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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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December 12th, 2013, 00:14 Posted By: wraggster
Gran Turismo 6's microtransactions were always a controversial feature. Some people just don't like being asked to grind for in-game content when they know that the barrier to their prize could be waved with a few quid, while others appreciate the optional shortcut. Critics of the model will be delighted to learn that it's all for naught at the moment, as a glitch has been discovered in Polyphony's latest racer that can earn you a cool 20 million credits - about £120 / €150 - in under three minutes.Can you resist The Cheat?
As discovered by YouTuber and verified by our own Rich Leadbetter, there are four simple steps to this economy-breaking process: - Ensure you have the 1.01 patch installed and at least 1,000,000 credits.
- Buy Mercedes-Benz Concept from GT vision.
- Delete the GT6 game data from the dashboard under Game Data Utility (i.e. not the save data).
- Launch the game again and sell this car - now listed as model "2055" - for a whopping 333,993,856 credits. Of course, the game caps your credit count at 20 million, so it just gives you that instead.
Granted this essentially breaks the game as you'll never have to work for anything ever again, but if you really want that sweet Jaguar XJ13, you know what to do. Obviously this exploit will get corrected in the near future, so if you can't resist the lure of the dark side you'd best act fast.For more info on Gran Turismo 6's microtransactions, Sony Worldwide Studios boss Shuhei Yoshida called them "an alternative path for busy people." Our Martin Robinson further clarified in his Gran Turismo 6 review that "if you weren't aware of their inclusion beforehand, you wouldn't know they're there at all. The economy is, to all intents and purposes, identical to Gran Turismo 5's."
http://www.eurogamer.net/articles/20...-three-minutes
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December 12th, 2013, 00:12 Posted By: wraggster
Whimsical platformer Rayman Legends is slated to come to PS4 and Xbox One on 28th February in the UK and 25th February in North America, Ubisoft has announced.Each next-gen console will get its own uniquely branded skins. On Xbox One there's Splinter Ray, Ray Vaas and Globox Vaas - i.e. costumes based on Splinter Cell's lead and Far Cry 3's mohawked antagonist - while PS4 owners get Assassin Ray. Both consoles will be able to purchase the new Funky Ray costume with Uplay points.Additionally, the Xbox One version of Legends will feature 10 exclusive challenges to unlock new time-limited Achievements, while on PS4 players will be able to use the DualShock 4's touchpad to scratch Lucky Tickets as well as the usual PS4 features like video sharing and off-screen play with the Vita.To commemorate this next-gen port, Ubisoft is advertising it the only way it knows how: with Snoop Dogg.
http://www.eurogamer.net/articles/20...-late-february
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December 12th, 2013, 00:10 Posted By: wraggster
Triple Town developer Spry Fox has explained how its upcoming roguelike puzzler Road Not Taken will work.
"What might a roguelike look like if it featured a thinker and explorer instead of a traditional warrior? If being clever was more important than being strong? That's a design challenge we've attempted to tackle with Road Not Taken," wrote Spry Fox's chief creative officer Daniel Cook on the PlayStation Blog.Assuming the role of a magical ranger, you'll need to save lost children in a forest comprised of a series of single-screen puzzles. Each screen's exit is blocked and you'll have to sort out what to do to unlock it. Given that you're a magic wizard, you can levitate any object and toss it around. The kicker is that every action you take depletes your stamina, and when that's all gone it's game over. No restarts. No continues.Furthermore, you'll encounter all sorts of objects with properties you don't understand, and you'll have to tinker about with them to discover their purpose. "Sometimes I think of Road Not Taken as this giant treasure box of secrets," Cook said. "Some objects magically combine into new objects that restore your stamina or serve as powerful tools for you. Other objects seem totally useless until you discover the context that makes them helpful."For example, you may see a goat defecating all over. But is he friend or foe? Is his poop a burden or a boon? Only through close observation and experimentation will you unlock the secrets of this goat, and his poop.It's not all light-hearted humour though. Aside from the fact that you can fail to save several lost, shivering children, there will be other tragic hurdles for you to overcome. Or not. Cook has only teased a darker, more thought-provoking underlying current to this puzzling adventure. "Eventually, with a lot of cleverness, you'll master the forest. You'll rescue all the children. And then you need to deal with the rest of your life, which as it turns out isn't so easy," he noted. "What does 'victory' mean when you're still coming home to a sick loved one, or a stricken friend who can't be helped?"Good question. I guess we'll find out when Road Not Taken launches in early 2014 for PS4, Vita, PC and Mac.
http://www.eurogamer.net/articles/20...tails-gameplay
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December 11th, 2013, 01:35 Posted By: wraggster
PS4 sales are comfortably outpacing Xbox One sales in Spain, according to the country's top PlayStation executive.
