|
|
April 1st, 2008, 04:04 Posted By: JKKDARK
via IGN
Are you an import-savvy gamer who not only purchased Phantasy Star Complete Collection last Thursday, but have also played through all the included games? Well, don't toss that unsightly Sega Ages box onto your shelf just yet, because there's more Phantasy Star included on the disc!
Sega Japan announced today the method for unlocking a couple of bonus titles for the game. Simply hold right on the D-pad while pressing start at the title screen, and you'll get the option to play Phantasy Star Adventure and Phantasy Star Gaiden, both originally for the Game Gear.
Adventure is set in the same world as Phantasy Star II and has players investigate a mysterious happening on the planet of Dezolis. Sega has updated the game with a pause feature, allowing you to pause play midway through and continue at a later point. The original was password-based.
Gaiden offers an original look at the Phantasy Star universe. Set 450 years after the original game, players lead Alec and his childhood friend Mina on an adventure to rescue Alec's father from prison. The game is set on a planet that was discovered by the original's hero, Alis.
With these two titles, the four main entries in the series both in Japanese and overseas formats, and the eight mobile scenarios featuring PSII's Nei character, Phantasy Star Complete Collection really does appear to be complete! Although we're all hoping Sega will make it incomplete with the announcement at some point of a real Phantasy Star V.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 1st, 2008, 04:07 Posted By: JKKDARK
via IGN
Koei disappointed the boy's love sim community -- both on the PS2 and the Wii -- with the announcemnt in January of a delay in the release for Harukanaru Toki no Naka de 4. The game was oiginally scheduled for March 24 release.
Today, we at last have a final release date for the Japan-only title. Both Wii and PS2 owners can look forward to the game on June 19, Koei announced today. The core fans will, of course, want to look into the PS2 version, as it will exclusively be released as both Premium and "Treasure Box" packages, each containing a bunch of goodies.
To celebrate the new date, we've got a couple of new screens and pieces of artwork. June is just a couple of months away, boys love fanatics!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 1st, 2008, 18:49 Posted By: Xiofire
Either a horrible April Fools joke, or someone at Ubisoft wants in on the awesomeness that is going to be MGS4.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 1st, 2008, 19:42 Posted By: Shrygue
via Computer and Video Games
Rockstar Games' Grand Theft Auto IV is poised to sell 5.8 million units during its first week of availability, according to Janco Partners analyst Mike Hickey.
In a note to GameStop investors, Hickey highlighted this year's top games that are expected to drive sales at the retailer.
Among titles such as Gears of War 2, Fable 2, Halo Wars, Wii Fit, Fallout 3, Mercenaries 2 and other high-profile games, Hickey singled out GTA IV, which is slated to release April 29.
"We expect [GameStop] will benefit from the release of GTA IV in their fiscal Q208 period, which could ship 5.8 million units in the first week or $360 million in retails sales and potentially $110 million for the Company," he wrote.
Hickey's week-one estimates are in line with Wedbush Morgan analyst Michael Pachter, who said in mid-March that he expects GTA IV to sell 6 million in its first week.
Pachter said he expects the game to sell 9 million during Rockstar parent Take-Two's fiscal year.
Hickey expects game industry software sales to grow 20 percent year-on-year for calendar 2008, with hardware sales growing 13 percent.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 1st, 2008, 19:44 Posted By: Shrygue
via Eurogamer
Sony has debriefed us on the upcoming SOCOM: Confrontation game for PS3.
It's online-only, as we had thought, and will allow 32 players to pretend they are in the army and shoot each other.
Key to its charms will be a clever squad and clan system where you can recruit as well as promote or demote members to whittle your way to a perfect unit.
This squad will be made up of members of special forces from around the world: the US Navy Seals, the Special Air Service (UK), the 1er Régiment de Parachutistes d'Infanterie de Marine (France), the Unidad de Operaciones Especiales (Spain) and the Kommando Spezialkräfte (Germany).
Other special forces from around the world will be added as time goes on, as will other characters, weapons and maps.
Once you have your team you will be able to compete in regional, national, and global tournaments; the emphasis is very much on competitive play here, and events will run on weekdays and weekends to ensure those with busy schedules can join in.
There will be seven maps to tactically run around at the beginning, and those doing the winning will be the ones using their heads and working together, we're told - there's no I in team.
Sony is also launching a special website to accompany the game where you can tinker with your clan while away from your PS3.
There's no release date for the game in Europe just yet, although we heard recently that it would be available in the US this September.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 1st, 2008, 19:53 Posted By: Shrygue
via Eurogamer
Ubisoft has revealed that Rainbow Six Vegas 2 has passed the 2 million sales point.
The tactical shooter has exceeded the publisher's expectations, apparently, so it has put its profit predictions up by EUR 45 million.
"As expected, 2008 is off to be a record year for the videogame market and our games have performed remarkably well in this context," said Yves Guillemot, privileged-space filler in the Ubisoft car park.
"Assassin's Creed and our Games For Everyone brands continued their strong performance and Tom Clancy's Rainbow Six Vegas 2 had a better than expected start.
"One year after the great success of the first title, the second iteration, which provides another unique multiplayer experience in the much enjoyed Tom Clancy environment, is ranked among the top games on Xbox 360 and PlayStation 3 in almost every country."
Rainbow Six Vegas 2 shot to the top of the charts after its first week on sale. It fell to second this week behind Gran Turismo 5 Prologue, with sales dipping by a hefty 50 per cent.
We went to Vegas 2 and enjoyed our stay; it was more an incremental follow-on than fully-fledged sequel, and whether you take that as good or bad omen should perfectly mark out if you should buy it or not.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 1st, 2008, 19:55 Posted By: Shrygue
via Computer and Video Games
The upcoming Call of Duty 4 downloadable map pack will arrive on PS3 around "three weeks" after the Xbox 360 version, Infinity Ward programmer Jon Shiring told CVG.
We knew the maps were coming to Xbox first, but programmer Jon Shiring, who primarily works on the multiplayer aspect of CoD 4, shone a little light on when we should look out for the PS3 downloadable content.
"The maps are coming to PS3 - they'll be around three weeks later." When pressed further for the developer's reasoning behind the decision to lead on Xbox (especially when CoD4 has made a name for itself as the FPS of choice on PS3) Shiring said, "It's just the way it worked out. We're working as hard as we can to try to get it out there."
Could it be part of Infinity Ward's efforts to maintain its lead over Halo 3 on the Xbox Live 'most played' list?
Ian Dean, editor of PSW magazine, speculates that without the threat of Halo 3, IW has a firm grip on the PS3 shooting market, and may have choose to focus its attention on the 360 DLC first to maintain its momentum over Bungie's flagship shooter.
"With the exception of Rainbow Six Vegas 2, there's nothing to compete with Infinity Ward on PS3, so they probably lead on Xbox 360 because they need to compete with Halo 3," Dean told us, pointing to Resistance 2 as IW's only upcoming threat on Sony's console.
An earlier report suggested that the 360 DLC, which was unofficially expected out on April 3, has been pushed back to April 10. Activision has still to actually confirm a specific date for either batch of DLC. But it's safe to say that it's massively anticipated on both platforms.
Look out for our full hands-on report of the Variety Map Pack soon and further insight from Shiring, who claims to be able to outrun a domestic house cat.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 1st, 2008, 21:25 Posted By: wraggster
Uberjack has released a major new emulator for the PSP, the first Capcom Play System III emulator for PlayStation Portable, heres what he said:
Today’s emulator’s been in works for several months now, and while it’s still not 100% complete (menu system is still incomplete, and no documentation yet available), I figured it’d be best to release it anyway. I’m happy to present (as far as I know) PSP’s first CPS3 emulator.
Download and Give Feedback & Compatability Reports Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 1st, 2008, 23:40 Posted By: Art
Time Baby V13e
Here's a major bug fix update with a sexy new feature as well
This release should resolve issues with the Mad MP3 Player for those
that were hanging onto V12c, so newer features can be used.
Also, there is now a graphic display for the Heart Rate Monitor mode
for the limited number of people using it. This version also has the
ability to save a Heart Rate logfile to MS if configured to do so,
making it possible for a Windows programmer to make use of it.
Heart Rate/Activity Graph Screenshot:
This screenshot represents a brisk walk becoming a medium jog up a steady incline,
and then settled down to a slow walk. All in just under fifteen minutes.
The display can currently represent up to eighty minutes workout session time.
Thanks to MjW for his recent Memory Stick donation. They are much appreciated.
Although I maintain the program will recieve no more major updates, another
donation might just prompt another one, and get your nick on the greetings screen.
Time Baby is tested with 3.03 OE, and 3.52 M33 firmware versions,
and may also work with newer firmwares that support the 1.50 kernel mode addon.
It is not compatible with the PSP Slim & Lite.
Download Time Baby V13e from Rapidshare:
http://rapidshare.com/files/10403061..._V13e.zip.html
Download Time Baby V13e from MegaUpload:
http://www.megaupload.com/?d=1Z0SPD7Q
Download Time Baby V13e from sendspace:
http://www.sendspace.com/file/512nj4
Cheers, Art.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 00:21 Posted By: wraggster
Sony Computer Entertainment America (SCEA) today announces it is aligning with Woodward Camp for the fifth annual PlayStation AM JAM tour, demonstrating the company's commitment to kids and action sports. PlayStation AM JAM takes place in skateparks across the country and provides amateur skateboard and BMX athletes with the opportunity to compete for $5,000 and PlayStation prizes. Past winners of the PlayStation AM JAM have continued on to become professional athletes in their respective sports including Mike Spinner.
The PlayStation AM JAM tour began on March 14th at the Woodward skate park in Dallas, Texas. The tour continues with 14 different stops that include Tehachapi, Los Angeles, San Diego and Petaluma, California; Las Vegas, Nevada; Denver, Colorado; St. Louis, Missouri; Milwaukee, Wisconsin; Minneapolis, Minnesota; Rye, New Hampshire; Philadelphia, Pennsylvania; Atlanta, Georgia and concludes on May 25th in Orlando, Florida. At each event, participants, ages seven to eighteen years of age, compete in skate and bike events judged by professional athletes and Woodward Camp staff members. Skateboarders will compete in two age groups, 13 and under and 14 and over, while the skateboard vert and BMX events each have one age division.
Selected qualifiers at each stop will receive a PlayStation prize package including a PSP (PlayStation Portable) handheld entertainment system, PSP software titles, t-shirts and hats as well as an expense-paid, week-long stay at Woodward Camp, where they will compete in the finals. Woodward Camp is a popular recreational youth summer camp located in Pennsylvania and widely known in the action sports community for its instructional programs. Winners at the PlayStation AM JAM Finals, during the week of August 10th-16th, 2008, will receive $5,000, a free summer at Woodward Camp, a PlayStation 3 (PS3) and a PlayStation prize pack.
"PlayStation is committed to strong youth brands and action sports programs that offer kids access to fun, supportive and collaborative environments," said Ginger Kraus, director of promotions at SCEA. "Woodward exemplifies a brand that truly empowers young people. We are proud to align with them for the fifth annual PlayStation AM JAM tour, providing opportunity and exposure for talented young athletes rising to the top in their respective sports."
"The high level of talent we have found the last four years on the PlayStation AM JAM has been terrific," stated Gary Ream, Woodward's President. "We might have missed some of this incredible talent had PlayStation not provided this extraordinary opportunity. The PlayStation AM JAM is a premier event for finding the new stars in Skateboarding and BMX Freestyle."
Open to legal U.S. citizens between the ages of seven (7) and eighteen (18). Competitions begin March 14, 2008 and end May 25, 2008. For more information regarding tour stops, dates and official rules, go to http://www.campwoodward.com
http://uk.psp.ign.com/articles/863/863533p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 00:23 Posted By: wraggster
M@x posted this news/release
After several weeks effort, finally, we make pspkvm 0.3.0 released before April 1. The new release is combined of two JavaME porting on PSP: pspkvm 0.1.0a and pspME 0.2.1, and come with some new features, e.g networking and user-defined key mapping. Since it's a big jump from previous pspkvm, the user experience is completely changed, I'd suggest to read the "Getting Started Guide" before you change to 0.3.0, you can find this pdf file on download page.
Plz don't surprise if you see some regression in the new release, e.g "Game ABC cannot run now but run well in previous version", or "Loading speed is slower than before". Feel free to report any of such bugs or regressions in the SF.net forum, on bbs of pspkvm, or directly email to us, we'll appreatiate your report to help us finding out all the regressions, which will be our target of the next release.
Enjoy!
M@x
-------------------------------------------------
pspkvm v0.3.0
31 Mar. 2008
Author: Sleepper, M@x
Email: pspkvm@gmail.com
Project website:
http://www.pspkvm.com
http://www.pspkvm.cn
Project home on SF:
https://sourceforge.net/projects/pspkvm
--------------------------------
Change log
--------------------------------
- Merge the source codes from 2 original project: pspkvm 0.1.0a and pspME 0.2.1 . Please see Features below for details.
--------------------------------
General information
--------------------------------
This software is a PSP porting of SUN open-source JavaME implementation: phoneMEFeature. The words below is copied from phoneME's website to describe the project:
The objective of the phoneME project is to further expand the usage of Java? Platform, Micro Edition (Java ME platform) technology in the mobile handset market. The project scope includes a focus on the mainstream feature phone segment with phoneME Feature software, and the emerging advanced phone segment with phoneME Advanced software. Our goal in making these technologies available to the Mobile & Embedded Community is to reduce implementation variation, increase the rate of innovation and enable new devices to leverage the power of the Java ME platform.
You can also refer to the original website from here: https://phoneme.dev.java.net/
The goal of pspkvm is porting phoneMEFeature to Sony PSP game console. If you're seeking for phoneMEAdvanced porting on PSP, please take a look at the other project here: https://sourceforge.net/projects/pspme
--------------------------------
Fetures
--------------------------------
- Nokia UI APIs (partial)
- WMA1.1(JSR120) stub
- Networking (By PSP's WIFI)
- Java AMS with MVM supporting
- Several input methods: QWERTY/Abc/Symbol/...
- Directly browse and run from local jad/jar file, and auto-install without interrupting
- Jpeg support
- MIDI & Wave audio playback support
- Device emulation. You can choose device type to emulate for different screen sizes and key codes, either at installation time or from "Select device" menu
- Change default key assignment for specific application.
--------------------------------
TODO
--------------------------------
- Graphic optimization (High)
- Game loading time optimization (High)
- Resolve game compatibility regression (High)
- JSR179 implementation (Medium)
- JSR184 (Low)
- MIPS JIT compiler and Interpreter generator (Low)
--------------------------------
Bugs and known issues
--------------------------------
Known issues:
- javacall_file_truncate doesn't ported, so some file truncating operation, such as some RMS operations, may not work as expected
- Multimedia temporary files may leave on your memory stick sometimes, especially after VM crash. They're usually not big, but if you wanna delete the by hands, just goto your PSP's /PSP/GAME/pspkvm/ directory, find the file whose name likes xxxxxxxx_tmp_mus.mid, delete them.
Regrssions (comparing with pspkvm 0.1.0a):
- Game compatibility: Since we changed our code base to phoneME, some games MAY NOT run correctly on pspkvm 0.3.0, which ran well on pspkvm 0.1.0a. Although we tested many contents before this release, we still belive that there must be some app/games have regression. Any bug report of compatibility regressions is welcome, and important!
- CW90 is now supported now, but will come in near future.
- Some Chinese characters cannot be displayed correctly in file selection screen. But all kinds of memory sticks should work now.
- Loading speed: Actually it's a feature not regression :-p There's a speed/space trading inside of the new code. Some games decompress resources from jar when loading; To avoid too much memory consumption for large file decompressing, pspkvm 0.3.0 uses an fix-sized buffer to read and inflate files from jar, which slows down the speed of decompressing if the resource is larger than 32K. But pspkvm 0.1.0a always read-in completely regardless the resource size, and then decompress in memory, so some games loading speed is slower in pspkvm 0.3.0 than pspkvm 0.1.0a. But the good thing is it would never fail for lacking of memory when decompress large resources from jar.
--------------------------------
Run from binary bundle
--------------------------------
1. Download correct binary bundle:
- If you have a 1.50 kernel PSP:
Download pspkvm-bin-x.x.x-150.zip
- If you want to run pspkvm on 3.xx OE:
Download pspkvm-bin-x.x.x-slim.zip
2. Extract the zip to PSP's /PSP/GAME/
3. If you want MIDI support, download midi_res.zip and extract it to PSP's /PSP/GAME/pspkvm
4. Here we go!
NOTE: There's also an all-in-one bundle avaiable on download page, which contains MIDP support files. You don't have to download separated midi_res.zip if you choose "all-in-one".
--------------------------------
Building instructions
--------------------------------
For the ones who are interested in our source code:
0. You have to prepare the building enviroment for phoneME at first. Please refer the document from here: https://phoneme.dev.java.net/content...html#win_setup
Now assume you have installed the building environment by following the above instruction. In Cygwin:
1. unzip the source bundle to a directory
2. cd ${your_source_dir}
3. export JDK_DIR=${your_jdk_dir} (example: export JDK_DIR=c:/j2sdk1.4.2_16)
4. ./build-psp-cldc.sh
5. cd psp
Now you should see the success message of phoneME libs building.
6. Make the executable:
- If build on 1.50 kernel:
make kxploit
You should get pspkvm and pspkvm% directories in this directory, just copy them to your PSP's /PSP/GAME or /PSP/GAME150 directory.
- If build on 3.xx OE:
make BUILD_SLIM=true
You should get EBOOT.PBP in this directory, copy it to your PSP's /PSP/GAME/pspkvm directory
7. Copy "lib" and "appdb" directory from ${your_source_dir}/midp/build/javacall_psp/output/ into PSP's /PSP/GAME/pspkvm
8. unzip midi_res.zip to PSP's /PSP/GAME/pspkvm (If you need MIDI support)
Requirement:
SDL_mixer
libvorbis
libogg
--------------------------------
Running tips
--------------------------------
- Run MIDlet from memory stick:
1) Select "Find Application" item in AMS (the item on the top)
2) Select "Install from memory stick (ms0:/)"
3) Browse the file system of your memory stick now, and select jad or jar to run
4) After selected, the jad/jar will be automatically installed and run. You can choose the installed application from AMS next time you want to run.
- Input text:
You can't use Qwerty input method on PSP since it's lack of standard keyboard, but there's still other input methods available. In any text input sence, you can popup the menu by Right Soft-button, and change to another input method. I'd suggest to use "abc" to input alphabetics, just like you've done on your phone, input english characters by 0~9,#,* keypad.
- Key map:
By default, the key assignment is blow:
NUM0: Cross
NUM1: Square
NUM2: UP
NUM3: Triangle
NUM4: LEFT
NUM5: Shift+Circle
NUM6: RIGHT
NUM7: Shift+Square
NUM8: DOWN
NUM9: Shift+Triangle
*: Shift+SELECT
#: Shift+START
CLEAR: Shift+Cross
SELECT: Circle
Left Soft: SELECT
Right Soft: START
UP/DOWN/LEFT/RIGHT: Analog joy stick
(* "Shift" = holding Left Trigger or Right Trigger)
Left Trigger + Right Trigger + Triangle: Multi-tasking key (Click to return AMS and put MIDlet to background)
Left Trigger + Right Trigger + Cross: Exit current running MIDlet
- Multi tasking
In and application, press Left Trigger+Right Trigger+Triangle will put current running MIDlet to background, and AMS screen will be shown. The background running MIDlet is shown in high-lighted, and you can choose another MIDlet to run without stop the previous MIDlet. To bring a background running MIDlet to foreground, just click the MIDlet item from AMS is ok.
Note that currently we only enable run 2 MIDlet to run at same time, will allow more in future.
- Connect to network
Before a Java MIDlet wants to use network, you need to connect your PSP to network at first. To setup this connection, please select "Network Setup" in AMS(the 2nd item in AMS MIDlets list), then all the wifi connections you've setup in PSP will be listed. Select one and until an alert popup to tell you if it's succeeded. Once it says "Successfully connected by profile xxx", that means your network is setup, and back to AMS and run you MIDlet which uses network.
*Tips for 3.xx OE users: you don't have to setup network in "Network Setup" menu. When the first your MIDlet want to access wifi network, a PSP network setup dialog will popup and prompt you connecting. But it only appears at the fisrt the Java VM want to access network, if you disconnected network after setup, you'll have to re-setup network manually by "Network Setup" menu.
- Select device to emulate
When user select a jad/jar file from memory stick to run, a "Device Select" menu will appear. Choose you preffered device size and model here, and press CIRCLE key to decide. If want to change the preffered device setting, go back to AMS and move the highlight onto the MIDlet whose setting you want to change, then select "Select Device" from menu.
- Change default key assignment for specified game
Default key assignment may not fit your game, you can go to AMS and move the highlight onto the MIDlet whose key assignment you want to change, then select "Select Device" from menu. Change the key setting as what you want. REMEBER:"Shift" means Left Trigger or Right Tirgger.
Download and Give Feedback & Compatability Reports Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 00:25 Posted By: wraggster
We suspected as much given the spectacle we saw on launch day, but Monster Hunter Portable 2nd G is selling like... well, like Monster Hunter to the Japanese!
Capcom announced today that the third PSP entry in the series has reached the million mark in domestic Japanese shipments. This feat comes just six days after the game's March 27 release, making it the fastest selling Monster Hunter game so far.
Will it catch up to its predecessor, which was closing in on the two million mark at last count? We'll have to watch the sales charts over the coming months to know for sure. Regardless, it's quite the achievement for the series that the PSP has just three million sellers in Japan and all three are Monster Hunter.
The Monster Hunter series, console, portable, and PC, has shifted a total of 6.3 million units as of April 1.
http://uk.psp.ign.com/articles/863/863570p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 00:27 Posted By: wraggster
Developed by the French studio Cyanide, the Cycling Manager series ranks incontestably as the favorite game for fans of the genre on PC, and PSP. Now Focus Home Interactive and Cyanide are pleased to announce Pro Cycling Manager -- Tour de France 2008 for both platforms and we are releasing new screenshots for the PC version, which showcase the game's outstanding graphics engine.
In the PC version, you'll play as the general manager of one of 65 official cycling teams and will handle all aspects of a professional team's season. Numerous duties, including team recruiting, transfers, contracts, training and handling finances are required for you to create and manage the most competitive team. Throughout the 180 real-time 3D playable races, it's up to you to determine and put into action the best strategies by combining tactics, attacks, relays and much more. With so many options to consider that will affect the outcome of the race, you are guaranteed action packed intense stages.
The management side of the game has been given extra depth with many new elements. It has an entirely new stamina system, a more realistic progression curve for each rider and a new young talent recruiting system with a more aggressive AI.
This year, the racing is even more realistic, with the most advanced rider AI yet plus highly detailed rider models and animations. The 2008 edition also includes a new improved user interface, lighting system and more detailed, richer environments with a large variety of buildings and landscapes.
For the first time in the series, impressive "track racing" events are available. Choose track events such as cycle speedway, Kierin and elimination to challenge your team's track racing skills. All of these features combined make this new edition the most complete and exciting recreation of professional cycling.
Far from just a simple port of the PC version, the PSP version of Pro Cycling -- Tour de France 2008 has been specially designed to make use of the unique features of the Sony PSP while offering optimized gameplay. Racing is the true attraction of this version thanks to the ability to participate in the greatest international cycling competitions, including the new track races, and the Tour de France 2008 which has been faithfully recreated. So choose the team you wish to bring to the top amongst one of the 18 official teams available and all the star players. This 2008 edition lets you challenge your friends in multiplayer mode via LAN or via the PSP WiFi features.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 00:35 Posted By: wraggster
News/release from Mov
This is a shell (yes, another one!) I've been working on for a bit, for fun/learning. It's all my own code (minus the credited stuff).
RE. the included skin ("Fluxmb"): obviously, the icons are ripped directly from the XMB. It's not great, but I'm not a graphics person at all. Don't complain, just make a nicer one (please! - see inc. skin for example).
What it can do/supports so far:
- Configurable via config files (flux.cfg, ext.cfg, skin.cfg), comments supported (prefix with #)
-- flux.cfg (set skin & custom paths for game, music & pics dirs)
-- ext.cfg (set file associations)
-- skin.cfg (font, etc. colours..)
- Run EBOOTs (obviously..)
- Open file with application based on extension (eg. txt files with BookR)
- Skinnable (png: menu icons, background, battery, usb..)
- File browser (doesn't support file manipulation.. yet)
- Alter CPU speed (222/266/333)
- Time, date, cpu speed, FW ver. displayed
- Battery status icon (alternates between battery & plug when on A/C & <100% batt)
- Enable/disable USB mass storage (icon displayed when enabled)
- Launch ISOs from file browser (no-UMD not supported at all, for now..)
- Image viewer (jpeg & png at <= 1024x1024)
- Return to Flux only after starting app/game from Flux (via autoboot PRX)
- Optionally autoboot Flux when starting PSP by holding left trigger
- Launch Sony browser (see notes below..)
Views (via menu):
- Applications (launch apps, displays icons)
- Disks - file browser (only ms0:, for now.. other devices are dummy entries)
- UMD Game (you can start an inserted UMD from here, displays pic1 & icon0)
- Information (detailed battery status, USB status..)
- Settings (not implemented yet, so skin, etc. has to be set manually in config)
- Exit (sleep, reload, restart, exit)
Controls (tentative):
- In Menu:
up/down - prev/next menu entry
cross - select menu entry
right - activate main view (discards current menu selection)
- In Main View:
left - activate menu
cross - select
- File Browser:
cross - select/open
up/down - up/down
analog up/down - up/down (fast, repeats)
triangle - up a directory
- Image Viewer:
cross/triangle/circle - exit image viewer
square - hide/show info bar
- Global:
left trigger + select - toggle USB
left trigger + start - change cpu speed
right trigger + select - take screenshot (saved to pics dir set in config)
Problems:
- Swapping inserted UMD will cause Flux to lock up (if in UMD view) until original UMD is inserted. So, reload of Flux is necessary between swaps.
- When Flux is not autobooted (ie. you start it manually from the XMB), and you start an ISO the system will restart before launching the game (implemented this as it seems to be necessary, not sure why yet..). So, starting an ISO will be faster/more reliable if you've autobooted Flux or returned to it.
- Menu isn't too smooth when lots of stuff is being drawn to the main view (will see about making it smoother later..)
- Probably doesn't work very well under 1.5 kernel. PBP launching will likely work from the file browser, but not UMD & ISO launching. The app. view doesn't support kxploited (app/app%) eboots, so it'll be messed up. Not sure if I'll ever bother with 1.5 support, frankly.
- Potentially a problem: I've only tested Flux on 3.80M33-*, so it could have issues on 3.90M33 (not sure.. let me know).
Installation instructions:
1. Copy contents of MS_ROOT dir. to memory stick (overwrite seplugins/vsh.txt or add the entry manually).
2. Enable fluxret.prx in recovery menu -> plugins.
3. Customize paths in ms0:/Flux/cfg/flux.cfg (optional)
4. Run from the XMB or restart and hold down the left trigger.
(the GAME dir. should be set to use the 3.xx kernel in the recovery menu)
Notes:
Only tested on 3.80M33-5!
I've included an EBOOT which launches the Sony Browser (so you can start the browser from Flux). It was written by DA, IIRC. It's set as the default app for .html files in ext.cfg (so that you can directly open html files from the file browser). Yes, it's the same one iR Shell uses. Yes, you can use it with any other shell if you want.
The Flux EBOOT icon SUCKS. It was just a quicky rather than leaving the default one.
There's no MP3 player (YET).
Thanks to:
- All the guys who work on the PSP SDK.
- Dark_AleX, of course.
- Whoever wrote graphics.c/h (I apologize for my ignorance here..)
Credits (so far):
- The PBP Unpacker documentation (specifically, the technical overview of PBP/SFO files)
- Shine (from ps2dev) for some timezone info/code he posted.
- AhMan, for the USB icon (included with the "Fluxmb" skin) which I STOLE from iR Shell.
Download and Give Feedback Via Comments
voa mov
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 00:39 Posted By: wraggster
News/release from Dan369
Here is an little side project off my which i think is quiet entertaining, it's an little fun game were u control Luigi jumping up to collect Coins.
It has NO enemies yet so there's no frustration of dying or losing This game is losing PROOF
What it has:
-good gfx made by Darrel
-Luigi
-Simple gameplay
-ScreenShot feature
and that's it for now!!!
Things to do...
enemies
more levels
player choce (Mario, Wario, etc)
Download and Give Feedback Via Comments
via dan369
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 00:47 Posted By: wraggster
Ky Kiske posted this news/release
UPDATE: MULTI CEMENTERIO 3.80/3.90 by Ky Kiske
Yesterday, Dark_AleX released a DDC version that installs 3.90 M33-3, but thereby also removing support for 3.80, therefor, I'm posting this version with some changes.
CHANGES:
- Ability for installing the offical firmwares 3.93, 3.90 and 3.80.
- Ability for installing the custom firmwares 3.90 M33-3 and 3.80 M33-5.
- Ability to disable flash1 formatting (by default it formats), by pressing R before starting the installation. The helpfull thing about this is that you won't lose your configuration and registry.
- It informs you of how many percent of battery you have left, and you will be warned if less then 5% is left.
- A file existance and checksum check was added before it starts formatting the flashes (in the original DDC, it formatted, then checked existance).
IMPORTANT:
- Before installing this, please make a NAND dump with the original DDCv4/DDCv5 (or NandTool) first and store it safely, for safety reasons.
INSTALLATION:
- Install the DDCv4 or DDCv5 by Dark_AleX
- On DDCv5, you must have a 'config.txt' in the TM folder, it can be blank, but must be there.
- Copy the updater to the memory stick and launch it from GAME > Memory stick.
- Copy 380.PBP, 390.PBP and 393.PBP to the root of your memory stick, they will be used by the Multi Cementerio itself. You don't need to copy all, only the one's you actually need, but it is possible to have them all at once.
Of course I'm not resposible for any damage done to your unit by this, it has been tested in several Slim's and Classic's and reported to work fine.
WARNING: Remember that 3.80 M33-5 doesn't have the patch for the TimeMachine IPL, so you won't be able to boot from the NAND on a Slim with your Pandora battery.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 00:53 Posted By: wraggster
New release from MaXy PSP
Here's finally the First release of pGOX (Also known as MaxES), the preview version!
Features
*Splash Screen
*USB function
*MP3 Player
*Power Management
*MemoryStick Browser
*CPU clock changer
*Help on-screen
*Excute PBP files
*Excute PNG files
*Play MP3 files
*Open/Extract ZIP/RAR files
*Fully skinnable
*Battery icon (Like in XMB)
*Take screenshot
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 01:08 Posted By: wraggster
Umxprime posted this news/release:
Good evening,
I invite you to try process_one, a first homebrew of my design, midway between game and demo.
_:CONTROLS:_
[JOY] / move the square to draw the flow
[UP] / generate an upward oriented flow
[right] / generate a left oriented flow
[DOWN] / generate a downward oriented flow
[left] / generate a left oriented flow
[TRIANGLE] / show pixels in a non persistent mode
[SQUARE] / the square doesn't draw
[CIRCLE] / the flow leads the particles toward the square
[CROSS] / the flow leads the particles away from the square
[L] / generate another flow
[R] / show the flow
[SELECT] / change colors of process_one (5 themes available)
[HOME] / quit
///////////////////////
_:VERSIONS+CHANGELOG:_
[03/31/08]
initial release
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 18:44 Posted By: Shrygue
via Joystiq
Let's get ready to rumble! Sony's PlayStation Blog announced today that DualShock 3 controllers are currently shipping to North American stores and should be available next week. The controller originally had an April 15 release date attached to it, but apparently it can go right on the shelf as soon as it's delivered. Just to make sure though, we've sent Sony an email asking them to confirm.
We've placed the full list of DualShock 3 compatible titles after the break; games with an asterisk require a patch (which will automatically download if you're connected online). Sony will also be adding a page later today on its official PlayStation site dedicated to listing titles with rumble. DualShock 3 compatible titles will have an icon on the box and the controller's suggested retail price is $55
[£27.73]. For those who truly don't care about rumble, keep an eye out for falling Sixaxis prices.
- SCEA - Formula One Championship Edition* (PS3)
- SCEA - MotorStorm* (PS3)
- SCEA - PAIN (PSN)
- SCEA - High Velocity Bowling (PSN)
- SCEA - MLB 08: The Show (PS3)
- SCEA - Uncharted: Drake's Fortune (PS3)
- SCEA - Resistance: Fall of Man* (PS3)
- SCEA - Ratchet & Clank Future: Tools of Destruction (PS3)
- SCEA - Go! Sports Ski* (PSN)
- SCEA - Folklore* (PS3)
- SCEA - Heavenly Sword* (PS3)
- SCEA - Warhawk* (PSN / PS3)
- SCEA - Super Stardust HD* (PSN)
- SCEA - Snakeball (PSN)
- SCEA - Toy Home (PSN)
- SCEA - PSOne Emulation (PSN)
- SCEA - Piyotama (PSN)
- SCEA - PixelJunk Monsters (PSN)
- SCEA - Blast Factor* (PSN)
- Sega - Condemned 2: Bloodshot (PS3)
- Ubisoft - Lost: Via Domus (PS3)
- Ubisoft - Tom Clancy's Rainbow Six Vegas 2* (PS3)
- EA - Burnout Paradise (PS3)
- KOEI - Dynasty Warriors 6 (PS3)
- Capcom - Devil May Cry 4 (PS3)
- Atari - Dragon Ball Z Burst Limit (PS3)
- Disney Interactive - Turok (PS3)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 18:52 Posted By: Shrygue
via Computer and Video Games
The version 1.3 patch for Warhawk will be released today between 10am and 4pm GMT, adding new equipment and other enhancements.
Between these hours, Sony will shut down the Warhawk servers for scheduled maintenance, and warns players that, while they'll be able to log into PSN and download the new patch, you won't actually be able to play until the servers are back up and running. It's a great time to get some CoD 4 time in, then.
Added features include two new pieces of troop equipment in the form of a Bio-Field Emitter, which "creates a zone of healing for allies and a zone of damage for enemies", and a Mechanic Field Wrench, "that can be used to repair allied vehicles and turrets as well as damage enemy vehicles and turrets".
And the other smaller tweaks are:
- Integration of Contest Winner Insignias and Paint Schemes
- .50cal turret targeting enhanced
- Point value update for CTF defend and flag-carrier kill
- CTF Sudden-Death trigger fix
- Disabled CTF Flag throw/drop functionality
- New VOIP Functionality
- HOME Game-Launching
And if you Warhawk warmongers haven't heard, Sony is readying another major expansion, Operation: Broken Mirror, for release on PSN later this month for £3.99.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 18:55 Posted By: Shrygue
via Joystiq
Back in the golden days when we did a lot of gaming on PC, installations were known as "get pumped" time. You looked through the instruction booklet, you saw if you could wear the cloth map as a scarf, you'd watch the bar grow and, in short, get totally pumped. But PS3 owners today are, understandably, a little less jazzed when it happens to them.
MTV did a little digging to find out why some games need it and some games don't and the answers may surprise you. In short, different parts of a disc move at different speeds. DVD players can read at different speeds, but Blu-ray players read at one, so DVDs being dropped onto Blu-rays causes the problems. A similar problem doesn't exist with the hard drive. There are ways around installing (obviously), but they sound like they require a bit more work for the developer.
For you PS3 owners: How much of a problem is installation? Is it a pain? Or do you welcome the return of "get pumped" time?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 21:12 Posted By: wraggster
EEUG has released a new version of his Media Player for the PS2, heres whats new:
- added FLAC audio support;
- added small (32 entries FIFO) history buffer for video clips. It is saved into 'SMS' folder on the memory
card. History is based on the absolute file name. Only clips that were ended by the user action (triangle
gamepad button) are added/updated to the history buffer and the buffer is saved automatically, so there
can be some pause when playback is ended by the user;
- added support for raw .ac3 audio files;
- added functionality to control vertical image position for video clips. It is available via player menu
during playback and may be useful to display subtitles more nicely;
- updated USB mass storage driver (added device handling with sector sizes other than 512 bytes);
- updated network driver;
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 21:17 Posted By: wraggster
Today Taito confirmed that its recent remake of Space Invaders will be released in North America on June 17 for the retail price of $19.99. The game has been available in Japan since February.
Space Invaders Extreme, also available on the Nintendo DS, is a sped-up, hyper take on the classic arcade game. The graphics have been modernized, and an electronica soundtrack now accompanies the invasion (the original had no music, only the forward march of the aliens).
http://uk.psp.ign.com/articles/863/863894p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 21:23 Posted By: wraggster
Stefan De Raan ha released a new version of his decent shell for the PSP, heres whats new:
We added support for 3.xx kernel, so slim's can also run pGOX. We also added a little function.
-Changelog-
[ADDED] Support for 3.xx kernel
[ADDED] Delete function in Filebrowser
Download Here and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 21:50 Posted By: wraggster
DigiTimes is feeling pretty confident about the rumors they started yesterday regarding the Xbox 360 with integrated Blu-ray. They are so confident that they're predicting a price war as Microsoft takes on Sony's PS3 at its own game. Their sources claim that the Blu-ray Disc drive will cost Microsoft between $95 and $100 -- much higher than the $18 to $20 DVD drives already found in the Xbox 360. Microsoft is of course, expected to sell its new Blu-ray rig at a loss as is customary in the console market. Sony may then be forced to lower the cost of the PS3 and/or retaliate by increasing Lite-On's cost for the Blu-ray components (like the BD-ROM pick-up heads) purchased from Sony. Whatever the result, the competition would be nothing but good news for consumers of HD media... you know, if the rumor is true.
http://www.engadget.com/2008/04/02/x...with-sony-ps3/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 21:55 Posted By: wraggster
This shouldn't come as much of a ... shock, but Sony is discontinuing the Sixaxis in light of the DualShock 3's arrival, according to MTV. A Sony rep says that you can likely expect them to all be gone by summertime.
The practical upshot is that if your hands have become so atrophied from a lack of physical activity that you can no longer support the DualShock's heft, you may want to stock up on featherweight Sixaxises (Sixaxi?). Good night, sweet, almost comically light prince. And flights of angels (controllable with aftertouch) sing thee to thy rest.
http://www.joystiq.com/2008/04/02/so...ug-on-sixaxis/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 21:58 Posted By: wraggster
Are you dreading spending $55 on a new DualShock 3? Then how about spending $60 on a generic? This Zero controller by Nyko promises all the wireless rumble/tilt of the DualShock 3. But why would you spend more than on official Sony gear? It features aluminum panels, backlit LED buttons, comfortable controls and a removable NiMH batter pack good for 25 hours of play. The catch? Word is that the wireless technology isn't Bluetooth, but standard 2.4Ghz (requiring an adapter, we're guessing). Still, if this had an offset analog stick ala Xbox 360, I would consider the purchase.
http://kotaku.com/375112/nyko-zero-p...glows-goodness
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 22:08 Posted By: wraggster
Newly released at Play Asia:
Star Ocean: The Second Evolution is a remake of the PS1 RPG classic, Star Ocean 2: The Second Story. It features some tweaked combat, new face graphics, fully-voiced Private Actions, animated cutscenes, additional Private Actions as opposed to the first release, and completely new characters.
As Claude or Rena, you go on a journey across space to rescue the fate of not only yourself, but the group of allies you recruit in a real-time combat system. Affection Levels create bonds with characters changing the number of 80+ endings you can have, Item Creation allows for complete customization of your party, and that's just the beginning.
Square Enix's Japanese and Asian versions of Star Ocean: Second Evolution for Sony PSP™ is in stock today, available at respectively US$ 48.90 and US$ 42.90 only.