PlayStation Spain and Portugal CEO James Armstrong (pictured) reportedly told MeriStation today that PS4 is outselling Xbox One by more than three units to one.
The console has sold about 80,000 units in Spain since the EuropeanPS4 release date of November 29, he claimed.
Armstrong also said Sony is working to fulfill another 12,000 to 15,000 pre-orders that have yet to be met due to supply constraints.
Having debuted in North America on November 15, Sony said on December 3 that worldwide PS4 sales stood at 2.1 million.
Having gone on sale in 13 markets on November 22, Xbox One salestopped one million units in less than 24 hours, according to Microsoft.
Check out CVG's PS4 review and Xbox One review.
http://www.computerandvideogames.com...y-exec-claims/
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December 11th, 2013, 01:24 Posted By: wraggster
Coordinates set for consumer backlash disaster!
Last month Zavvi accidentally supplied some customers who had pre-ordered Vita title Tearaway with the Tearaway hardware bundle that includes a Vita console.
At the time it asked customers if they’d be kind enough to return them – a request that the vast majority laughed away, believing that they are under no legal obligation to do so. So today’s news that the retailer is threatening said customers with legal action if they do not return the hardware certainly comes as surprise.
“We write further to recent email correspondence that we have sent you regarding your attempt to purchase PS Vita game Tearaway from our Zavvi website on or around May 10th 2013,” a letter published onDarkZero stated.
“As you are aware, as a result of a technical error, you were not sent Tearaway (priced at approximately £19.99) and instead were sent a PS Vita (priced at approximately £169.99). This was an error on our part and we apologise for any inconvenience that this has caused you.
“We have tried to contact you on numerous occasions to give you the opportunity to return this item to us (at our cost and at no inconvenience to yourself) but to date you have refused to do so.
“This is our final notice to politely remind you that you did not order, or pay for, a PS Vita and if you fail to contact us by 5pm (UK time) on December 10th 2013 to arrabge a convenient time for the PS Vita to be collected we reserve the right to enforce any and/or all legal remedies available to us.”
As What Consumer points out: "The Distance Selling Regulations are very clear on this. If you’ve been sent unsolicited goods, you are entitled to treat them as an unconditional gift and do with them as you choose. You are not required to keep them for any amount of time and you are certainly not required to pay for them. Any attempt to demand payment (by threatening means or otherwise) is unlawful."
UPDATE: The CAB states the following under the section 'You’ve received goods or services you didn’t ask for':
"You have no obligation to return the goods to the trader or allow the trader to collect the goods. However, it would be reasonable for you to contact the trader to explain what has happened and give them a chance to collect the goods from you."
There is arguably a certain amount of ambiguity, however, with the CAB adding:
"The Consumer Protection (Distance Selling) Regulations say you have a right to keep goods delivered to you that you didn’t ask for. But if goods are sent to you by mistake, you need to contact whoever sent them to let them know and ask them to collect the goods. You might get goods sent by mistake if they are meant for someone else or you’ve been sent duplicate or extra items on top of what you ordered.
"If you receive goods you have not ordered and which haven’t been sent by mistake, you can treat the goods as an unconditional gift and you can do what you want with them."
http://www.mcvuk.com/news/read/zavvi...-vitas/0125572
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December 11th, 2013, 01:14 Posted By: wraggster
UK retail giant GAME says all customers who pre-ordered a PS4 and Xbox One for delivery before Christmas will get their console ahead of December 25th.
It follows a number of complaints from customers who have had their next-gen games machine cancelled.
GAME claims it has sold hundreds of thousands of PS4 and Xbox One consoles, but admits a 'small proportion' of customers have received cancellation notices for various reasons - such as credit card expiry or bank issues.
Yet the company says these pre-orders are safe, and have guaranteed that anyone that bought a PS4 or Xbox One for delivery before December 25th, will have their console to play on Christmas day.
"There has been huge demand for both of the next generation consoles and we're delighted to have been able to bring so much stock to the UK market," said UK marketing director at GAME.
"There are literally hundreds of thousands of satisfied customers who we've helped start their next-gen experience.
"There are a small proportion of orders which have been affected by payment processing issues which are out of our control and we're working with each customer individually to make sure their issues are resolved.
"We know that these customers are desperate for us to give them reassurance that they won't miss out on their console and that's exactly what we're doing. We've been proactively contacting pre-order customers and will continue to work closely with them. Any customer who pre-ordered in time to have their console guaranteed for Christmas will get the opportunity to buy a console pre-Christmas - that's a promise.
"We're absolutely committed to bringing as much stock as possible to the UK market. We were delighted to be able to bring additional stock to market for launch and we will continue fulfilling all our pre-order customers' orders."
The PS4 and Xbox One have been a phenomenal success for UK retail, generating hundreds of millions of pounds in extra revenue this Christmas.
http://www.mcvuk.com/news/read/game-...istmas/0125576
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December 11th, 2013, 01:13 Posted By: wraggster
Sony could be preparing a new version of its Move controller for PS4.
That’s if a patent unearthed by CVG for a device called a ‘Flat Joystick Controller’ that bears more than a passing resemblance to the PS3’s Move but features a touchpad style interface on the front.
"A controller device to interface with a computer gaming system includes a body having a handle and an object disposed at one end of the handle,” the patent reads.
“A touch surface is disposed on one side of the handle. The touch surface has an indicator that is identified by a surface characteristic on the touch surface. The touch surface provides an area for receiving directionality control in response to interfacing by a finger of a user.
"In addition to the touch surface, a plurality of buttons are disposed on the body. A circuitry is disposed in the body of the controller. The circuitry is configured to receive data indicative of a directionality control and transmit the data to a game console for impacting an action by a program executing on the computer gaming system."
The most recent sales data for Move stood at 15m units as of November 2012.
http://www.mcvuk.com/news/read/paten...roller/0125579
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December 11th, 2013, 01:10 Posted By: wraggster
The Share button on PS4 has proven a big hit with users.
Sony reckons that since the console’s US launch on November 15th 10 per cent of all broadcasts on streaming video site Twitch have come from PS4 systems. These broadcasts have lasted an average of 31 minutes each.
In addition, PS4’s Share Menu has been accessed 10.9m times.
All of which has helped Twitch increase the number of broadcasts on its network from 600k to 700k between October and November.
“PlayStation 4 is specifically designed so people can share their gaming experiences and interest in streaming live gameplay has surpassed our wildest expectations,” Sony Studios boss Shuhei Yoshida said.
“We’re very excited to see gamers embrace live streaming from their PS4 system and we look forward to seeing how PlayStation gamers advance social gaming in the coming years.”
Twitch’s VP or marketing Matthew DiPietro added: "When people look back at the true game changers of 2013, the integration of Twitch into the current generation consoles will be on the short list.”
http://www.mcvuk.com/news/read/ps4-c...raffic/0125612
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December 11th, 2013, 00:31 Posted By: wraggster
The Cher share button on players' DualShock 4 controllers has been pressed 10.9 million times according to Sony, which revealed some impressive numbers behind its PS4 livestreaming services today. For starters, Twitch and Ustream have hosted nearly 800,000 gameplay streams and over 7.1 million spectator sessions on the home console since its launch.
Sony says that ten percent of all Twitch-broadcasted content has come from PS4 systems since its US launch on November 15, based on the average number of minutes broadcast. That adds up to 20 million minutes of live broadcasting from the console, the length of 21,808.66 consecutive spins of Cher's entire discography. Additionally, PS4 Ustream broadcasts average 31 minutes in length, enough time to listen to "" 7.35 times. Though let's be honest, we could croon "wish your heart was a heart of stone" much longer than that, but we really don't think we're strong enough.
The livestreaming figures follow last week's announcement that over 2.1 million PS4 systems have been sold globally. Once new PS4 owners start to unwrap their new consoles over the holidays, this gameplay broadcasting beat will only go on.