Aside from the games, Star Ocean Second Evolution Accessories Set is also available today at US$ 29.90 only.
http://www.play-asia.com/SOap-23-83-...j-70-2jqv.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 22:11 Posted By: wraggster
Newly released at Play Asia:
“Realistic game-play and easy controls” are the two aims the makers of this popular baseball game had in mind during the development process. The game is smoother than before, even during fast action parts like defense and base running. The loading time is shorter with less black screens. The game supports two modes of game play, “pennant race” and “stardom mode”. For each of these two modes there are different levels of difficulty and the game selects them randomly to create a more realistic gaming experience for its gamers. The baseball players in the game are lifelike renditions of their real world counterparts, and as the game proceeds, the coordination between your team increase.
The graphics, motions, special effects are so polished that they practically shine. Details like the follow-through motions of the pitcher and the batter are included visually as well. The actions of throwing different balls varies and motions are captured in details during the development process.
The Japanese version of Konami's Pro Yakyuu Spirits 5 for PlayStation2™ and PlayStation3™ are in stock today and are available at respectively US$ 64.90 and US$ 74.90 only.
http://www.play-asia.com/SOap-23-83-...j-70-2l5k.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 22:15 Posted By: wraggster
Newly released at Play Asia:
The demon lord Orochi has been defeated by the heroes and warriors he has abducted from the world of Sengoku and Sangoku a month ago and the people thought that an era of peace finally came. However, another wave of evil is brewing in the darkness. In this dystopic world, Orochi's underlings are competing against each other to become the strongest to succeed Orochi, and it is up to the Sengoku and Sangoku heroes to restore some order into this world.
The Japanese versions of Koei's Musou Orochi: Maou Sairin and its Premium Box edition for PlayStation2™ is in stock today and are available at respectively US$ 64.90 and US$ 99.90 only.
http://www.play-asia.com/SOap-23-83-...j-70-2l9w.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 23:16 Posted By: wraggster
Newly released at Play Asia:
features
New Shot System – Check out the new shot system and see if you have the skills to take your golf score lower. The new shot system offers a high risk to reward ratio and gives players the ability to hit the ball farther and straighter, but also penalizes more on mistimed shots.
Online Action – Customize a tournament and square off with up to 50 of your closest friends, or swing into the lobby and interact with others while customizing your personal avatar with more than 300 options.
Crazy Characters & Caddies – Select one of 15 different playable characters all with their own distinct look, attributes and quirky characteristics. Six entertaining caddies wait to guide you through the open fairways and the tenacious rough.
Larger Courses & Environments – Strategically play your next shot while taking into account the neighboring holes. Larger playable environments let you play your errant tee shot from a neighboring hole, or if it makes sense take aim at a different fairway and use it as a shortcut.
6 Immaculate Courses – Play wherever golf is played. In the mountains, on the desert, along the coast or in the woods.
A Variety of Golf Outings - Multiple single player and multi-player modes of play including VS, Training, Tournament, Stroke, Match Play and more.
Downloadable Content – In between rounds, head to the PLAYSTATION®Store to download exciting content including characters, courses, clubs, clothing and other golf swag.
description
The Most Fun You'll Ever Have In Golf
Slip on the golf shoes, step out on the course and tee it up on the PLAYSTATION®3 with Hot Shots Golf® Out Of Bounds. Rip a 300 yard drive down the middle the fairway or go pin hunting on those tricky par 3s. No mulligans needed as Hot Shots Golf® Out of Bounds is all about having fun and enjoying the most entertaining and over the top golfing experience imaginable. So come on, step up and give it your best shot.
http://www.play-asia.com/SOap-23-83-...j-70-2lxb.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 23:29 Posted By: wraggster
Newly released at Play Asia:
Based on the anime, this fighting game lets players explore the ninja village of Konoha to navigate, speak to various characters and set up mini-games and battles. In keeping with the tradition of the series, an exclusive and original story will have players exploring the massive 3D rendered Hidden Leaf Village, participating in battle royale matches and completing more than 55 missions. The unparalleled experience doesn't stop there as tons of unlockable content will be available to offer loads of replay value including movies, music and cards.
Naruto: Ultimate Ninja 3 makes monumental leaps in the franchise with a host of "firsts" for the series. Players can now live through and be a part of all the major events that defined Story Arc 1 in Heroes History mode. Also, ninja-in-training can customize their characters with the Ultimate Jutsu which gives them that extra bit of edge during battle and allows them to earn points towards upgrading their strength, defense, chakra, agility and other special abilities. Turn playable characters into more powerful ninja of unprecedented size or summon giant creatures as allies with the new Summoning mode.
http://www.play-asia.com/SOap-23-83-...j-70-2k6d.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 23:31 Posted By: wraggster
Newly released at Play Asia:
Obscure: The Aftermath is a Survival Horror game that crosses new boundaries by incorporating 2 player co-op gameplay with the ability to drop a second player in or out of the action at any time. Players can work together to solve puzzles, combat hideous monsters and enjoy hilarious dialogue. Fight the Black Aura, a mysterious and sinister black flower, as it infests the campus of Fallcreek College and ratchets up the student body count.
http://www.play-asia.com/SOap-23-83-...j-70-2jsa.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 23:33 Posted By: wraggster
Newly released at Play Asia:
WORLD HEROES ANTHOLOGY is the complete collection (on one disc) of one of SNK's most popular 2D fighting game series, WORLD HEROES. The titles included are: WORLD HEROES, WORLD HEROES 2, WORLD HEROES 2 JET, and WORLD HEROES PERFECT. Follow the storyline of Dr. Brown, a scientist, who having perfected a time machine has organized a fighting tournament throughout all of history to truly see who the best fighter of all time is. True to this plot many of the fighters are based on actual historical figures.
http://www.play-asia.com/SOap-23-83-...j-70-2ma8.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 23:46 Posted By: wraggster
Newly released at Play Asia:
Race 18 of Ford and Land Rover's toughest off road trucks, 4X4s and SUVs through lush environments, stunning scenery and extreme terrain. Choose from 12 distinct race types as you jump, bump and power slide powerful off road vehicles across 24 sweeping tracks designed for high-speed racing. Find the alternative routes to gain an advantage in your bid to be first past the finish line.
http://www.play-asia.com/SOap-23-83-...j-70-2lx0.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 2nd, 2008, 23:51 Posted By: wraggster
Newly released at Play Asia:
In Warriors Orochi the characters from both franchises must team-up to wage war against this new, yet powerful force. The game boasts an amazing roster of 79 playable characters, while four action-packed "crossover" storylines feature amazing team-ups and some long-awaited confrontations between characters from both series. The game's new "Team Battle System" and "Weapon Fusion" push Tactical Action to a whole new level.
http://www.play-asia.com/SOap-23-83-...j-70-2hmn.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 16:46 Posted By: Shrygue
via Games Industry
Sony Corporation has underlined its intention to further cut production costs of its goods and fulfil more orders in an attempt to offset the reductions in export profits caused by the strengthening yen.
The current economic conditions, which have seen the yen make significant gains on the dollar in the past year, could impact the company's ability to offer any further price cuts on the PlayStation 3 in the foreseeable future - a move which spurred significant sales in the final quarter of 2007.
"As to the situation of the US dollar's weakness in the medium to long term, we already have a strategy to deal with it," said Ryoji Chubachi, Sony president, according to MSN Money.
"We will lower our production costs as possible as we can and we will choose production sites to cope with the industry's weakness, and in the short term, we will try to accept more orders."
For every JPY 1 gain versus the US dollar, Sony loses around JPY 6 billion (USD 58.3 million / EUR 37.5 million). In the past year the yen has moved from an exchange rate of 111 to the US dollar, to 102.5 - representing a loss of around JPY 51 billion (USD 496 million / EUR 318 million) for Sony.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 16:49 Posted By: Shrygue
via Eurogamer
Hideo Kojima has said Metal Gear Solid 4 might not necessarily be the last instalment in the series.
Apparently he's implied it will be the final game to avoid being press-ganged into developing more but it could live on, as a game or as a novel or comic.
"PR-wise, I really don't want to say that this the final game or this is the wrap up, but if I don't say it, people will make me create MGS again," Kojima told IGN.
"So I have to say, 'Die, Snake,' and really end it so I can move on to something else! Actually, it's a game, so even if Snake dies, the game can live on. We have to kill him at a certain point."
There is always the possibility that the series may be expanded onto the PSP as well. Kojima has a son who hates the console versions of Metal Gear Solid, but loved Portable Ops, and the opportunity to target this "very important and new" 13 to 15 year-old market is something Kojima is excited about.
However, he admitted he was getting to the stage where he had been trying to "pass the baton" to the younger members of his team, although being a stickler for perfection in all areas made it difficult to let go of.
Still, when Kojima does finally put Metal Gear Solid to bed, he'd like to try something different.
"Finally, it's the end of Snake, so I'd really want to start something really fresh and new when I create the game for the next one. Maybe the sequel to ZOE or a remake of Snatcher, for instance - if I just participate as a producer, yeah, that could be possible."
What would you like to see Hideo Kojima make next, Eurogamer reader?
Metal Gear Solid 4: Guns of the Patriots is due for release on 12th June.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 16:50 Posted By: Shrygue
via Computer and Video Games
Are you looking forward to the launch of Konami's concluding stealth masterpiece, Metal Gear Solid 4, on June 12? You should be, and here are 23 screens to get your stealth-cravings teeming.
You've go just over two months now to rush through the previous three games, and try to make sense of the bonkers plot, before the now grey-haired Snake will be with us in his open-world sneak off.
The final game will launch with a taster portion of the brilliant Metal Gear Online included, a preview of which you can read here.
Screens here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 16:51 Posted By: JKKDARK
via DailyGame
It's not exactly "news" that the Nintendo Wii is a huge hit. It's also not news that the Wii has been popular because of its motion-sensitive controls, which has inspired Nintendo to announce the Wii Fit "balance board" for future aerobic and snowboarding/skateboarding games. Well, PS2 owners are about to get a Wii-like boost, as a company called Qmotions is set to release the XBoard, which promises the same motion-sensing action as the Wii Fit board, but for the PlayStation 2. The Qmotions XBoard has the potential to be a monstrous hit for PS2 owners (see it in action in this video), so DailyGame is giving away four of them (retail $99.99 each) in this awesome contest.
To win one of these four PS2 XBoard peripherals (again, they retail for $99.99 each), simply complete and submit the entry form below through the deadline of 11:59pm PST on May 4, 2008. This daily entry contest is open worldwide to anyone 18 years old or older. Winners will be chosen at random and notified via e-mail, so make sure you leave us a valid email address. And remember: your odds of winning are greatly increased by returning each day to enter again, and/or by entering multiple times using multiple email addresses. Good luck!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 16:52 Posted By: Shrygue
via Computer and Video Games
It's about time the rest of us got to take a look inside Sony's Home. We might not even wipe our feet properly, we've been made to wait that long. But the closed beta phase now looks like it's coming to an end and we might actually get a turn with the open beta.
Speaking in the latest issue of the Official PlayStation Magazine, the senior director of the PlayStation Network is quoted as saying: "We'll be opening up Home beta to the public very soon and hope to see you there."
We wish we had more than that, but we don't. We'll get on the blower to Sony as soon as it gets to work but we know we'll only get something along the lines of "we haven't announced our plans for the Home open beta yet." And we'll say something like, "we know, that's why we're calling." It never works though...
But you never know, it can't be too far off now can it? Can it?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 16:54 Posted By: Shrygue
via IGN
It may have taken more than a little time for Polyphony to warm to the idea, but Gran Turismo head Kazunori Yamauchi has confirmed that the series is finally going to be implementing damage, saying it could be included as a downloadable feature for Gran Turismo 5 Prologue as early as this Autumn.
In an interview with IGN earlier today, Yamauchi said that, "maybe by Fall we'll be able to implement it," before confirming that it would feature as a download for Prologue, which launched in the UK and across Europe last week. Gran Turismo has long been famed for its refusal to include any vehicle deformation, despite heightening demands from its fan-base, and any inclusion of the feature would be a massive boon for the series.
We'll have the full interview tomorrow, including Yamauchi's verdict on working on a Formula 1 title in the future, so check back for further details.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 16:59 Posted By: gamefreak199101
Hi guys, this is a new little plugin for your PSP
Its aim is to set PSP date to 2 Apr every time you boot the console :tup:
I know it is not very usefull, but some people asked me for it (or "asked it to me"? :S Sorry for my bad english ) and, because it did not take me much time, I decided to make them happy xD
Note: plugin changes ONLY the day and the month, so time and year are precise
From README.txt attached:
M33xEver by Red Squirrel
http://redsquirrel.forumitalian. com
---------------------------------------------------
What's it?
It's a simple VSH plugin that sets the date of your PSP to 02/04 every time you boot the console!
In this way you can maintain waves and system info of the M33 "birthday surprise" (but only in CF3.90M33-3).
How to install
Copy the SEPLUGINS folder in the ROOT of Memory Stick and activate the plugin from Recovery Menù.
Thanks
To all people that ask me it.
To Adrahil for timelib.
To my girlfriend for her patience.
And naturally to D.A. for "M33 birthday surprise"...
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 17:12 Posted By: Shrygue
via Next Generation
Chart from TG Daily
The average price of Samsung’s BP-P1400 has risen from $319 to £339 since the beginning of the year. Sony’s BDP S-300 is up from $307 to $404. The Sharp BD-H20U is up from $386 to $400. Panasonic’s DMP-BDM30K is up from $401 to $536.
Prices for Blu-ray players had been dropping through the latter half of 2007, as the battle with HD-DVD raged. Now though, increased consumer demand has put an end to price-cutting. In contrast, HD-DVD players are now selling for little more than $100.
The report comes from TG Daily, which included a warning, suggesting that prices would come down again, “Again, although Blu-ray has been declared the winner, it is right now about the worst time to invest in a standalone Blu-ray player.”
All this is great news for PS3, showing not only consumer demand for Blu-ray, but also highlighting that the games console option is good value in comparison to standalone players.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 17:46 Posted By: Shrygue
via Computer and Video Games
Sony's innovative brain breaker, Echochrome, will only be available as a download on the PS Store via PSN.
Unlike in Japan, where players can purchase the game either through PSN or on a UMD for PSP, the US version of the game will not see a release on UMD.
"It'll be coming to North America via the PlayStation Network store only - i.e. not brick and mortar retail - with its own unique 56 levels," reports Newsweek.
The game looks brilliant, and if you've taken the time to make yourself a Japanese PSN account you can actually download an English-speaking demo from the Japanese PS Store via PS3.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 17:51 Posted By: Shrygue
via Computer and Video Games
Haze script writer Rob Yescombe has dismissed all speculation that Haze would become anything but a PlayStation 3 exclusive, running contrary to earlier reports by Ubisoft that Haze was a PS3 exclusive just "for now".
"Those other versions aren't being worked upon," Yescombe responded when queried about the possibility of future PC and Xbox 360 versions.
"It's PS3 exclusive," he added.
Yescombe also stated that he wasn't worried about the limitations of a single-platform release and the size of PS3's install base.
"Now they've [gamers] got a reason to buy a PlayStation 3, haven't they?" he said. "I would hope that Haze would motivate people to decide what console they would want to get."
Look for the full interview in the next couple of days on CVG.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 21:52 Posted By: wraggster
Noobtaculus has posted a new mod/map for Psmonkeys 3D FPS Iris, heres the release details:
OK, im releasing this super not finished version of the map. It's poorly light, and well...not finished. Just felt like releasing sumthing, it's gonna be finished tho...don't worry. But ya there is still definitely faults and stuff missing from this but here..hav fun with it
Download at the Official Iris Mod Forum here --> http://www.dcemu.co.uk/vbulletin/sho...post2148044308
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 22:17 Posted By: wraggster
News/release from Silmarilion
Hi there,
I´m here to release a new version of my music player GameMusicGear.
This is just a Release Candidate, so if you find some bug it would be
really nice if you can let me know at gama.coder@gmail.com and i will try
to fix it.
The app right know only supports a few formats, since i have to port
them to the new plugin system . But i'm working on it, and i will try to release new plugins in the future.
Well for those who dont read READMEs, this are some of the features of
the app:
> The app uses a new plugin system. There are three types of
plugins. Input Plugins for audio decoding (like mp3 plugin,
spc plugin, etc), Output Plugins to encode audio to another
format (currently wav and mp3 encoders are available), and
the Visual Plugins for music visualization, lyrics display
(in the future), etc. Very similar to the winamp plugins.
Each plugin consist of a config file (.plugin) and a module
file (.prx). And can be replaced or removed if you want to
upgrade or disable a plugin.
> Skin Support - There are two skins available right now, a new
simple skin, and the nice old skin made by rockMax.
> Mini Visualizer - There are two mini visualizers available, spectrum
and wave, inspired by the ones found in winamp.
> Chinnese GBK, BMP and TrueType font support, with LATIN and UTF8 support.
> Zip and Rar files support.
> In game configuration screen.
> Control keys configuration - You can configure it through the
config menu, or you can do it manually editing the 'keys' file.
Download and Give Feedback Via Comments
via Silmarilion
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 23:42 Posted By: wraggster
After receiving the official announcement regarding the PlayStation Store's impending redesign, one of the first questions asked was "will we still be able to access the PlayStation Store for other regions besides our own".
Our friendly SCEA rep "confirmed that no changes to the store will be made as part of this revamp relating to region locking". So like before, those users with multiple master accounts corresponding to different regions will indeed not be locked out of those PlayStation Stores.
http://www.gaming-age.com/news/2008/4/2-4
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 00:00 Posted By: wraggster
New from Divineo USA
The HDfury Gamer Edition is HDMI to VGA cable, all in one. For example you can connect your Playstation 3 via the HDMI port to a hi resolution VGA screen with it.
Advantages of the Gamer Edition of HDfury are as follow:
- World's First and Only One PLUG and PLAY solution !
- HDMI straight to VGA ! All in One Cable !
- HD gaming on PS3/Elite, Blu-Ray/HD-DVD and DVD playback up to 1080p !
- It transforms any RGB display into a HDCP compliant device.
- HDfury solves the BLACK SCREEN issue on Playstation 3 !
- Affordable pricing to compete with the cost of Components cable + VGA box commonly used by gamers till now to connect their PS3/Elite or any others HDMI sources to a not-HDCP compliant analog display.
- Outstanding and Unbeatable quality for the money (absolutely no competition with VGA box, it will make any VGA box looks like a toy from the dollar shop! See our reviews section on HDfury.com !)
- Allow DVD playback with upscaling up to 1080p on PS3/Elite or any others HDMI source.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 00:22 Posted By: wraggster
According to a recent poll by research firm Interpret, 60% of the U.S. is "aware" of Blu-ray. So does this actually mean anything? We're not so sure. While brand recognition is important, it doesn't appear that Interpret asked those polled to interpret what the hell Blu-ray really meant. Our guess is that if you asked the public some basic questions (Can Blu-ray players play normal DVDs? Will Blu-ray play on a standard def TV? What new features does Blu-ray bring?) that the 60% statistic would drop abruptly. Why doesn't Sony just run a simple commercial Q&A? We don't need hip marketing. We just need a clear explanation.
http://gizmodo.com/375617/blu+ray-aw...-hits-60hooray
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 00:24 Posted By: wraggster
Sony America VP of marketing, Scott Steinberg, admits in an extensive interview with GameDaily that the company underestimated the demand for the 80GB PS3. He says the $100 extra for the 80GB model at $499 didn't seem "that big of a deal" to certain consumers. Beyond the price and obvious drive space difference, the 80GB enjoys backwards compatibility with many PS2 games, which the 40GB does not.
Steinberg states Sony is replenishing the marketplace with the 80GB model and expects to see "mass market appeal" from the upcoming $500 Metal Gear Solid bundle. At a minimum, expect one significant change in future PS3 models with the Sixaxis being tossed out and the DualShock 3 becoming the new hotness.
http://www.joystiq.com/2008/04/03/so...gb-ps3-demand/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 00:28 Posted By: wraggster
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 00:38 Posted By: wraggster
New from SuccessHK
Pro Speaker System is a high quality twin stereo speakers and equipped with bass boost system. It not only provides enhanced sound playback from your PSP games, movies or music, but also offers excellent protection for your PSP console.
More features:
- Soft Touch Design
- Compact design fits snugly around the PSP
- Robust case offers maximum protection for your PSP
- Retractable desktop stand
-4 x AAA batteries are required
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 00:50 Posted By: wraggster
yonaba posted this news/release:
Pimp My Name R3 Release
Coded By R.Yonaba
Graphics By Caf
What's this?
Define a 8 letters Name and a custom color.Chosse a Font style and the Name will be displayed as a Tag.
Changelog
Now you can define a 8 Letters Name
New Visual Keyboard
You can define the Color of your tag
New More Fonts (video games titles Fonts Added on a second Page)
All bugs And Errors Fixed
New commands added
Code optimized
Note: This Homebrew is Compatible Fat and Slim using Homemister's LuaPlayerHm v5
Installation path
PSP/GAME
(Only this..or lot of features shouldn't work)
Download and give feedback via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 12:04 Posted By: JKKDARK
via OnlineConsoles
The match making services have been terminated for the SegaAM2's arcade-to-console port of Outrun 2SP. Outrun 2006 was terminated randomly without any notice given to SumoDigital (the company that ported it to home consoles). The time gap for when it was taken offline, is somewhere between November of 2007 to February of 2008. The last time I took the game online was back in November of '07.
This game can still be played online though via LAN tunneling. Outrun 2006 can only be tunneled NTSC vs NTSC, and PAL vs PAL. If PAL and NTSC players try to start a match, it results in players from the other region being dropped from the race.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 12:05 Posted By: JKKDARK
via PlayOnline (translated)
The “front mission online” you to utilize thank you from usually truly.
Furthermore this service to everyone of utilization, important there is the news.
The “front mission online” ends service with 2008 May 31st.
Since starting the proper form service 2005 May 12th, it started continuing management, but while various opinion receiving demand, it builds up everyone of the prayer, and also service and authorized personnel all, to be deep appreciation it says to walking so far, from heart.
It is remaining little period, but because in the management team it starts holding various events of official conference “Clash of Iron” and so on, if you can enjoy the “front mission online” to end, it is fortunate.
Furthermore, future detailed schedule informs on occasion with the official web sight of the “front mission online” and topics inside “front mission online” the play online.
* The case of purchase, revival and period extended procedure of the contents ID with WebMoney, usually it is possible to select the period of contract of longest 3 months, but after 2008 March 1st becomes contract to longest being regardless of procedure day, 2008 May 31st.
* The friend register the partner who does, after the service ending of the “front mission online”, it is possible inside the game to take communication, via the friend list inside the play online.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 12:07 Posted By: JKKDARK
via UK PlayStation
Important notice for all PlayStation 2 and PSP owners regarding online games.
As of June 30, 2008 you will no longer be able to use the online features of the following games:
PlayStation 2
Amplitude
Destruction Derby Arenas
Everybody’s Golf
EyeToy Chat
F1 ‘04
Jak X
Lemmings PS2
My Street
Syphon Filter Omega Strain
This is Football 2004
This is Football 2005
Twisted Metal: Black Online
PSP
Lemmings
World Tour Soccer 2
After this date, you will still be able to play them offline, with the exception of EyeToy Chat and Twisted Metal: Black Online, which do not have offline modes.
We would like to thank everyone who has taken part in these PlayStation online communities and hope you enjoyed them.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 12:12 Posted By: JKKDARK
imbNES is a NES emulator for PlayStation and PlayStation 2.
Information:
imbNES is now open source! That's the good news. The bad news is that due to time constraints, I personally won't be able to work on it anymore. I hope that someone out there has the desire to take this project and do something interesting with it. Especially if you're a programmer who is interested in working in the video game industry some day, the knowledge that you'll pick up working on an NES emulator that runs on the PSX will be extremely useful even today in terms of understanding how this stuff all works.
If anyone is looking for ideas on where to get started, I could suggest a couple. First, the CD reading code could use a bit of error checking and retry logic. It's pretty dumb right now and it causes imbNES to freeze at the intro screen on some people's consoles with old lasers or poor quality CDR media. Also, the CPU and the GPU on the PSX could be made to run a little more asynchronously than they currently are. That should do a lot to get those games that just barely miss a solid 60fps up to speed. Of course, there's always more mappers to add, bugs to fix, and code to refactor.
Thank you to everyone who has used imbNES over the years. It was a lot of fun developing it and I can't wait to see version 1.4!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 13:39 Posted By: jetcube
For windows users there is a new homebrew PSPSDK that requires no cygwin installation and integrates with popular IDEs (Visual Studio, Eclipse)
It allows users to compile all the samples from the SDK from a DOS command line box and also other samples such as the minifireASM.
To make things even easier there are 26 devpaks, that are installers that will add popular Open Source libraries to the SDK making them ready to use without the fuzz of having to build them yourself and managing the dependencies.
Version 0.7.1 is up to date to the SVN reppo and includes gcc, gdb, docs, man reader, info viewer, docs and visual studio integration.
You can get it here:
http://www.jetcube.eu/projects/minpspw.html
Or get the SDK directly from this link:
Minimalist PSPSDK for Windows
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 19:34 Posted By: wraggster
Killer Dr3w is a self-described ‘mature 30-year old gamer’ and contributor to Three Speech that many of you already know. His Killer Dr3w blog is his place to speak his mind so if you enjoy this get over there and take a look. Over to Dr3w…
Over the last few months the most requested feature for the XMB has got to be in-game messaging and custom sound tracks. It’s got to the point where I haven’t even seen any other feature requested for months. I thought I would throw my Top-10 users’ XMB feature requests out there to get a healthy discussion on other things that the XMB and the PS3 needs.
I am sure that a few of these feature requests are going to be made redundant when Home and in-game XMB does eventually come out, but I am also pretty sure some of these features are for will still be outstanding this time next year…
1) Better handling of headsets
Imagine the scenario, if you will. You’re kicking ass in Warhawk. Your clan is winning, but it’s a close match. The blue team has some good players on it but due to your excellent teamwork the lead is yours. Then the zone you’re guarding gets rushed, a tank stays in the distance and a jeep with three ground troops charges at you. You call for the help of your buddies but your Bluetooth headset is flat! Nooo! No fear, you still have your PlayStation Eye, you plug it in – and then realise that before it’s going to be recognised by the PS3 you’re going to have to quit the game, go to the accessory settings, change the default input device from the Bluetooth headset to the USB one and then re-load. Yes. You lost the zone; your clan lost the game.
If the PS3 could use the last connected device as the default audio input then you might have been able to call in support. Alternatively it could give the user the option to change the default audio devices in the controller I-D screen.
2) A better way of displaying any waiting messages
I can’t tell you how many times I have received a message on my PS3 and have had it sat there for some time. Two easy fixes for this. Number one: show a simple email icon when you press the PS button on the screen that shows you the controller charge. Number two: show an animated email icon on the XMB when you’re not in-game or in movie. Why not flash the controller charge icons on the SIXAXIS in a specific order, or flash the PS3’s power button from blue to green every ten seconds? Choices, choices…
3) Fix USB devices
Why are USB devices treated as second-class devices? I appreciate that you shouldn’t be able to download DRM’d games, music or video to your external hard disk, but why can’t I create an animated preview icon for my movies? Why are my albums all sorted incorrectly when they are stored on my external hard disk? Why is almost everything messed up when using an external hard disk?
4) Quicker media access
After a few weeks of owning a PS3 I realised how I can really make use of it. I started using it to hold all my CD’s, podcasts etc… The only problem is, once you have more than around 20 or 30 albums on it, it takes quite a while for all of them to show up.
On the movie side, things are much worse. A folder with around 40 or 50 movies in can take quite a few minutes to actually list all the files in the XMB. The movies seem to show up in chronological order, so if you have 30 episodes of the 1Up Show on your PS3 and you want to watch the latest one, you’re going to have to wait.
Things get much, much, worse when you’re using a USB hard disk too. So let’s tie this feature in with the above one and fix it all in one go.
5) DNLA server
I liked the PS3 so much as a media device I bought a second one, but now I have to keep both of them manually sync’d with my music and videos. Yes, the PS3 can act as a DNLA client, but I don’t want a PC server in my house sharing out my media; I want my PS3 as my media device. It makes sense to me to have my PS3 in the living room as my central media device where all my movies, photos and music is stored. This then acts as a DNLA Server for my other PS3.
6) Pre-loading of PSN network games
Okay, this one is not specifically to do with the XMB, but it’s still a great feature. Steam offers the ability for users to download games they have pre-ordered and activate them on the day of release. No downloading on release day - just launch the game and play.
This would be awesome for the PSN. Imagine pre-ordering Warhawk or GT5: Prologue knowing that it’s ready to play on the day of release, rather than knowing you’re going to have to wait hours for it to download.
While you’re at it - why not let us pre-load our firmware updates too?
7) More integration of the PSP
Being able to use your PSP in remote play mode is pretty cool, but I want to be able to use my PSP for other things too, almost like an extended media controller. I want to be able to browse the music on my PS3, choose tracks, create playlists, fast forward videos, all using the media on my PS3.
A cool example of how this could work is with movies. The PS3 doesn’t have an LCD display like a standard DVD or Blu-ray player. I want all the information (such as title, track, duration, bit rate and sound configuration) shown on my PSP while I watch the movie on my HDTV. I also want to be able to press X to pause the movie, or the control pad to skip channels.
8) Greater codec and container support
Sony shocked quite a few people when they announced XviD/DivX support a few months ago. After testing it I can say it works excellently. My only complaint is that it’s very hard to get digital movies with 5.1 sound on the PS3. It can be done, but not easily.
Sony should keep challenging its rivals by adding as many codecs and containers (Matroska support anyone?) as they can get their hands on; making the PS3 the best choice for all digital media.
9) RSS feeds
It looks like Sony are going to get around to this anyway, but I hope that one day I can quickly look at the current news on Three Speech, while downloading a bunch of 1UP Yours podcasts to my PSP and watching The 1UP Show without the need of a computer.
10) Media folders
I want to be able to create a folder called ‘Podcasts’ on my hard drive, and in that folder create a folder called ‘Insomniac Full Mood Podcasts’ and have all my podcasts stored there. Give the users the choice of how they store their media, allow folder creation for movies, games, music and photos. Right now, the ways you can organise your media is far too limited…
Well, that’s it. Almost all of the above features are related to the XMB and won’t be magically fixed by having in-game XMB access. I think its generally accepted that Sony have got the message, “we want in game XMB access”, and I am sure they are working on that. Now, lets think of other features and fixes that will help make the PS3 the best console it can be.
http://threespeech.com/blog/?p=983
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 19:34 Posted By: wraggster
Killer Dr3w is a self-described ‘mature 30-year old gamer’ and contributor to Three Speech that many of you already know. His Killer Dr3w blog is his place to speak his mind so if you enjoy this get over there and take a look. Over to Dr3w…
Over the last few months the most requested feature for the XMB has got to be in-game messaging and custom sound tracks. It’s got to the point where I haven’t even seen any other feature requested for months. I thought I would throw my Top-10 users’ XMB feature requests out there to get a healthy discussion on other things that the XMB and the PS3 needs.
I am sure that a few of these feature requests are going to be made redundant when Home and in-game XMB does eventually come out, but I am also pretty sure some of these features are for will still be outstanding this time next year…
1) Better handling of headsets
Imagine the scenario, if you will. You’re kicking ass in Warhawk. Your clan is winning, but it’s a close match. The blue team has some good players on it but due to your excellent teamwork the lead is yours. Then the zone you’re guarding gets rushed, a tank stays in the distance and a jeep with three ground troops charges at you. You call for the help of your buddies but your Bluetooth headset is flat! Nooo! No fear, you still have your PlayStation Eye, you plug it in – and then realise that before it’s going to be recognised by the PS3 you’re going to have to quit the game, go to the accessory settings, change the default input device from the Bluetooth headset to the USB one and then re-load. Yes. You lost the zone; your clan lost the game.
If the PS3 could use the last connected device as the default audio input then you might have been able to call in support. Alternatively it could give the user the option to change the default audio devices in the controller I-D screen.
2) A better way of displaying any waiting messages
I can’t tell you how many times I have received a message on my PS3 and have had it sat there for some time. Two easy fixes for this. Number one: show a simple email icon when you press the PS button on the screen that shows you the controller charge. Number two: show an animated email icon on the XMB when you’re not in-game or in movie. Why not flash the controller charge icons on the SIXAXIS in a specific order, or flash the PS3’s power button from blue to green every ten seconds? Choices, choices…
3) Fix USB devices
Why are USB devices treated as second-class devices? I appreciate that you shouldn’t be able to download DRM’d games, music or video to your external hard disk, but why can’t I create an animated preview icon for my movies? Why are my albums all sorted incorrectly when they are stored on my external hard disk? Why is almost everything messed up when using an external hard disk?
4) Quicker media access
After a few weeks of owning a PS3 I realised how I can really make use of it. I started using it to hold all my CD’s, podcasts etc… The only problem is, once you have more than around 20 or 30 albums on it, it takes quite a while for all of them to show up.
On the movie side, things are much worse. A folder with around 40 or 50 movies in can take quite a few minutes to actually list all the files in the XMB. The movies seem to show up in chronological order, so if you have 30 episodes of the 1Up Show on your PS3 and you want to watch the latest one, you’re going to have to wait.
Things get much, much, worse when you’re using a USB hard disk too. So let’s tie this feature in with the above one and fix it all in one go.
5) DNLA server
I liked the PS3 so much as a media device I bought a second one, but now I have to keep both of them manually sync’d with my music and videos. Yes, the PS3 can act as a DNLA client, but I don’t want a PC server in my house sharing out my media; I want my PS3 as my media device. It makes sense to me to have my PS3 in the living room as my central media device where all my movies, photos and music is stored. This then acts as a DNLA Server for my other PS3.
6) Pre-loading of PSN network games
Okay, this one is not specifically to do with the XMB, but it’s still a great feature. Steam offers the ability for users to download games they have pre-ordered and activate them on the day of release. No downloading on release day - just launch the game and play.
This would be awesome for the PSN. Imagine pre-ordering Warhawk or GT5: Prologue knowing that it’s ready to play on the day of release, rather than knowing you’re going to have to wait hours for it to download.
While you’re at it - why not let us pre-load our firmware updates too?
7) More integration of the PSP
Being able to use your PSP in remote play mode is pretty cool, but I want to be able to use my PSP for other things too, almost like an extended media controller. I want to be able to browse the music on my PS3, choose tracks, create playlists, fast forward videos, all using the media on my PS3.
A cool example of how this could work is with movies. The PS3 doesn’t have an LCD display like a standard DVD or Blu-ray player. I want all the information (such as title, track, duration, bit rate and sound configuration) shown on my PSP while I watch the movie on my HDTV. I also want to be able to press X to pause the movie, or the control pad to skip channels.
8) Greater codec and container support
Sony shocked quite a few people when they announced XviD/DivX support a few months ago. After testing it I can say it works excellently. My only complaint is that it’s very hard to get digital movies with 5.1 sound on the PS3. It can be done, but not easily.
Sony should keep challenging its rivals by adding as many codecs and containers (Matroska support anyone?) as they can get their hands on; making the PS3 the best choice for all digital media.
9) RSS feeds
It looks like Sony are going to get around to this anyway, but I hope that one day I can quickly look at the current news on Three Speech, while downloading a bunch of 1UP Yours podcasts to my PSP and watching The 1UP Show without the need of a computer.
10) Media folders
I want to be able to create a folder called ‘Podcasts’ on my hard drive, and in that folder create a folder called ‘Insomniac Full Mood Podcasts’ and have all my podcasts stored there. Give the users the choice of how they store their media, allow folder creation for movies, games, music and photos. Right now, the ways you can organise your media is far too limited…
Well, that’s it. Almost all of the above features are related to the XMB and won’t be magically fixed by having in-game XMB access. I think its generally accepted that Sony have got the message, “we want in game XMB access”, and I am sure they are working on that. Now, lets think of other features and fixes that will help make the PS3 the best console it can be.
http://threespeech.com/blog/?p=983
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 20:02 Posted By: Shrygue
via Eurogamer
Series creator Kazunori Yamauchi has told Eurogamer that Gran Turismo 4 on PSP is unlikely to be out in 2008.
He explained that unforeseen development issues on PS3 projects had taken precedence and forced it out of this calendar year.
"We had been developing the PSP version, but the problem was that the PS3 version took much more time and effort than we had first imagined," Yamauchi revealed.
"So that's been delayed - I don't think we'll be able to make the end of this year for the PSP version, but we are working on it."
Yamauchi went on to explain that the PSP version had changed considerably since it was announced back in 2004, and now looked likely to include online features inspired by the PS3 Gran Turismo games.
"Once we experienced PS3 online and went through all of that, we came to the conclusion that PSP should not be a standalone product - it should be linked in to the world of Gran Turismo, linked with the PlayStation 3," said Yamauchi.
The Gran Turismo series has shipped over 48 million units around the world since it was first released on the original PlayStation.
Gran Turismo 5 Prologue came out last Friday and raced straight to the top of the charts, becoming the fastest-selling PS3 title over the course of a week.
It's good, too, as our Gran Turismo 5 Prologue review will tell you.
Look out for the full interview with Kazunori Yamauchi this afternoon.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 20:39 Posted By: Shrygue
via IGN
Capcom's arcade adaptation of the Sengoku Basara (aka Devil Kings) series is due for Japanese release later this month. But prior to that, Capcom has gone about announcing a home version of the game.
Surprisingly, it's not for the Wii, PS3, or even the Xbox 360. Instead, Sengoku Basara X (Cross) will be coming to the PS2, the company revealed today. Although we don't have details at the moment, the Arc System Works-developed fighter promises a few new gameplay systems just for its home version.
Capcom is planning a home release in Japan on June 26. Joining a standard 6,290 yen version of the game will be a 8,390 yen limited edition that will include a voice CD ad a set of character cards.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 20:41 Posted By: Shrygue
via Eurogamer
Rockstar has confirmed that Grand Theft Auto IV has been cut in order to be granted a release in Australia.
The edited version was awarded the highest rating of MA15+, according to The Sydney Morning Herald, and carries the warning of "strong violence, strong coarse language, drug and sexual references".
There is no 18 rating in Australia because of all the kangaroos and dangerous spiders.
Previous instalments in the Grand Theft Auto series have also had to be edited in order to save the brains of the Australian public.
Earlier this week the BBFC cleared GTA IV for release in the UK with an 18 rating.
Grand Theft Auto IV will be released for Xbox 360 and PS3 on 29th April.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 20:47 Posted By: Shrygue
via Kotaku
After transplanting Master Chief from his warm, green home on the Xbox 360 to the PlayStation 3, it was hard to imagine a greater iconoclastic modder offense...but one may have just happened. The newest entrant to the UTIII unlicensed mods club is this Samus Aran skin. Play Metroid, kinda, on your PS3!
As Microsoft explained before, there's nothing illegal about creating or downloading such mods. But that doesn't mean Epic will pay you $1,000,000 [£501,880] for one. Their Make Something Unreal Contest bans the use of "third party intellectual property, including, but not limited to software, images, characters, logos, names and trademarks." Still, some pranks are so good, they're worth the free work.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 20:49 Posted By: Shrygue
via Eurogamer
Criterion has pledged to "TRANSFORM" Burnout Paradise by issuing a series of hefty updates.
As previously reported, the first of these will be called "Cagney". According to Criterion's website, the updates have names rather than numbers because they're extra special.
"You may have noticed us referring to our future new content by codenames," the latest post reads. "Just to clarify - you’ll see them in this order: "Cagney", then "Davis" and then "Eastwood"." James Cagney, Clint Eastwood, yes, but Davis? As in Steve?
"What we’re working on now goes way beyond conventional content updates, so we figured the usual 1.1, 1.2 version numbers didn’t do it justice."
These aren't just patches, you see. "We will TRANSFORM Paradise over the coming year," says Criterion.
Any chance of some menu screens?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 22:28 Posted By: wraggster
News/release from ifiwere1337
Original game design credits go to the makers of this game, i am only editing the images and script.