Update: Additionally, Twitch told Joystiq that the number of broadcasters using its services increased over 100,000 in the month of November since the launch of the PS4, up from around 600,000 in October.
http://www.joystiq.com/2013/12/10/ps...million-times/
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December 10th, 2013, 12:04 Posted By: wraggster
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December 10th, 2013, 12:01 Posted By: wraggster
In the next story I will try to explain the new features of the PS Vita as a scene is concerned. Many users are confused about the hearsay news in recent months about SDK's , exploits and other terms for some known and some not, but what is the real situation?
So far simpler alternative to an unofficial section uses outside of games, demos and multimedia featuring the PS Vita , has been using the SDK provided by Sony that allows the execution of homebrew created by users that have already been published several on the web, but there are other ways in which the scene of this console grows significantly, for starters, let's talk about the exploits .
Exploits PS Vita
It is clear from the beginning of the news SceneBeta is not entirely in accordance with the practices of breach of security of commercial games and it may separate malicious use based on these.
In recent months many users have heard about the creation of many exploits . To start, we must clarify what the term means. An exploit is a technique by which software developers create abnormal or undesirable behaviors in other software. Regarding the PS Vita , the exploits that have been created are aimed at commercial games PSP . I'll explain better: As all owners of PS Vita will know, or at least the vast majority, the PS Vita not only run specific games for the platform, but also can play titles of PSP that can be purchased via PS Store. The internal software of the console has a kind of emulator that is able to perform all the actions of a PSP usual. Well, all exploits released so far have been directed towards this field, seeking only software vulnerabilities games PSP , as was done earlier in the scene of PSP games like Lumines, Patapon 2 and a few more.
What is bad about this? Several things, first, if we are " free "(and I put it in quotes because it is not a full release as I will explain later) our PS Vita , we have to toil away money in buying an original game PS Store , not only that, but we'll have to do it fast, because nothing brings to light a new exploit , Sony is quick to remove it from the PS Store to publish several days after the vulnerability addressed preventing the performance of the software. The second negative is that it is not an actual release of the console, but access to internal emulator for the PSP , so it is limited use of the "liberation" to run homebrews for PSP using a software known as Vita Half Byte Loader ( VHBL ), and not all are compatible homebrews. Below and to not create too much confusion and clarify an important point differentiative separates the exploits of two classes:
User user mode exploit or exploit :
It is a type of exploit for commercial games in which there is access to the privileges given to us as a Custom Firmware for PSP . This means that actions like run commercial games PSP or PS One ( PSX ) are discarded because they are simply not granted privileges. All exploits released to date for PS Vita , users have been so.
The exploits user have been released so are the coder wololo , (in collaboration with other coders as neur0n and teck4 among others) are known for creating the Half Byte LoaderSoftware which is used in the own Vita to run homebrews. The games used for this are as follows:
2012-09-08
- MotorStorm Artic Edge (already patched vulnerability and corrected)
- Everybody's Tennis (already patched vulnerability and corrected)
- Super Collapse 3 (already patched vulnerability and corrected)
* Video functioning exploit in the game "Motorstorm Artic Edge" (currently unusable)
- Monster Hunter Unite (retired from PS Store, about to leave for the game VHBL)
* Video demonstration of the exploit in Monster Hunter Freedom Unite.
List of Changes in eCFW TNV-4 (05/12/2013)
Total Noo b shows progress in his list of changes in the next eCFW TN V-4 :
- Added support for high memory ONLY FW 2.1X (2.10/2.11/2.12) .
- Added an option in the recovery menu to apply records PS Vita (Registry hacks ->). (These records shall apply to TN-V4: PSN Account, language, button assignment, lock password, date, adhoc, wifi).
- Added boot menu automatic recovery on first use. ( This prevents an error message ).
- Added option "Fix savedata exploit." With this enabled, you can play the game that contains the exploit. The first 2 letters of the savedata folder will be replaced by "TN").
- Added ability to hide the game exploit in the XMB .
- Added support for ISO category for Game Categories Lite .
- Added possibility to change the combo (HOME + NOTE) (Advanced -> Advanced Settings ->). (If you choose no buttons, you can hold the button LiveArea (PlayStation blue button) for simulating the HOME button).
- Added patch to enable decryption kernel modules 6.60.
- Corrected CPU slowdown.
- Fixed infinite blue screen error.
- Fixed several errors MSFS Sony controllers.
- Fixed all errors made in TN-V3 .