To play, install to X:/psp/game where X=your psp drive, and have kernal set to 3.xx
Objective of the game:
+++++++++++++++++++++++++ ++
This game is based off the wildly popular pc game "Peggle", to try the original game out, visit http://www.popcap.com/games/peggle.
Your goal is to hit all red pegs with only the limited amout of balls, this may sound easy, but it is not. In your way is blue pegs, which impeed your way to the red pegs. There is also Green pegs which give you a "guide", this guide can be very useful in tight situations. Yellow pegs are also in this game, they give you a multiplier and can make your score go really high if you get the 50x. Grey bumpers and Yellow bumpers also can either help you or hinder you, the yellow bumpers make your ball accelerate when hit.
There is also a capture chute at the bottom, it moves left and right on a set path, if you manage to get the ball into it, you get a free ball.
Controls:
++++++++++++++++++++++++
Left/Right Control cannon
cross at start menu start game
cross in game shoot ball
triangle at start menu go to help
Ltrigger in game "fine tuning" shot
Rtrigger in game show guide if available
Version .2
========================= ==
-Edited lua script
-changed value of "green pegs" from 2 to 3
-changed value of "new balls after next level" from 3 to 4
-changed value of "yellow pegs" from 1 to 2
-Edited images
-lowered quality of images to reduce image size and load time
(even though it was only like 2 seconds)
(C) Kogato (2008)
this game is licensed under unknown copyrights, i really have no clue.
contact nathan.bowles@gmail.com for ideas or if you are a good lua coder and would like to help.
Download Here and Give Feedback Via Comments
via ifiwere1337
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 22:31 Posted By: wraggster
News/release from Red_Squirrel
Thanks to D.A. now i can release a new version of my patching prx.
Now date will not touched, it will remain correct! Only waves will be patched!
What's it?
It's a simple VSH plugin that shows the waves of the M33 birthday surprise!
Only waves will be patched, date will remain correct and untouched!
How to install
Copy the SEPLUGINS folder in the ROOT of Memory Stick and activate the plugin from Recovery Menù.
Thanks
To all people that ask me it.
To Adrahil for timelib.
To my girlfriend for her patience.
And naturally to D.A. for "M33 birthday surprise" and the patch code!
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 22:34 Posted By: wraggster
News/release from Low_Profile:
Hi all,
I just made an offline portal based on javascript, html, xml and some flash(games).
Its like a pocket converter/calculator with many informative tools, functions and some funny stuff like games etc.
This is just a beta, and its only 5 mb . But if its a succes, i will add many more functions that can be used offline.
Tools:
-World Time Zone (see what time it is in cities all over the world)
-A multi-functional Calculator.
- A percent calculator.
-Currency converter (all currencies of the world)
-Euro to locall Currency Converter.
Temperature Converter.(celsius <>Fahrenheit)
-Distance Converter.
-Kilometres/miles (per hour convert).
-Numbers to Roman numbers.
More apps:
-Tekst Coder.
-Stopwatch.
-System of the Elements.
-Password generator.
-And 5 flash games just for fun....
In the next version: i Will add. the following things:
-(sort of)Pocket Word.
-(Sort of)Pocket Exel.
- some realtime online statistics( like world-wide weather, travel information, RoutePlanners).
And More.
How to use:
- Download LPC portal over here.
-Unzip LPC.
- copy the whole folder ''LPC'' to the root of your psp.
- And go to the psp webbrowser and type: file:/lpc/index.htm
Download Above and Give Feedback Via Comments
via Low_Profile:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 22:38 Posted By: wraggster
News/release from MaxTheBest
Hi guys, I am, today, releasing the version 0.9e of my protecting app.
I remind you that protect me is a prx that enables you to protect your PSP with a password.
He're are the changelogs since version 0.9d:
-Rearanged the installer, so that they are no black screen.
-Changed the introduction screen (the other one was too long and boring...)
-Changed the screen that appears after 3 wrong passwords, now it displays the hour of the 'intrusion' and a more 'realistic' error message.
For the installation, just unzip file to ms root, and launch the installer, then, just follow the instructions, and enable the prx through recovery menu.
I advise you to read the readme which is in the zip before all.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 23:16 Posted By: wraggster
Heres the list
10.5 Apocalypse: The Complete Miniseries (~Beau Bridges, Dean Cain, ...) US US$ 14.99
Alvin and the Chipmunks (~Jason Lee, David Cross, ...) US US$ 39.98
Beer League (~Artie Lange, Ralph Macchio, ...) US US$ 14.99
Blackbeard (~Richard Chamberlain, Stacy Keach, ...) US US$ 14.99
Category 7: The End of the World (~James Brolin, Shannen Doherty, ...) US US$ 14.99
Coyote Ugly: The Double-Shot Edition (~Piper Perabo, Adam Garcia, ...) US US$ 29.99
Futuresex / Loveshow - Live from Madison Square Garden (~Justin Timberlake) US US$ 29.98
Hairspray JPN US$ 47.90
Hidalgo (~Viggo Mortensen, Omar Sharif, ...) US US$ 29.99
Perfume: The Story Of A Murderer (~Ben Whishaw, Rachel Hurd-wood, ...) JPN US$ 46.90
The Curse of King Tut's Tomb: The Complete Miniseries (~Jonathan Hyde, Malcolm McDowell, ...) US US$ 14.99
The Last Sentinel (~Katee Sackhoff, Don Wilson, ...) US US$ 14.99
The Simpsons Movie [English / Cantonese Dub Version] HK US$ 31.90
Unbreakable (~Bruce Willis, Samuel L. Jackson, ...) US US$ 29.99
http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 5th, 2008, 01:09 Posted By: JKKDARK
via UK PlayStation
Important notice for all PlayStation 2 and PSP owners regarding online games.
As of June 30, 2008 you will no longer be able to use the online features of the following games:
PlayStation 2
Amplitude
Destruction Derby Arenas
Everybody’s Golf
EyeToy Chat
F1 ‘04
Jak X
Lemmings PS2
My Street
Syphon Filter Omega Strain
This is Football 2004
This is Football 2005
Twisted Metal: Black Online
PSP
Lemmings
World Tour Soccer 2
After this date, you will still be able to play them offline, with the exception of EyeToy Chat and Twisted Metal: Black Online, which do not have offline modes.
We would like to thank everyone who has taken part in these PlayStation online communities and hope you enjoyed them.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 5th, 2008, 22:45 Posted By: wraggster
While we fully support a baseless and antagonistic war between Rock Band and Guitar Hero III fanboys, Nyko has those profit margins to worry about. The new Front Man wireless guitar for the PS3 works with both games, and can be switched via that fancy red stomp box. Wireless range is about 25 feet, and you can get about 80 hours of rock out of the thing before you need to swap the batteries. You know, the batteries of rock and roll. Too bad the guitar costs $60, what most retailers are charging for the first party controllers.
http://www.engadget.com/2008/04/05/n...tible-ps3-wir/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 5th, 2008, 22:49 Posted By: wraggster
We've seen our fair share of previews on Rockstar's crime drama opus, Grand Theft Auto IV, but we've yet to hear from someone who has enjoyed the bullet-riddled adventure in its entirety -- until Xbox World 360 editor Rob Taylor, after 24 hours of play time, triumphantly viewed the ending credits with the knowledge that he was the first person on the planet (aside from a gaggle of Rockstar employees, we assume) to finish GTA IV. Can someone be envied to death?
Fulfilling his civic duty as a gaming journalist, Taylor gave his impressions of the complete work in a spoiler-free interview with GamesRadar -- unsurprisingly, he was a fan. The fourth installment apparently "craps on all the others" in the franchise, and the main character, Niko Bellic, is "most amazing protagonist in any game [he's] ever played." We suggest perusing the remainder of his colorful commentary to help pass the remaining twenty-three days and nine hours until the game lands in our quivering, anticipatory laps.
http://www.joystiq.com/2008/04/05/gt...g-to-first-pe/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 5th, 2008, 22:51 Posted By: wraggster
It's been over three years since we first sighed 'awwwe' to Polyphony Digital's plans to develop a kindly, gentler racing simulation with the kid-friendly Gran Turismo for Boys. Now series mastermind Kazunori Yamauchi has come forward about the project, and in a recent CVG interview commented that Gran Turismo for Boys is still coming, though perhaps as an included feature in Gran Turismo 5 rather than a standalone game.
Gran Turismo for Boys was first revealed in November 2004 by Yamauchi as a way to hook preteens on cars, sort of like candy cigarettes, but since then there's been little said about the effort beyond the occasional footnote to let the world know that the project hadn't been run over. Tykes shouldn't get too excited yet, however, as Yamauchi admits that his team is currently spinning wheels working on GT5, and have little time to spend on side projects. Still, with the game's release about a year off maybe he'll find time to include the child dedicated feature -- and keep us from throwing a tantrum.
http://www.joystiq.com/2008/04/05/ki...e-gt5-feature/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2008, 06:26 Posted By: yonaba
=============================
Lua System Sp1
Coded By R.YONABA SeanPaul223
=============================
What's This?
============
Lua System is a Multi App Tool, more precisely a Shell Like.
For this release, it only enables to users basic fonctions
File Browser
Mp3 Player
Lua Player
Possibility to activate USB Mode through L on The Main Menu Screen
An animated Boot screen
and a Animated Credits screen
Compatibility
=============
PSPFat and Slim compatible (with Homemister's LuaPlayerHm v5)
Installation Path
=================
The same for Fat and Slims PSP's
ms0:/PSP/GAME
Download :
English Version:Lua System Sp1.rar
French Version: Lua System SP1Fr.rar
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2008, 10:50 Posted By: wraggster
Jeff has released a new version of his Rogue clone for the Nintendo DS/GBA and also the PSP, heres whats new:
The long sought after fire arrows are finally present, self-poly into an iron golem has been further nerfed, and many bugs fixed. Most notable of the bug fixes is one to correct the gender assignment of dungeon citizens.
A method to fashion arrows from trees. (Adam Boyd)
When fire, acid, and venom balls explode it is prefixed by a definite article.
Living frosts have a higher hit die (but same hit points) which should make them more effective in combat by increasing their chance of hitting things.
Constructs, such as iron golems, no longer regenerate naturally. Note that undead are powered by unlife so still do regenerate.
New item: fire arrows. (sf, R. Dan Henry, Beefhaze)
Knock is now a ranged spell and can close doors as well as open them. (Brendan)
[SDL] If you were near the very top or very left of the map, the on screen keyboard would draw with the letters not lined up with the key wells. (Eilu)
Gold beetles are now properly aggressive when hostile.
[DS] A VBlank wait is added to the sleep routine so even less power should be consumed when the lid is closed. (Robert)
intervene has an r. (Oohara Yuuma)
Two new rooms.
The golden tridude is as big as they come, not as bit as they come. (Eilu)
Those in wizard mode can create any room template.
If you are wearing a non-ring that grants missing finger, you are now allowed to still equip a ring provided you have zero rings equipped.
After answering the question too many times I've broken down and flagged most items as not being equippable as a stack. So, no more wielding two warhammers in one hand. Thrown weapons can be equipped as a stack to allow you to get more mileage out of enchant weapon scrolls. (Ben Shadwick, Bill, TemporalParadox, many more)
Failure to swap with creatures in pits or underwater properly uses the creatures pronoun. (Eilu)
When I added the ability to chose your gender, I accidentally had your choice also affected the gender of every creature in the dungeon. This has now been fixed so creatures will now have their correct gender assigned. (Eilu)
Character dump tells you if Wizard mode is activated.
Character dump tells you how many times you've save scummed.
Character dump includes your score on death or victory.
Changed the scoring method for ascensions to penalize based on how long it took you to win. The goal is to save the world, not just self-improvement.
Your last gender selection is saved with your last name so the new game gender choice will match the new game name choice.
Thrown artifact weapons were always [-2] to hit. Now all artifacts properly inherit their base item's to hit bonus and can have an additional bonus due to being artifacts.
Flaming swords no longer have a [+1] bonus to hit. They are cool enough without such a thing.
Display of weapon damage will no longer show 2+1 for a 2d1+1 weapon and instead show merely 3.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2008, 10:57 Posted By: wraggster
News/release from Ptek
So time to new features :
I added support for picking the previous/next weapon. You can use “circle” to select the next weapon and “square” to select the previous. This time, I did it properly so you can use another bindings to these features going to the options/setup/key bindings/weapons section and define whatever you want for the “next” and “previous”.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2008, 20:14 Posted By: royale
Here are the new features in version 0.8:- better performance with big cache
- added Danzeff keyboard support
- fixed cache neighborhood option for hybrid maps
- moved images, font and user files to the data/ subfolder
- improved memory usage
Danzeff is now the default keyboard, but you can still use the old one if you prefer (adjust in the options).
Here is a video of an older version: http://fr.youtube.com/watch?v=01tgRsq8HIM .
This last update is available on my website: http://royale.zerezo.com/psp/
Or as usual in attachment to this thread.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2008, 21:09 Posted By: wraggster
Hmm ive reposted this as i didnt fully take notice of the original news item, seems some hackers have cracked the protection on the PSN Store, this will lead to more piracy which will do yet more damage to the PSP Scene, i also advise all decent PSP News Sites to steer clear of this because you can bet Sony will clamp down massively on those who do post any files.
Remember that piracy hurts the PSP Scene. Custom Firmwares are one thing but this is pure piracy
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2008, 21:52 Posted By: notaz
This is a bugfix release only, don't expect any speed improvements. It also has a few new features.
SVP emulation is working, but it's unplayable (too slow), because dynarec is not implemented (it needs too much work, and I want to work on something else, again). The dynarec from GP2X version is not suitable, because it's ARM only and non-portable.
Full changelog below:
- Fixed sprite masking code. Thanks to Lordus for explaining how it works.
- Added "disable sprite limit" option.
- Added black level adjustment to display options.
- Changed reset to act as 'soft' reset.
- Added detection for Puggsy (it doesn't really have sram).
- Some small timing adjustments.
- Added support for SVP (Sega Virtua Processor) to emulate Virtua Racing. No recompiler for PSP version though.
- Changed config file format, files are now human-readable. Game specific configs are now held in single file (but old game config files are still read when new one is missing).
- Fixed a bug where some key combos didn't work as expected.
- Adjusted fast renderer to work with more games, including VR.
- Fixed a problem where SegaCD RAM cart data was getting lost on reset.
- PicoDrive now comes with a game config file for some games which need special settings, so they should now work out-of-the-box. More games will be added with later updates.
download
download kxploit version
Download and give feedback and Compatability Reports via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2008, 22:44 Posted By: wraggster
News/release from Red Squirrel
What's it?
It's a simple VSH plugin with which you can "obscure" the system info (Firmware version and MAC Address), changing them with your custom settings.
You can also modify the waves speed on the dashboard!
All is modifiable by editing the confM33.txt.
Note: all changes will be ONLY in System Info page, so they are NOT real but only visual.
Features
-Possibility to change Firmware Version visible in System Info
-Possibility to change MAC Address visible in System Info
-Possibility to choose five different values of waves speed on the dashboard.
How to install
Copy the SEPLUGINS folder in the ROOT of Memory Stick and activate the plugin from Recovery Menù.
Thanks
To all people that ask me it.
To 7-Points for his big help with MAC adress and Firmware Version patch code.
To my girlfriend for her patience.
And naturally to D.A. for "M33 birthday surprise" and the waves patch code!
Download and give feedback via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2008, 01:22 Posted By: grin.ch
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2008, 17:50 Posted By: Shrygue
via Computer and Video Games
PS3's competition has already fired off its big guns and "may have punched themselves out of the fight", says Scott Steinburg, marketing big man at Sony.
A lot has been said of 2008 belonging to PS3 - recent sales have supported the theory - and Steinburg is confident that while PS3 still has many of its best cards to play, the competition has already blown its "big assets".
"Our competition has already leveraged all their big assets in the first couple of years and may have punched themselves out of the fight," he told GamePro.
He talked up the Blu-ray victory and upcoming titles as PS3's key advantages going forward.
"I think [the Blu-ray win] is a huge momentum builder for us and I think it is part of why we believe 2008 is going to be a monster year for the PS3," he said.
"When you incorporate games like Gran Turismo 5, Metal Gear Solid 4, Little Big Planet, and Resistance 2...there will a great mixture of new IP and proven PlayStation brands," added Steinburg.
On another note, he also teased about the likelihood of music and movie downloads on PS3 soon. "We have entertainment leverage and that means music and movies. No other company has that ability or those assets. The PS3 is the hub....you can probably connect the dots. Stay tuned!"
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2008, 18:02 Posted By: Shrygue
via Games Industry
SCEA has announced that it will be shutting down the servers for a number of its older online titles for the PlayStation 2 and PlayStation Portable platforms.
According to dbTechno the online games will end on June 30 this year, and while most games will still be playable offline, two of the titles which only have online modes will become unplayable.
The closure of online play servers for older titles is a normal process, and is only usually applied to games which have a very low, or no, demand.
The full list of titles for which servers will be closed is as follows:
PlayStation 2 games
- Amplitude
- Destruction Derby Arenas
- Everybody’s Golf
- EyeToy Chat*
- F1 '04
- Jak X
- Lemmings PS2
- My Street
- Syphon Filter Omega Strain
- This is Football 2004
- This is Football 2005
- Twisted Metal: Black Online*
PlayStation Portable games
- Lemmings
- World Tour Soccer 2
* Denotes titles that are online-only
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2008, 20:39 Posted By: JKKDARK
via dBTechno
Boston (dbTechno) - In a recent interview, the SCEA Vice President of Product Marketing, Scott Steinberg, stated that the company has no plans to copy the Nintendo Wii Remote for the PS2.
He was interviewed and asked about the rumors that Sony may be coming out with a controller just like the Wii Remote, only for the Sony PS2 console.
He stated “I think a Wii Remote style would feel a bit less innovative on the PS2, so I don’t think we have any plans to go there.”
“I think it’s interesting to think of what different controller configurations could do for the PS3 and possibly the PS2, but as a Wii Remote knock off, I don’t think we’re in the business of creating knock offs.”
So it appears, at least according to Steinberg, that the rumors that Sony is working on a Wii Remote clone for the PS2 are just that, rumors.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2008, 22:12 Posted By: wraggster
press release
Super Hind offers explosive helicopter action featuring the world's deadliest assault chopper.
US, April 7, 2008 - THE OLD ORDER IS GONE. One by one the nations fell, and the multinational Consortium locked its grip on the world's throat. But to combat the last of the united nationalist forces and maintain power, they needed a new weapon...
20TH CENTURY ASSAULT CHOPPER. 21ST CENTURY UPGRADE: The Russian MI-45D Super Hind can out-manoeuvre and out-fight virtually anything on land, sea or air. You are pilot Warrant Officer Dante Griffin. In your hands is a weapon that can change the world. They gave you the power. Only one question remains: DO YOU GIVE IT BACK?
Super Hind is the ultimate tactical air combat game for a handheld.
Explore breathtaking high-detail environments: rich geology, foliage, buildings, and atmospheric effects like rain, snow, and sunshine- even lightning.
Take on a world of lethal fighting machines: helicopters, tanks, mobile missile platforms, jet aircraft, ballistic missile warships, submarines and more.
Unleash awesome destructive force: high-voltage cannons, super-rapid fire electronic ballistic guns, micro air-fuel bombs, and other high-tech weaponry.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2008, 22:49 Posted By: wraggster
News/release from Sakya
Hi!
I'm here to release this little utility (maybe useful for someone).
It's a program to hep you create fonts for OSLib
1.Download the attacched program OSLfonts
2.Unrar the archive
3.Double click on OSLfonts.exe
4.Choose the font you want to convert pressing the "Font" button
5.Choose the output file name
6.Press OK
Note: to use OSLfonts you need the Microsoft .NET Framework 2.0 installed on your computer.
Hope this will help.
P.S. The download contains the font2osl utility made by Brunni (used to create the font).
Ciaooo
Sakya
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2008, 22:53 Posted By: wraggster
Charnold has again updated his great editor for the game PSP Dungeons: Assault Run
Heres whats new:
still no AI...
but here is a small editor update
new:
- rotate and mirror local texture coordinates
- confirmation before deleting items
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2008, 23:06 Posted By: wraggster
News/release from JaX3RiR
It's what the title says, a FileAssistant, that will run on Slims too.
Tested on my Slim running 3.90 M33-3. Works fine, except that returning to home doesn't work normally, the system must be rebooted. All of the other functions I tried worked fine.
Installation instructions and other info are included in the readme.
Download and Give Feedback Via Comments
via JaX3RiR
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2008, 23:11 Posted By: wraggster
News/release from TMNT:
A dazzling 2D space shooter that depicts a cruel reality of the future, Calypso is exactly what homebrew games are made for: excitement, thrill, and action in the palm of your hand.
[Intructions]
X - choose an option in the menu
[] - shoot normal weapon
/\ - shoot special weapon
Analog/Directional Pad - spaceship movement
Start - go back to the menu
Note:
-This release was intended for attracting gfx artists/support and includes only the training mode of this game. There is much more to come.
-If there are any bugs, please report me.
Download and Give Feedback Via Comments
via TMNT
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2008, 23:17 Posted By: wraggster
News/release from Sk4T4I
Here is the second release of my homebrew.
On the menu of this new version:
-- Remodeling of the GUI
-- Fix some bugs
-- Optimization of the code (including the generation of random title)
-- Adding to score achieved
What should happen in future releases:
-- Choose a folder containing music (option already available in the Options menu, but not functional)
-- Implemented levels
-- Playing more formats (OGG, WAV)
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2008, 23:25 Posted By: wraggster
News/release from dridri85
The LibSdkUtilities allows you to use the utility official sdk following:
Keys OSK
SaveData
Message Dialog (with choice "Yes \ No" possible)
Error Dialog (it displays an error code)
Net Dialog (maleureusement the connection is cut off at the end ...
If you are load mode:
- Responsible values will be returned in the structure sData!
It must have previously made an on sData.buffer malloc (and therefore give the value bufSize)!
- To retrieve values simply uses the sscanf
To use include:
Sdkutilities.h
And add it to the line of LIBS makefile:
- LSdkUtilities
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2008, 23:40 Posted By: wraggster
News/release from Freeplay:
I don't know if this exists yet or not, but in case it didn't, I threw together a simple app for unpacking the various things stuffed into a CTF theme file (the ones for cxmb).
Enjoy. Readme is included. It's pretty simple
Download and Give Feedback Via Comments
via freeplay
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 00:04 Posted By: wraggster
News/release from Sleepper, M@x of the Java Games Emulator for PSP
This software is a PSP porting of SUN open-source JavaME implementation: phoneMEFeature. The words below is copied from phoneME's website to describe the project:
The objective of the phoneME project is to further expand the usage of Java? Platform, Micro Edition (Java ME platform) technology in the mobile handset market. The project scope includes a focus on the mainstream feature phone segment with phoneME Feature software, and the emerging advanced phone segment with phoneME Advanced software. Our goal in making these technologies available to the Mobile & Embedded Community is to reduce implementation variation, increase the rate of innovation and enable new devices to leverage the power of the Java ME platform.
You can also refer to the original website from here: https://phoneme.dev.java.net/
The goal of pspkvm is porting phoneMEFeature to Sony PSP game console. If you're seeking for phoneMEAdvanced porting on PSP, please take a look at the other project here: https://sourceforge.net/projects/pspme
Features:
MIDP 2.0
Nokia UI APIs (partial)
WMA1.1(JSR120) stub
Networking (By PSP's WIFI)
Java AMS with MVM supporting
Several input methods: QWERTY/Abc/Symbol/...
Directly browse and run from local jad/jar file, and auto-install without interrupting
Jpeg support
MIDI & Wave audio playback support
Device emulation. You can choose device type to emulate for different screen sizes and key codes, either at installation time or from "Select device" menu
Change default key assignment for specific application.
JSR75(File Connection)
2008-04-08 0:38 v0.3.1
Add JSR75(File Connection) support (Please read "JSR75 Tips" in Release Note)
Minor optimization of draw_rgb
Enlarge Java Heap to avoid OutOfMemoryError for some games
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 01:12 Posted By: wraggster
If you're still licking your lips while gazing at that limited edition GTA IV Xbox 360 Elite, you may have the opportunity to make your GTA-branded console ownership dreams come true in a slightly different manner. Out of seemingly nowhere, a Grand Theft Auto IV PlayStation 3 bundle has popped up on a Swedish retailer's website, offering a 40GB PS3, a copy of the game, a decorated box and little else (DualShock 3?). Judging by the package art, we're guessing there's no suave paint job waiting on either side, and Webhallen has the unit priced at 4,499 SEK (or about $755). Before you ask -- there's no telling whether this thing is headed stateside or not, but surely Sony / Rockstar Games wouldn't let such a moneymaker swim around the US of A, right?
http://www.engadget.com/2008/04/07/g...ces-in-europe/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 01:21 Posted By: wraggster
Sony's President and Electronics CEO, Ryoji Chubachi, hinted at new areas that their Blu-ray technology could expand into, including burners that sit inside LCD HDTVs with "recording" functionality. If this means that your future Sony TV will be able to record HDTV shows onto Blu-ray, that would be super neat (and rather convenient). What we'd really like is for Sony TVs to DVR functionality, which you could then offload shows you wanted to back up onto Blu-ray. We'd definitely pay for that.
http://gizmodo.com/376900/sony-hinti...tly-inside-tvs
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 01:33 Posted By: wraggster
New from SuccessHK
Product Features
New Wireless technology
Adjustable Guitar Shoulder belt
Super Whammy System
More further play radius
What's inside the box
Wireless Guitar(x1)
IR receiver (x1)
Shoulder belt (x1)
More Description
Rock yourself to the top on the latest, most advanced guitar controller. Kick out the maximum face-melting jams with the high-performance shredder guitar controller. Guitar Mania's heavy metal hardware and smarter switch positioning allow you to go totally mental without accidentally pausing the game.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 01:42 Posted By: wraggster
New from SuccessHK
The PSP-2000 Star Ocean Second Evolution can protects the front side liquid crystal part and the button surroundings from scratch and dirt.It is easy to install and detach, and compatible for PSP-1000 and PSP-2000 too.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 02:40 Posted By: wraggster
Just a quick update, we’ll be making PSP firmware update 3.95 available shortly. The update includes the following:
While playing PSone games on your PSP, you can now customize how the buttons are assigned by going to [Controller Settings] > [Assign Buttons] and select [Custom]. You can now quit Remote Play and choose to turn off your PS3 or leave it on after quitting. This is useful if you are performing a download and want to quit Remote Play, but still want your download to continue on the PS3. Select [Quit and Turn Off the PS3 System] or [Quit Without Turning Off the PS3 System] from [Quit Remote Play] when you press the HOME button on the PSP system.
http://blog.us.playstation.com/2008/...5-coming-soon/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 12:19 Posted By: gamefreak199101
This is another release by sony, which for me i think its worthless and they just want to waste our time with it.For those who wants to get to that firmware you can update via Settings>Network Update.
The New Features are:
* While playing PSone games on your PSP, you can now customize how the buttons are assigned by going to
[Controller Settings] > [Assign Buttons] and select [Custom].
* You can now quit Remote Play and choose to turn off your PS3 or leave it on after quitting. This is useful if you are performing a download and want to quit Remote Play, but still want your download to continue on the PS3. Select [Quit and Turn Off the PS3 System] or [Quit Without Turning Off the PS3 System] from [Quit Remote Play] when you press the HOME button on the PSP system.
Download or Update Via Network Update
http://www.fileden.com/files/2006/9/2/198862/EBOOT.PBP
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 19:56 Posted By: Shrygue
via Eurogamer
2K Marin may be developing BioShock 2 for PlayStation 3 as well as PC and Xbox 360.
Job postings on the website call for those familiar to the system, with the level designer position specifically requiring PlayStation 3 experience.
Elsewhere the ad mentions both PS3 and Wii.
Unfortunately 2K Games was unavailable for comment.
BioShock 2 was confirmed in March, with fresh Californian studio 2K Marin set to create it under the watchful eye of Ken Levine who still looks like Luke Wilson.
While no platforms were announced most assumed PC and 360 versions would be a safe bet, given that the original game appeared on them.
BioShock 2 is down for release sometime between August and October next year. There are no details on the story as yet, but we're hoping for motorbikes and monkeys.
What are you hoping for, Eurogamer reader?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 20:13 Posted By: Shrygue
via Computer and Video Games
New screenshots from GTA IV's multiplayer component have leaked into the wild; and we've caged them like the beasts they are to allow you look at them without fear of having your head ripped off. Or something.
It's looking like it could be very, very cool indeed, and with the sequel's release date rapidly approaching we ain't got long to find out how good it really is. Or isn't.
Screenshots
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 20:15 Posted By: JKKDARK
via GamersHell
Rising Star Games announced today Growlanser: Heritage of War, the latest entry in the Growlanser series, available for PlayStation 2 in the UK from Friday, 13th June 2008. On an island continent shrouded in darkness and bounded on every shore by an impassable veil, war rages among desperate inhabitants fighting for survival. A mysterious famine has ravaged the land, leaving its denizens to struggle over what little fertile land remains. There is no safe haven; land that war has left untouched is still threatened by the Screapers, fierce and powerful monsters steadily encroaching on the cities of men. Take a look to the last screenshots added and read the press release for more details.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 20:17 Posted By: JKKDARK
via IGN
SNK Playmore USA Corporation, the U.S. publishing arm of the SNK Playmore Corporation, today announced Fatal Fury: Battle Archives Vol. 2 for the PlayStation 2 computer entertainment system is shipping to retailers across North America.
Fatal Fury: Battle Archives Vol. 2 is a collection of 3 games (on one disc) from one of SNK's most popular fighting game series, Fatal Fury. Battle Archives Vol. 2 comes loaded with: Real Bout Fatal Fury, Real Bout Fatal Fury Special and Real Bout Fatal Fury 2; The Newcomers, completing the 7 game series. These installments are well known for their hand-drawn animation, stylish character designs and their original "2 Line System" where players can strategize and plan out their plan of action from separate foreground and background planes. When combined with visual flair and unique, one of a kind personality with 2D gameplay that is both fast and furious it is easy to see how Fatal Fury has become a true classic of the fighting genre.
"The Fatal Fury series has always been an SNK fan favorite and now with Battle Archives Vol. 2 we can bring the story full circle" said Ben Herman, President of SNK Playmore USA Corporation. "This collection provides both classic gamers and a whole new generation of gamers with the greatness that is Fatal Fury."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 20:18 Posted By: JKKDARK
via IGN
Crave Entertainment, a leading publisher of console videogames, today announced that World Championship Cards for the PlayStation 2 computer entertainment system has shipped to retailers throughout North America. The most complete collection of card games currently available for console devices, the game features more than 30 different varieties of classic card games including Bridge, Gin Rummy, 10 varieties of Solitaire, Cribbage, Hearts, Spades, Crazy 8's, and many more!
World Championship Cards includes a robust create-a-character mode that lets players choose from various personalities, skin tone, hair, clothing and hats. Powerful multiplayer capabilities allow up to 8 players to challenge each other online, and World Championship Cards also supports the EyeToy USB Camera and USB Headset for PlayStation 2 system.
The game is now available for an MSRP of $14.99 for the PlayStation 2 computer entertainment system and will be available in May 2008 for the PSP (PlayStation Portable) system.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 20:20 Posted By: Shrygue
via Computer and Video Games
Eidos sends word that four new multiplayer maps are on the way for Kane & Lynch's multiplayer mode, Fragile Alliance. They're all absolutely free.
In case you've never played it before, the multiplayer mode has you playing as criminals in a heist. You're encouraged to work as a team until the very end, when back-stabbing your teammates at the right moment can help you get away with all the loot. It also gives your victim a chance for revenge when they respawn as a copper.
The 'Dope Bag' pack includes four maps each with a new back-stabby heist scenario; Clean Cut has you take on the local dope dealers and the Russian mafia at an LA construction site, 'Hooker's Trail' has you clash with the Yakuza in Tokyo, 'Flying High' takes place in the Venezuelan jungle and you're after the general's Havana gold in 'Hasta La Vista'.
"With Fragile Alliance we set out to offer gamers a new experience in co-op multiplayer, giving players the choice to work as a team or backstab their teammates and work for themselves at any moment," said Kim Krogh, lead designer. "The response to Fragile Alliance has been fantastic and these new maps will serve to grow the Fragile Alliance online community even further."
It's out on April 17 (that's Xbox Live and PSN).
Screenshots
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 20:58 Posted By: Shrygue
via Computer and Video Games
LittleBigPlanet is currently in development for PSP at Sony Studio Liverpool, a source has told CVG today.
No further details were offered as to how the game will work on the PSP, but if true, we'd expect the portable edition to feature link up options with the PS3 version, set for release in September.
We could see scope for transferable levels, or a level editor on the PSP that would allow you to keep working on your creations even when away from the PS3.
We could also imagine the relatively basic 2D gameplay of the console version working well on the portable, although it would be interesting to see how the physics mechanics would convert. If the impressive bendy physics in games like Loco Roco are anything to go by, it could work pretty well.
Sony UK was unavailable for comment at the time of writing.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 23:30 Posted By: wraggster
Sony wants to own 50 per cent of the Blu-ray Disc hardware market by the end of the year, according to a company executive.
Ryoji Chubachi, President and electronics CEO at Sony, made the bold statement during a recent press conference in Taipei, according to a DigiTimes report.
Chubachi claimed that Sony already has 20 per cent of the market. But he aims to boost Sony's share by 30 per cent through the introduction of more Blu-ray enabled products, such as HD TVs with integrated BD recorders.
http://www.reghardware.co.uk/2008/04..._bluray_sales/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 23:33 Posted By: wraggster
Monster Hunter Portable 2nd G reached a million copies shipped last week over in Japan. But retailers apparently didn't cut off their orders right there. Today, Capcom announced that the game has crossed the 1.5 million shipped mark.
As with the original million figure, this new figure represents a record pace for the series, which has, as of February 8, now shipped a total of 6.8 million units since its original debut on the PlayStation 2.
http://uk.psp.ign.com/articles/865/865274p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 23:46 Posted By: wraggster
News/release from MrX256
This is just a basic game I created while learning LUA script.
Basically, you nuke whales for fun and get some points in return.
As it is still a beta there is no end to the level and the points don't mean anything.
There are still some bugs too.
Read Me included in download.
Should be 1000 & 2000 series compatible.
Download and Give Feedback Via Comments
via MrX256
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 23:49 Posted By: wraggster
Updated release from Freeplay:
New version: Unpacks the original PTF as a whole, rather than just the raw files. Also unpacks patch-only files to a 'patch-only' folder. (Attached.)
I have no idea if there are public tools available for un-converting the images :/ I don't keep up with the theme scene very much. I just made this because I came up with the idea.
Download and Give Feedback Via Comments
via freeplay
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 8th, 2008, 23:55 Posted By: wraggster
News of an updated version of the Internet Radio Player from freeplay:
FreePlay presents FreeRadio - a completely serverless radio player portal for firmware 3.80 (and above?)
Version 1.8 is here, at long last. Not much to report, unfortunately, but it's a bit faster now.
Quote:
Version 1.8, 4/7/2008
Adopted 'iFreeRadio' skin as default
Improved code so pages should load/scroll slightly faster
Removed unused code that was taking up memory
That's all; no new features, just code improvement to make it faster and more stable. I've been trying to figure out more features to add... let me know what you'd like and I'll see if I can do anything.
Download and Give Feedback Via Comments
via freeplay
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 9th, 2008, 00:04 Posted By: wraggster
via psphacks
João Bastos — sets foot on the Homebrew Idol stage with Xadrez, the 3D rendered homebrew version of Chess.
J. Bastos has quite the update; introduced is multiplayer [head-to-head] support via Ad Hoc, an adjustable camera perspective, as well some bugs have been eradicated.
So here you have it — Xadrez version 1.0.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 9th, 2008, 00:32 Posted By: wraggster
Now we're talking Sony, this is the type of integration we expect to see on the heels of your promise to cash in on portable video after losing the audio battle to Apple. As a Blu-ray recorder, the BDZ-A70 features all the in/outs you'd expect and recording to a 320GB (the new BDZ-T90 offers 500GB) disk or dual-layer BD-RE media from a host of analog and digital tuners. Great, but what's most notable here is the new one-touch video transfer to Sony's PSP, select mobile phones including NTT DoCoMo's FOMA 905i, and video Walkmans like Sony's new NW-A820. As you may have noticed, those last two are Japanese products. Appropriate given the Japan-only launch of these players in April for about ¥170,000 ($1,658). Still, we're pretty sure they'll go global soon enough.
http://www.engadget.com/2008/04/08/s...er-to-walkman/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 9th, 2008, 00:32 Posted By: wraggster
Now we're talking Sony, this is the type of integration we expect to see on the heels of your promise to cash in on portable video after losing the audio battle to Apple. As a Blu-ray recorder, the BDZ-A70 features all the in/outs you'd expect and recording to a 320GB (the new BDZ-T90 offers 500GB) disk or dual-layer BD-RE media from a host of analog and digital tuners. Great, but what's most notable here is the new one-touch video transfer to Sony's PSP, select mobile phones including NTT DoCoMo's FOMA 905i, and video Walkmans like Sony's new NW-A820. As you may have noticed, those last two are Japanese products. Appropriate given the Japan-only launch of these players in April for about ¥170,000 ($1,658). Still, we're pretty sure they'll go global soon enough.
http://www.engadget.com/2008/04/08/s...er-to-walkman/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 9th, 2008, 00:40 Posted By: wraggster
UK gamers who didn't pre-order Grand Theft Auto IV might have a hard time getting their hands on the title when it's released April 29. MCV reports that major retailers across the UK are struggling to keep up with early demand for Rockstar North's upcoming game, and anticipate shortages around the time of release.
A representative from UK retailer Play.com states that GTAIV is already the best-selling title on PS3, according to their records, but hopes to have enough copies in stock on launch day to accommodate customers who didn't pre-order. GAME, meanwhile, is already anticipating shortages, with a message on their website alerting customers that pre-ordered any later than April 6 that they may not receive the title on launch day. Fearing a similar shortage, Gamestation has stopped taking pre-orders altogether. We're not entirely sure, but we think Rockstar may be on to something with this "Grand Theft Auto" business.
http://www.joystiq.com/2008/04/08/uk...aiv-preorders/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 9th, 2008, 00:42 Posted By: wraggster
GameTap has finally gotten a chance to share the previously embargoed details of its recent hands-on time with Grand Theft Auto IV. The preview discusses four of the game's fifteen online modes: Team Deathmatch, GTA Race, Cops 'N Crooks (a Counter-Strike style team match) and Hangman's Noose (a co-operative escort mission).
Among the interesting details discussed (some of which have also been revealed elsewhere):
Previously rumored 16-player online play is confirmed.
The online maps aren't changed in any way from single-player -- you can still drive vehicles from one end of the city to the other, if you want.
There's no co-op option for the single-player missions, but many online modes allow for cooperation.
Ranked online matches earn players in-game cash for character customization. Higher difficulty means more cash.
Race mode can be played with or without weapons.
The volume of other characters voices will vary depending on their distance from you. "So if you hear an enemy's voice, he's probably right behind you and it's too late."
The most telling quote in the preview is Vice President of Game Development Geronimo Barrera's suggestion that "after players earn the cell phone in the single-player game (which takes about five minutes), if they want they can jump online and never even play the single-player again." With the extremely varied multiplayer options, we might just be taking him up on that.
Note: GameTap's servers are getting hit pretty hard, so the Read link may not load for a while.
http://www.joystiq.com/2008/04/08/gt...iplayer-modes/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 9th, 2008, 18:31 Posted By: Shrygue
via Eurogamer
A Ubisoft spokesperson has told Eurogamer that Haze will "definitely" be released on 23rd May.
The news follows much confusion over when the game will be released.
Haze is a PS3-exclusive shooter from Free Radical that sees you fighting a gigantic private military company.
Mantel, as it's known, gives soldiers a drug called Nectar. This boosts their performance to super-human levels. But it also leaves them with various weaknesses, which you and your rebel forces will have to exploit in order to win the day.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 9th, 2008, 22:45 Posted By: wraggster
From the official site:
Im sure most of you have noticed recently the site has been slow, full of SQL errors and lord knows what.
Well we noticed too! So we have now moved on to a nice new dedicated server, which should have less trouble handling the load (and give ngemu.com some breathing space). You might notice a couple of small problems for a few days as we iron things out but most things should be fully functional. Its not cheap (about $160 USD per month) so any help via the donation button at the bottom of the page would be appreciated!
Sorry for the inconvenience caused and i hope everything is much better for you all from here on in! A big thank you to Falcon4ever for working so hard to get everything across. You've done a marvelous job.
Refraction
http://www.pcsx2.net/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 9th, 2008, 22:54 Posted By: wraggster
News/release from feddemaster:
Hiya.
Some time ago I wanted to check some backgrounds for my PSP but my stick was full and I didn't feel like sacrificing something else so I decided to make a little app for it. What it does is basically showing you on your PC how an image would look on your PSP.
I made it for myself in the first place, but I thought maybe a few people would be interested. To the rest of you who are not interested, just don't say anything.
Download
.NET Framework 2.0 required probably
Download and Give Feedback Via Comments
via feddemaster:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 9th, 2008, 23:01 Posted By: wraggster
News/release from oma
Hello
Here I am with update of my homebrew game psp drum he sits now to psp drum v1.5 and what there is new:
- songlist added
-1 new song the other are still the background music
- l and r triggers sound added (the same sound as X and [] but that are, however, adapted later
- credits adapted
- extra option added
- 1 minigame
- and still a thanks to everyone whose my game downloads
Download and Give Feedback Via Comments
via oma
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 9th, 2008, 23:05 Posted By: wraggster
via Homemister
Hey all,
PiCkDaT and i have been busy working on the next release of LuaPlayerHM (6). This next release will include some exciting new functions like ability to check for luaplayer updates and download the update directly to the psp, and better wlan and adhoc support.
We have fixed most of the bugs that we can and implemented most of the requests. So if there are anymore requests or bugs please post them in there relevant section on our site http://luaplayerhm.xtreemhost.co m/
This message is to say that the next release is comming soon!
Regards
The LuaPlayerHM Team
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 9th, 2008, 23:09 Posted By: wraggster
Original release thread:
http://www.upms-project.com/forums/v...hp?f=13&t=1178
New Features: - Installer
You will need the following EBOOTS to the root of your Memory Stick before proceeding:
150.PBP
371.PBP
380.PBP
390.PBP
UPDATE.PBP (Only if you want to downgrade to 1.50 Firmware)
340.PBP (Only if you want to Install Time Machine)
360.PSAR (Only if you want to Install Time Machine)
New Improved Splashes
New Improved visual install proceedure
New Motherboard detection using Pommel, Tachyon & Baryon values. (Now displays your PSP model ie. TA-079.)
New Displays the available free space on your memory stick which updates as the install proceeds.
Renamed the Clean Nand items in Utilities menu, to stop confusion of people thinking it's installing the clean nands to the actual psp without creating a nand backup.
Added 390 Kernel 150 Addon
Removed writing of the full eeprom to the battery
New Dark AleX's Time Machine IPL can now be installed from the IPL menu, this also installs the config file which contains the LTrigger for booting to UPMS. Now no need to convert Pandora's IPL or install the IPL, just launch Time Machine from the Utilities Menu then select the firmware you want to install.
Disabled the battery menu for the latest PSP Slims V2.
New Random Serial Generator for when you want to make your Pandora Battery normal, creates a randomly generated hex number.
Now installs Despertar Cementerio V5 (TheJoker has had to be removed)
New Features: - Ultimate Loader
Firmware installation:
352M33 via Hellcats Menu
DCv3
DCv4
DCv5
New PSP Motherboard detection
New Reboot to XMB option added. (TA-082 has troubles with display after reboot)
Added Free Memory Stick Space for visual confirmation.
Added Nand Backup direct from Ultimate Loader. (For Fat & Slim PSP's)
Added IDStorage Key Backup direct from Ultimate Loader. (For Fat & Slim PSP's)
Removed NandManager as NandTool by Cory is UPMS-Projects preferred backup/restore tool
You now can't use the excuse of I didn't create a nand backup because you won't be able to continue any firmware install, unless you have one either dumped via UL or Nandtool and this has to match the PSP's unique ID number.
After you have selected a firmware option to install, UL will either ask you to make a Nand, IDS Key Dump or both, unless you have a dump that matches that PSP.
We hope you enjoy this release.
UPMS-Project Team
We have done our best to test every feature of the Installer and UL, you may encounter some graphic glitches while using them, but this won't effect an install.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 9th, 2008, 23:20 Posted By: wraggster
Pacopad has released a new version of the software for controlling the Pico helicopter via the PSP infra red port:
Heres whats new:
New gfx interface
New flying engine, no more cutting during the flight
Add of the Picooz SkyChallengers support
English interface
Heres info about one of the Helicopters you can control:
Picoo Z Infrared Control Helicopter
features
Officially licensed by Boeing
Built-in Li-Poly batteries for long flying time
Easy to operate & control through slow speed fly
Unique roto-blade system for steady lifting-up
Unique material withstands crashes
Two channels digital proportional control
Equipped with LED light while flying
Precision speed control and rudder trimmer
Super wide infrared control and super light size (weight below 10g)
Requires for Transmitter & Charger: 6xAA batteries (not included)
description
Picoo Z joins the US Army: Under a licence of Boeing the minitaure heli now comes as a real Apache AH-64D.
Picoo Z Infrared Control Helicopter is miniature design for indoor flying. The smallest ready to fly IR X-Rotor. There are easy and convenient for recharging through transmitter. It is available in different colors
http://www.play-asia.com/SOap-23-83-...j-70-24g0.html
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 02:13 Posted By: wraggster
New from SuccessHK
Official Dual Shock 3 wireless controller
Connects via bluetooth (wireless) or USB (wired)
Lithium Ion rechargeable battery pack built-in
Play & Charge technology: Recharge battery pack when connecting via USB
A very complete wireless controller that is compatible with Playstation 3, Playstation 2 and PC. It is packed with features such as rumble.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 02:24 Posted By: wraggster
The engineers at Sony can't be too thrilled with fighting the constant battle against PSP hackers, issuing firmware updates that "strengthen security" in a futile attempt to curb piracy and homebrew applications. Going by a recent survey commissioned by Sony Computer Entertainment, passed on to us by a reader who was asked to take part, the company seems to be looking into the reasons why PSP owners are opening up their portables.
Sony reps call the survey a part of "ongoing PSP consumer research", attempting to learn more about the size of the PSP hacking population and the mentality behind the behavior. Questions like "Do you know of anyone who has "hacked," or modified, transferred and customized their PSP firmware and software?" were included elsewhere in the poll.
We're following up with Sony to learn more about its research.
http://kotaku.com/377090/sony-wants-...cking-your-psp
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 04:12 Posted By: Art
Time Baby V14
Looks like I lied, and the last one wasn't the final.
Here's a update with a new feature provided by AhMan.
An alarm can be set to trigger the transmission of an infrared code
that could be used to wake you up in the morning to your TV or HiFi stereo!
Thanks to Memory Stick donors. They are much appreciated.
I still maintain the program will recieve no more major updates,
another donation might prompt another one, and get your nick on the greetings screen.
Memory Stick donors will also be given a way to skip intro credits permanently.
Time Baby is tested with 3.03 OE, and 3.52 M33 firmware versions,
and may also work with newer firmwares that support the 1.50 kernel mode addon.
It is not compatible with the PSP Slim & Lite.
Alarm triggered Infrared Transmission Demonstration (YouTube Video):
http://au.youtube.com/watch?v=F5qIY_eQoFQ
Download Time Baby V14 from Rapidshare:
http://rapidshare.com/files/10624105...y_V14.zip.html
Download Time Baby V14 from MegaUpload:
http://www.megaupload.com/?d=CUG7KGL7
Download Time Baby V14 from sendspace:
http://www.sendspace.com/file/q7rzgb
Cheers, Art.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 18:33 Posted By: pallassac
PHOTOFAST CR-5300 MicroSD to MS Pro Duo Adaptor
The CR-5300 adaptor allows you to transfer files between mircoSD and MS PRO DUO.
It can be used with PSP, PSP SLIM/LITE consoles, Mobile phones, Cameras or any other units that supports MS Pro Duo Card.
What differs this from others is that CR-5300 adaptor supports microSDHC (high capacity) cards up to 8Gb!
Specifications
- Adopts original controller chips
- Compatible with PSP and any other unit that uses MS Pro Duo card.
- Correspondence memory : microSD256MB~2GB / microSDHC4GB~8GB
- Supports Windows Vista System
- Super high speed up to Class 6 and 150X
For more info visit www.photofast-adapter.com
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 18:42 Posted By: Shrygue
via Eurogamer
Sony has told Eurogamer that it is unaware of any issues regarding the mysterious PS3 error codes supposedly popping up around the world.
The allegedly cursed number is 80010514. It relates to a faulty sector on the hard drive and faulty installation of firmware updates, according to GameRevolver.
There's advice to avoid this by following the correct procedure when installing updates, using a stable Internet connection to download and dust your machine to stop heat issues and other glitches occurring.
Despite the problem being unrelated to the hardware, your system will apparently still need replacing if the error occurs.
So is this a serious problem, or just Internet bunkum? An SCE UK spokesperson told us, "I've spoken to our Customer Services department and they aren't aware of this issue with the PS3." Make of that what you will. And many of you probably will.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 18:46 Posted By: Shrygue
via Computer and Video Games
The new PS3 firmware version 2.30, which is expected to bring with it the lush new PS Store, looks to be making a global appearance on April 15.
Sony of Japan revealed earlier today that it would be releasing the new firmware, along with the new PS Store, in that territory on April 15, with SCEE expected to make a Euro announcement later today.
But it would appear that the firmware launch won't just be limited to Japan, as digital audio company DTS, confirms that its new Blu-ray surround sound trickery, DTS-HD Master Audio, will be available on PS3 via a firmware update on that same day.
"The new PS3 with DTS-HD Master Audio will be available by simply downloading the upcoming firmware upgrade on April 15th, 2008," reads the press release.
"DTS-HD Master Audio is capable of delivering audio that is bit-for-bit identical to the studio master at super high variable bit rates (up to 24.5 Mbps on Blu-ray Discs)," it adds, for the audiophiles of you.
"This bit stream is so fast and the transfer rate so high that it can deliver 7.1 audio channel, 96k/24-bit sound identical to the original studio master," which is a good thing, we understand.
Look out for that SCEE announcement later this afternoon.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 18:48 Posted By: Shrygue
via Eurogamer
BBC technology journalist Darren Waters has explained the thinking behind the decision to bring the iPlayer to Wii - adding it's "almost inevitable" the service will also make it to PS3.
In a post on his blog Waters wrote, "How ironic that it is the Nintendo Wii, and not the PlayStation 3 nor Xbox 360, that becomes the first of the current generation of consoles to have a truly dynamic range of online video content... [The announcement] makes something of a mockery claims by Sony and Microsoft that their consoles are the true multimedia machines."
So why aren't the Wii's rival machines getting iPlayer too? Waters quotes Erik Huggers, future media and technology group controller at the BBC, as saying, "If you want to get on the PlayStation or Xbox, they want control of the look, the feel and the experience; they want it done within their shop, and their shop only."
Waters continues, "Reading between the lines it would seem Microsoft was unwilling to work with the BBC unless it was given more control over how the content was accessed and presented inside Xbox Live.
"It seems more puzzling for Sony to take this approach. It has said often that PS3 is an "open platform" and all it would take is a small update to let gamers access iPlayer in the web browser."
Such an update is likely to appear in the future, according to Waters: "I think this is almost inevitable - and so Sony gamers shouldn't be too distraught."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 18:50 Posted By: Shrygue
via Computer and Video Games
Sony has released a cool video that walks eager PS3 fans through the flashy new PlayStation Store.
Grace Chen, senior manager of the PlayStation Store, runs through the new menus, showing off its new-found fluidity thanks the Store no longer running via a web browser.
She also shows off a brilliant new 'Preview' option that allows you to see video and screens of titles within the Store before making the purchase. Nice.
Take a look at the video on the official PlayStation Blog.
The new Store, along with firmware update 2.30, is expected out on April 15.
Video at the official Sony Playstation Blog
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 18:53 Posted By: Shrygue
via Kotaku
Various European retailers are showing listings for a Grand Theft Auto IV PS3 bundle. Euro retailer Bart Smit lists "Playstation 3 Gta-4 Pack" above the regular and special editions of the game. Other retailers are stating for fact the bundle is definitely coming to Europe. Sony Europe has called this "rumour and speculation." We'll call it "obvious and probable."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 18:56 Posted By: Shrygue
via Joystiq
Though Amazon already spoiled the Metal Gear Solid 4 Standard Edition box-art surprise three days ago, Konami just sent us the North American Limited Edition packaging featuring the grizzled visage of our favorite mulleted (and now mustachioed!) sneaker, Solid Snake and his arch-nemesis Liquid Ocelot. We've also got final pricing here: Standard Edition will go for an unsurprising $60 while the Limited Edition – packing two "making of" documentaries and the Metal Gear Solid 4: Guns of the Patriots soundtrack – for $85 [£43].
But, what's this? That Limited Edition will be even more limited in North America, available exclusively at everyone's favorite (read: no one's favorite) game retailer: GameStop. Maybe, if you're really lucky, you'll get to purchase one of their "Limited Edition" pre-opened shelf copies, with free hand grease and hard-to-remove sticker.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 18:59 Posted By: Shrygue
via Eurogamer
Konami Japan appears to be blocking outside attempts to sign-up for the Metal Gear Online beta test.
Those trying have suddenly found the Japanese site off limits, suggesting the developer is trying to keep a lid on the amount of people involved.
If you already have a code, your position may be less set-in-stone than you think - Konami could go on to deny all Western-originating IP addresses from taking part.
However, this would contradict comments made by series overlord Hideo Kojima, who flaunted the beta as a chance to gain worldwide feedback on what each territory wants.
Konami Europe was unavailable for comment.
The Metal Gear Online beta kicks off on 17th April, with the full game set to launch alongside MGS4 on 12th June.
MGO is a multiplayer spin-off to the Metal Gear series rather than an online side-order for the latest instalment. It aims to stand on its own two feet by offering ongoing downloadable content, and may be digitally distributed in the future.
Pop over to our first impressions of Metal Gear Online to see why fans of shooters should keep their non-patch covered eye on it.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 19:00 Posted By: JKKDARK
via IGN
Atlus U.S.A., Inc., today announced that Baroque, the new dungeon-crawling action RPG for Wii and PlayStation 2 computer entertainment system, is now in stores across North America. Dark, addictively challenging, and totally immersive, Baroque is a pure RPG experience, highly regarded by Japanese gamers and now finally available for Western audiences to enjoy.
For more on Baroque, please visit the official website: http://www.atlus.com/baroque
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 19:23 Posted By: Shrygue
via IGN
One of the biggest complaints about Factor 5's PlayStation 3 debut title appears to have been addressed. Sony Japan provided first details today on a free update for Lair, and included in the bullet points is the option for analog controls!
The update will also offer the ability to show a targeting icon, and Dual Shock 3 rumble support.
Sony is making a few additional downloads available for the game as well. Lair owners will be able to download the Wind Dragon and Poison Dragon for use in all stages. All PS3 owners will have access to a couple of themes which can be used to spice up the system's main interface. These downloads will also be free.
The new downloads will arrive in Japan on the 17th, and presumably throughout the world at around the same time.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 19:27 Posted By: Shrygue
via Eurogamer
Rockstar has appealed to the Australian government to introduce an R18+ rating for the region.
Its comments follow the decision to cut Grand Theft Auto IV in order that it meet the current MA15+ upper-limit so it can go on sale.
"We strongly support the [Office of Film and Literature Classification ] and will continue to work within their guidelines; however, we believe the government needs to bring games in line with other media by introducing an R18+ rating, or edits to games will continue to be necessary," said Rockstar in a statement.
"We encourage consumers to let their politicians know that they support an R18+ rating for games."
Rockstar has reassured those worried that cuts to GTA IV will not compromise the quality of the game nor significantly change the experience.
"While there are some minor differences between the Australian and US/EU versions, they are not significant and we do not believe they take away from the level of scope and detail that make GTA IV such an incredible experience," the publisher stated.
"We would not release the game in Australia if we believed these differences compromised the quality of the game in any way."
Grand Theft Auto IV was given an 18 certificate in the UK for having saucy and violent content.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 20:23 Posted By: mat_dizzy
It's been a long time for both PSP Earth and myself to do anything with the PSP. As i have only just recently picked up another PSP as i sold mine due to need of money!
Anyway, i have myself a PSP now and i hope to start developing a new version of PSP Earth as soon as possible!
It will include a new GUI, more webcams, information and weather reports, so not a huge step forwards but in time this will be only a small amount of what you can do.
Stick around and hopefully experience the rebirth of this simple but yet unique app!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 22:16 Posted By: wraggster
2007 was a pretty incredible year for PSP, wasn't it? It featured some fantastic games, such as Syphon Filter: Logan's Shadow, Final Fantasy Tactics: The War of the Lions, Jeanne d'Arc, and more. Unfortunately, too few actually went out to buy these games.
Next-Gen compiled a list of the bestselling games from 2007, and PSP exclusives managed to get zero games on their list of 100 games. (Data is compiled from the US and UK. Japan is not included.) That means no PSP games managed to break 460k sales (the total of the 100th ranked game) in all of 2007.
Is piracy making a significant dent on PSP software sales? We'd say "yes." No wonder Sony is asking about the homebrew situation; and no wonder the PSP library for the rest of the year is so slim -- publishers have been burned.
http://www.pspfanboy.com/2008/04/10/...stseller-list/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 22:20 Posted By: wraggster
have more good news to report today – the system software update will also add DTS-HD Master Audio output for Blu-ray videos, which means the high-definition visuals of Blu-ray will now be matched with the highest quality audio for the ultimate movie-watching experience on PS3.
DTS-HD Master Audio is literally bit-for-bit identical to the studio master recording and makes movie soundtracks and sound effects truly come to life. The technology delivers audio at the incredibly high rate of 24.5 mega-bits per second (Mbps) on Blu-ray disc, which is significantly higher than standard DVDs. DTS-HD Master Audio also offers 7.1 audio channels at 96k sampling frequency/24 bit depths, so you’ll be totally immersed in the sound. The firmware update will add DTS-HD High Resolution Audio as well, which is a similar output technology that requires less disc space. You can read more about both codecs here.
A lot of you, particularly the home theatre enthusiasts and audiophiles out there, have been asking us for this capability, and we can’t wait until you have an opportunity to pop in a compatible Blu-ray video to test it out for yourself.
http://blog.us.playstation.com/2008/...e-walkthrough/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 23:23 Posted By: wraggster
News/release from ifiwere1337
This game is based off the wildly popular pc game "Peggle", to try the original game out,
visit http://www.popcap.com/games/peggle.
Your goal is to hit all red pegs with only the limited amout of balls, this may sound easy, but it is not. In your way is blue pegs, which impeed your way to the red pegs. There is also Green pegs which give you a "guide", this guide can be very useful in tight situations. Yellow pegs are also in this game, they give you a multiplier and can make your score go really high if you get the 50x. Grey bumpers and Yellow bumpers also can either help you or hinder you, the yellow bumpers make your ball accelerate when hit.
There is also a capture chute at the bottom, it moves left and right on a set path, if you manage to get the ball into it, you get a free ball.
Controls:
++++++++++++++++++++++++
Left/Right Control cannon
cross at start menu start game
cross in game shoot ball
triangle at start menu go to help
Ltrigger in game "fine tuning" shot
Rtrigger in game show guide if available
Version 1.0 (BETA)
=========================
-Added Mp3 playback support
-uses the ME playback method
-Added boot menu
-now can choose original game, game with mp3 support(for slim),
and game without mp3 support(for fat psp)
-Added some small speed improvements
Download Here and give feedback via comments
via ifiwere1337
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 23:32 Posted By: wraggster
News/release from EloivanElst
Hi all,
I've have built an new version of PSPiton. With this program you can easilly down- and upgrade you're PSP in no time! My app is noob friendly. I know I need to edit alot in future, but this what we have right now. It's without any virusses (of course!) and no illigal things in it (If there are illigal things, plz report it to me).
changelog:
- Few bugs fixed;
- Music added;
- Background added;
- 3 new applications added;
- [N] Credits
What can we expect in the following version?
- Better grapics
- Even cooler music
- More apps
- Maybe some bugs fixed
- And lots more...
Download Here and give feedback via comments
via EloivanElst
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 23:35 Posted By: wraggster
Net Asia Co Ltd has announced results of its survey on the use of portable game consoles. The company conducted the Internet survey in Japan using mobile phones and received responses from 401 mobile phone users ranging from the age of 15 to 29.
Asked what portable game console they currently use the most, most male respondents (42.0%) cited Sony Computer Entertainment Inc's (SCE) "PlayStation Portable (PSP)" (excluding responses of "No specific console"). Second most cited (30.3%) was Nintendo Co Ltd's "Nintendo DS Lite," followed by the same Nintendo's "Nintendo DS" (16.8%).
Meanwhile, results were completely different with female respondents. Most respondents named the Nintendo DS Lite (52.2%) and the Nintendo DS (27.4%). These Nintendo DS-related two models constituted roughly 80% of all responses from female samples. Female respondents who answered the PSP, which was most popular among male respondents, only accounted for less than 10%.
When asked how often they use game consoles, most responses (36.6%) said "less than 1 day a week." Of the respondents who said they use game consoles more than once a week, "almost every day," "2 to 3 days a week," "4 to 5 days a week" and "1 day a week" accounted for 24.6, 15.1, 12.5 and 11.2%, respectively.
As for how long they use the console for videogames per day, most respondents (28.9%) said "1 hour" during weekdays, followed by "less than 15 minutes" (22.4%), "2 hours" (18.1%) and "30 minutes" (16.8%). Respondents who play portable videogames for "3 hours" to "more than 5 hours" per day totaled 13.8%.
When it comes to weekends, they generally play videogames longer than during weekdays, but most respondents (21.6%) still said "1 hour" as in weekdays. Responses of "3 hours," "2 hours" and "more than 5 hours" reached 18.5, 18.1 and 10.3%, respectively.
To a question asking if there is any variation in the frequency and time of playing videogames with portable consoles compared with a year ago, most general responses (33.9%) were "decreased," whereas 22.2% of all respondents said "increased."
Moreover, when the company asked where they use portable game consoles (multiple answers allowed), the majority (81.5%) answered "my room." Limited to males, in particular, the ratio rose to 87.4%. Next most cited was "the living room in my house" (50.4%).
Based on these results, Net Asia analyzed most people use their portable game consoles at home. Other responses included "train" (14.2%), "a fiend's/acquaintance's house" (11.6%), "outside home" (10.3%) and "car" (6.5%).
http://techon.nikkeibp.co.jp/english...080410/150251/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 23:50 Posted By: wraggster
News/release from Z3US
Hello I show you my homebrew which is nothing but fantastic which is a good combination of all of tutorial xtreamlua
Voila hombrew this is my first time too méchant soyé pa ^ ^
Touches:
Triangle for acceded to the menu
O stopped the timer (remetre a zero)
X revived for a faith that will be stopped
There is a battery gauge at the top
Jumped to the top
Soon:
I understood when I would collision and the collision may beings block of stone tomb
Voilaa
Made me your critique yes xD any criticism (even xD: TIP YOUR SA SERVES TO HAVE NOTHING SA !!!)*
Download and give feedback via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 10th, 2008, 23:56 Posted By: wraggster
News/release from Yan2yan
Yan2yan us a lib to enable you to better manage the time in your homebrews!
Installation:
- Extract the contents of the archive in the folder containing pspdev.
To include the Lib:
Code:
# Include <timeManager.h>
For the compilation, add to the line LIBS:
Code:
- LTimeManager
The functions:
Code:
Timer_start void ();
Timer_reset void ();
Timer_startPause void ();
Timer_endPause void ();
U64 timer_getTimeMicroSec ();
U64 timer_getTimeMilliSec ();
U64 timer_getTimeSec ();
Using abstract:
We must start the timer via function timer_start ().
To return it to 0, we must use our timer_reset ().
To recover the time elapsed since the start of the timer, there are 3 methods for retrieving the time in seconds, milliseconds or microseconds (these functions begin with timer_getTime ...., you should not miss)
Then there are also functions to manage a break, but as I have not yet tested, I can not talk too much about it at this time
In theory, the sample should help you more deeply.
If you encounter any bugs, please report them
And if you have any ideas of améliroations is the same price!
Download and give feedback via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 11th, 2008, 00:04 Posted By: wraggster
News/release from Dr4iNLiF3
Today i have relased the first final version of this program...read the changelog...
ChangeLog:
- Added in the supported format list (jpeg , png , tiff , mp4 , pbp , ptf , ctf)
- Added the option for autorecognize the drive of PSP
- Now can autorun application on windows startup
- Ability to set the transparency of form
- The form is displayed only when you select files for transfer
- Added a list of files for transfer queue
- Improved graphics
- Rewrited code from scratch to get a better processing speed
- Increased transfer speed
Download and give feedback via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 11th, 2008, 16:24 Posted By: bandit
Ben Heck is truly the modding god. Not only has he brought back old gaming machines back to life with newly refreshed look, hes also made a one-handed controller and has even stepped up with transforming a full next-gen console into laptops! But his latest achievement is a PlayStation 3 Laptop! It took 14 on and off months to build this masterpiece.
Want this?! You can! This is the only one Ben will make but it is being auctioned off for charity. More information to come.
Specs:
- Original 60 gig PS3 model with backwards compatibility.
- 17" HDTV 720p screen, with HDMI connection. (Same as last Xbox 360 laptop)
- Built-in keyboard and stereo audio amplifier.
- Measures 17" x 13.75" x 3" (actually thinner than a stock PS3) and weighs 16 pounds!
More Images Via Comments
Source: Engadget
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 11th, 2008, 20:07 Posted By: Shrygue
via Eurogamer
Konami has said the European Metal Gear Online beta will run from 21st April to 6th June.
The client will be available to download from 17th April, as Sony told us earlier.
Two of the five maps from the full game will be available to mess around on: Blood Bath and Groznyi Grad.
The former is two-tiered scenario, while the latter is that big (and fantastically named) Shagohod complex from MGS3 that has human catapults to throw you around.
The other three joining these at launch are Ambush Alley with its trenches and sandbags; Midtown Maelstrom with its Middle Eastern alleyways; and Urban Ultimatum with its rooftops.
Metal Gear Online will be released alongside Metal Gear Solid 4: Guns of the Patriots on 12th June around the world.
It lets 16 of you fire bullets at each other online, in the hope that one will penetrate and cause massive internal bleeding and lead to death. And then respawn.
There are Deathmatch, Team Deathmatch, Capture Base and Sneaking missions. It's plenty of fun, too, as you can find out in our first impressions of Metal Gear Online.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 11th, 2008, 20:13 Posted By: Shrygue
via Computer and Video Games
The new PlayStation Store will be unleashed in UK on April 15, Sony has confirmed.
The new Store, which you should have seen plenty of by now, will feature improved menus and functionality over the laggy, web browser-based original, a new preview option that lets you see videos of games before you buy them and other neat tweaks.
"On 15th April, the new look PlayStation Store, the online content store on PlayStation Network launches; bringing with it improved navigation, more functionality and a whole raft of new content," confirms Sony.
"The revamp comes in response to a survey last year which showed that many PlayStation Store users wanted a better interface and easier navigation," Sony says. See, it's good to moan.
Sony adds: "The new design will deliver a hugely improved navigation system, much greater scope for categorisation and a dynamic new user interface."
Just in case you're wondering, your current PSN account will follow you to the new store, assures Sony. "The PlayStation Store revamp will not affect PlayStation Network accounts or the virtual wallet system."
Sony has also confirmed that a content update to follow on April 17 will see the launch of the Metal Gear Solid Online Beta trial.
"To accompany the launch, the PlayStation Store will see an exciting selection of content available from 17th April, consisting of the launch of the Metal Gear Online Premiere Beta, building up to the launch of the next chapter in one of PlayStation's most loved franchises, Metal Gear Solid: Guns of the Patriots." Exciting, isn't it?
And there's more: "Also available will be Warhawk: Operation Broken Mirror, a great new addition to the hugely popular Warhawk experience and Lair: Diabolical Dragons Pack and Skyguard Upgrade pack, offering new and exciting features and functions. There will also be a collection of trailers including the latest for GTA IV, as well as a Sega Superstars tennis demo."
It is expected that the new PS Store will be delivered via a new firmware update, version 2.30, which will also pack new DTS surround sound features, although there was no mention of it in the PS Store press release.
It's all go on PS3 this month. More shots of the new PS Store can be viewed below.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 11th, 2008, 20:18 Posted By: Shrygue
via Games Industry
Newsweek's games writer, N'Gai Croal, has expressed his concerns over the imagery depicted in the trailer for Capcom's forthcoming title Resident Evil 5, a trailer for which was shown at E3 last year.
"Wow, clearly no one black worked on this game," was his first reaction to seeing the trailer, he said in an interview with MTV Multiplayer.
"It's like when you engage that kind of imagery you have to be careful with it," he went on to explain. "It would be like saying you were going to do some sort of zombie movie that appeared to be set in Europe in the 1940's with skinny, emaciated, Hasidic-looking people.
"If you put up that imagery people would be saying, 'Are you crazy?' Well, that's what this stuff looks like. This imagery has a history. It has a history and you can't pretend otherwise.
"That imagery still has a history that has to be engaged, that has to be understood. If you're going to engage imagery that has that potential, the onus is on the creator to be aware of that because there will be repercussions in the marketplace."
The Resident Evil 5 trailer shows protagonist Chris Redfield in a small, poor and dusty village, the location of which isn't specified but is strongly reminiscent of certain third world countries.
Redfield is the only white character portrayed in the three minute trailer, while all of the zombies are made up of black inhabitants, who Redfield proceeds to try and kill - both male and female.
But Croal's argument isn't with the fact that the zombies shown were all black - it's the general treatment of the subject material that's he's concerned with.
"The point isn't that you can't have black zombies. There was a lot of imagery in that trailer that dovetailed with classic racist imagery," he said.
"That's the whole thing where only Chris Redfield appears to be human before they turn into zombies; the humanity of other people is in question. It's like you barely see their faces, he doesn't really interact with them, he sort of walks through this thing and it's sort of, 'Is he there? Is he not?'
"It's a very strange thing, and it taps into sort of this very racist iconography. I think that's the only way I'm describing it. I'm not saying that was their intent. But it seems that a lot of people who were up in arms about the trailer couldn't see that and didn't want to engage it.
"I think, again, the point is not that Capcom can't or shouldn't make a zombie game set in what appears to be an impoverished country where the majority of residents are black.
"I'm not saying that. But what I am saying is that if I was Capcom, I wouldn't have suggested to put out that trailer. I would have said, 'You know what, this has tremendous capacity for being misunderstood, and we want to signal that this is not what you might think it is' - and they didn't do that."
Initial reaction to the Resident Evil 5 trailer was mixed, with some people expressing unease at the content, while some gamers dismissed any racist connotations.
The game is set for release on the PlayStation 3 and Xbox 360 platforms later this year.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 11th, 2008, 20:46 Posted By: Shrygue
via Eurogamer
Harmonix has told the Internet there's no point going bonkers over the European price of Rock Band, saying the game is "not magically going to get cheaper because you wish it to be so".
In a post on the Rock Band forums product development manager Greg LoPiccolo wrote, "We're not making a killing on Rock Band in Europe. We are incredibly sensitive to pricing issues. We are painfully aware that the higher the price we charge, the less copies we'll sell.
"We are strongly motivated to keep the price as low as possible. That said, we don't propose to lose money on it. The fact of the matter is, the costs of releasing in Europe are far higher than in the US, in some ways uniquely so for Rock Band compared to other game titles, because of the size of the peripherals."
LoPiccolo declined to reveal cost structure details - "That would probably get me fired, and rightly so." Instead he highlighted the extra cost involved with shipping a larger product box and doing so outside the US: "Seriously, I was shocked to learn how much it costs us to ship an RB peripherals box to Europe. It's way more than you'd expect."
According to LoPiccolo it doesn't make sense to compare the manufacturer-recommended US and UK prices for Rock Band. He wheeled out the old VAT line, stating, "That’s not the whole discrepancy, but it’s a big chunk of it." LoPiccolo also observed that European retailers are free to cut the price of games, unlike their US counterparts. "So a reasonable price comparison is what you actually pay, not just the SRP, which means two different things in the two territories.
"We’re not gouging you, primarily because doing so doesn’t serve our interests," LoPiccolo continued. "We can only build our franchise if you buy our games. You may conclude that Rock Band isn’t worth the price charged, and that is your prerogative. But it’s not magically going to get cheaper because you wish it to be so.
"We’ve sold a ton of these in the US at a far higher price point than people are used to paying for a videogame, because it really is a new and different experience... Once you get a crack at it, you’ll know whether or not it’s worth the money. We think you might decide that it is."
Earlier this week, EA announced that the full Rock Band set-up - game, drum kit, guitar and microphone - will cost GBP 180 / EUR 240, compared to USD 169 (GBP 85 / EUR 107) in the US. Harmonix's Rob Kay defended the higher price point during a chat with Eurogamer - read the full interview to find out what he had to say.
Or for a real laugh, why not read this story from May last year.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 12th, 2008, 00:25 Posted By: yonaba
Hi guys...
=================
Age of Nations
Based on PC GAme
Based on Coderx's Age of Empire
Credits to Team Matrix
==================
==================
What's This ?
==================
Age of Nations is a new project i've started.The main objective is to setup a strategy game looking like the well known Pc Game Age of Empire, only in LUA, playable on PSP.
For this first release, you only have a map, with scrolling fonction.You can explore it a have a look on the basics of the game.Any action for the moment.
==================
Commands
==================
Directionnal Pad: Browse the Map
Analogic Stick : Move the cursor
Cross: Order Your unit to move to the position you have clicked on.
==================
Compatibility
==================
PSPFat compatible
PSPSlim COmpatible (Thanks to Homemister's LuaPlayerHm 5.0)
==================
Installation Path
==================
Extracts all archive contents into ms0:/PSP/GAME
Download: Age of Nations
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 12th, 2008, 00:47 Posted By: wraggster
News/release from Akabane
As I promised, here is my latest release of SpriteMakerXP.
This is the first time I post on this forum, but maybe you have noticed some of my homebrews.
So, back to my HB, this is a program which allows you to create a sprite resource usable in your homebrews and also in RPG Maker XP. Actually, the elements I used for this HB are those you can find in the Character Maker XP of Saphiro. But my program is (I think) better than his own and than almost I have found.
I'm sorry for those of you who can't read french, but (yes I'm french ) I'm trying to make an english translation in the next release so you can easily understand what you're doing.
what's new in v1.02:
-you can now import png files and add some features in it
-you can configure the tiles' priority for all categories (which tile is blited first, second...) (sorry, don't know how to say better)
Download and Give Feedback Via Comments
via Akabane
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 12th, 2008, 00:59 Posted By: wraggster
News/release from Hardrive
This is just what you think it is, yet another pong clone. Nothing much is different in this version than any of the millions of other versions, except that I added the ability to move horizontally as well as vertically. In my opinion, it's nothing really that special. This game started as a mini project that I worked on to teach myself the ropes on programming for the PSP as well as programming games using SDL. As a side effect of using SDL, this game also runs on Linux, Windows, or any other platform that is capable or running SDL. Still though, that's not the reason I am releasing this. The main reason I am releasing this is the source. While trying to figure out how to run SDL on the PSP, I came across much conflicting information, and there weren't many examples. If this code can help even one person out there use SDL, then I'm happy. However, that said, I'm not saying I'm using SDL correctly or in the most clever and efficient way possible. The code does compile and run as intended though, so I must be doing something right.
Installing
1.50 PSP
Navigate into release/150, and copy both of the Pong directories
into the GAME folder on your PSP.
3.xx
Navigate into release/3xx, and copy the Pong directory into the
directory on your PSP setup to run games in 3.xx kernel mode. This
will either be GAME or GAME3xx (replace xx with your firmware
version).
Windows
No installation is required. Simply navigate into release/windows
and run pong.exe.
Linux
No installation is required. You must have SDL, SDL_image, and
SDL_ttf installed however. Simply navigate into release/linux and
run the pong executable (from the terminal, "./pong"). The
pre-compiled version of this game was built on a 64-bit operating
system, and may not work on 32-bit systems. To get it to work,
compile it from source (see below).
Controls
PSP
Menu
Up D-Pad Up
Down D-Pad Down
Select Cross or Start
Player 1 Player 2
Up D-Pad Up Up Triangle
Down D-Pad Down Down Cross
Left D-Pad Left Left Square
Right D-Pad Right Right Circle
PC
Menu
Up Arrow Up
Down Arrow Down
Select Enter or Spacebar
Player 1 Player 2
Up W Up Up Arrow
Down S Down Down Arrow
Left A Left Left Arrow
Right D Right Right Arrow
Source
Yes, I included the source. If for some reason you wish to compile it
yourself, simply navigate to the src directory and issue a "make". This
will make all of the targets and put the executables in their proper
directories in the "release" directory. If you wish to build only a
specific target, "make 150" will compile a kxploited version for 1.50
PSPs, "make 3xx" will compile a 3.xx kernel version for 3.xx PSPs, and
"make linux" will compile the application for Linux. The compiled game
will be put into its proper directory in release. There currently is no
make command for Windows, as I compiled it using Dev C++. To build the
source, you will need SDL, SDL_image, and SDL_ttf. If you wish to build
the PSP versions, you will also need to have the PSP toolchain installed.
Real developers, if you see anything that is horribly wrong in my code, please alert me. I'm still learning
Download and Give Feedback Via Comments
via harddrive
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 12th, 2008, 01:13 Posted By: wraggster
News/release from Mhorpheox
Miro is a Ide LUA programming, it allows you to write your applications in Lua. This Ide is oriented programming scripts Lua for PSP.
Key Features
-- The interface has been revamped with a very similar to the Microsoft ide, as Visual Studio.
-- Operate your work not only by opening the script but managing individual projects include images and more.
-- The code is colored.
-- In addition to a series of code numbers will help you find your line quickly.
-- Can be more open with the same script thanks to a program interface cards.
-- A spell put in place your upper and lower so that there can never go wrong.
-- While writing a small window, such as those that have been introduced in the new Microsoft Visual Studio, suggests the words in a way that does not remember exactly costringervi all keywords in the language.
-- A small tool helps you easily find the coordinates on a screen the same size as that of the PSP. On this screen you can also now import an image in order to help even more.
-- Ability to follow and LUA scripts on Windows with known LUA Player for Windows.
-- You can export your project as Homebrew directly to your PSP or on your PC.
I remember that to get a good return on this council to create projects that include more than the script all the files necessary to execute the same script (images, fonts, etc. ...).