- Determining corrected pscode original region.
- Fixed bug that would not let go to LiveArea screen.
- Fixed bug where the HOME button is simulated by opening the Vita OSK keyboard.
- Simulated power functions of temperature and to avoid negative long chains.
- ISO improved cache core.
- Improved function "Install Addon" . This option has been removed from the recovery menu and is always enabled.
- Removed semaphore wait flash0 emulation. This increases the speed of reading (most noticeable in Theme Settings) flash0 files.
- There have been some cosmetic changes in the VSH Menu and the recovery and added the ability to change the color of these menus (including red, blue, green, cyan, purple and yellow).
Source: Hackinformer.
VHBL Important Information (05/11/2013)
11/05/2013
With the recent release of the new 3.00 OFW for PSVita console, Sony surprised and plugs a Frostegater exploit the coder .
This exploit is in the game:
Fieldrunners
and if you do not upgrade to 3.00 OFW can use it, sure to buy the game (if still available) have to do it via PS3 and pass it to the Vita .
VHBL Important Information (11/10/2013)
The name of the game to use the VHBL on OFW 2.61 and unfortunately is only available in Japanese Store is:
Powerful Pro Jikkyu Ketteiban Yakyu 2012. (Eye PSP version).
Remember if you want to buy the game should have a Japanese account and buy the title before Sony remove that game. Personally the only available at that store do not recommend its purchase.
VHBL Important Information (08/21/2013)
It has confirmed the release of the next exploit for OFW 2.60, by the coder Acid_snake. So stay tuned as it is 4 exploits and the names of the games are:
- Arcade Darts.
- Airhockey Arcade & Bowling.
- World of Pool.
- Arcade Pool (Arcade Pool & Snooker in Europe)
I advise that if in 2.12 does not update because they can use the Total Noob exploit and harness the support for high memory .
The exploit was also discovered by others and decided to make a release on your own website, after confirming that it is real, we have to do it publicly and you can download the game (s) before Sony remove it from the Store .
VHBL Important Information (22/07/2013)
The game has already been removed from the Pstore , so just waiting to release the VHBL 2.12 for this exploit.
It's time to reveal the name of the game that will be used for VHBL 2.12 . This time thanks to Qwikrazor87's found an exploit that user mode and has ported the VHBL for firmware 2.12 .
The name of the game for VHBL in OFW 2.12 is:
- Gamocracy One: Legend of Robot ($ 3.99 U.S. PSN).
If you are interested in using the VHBL 2.12 and you can use your PSVita to run homebrews and emulators , you have to buy the game immediately and most importantly to have it installed on your PSVita .
The game is in the U.S. Store, but may follow this advice page Wololoto reach the title in the Store Eur, more is not a 100% effective , so it is at your own risk trying to get in Eur Store
VHBL Important Information (23/03/2013)
Now thanks to TomTomDu80 and for users who are on your PS Vita 2.06 can refresh homebrews through VHBL , for that you must make haste to buy the game:
- OverKill Apache (EL price is Eur 2.49 € and 2.99 $ U.S.)
I remind you that you purchase and download on your Vita and make a copy of the game through the CMA to your PC.
Usually, when we have VHBL files will be placed here.
NOTE: Remember that VHBL prohibit running isos.
Important Information (11/09/2012)
It's time for those who were able to download the game Monster Hunter Freedom Unite before Sony withdraw the game from the store, so it is that we have the arrival of new VHBL r160 to exploit Neur0n , remember it is only for version 1.80 and our latest VITA consoles.
Stay tuned for the full story:
VHBL r160 for Monster Hunter Freedom Unite (PSVITA v1.80) .
Remember that if you could not download the game before September 10 will not help them download the game after this date , as the game is fully patched and therefore can not use the VHBL.
Where and when new exploits are released?
If you want to take cognizance of the release of new commercial exploits you can do on the site / blog wololoand in their forums. However since SceneBeta try acercaros all exploits they come out, but if you do not want to lose you the exploits before Sony remove them from the PS Store would highly recommend checking your blog every day, since virtually anytime and without notice (for obvious reasons) the release.
All this as the limited access to the famous " user exploit "but is that all?