-- It 'can change the language [English - Italian]
-- You can perform searches on the text and also make substitutions
Improvements compared to v2.0
Improvements compared to v2.2
-- Fixed execution error: "error: can not open script.lua: No such file or directory"
-- Adding export opportunities with the new LUA HM5 Player for PSP with Kernel 3.xx
-- Added features LUA Player HM5 to the dictionary functions available
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 12th, 2008, 13:49 Posted By: wraggster
heres the list
27 Dresses HK US$ 31.90
Beowulf Director's Cut Edition JPN US$ 47.90
Commando HK US$ 27.90
Girls Gone Wild: Sex Race US US$ 24.95
Lonely Hearts JPN US$ 47.90
Predator HK US$ 27.90
Sharkwater US US$ 28.99
Sword Of The Stranger JPN US$ 97.90
The 6th Day US US$ 28.95
The Adventures of Baron Munchausen US US$ 28.95
The Water Horse: Legend of the Deep US US$ 38.96
Walk Hard - The Dewey Cox Story US US$ 43.95
http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 12th, 2008, 15:05 Posted By: JKKDARK
via GameZone
Jeep Consumer Products adds “Jeep Thrills” by Destination Software Incorporated (DSI) to its exciting range of products. Destination Software Incorporated (DSI) new “Jeep Thrills” video game, designed to bring the Jeep vehicles’ “have fun out there” attitude into the home, will drive into retailers nationwide this summer and will be available for the Wii for $29.99 and the PlayStation 2 for $9.99. The deal was brokered by The Joester Loria Group, the exclusive worldwide licensing agent for the Jeep brand.
The “Jeep Thrills” game brings the excitement of intense off-road racing into the home while incorporating the rugged style and attitude quintessential of the Jeep lifestyle. Players can choose from nearly 20 Jeep vehicles ranging from the classic World War II body style of the Willys, to the more recent Jeep Wrangler and Compass, to action-oriented concept cars. Multi-player racing allows two players to compete head-to-head on more than 30 outdoor courses through hilled jungles and frozen tundra.
“’JeepThrills’ delivers off road thrills and excitement that can only be experienced in the most capable off road vehicle. Destination Software has done a terrific job bringing the Jeep off road experience to video game play,” stated Debra Joester, President and CEO of The Joester Loria Group.
“Video game racing is a genre that attracts imitators, but the Jeep brand screams authenticity,” says Bruce Kain, DSI’s Vice President of Operations. “There is nothing more synonymous with off-road excitement than the Jeep brand, and this is an ideal partnership for an intense, four-wheeling racer.”
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 12th, 2008, 20:58 Posted By: wraggster
The first adverts are out for GTA IV in the UK, and it looks as if the game will be getting similar treatment games like Assassins Creed and Burnout Paradise saw upon release, with the title only getting advertised for one console - in this case the Xbox 360.
It is likely this 360-only advertising could be part of the huge downloadable content exclusive deal Microsoft spent a lot of money on last year. As you can see the advert also gives mention of that, commenting it will be arriving exclusively on the console in “Autumn 2008”
If this single console advertising continues onto TV we have to wonder will it have an effect on PS3 sales of the game?
http://darkzero.co.uk/game-news/gta-...tising-likely/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 13th, 2008, 11:07 Posted By: wraggster
If GTA IV is going to be truly groundbreaking, then it will have to break ground in another realm: Real-life crimes to blame on it. Happily, GamesRadar is on the leading edge of this, spotting eight new crimes that imbecilic mainstream media will be thrilled to pin on "gamers," Rockstar, and this particular title.
Bad deeds 2.0 include:
• Driving while talking on a cell phone
• Simple assault
• Hotboxing a car
Funny take that doubles as a feature on some of the new stuff you'll be able to do, in and out of mission, in GTA IV.
http://kotaku.com/379113/more-crimes-to-blame-on-gta-iv
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 13th, 2008, 11:22 Posted By: wraggster
LilyPad 0.9.1 is a Windows pad plugin. If you run into any bugs or have any suggestions, I'm open to ideas. I'll update this post and bump the thread when I release new versions. Changelog included in rar. 0.9.1 adds a fix for getting/releasing mouse focus and saves file. 0.9.0 adds a work around for an issue with some buggy force feedback drivers. It also adds the ability to load/save configurations in other files and support for guitars (See bottom). No other major changes. The rather messy C++ source is available as well. I'm not terribly concerned about it, but consider it licensed under GPL version 2.
A quick list of the features: Keyboards/Mice/Direct Input devices are all supported. It supports multiple devices of all types, and devices of different types can be mixed and matched. Sensitivity can be adjusted. Force feedback is supported. Multiple keys/buttons/axes can be bound to the same PS2 button, and one key/button/axis can be bound to multiple PS2 buttons. Keys can be mapped to the analog sticks. Axes can be mapped to fake Lx/Rx axes. Pressure sensitive buttons and other single-direction axes (Like foot peddles) are also supported.
Heres whats new:
Fix for mouse focus bug.
Load / Save buttons remember last touched file and path.
http://forums.ngemu.com/ps2-plugin-q...lame-name.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 13th, 2008, 11:41 Posted By: wraggster
Kingsquitter 2 days ago released a new version of his Popstation GUI, heres whats new:
Currently it's only possible to create multi disc PBPs but not modify or extract isos from them. I'm working on adding these features to the app.
PSX2PSP v.1.3 info:
* Added support for 80x80 icons.
* Added support for multi disc games.
* Added some new colors to the default theme.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 13th, 2008, 12:28 Posted By: wraggster
Charnold has again updated his great editor for the game PSP Dungeons: Assault Run
Heres whats new:
This package contains the Windows/Mac version of the Editor + the Windows/Mac and PSP versions of the Dungeons Assault Run game.
04-12-2008 Version 1.0.2
new properties per maparea:
- fog on/off
- fog color
- fog start/end distance
- z-clipping distance
new property per map:
- load complete map into game on/off
other editor changes:
- rotate and mirror local texture coordinates
- confirmation before deleting items
other game changes:
- md3 object culling against viewing frustum
Download Here and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 13th, 2008, 17:47 Posted By: wraggster
So, here's the thing. In February, HD-DVD breathed its last. In March, Netflix announced that it was quadrupling its Blu-ray selection. And now! Mid April! Blockbuster announces it is rolling out Blu-ray throughout its 4,000 stores in the US, as well as over the border in Canada, after a successful trial run in 1,700 of its outlets.
http://gizmodo.com/379164/blockbuste...ray-nationwide
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 13th, 2008, 21:58 Posted By: wraggster
News from Neoflash of the WInners of the Neoflash 2008 Coding Contest
The final winner of NEO Spring Compo 2008 announcement , Congrats to all winners here!
more info : http://www.neoflash.com/forum/index....ic,5080.0.html
The PSP APP division of NEO SPRING COMPO 2008
Position Project Title & Forum Link Author
1 [PSP APP] Dow! 0.2 - Develop on the go bumuckl
2 [PSP APP] LightMP3 Version 2.0.0 BETA 1 sakya
3 [PSP APP] CTorrentPSP - Torrent client for PSP danzel
4 [PSP APP] Academic Aid Scholastic Suite 6 R769 - Education Mr305
5 [PSP APP] PSP-Maps royale
The PSP GAME division of NEO SPRING COMPO 2008
Position Project Title & Forum Link Author
1 [PSP GAME] Bugz InsertWittyName
2 [PSP GAME] POLYGUNWARS v0.5 ahrimanes
3 [PSP GAME] BlowUp! - 1.0 RELEASED! gambiting
4 [PSP GAME] Orbid V2 Slasher
5 [PSP GAME] Dororo's Adventure b0rk
6 [PSP GAME] Tetriabetes 1.43 dragula96
7 [PSP GAME] Kitten Cannon sg57
8 [PSP GAME] Scogger 0.2 scognito
9 [PSP GAME] Sushi Rubik version 1.2 teamsushi
10 [PSP GAME] Motion Pong 0.2 bumuckl
The NDS/GBA APP division of NEO SPRING COMPO 2008
Position Project Title & Forum Link Author
1 [NDS APP] FAT PLAYER MIKMOD v3 Cid2Mizard
2 [NDS APP] Spinal's Media Player... spinal
3 [NDS APP] TabBed wizlon
4 [NDS APP] DSision spinal
5 [NDS APP] JabberDS theli
6 [NDS APP] Mediatheque DS v1.0 Cid2Mizard
7 [NDS APP] My Project-Reno Studio Neo Compo willreno
8 [NDS APP] DSBash leinad
9 [NDS APP] Wee Basic 0.4 marovada
10 [NDS APP] Flashcart OS: N 2.1 TeenDev
The NDS/GBA GAME division of NEO SPRING COMPO 2008
Position Project Title & Forum Link Author
1 [NDS GAME] LoneWolfDS - Flight From The Dark Michoko
2 [GBA GAME] Super Wings eKid
3 [NDS GAME] Legion smealum
4 [NDS GAME] Game Melody Oratorio DesertDog
5 [NDS GAME] Piztog Tower Defense Shoog
6 [NDS GAME] MarbleMan: The Arena MagNet
7 [NDS GAME] 13. AREA TEN kukulcan
8 [NDS GAME] Escape From Island Ben2303
8 [NDS GAME] Scogger 0.2 scognito
9 [NDS GAME] Electro chris28
10 [GBA Game] Super Mario : The Last GBA Quest omg
10 [NDS GAME] ChessNET - Online Chess Game (Release 1) CYBER_Aeon
Congrats to all winners again and thanks for the great job!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 13th, 2008, 22:22 Posted By: wraggster
News/release from Super Sheep:
This is my first program I have released on PSP.
This program as its name suggests attempts to be a Universal Theme Flasher. My aim is to make switching between themes as easy as possible.
I noticed many people have trouble installing flash0 themes and are not sure what to do. Most of my friends also screwed up their firmware when installing themes aswell so I wrote this flasher for this reason (and to refresh my memory :P)
The supported firmwares are 3.90, 3.80, 3.71 and 3.52. I didn't do the earlier firmware as I dont believe many people use at all.
Ok so onto the main deal.
The flasher uses configuration files to flash themes and give details about the theme (name, author, firmware etc)
Combine this with security checks and a hardcoded list of all the files then you have some pretty good security. Themes should be in a zip archive with a configuration file named "theme.conf".
Themes should be put into a folder called THEMES in directory with the Eboot.pbp. (such as PSP/GAME/UTF/THEMES)
When you first boot you will get a menu screen like this:
Here you choose the theme you are going to flash. In my case I shall choose ClearXMB Black.
Press X.
It will say something about extracting a configuration file. It will be quick then you will get another menu looking a little like this:
I recommend you backup your current theme first so you can have something to revert to.
If you have or just dont want to then click Install theme.
It will do the rest for you.
Here are screens:
I've also include a sample theme.conf so thememakers can easily make their themes usable by UTF.
Like always read the readme.
I know flashers are outdated now and flash0 usb > UTF but i'm sure someone will benefit from this.
Credits to
Davee - Programmer of UTF
Anonymous Tipster - I modified his zip extraction code
A_n00b - I modified his confParser
Jono - For the basic fundementals of a file browser
Download and Give Feedback Via Comments
via super sheep
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 13th, 2008, 22:32 Posted By: wraggster
Weltall has released a new version of his cheat app for the psp, heres whats new:
CWCHEAT 0.2.2 REV. B changes:
[ALL] fixed a bug in RemaPSP about buffernegative functions which returned invalid values being returned.
[POPS] Now REMAPSP works perfectly in POPS
[ALL] Various optimizations in the remaPSP initialization code which reduced the size of more than 200 bytes
[ALL] Some optimizations in the memory edit/disasm functions which reduced the size of more than 32 bytes
[ALL] Added a check against tries to open a non existent text file with the text reader
[ALL] Various size optimizations in the cheat search functions which reduced the size of more than 232bytes
[ALL] Now it’s possible to define a key combination to access directly the text reader from in-game. You can define the buttons by adding them to the “TEXTREAD BTN = ” entry in the configuration file.
[ALL] Optimized the functions checking for key combinations. This reduced the size of more than 818bytes
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2008, 19:29 Posted By: Shrygue
via Eurogamer
Sony has explained to Eurogamer that Lair will only be getting one downloadable content pack this Thursday.
It had previously said there would be two packs (one paid-for, one free), but the second is actually a title update that will be applied when you run the game while online.
When you do, you will get the option to use analog controls, a targeting reticule, vibration support, PSP remote play support, 180/dash controls mapped to buttons. In addition the client-side leaderboard will get fixed.
The Diabolical Dragons Pack, on the other hand, adds a Poison Dragon and Wind Dragon to the mix. The former is big, strong, and slow, while the latter is small, fast, and fiddly. There are also some fresh music tracks in the concert hall.
However, there is still no word on how much it will all cost.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2008, 19:40 Posted By: Shrygue
via IGN
With its April 24 Japanese release date approaching fast, Sega has apparently deemed the time right to share copies of Senjou no Valkyria (Valkyria Chronicles in Western markets) with the Japanese press. Impress Watch got an early taste of the game and delivered a lengthy hands-on impressions piece that managed to deliver, amongst the gameplay details, one piece of news.
According to the site, Valkyria offer players the option for a hard disk install. The install takes up 3,336 MB and apparently cuts down load times from the 15 second waits players would otherwise have to sit through when opting to play directly from disc.
As with last month's Ryu ga Gotoku Kenzan install, this install is strictly optional, so those who can't find enough space on their hard disk will still be able to play.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2008, 19:42 Posted By: Shrygue
via Kotaku
For those who are looking to drop some of your extra dollars—raining from the trees and flooding your gutters—on DLC, enjoy this week's Rock Band update. The Classic Rock pack includes:
"Call Me" by Blondie (master)
"Simple Man" by Lynyrd Skynyrd (master)
"Message in Bottle" by the Police (master)
Also of note, Harmonix reports that PlayStation 3 owners should get these new tracks this Thursday when the Sony's store comes back online, along with any other back tracks that have been missing from their store.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2008, 20:01 Posted By: Shrygue
via Eurogamer
An Internet clever-clogs has made the BBC iPlayer work on PS3 as a demonstration of how easy it would be to officially support it.
The tinkering was done as a reaction to the BBC offering its telly catch-up service on Wii last week.
All the brain-box had to do to prove the point was stir a cauldron of JavaScript mixed with user-agent strings and a dash of CSS functions.
That means you can watch all of the telly you missed by using your console web browser to go to the Unofficial BBC iPlayer for the PS3 website and following the instructions on it.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2008, 20:26 Posted By: Shrygue
via Eurogamer
Sony has declined to comment on claims that WipEout HD will be released on 29th May.
Said claims are being made by French site Jeuxvideo, although the date mentioned is a Tuesday and not a Thursday - which is when the PSN Store is usually updated.
Sony also dodged commenting on the whereabouts of a demo for the game, which we had hoped would appear this month.
WipEout HD is port of the popular PSP racing series, and runs in 1080p at 60 frames per second. This makes a massive difference and it all looks really rather lovely.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2008, 20:59 Posted By: Shrygue
via Computer and Video Games
We have here the first ever trailer for the shooter PS3 fans are waiting for - Resistance 2.
It's only short and doesn't give away much, but you do get a peek at one spectacular scene as hundreds of alien space ships, from the small to the insanely enormous, fill the groggy, fog-of-war-filled skies over San Francisco Bridge.
It looks incredible, but will scenes in the game match what we see in the trailer? Wait and see...
Trailer here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2008, 22:46 Posted By: wraggster
Sony Computer Entertainment America Inc. (SCEA) announced today the North American release of Hot Shots Golf: Open Tee 2, available exclusively for PSP PlayStation Portable). Developed by Clap Hanz, in conjunction with Sony Computer Entertainment Worldwide Studios, Santa Monica Studio, Hot Shots Golf: Open Tee 2 takes the multi-million unit-selling Hot Shots Golf franchise and prepares to deliver another stellar portable golf experience to PSP.
Hot Shots Golf: Open Tee 2 features beautiful new courses and wacky characters, along with hundreds of customization options including clothes, accessories, and equipment. Additionally, the game brings a wide range of exciting multiplayer options including 16-player online tournaments and ad hoc capability for one-on-one or Stroke Mode challenges.
"The Hot Shots Golf franchise has been a perennial winner over the years for PlayStation, and we are very excited to bring the game's quirky golf experience back to PSP," said Jeff Reese, director, software marketing, SCEA. "With greater online capabilities, challenging new courses, and a variety of gameplay modes, Hot Shots Golf: Open Tee 2 is a stimulating portable experience that delivers all the charm and fun the Hot Shots Golf series has to offer."
In addition to brilliant graphics, colorful characters, dramatic camera angles, and realistic golf physics that fans of the series have come to love, Hot Shots Golf: Open Tee 2 features a variety of gameplay modes to satisfy even the most hardcore golfer. Players will have the opportunity to golf on 12 breathtaking courses across tropical islands, vast desert plains, snow-capped mountains, and oceanfront views.
Internet play is available to allow players the opportunity to challenge other Hot Shots across the globe in tournaments of up to 16 players. Additionally, players can tee-off locally with up to eight others via Match Play or go head-to-head in Ad Hoc mode. In single player, fans can engage in Stroke Play mode, offering traditional golf on any available course, as well as Challenge Mode, giving players the opportunity to compete in a regular season filled with tournaments and the ability to unlock various characters and items throughout the game. To improve individual skills, players can access a Training mode to perfect every drive, pitch, and putt before the real challenge. Additionally, a fun and challenging Hole-in-One mini-game is available to test each player's shot-making prowess and enhance their character's overall accuracy.
Character customization includes more than 320 options to personalize characters with a variety of items including clothing, hairstyles, clubs, accessories, and more. Players can also utilize special combinations of clothing and accessories to provide a unique boost to character attributes as well as overall fashion style. Successfully conquering challenges in the game will allow players to further upgrade equipment, allowing for more accurate shots, longer drives, and impeccable control.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2008, 22:52 Posted By: wraggster
News/release from PSPZorba:
Hi all,
I release my first HB: PSPlorer
PSPlorer is a file explorer for PSP:
The main functionalities:
- File exploration on the memory-stick, flash0, flash1 and umd
- copy, delete, move, rename of files and directories
- dump and securised flash of the NAND. WARNING, even if the flash has been tested on several PSP, the flash of the nandBackup
is still a risky thing. I won't accept any responsabilities in case you brick your PSP.
- Umd backup
- USB connexion
- creation of new files and new directories
- file hex-edit
- file transfert from PSP to PSP via wifi
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2008, 22:57 Posted By: wraggster
News/release from eloivanelst
PSPiton is an program specially for noobs with their PSP. You can learn how to down- and upgrade you're PSP, how to cheat in games, how to use homebrew and hombrew games etc...
It's still super noob-friendly.
Read the changelog for the changes:
========================= =================
CHANGELOG:
========================= =================
- 2 New Apps
- Better layout
- Link added
- Second page added
- Music player edited
- Credits updated
- .Gif Added
- Information Edited
- Next/Previous (Music) Button Added (These still don't work, but they will in the following version of PSPiton!)
- No need to download the apps anymore, these are included This also explains why the download is 26MB.
WHAT CAN WE EXPECT IN THE FOLLOWING VERSION?
// Next/Previous Button of the Music player
// 1 or 2 -NEW- Songs
// More information about the apps
// More apps (Download + folder)
// Maybe some bugs fixed??
// And of course some better graphics!
Download Here and Give Feedback Via Comments
via eloivanelst
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2008, 23:02 Posted By: wraggster
News/release from Miclow
My first psp game!
I got the idea while morning the "indefinete delay" of PSP's Oblivion. It is a clone of the lockpick minigame.
Controls:
LEFT and RIGHT move the lockpick
UP starts the picking
X sets the picking
The idea is to press X when the locking mechanism is at the top to set the mechanism. If you press it too late it will not set. If you press it way too late then all the mechanisms will reset.
The game is in alpha stage and has some bugs and needs some major improvement. I used this project to learn how to program in C and on the PSP. I know the BGM messes up a little. Anyhow, let me know what you think!
Download and Give Feedback Via Comments
via miclow
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2008, 23:04 Posted By: wraggster
You love Yu-Gi-Oh right? Konami sure does. Every year they release an installment of Yu-Gi-Oh! GX Tag Force for the PSP. Yu-Gi-Oh! GX Tag Force 3 is scheduled to come out in Japan in the fall. North America should get monster dueling with the Duelist Genesis card set around the same time.
While Yu-Gi-Oh might not be for you or me, someone out there is buying the Yu-Gi-Oh! GX Tag Force games. Actually, make that someone(s) since Konami keeps developing more of them DS and PSP.
http://www.siliconera.com/2008/04/14...d-for-the-psp/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2008, 23:05 Posted By: wraggster
You might remember echochrome from the last time we typed about this hugely promising puzzler. It's one of our most anticipated titles on PSP this year. Really, it's potentially that good.
On screen, a game about a "mysterious wandering mannequin through a brain-teasing array of 3D mazes full of hazards and perils" may not sound like much. But the beauty of echochrome is that you overcome challenges by changing the viewpoint and perspective of the mazes – if you've played Crush, you'll already be a step ahead of the rest.
Anyway, the point of this update is the fact that the European release date appears to have been set as May. So says the game's page on Sony's PlayStation website (as spotted by eagle-eyed PG reader HiddenAway).
The site also divulges a little more info about the game, including the 'five laws of visual perspective' that govern its gameplay and give you more insight into the experience that awaits you.
What are they?
Well, the Law of Perspective Travelling states that when two separate pathways appear to be touching, they actually are.
The Law of Perspective Landing relates to the fact that if one pathway appears to be above another, it is.
The Law of Perspective Existence, meanwhile, dictates that when two pathways appear connected and the gap between them is blocked from view, they are.
The fourth law, of Absence, extends the above concept so that when a gap is blocked from view, it doesn't exist.
And, finally, the Law of Perspective Jumping sees the mannequin landing on anything that appears to be beneath him after a jump.
Got all that? Good. All that's left to say, then, is the fact that you can create your own mazes and share them with friends or fiends via ad-hoc.
That's it for now. Let's hope the game sticks to its May release because we're not the most patient people you'll ever meet. And we want to get some decent time with this game. In addition to the demo already released, that is.
http://www.pocketgamer.co.uk/r/PSP/e...ews.asp?c=6460
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2008, 23:39 Posted By: wraggster
Newly released today:
features
An all-girl fighting spectacular – Battles heat up with 11 beautiful female fighters to choose from.
Customize your fighter’s skills – Arcana add new attack and defense skills. Build your combat strategy by selecting from 11 different Arcana to pair with your fighter.
Supreme vertical action – Take your fighting skyward! Huge battle maps let you rain down punishment on your opponent with air dashes and homing techniques to create devastating aerial combos.
Exceptional replay value – Includes the original Arcana Heart and the remixed Arcana Heart FULL, and offers four different modes: arcade,
description
Beyond our world lies that of the Elemental beings, the Arcana. These mighty spirits offer their abilities to the Maidens, those rare humans who are able to communicate with them. Long ago, our worlds were connected. However, the two worlds unexpectedly split apart, and a dimensional boundary was formed between them, separating our world from the Arcana. Seeking to harness their energy, the mysterious Mildred Avalon is trying to form a rift in the boundary and merge the worlds once more. Should her plan succeed, life on our world will never be the same again. Only the Maidens, with the help of their Arcana, can prevent her from bringing an end to all humanity.
http://www.play-asia.com/SOap-23-83-...j-70-2l43.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 20:27 Posted By: yonaba
Hi everybody,
Optimised Side scroller game..
=======================
Luigi World v2
Coded By R. Yonaba (SeanPaul223)
Credits To Waywardson
=======================
======================
What's this?
=======================
A new version of Luigi World homebrew.
Simple mods have been done..
-New graphics by JOY6679 and I
-A Theme Selector
-Code Optimised
=======================
Installation path
=======================
Compatible PSP Fat & Slim (using LuaPlayerhm 5)
Copy Folder LW2 into ms0:/PSP/GAME
Enjoy
Download : Luigiworld2.Zip
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 21:05 Posted By: Shrygue
via Games Industry
The BBC's head of digital media technology has commented on plans to make the iPlayer available on the PS3 saying it is on their "roadmap"
Commenting on his blog, Anthony Rose reacted to the website ps3iplayer.com, which allows PS3 owners to stream the iPlayer.
"We'd love to be on every popular device tomorrow, including the PS3, and it was on our roadmap," he wrote.
"We're investigating the optimal video profile and browser proposition to enable us to officially make iPlayer available on PS3 in due course."
Currently the BBC only supports the iPlayer on the Wii and plans to make it more accessible but, in the blog post, Anthony Rose claims they are hampered by resource limitations.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 21:16 Posted By: Shrygue
Sony has released firmware version 2.30 for the Playstation 3. DTS-HD Master Audio and DTS-HD High Resolution Audio outputs are now supported when playing back Blu Ray disks - however it does not yet support DTS-ES and DTS 96/24 for DVD-Video or DTS-ES Matrix. You can update to the latest release via System Update or download the 130MB package via a computer.
Oh and the update allows access to the redesigned Playstation Store. I haven't updated yet and of now but there will probably be some new content added during the rebuild. If anyone spot anything new, please tell and post via comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 21:18 Posted By: wraggster
Just got in from the rain, yeah in my job i actually prefer it wet and miserable
Anyway thinking aloud to myself i wondered if Sony had somehow put the PS1 on a chip and stuck it inside the PSP, it would explain why the onboard PS1 Emulation is so very good, that or they took the best bits from VGS and Bleem the 2 PS1emulators they took out with multiple lawsuits.
Wouldnt it be sweet if the PSP was infact a super charged PS2 with enough similarities to be able to to just simulate the PS2 games rather than emulate.
Did Sony drop a major bollock by not making the PSP a more powerful brother of the PS2 or is it, it all makes you wonder
Anyway you can digest these thoughts whilst i carry on newsposting.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 21:19 Posted By: Shrygue
via Eurogamer
Sony has confirmed to Eurogamer that it plans to moderate user-generated content in forthcoming PS3 exclusive LittleBigPlanet.
The news comes after TheSixthAxis reported users will be able to rate their own and each others' content, with legal action a possibility if "mature content" gets out of hand.
A Sony spokesperson has since confirmed, "We'll be moderating LittleBigPlanet's user-generated content in the same manner as we moderate all our online games. A good example of this is My SingStar."
In other words Sony will be keeping an eye out for filthy stuff, and will have the power to delete it if necessary.
LittleBigPlanet is out this September. See what all the fuss is about over on the gamepage.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 21:21 Posted By: wraggster
News/release from Clady
Hey guys u might remind me by making a program called CNDump,if not no matter,CFDump is a program which decrypts the neccessary files to boot the Firmware of devhook this version works up to 3.02 but there will be a newer version to download hopefully up to 3.30 or 3.40.There is a problem with the 1.5 theres a 50/50 chance but it will be hopefully fixed in the CFDump v.2.
There are quite alot of bug's need to be fixed ALSO this program wont brick ur psp but may cause damage in a slight way if something was to go disasterly wrong.For this i hold no responsibility for ne caused and the creater of devhook (BOOSTER) for the devhook supplied.
Download Here (be cautious)
via clady
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 21:21 Posted By: Shrygue
via Computer and Video Games
The recently released trailer was far too short and snappy to satisfy any kind of craving for Resistance 2, we're promised more info this Thursday.
Apparently, there's more to the trailer than a simple graphical cock tease. It contains hints at the game's intriguing new plot, which IG's James Stevenson says will be discussed in more detail later this week.
"The trailer discloses some new hints about R2 story direction that I won't spoil for you," said Stevenson, teasing that a pod cast on the official site will be published on April 17, with more info on both the trailer and the game.
He also talks about the current state of the game's development. "We've been working hard getting Resistance 2 ready for its fall release. Right now we're play-testing 60-player multiplayer and eight-player co-op daily, while tweaking sections of our single-player levels," he reveals.
"Needless to say, the game is rapidly progressing and every time we play there are new assets and tech going in," teases Stevenson, who refuses to reveal any specifics. "We're not quite ready to take the lid off the new stuff we're developing", he adds. "There's quite a lot!"
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 21:22 Posted By: Shrygue
via Eurogamer
Konami has released a few more details about the Metal Gear Online beta, which is due to kick off on Monday 21st April.
In a post on the PlayStation Blog, Konami Online's Brandon Laurino reveals that each beta participant will have a single character slot to play with, allowing them to personalise an in-game avatar and customise/upgrade skills.
Each player can pick four skills to specialise in out of a list that includes CQC, knife fighting, quickness, alertness, heavy weaponry mastery, demolition and sniper mastery. "Talking for hours about Gozilla" isn't listed.
From there you're taken to a lobby screen for joining a game, and then it's into battle.
Once you're in the fray, you're able to keep up with what your team-mates are up to thanks to the game's nanomachine-based SOP (Sons of the Patriots) System, which identifies your comrades, pinpoints them and even tells you how they are and who they're fighting.
It's also possible to scan the opposing team's SOP link, which is bound to be useful to you and your team-mates.
As previously discussed, the beta features two of the full game's five maps - Blood Bath, a "kill house consisting of both surface and underground areas", and Groznyi Grad, a "now abandoned weapons factory that housed the Shagohod in Metal Gear Solid 3" featuring "open areas offering unobstructed views as well as indoor and rooftop locations".
Gameplay modes are deathmatch, team deathmatch, Base Mission (capture and hold) and Capture Mission (CTF) for up to 16 players, and the PlayStation Blog post also has a list of available items, including all your old favourites - claymores, stun grenades, magazines and cardboard boxes.
As we already know, the beta client file will be available to download from Thursday, 17th April, and the actual test will last from 21st April to 6th May (and not June as we originally said - sorry about that).
And if you'd like to be told some of the above again in far more detail, then check out our Metal Gear Online first impressions from a while back. The full thing - sorry, the Starter Pack - ships as part of Metal Gear Solid 4: Guns of the Patriots worldwide on 12th June.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 21:24 Posted By: wraggster
News/release from Sakya
Hi!
I'm here to release OSLib MOD version 1.0.0.
It's a modified version of OSLib version 2.10 from Brunni.
Here's the changelog:
-Added: oslSetReadKeysFunction(in t (*sceCtrlReadBufferPositi ve)(SceCtrlData *pad_data, int count));
You can pass to it a function from a kernel prx, so you'll be able to read all buttons (VOLUME_UP, NOTE...)
oslUnsetReadKeysFunction( );
-Added: All USB.c functions now works
-Added: OSL_VERSION to know the current OSLib MOD version
-Added: oslSetHoldForAnalog to make the HOLD button work also for analog
-Added: support for intraFont.
-Added: Dialogs (message, error and net conf), many thanks to InsertWittyName for the sdk samples
-Added: On Screen Keyboard
-Added: Save and load
-Fixed: Tagged MP3 and ATRAC3+ now works
-Fixed: osl_keys->analogToDPadSensivity now works correctly
Download and give feedback via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 21:30 Posted By: Shrygue
via Eurogamer
Atari has told Eurogamer Germany that the PS3 version of Alone in the Dark is down for an autumn release.
Developer Eden Studios won't just be porting the Xbox 360 and PC versions. You can expect a specially adapted game, and possibly extra content in episodic form.
Eden also said an Xbox 360 demo will be ready for release before the game, with a bit of luck.
Alone in the Dark is due out for Xbox 360, PC, PS2 and Wii on 24th June.
Pop over to Eurogamer Germany for the entire preview, or head to our Alone in the Dark gamepage for some English-language coverage.
Atari UK has been contacted for comment.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 22:27 Posted By: Shrygue
via Eurogamer
Image from Kotaku
A new Metal Gear Solid-branded bluetooth headset is being released at the same time as the fourth instalment in the series.
According to Kotaku, it'll cost USD 60 - so GBP 120 over here, most likely. It has a 30-foot range and talktime of up to eight hours, plus an auto-off function to conserve battery life. You also get a carry case.
The headset will work with bluetooth-enabled mobiles plus of course all other PS3 titles supporting voice chat. It's out on June 12th, just like Metal Gear Solid 4: Guns of the Patriots.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 23:21 Posted By: wraggster
via gXmod
Luaacro comes with a new version of its software MACXT, which incorporates an interface that of a MAC OS.
New and corrections:
• Some programs like:
-- The surprise
-- An application for the transfer Adhoc (not tested).
-- Some such qu'Itunes improved software, QuickTime (unfinished)
-- And finally a few additions in MACXT System.
Luaacro propose as early as next week documentation so that others can integrate applications.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 23:25 Posted By: wraggster
via gXmod
Alexism14, forums Xtreamlua, we introduced Spy Calculator, which is the second version of its first ever homebrew coded Lua.
News:
-- Choice of mouse option.
-- Addition of the civil division.
-- Ability to see the commands by pressing R + cross.
Known Bugs:
-- If one does not choose to figure the lua player marks a mistake.
-- You can take that 2 screenshots of the homebrew.
New future:
-- Number x and y number separated.
-- Adding a screen.
-- Viewing the battery remaining..
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2008, 23:31 Posted By: wraggster
via gXmod
Pierrodu50 of Xtreamlua, we presented her project currently under development, Rabid Pig, a small game baston look fun! I can not tell you more, here is the post left by the author ..
Quote from pierrodu50:
Hello World! I will take you to discover the demo of the game that I work for a few weeks, see below.
Presentation:
Let me present my demo game "Pig Rabid" french "Enrage Pig" and that a game platform baston in which as the title suggests you embody a pig who must find ... ... , Why you should kill monsters simplest to the most bizarre in different worlds, you can improve by changing weapons and armor, ...
The [...] are to better keep the mystery ^ ^
Controls:
Cross: skip
Square accelerate (if energy permitting)
Joystick: Controlling the character
Right trigger: attack
Left trigger: defend itself
Information:
It is only a demo, not the full game. To start playing click on the start menu, and very short demo once it's over kill monsters, in the final version you will find the various monsters, the history ...
Good luck ^ ^
Pierrodu50
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 02:36 Posted By: wraggster
Sony, you tease! You go and finally put the 80 GB PS3 / Metal Gear Solid 4 bundle up at SonyStyle, complete with a SKU and price point, but you're not taking pre-orders? We just get to look at the thing? Can we touch it? Just for a second? We won't tell. Anyway, as expected, the PS3 / MGS4 bundle will be available in June at $499.99 complete with a DUALSHOCK3 wireless controller. Let's hope that "notify me" button says "add to cart" some time soon.
http://www.engadget.com/2008/04/15/p...order-in-sigh/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 16:51 Posted By: SamuraiX
Here is a brand new shiny port of OpenBOR now running on PS3 Linux by your's truly!!!
Just in case you guys don't know what OpenBOR is... Its very custimizable engine that is used for recreating old school side-scrolling bashers. Streets of Rage, Final FIght and so on... The original creators of the BOR engine can be found here: http://www.senileteam.com and the official OpenBOR site is http://www.lavalit.com (my site).
So here are the steps to get it running:
Grab the source here: svn co https://openbor.svn.sourceforge.net/svnroot/openbor
Required Libs prior to compilation: libSDL, libSDL_gfx, LibSDL_mixer, LibSDL_image, zlib and libpng.
Automated Building type: ./build.sh
Manual Building type:
source environ.sh 4
make BUILD_LINUX=1
Automated
If you have used the automated process then under releases directory you will have a LINUX folder, Go to my site (http://www.lavalit.com - registration required) and download a few mods aka pak files and place them in the Paks folder.
Manual
If you did not use the automated build system then create the following directories along side of the executable (case sensitive):
Paks, Logs, Saves, ScreenShots
Place the xbox/data/menu.pak into the Paks directory and the mods you downloaded from my site (http://www.lavalit.com - registration required) also into the Paks directory.
Note: Make sure all the directories have 777 for permissions.
Now you are ready for some good old school bashing!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 21:22 Posted By: wraggster
Apparently the Lite-On DH-401S Drive can dump PS3 Games onto a Windows PC, one day it may be of use but for now its at least of interest to hackers looking for some type of hack to run homebrew hopefully.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 21:30 Posted By: Shrygue
via Eurogamer
The bloody countdown timer on the Sony Japan site is for a fresh Siren game on PS3.
Japanese magazine Famitsu (translated by Kotaku) unearthed the game's title as Siren New Translation, and said it would be a reworking of Forbidden Siren from 2003.
Apparently those in Japan can expect the game as early as July, with a demo due out on 24th April.
Unfortunately Sony Europe offered no comment on the game's Western whereabouts.
Forbidden Siren was dreamt up by the director of Silent Hill, Keiichiro Toyama, and was wonderfully bonkers if a little tricky to get into. It went a little unnoticed, bizarrely, but both it and its sequel are worth looking into.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 21:32 Posted By: Shrygue
via Computer and Video Games
Sony's money-sense is tingling; a new SingStar disc for PS3, Volume 2 has been confirmed for this summer in Europe.
The second PS3 disc instalment comes with 30 new tracks, remote play on PSP (to buy songs and visit the community) and a new 'duet mode', which has two players singing separate lines from a song. Nan and the missus will be pleased.
Special tracks for the duet mode include Kool and the Gang: Celebration, the Paul McCartney & the Frog Chorus: We all Stand Together and The Mamas & The Papas: California Dreamin'.
If you're into singing on your own, you sad case, then you can look forward to tracks from The Killers, Eminem, Nirvana, Kaiser Chiefs, Gorillaz and "many many more". Look for it in the summer.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 21:33 Posted By: Shrygue
via Eurogamer
Sony has announced the DualShock 3 controller, complete with rumble feature, will be released in Australia on April 24th.
It'll cost AUD 99.95, equivalent to GBP 47 / EUR 59. In the US the controller is priced at USD 54.99 (GBP 28 / EUR 35).
So can we expect a similar mark-up when DualShock 3 hits Europe? Sony's keeping quiet for now, and there's no word on a release date either.
"The date in the Australian press release refers to the Australian market only," the company said in a statement.
"Whilst DS3 will come to all SCEE territories at some point, at the moment we are not in a position to announce exactly when or confirm a price."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 21:35 Posted By: Shrygue
via Eurogamer
Sony has said that the slow speeds of thumbnail graphic downloads on the new PlayStation Store are down to demand.
"We are aware that many of you have experienced delays whilst the PS Store's thumbnail icons are being downloaded," community team leader Lestrade wrote on the official PS3 forum.
"This is a temporary consequence of a new system implementation and high global traffic levels, and will be resolved within the next few days."
The redesigned store launched yesterday and no longer runs in the console's web browser. You will need firmware 2.30 to access it, so head off to that System Update screen and put the kettle on.
In addition to the fancy new Store, this week will also bring with it the Metal Gear Online beta, which goes live tomorrow, a new Warhawk expansion and a patch for Lair that adds analogue controls.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 21:37 Posted By: Shrygue
via IGN
The Japanese PlayStation.com site was updated recently with a mysterious new game detail page.
The page shows a countdown atop a red-colored puddle, with a looping track of static and the panicked English voices of a man and woman as background sound. To the right of the page is half of what appears to be the Japanese alphabetic character for the sound "Sa."
Given the general creepiness of the page, there's some speculation that this is a teaser for a new game from the team that made Siren, one of last gen's spookiest franchises.
The countdown is at 45 hours as of this writing, so details will presumably be announced on Friday.
See the creepy PlayStation.com game page for yourself here.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 21:53 Posted By: Shrygue
via Eurogamer
Grand Theft Auto IV is set to rack up USD 400 million in its first week and sell 6 million copies, according to a Variety report.
The article quotes "sources close to publisher Take-Two" as having supplied those predictions. "Though they rarely release the data, videogame publishers are able to accurately predict early game sales based on what retailers order," apparently.
Halo 3 previously enjoyed the biggest launch of any videogame in history, with USD 300 million made in its first week on sale and 5 million units shifted. But as Variety points out, that was an Xbox 360 exclusive - while GTA IV is coming out on PS3 too. On April 29th, in case you'd forgotten.
If Rockstar's latest effort does break the USD 400 million barrier, it could go on to beat the biggest grossing film of all time - Pirates of the Caribbean, which made USD 404 million at the box office.
In case you were wondering, 21.5 million copies of previous instalment Grand Theft Auto: San Andreas have now been sold.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 21:59 Posted By: Shrygue
via Computer and Video Games
A demo of Free Radical's PS3 shooter Haze is hitting PSN in early May.
It'll include support for four-player drop-in/out co-op play on top of vanilla single-player. We've uploaded a screenshot from the demo for you.
Haze has been given numerous release dates but earlier in the month Ubisoft finally nailed it down for May 23.
In April Free Radical confirmed with CVG that Haze was only being developed for PS3, burying speculation on PC and Xbox 360 versions.
One screenshot
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 22:06 Posted By: wraggster
News/release from Kratosjohn
Ok, I think it's time we have a good Pixel Fixer out there for people with them annoying stuck pixels that your just staring at when playing a game or movie.
I bring you one of my many apps for psp.
I like to thank CDNGamer for beta testing for me(happy that it fixed them two stuck pixels, hope it gets the third one too.).
Download and Give Feedback Via Comments
via kratosjohn
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 22:10 Posted By: wraggster
News/release from andyauff
This is a little game I made for a contest over at evilmana.com. It doesn't use any external images, and the entire script is only 4.88 kb (5006 bytes). It is called "Box Maze", and the object is to collect as many green boxes as possible before the timer reaches 20. When you touch the green box, you gain a point, you are returned to the starting place, and the green box randomly reappears somewhere else on the screen. You can also not touch the black box or you die. You can go off the screen, though, and you will have to in order to get to the green boxes (that is part of the fun of the game). When you go off the screen to the left, you appear on the right, and vice versa, and when you go off on the top, you appear on the bottom, and vice versa. This is just the version I made for the contest... I do plan on extending it to make the game more fun. In case you're wondering, I plan on making a "basement" that you can access by going down a ladder. Sometimes the green boxes will appear on the 1st floor, sometimes in the basement. I'm also open to suggestions.
This is compatible with both PSP Phats and Slims thanks to Homemeister and PiCkDaT's Luaplayer HM 5.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 22:38 Posted By: Shrygue
via MCV
The site, which promises to give GTA IV gamers a chance to compare game statistics whether they play on Xbox 360 or PlayStation 3, invites gamers to ‘pre-register’ from tomorrow. The Social Club is open to anyone with an Xbox Gamertag or a PlayStation Network ID and offers gamers the chance to win awards.
Features of the social site include the LCPD Police Blotter, a virtual map that tracks the most dangerous areas of Liberty City, and the Story Gang – a single player leaderboard.
Other features comprise the 100 per cent club, where the first to complete 100 per cent of the game are recognised, and the Liberty City Marathon, a ranking of milestones achieved in the game.
Rockstar has revealed the Social Club will be available for all of their future titles, and is believed to be the first time cross platform gamers have been able to compare statistics.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 22:47 Posted By: wraggster
Stanford has recently released an update to their Folding@home GPU-accelerated client, which includes notable upgrades such as support for more current Radeon graphics cards and even a visualizer to see what's going on. ExtremeTech takes a good look at the new Folding@home GPU2 client and interviews Director Dr. Vijay Pande about the project. To the uninitiated, Folding@home is a distributed computing project in which hundreds of thousands of PCs and PS3s devote a portion of their computing power to crunch chunks of biological data. The goal is 'to understand protein folding, misfolding, and related diseases.
http://tech.slashdot.org/article.pl?.../04/16/1911230
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 23:10 Posted By: Shrygue
via Computer and Video Games
If you read issue 100 of PSM3 magazine you'll know that as well as giving the skivvy on TimeSplitters 4, Free Radical boss Dave Doak also said that if we could drum up enough support, they'd remake TimeSplitters 2 in HD.
PSM3 has already had hundreds of emails, but it's not enough; send a mail to this e-mail address to show your support.
Or, if you're feeling particularly enterprising, set up an online petition or blog to plead the cause.
Imagine classic Splitters 2 multiplayer, but online with sexified HD visuals.
We're also creating a Facebook group, so join the PSM3 group (search for 'PSM3' in groups) for a link and more information about the campaign.
Together, we could make it happen.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 16th, 2008, 23:28 Posted By: Shrygue
via Eurogamer
Realtime Worlds has told GamesIndustry.biz that will be "looking seriously" at the possibility of bringing MMO All Points Bulletin to the PS3.
So far, APB has only officially been confirmed for PC and Xbox 360. But an article published by The Scotsman this morning suggested the game could come to PlayStation in the future. The article also quoted Realtime boss David Jones as saying APB is slated for a 2009 launch.
Studio manager Colin MacDonald has since clarified the situation, sort of, telling GamesIndustry.biz: "The situation is that yes, all the consoles are an option for us, and we'll be looking at them. But there's nothing decided, nothing to report at the moment I'm afraid.
"Yes, we'll be looking seriously at it," He continued. "But that doesn't mean it's going ahead, and it doesn't mean it's not going ahead." Right.
For those who aren't familiar, All Points Bulletin is a GTA-style MMO. It's looking rather spanky, judging by what was shown at this year's GDC.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 20:24 Posted By: JKKDARK
via Eurogamer
Mercenaries 2: World in Flames is likely to catch (and set fire to) your attention on PS3, 360 and PC primarily. However, a PS2 version is in development and is described by Pandemic as "actually a true sequel to Mercs 1 developed by a dedicated team".
Following our Mercenaries 2 interview the other day, creative director Cameron Brown explained that the game has been "specifically designed for the PS2 and the limitations of the platform, so it doesn't have co-op, for example, and is a little more designed around the hardware".
"The two games are loosely connected; they have the same story, the same characters, we shared assets. But they filled out an entirely separate game world and reinterpreted a lot of the mission designs," he said.
The PS2 version of Mercenaries 2 is due out on 5th September alongside the next-gen/current-gen/whatever versions. Check out our Mercenaries 2 interview for more on what to expect.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 22:15 Posted By: wraggster
News/release from Homemister:
That is right. The next LuaPlayer HM has been released.
Download the UPDATED FUNCTION LIST at our site http://luaplayerhm.xtreemhost.co m/
I also recommend downloading the LuaPlayerHM 6 Tester. This includes the LuaPlayerHM Updater and many more functions.
Enjoy!
*******NEW IN LUAPLAYERHM 6***********
System.runeboot() Loads and starts a *.PBP File Eg. System.runeboot("ms0:/Eboot.PBP")
System.playerVer() Returns the LuaPlayerHM version Eg. ver = System.playerVer()
System.cfwVersion() Displays the CFW Firmware Version Eg 3.90 or 2.50 Doesnot include M33 addon
System.loadPrx() Loads a Prx file and starts it. Warning it could cause the player to not function properly or crask the system
System.nickName() Returns the psp's nickname Eg. name = System.nickname
System.message() Prints a message to the screen with Yes,no,back options. Eg. System.message("Hello",0) has only back option Eg. System.message("Hello",1) has Yes,No and back options.
System.buttonPressed() Performs an action from the option selected in the System.message() function Eg. button = System.buttonPressed() If button == "yes" then System.Quit() end
System.copyFile() Copys a file from one place to another Eg.
System.copyFile("oldfiled ir.lol","newfiledir.lol", 1) Will copy the file from one place to another and delete the oldfiledir.lol. replace 1 with 0 to not delete the oldfiledir.lol
System.suspend() Puts the PSp into suspend mode
System.shutdown() Shuts down the psp
System.startUMD() Load and runs a UMD in the UMD Drive. If no UMD then a message is displayed and tells there is no UMD in the Drive
System.startISO() Loads and runs a ISO image from the memory stick.
Eg. System.startISO("ms0:/ISO/game.iso") UMD MODE SET TO OE isofs
System.startPSX() Loads and Starts a Ps1 game from the playstaton store (PSX)
System.startOSK() Displays the On screen Keyboard. Eg outputtxt = System.startOSK() screenrint(1,1,outputtx t,red)
System.startGameSave() Saves game data Eg System.startGameSave("Nam e of savegame","Name of game","Details/message",data to save)
System.startGameLoad() Loads the save data selected Eg data = System.startGameLoad()
System.usbDevFlash0() Sets the USB device to be Flash0
System.usbDevFlash1() Sets the USB device to be Flash1
System.usbDevFlash2() Sets the USB device to be Flash2
System.usbDevFlash3() Sets the USB device to be Flash3
System.usbDevUMD() Sets the USB device to be the UMD Drive. If no disk it will tell you and use the memory stick insted. The UMD will be read as a ISO image
System.getModel() Reterns either PHAT or SLIM
%%%%%%%%%%%%Wlan Functions%%%%%%%%%%%%%%
Wlan.init() Initates the wireless and Netdialog selection screen
Wlan.term() Terminates the wireless
Wlan.getIP() Returns the IP address
%%%%%%%%%%%%Socket Functions%%%%%%%%%%%%%%
Socket.connect() Connects to a host and port Eg. Socket.connect("www.googl e.com.au",80)
Socket.createServerSocket () makes a socket usable Eg Socket.creatServerSocket( 80)
&&&Socket methods&&&
Socket.isConnected() Returns a 1 if connected
Socket.accept() will accept conections
Socket.send() Will send http calls
Socket.recv() Will receve data from a send
Socket.close() Will close all sockets that is open
&&&Socket meta&&&
Socket:gc()
Socket:tostring()
%%%%%%%%%%%%Adhoc Functions%%%%%%%%%%%%%%
Adhoc.init() Initates the Adhoc
Adhoc.connect() Connects to the adhoc or makes a adhoc connection
Adhoc.getState() Returns the state of the connection 1=ok 0=error
Adhoc.send() Sends data Eg Adhoc.send("hello")
Adhoc.recv() Receives data send from another psp as a string Eg data = Adhoc.recv()
Adhoc.term() Terminates the Adhoc
Adhoc.getMac() Returns the mac address of the psp. The Adhoc does not need to be Init to use it.
%%%%%%%%%%%%UMD Functions%%%%%%%%%%%%%%
UMD.init() initiats the UMD drive and checks for a Disk. If no disk it displays a message and does not load the UMD drive. UMD drive is "disk0:"
UMD.term() Stops the Umd drive
UMD.checkDisk() Checks if there is a disk in the drive.
UMD.ripISO() IMPROGRESS WILL BE ON NEXT RELEASE rips the ISO from the UMD
Following functions are only for Fw 1.52 and Lower
System.sioInit()
System.sioRead()
System.sioWrite()
System.irdaInit()
System.irdaRead()
System.irdaWrite()
Following functions are only for Fw 2.00 and higher
System.runeboot()
System.startOSK()
System.startPSX()
System.startISO()
System.startUMD()
System.startGameSave()
System.startGameLoad()
All Adhoc
All Wlan
Warning
To us a ISO you need to set the No UMD driver to OE isof. Or else the ISO loading will return an error.
*^*&*%^%$^%$^ LUAPLAYER HM FUNCTIONS LIST *^!^#&*^(*&!*#&
For more info on the functions of the Luaplayer goto http://wiki.ps2dev.org/psp:lua_player:functions
or download the Functions list from our site
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 22:24 Posted By: wraggster
EEUG has released a new update of his media player for the PS2:
Changes:
- fixed small problem (repeat glitch at the end) related to FLAC decoder (thanks to 'vectis' for the remark/sample clip);
- added suport for FLAC files containing ID3 tags (these are currently ignored) (thanks to 'vectis' for the remark/sample clip);
- updated USB mass storage driver;
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 23:34 Posted By: Shrygue
via Eurogamer
The next wave of recycled SingStar songs will be added to the PS3 SingStore tomorrow.
Semi-official blog ThreeSpeech confirmed the news, alongside lists of tracks for eight European regions.
English-language songs come from groups like Duran Duran and Placebo, and singers including Billy Joel to Natasha Bedingfield. "Crying" by Roy Orbison is in there as well, but is best avoided by those who have trouble with their Rs. The letter.
Individual tracks will set you back GBP 0.99.
Head over to ThreeSpeech for German, Danish, Dutch, French, Italian, Portuguese and Spanish lists. Or pop your eyes down there a bit for the English selection.
- GANGgajang - "Sounds Of Then (This Is Australia)"
- Placebo - "Every You Every Me"
- Corinne Bailey Rae - "I'd Like To"
- Dover - "Serenade"
- The Gift - "OK! Do You Want Something Simple?"
- The Gift - "Question Of Love"
- Jackie Wilson - "Reet Petite"
- The Pipettes - "Pull Shapes"
- The Magic Numbers - "Forever Lost"
- Billy Ocean - "Caribbean Queen (No More Love On The Run)"
- Roy Orbison - "Crying"
- Duran Duran - "Ordinary World"
- Maximo Park - "Girls Who Play Guitars"
- Natasha Bedingfield - "These Words"
- Billy Joel - "Piano Man"
- Billy Joel - "It's Still Rock And Roll To Me"
- Bic Runga - "Sway"
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 23:35 Posted By: Shrygue
via Eurogamer
Infinity Ward has said the Variety Map Pack for Call of Duty 4 on PS3 will be released on 1st May.
Europeans will be given a double experience weekend immediately after launch, from Friday 2nd May to Sunday 4th May. You will also have a chance to shoot the developers in games on that Friday night, from 7pm to 10pm GMT.
Meanwhile, those of you in the US will be playing the maps a little earlier on 24th April, with your double experience weekend to follow immediately after from 25th to 27th April.
Infinity Ward also hopes to have its PC Community Map Contest open and receiving submissions by the end of the week.
We had a look at the Variety Map Pack when it was released for Xbox 360 earlier this month. We liked Creek and Chinatown more than Killhouse and Broadcast.
The Variety Map Pack cost 800 Microsoft Points (GBP 6.80 / EUR 9.60) on Xbox 360. There is currently no word on a PS3 price.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 23:37 Posted By: Shrygue
via Computer and Video Games
If you're looking for something to moan about this morning, here it is; the PlayStation 3 version of GTA IV features a five minute mandatory install.
A 1UP writer posted about the install on the NeoGAF forum, after playing the PS3 version at Rockstar's iron fortress.
Five minutes isn't nearly as bad as 22, but it's still been enough to send the internet barmy on the forums. We can't see what the fuss is about, personally. Doesn't every PS3 game feature an install these days?
As for the Xbox 360 version, there are also rumours this morning that that version will feature an "optional" hard drive install, although that's still very much unconfirmed.
We're currently awaiting reply from the lovely chaps at Rockstar about the hard drive controversy, and will let you know what it has to say.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 23:37 Posted By: wraggster
Like a stream of light, he arrives just in time -- Spider-Man is coming back to videogames.
Activision announced today that Spider-Man: Web of Shadows is currently in the works from Shaba Games and Treyarch for the Xbox 360, PlayStation 3, PlayStation 2, PSP, Nintendo DS, Wii and PC. Although it wasn't ready to say too much about the action-adventure game, Activision did tell us that Web of Shadows will be set in a free-roaming, open-ended New York that combines web slinging with customizable superpowers. There will be the traditional combo attacks on the ground, but the game will also feature a brand new emphasis on vertical combat as gamers take Spidey to the skies and duke it out with bad guys.
However, it might not just be foes who are getting socked in the jaw. According to Activision, Spider-Man's latest adventure will let players choose how they want to play -- if folks want to be the friendly neighborhood superhero, they can, but they can also ignore missions and be the anti-hero who is only looking out for himself. Marvel heroes and villains will pop up in the adventure, and gamers will have the ability to change sides as they see fit.
Activision is keeping its lips sealed about what Spider-Man is up against in the new game but we know it's a threat to the entire world and that it can do some real damage to New York. From the one screenshot and teaser trailer, it looks like Spidey's up against a number of villains who can redecorate buildings and create giant oozing black tendrils. The black gunk and the alien-looking dudes crawling on the side of the building in the teaser makes us think symbiote, but there's no way to know what's going on at this point.
Still, you might be able to get some inside info if you're lucky enough to be at the New York Comic-Con this week. At Activision's booth, the company will be holding voiceover auditions for the title. Videos of the performances will be posted on the Spider-Man: Web of Shadow's website where the community will vote for who they want in the game.
Be sure you check IGN tomorrow for an exclusive Q&A with the folks behind Spider-Man: Web of Shadows, and feel free to hit up Yahoo!'s coverage of this morning's news.
http://uk.psp.ign.com/articles/867/867134p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 23:38 Posted By: Shrygue
via Eurogamer
Sony has decorated its freshly relaunched PlayStation Store with the Metal Gear Online beta client, the Broken Mirror expansion for Warhawk, and a Deadly Dragons pack for Lair, marking a return to its usual schedule of Thursday updates.
There's also an "Everyone's a Rat" Grand Theft Auto IV trailer, which you can see over on Eurogamer TV right now if you can't be bothered to go home and download it.
All of these are free apart, from the Warhawk expansion, which costs GBP 3.99.
Remember, the Metal Gear Online beta doesn't start until Monday; the Lair content is accompanied by a title update adding analog controls; and Broken Mirror has several fresh maps and an armoured vehicle to ferry troops around in.
The PlayStation Store was recently refurbished to be quicker and easier to navigate, with the fresh look released on Tuesday along with some bits and pieces of content.
Some of you have since complained that it is actually slower than it used to be, but Sony assured everyone this was only because hordes of you were rushing to use it.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 23:39 Posted By: Shrygue
via IGN
Leading video games publisher and developer Namco Bandai Games America Inc., today announced Naruto: Ultimate Ninja Storm exclusively for the PlayStation 3 computer entertainment system. Based on the popular Naruto animated television series from VIZ Media, the game delivers ninja action on an unprecedented scale as players go head to head in full 3D combat, investigate every inch of the Hidden Leaf Village in open-world exploration and revel in high definition graphics that surpass traditional hand-drawn animation.
Evolving the head-to-head fighting action of the Ultimate Ninja series, Naruto: Ultimate Ninja Storm allows players to battle in full 3D across massive environments. Players will unleash powerful jutsu attacks, perform acrobatic evasive maneuvers and even run up walls and over water as they pursue their opponent for ninja supremacy. Players will be able to customize their character's fighting style and recruit up to two support characters to put their own stamp on the action. Each character in the game is capable of unleashing powerful Awakening abilities under certain gameplay conditions, offering new traits and talents to the game's impressive ninja roster of 25 popular characters from the animated series. Naruto: Ultimate Ninja Storm supports head-to-head multiplayer fighting for up to two players.
Allowing players to further immerse themselves in the world of Naruto, Naruto: Ultimate Ninja Storm introduces all-new free-roaming exploration across the Hidden Leaf Village and the Forest of Death. Players can search every inch of these iconic environments to take on more than 100 unique missions, collect valuable scrolls and interact with additional characters from the Naruto animated series. Injecting additional variety to the game's head-to head combat, these missions include races, special deliveries and large-scale battles against massive opponents.
Taking advantage of an original next-generation graphics engine, Naruto: Ultimate Ninja Storm utilizes fluid animation, incredible visual detail and an advanced facial expression system to create high-definition graphics on the PlayStation 3 system that surpass traditional hand-drawn animation. Replicating the same environments, characters and effects as the hit animated series, this new technology allows gamers to become a part of the world of Naruto like never before.
"Naruto's PlayStation 3 system debut truly blurs the line between gaming and animation to deliver the most immersive and authentic interactive experience the franchise has ever seen," said Todd Thorson, Director of Marketing and Public Relations with Namco Bandai Games America, Inc. "Players will marvel at the game's jaw-dropping graphics, fast-paced 3D fighting and new open-world exploration as they experience a classic Naruto storyline with all of their favorite characters and environments."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 23:40 Posted By: wraggster
Sony typically won't allow adult-oriented games on their platforms, even though a few titles will often skirt close to the edge. However, this one steps over that line into full-on erotica, but because it's technically classified as a UMD, it locates that loophole and can arrive as an interactive virtual experience for the PSP in Japan.
It's called Bokudake No Kajitsu, developed by Jin Products and falling under the category of eroges ("gameplay animates in erotic fashion"). You must find love for three women: Rin, 19 years old, Hitomi, 25 years old, and Chizuru, 20 years old. However, these three ladies will be competing for the affections of only one man, so it appears to be a good old-fashioned cat fight premise...with plenty of anime nakedness worked in. As we just said, Sony wouldn't normally allow this "game" to appear on the PSP, but as it's described as using "system chapter and interactive menus," it can be classified as a UMD. If you're interested in giving this one a try - and you live in Japan - you can obtain more information by visiting the game/movie's official website. Just remember, this wouldn't hold an "M" rating if it had to go through the ESRB as a game; it would quickly get slapped with the "AO" ("Adults Only") rating.
So this is an interesting little loophole. How many more of these will we see? You know, "games" that aren't really games but the user can interact with them in a certain way, like Bokudake No Kajitsu, here? Leave it up to Japan to find a way to produce their much-sought-after anime erotica for the PSP, although we seriously doubt this will ever make its way to the US.
http://www.psxextreme.com/psp-news/1216.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 23:46 Posted By: wraggster
via devsgen
M-Cid (My Custom IDentity) today we share TriPingColors Complex. As you may know one color (on a screen like the psp) is composed of red, green and blue. The object of the game is simple, you will need to know these three colors proportional to find, as soon as possible and in a certain period of time, the right color and to mark maximum points.
This new version is called Complex, and it is not for nothing, because you must properly adjust the color of each branch of the figure and turns.
For 3 figures made the game a Level climbs.
1st floor: speed * 1, * 1 time.
2F: * 2 speed, time / 2. (4 item marked)
Level 3: * 3-speed, time / 3. (8 point scored)
(3 different speeds, March 3 different gauges time)
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 23:49 Posted By: Shrygue
via Computer and Video Games
Ubisoft has told CVG that it will ship Soul Calibur IV simultaneously for PS3 and 360 on July 31 in all PAL regions. Now take a look at 58 awesome images.
Permission to drool all over the carpet, keyboard, or person next to you on the train if you're a flash git with an iPhone (although they're coming down in price soon - HA!).
In case you've forgot the game's got legendary Star Wars icons Darth Vader and Yoda in it, which already makes it a winner in our book. The full, official list from Ubisoft, reads as:
Ever Expanding Line-up:
- Hilde - A striking armor-clad fighter who wields a short sword and spear making her adept at both long range strikes and short range combos
- Scheherazade and Angol Fear - Two alluring bonus characters created specifically for the game by renowned manga artists and character designers
- Take the Fight Online - For the first time ever, fight opponents around the world online in multiple versus modes
New Fighting System Elements:
- Active Matching Battle: New to the Soulcalibur franchise, experience non-stop matches where opponents will try to defeat players one right after another. How enemies are strategically defeated is the key to longevity.
- Critical Finish: Slowly fill the Soul gauge to unleash a devastating finishing move to defeat enemies once and for all with spectacular effects!
- Equipment Destruction: Now the wages of battle are shown as protective armor can be broken off and visible lacerations of clothing can be seen.
- Multiple Gameplay Modes - Experience Soulcalibur in Story, Arcade, Tower of Lost Souls, Training, Character Creation, and Museum modes.
Check back soon for exclusive footage of the game.
Many screenshots here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 23:50 Posted By: wraggster
Winnydows has released a new version of his Video Converter for the PSP and More:
List of new features:
Added encoding with MPEG1 codec.
Added MPEG1 PS format.
Removed MPEG2 TS format.
Few fixes.
Files loaded faster now.
Added DPG Nintendo DS format (DPG0 for current time). Work on DPG3 upgrade.
DPG files added for import too.
Added MSUFrameRate convertion. Let very high quality convert framerate. Best results will be with integer times convertion, example: 15 > 30, 25 > 50.
Added PCM audio encoding for TS and M2TS format.
Fixed AAC in TS or M2TS format.
Fixed MPEG2 encoding error (lags in encoded video).
Updated MP4 XBOX 360 and MP4 PS3 profiles (XviD) for better compatibility with devices.
Tuned MPEG4 presets (bframes = 0).
To AVI Hardware and AVI Hardware HD added MPEG4 profiles.
Valid PCM encoding samplerates 22050, 32000, 44100, 48000, 96000, 192000 Hz now.
For TS and M2TS valid PCM samplerates: 44100, 48000, 96000, 192000 Hz.
Now TIVTC auto apply for all FILM sources.
AVI from XviD-MPEG4+MP3 again muxed with VirtualDubMod (ffmpeg produce freeze on hardware devices).
For formats AVI Hardware, AVI Hardware HD, MP4 PS3, MP4 XBOX 360 added XviD Q2.0 Extreme profile. Let create more high quality videos (than XviD HQ Ultra). Usefull for big Plasma and LCD panels.
Added SmoothDeinterlace deinterlacer. Let create high quality deinterlaced videos with double framerate from interlaced PAL and NTSC sources (25 > 50, 29.97 > 59.94).
For formats AVI Hardware and AVI Hardware HD unlocked framerates: "30.000", "50.000", "59.940" fps.
Fixed FieldDeinterlace.
Added two smooth deinterlacers more: MCBob, NNEDI.
Added YadifModEDI deinterlacer - best way for deinterlacing without doubling framerate.
Updated: x264, tsMuxeR, ffmpeg, mp4box, ffmpegsource.
Download Here --> http://www.winnydows.com/comment.php?comment.news.42
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 23:54 Posted By: Shrygue
via Joystiq
If you're not content to pick up Gran Turismo 5 Prologue in stores on a fancy Blu-ray disc, Sony has uploaded the game on their shiny new PlayStation Network store. The download will set your hard drive back at least 1.9 GB and your wallet $40 (same price as retail).
While not initially available on the PSN version, you can download the intro and ending films at your leisure to view (the latter unlocked only after beating the game, natch). However, a documentary on the series, "Beyond the Apex," appears to be exclusive to the Blu-ray version for the moment.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 17th, 2008, 23:56 Posted By: wraggster
via xtreamlua
Alexism14 offers version 3.0 of Spy calculator
** New in this version: **
-- Added display of remaining battery
-- Added, as planned, a screen
-- Changed touches
-- Opportunity to go back if it was mistaken
-- Number x and y number separated
** New Upcoming: **
-- ... Surprise
** How do I use it? : **
-- R + round: see orders
-- R or L: display the number keypad for x or y number
-- Cross + L: select x number
Cross + R: choosing nombre y
-- R + L + triangle: leave the homebrew
** Known bugs: **
-- Always able to take only 2 screenshots at the same time
-- You can go back as many times as you like
-- If you do not choose a number x or y number and ask that you make a calculation, the psp display an error message
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 00:03 Posted By: wraggster
News/release from Minerva
What this is a tool of communication or ad hoc, using another machine to send files to an undisclosed game software.
。 File Transfer one-to-one and one-to-many (1 received 1 to send 6) communications.
The other is to have the tool, even if official game-sharing feature can be transferred to the tool itself.
OE, such as M33 CFW Kernel3.xx based on the work.
Some older <-> new transfer station in its current issue.
120KByte/sec Speed is sent or received, is receiving less than the 3.40 OE 120 KByte / sec
3.51M33 if it is more than 300 to 400 KByte / sec extent.
。 Slows down the communication, the receiver is more than 3.51 M33 recommended.
Note ※ never exchanged files is not illegal, please.
ReadMe.txt For details, please look ReadMe.txt.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 00:16 Posted By: Shrygue
via Computer and Video Games
Sony has updated its fancy new PlayStation Store with, among other things, the client for the Metal Gear Online open beta.
Unfortunately, you won't be able to play the 741MB beta (which is already out in North America and Japan) until next Monday, April 21 - but we're sure it'll be a lot less fun to download it on the day.
Joining the MGO beta is the long-awaited Lair Deadly Dragons Pack, which gets replaces the rubbish SixAxis controls with the option to use traditional analogue sticks.
The latest Warhawk expansion, Operation Broken Mirror is also up for download for the princely sum of £3.99.
Before you get started in Metal Gear, read our online guide and learn a few tricks.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 00:25 Posted By: wraggster
We won't have to wait long to find out Universal's plans for Blu-ray, Reuters just noted that later today the studio will announce plans to release about 40 movies on the format in the second half of the year, including Doomsday. The only studio to support solely HD DVD from the beginning will come out with all three of its Mummy films: The Mummy, The Mummy Returns, and The Scorpion King July 22 (sounds like someone's bitter about HD DVD and taking it out on Blu-ray owners to us), with catalog releases jumping over from red like Miami Vice, Knocked Up, American Gangster and others before the year is out. Keep an eye out for specifics later on, like whether those U-Control and community features from the HD DVD versions will make the jump intact
http://www.engadget.com/2008/04/17/u...s-later-today/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 00:34 Posted By: wraggster
I don't know why anyone would want to port around an entire PS3, but now you can thanks to Clearvision's new LCD attachment. And don't worry Nintendo fans, you haven't been left out of the fun, because China Vaison has developed a similar screen for the Wii console. Both screens measure 7 inches and feature integrated speakers along with a convenient flip-top design. The Wii version (and presumably the PS3 version) also take component outputs. Still, they both pale in comparison to the 12-inch XBox 360 version released last year.
http://gizmodo.com/381076/the-ps3-an...ortable-gaming
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 00:41 Posted By: Shrygue
via IGN
Earlier today, Namco Bandai announced the release of a new update for Tekken 5: Dark Resurrection Online. The update, which is available for free at the PlayStation Store, adds a number of new features for the title that was released in March of 2007. Players now have the ability to enter Pickup Match Mode, continuously fighting in one-on-one matches instead of entering the waiting room. Users can enter and display names for specific online rooms, and even filter their opponents by connection speed via the Flag search feature.
Multiple bug fixes have been made to the game, and additional notifications have been added to let players know when they can fight or when players have entered or left an online room. Another feature that's been included is if your ranked match option is set to off, the results of that match won't affect your overall win/loss record, allowing for more casual fights or players to get practice online against other players. Finally, the update provides DualShock 3 rumble support so players can feel the force of each punch and kick in the game.
We'll have more on Tekken 5: Dark Resurrection as it becomes available.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 00:47 Posted By: Shrygue
via Computer and Video Games
A new Saints Row 2 trailer couldn't possibly be any worse than the last one released, and this time around we're being treated to in-game action rather than squiggly lines and dialogue.
You can watch the trailer, which runs for two minutes, in our video player. Can this really stand up against GTA IV?
On top of the trailer, THQ's released four new screenshots into the wild, which we've included here for a Saints Row 2 media medley.
The sequel's just been slapped with an August 29 release date for the UK.
Screenshots
Trailer
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 03:39 Posted By: JKKDARK
via PSO-World
ChillAura announced today that the mission party waiting rooms in the Guardians Branches on Neudaiz and Moatoob are now available to all Phantasy Star Universe players. Previously, they were only Ambition of the Illuminus users. The Parum Guardians Branch party waiting mission and all S-Rank party missions are still Ambition of the Illuminus exclusives.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 12:03 Posted By: JKKDARK
via IGN
Compete against the best Naruto fighters around during Namco Bandai Games America Inc.'s official Naruto: Ultimate Ninja 3 tournament at this year's New York Comic Con. Held on April 18 through April 20, registered New York Comic Con attendees can show their skills in the way of Jutsu in the newest addition to the Ultimate Ninja library. There can only be one ultimate ninja. Is it you?
Come test your Naruto: Ultimate Ninja 3 skills at the Namco Bandai Games America booth (Booth #1213) in the Jacob K. Javits Center in Midtown Manhattan. Starting on Friday 4/18, sixteen player single elimination tournaments will be held throughout the day and will run throughout the entirety of the show. Many prizes will be given away with the top honor of Ultimate Ninja being bestowed to the winner of each tournament. The schedule* for the tournament times is:
Friday, April 18
4:00 P.M., 5:30 P.M. and 7:00 P.M.
Saturday, April 19
11:00 A.M., 1:00 P.M. and 5:00 P.M.
Sunday, April 20
11:00 A.M. and 1:00 P.M.
*tournament schedule is subject to change on the day of the event.
Naruto: Ultimate Ninja 3 perfects the art of anime fighting games with a host of 'firsts' for the series along with more than 40 playable characters, 20 stages and brand new jutsu to bring opponents to their knees. Players will be able to re-live the character defining battles of story arc one in Hero's History mode and customize their characters with Ultimate Jutsu. Dominate the battlefield by turning into a powerful ninja of unprecedented size or summon giant creatures as allies in the new Summoning mode. An all-new original story will have players exploring a massive 3D rendered Hidden Leaf Village, participating in battle royale matches and competing in more than 55 unique missions. Furthermore, Naruto fans throughout North America will be able to experience the game in both English and original Japanese voice over.
Exclusively for the PlayStation 2 computer entertainment system, Naruto: Ultimate Ninja 3 is rated "T" for Teen by the ESRB and carries a suggested MSRP of $39.99. For more information on Naruto: Ultimate Ninja series, please visit: http://www.namcobandaigames.com or www.naruto.com. For additional information regarding the Naruto: Ultimate Ninja 3 tournament please visit http://www.hokagesroom.com, the official Naruto community website.
For additional information regarding Naruto, please visit: http://www.naruto.viz.com
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 16:23 Posted By: wraggster
Xbox 360 group product manager Aaron Greenberg told Next-Gen in a phone interview Thursday following the release of March's NPD sales figures, "I think the battle for the core user is sort of over, if you will. We're heading now well beyond 20 million in console sales.
"I feel we've secured that core buyer, and that gives us quite a bit of an advantage versus PS3, which is late to the game and still at a price disadvantage relative to the Xbox."
Asked if his verdict is being doled out too soon, as big PlayStation 3 titles such as Metal Gear Solid 4, LittleBigPlanet and Gran Turismo 5 loom on the horizon, he asserted that Xbox 360 has indeed outdone PS3 in the core market.
"I think the type of audience that [Sony is] going after with many of those games, frankly, are Xbox 360 owners...They're trying to go after a consumer that has already bought an Xbox 360, which frankly has a much broader lineup with more titles and more exclusives. You could say that [Sony] showed up with too little, too late."
But even Greenberg will admit that on a global scale, the console war battleground is hotly contested, particularly in Europe, where the PlayStation brand, along with sales for Sony's console, remain strong.
"Without a doubt, Sony is a very formidable competitor in Europe, and they have entrenched themselves as an established brand, and we recognize that," he said. "But it's also part of the reason why we say Europe is the battleground territory for us this generation. So we've really double-downed our efforts there in marketing spend and our aggressiveness in that market."
Greenberg said Microsoft is forecasting Xbox 360's installed base in the US to be two- to three-times that of the PS3 by the end of 2008.
In addition, he said in the US and in EMEA territories, the Xbox 360 version of Grand Theft Auto IV has had more pre-orders than the PS3 version by a 2:1 margin. That game launches on April 29.
http://www.next-gen.biz/index.php?op...10041&Itemid=2
Who has won the core gamer, let us know via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 17:27 Posted By: wraggster
News/release from MrX256
Description:
Converts Internet Protocol version 4 addresses and subnets to binary form and back to IPv4 form.
Coded in LUA.
'Read Me' included.
Download and Give feedback Via Comments
via MrX256
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 17:43 Posted By: wraggster
Newly released today
features
Race over 60 cars from worldwide automotive manufacturers, precisely modeled both inside and out.
All-new interior dash view, featuring full driver animation and working gauges.
Compete on 6 tracks with 12 total layouts, including Fuji Speedway, Suzuka Circuit, and for the first time ever, Daytona International Speedway.
Online racing with up to 16 players, complete with detailed rankings, plus downloadable ghost cars and race replays of top racers.
Two-player split-screen offline racing.
New online community features including Gran Turismo TV, featuring worldwide automotive and motorsport programming.
Tune vehicle performance, from suspension and tires to gear ratio and engine modifications.
Rendered in stunning 1080p at 60 frames per second with crisp, realistic lighting and camera effects (replays rendered in 1080p 30fps).
description
The award-winning Gran Turismo™ franchise returns with its 5th installment, Gran Turismo™ 5 Prologue, exclusively for PLAYSTATION®3. With its signature realism and unrivaled physics, this highly anticipated precursor to Gran Turismo™ 5 continues to blur the line between simulation and reality.
Buy from Play Asia or SuccessHK (worldwide shipping)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 20:26 Posted By: JKKDARK
via PSO-World
Maximum Attack G is almost here! In preparation for the event, we'd like to help SonicTeam spread the word about MAG Live Support. In order to make Maximum Attack G the most fun and well-supported PSU event to date, game masters will be providing live support to players on a regular schedule for the duration of the event. Continue reading below for complete details.
Five days a week (Monday-Tuesday, Thursday-Saturday) starting Saturday, April 25, between the hours of 4:00p.m. and 8:00p.m. PDT, game masters will be on-hand to provide customer support to players who have concerns over cheating, scamming or other abusive behavior. Support will be provided at the party recruitment missions located at each planet's GUARDIANS Branch. At first, an in-game announcement will be made to let players know when a support shift has begun and where to go for assistance. Later in the event, a standard location for support may be established. When there are no open support issues, game masters will be on patrol in the lobbies to chat with players and occasionally may join active missions.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 21:59 Posted By: momochi_zabuza
Assalamualaikum warahmatullah and Peace be upon you dear forumers and gamers.
I’m glad to announce that Al-Quran for PlayStation Portable version 1.4 released. in this update, there’s changes to
1. major changes on the interface.
2. no more analog stick control.
3. no more key-in surah number.
4. and other mini-gus
5. the big thing is, a French translation.
Screenies
Thanks to Lionel Jamal-U-Dine from Islam De France for the French Translation. You can download Al-Quran for PSP in French Translation from his website. And here we would like to announce the third website that is authorized to host Al-Quran for PSP is Islamdefrance.fr Should you have any question ( in french language :P ) please ask him.
head over here
Al-Quran PSP V1.4
Kindly please check the readme.txt on how to install and use Al-Quran for PSP. If you find any bug, problem, or need assistance, please make use of the comment section.
Lastly, spread this news to everybody. may God peace and blessings be upon you
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2008, 22:50 Posted By: JKKDARK
via PSO-World
Earlier today, the Cherry Blossom lobby theme was activated, replacing the Easter theme. Under this theme, the lobby music is replaced with Cherry Blossom and sakura appear on Guardian Colony/Neudaiz. Also, players will be able to purchase the Flowers room decoration from the Guardian Colony Variety Store.
Unfortunately, this lobby update seems to be causing graphical glitches on Parum and Moatoob. The normal lobby decorations for those planets are non-existent at the moment.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 19th, 2008, 00:43 Posted By: Shrygue
via Computer and Video Games
It's being reported that Underground Developments (formerly known as Z-Axis) is to be shut down once all work on Quake Wars PS3 work is complete.
Things have been a little too quite on Enemy Territory: Quake Wars for console recently (apart from that May release date leaking out). So it's a shame that the latest story brings with it some bad news.
According to Develop magazine the studio's parent company Activision has yet to offer a comment on the rumour. But that hasn't stopped the publication suggesting the closure could be related to the looming merger of the Activision and Vivendi businesses.
Nothing official yet then. But it's not looking good. More soon. May 30 at the latest.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 19th, 2008, 02:16 Posted By: yonaba
Hello guys,
Coded Par SeanPaul223
Lua System Sp2
Update of my Lua Shell in Sp2 version
Compatible PSP SLim& lite and fat (using homemister's LuaPlayerhm 6)
Changelog
General
Code optimised
Bios Mode Added
Graphinc application coded by HaxxMan
New fonts for Displayed Texts
Icons to restart of quit the Shell
File Explorer
Now runs JPG, PNG, LUA, and PBP Files
Installation Path
Extracts the archive contents into ms0:/ folder(the root of your Memory stick) ..Don't modify the path, or the shell will not work
Enjoy
Download: Lua System Sp2
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 19th, 2008, 17:06 Posted By: 10shu
Hi, any of you read the kojima interview on edge???
"When we first showed the game engine at TGS, the staff were really proud and happy. PS3 was a dream machine, y'know, and we were going to work on this and that - and we had so many ideas. But when we actually started developing the game, we realized there were a lot of restrictions and so it turned out how you see it today. The original vision was to go ten steps further, the reality was just one step, which isn't to say we didn't progress.
I remember saying three years ago that we wanted to create something revolutionary, but in reality we couldn't really do that because of the CPU. We're using the Cell engine to its limit., actually. Please don't get me wrong, I'm not criticizing the PS3 machine, it's just that we weren't really aware of what the full-spec PS3 offered - we were creating something we couldn't entirely see
http://kotaku.com/381412/kojima-disa...l-gear-solid-4
What do you think ???