Kernel exploit or exploit all privileges :
2012-09-08
The difference between this and exploit user or user mode exploit , is that in this type of exploit all privileges are granted, so actions like run ISOs commercial games, PSX and even access the virtual memory that emulates the flash0 console PSP within the Vita is possible. Currently very few known kernel exploits , and those known to be published. If we think carefully would be stupid, as the developers have concluded. AskEarn.org: all the work of finding a vulnerability that allows access to the kernel to Sony you patch it to 24 hours? Not worth it. Therefore, developers are looking for different ways to exploit that somehow reach more people and keeps more than 24 hours.
Here's a kernel exploit the known coder Davee (one of the developers of Custom Firmware HEN in PSP ):
If you want to take cognizance of the possible (but unlikely in the short term) publication of the kernel exploit of Davee , often you can visit their websiteOr follow him on twitter @ DaveeFTW since from the developers twitter one is able to learn about their progress, albeit from SceneBeta I try to bring novelty about this project.
http://psp.scenebeta.com/noticia/sit...ene-en-ps-vita
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December 10th, 2013, 00:59 Posted By: wraggster
Grab Persona 4 Golden (PS Vita) for $16.99 (Reg. $29.99) at Amazon! Following in the footsteps of Persona 3 Portable, the second highest rated PSP game of all time, and based on Persona 4, one of the most beloved Atlus titles ever, P4G delivers an enhanced and expanded portable role-playing experience. Visuals have been beautifully remastered to take advantage of the vibrant 5" OLED display. The game's aural presentation is better than ever, with 1.5 times the voiced dialogue of the original release. A new online dungeon rescue feature allows users to call on other players for assistance when they are about to die in the TV world. P4G is also overflowing with new content: new Personas to collect; new story events along with an all new character; stunning new anime cut scenes, which include a new opening animation with a new song from master composer Shoji Meguro; a host of fan suggested tweaks and changes, and much, much more! Persona 4 Golden is far more than just a handheld version of an all-time classic: it's the best way to experience it yet! Check it out: Amazon - Persona 4 Golden
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December 10th, 2013, 00:43 Posted By: wraggster
Sony announced that this week's PlayStation Plus update will give subscribers access to a free downloadable copy of 2K's Borderlands 2 on the PlayStation 3, among other member-exclusive perks.
Starting tomorrow, Plus subscribers can also pick up a variety of PSN games for cheap, as part of the PlayStation Store's ongoing Holiday Sale. Featured games include Capcom's arcade brawler compilation Dungeons & Dragons: Chronicles of Mystara, classic tag-team fighter Marvel vs. Capcom 2, and Mossmouth's tough-as-nails roguelike platformer Spelunky, all of which are available for $3.75 each for Plus members.
This week's sale also spotlights retail releases like Vanillaware's Dragon's Crown ($26.99), Namco Bandai's One Piece Pirate Warriors 2 ($12.50), and Crystal Dynamics' DLC-bundled Tomb Raider ($13.49).
http://www.joystiq.com/2013/12/09/pl...p-spelunky-th/
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December 9th, 2013, 23:53 Posted By: wraggster
Sony will use today's PlayStation Network maintenance to raise the number of PSP and Vita systems users can tie to their PSN account.
The limit will be increased from two to three, Sony said on the PlayStation US forums.
"This new portable gaming device allotment is in addition to the other network improvements being implemented during this downtime," the firm added.
In the US, the PSN maintenance will run from 9am to 2pm Pacific Time (12pm to 5pm Eastern). Sony's European arm will carry out PSN maintenance today for eight hours beginning at 4pm.
During the downtime, online gameplay and app access should be available to users who have recently signed into their PSN account and have their authentication details cached. PS Store, PS Home and Account Management services will be unavailable.
http://www.computerandvideogames.com...ivation-slots/
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December 9th, 2013, 23:50 Posted By: wraggster
Sony Computer Entertainment Europe has discountedPayday 2 and Dead or Alive 5 Plus as part of its 12 Deals of Christmas PSN promotion.
Payday 2 on PS3, which is regularly priced at €39.99/AU$49.95/£29.99, is currently available for €14.99/AU$17.95/£11.99, with an additional ten per cent discount for PS Plus subscribers.
Dead or Alive 5 Plus on Vita, which usually costs €39.99/AU$54.95/£34.99, is now priced at €19.99/AU$24.95/£14.99, with an additional ten per cent off for PS Plus subscribers.