I Never seen a producer blasting his game few weeks before the release...?!?! What the hell is up with that???
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 00:28 Posted By: wraggster
It's time to pull out your pocketbooks because the charity auction you've been waiting for is going down right now. Up for grabs: the absurdly rare, one of a kind, hand-made PS3 Laptop, built by Ben Heckendorn for Engadget. 100% of the proceeds of this auction will go to National Cancer Coalition, most or all of which should be tax-deductible by the winner. And to sweeten the deal that much more, we'll even pay shipping, and have Ben Heck himself autograph the thing (if you want). The rules are below, read them carefully.
Real bids only people, this is for charity!
Let us repeat that: only leave a bid if you're prepared to pony up that amount of money. Especially because we might come a knocking if for some reason we can't get in touch with the top bidder.
Auction is over Friday, April 25th. We'll contact the winner by email.
Payment will go directly to National Cancer Coalition, and will be expected to be made within one day of the auction's close. We will confirm with the charity that the payment has been made.
A US winner will get free FedEx air shipping.
We will also ship internationally, but auction winner will likely have to pay customs.
Product is sold as-is, with no warranty by Ben Heck, Engadget, and certainly not by Sony.
Just in case you need a refresher, here are pics and video of what you're bidding on. Good luck -- and for those that don't win, please don't let that stop you from donating to the NCC or another charity of your choice!
Update: We're postponing the auction. A few people can't be mature enough to bid properly on something for charity; others believe we should be posting the auction to eBay (despite the fact that the last time we did a charity eBay auction we got scammed). We'll get back to you, thanks.
By popular request we posted it to eBay. If we get fake bids again, though, we're likely not to do anything like this again in the future -- so be good.
http://www.engadget.com/2008/04/18/p...tion-bid-here/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 00:42 Posted By: wraggster
Heres the list
A Passage to India: Collector's Edition (~David Lean) US US$ 28.95
Aliens vs. Predator: Requiem [dts] (~Steven Pasquale, Reiko Aylesworth, ...) US US$ 39.98
AVP - Alien vs. Predator / Aliens vs. Predator - Requiem (Unrated 2-Pack) (~Steven Pasquale, Reiko Aylesworth, ...) US US$ 69.98
Before the Devil Knows You're Dead (~Philip Seymour Hoffman, Ethan Hawke, ...) US US$ 35.98
Commando (~Arnold Schwarzenegger, Rae Dawn Chong, ...) US US$ 39.98
Juno (~Ellen Page, Michael Cera, ...) US US$ 39.98
Mariah Carey: Adventures of Mimi [dts] (~Mariah Carey) US US$ 29.98
Predator [dts] (~Arnold Schwarzenegger, Carl Weathers, ...) US US$ 39.98
Sublime [uncut] (~Tom Cavanagh, Katherine Cunningham-Eves, ...) US US$ 28.99
Theatrical Feature Byosoku 5 Centimeter (~Kenji Mizuhashi) JPN US$ 54.90
Theatrical Feature Kumo No Muko, Yakusoku No Basho (~Hidetaka Yoshioka, Masato Hagiwara, ...) JPN US$ 54.90
Yozakura JPN US$ 46.90
http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 12:19 Posted By: wraggster
Kotaku's got a great GTA IV rumor posted at the moment, clipped from a recent CVG print feature about Rockstar's upcoming new megagame Grand Theft Auto IV.
While you should probably take this latest info with at least a grain of critical salt, the original article was originally published under the watchful auspices of Microsoft -- a company presumably in the know as far their own DLC is concerned. The rumor going round is that GTA IV's downloadable "expansion" content (you know, the stuff exclusive to the Xbox 360) will be large enough in scope to constitute entirely new cities. From the article:
"Of course to call games as vastly ambitious as Vice City or San Andreas mere 'expansion packs' seems childish, but nevertheless, the downloadable content coming for the Xbox 360 version of IV has repositioned those games in just this way.
"[GTA IV's expansions] are to GTA IV what Vice City or San Andreas were GTA III. Yes, Rockstar is clearly hinting at new downloadable cities; and the chances of them being London, Vice City or SA again are slim to none. So that's new as in brand new. GTA IV's Liberty City is the beginning. Think about that and be excited."
If true, that'd be quite the coup for Microsoft, don't you think? Obviously at this point it's mostly just speculation, and of course nobody's actually saying whether these new cities will constitute anything more than roadside truck stops and wilderness or whether they'll be as full fledged as New Jersey.
Still, the possibility that the GTA IV equivalent to Vice City could be as simple and direct as a download-only bolt-on to the original game isn't so far-fetched as to be unbelievable. This is Rockstar that we're talking about.
http://www.1up.com/do/newsStory?cId=3167463
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 21:46 Posted By: wraggster
News/release from Art:
Hi Guys,
Since upgrading all of my PSP units to 3.52, I decided to make some alteration to X-Flash
so that it could be run on these units with limited functionality so that I could still
use the features that aren't firmware dependent. This means that the program has a new
option to be run without any firmware version checking at all, but it's still a 1.50 kernel
mode program, and I don't know if it will start, or how it will behave with newer firmwares,
or running under Time Machine. I have only tested it with 3.52 M33-3 which is one of the
last true 1.50 kernel mode hybrid firmwares.
The option to skip version checking disables MOST of the original functionality, although the
menu still operates the same, you will not be allowed to select firmware dependent features.
This may be liked for nostalgic purpose, or as in my case, it may still be useful for some of
the generic features such as firmware dump, changing gameboots, and plain black backgrounds.
All file writes are still verified.
Some new functionality may be implemented into a future version of X-Flash.
Donate a 32Mb Memory Stick to see your name appear in a special X-Flash greetings screen
which will include the nicknames of previous Memory Stick donators.
Cheers, Art.
Visit the X-Flash web page:
http://www.freewebs.com/defxev/xflash.htm
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 22:03 Posted By: wraggster
via gXmod
Sabbator, fate today Want The First, a software that allows PC reorder the order in which your Homebrews on your memory stick.
Here are the details of the readme:
This little program lets you easily sort your homebrew in a unique way!
Once the first set, the homebrew chosen not move!
Similarly if it is set.
In this way, keep your favorite homebrew tops the list while adding newcomers!
In WannaTF, no complication: 4 buttons explicit headings, you know right away what you need!
Next version VERY soon with the possibility of putting ALL data corrupted at the end of the list until the end of your life xD!
In fact, this is the PC version, the PSP version arrives ...
Good bye!
Sabb
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 22:08 Posted By: wraggster
News via GXMod
The dev's Black Team, composed of Darkside and Zer01ne, release the progress of their work, the first version of their Custom Firmware 3.40FE-A based on the work of Dark_AleX. The authors would like to emphasize that they are doing for their own learning. The 3.40FE-A is a firmware with a 3.40 Recovery and all the functions of a FC launched such as ISO, PS1, homebrew, etc. .. Interestingly, their Recovery allows PANDORISER your batteries via the Advanced option!
Note: To install on PSP 1.50 FAT
Installation:
1 - Download the archive and unpack at the root of your MS!
2 - Set updates 1.50 and 3.40 in the record FECREATOR you first moved to 150.PBP and 340.PBP
3 - Run-A 3.40FE Creator and wait for the end of the installation process
4 - Once completed, connect your PSP via USB and move the DATA.DXAR located in fecreator to feflasher
5 - Next, run 3.40FE-A instalor from your PSP and follow the instructions
WARNING: The handling firmware has a risk of brick which could make your PSP completely unusable. Make sure you have a kit battery and memory stick Pandora made before this change.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 22:13 Posted By: wraggster
News/release from PiratoNervo of his Shell for the PSP:
New features:
Calculator
Web Browser (sceKernelExitGame is patched on it so it returns to NervOS
after the user quit it)
Sony OSK for text input
Ability to skip tracks (after loading a playlist)
Ogg Support
Playlist reader (m3u)
File Browser: ability to delete files/folders.
File Browser: ability to rename files/folders.
File Browser: ability to copy files/folders.
File Browser: ability to make folders.
File Browser: displays file size after file name.
File Browser: sorts alphabetically folders and files and folders are
displayed before files.
File Browser: detects more 14 file types.
When entering Load Music, the music only stops after you choose a new
one.
Customizable font.
Icon0.png
Remove highlight bars.
Removed “..” and “.” From the file browser.
Fixed a bug in the task manager.
Internal Core changes
Fixed bug in the Image Viewer.
Fixed bug in the clock system
Full Features:
Music Player (ogg and mp3 files)
Image Viewer (jpeg and png)
USB Mode (memory stick)
File Browser:
* Rename files and folders
* Delete files and folders
* Copy files and folders
* Make folders
Run Homebrew (3.XX)
Run ISO’s/CSO’s (OE Isofs mode)
Run UMD’s
Load m3u files (playlists, remember it only plays ogg and mp3 files)
Built-in Calculator
Sony Web Browser (sceKernelExitGame is patched on it so it returns to
NervOS when you quit)
Sony OSK
Task Manager
NervOS Configurator
Take Screenshots (while in NervOS)
Fully Costumizable – font type, font color and images.
Autoboot feature
I rewrote the readme.pdf and it is a lot better than the old one.
Before asking anything, make sure you read it.
You don't need to read everything, just the first 3 pages.
This version does NOT with any themes, only the original one,
If you released themes for any of the previous versions of NervOS, make sure you update it and post a download link here.
You can find a playlist sample in ms0:/NervOS/user
The config.cfg was changed.
When using the calculator, press O to go back to Menu or Start to clean calculations.
You may notice the different fonts when looking at the screenshots.
This new version comes with 2 fonts inside the FONTS folder, if you want to add more, just convert ttf fonts to pgf using fonthacker.
Download and Give Feedback Via Comments
via piratonervo
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 22:17 Posted By: wraggster
News/release from Slicer4ever:
the name was hard to think of between, pixel attack or ball attack but i chose pixel attack in the end
anyways...
i made this over a year ago but never released it and couldn't think of anything else to enter into psp-hacks contest so what the hell here it is
pixel attack is part demo/game
you have the option of choosing rather to just watch the balls fall or to actually play
object: avoid falling/bouncing balls
use analog stick to move
you are the aqua/cyan circle
other crap is in the readme
i know that the physics arn't the best however it's not to bad imo but hey leave a comment depending on how bad u think it really is=-)
anyways screens:
Download and Give Feedback Via Comments
via slicer4ever
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 22:19 Posted By: wraggster
News/release from Art:
Hi Guys,
This is Time Baby V14b release.
It has a small feature update, but is mainly a bugfix and graphics enhancement update.
Quote:
V14b (17/04/08):
- Added alarm mode to send five "shoot" infrared codes to a Pentax Optio camera spaced five seconds apart.
- Removed posible debugging artifact in alarm subdisplay mode while infrared graphic is being displayed.
- Bugfix so the circle button is no longer ignored the first time it is pressed in alarm sub display mode.
- Current time scale is now auto displayed when the Solar Power Monitor sub display mode is selected.
- Various improvements to Alarm, Stopwatch, and Heart Rate Monitor sub display mode graphics.
- Minor code optimisation.
Time Baby is tested with 3.52 M33, and 3.03 OE firmwares, and is a 1.50 kernel mode program.
It is not compatible with the PSP Slim & Lite.
I'm still not planning any new features, but who knows?!
Donate a 32Mb Memory Stick to see your nickname appear in the gretings screen of this,
and any future programs that I may release (or update).
Cheers, Art.
Visit the Time Baby web page:
http://www.freewebs.com/defxev/TimeBaby.htm
Download Time Baby V14b from Rapidshare:
http://rapidshare.com/files/10890500..._V14b.zip.html
Download Time Baby V14b from Megaupload:
http://www.megaupload.com/?d=ORNZ4EP3
Download Above and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 22:24 Posted By: wraggster
Team chilit have updated their Shell for the PSP:
We changed the name to ViWi. We did a complete recode and we made a new interface.
-Changelog-
[ADDED] New theme
[ADDED] New Interface
[ADDED] Unzipper
[FIXED] No more freezes
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 22:36 Posted By: wraggster
News/release from omerjks
Miro is a Ide LUA programming, it allows you to write your applications in Lua. This Ide is oriented programming scripts Lua for PSP.
Improvements from 2.3 to 2.4
-- Fixed bugs for the association lua files during installation and uninstallation
-- improved 70% of speed about the code for the colour of the text (which for large files blocking the program)
-- Change the mode of painting the text (enabled or disabled menu options):
-- Colour text colours only keywords
-- Advanced Colour text colors the generic lua language classes and functions of the player
-- After the spell that is not used to nothing compared to the time he missed
-- Window of the suggestions set on not visible by default
-- Possibility to export as homebrew with the new player HM6 (for setting export 3.XX CF)
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 22:46 Posted By: wraggster
New from alexking
Dear community, you wanted my times portal for the PSP.
It is html / flash based and therefore runs without CFW.
It is simply started from the browser (as a guide readme-txt attached in the download)
Besides some Flash Games 3 and Flash applications (Calculator, Calendar, Paint) is the heart of a Searchbar, on the one easy to search Google and Wikipedia. A Picture and Telephone Search and translators for English / German is also on board.
http://www.pspking.de/download-projekte.html
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 22:54 Posted By: wraggster
News/release from T-Craydon
Hey folks, the new version of my PSPPannels is there.
What is new in v.2.0?
- Vormenü (portal)
Design
- Volt battery
Live battery duration (in minutes)
Colors were presented to the design
What errors were corrected?
- All
What will be in the next version of this had?
Brain-A coach in Lua
- A Portable News Quiz
And still other mini games
Installation: Copy the folder PSPPannel v.1.9 in the GAME150 folder of the PSP and start the game on the MS.
Instructions: In Portal X pressing for Quitting, And if selected for PSPPannel quadrangle.
In PSPPannel: Does everything with X. USB is severable with triangle.
Download Here and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 20th, 2008, 23:01 Posted By: wraggster
Heres a release that all english PSP Sites missed when it was released.
News/release from Grafele
And finally, it is so far!
Lemming Ball Z for the PSP is ready. This is the final version.
Who knows not what is the LBZ can be found here: www.lbz3d.com
We (PSPfreak DEV TEAM) have given us the rights of the game and brought it to the PSP geportet.
In the game, there are between 12 different characters and 7 levels, and each level 3 Backgrounds.
You can melee mode and plasma mode fighting.
Download Here and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2008, 12:22 Posted By: gamefreak199101
This game is about trying to get a white ball (or square right now) into the big purple one. You have to fight gravity and friction with anti-gravity blocks.
You also want to get to the purple square with the shortest run, least amount of anti-gravity blocks, and fastest build time. Right now it only counts how many blocks you've placed, and how long it takes the ball to get to the purple one.
I'm still working on improving this quite a bit. I'm going to change the square ball and purple one into circles and add the timer for how long it takes to build the course. I also want to add little "keys" that you have to grab before you finish, and "bombs" that kill you if you run into them. Right now the levels are random and always level 1, but I haven't made any levels yet and will shortly.
Download : http://chrisp6825.googlepages.com/Reverb.rar
Pics :
I got the idea for this game from a game on addicting games called "compulse". I saw it and it was pretty cool so I thought it'd be fun to play on psp, and to make.
Please comment and leave feed back.
Edit :
Oh I forgot controls..
You move the "mouse" around with arrow keys or analog. If you hold L and move the analog it moves slower. Press and hold cross on the boxes on the left to make new ones to place on course. Circle resets the level, and Square deletes the top block under the mouse.
This is a lua game and I've only tested it on Luaplayer HM 5.0. I'm sure it should work on Luaplayer .20 though.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2008, 16:30 Posted By: Shrygue
via Eurogamer
Sony has declined to comment over suggestions that PlayTV will be out on 31st July and cost GBP 60.
It was responding to a listing on retailer Amazon.co.uk, which has since retracted both the date and price for the telly-recording PS3 peripheral.
"We have yet to announce a release date and price for PlayTV, and do not comment on rumour or speculation," a spokesperson for Sony told Eurogamer.
PlayTV was unveiled for PS3 at the Leipzig Games Convention last August. It lets you watch and record digital TV broadcasts independently of each other, storing content on your hard drive.
Earlier this year retailer HMV predicted the peripheral would cost GBP 99.99, and be out at the end of March. But Sony rubbished this, too.
The only official word is that PlayTV will be out sometime this year.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2008, 16:32 Posted By: Shrygue
via Games Industry
Konami has delayed the launch of the US Metal Gear Online Beta, originally slated to start on April 21.
The group behind Metal Gear Solid 4 apologised for the delay and explained they would be unable to cope with the number of players at the moment, due to unexpected demand.
The announcement made no mention of when the beta would start but said that would be decided on soon.
"Due to extraordinary levels of traffic from all around the globe, we have been unable to run the service to the level we expected," Konami explained in a statement.
"We will be deferring the start of the US public beta test until we are able to stabilise our server."
Metal Gear Online, a PS3 exclusive, is the first online title in the series and will be included with Metal Gear Solid 4: Guns of the Patriots.
The tactical team game will be set in the same environment as MGS4 and feature the same control system but will have additional downloadable maps and characters.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2008, 16:41 Posted By: Shrygue
via Computer and Video Games
Rockstar co-founder and creative VP Dan Houser has said that he hopes players will get the same feeling with GTA IV as they did when they played Grand Theft Auto III for the first time.
"What we wanted was the feeling when you saw GTA III after GTA II", he said in an interview with Variety. "The feeling when [you] see IV compared to III, hopefully it's not difficult to see differences."
Houser also touched upon the need to protect the Grand Theft Auto license from exploitation, debunking any remaining rumours for a movie adaptation.
"The intellectual property is the main asset in the company. That's why 'GTA' is still relevant ten years later. We haven't put one out every year. We haven't fleeced it. And we haven't put it on 50 different formats.
"We're not per se against moving properties between different media but for GTA it just seems so perfect as a game. You lose a lot of what makes it what it is if you move it into being, say, a movie. It just never seemed interesting creatively."
Coincidently enough, it was Variety who reported last year that an Eminem-starring Grand Theft Auto movie was almost a done deal. Guess that wasn't so 'done' as they originally thought, then.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2008, 16:50 Posted By: Shrygue
via Computer and Video Games
Last week we reported that a PS3 remake of the first PS2 Forbidden Siren survival horror game was on the way, and we've now got the first trailer from what's called Siren: New Translation.
And judging by the trailer, it's going to be spooky as hell.
Sony's survival horror series tells the story of several characters trapped in an old Japanese village over the course of three days. Inevitably, zombies turn up.
Siren: New Translation's expected to launch in Japan in July, but there's no word yet on any European release plans. Bet your boots it's coming though...
Trailer
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2008, 16:53 Posted By: Shrygue
via Next Generation
Analysts at the wholesale investment bank upgraded Sony’s rating on Monday, engadget reports, noting that the platform holder will from August no longer be making a loss on each system sold. The website says that profit-making PS3s would likely feature sub-65nm cell processors, sub-90nm RSX graphics chips, or both, since the smaller chips are cheaper to manufacturer.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2008, 17:32 Posted By: wraggster
Newly in stock:
features
Yesterday's foe is today's ally! Persuade over 100 different demons to join your party. Some demons may evolve into new forms on their own or fuse them to form even more powerful demons.
Customize your character with Magatama, living parasites that grant the host demonic powers!
Depending on the choices you make, you'll follow one of several ideologies which will ultimately determine the fate of the entire world!
Special guest appearance by Dante, from Capcom's Devil May Cry series. Will he become your most feared enemy or your greatest ally?
Over 50 hours of gameplay!
This reprint does NOT include the soundtrack CD!
description
Set in post-apocalyptic Tokyo, the entire population of the world is annihilated by a global catastrophe called the Conception. Now, the fate of the entire world lies on the shoulders of a young man, who must battle his way through demonic forces to bring order to the world to come... or possibly become the harbinger of its destruction.
http://www.play-asia.com/SOap-23-83-...-j-70-bug.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2008, 17:33 Posted By: wraggster
Newly in stock:
features
Unleash over 100 mind-blowing spells and special skills to lay waste to your enemies!
New Formation Attack System allows up to 4 of your characters to do quadruple the damage on one enemy!
Customize your army with over 150 character classes and monsters!
Dynamic battle system allows players to switch your characters in and out of combat to adjust your strategies!
Never before seen gameplay elements add a new dimension of strategy by using the surrounding environment to your advantage!
Open a dimensional portal into the Item World and do battle there to increase the power of your weapons!
Over 40 hours of gameplay with multiple endings!
description
The Netherworld – a realm darker than the deepest abyss, located far beneath where mortals tread.
Two years after the death of King Krichevskoy, Netherworld ruler. His son Laharl awakens from deep sleep, unaware of his father's death. Scheming demons vie for supremacy. Prince Laharl must fight to regain the throne.
http://www.play-asia.com/SOap-23-83-...j-70-14pe.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2008, 17:38 Posted By: wraggster
Newly released today:
features
Now with USB support.
Built in memory card manager.
Eight times the size of a standard card.
Plug and play - no additional software needed.
High quality memory from Toshiba and Samsung.
description
Now you can put an end to your memory card conundrums with the super-sized PS2 Memory Plus 64MB. It's EIGHT TIMES the size of a standard PS2 memory card. With Memory Plus, your game saves are in safe hands thanks to high quality, 100% secure memory manufactured by Toshiba and Samsung.
Using the card couldn't be any simpler - just plug it in and enjoy trouble-free gaming.
http://www.play-asia.com/SOap-23-83-...j-70-2on8.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2008, 19:12 Posted By: wraggster
Been a while since we had a commercial demo, heres a new one to enjoy and you can preorder from Play Asia should you like it enough.
Your link with your partner is the key element to victory in this 2D fighter. Choose two from the twenty four main characters from Bleach and form a tag team. Switch from one fighter to the other anytime you want at the expense of your tag gage. When the tag gage fills up completely, launch limit breaks on your opponents' team and be rewarded with a cool, fully voiced video clip. In this limitless condition, your partner and your attacks join together as one, and it is several times more powerful than single limit break.
When you decide to play the game alone, activate the story mode. The scenes and events are modeled loyally after the original manga. The animation from shi-kai to ban-gai are rendered seamlessly for the series's fans' enjoyment.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2008, 19:23 Posted By: wraggster
Nikko Citigroup upgraded its rating on Sony this morning in anticipation of it breaking even on PS3 costs earlier than expected. At the moment, Sony sells the PS3 at a loss. The respected group of analysts is now earmarking August as the milestone month. Sony's CFO recently suggested that the move would occur in the second half of the year -- a date analysts then pegged at November. No details behind the new upbeat expectations were provided by Nikko CG. However, it's safe to assume that the PS3's break-even event will be realized by a switch to a sub-65nm cell processor, sub-90nm RSX graphics chip, or both, since the smaller chips are less-costly to manufacturer.
P.S. It's worth noting that Sony has consistently stated that the PS3 will only break-even when both the Cell and RSX chips have shrunk.
Update: Reader Yaddam205 just reminded us about the "Slim PS3" redesign rumored for release in Autumn. No guarantees but smaller, less power-hungry, and cooler running chips would certainly be at the foundation of such a rig.
http://www.engadget.com/2008/04/21/p...ips-in-august/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2008, 20:45 Posted By: Shrygue
via IGN
Earlier today, Konami Digital Entertainment announced the official title of their upcoming Silent Hill game. The title is now known as Silent Hill: Homecoming, and will introduce players to Alex Shepherd, the newest protagonist in the horror franchise, who returns to his hometown following the disappearance of his younger brother, Joshua. However, his return to the town of Shepherd's Glen quickly takes him to Silent Hill, where Alex will have to deal with his own nightmares, the evil of Silent Hill and what really happened to his brother.
Taking advantage of the current generation hardware, Silent Hill: Homecoming will feature a brand new combat system with new attacks and counters against the game's various monsters. Alex will acquire and use a number of weapons and solve a series of puzzles as he explores Shepherd's Glen and Silent Hill. Homecoming will also feature a new soundtrack by Silent Hill composer Akira Yamaoka. Silent Hill: Homecoming is scheduled to be released in September 2008.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2008, 21:06 Posted By: yonaba
Let's have a little fun ...u want..?
What's this..?
Hem...lemme show you the introduction of this homebrew..
Do you Know That FBI Agency got many Personal Informations about You..?
Yeah..I know it seems incredible..but true..
Here is a packed database of millions Entries from FBI servers (got by hack) and ported onto PSP..
Enter your name, and see What FBI Agents know about you..
I guess You're always faltering, but why not have a test..? Nothing To loose...
Download:
FBI Archive English
FBI Archive French
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 01:59 Posted By: wraggster
We've already seen one hack to automate Guitar Hero, but it had the slight disadvantage of having to be pre-programmed for each song, and even then it was slightly hit-and-miss. Now, a father looking for a way to finally beat his son at the game has taken things considerably further, with his hack actually using the composite video input to determine which notes need to be hit in real time. That, as you might have guessed, is way beyond any notion of practicality, and far outside the realm of the average DIYer's skill level, but it seems like it does indeed work, although there are apparently a few minor kinks left to be worked out.
http://www.engadget.com/2008/04/21/g...us-new-levels/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 02:06 Posted By: wraggster
Despite a hard-won victory for its Blu-ray optical format, Sony can't simply ignore online video distribution forever (though it's been doing a pretty impressive job thus far). While the company has been referring to plans for an online video service for awhile (remember this?), last week Peter Dille – Senior Vice President for PlayStation Network – more or less promised a service was in the works. So, while the LA Times revelation "Sony to launch online video service for PlayStation 3" isn't much of a shocker, their timetable is noteworthy: "as early as this summer, studio executives familiar with the plan say."
Of course, "summer" is industry code for "wait until E3" but there are a couple of other details these studio executives apparently let slip. Apparently, in a decidedly un-Sony way, the company "plans to embrace open standards that would make its offering compatible with a range of computers and hand-held devices" including, unsurprisingly, its very own PSP handheld. Dille did promise that Sony would offer a service that's different "from others you've seen or used"; however, with the balkanization of file formats and DRM schemes present in today's online marketplaces, we're skeptical of any widespread support outside of Sony's ecosystem. Sounds like we'll find out more "this summer." Wink.
http://www.joystiq.com/2008/04/21/la...dards-psp-sup/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 02:06 Posted By: wraggster
Despite a hard-won victory for its Blu-ray optical format, Sony can't simply ignore online video distribution forever (though it's been doing a pretty impressive job thus far). While the company has been referring to plans for an online video service for awhile (remember this?), last week Peter Dille – Senior Vice President for PlayStation Network – more or less promised a service was in the works. So, while the LA Times revelation "Sony to launch online video service for PlayStation 3" isn't much of a shocker, their timetable is noteworthy: "as early as this summer, studio executives familiar with the plan say."
Of course, "summer" is industry code for "wait until E3" but there are a couple of other details these studio executives apparently let slip. Apparently, in a decidedly un-Sony way, the company "plans to embrace open standards that would make its offering compatible with a range of computers and hand-held devices" including, unsurprisingly, its very own PSP handheld. Dille did promise that Sony would offer a service that's different "from others you've seen or used"; however, with the balkanization of file formats and DRM schemes present in today's online marketplaces, we're skeptical of any widespread support outside of Sony's ecosystem. Sounds like we'll find out more "this summer." Wink.
http://www.joystiq.com/2008/04/21/la...dards-psp-sup/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 02:22 Posted By: wraggster
Updated release from Art:
Hi Guys,
This is Pointless Pacman V1f, which is a 2D Pacman clone with a unique twist
This is a user mode program, and should run on the PSP fat and slim.
There is a small update to fix the transparency in the ghost while it is flashing.
Of course it's pointless for you, but for me, the point was to hide secret files in the eboot, and use a play combination to have files written to the photo or document directory that noone would know about if they found my PSP or Memory Stick
This functionality has never been in any released version.
YouTube Video Demonstration:
http://au.youtube.com/watch?v=gPJdnpHDqsc
Pointless PacmanV1f:
Download Pointless Pacman V1f from Rapidshare:
http://rapidshare.com/files/10913051...n_V1f.zip.html
Download Pointless Pacman V1f from Megaupload:
http://www.megaupload.com/?d=2YLFHPHJ
Cheers, Art.
http://www.freewebs.com/defxev/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 02:29 Posted By: wraggster
News.release from the cobra:
hi guys this a new game i am working on
ROBOT WARRIOR LOCAL
it just in beta stage so don't expect it to be too cool
at least not for now
the purpose of the game is to have the strongest robot it the www(world wide web)
right now it doesn't have graphic but i am hoping to make some graphic for it
the finale release will be ROBOT WARRIOR TC and it will be mmo(MASSIVE MULTIPLAYER ONLINE)
go to http://thecobra.thesmokylounge.c om/
and register before someone take your name
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 02:32 Posted By: wraggster
News/release from radioedit420
This app is a HP tracker for the Magic the gathering card game.
It trracks the HP of 4 players.
Please dont flame me, I meant for it to be a basic looking app becuase the purpose of it is not that advanced.
**It is a LUA app.
Even if you dont play MTG, try this out if you got time and tell me what I could do better.
This is my first program ever.
I didnt even do a hello world.
Please leave some feedback.
Download and Give Feedback Via Comments
via radioedit420
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 02:55 Posted By: wraggster
Rockstar Games is proud to announce the fourth installment of its critically-acclaimed and genre-defining Midnight Club franchise, Midnight Club: Los Angeles, is set for release on September 9th in North America and September 12th in Europe. Developed by series creator Rockstar San Diego, Midnight Club: Los Angeles will give gamers the unprecedented freedom to race through a hyper-realistic LA.
"From the beginning, Midnight Club has been about street racing in a open-world," said Sam Houser, Founder of Rockstar Games. "With our team at Rockstar San Diego we have developed a game that we feel once again pushes the boundaries and expectations of what a racing game can be."
Whether driving by the beach or beating the competition by cutting through a parking garage at 200 mph, Midnight Club: Los Angeles provides a seamless, breathtaking environment for everyone who loves to compete. With no load times, no tracks, and no rules, the game allows players to race who they want, when they want, and where they want in an unbelievable recreation of Los Angeles.
"People are going to be blown away when they see how true-to-life Los Angeles looks in this game," said Jay Panek, Midnight Club Producer Rockstar San Diego. "We've added some great twists and turns that let players experience the authentic vibe and feel of the city at blistering speeds that you simply couldn't get away with in real life."
A racing game is nothing without the great cars and Midnight Club: Los Angeles allows extensive customization of vehicles for both performance and appearance. Players can now fully personalize their officially licensed imports, tuners, classic muscle cars and motorcycles both inside and out with a dizzying array of licensed rims, spoilers, interior gauges, tires and more.
Also scheduled for release on September 9th, Midnight Club: LA Remix for the PSP system will provide another incredible portable racing experience. Developed by Rockstar London, the game will take full advantage of the hardware to deliver the unrivaled sense of speed and style that the best-selling Midnight Club series is known for.
For more information about Midnight Club, please visit our website at http://www.rockstargames.com/midnightclubla.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 02:59 Posted By: wraggster
PReSS stands for Portable RSS. And that's just what it is: an RSS reader for the Playstation Portable. Let PReSS connect to any WiFi access point and you're good to go. With it's 6 hour battery lifetime, reading the news while travelling was never easier.
Heres whats new:
Slim support
WPA and other encryption support
personal feed catalogue
mp3 download and playback
mp4 and AVC video download
atom/xml support added
more reliable: http 1.1 protocol for image download
ability to abort updating feeds
faster feed saving
remapped buttons (see read-me)
support for larger images
Real favicons instead of generic logo.
faster panning in image view
viewfinder in image view
show/hide topics window
Added to settings: Large thumbnail quality
0 = display image as a link
1-3 = image quality(only applicable for large images)
http://www.press-psp.com/
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 12:10 Posted By: JKKDARK
via Gamasutra
Hoping to capitalize on the PlayStation 2's install base in the growing economy of India, development studio Aurona Technologies plans to develop a PS2 game featuring Hanuman, a key figure in Indian mythology.
According to a Reuters report, the game will be produced at the company's Hyderabad, India offices. Traditionally, Aurona has provided development assistance and platform conversion services to external studios, but the Hanuman game will be an internal project.
Said Sony Computer Entertainment Europe co-COO Jim Ryan of the announcement, "We are committing significant resources to growing the market for console games in India. We have chosen the Hanuman game as our first title specifically developed for the Indian market as the theme is an ever-popular one across the country."
Aurona CEO Santosh Pillai corroborated Ryan's claims: "We are selected by Sony to develop their first game for the Indian market. Hanuman, as a character, offers infinite possibilities for game play development."
Sony plans to make the game available in certain other regions of the world with significant Indian populations.
Though the Hanuman game is intended for children and young teens, Aurona told Reuters it plans to expand its audience with further games targeting the 16-24 year old market.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 12:11 Posted By: JKKDARK
via Punch Jump
Atlus U.S.A.'s Persona 3 FES is a welcome re-release of the supernatural high-school RPG. The title includes new bonus features, including an extension of the storyline that veterans and newcomers will enjoy.
In Persona 3 FES, players take the role of a high-school transfer student. He starts life normally from school to dorm until an encounter with the Dark Hour, an hour after midnight wear evil beings called Shadows lurk in the streets.
The title sections the day into morning, afternoon, evening, and Dark Hour scenarios. In the morning, the main character can interact with school friends or engage in extracurricular activities. Strong participation in school can lead to extra points in Academics, Charm and Courage attributes.
In the evening, players head back to the dorm to follow into the Dark Hour to battle.
In battle, players can attack, use skills, or summon Personas, alternate beings that harbor strong powers. Players can also analyze enemies to look up their weak point and gain an extra hit after a knock down. Additionally, characters can be set to act on their own, heal, attack a target, or stand by.
The latest version adds new Personas, new Social Links to characters that boost Persona strength, an optional Hard Mode, a Weapon Fusion feature to create new weapons by fusing Personas, and new requests in the Velvet Room, an alternate space for side missions.
The largest addition is a new scenario called The Journey, a continuation of the story that adds tens of hours of new gameplay.
The graphics in Persona 3 FES are clean at 30 frames per second. Locations and enemies are flat-shaded and well-constructed. Character portraits and solid voice acting relay witty banter among the students.
Persona 3 FES is a great RPG for new and old fans. The added bonuses and new gameplay extras offer plenty more at a budget price.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 21:25 Posted By: Shrygue
via Games Industry
Sony Computer Entertainment has announced that it will expand its closed beta of the PlayStation 3's social networking feature Home.
The beta is scheduled to take place this summer and, under the expansion, Sony has said it will be inviting more people to take part and over a longer period originally planned. The company plans to launch an open beta of the virtual world and social hub later in the Autumn.
"We understand that we are asking PS3 and prospective PS3 users to wait a bit longer, but we have come to the conclusion that we need more time to refine the service to ensure a more focused gaming entertainment experience than what it is today," said Kazuo Hirai, president and CEO of Sony Computer Entertainment.
"Our overarching objective is to provide users with new gaming experiences that are available only on PlayStation Home. Spending more time on the development and on the Closed Beta testing reaffirms our commitment to bringing a quality service, maintaining the PlayStation tradition," he added.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 21:27 Posted By: Shrygue
via Computer and Video Games
Sony could be taking on 360's Video Marketplace with its own film download service for PS3 as soon as this summer.
That's according to the LA Times, quoting anonymous "studio executives familiar with the plan".
Sony is apparently currently in licensing talks, with plans to beam TV programmes and movies to PS3 units via PSN.
The report comes after Sony marketing boss, Peter Dille, spoke of the incoming video service on the PlayStation Blog. "Many of you have been hearing rumblings about a video service that will allow you to download full-length TV shows and movies via PlayStation Network for North America."
He continued: "While I don't have any new announcements here for the PlayStation Nation, it's already been confirmed that we'll be offering a video service for PS3 in a way that separates the service from others you've seen or used. Ultimately the goal of the PlayStation Network service will be to break through the overwhelming clutter of digital media to give you the TV, movies and gaming content you want."
While Dille promised "more on this very soon", Sony UK refuses to comment on the LA Times report.
We say get those broadband connections ready for a video-fuelled battering real soon.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 21:29 Posted By: Shrygue
via Computer and Video Games
Konami has now issued a new start date for the European Metal Gear Online beta after revealing yesterday it had suspended the test.
That new date is this Saturday - well, April 25 PDT, which is 8am on April 26 here - although the company says that this "may change due to unforeseen circumstances".
Yesterday Konami slammed the brakes on the beta. According to the company, the massive interest in the beta and subsequent massive global traffic following the green light for the test had meant it'd been unable to run the service to the level it expected.
"As a temporary measure, we will be deferring the European public beta test and start it once we stabilize our server. We would like to apologize for all inconveniences as well as confusion caused", a new statement on the official MGO website reads.
The beta will now close on May 11, rather than the original May 5.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 21:56 Posted By: Shrygue
via Eurogamer
Infinity Ward has revealed that the Variety Map Pack for Call of Duty 4 on PS3 will be available worldwide this Thursday
It's a week earlier than expected, and sees the double experience weekend move foward to begin this Friday.
The Variety Map Pack will cost USD 9.99 (GBP 5 - assuming it isn't altered for our region), which is a little cheaper than the Xbox 360 version at 800 Microsoft Points (GBP 6.80 / EUR 9.60).
Inside the bundle are four maps: Broadcast, Killhouse, Creek and Chinatown. We liked the latter two when we got to grips with it recently.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 22:00 Posted By: Shrygue
via Eurogamer
Grand Theft Auto IV art director Aaron Garbut has shed some light on how a GTA game comes together behind the scenes, revealing that the process is actually very organic rather than carefully planned.
"There are essentially two routes you can go down in making a game: you can do a load of pre-production upfront and plan it all out in advance or you can just dive in and be a bit more organic," Garbut told Eurogamer, as you can see in part two of our exclusive interview.
And while you might imagine that the former is necessary on something as vast and all-encompassing as GTA IV, apparently you're wrong.
"The first option is the safest, it lets everyone know where they are from day one, it lets everyone know what needs done and it's the easiest to organise. But I think it tends to lead to fairly lifeless, soulless games, particularly when the games are more open like ours," Garbut told Eurogamer.
"We are a lot more organic, this is a conscious choice and it does lead to more difficulties along the way, it's harder on the team and it's trickier to keep track of but it leads to better games.
"It works because the core team know each other well and have worked together for a long time, we trust each other and know what to expect. Our whole ethos is to try things out, play with them, find what works best and move in that direction."
Elsewhere in the interview, we find out how Rockstar goes about making up fictional brands like Cluckin' Bell.
For the most part it's as you would expect - a well-organised design department - but occasionally it does come down to round-robin emails seeking inspiration. "Every so often an email will be sent out looking for ideas for businesses or slogans, which always ends up degenerating into pictures of cats and diarrhoea for some reason," said Garbut. "But ideas come from all those places."
All part of the massive development effort that goes into a GTA game. As Garbut put it, "It's all a big scary tangled web. But it works." See how well it works when the game comes out on 29th April, and check out part two of our interview for more.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 22:10 Posted By: Shrygue
via Joystiq
There's nothing "quick" about having to register three unique IDs to play the Metal Gear Online beta. But, assuming most would-be participants have already got a PlayStation Network account, the real pre-game obstacle has been the Konami ID and its supplementary Game ID.
Since the beta (with its laggard update patch) was released for download last Wednesday, the Konami ID registration site has been a case study in how not to prepare for a traffic spike. Thankfully, the site is now back online with a temporary "quick registration" option for those of you eager to push past the bureaucracies and land in some actual gameplay, um, rather, return to the waiting room...