The deals listed above went live today and are available for 48 hours, as are the following discounts on movie rentals.
- UK: Evil Dead SD: Was £3.49, now £0.99 HD: Was £4.49, now £1.99
- Australia: Fast and Furious 6 SD: Was AU$5.99, now AU$1.99 HD: Was AU$6.99, now AU$2.99
- France: After Earth SD: Was €3.99, now €0.99 HD: Was €4.99, now €1.99
- Germany: After Earth SD: Was €4.99, now €0.99 HD: Was €5.99, now €1.99
- Italy: Man of Steel SD: Was €3.99, now €0.99 HD: Was €4.99, now €1.99
- Spain: Midnight Express SD: Was €1.99, now €0.99 HD: Was €2.99, now €1.99
Sony's European arm is currently carrying out PlayStation Network maintenance, which is scheduled to run until midnight tonight.
http://www.computerandvideogames.com...us-discounted/
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December 9th, 2013, 22:06 Posted By: wraggster
The creator of Fallout 4 hoax thesurvivor2299.com has held a Reddit AMA to discuss his trolling of the series' fanbase, and explain his aim of forcing Bethesda into showing something of the unannounced project.Sad piano.
In a vitriol-filled Reddit AMA, the faker admitted he had finally halted the site after Bethesda got in contact.It previously featured a countdown clock and several bizarre Fallout-themed puzzles which attracted continued attention from the gaming press. It now states "That's All Folks!" accompanied by sad piano music."Some men just want to watch the world burn," the faker explained. "I wanted to force Bethesda to reveal something during VGX, and bring [the Reddit] Fallout community together (for at least 3 weeks). Unfortunately, this plan failed."Had Bethesda not got in contact, the faker had next planned to troll visitors with a CGI trailer."I'm one of these 'selfish bastards with a lot of money' so I wanted to release a CGI trailer. But Pete [Hines, Bethesda's PR boss] killed my plans. Maybe I'll release it later along with the script, so somebody else can use it... I don't wan't to piss off Bethesda at this time even more."The hoaxer claimed to have received over a dozen death threats due to the stunt.The whole operation cost $900 (about £550) for website hosting and to create a phone number for visitors to call. "That's nothing for me," he concluded. "I know I'm a douche."
http://www.eurogamer.net/articles/20...bethesdas-hand
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December 9th, 2013, 22:00 Posted By: wraggster
Assassin's Creed 4: Black Flag's upcoming add-on Freedom Cry will include new locations and hints at the next Assassin's Creed game, Ubisoft has told Eurogamer.But - sadly - it won't include a kraken, despite the DLC's developer Ubisoft Quebec initially considering the idea.Freedom Cry focuses on first mate-turned-assassin Adéwalé, 15 years after the main game takes place. But it also weaves back into the main AC4 narrative by featuring at least one returning character and "a notable object", creative director Wesley Pincombe explained.AC4: Freedom Cry's Wesley Pincombe.
The add-on moves the action to Port-au-Prince, capital of modern day Haiti, a location entirely new to the game."You're going to a new setting with new crowd life," Pincombe said. "New enemies, new AI. Port-au-Prince is a French colony - there are no French colonies in Black Flag so that is all new."The inclusion of fresh areas is a response to Assassin's Creed 3 DLC The Tyranny of King Washington, which repurposed that game's existing world with an alternate reality twist."The alternate universe was a great idea and each episode had its own set theme and abilities, but we wanted to focus on one DLC and put all of our content in there. We also wanted to give the player new locations. In King Washington we revisted locations - we changed the themes and settings - but we wanted to push it further."Freedom Cry will also see a greater focus on the series' core Assassin's vs. Templars theme, Pincombe added, and shed a little extra light on the future of Assassin's Creed 4 hero Edward Kenway."This is primarily an Adéwalé story - Edward isn't present - but we do shoot a couple of lines back and forth with him reminiscing about his past."Also included in Freedom Cry will be a few clues at the next main Assassin's Creed game - presumably out next November and titled with a big number five."There are some [hints] but our fans will only discover them in the future," Pincombe teased. "They're in your face, but you'd have to be a hardcore fan to understand them." Keep an eye out for anything to do with the French Revolution/Japan/Victorian London/Egypt then.Finally, something that won't be included in the game are any fantasy elements - such as the fan-requested appearance of the kraken."I'm going to have to disappoint some people - no, we didn't put the kraken in," Pincombe sighs. "I'll even say it was part of our conception at one point. We were going to do some fantasy missions to do with piracy and the Caribbean at one point but we changed our direction in conception."We wanted to continue the story of Black Flag in the DLC. Aside from the fantasy stuff we were looking at different types of assassins - we were looking at Mary Reade and Duncan Walpole to figure out their origin stories but Adewalé really had a strong presence on screen."
http://www.eurogamer.net/articles/20...-and-ac5-hints
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December 9th, 2013, 21:59 Posted By: wraggster
Grand Theft Auto Online's content creator may not have an official release date yet, but Rockstar will be trickling out its new features in the form of the deathmatch & race creators beta, which goes live tomorrow as a free update.
This will give players the ability to create their own races and competitive shooting arenas for other players to play, rate and share via the Rockstar Games Social Club. The beta will allow players to create and customise jobs for following modes: Deathmatch, Team Deathmatch, Race, GTA Race, and Rally Race."With access to some of the same tools as our own game design and development team, you can craft your own custom blood-soaked gunfights, high-octane street races, screaming jet dogfights and more," the developer wrote on its News Wire.Later this month Rockstar will add Capture mode, its squad-based open-world variant of Capture the Flag. Details on Capture are slim, but Rockstar noted that it will have four variants: Raid, Contend, Hold, and GTA. More details are said to follow next week.Looking ahead to next year, Rockstar is teasing "Story Mode updates," which sounds like PR-speak for single-player DLC. "For those ready to jump back into the story of Grand Theft Auto 5, we have big plans for substantial additions in 2014 continuing Michael, Franklin and Trevor's action, mayhem and unexpected adventures in Southern San Andreas." Sadly, that's all it's saying for now.Elsewhere on the docket for Rockstar are online heists. "Heists are currently in development and we are working very hard to get them as polished and as fun as they can be," the developer stated.
http://www.eurogamer.net/articles/20...-beta-tomorrow
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December 9th, 2013, 19:59 Posted By: wraggster
Ubisoft has confirmed a Tuesday, 10th December release date for Assassin's Creed 4 multiplayer add-on Blackbeard's Wrath - that's tomorrow, or Wednesday for European PS3 and PS4 owners.The DLC will launch for PC, Playstation 3, PS4, Xbox 360 and Xbox One - but not Wii U. No pricing information has been mentioned, but it will come free for Season Pass subscribers.Blackbeard's Wrath contains three new characters including the aforementioned legendary pirate. Also included are The Orchid, a Templar-friendly deadly assassin grew up in China, and The Jaguar, an Aztec warrior from Mexico.ORIGINAL STORY: An upcoming expansion for Assassin's Creed 4's multiplayer will allow you to play as Blackbeard.The unannounced Blackbeard's Wrath DLC will include at least three new character classes for the game's online mode - The Jaguar, The Orchid and Blackbeard himself.Mention is made of Blackbeard within the Trophy descriptions - for example, you'll net the "Queen Anne's Revenge" award for performing an acrobatic kill and a gun kill in less than 10 seconds while playing as the pirate.Ubisoft has yet to officially name the pack, but previously hinted that more multiplayer content would be on the way as part of the game's Season Pass.Tim Browne, lead game designer on Assassin's Creed 3 and 4's multiplayer, has also confirmed the details via Twitter.Its Trophies appeared last night on PS3Trophies.org alongside those for Freedom Cry, the previously-announced single-player DLC that will star Edward Kenway's first mate Adewale.No release dates have been set for the content.
http://www.eurogamer.net/articles/20...-as-blackbeard
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December 8th, 2013, 00:48 Posted By: wraggster
The top-selling PS4 game on the US PlayStation Store is thatgamecompany's gorgeous petal-collecting game, Flower.
Granted, if you include PS3-to-PS4 'Digital Upgrades', the list is a whole lot more predictable; Call of Duty: Ghosts ahead of Battlefield 4 and Assassin's Creed IV: Black Flag. But remove upgrade downloads, leaving only PS4 games that were newly purchased via the PS Store, and the game that comes out on top is, rather surprisingly, Flower.
http://www.computerandvideogames.com...ame-is-flower/
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