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 22:37 Posted By: Shrygue
via Joystiq
Wal-Mart's intranet, "The Wire," recently laid out how the maestro of retail will handle the Grand Theft Auto IV launch. As seen in the picture above -- with the full plan detailed in the gallery below -- 24-hour stores will begin selling the game at midnight and should be prepared for the launch. One of the more interesting parts in the "execution guide" states that Wal-Mart has a "strategic focus on winning in gaming, and GTA IV represents a strong opportunity for [it] to highlight [its] entry into the gaming industry." Customers are supposed to know that Wal-Mart is the: "Fastest way to play GTA IV."
The guide describes that two associates should be manning the register, with one to ring up customers and the other to pass along the requested game version. If the line is too long, an electronics associate should "take quantities of the game to the front register and assist the cashier by handing out the game at time of purchase." Considering Wal-Mart went through the effort of making such a comprehensive guide, corporate would probably love to hear from customers who don't have a pleasant and efficient shopping experience during the GTA IV launch.*
*Metagame: The "execution guide" has a major error on Pg. 2, can you spot it? Hint after the break.
More lanuch plan sheets here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 22nd, 2008, 23:31 Posted By: JKKDARK
via IGN
Disney Interactive Studios announced today the release of new video games based on hit Disney Channel TV programs; Hannah Montana: Spotlight World Tour for PlayStation 2 computer entertainment system this fall.
Hannah Montana: Spotlight World Tour returns for fans on the PlayStation 2 system in a new rhythm based game. It features more than 15 of Hannah Montana's popular songs, allowing players to tour the world and shop for clothing and accessories in fashion districts around the globe, including Paris, London and Sydney.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 00:30 Posted By: wraggster
New from Divineo China
Protect your PSP Slim & Lite against dust and small shocks while keeping all its connections 100% available with Dragon Electronics guard skin. Available in several colors, it also add a new style to your console.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 00:53 Posted By: wraggster
Newly released today:
The stage is set in Europe around 1930s. In this alternate universe, Europe was split into the “Empire” and the “Union” and for years and years, these two superpowers have been seeking to unify Europe through a large scale war, named European War II (E.W.II). Heroes often emerge in these chaotic times, and in a small, neutral country, Galia, such a young man came forward to join the fight.
Galia was falling under the onslaught of the Empire's overwhelming forces, but before the enemies could take the capital, Welkin Gunther, the leader of a small army faction thwarted the military giant's plans and entered historical records as a hero.
The screens in the game are filled with a dusky tint, the lines are smooth and the palette is subdued yet warm. Aside from its distinctive graphics, the sounds in the game is just as impressive. The epic storyline coupled with the rich graphics and sounds supported by the third generation consoles creates a world that players immerse themselves fully into.
Senjou no Valkyria is a turn based RPG that combines strategy with action. Proceed with the game the way you read a history book. Read the text and get involved in the battle parts, depending on the options you have chosen or the battles you have fought, the game rewards you with more chapters to your “book”.
Sega's much anticipated tactical RPG Senjou no Valkyria and its Limitex Box edition for PlayStation3™ is in stock today, shipping as region free Japanese versions for respectively US$ 69.90 and US$ 129.90 only.
The Limitex Box edition comes with a special model of the motor tank Edelweiss, a figure of the heroine Alicia Melchiott and a World Guide containing all information with regards to the game.
The US version of Valkyria Chronicles is arriving in September and is available for preorders for US$ 64.90 only.
http://www.play-asia.com/SOap-23-83-...j-70-2gjk.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 01:53 Posted By: wraggster
News/release from aldostools
This "mod" is based on the Adhoc Messenger 2.0 originally created by F@T3oYCG. However this mod is very different in many aspects:
- Includes a media player with support for MP3, MOD, XM, S3M, IT, 669, etc.
- Display lyrics if a TXT with the same name of the song is found in ms0:/LYRICS or in the same folder of the song. This feature is available only off-line.
- 8 Visualizations when the lyrics file is not found.
- File browser with copy/move/delete/rename.
- Text editor with text scrolling and ability to add/delete lines (supports TXT, LUA, INI and JS)
- Picture viewer (supports JPG and PNG)
- Ability to start PBP and ISO from the program
- Ability to access Memory Stick and Flash 0-3 through USB.
- Ability to Restart and Shutdown the PSP.
- Adhoc Messenger mods: remember the user name, can load saved history file, notify other PSP when the user is online.
- Bilingual user interface: English and Spanish (very easy to add French)
- GUI mimics the MSN Messenger.
- Source code not encrypted.
- Based on LUA Player HM6.
Download: http://www.aldostools.com/uo_adhocmsg.rar
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 01:57 Posted By: wraggster
News/release from Seb
Hello,
Here is a new version of PPG poster that I will have for a long time since it fixes a major bug (displaying the summary).
So guess what:
PPG 0.22 (Custom Firmware for 3.xx only)
Corrigés BUGS:
-- A summary of emissions showed that the first line.
-- The order of channels is no longer lost when changing type of program (tnt / freebox)
News:
-- The text is justified to the right and left.
Enjoy
Seb
Download and Give Feedback Via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 02:02 Posted By: wraggster
News/release from pspflashsystem
Hi everyone,
Here is the new version of prxutility + +, which is now in version 3.0.
Without further ado here is the readme:
Principe :**********************
Starting from the 30% led power starts blinking very slowly,
From 20% less it blink slowly,
From 10% led the blink rapidly
And from 5% in the blink led very quickly.
ton on WLAN is on or off and
If the WLAN is functioning normally)
* Information on the motherboard of your PSP (if it is a TA-79/81/82/86/85 or 85 V2 but for the TA-85 V2, failing slim psp
With this motherboard I have not been able to verify if my prx recognizes this motherboard to verify ^ ^)
-- Adding a configuration file that allows you to customize the buttons for access to diiférents menus:
You can change the keys in the file located in pspflashsystem.system "ms0: / SEPLUGINS / prxutility + + / pspflashsystem.system."
Note: * The buttons default to help display the menu are: L + NOTE
* The buttons default to display the menu information: NOTE VOLEUP + (= volume up)
* Use the "Notebook" to open this configuration file
* Everything is detailed in the configuration file pspflashsystem.system
-- The bug of affchage which was that the texts overlapped when we went from one screen to another
-- Improvements to the presentation in the menu information
********** Installation :************************
# Connect your PSP to your computer via USB,
# Post your PSP into USB mode with the option USB connection,
# Right click on the file you downloaded,
# Choose to Extract the files ... (WinRAR is to be installed)
# Select destination as the letter assigned to your Memory Stick in the My Computer
# Press OK and wait extraction files
# Add to files VSH.TXT, GAME.TXT, POPS.TXT and GAME150.TXT who are in the directory SEPLUGINS your Memory Stick, the following line:
Ms0: / SEPLUGINS / prxutility + +. Prx
# Leave the USB mode and switch off your PSP (press and hold the power button)
# Restart your PSP maintaining the R Trigger right to enter the Recovery Menu,
# Choose the option plugins
# Enable ( "[Enabled]") prxutility + +. Prx [VSH] by pressing X,
# Enable ( "[Enabled]") prxutility + +. Prx [GAME] by pressing X
# Enable ( "[Enabled]") prxutility + +. Prx [POPS] by pressing X,
# Return to XMB using the Back and Exit options.
Download --> http://www.zshare.net/download/10799032a43703ba/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 02:05 Posted By: wraggster
News/release from alexism14
Spy calculator comes with its version 4.0!
** New in this version: **
- Changed touches
-- Adding an English menu and everything that goes with it
-- The rest, you see, ...
** New Upcoming: **
-- Added menu options
-- Surprise ...
** How do I use it? : **
-- R + round: see orders
-- R or L: display the number keypad for x or y number
-- Cross + L: select x number
Cross + R: choosing nombre y
-- R + L + triangle: leave the homebrew
Left + triangle: go back
Credits ** **
-- Chuchuck for its graphics
-- Froums of xtreamlua for her invaluable assistance
** Known bugs: **
-- Always able to take only 2 screenshots at the same time
-- You can go back as many times as you like
-- If you do not choose a number x or y number and ask that you make a calculation, the psp display an error message
-- You have to press R + round to see orders and not round + R
-- Time is not now ^ ^
Download http://www.mediafire.com/?n22rdldcngj
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 17:22 Posted By: JKKDARK
via PSO-World
Earlier today, Sonic Team announced a massive update on Friday for the PC/Playstation 2 and XBox 360 servers. This update will include the start of the Maximum Attack G event, new items, and several game improvements! Here is an overview of the game improvements:
* Job Level Caps will be raised to 20.
* Chikki Kyoren-jin will have its base-power dramatically reduced.
* The stats (Accuracy, Percentage, Attack Power) on all Rifle Photon Arts will be increased.
* Elemental percentages on several Laser Cannon photon arts will be improved.
* The PP cost on several Gi and Nos Technics is being reduced.
* The ability to level Photon Arts using automated means is being removed through modified enemy behavior in certain missions.
Credit goes to EspioKaos for bringing us this news. You can read more about these changes in this forum thread.
Update! After posting the initial maintenance notes on the Japanese 360 site, SonicTeam made a few additions to the already numerous system updates we'll be receiving Friday. These additions include:
* Fighgunners' proficiency with machineguns, handguns and twin handguns will be upgraded from A to S.
* Guntechers' proficiency with wands will be upgraded from A to S. They will also receive a boost in their base TP.
* Fortetechers will receive an HP boost.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 20:14 Posted By: Shrygue
via Games Industry
Sony Computer Entertainment Europe has finally confirmed the existence of a Grand Theft Auto IV retail bundle for the PlayStation 3.
In a brief statement, David Reeves - president of SCEE - said simply: "We are delighted to offer the millions of PS3 and GTA fans the ultimate gaming package."
The pack, confirmed to GamesIndustry.biz previously by UK retail, will consist of a 40GB PS3 console, a Sixaxis wireless controller and a copy of Rockstar's much-anticipated title, and will retail across Europe for EUR 439.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 20:23 Posted By: Shrygue
via Eurogamer
Soulcalibur IV director Katsutoshi Sasaki has said he is looking forward to competing with Capcom and Street Fighter IV.
Instead of being worried, Sasaki relishes the creative stimulation, and likes seeing fresh ideas that could be incorporated into Soulcalibur in the future.
"When we see some other game that has some new element that we could probably borrow and make Soulcalibur even better, then we will definitely look into it," Sasaki told MTV Multiplayer. "Creators are always being stimulated by all the games on the market."
Soulcalibur IV is being created with novices in mind, apparently, with online largely included so that you could be paired-off with those of your own skill level.
Sasaki also touched on the controversial height-advantage of special character Yoda in the game, who will naturally avoid high swings from taller opponents. Sasaki said not to worry, as the little green man will have his own disadvantages to overcome.
Soulcalibur IV will be out for PS3 and 360 on 31st July.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 20:32 Posted By: Shrygue
via Computer and Video Games
Pre-orders for the PS3 version of Grand Theft Auto IV are outstripping the Xbox 360 version by 3:1 on the website of UK supermarket Asda.
"Both titles have generated great interest on the Asda website, with strong pre-orders, and the PS3 version is selling three times that of 360, which is surprising and not in line with what we'd expect," said Asda's head of games to MCV.
Over the past two weeks, Microsoft has been aggressively promoting its console as the best way to experience Grand Theft Auto IV, producing TV spots and newspaper adverts in addition to Rockstar's own marketing blitz.
In contrast Sony has done very little. Even the GTA PS3 bundle seen all over the internet has yet to be officially confirmed.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 20:46 Posted By: Shrygue
via Eurogamer
Criterion has just revealed that motorbikes are on their way to Burnout Paradise in the upcoming "Davis" update.
The developer aired the news in its latest podcast where it showed the first footage of the two-wheelers and uncovered a day and night cycle to go with it.
Criterion expects the "Davis" update to be available in late July.
We were also shown footage of a biplane flying around Paradise City, which is something Criterion "might put in this year".
The chatty developers revealed that the "Cagney" update will be with us in late June, too.
Inside this will be roughly 35 fixes asked for by the community, as well as a Hunter Olympus SUV and some sort of fancy online calendar to keep you updated with all the online events.
These events should be happening every weekend, and some server-side wizardry means the team can change things with no more than a day's notice. The team has plans to dish out unique car-prizes to people sending in very funny emails or winning competitions. And these vehicles will promote plenty of jealousy, apparently.
Criterion said "Cagney" would add around 70 FreeBurn challenges to the mix, and generally be a "massive" update in every way.
"Bogart" is the next update to go live, which will be available tomorrow on PS3, although some 360 owners will have to wait a week for a revised version without frame rate problems.
In this will be more features asked for by the community, as well as user liveries for the first time ever.
Other promises we heard were 1080i implementation, improved SD support, and custom soundtracks.
Criterion reiterated how serious it was about its on-going support for Burnout Paradise, and urged you to keep sending in suggestions.
"We want Criterion to be known as the most friendly development team in the world," said the person holding the camera, which might or might not be Alex Ward.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 21:19 Posted By: Shrygue
via Games Industry
The organisers of the Paris Game Developers Conference, taking place on June 23-24 this year, have announced that Mark Healey and Alex Evans, co-founders of Media Molecule, will be presenting a keynote speech at the event.
The presentation, titled "Media Molecule, Little Team, Big Ideas", will look at ways for development teams to incorporate creativity into their work, as well as running down the history of the company and its first title, the anticipated LittleBigPlanet.
The event, for which the Super Early Bird registration rate ends today, will be taking place at the Couer Defense Convention Centre in Paris, and additional speakers and session topics will be unveiled in the next few weeks.
More details and registration information can be found on the Paris GDC website.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 22:55 Posted By: Shrygue
via Shacknews
Protesting the release of Grand Theft Auto IV (PS3, X360) on April 29, outspoken game critic Jack Thompson (pictured left) has written a letter addressed to the mother of Take-Two Interactive chairman Strauss Zelnick.
Take-Two Interactive owns Grand Theft Auto developer Rockstar and is publishing the upcoming title. The letter was delivered to Strauss Zelnick's lawyer, per a past settlement that only allows Thompson to communicate with Take-Two via counsel.
Thompson's meandering letter compares Strauss to a Hitler Youth, quotes scripture, accuses him of causing the death of three Alabama police officers, questions if the Boy Scouts ever awarded him a Ted Bundy merit badge, and wishes the chairman's mom a happy Mother's Day.
The complete, unedited letter follows:
Extract of letter:
Mrs. Zelnick
Strauss Zelnick, Take-Two Chairman's Mother
New York, New York Via e-mails to intermediaries
Re: Your Son, Strauss Zelnick
Dear Mrs. Zelnick:
Your son, as you may know (or maybe you don't know), is Chairman of Take-Two Interactive Software, Inc., whose most popular video games are the Grand Theft Auto murder simulator games banned in some countries but sold to children here.
Your son last week was reported to have said the following about Grand Theft Auto IV, due to be released Tuesday, April 29: "We've already received numerous [GTA IV] reviews, and to a one, they are perfect scores. My mom couldn't write better reviews..." Taking your son's thought, I would encourage you either to play this game or have an adroit video gamer play it for you. Some of the latter gamers are on death row, so try to find one out in the civilian population who hasn't killed someone yet.
What you will see in your son's game, if this iteration of GTA is anything like its predecessors, is incredible interactive violence aimed at police officers (whom you can shoot in the head and see the blood spray), innocent bystanders (whom you can run over with your car just for the heck of it), and of course the plentiful female prostitutes you can have sex with and then filet with a knife or stomp with your feet in order to get your money back. Experts note that the recent plethora of cop killings is caused in part by your darling son's entrepreneurial energy. There are three policemen dead in Alabama because of Grand Theft Auto. I was on 60 Minutes about it. I hope Strauss has provided you with a flat screen tv to see the grief of the bereaved families that fills the screen.
As it's a long letter, see the full article here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 23rd, 2008, 23:51 Posted By: wraggster
We can't really see the logic in releasing a Blu-ray player without BD-Live in 2008 -- and neither can Samsung, which just announced its fourth generation BD-P1500 will be BD-Live Ready. The bad news is the May release date announced earlier has slipped to June, and the formerly comfortable $399 MSRP is now a less promising TBA. We're not sure if that "ready" tag means it will be BD-Live enabled out of the gate, however DTS-HD "High resolution" is confirmed on the way in a future firmware update. A slight delay for a significant upgrade in features? We'll allow it.
http://www.engadget.com/2008/04/23/s...adds-bd-live-/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 00:26 Posted By: wraggster
My name is Kumi Yuasa and I am the Associate Producer for the upcoming PSN game echochrome. This is my first post on the blog, and I’m excited that my debut here on the blog is to announce that free PS3 and PSP echochrome demos will be available for download tomorrow on the PlayStation Store on the PS3. The PSP demo version will also be available for download on the PlayStation Store for PC.
Perhaps you have read about echochrome here, here, here or even here. There is a lot of excitement for it - N’Gai Croal of Level Up even wrote, “…as of last E3, the 2008 game we’ve been looking forward to the most is echochrome.”
It’s a fun and addictive puzzle game with really elegant and simple graphics. The concept is inspired by the famous MC Escher artwork, which explores infinity, architecture and impossible constructions. In echochrome, you control the camera and perspective on an infinite canvas, guiding a mannequin figure by carefully tilting and turning the level to create a continual pathway, allowing your character to walk safely through the design. Puzzled?!? Check out this video and you’ll see what I mean!
There is no single way to get through a level in echochrome. You and your friends will find different ways to clear levels so each time you play will be different.
The demos you can download tomorrow will take you through a brief tutorial and give you the basic idea of how to progress through the puzzles, but I wanted to also tell you what to expect when the final game is available for download in May. In addition to the 56 exclusive levels for each of the PS3 and PSP versions of echochrome (112 unique levels overall), you will be able to create your own puzzles from scratch and share them with your friends, or even the world!
On PS3, you can upload your created levels to the developers through the game’s interface. Once uploaded, your creation will be considered by the developers for a future downloadable content release. In other words, if selected, people around the world could be playing your level!! Additional content will be available from Day 1. Initially, however, these levels will come from Japan or Asia since the game has been out there for a while already. We’re not exactly sure when we’ll start including US players’ levels, but we’re excited and waiting for customized levels from all of you!! You can also share the levels with your friends by sending your creations directly to them over the PlayStation Network. Stumping your friends is REALLY fun!
And for the PSP version, you can share the levels you create with other people in your area via wireless Ad Hoc. Cool, right?!?
Well, there will be more to come on echochrome soon, including some great wallpapers for your PS3 and PSP. But in the meantime, be sure to download the free demos tomorrow and give them a whirl! And let us know what you think!
from Playstation Blog
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 00:26 Posted By: wraggster
My name is Kumi Yuasa and I am the Associate Producer for the upcoming PSN game echochrome. This is my first post on the blog, and I’m excited that my debut here on the blog is to announce that free PS3 and PSP echochrome demos will be available for download tomorrow on the PlayStation Store on the PS3. The PSP demo version will also be available for download on the PlayStation Store for PC.
Perhaps you have read about echochrome here, here, here or even here. There is a lot of excitement for it - N’Gai Croal of Level Up even wrote, “…as of last E3, the 2008 game we’ve been looking forward to the most is echochrome.”
It’s a fun and addictive puzzle game with really elegant and simple graphics. The concept is inspired by the famous MC Escher artwork, which explores infinity, architecture and impossible constructions. In echochrome, you control the camera and perspective on an infinite canvas, guiding a mannequin figure by carefully tilting and turning the level to create a continual pathway, allowing your character to walk safely through the design. Puzzled?!? Check out this video and you’ll see what I mean!
There is no single way to get through a level in echochrome. You and your friends will find different ways to clear levels so each time you play will be different.
The demos you can download tomorrow will take you through a brief tutorial and give you the basic idea of how to progress through the puzzles, but I wanted to also tell you what to expect when the final game is available for download in May. In addition to the 56 exclusive levels for each of the PS3 and PSP versions of echochrome (112 unique levels overall), you will be able to create your own puzzles from scratch and share them with your friends, or even the world!
On PS3, you can upload your created levels to the developers through the game’s interface. Once uploaded, your creation will be considered by the developers for a future downloadable content release. In other words, if selected, people around the world could be playing your level!! Additional content will be available from Day 1. Initially, however, these levels will come from Japan or Asia since the game has been out there for a while already. We’re not exactly sure when we’ll start including US players’ levels, but we’re excited and waiting for customized levels from all of you!! You can also share the levels with your friends by sending your creations directly to them over the PlayStation Network. Stumping your friends is REALLY fun!
And for the PSP version, you can share the levels you create with other people in your area via wireless Ad Hoc. Cool, right?!?
Well, there will be more to come on echochrome soon, including some great wallpapers for your PS3 and PSP. But in the meantime, be sure to download the free demos tomorrow and give them a whirl! And let us know what you think!
from Playstation Blog
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 00:28 Posted By: wraggster
Just as some game makers might worry that people are buying PS3s just for Blu-ray movies, movie studios may need to worry that that people are buying the consoles just for games, according to one analyst.
“The studios better hope that people are playing movies on their PlayStations," said ABI Research analyst Steve Wilson. "Otherwise there’s very little installed base."
The comments come from an abstract of ABI Research's new study, “Consumer Video Technologies Forecasts," which found that "the state of the Blu-ray player market is not all that encouraging," because of the market's reliance on the Blu-ray-enabled PS3.
"In 2008 about 85 percent of the Blu-ray players in the market will be found in PS3s; the dedicated consumer electronics and PC-based types of Blu-ray players won’t catch up in terms of market share until about 2013," Wilson added.
He also said that about 35 percent of DVD players sold today include upconversion capabilities, which improve the look of standard DVD videos. ABI expects that figure to reach about 60 percent by 2013.
With people already having large libraries of DVDs, and with DVD player technology improving, consumers have less of a reason to upgrade to high-definition video, even if Blu-ray won the war against HD-DVD.
“The studios had hoped to have settled the war,” Wilson added. "But I think they’re going to be disappointed when they don’t see the volumes of players going up they way they would have liked.”
http://www.next-gen.biz/index.php?op...10145&Itemid=2
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 01:06 Posted By: wraggster
News/release from Samy:
Here the editor LuaStation updates. This new version brings a lot of novelty including an appearance complêmetement be changed at will, adding feature for text entry, assistance on functions. (Not to mention the correction of small bugs of the previous version.) You can also choose your shortcuts for the functions editions ...
In the archive you will find a completely translated into English by IMIX.
Here are some screen to get an idea of the beast:
History:
version 1.1: the first public release
version 1.2: add a small image editor
version 1.3: complete overhaul of the code, adding new features and bug fixes
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 11:07 Posted By: lmtlmt
The release of Grand Theft Auto IV on the 29th of April is a large event, for both the industry and Rockstar Games, even though retail copies of the title shipped to stores earlier this week Rockstar Games has enforced a strict street date of the 29th of April.
This hasn't stopped local retailer DVDCrave from shipping out several copies of the title early, with a few lucky Aussies getting their hands on Grand Theft Auto IV today, five days ahead of schedule.
A photo of an early copy sent in from a reader who wished to remain anonymous.
DVDCrave has addressed the error on their front page, making the following statement on their homepage:
Quote:
Rockstar Games has also confirmed for us that only a few people got their hands on the title, but we think it's a little more than 3 customers, with several of our forum members confirming they've received the title in the mail today.
PALGN contacted DVDCrave for a comment, but they simply re-iterated the message posted on their home page with no further explanation
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 14:15 Posted By: royale
Here are the features in this version:- added GP2X version
- added Google Moon, Google Mars and Google Sky support
- fixed Google Terrain view
- new splash screen for the PSP-Hacks competition with sound
The GP2X is the .gpu file, if you are using it, please give me some feedback too
To enable Google Moon, Google Mars and Google Sky, you will need to find the cheat code
The terrain view is back (Google had changed the version number so I had to upgrade it in the code too).
Also, there is a new splash screen since PSP-Maps is an entry to the PSP-Hacks competition, check here: http://www.psp-hacks.com/2008/04/23/...-v10-released/
You can download it on my website: http://royale.zerezo.com/psp/
Or in attachment to this post :thumbup:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 16:32 Posted By: wraggster
Over in Hong Kong/Japan has today seen the release of the Mat Bronze PSP Slim.
The pack contains the following
PlayStation Portable System-Mat Bronze Jap version (x1)
1200mA Battery Pack (x1)
100-240V AC Adapter (x1)
Strap (x1)
Cleaning Cloth (x1)
Pouch (x1)
32 MB Memory Stick Duo (X1)
D Terminal AV Cable(x1)
SuccessHK are selling the new colour console for $278 which is $21 dollars cheaper than Play Asia. They also ship worldwide.
More details Here --> http://www.superufo.com/product_html...html?aff_id=24
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 20:54 Posted By: yonaba
Hi guys..
==============
Luigi's world v3
==============
Here's the third version of the homebrew game.
PSP Slim &lite and fat Compatible
Changes:
New level
Musics
Ennemis and healthbar
Code optimised to improve the gameplay
Enjoy
Installation Patch
Extracts archive contents into ms0:/PSP/GAME
Download: Luigi's World v2 (français et Anglais)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 20:55 Posted By: JKKDARK
via Playstatic
With the Beijing Olympic Games just on the horizon, dtp Entertainment AG is hoping to capitalise on all of the excitement around the world’s greatest sporting event (and, we imagine, less on people protesting during torch relays), with the release of Summer Athletics for the Sony PlayStation 2.
Summer Athletics will feature over 25 exhausting disciplines, from sprinting, hurdles and archery to javelin, hammer throw and swimming. Dtp promises “innovative controls”
Four different difficulty levels aim to make Summer Sports accessible to gamers of all abilities, while a create-a-character mode and an “impressive stadium atmosphere” hope to bring the nerve-wrangling feeling of competition into your living room - lycra outfits and dodgy sweat bands optional.
We found it difficult to believe it too, but Summer Athletics will arrive in stores… this summer.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 22:39 Posted By: wraggster
PlayStation and Sky have announced the Go!View service, the first official PSP video download service in Europe, will go live in the summer.
Go!View will provide programming from the worlds of entertainment, comedy, sport and movies for PSP owners and will let them create their own individual TV schedule on their PSP - to watch whenever and wherever they choose.
Go!View will work on either a subscription or pay-per-view basis and users will need to register on the Go!View website where they can then download content to the PSP via their PC rather than via Sky box hook up.
"Go!View allows PSP users to take advantage of a unique service, adding another dimension to PSP's offering", said Owen Jenkinson, Go!View marketing manager.
"The opportunity to watch top TV and movies on-the-go and on-demand will allow PSP owners to enjoy their favourite entertainment on their own terms, enhancing the PSP's offering as a portable gaming console."
No firm dates, other than a "summer" launch, or pricing details have yet been revealed. We will keep you informed.
http://www.pocket-lint.co.uk/news/ne...r-launch.phtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 22:50 Posted By: Shrygue
via Computer and Video Games
Overlord didn't shake the very foundations of gaming critics on PC and Xbox 360, but that's not put Codemasters off from bringing the game to PS3 - and it's an extended version heading to Sony's console at that.
You can see how it's shaping up in the new screenshots and video that's uploaded.
Overlord is kind of like Pikmin meets Fable, with you the player assuming the role of Overlord and attempting to conquer a fantasy world. Helping the Overlord out are minions under your control that you can use to do the likes of attack enemies, push obstructions out the way and even boost your health by sacrificing the little blighters on an altar.
The PS3 version carries the subtitle Raising Hell, which was the name of one of the content packs released for Overlord original, so no prizes for guessing this content is included out the box for the game on Sony's console. On top of that it has "never-before-seen exclusive features", according to Codemasters, and online co-op and split-screen head-to-head play.
Screenshots
Trailer
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 22:51 Posted By: Shrygue
via Eurogamer
American gamers will be able to download a playable demo of echochrome from the PlayStation Store on PS3 and the PSP's web-based version today.
However, we've been told by Sony friends that the demo won't be part of today's PAL Store update, so you'll have to dust off your US logins to access it.
According to a post on the official PlayStation Blog, the demo offers the brief tutorial (and presumably a few of the early levels), not unlike the Japanese demo that you can already download.
The full game will have 56 levels on PS3 and 56 different ones on PSP, as well as a level creator tool on both systems, with the best PS3 efforts likely to be offered as downloadable content.
Speaking of which, "Additional content will be available from Day 1," according to blogger Kumi Yuasa, associate producer on the game, and this will consist of user-created levels from Japan and elsewhere in Asia.
That's only for the PS3 though - PSP owners will share stuff using ad hoc wireless.
Check out the PlayStation Blog post for more, or check our echochrome gamepage for hands-on reports and exclusive gameplay videos.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 23:10 Posted By: Shrygue
via Computer and Video Games
A fresh trailer for Metal Gear Solid 4 has just snuck out of Japan and, as usual, it looks brilliant.
Konami should get awards for its trailer-making skills. Or maybe Kojima's team should just go into film making. Seriously, we'd have watched a couple of hours of this stuff.
It's all in Japanese and there's no subtitles, but that's okay because we don't understand what the hell's going on even when it's in English. All we know is "SNAKE-U" is doing some stealth, and people get killed. And the music is awesome.
Check it out for yourself right .
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 23:14 Posted By: wraggster
Monster Hunter keeps on selling over in Japan. The latest milestone represents a first both for the series and for the PSP: double platinum.
Capcom announced today that Monster Hunter Portable 2nd G has crossed the two million mark in Japanese shipments. This is the first time the Monster Hunter series has reached this mark, and is also a first for a Japanese PSP title.
While this is a shipped figure, the title is still one of the hottest titles at retail. The latest numbers from tracker Media Create have it in second place for last week, trailing just behind Mario Kart Wii.
http://uk.psp.ign.com/articles/869/869097p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 23:21 Posted By: wraggster
via psphacks
Definitely improved over its last release is slicer4ever’s Pixel Attack version 0.2.
It’s survival of the fittest — dodge the rapid falling/bouncing circles while maneuvering your own coloured circle around the full screen. Stay alive, stay safe, score the highest score. Have fun!
Pixel Attack 0.2 changes:
added background explosions
added background music
re-wrote code
major overhaul of physics
controls are far better and more interactivity
move across entire screen now
Circles more estatic
Name in highscore
Both 1.5 and non-1.5 included
Download and give feedback via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 23:32 Posted By: wraggster
New from Divineo China
The ultimate pack for all PSP Slim & Lite users: Save money and get all the accessories you need for your PSP Slim & Lite. 18 accessories including all the must have for people caring about their console.
- Screen protector
- Multi-functional stick crystal protect mask
- 10 different style console stick silicon pack
- Handy strap
- Crystal protect mask
- Bottom protect cover/stand
- 2 in 1 power & data transmit cable
- 2 * 2in1 double deck UMD storage box (1 black, 1 white)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 23:36 Posted By: wraggster
New from Divineo China
Playing on a perfect bright screen is always what a gamer expect ! Prevent your console screen from those anoying scratches and dust with the Screen shield, your console will be perfectly protected. ...
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 23:49 Posted By: wraggster
While Toshiba still hasn't announced any new HD moves since withdrawing from the format war earlier this year, its Brazilian arm may be moving on with a hybrid HTPC. Powered by a Core Duo 6300 and Vista Home Premium, Semp Toshiba's Spectra packs a TV tuner and an optical drive ready for Blu-ray and HD DVD and should be available later this month. Society Eletromercantil Paulista merged with Toshiba in 1977 and has operated as Semp Toshiba in Brazil ever since, but it might be working a little more independently of its parent company than usual on this project, unless there are more Toshiba-branded Blu-ray products on the way. We'll keep this one on rumor status pending a more official announcement (or a significant improvement in our Portuguese skills.)
http://www.engadget.com/2008/04/24/t...-ray-hardware/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 24th, 2008, 23:51 Posted By: wraggster
You may not have the disposable income to take home our one of a kind PS3 Laptop (which is still up for charity auction!), but that doesn't mean you don't have the time or wherewithal to build one of your own. Which is why we've asked our man Ben Heck to show everybody how he built the thing for the benefit of independent modders everywhere. In this installment we'll take apart the PS3, identify the parts within, and then reassemble them in a more compact way. We'll also install a USB breakout cable and take a look under the mammoth heatsinks and pipes. Read on!
http://www.engadget.com/2008/04/24/h...ry-own-part-1/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 00:07 Posted By: wraggster
As Adrian pointed out, if we had these PSP bath bags when we were nine, we'd be a whole lot cleaner and a whole lot wrinklier than we are now. It's a bag. It holds your PSP. It goes into baths. That's pretty much all you need to know. It's unclear to us why you couldn't just get a sandwich bag from Target that would do the same thing, but sandwich bags don't have that fancy pants cord at the top. Does the PSP camera work with Skype video? Because we have an idea..
http://gizmodo.com/383735/waterproof...olds-wet-dream
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 16:50 Posted By: wraggster
Remember when you discovered that you could check out your Xbox 360's heatsink without voiding the warranty? Yeah, fun times. Now, we're getting a closer look at the third-generation PlayStation 3 heatsink -- and this time, you won't be required to perform any strange feats of inverted photography in order to take a peek. Furukawa Electric recently showed off the next-gen sink at Techno-Frontier 2008 in Japan, and aside from ditching the copper pipes used in the first two iterations, this one has also split in two in order to cool the Cell and RSX processors separately. Additionally, the latest version sucks down up to 70 fewer watts than the first-gen model, yet manages to still keep your precious console from spontaneously melting. Three cheers for progress, we say.
http://www.engadget.com/2008/04/25/f...-ps3-heatsink/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 16:55 Posted By: wraggster
We just know you haven't forgotten that the PS3 Laptop auction ends today, but just in case all of your friends have, here's a friendly reminder from us to you. Ben Heck's masterful machine is up for grabs to the highest bidder, and yes, 100% of the proceeds will go to National Cancer Coalition. Head over here for all the rules and regulations, and tap the read link to place your bid. Good luck!
http://www.engadget.com/2008/04/25/r...on-ends-today/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 17:11 Posted By: wraggster
Video game sales prognosticators predict that Grand Theft Auto IV will sell some 9 to 12 million copies this year, lining the pockets of Take-Two execs and Rockstar Games employees. It may also help the PlayStation 3, at least more so than the Xbox 360, says Wedbush Morgan analyst Michael Pachter. It's not just him, either, as BMO Capital Markets' Edward Williams thinks GTA's PlayStation heritage may inspire some to drop the cash on a new PS3.
Sony probably doesn't have much to worry about in Europe, where they'll be shipping a GTA IV hardware bundle. Time will tell whether the GTA fanbase deems the prospect of downloadable content and Xbox Live support more important than Sony's software exclusives like Metal Gear Solid 4 and Gran Turismo 5 as motivating factors in making their console choices. Who else can't wait for April's NPD sales data?! Should be very good times.
http://kotaku.com/383794/grand-theft...t-say-analysts
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 17:16 Posted By: wraggster
Heres the list
Banlieue 13 (~Bibi Naseri) JPN US$ 47.90
Bobby Z JPN US$ 47.90
Butch Cassidy And The Sundance Kid (~Paul Newman, Robert Redford) HK US$ 31.90
Erin Brockovich (~Julia Roberts, Albert Finney) JPN US$ 47.90
Hidalgo (~Viggo Mortensen, Omar Sharif, ...) JPN US$ 46.90
I Am Legend (~Will Smith) JPN US$ 47.90
Meet The Robinsons JPN US$ 46.90
Michel Vaillant (~Sagamore Stevenin, Diane Kruger, ...) JPN US$ 47.90
One Missed Call (~Shannyn Sossamon, Edward Burns, ...) US US$ 35.99
Retto Judan Tetsudo 12,000km Saicho Katamichi Kippu No Tabi JPN US$ 159.90
Starsky & Hutch (~Ben Stiller, Owen Wilson, ...) JPN US$ 46.90
The Orphanage [dts] (~Geraldine Chaplin, Carmen Lopez, ...) US US$ 35.99
The Rookie (~Dennis Quaid, Rachel Griffiths, ...) JPN US$ 46.90
Trainspotting (~Ewan Mcgregor, Robert Carlyle, ...) JPN US$ 47.90
http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 17:18 Posted By: wraggster
Newly released today
features
Acclaimed by critics and fans – Experience the definitive cut of 2007’s award-winning Persona 3, which garnered tons of critical acclaim and the adulation of a devoted fanbase.
More than just an expansion – Persona 3 FES contains an enhanced version of the original game, loaded with additional new quests and events, Personas, cutscenes, a weapon synthesis system, the ability to change your characters’ clothes, and a hard play mode.
30 additional hours of gameplay – Take the role of Aigis in a brand new Persona 3 episode that plays as a full game with original story, cutscenes, objectives, and seventeen new music tracks.
Incredible value – The enhanced version of Persona 3 game and a brand new game make for 120+ hours of gameplay, together on one disc.
description
With a brand new chapter featuring 30+ hours of gameplay and an enhanced version of the original game loaded with new content and features, Persona 3 FES is the comprehensive version of one of the most acclaimed RPGs of 2007. Over 120+ hours of total combined gameplay, numerous additions and enhancements, and critically acclaimed game and art design.
http://www.play-asia.com/SOap-23-83-...j-70-2lxt.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 17:30 Posted By: wraggster
Newly released today
features
High-impact, brutal combat. Dismember enemies and experience high-impact melee combat unlike any game you've played.
Mythical powers. Tame dragons and command them to rain fire upon your enemies. Power up your weapons with elemental abilities and lay waste to your adversaries.
Three open-world environments. Explore, uncover and fight your way across huge Norse worlds full of combat and exploration.
Climactic, epic battles. Lay the foundations for huge battles featuring hundreds of warriors at once. Subtly influence the battle through targeted assassination and sabotage, or wade in to save stricken allies.
description
A fierce struggle is taking place within the realm of the Norse Gods, as the goddess Hel has been banished for defying Odin, Lord of Asgard. Angry at her fate, Hel has raised an army of resurrected Viking warriors to wipe out all of humanity in the mortal realm of Midgard, as she seeks to bring about Ragnarok -- the apocalyptic battle that that will destroy Asgard and the Gods themselves. The task of stopping Hel and defending the future of mankind falls to Skarin, a promising but deeply flawed young warrior, ignorant of the true reason for his favor with the Gods...
http://www.play-asia.com/SOap-23-83-...j-70-2nuq.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 17:31 Posted By: wraggster
Newly released today
features
Zany SEGA Characters with Superstar Abilities - Each of the 16 characters has their own superstar alter-ego, which gives them the winning edge on the court.
Ten Fantastical Themed Courts - Guest umpires will supervise the action on a wide variety of colorful courts, from Sonic's lush Green Hill Zone to Ulala's galactic Space Channel 5 world, just to name a couple.
Four Action-Packed Tournaments - As you slice your way through the competitive tournaments, you will unlock loads of bonus content.
Classic Soundtrack - Faithfully recreated in full Dolby Digital 5.1, treasured SEGA tunes will entertain SEGA fans new and old.
description
Sixteen fan-favorite SEGA® characters from Sonic to NiGHTS are serving up non-stop fun in SEGA Superstars Tennis™. Multiple madcap mini-games will keep the party rolling and up to four friends can challenge each other in tournaments, exhibitions and unlockable special events. With hilarious cameos and comical guest umpires from SEGA's rich gaming history, this fun-filled tennis party is guaranteed to be a smashing good time for the whole family!
http://www.play-asia.com/SOap-23-83-...j-70-2nj5.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 17:33 Posted By: wraggster
Newly released today
More than 65 of the NBA's top superstar athletes come to life as the NBA Ballers franchise continues its legacy as the graphical leader in the sports videogame industry. With an optimized next-gen graphics engine, NBA Ballers: Chosen One will continue to set the bar for graphic quality, with the most true-to-life athlete likenesses seen in a sports video game. NBA Ballers: Chosen One will put players up-close and into the action with new "action movie" style game cameras that highlight every move. Create-a-Baller and take on the challenge of the epic "Chosen One Tournament", brought to you live from the most exotic courts around the world. As you progress through the game, earn the right to use an NBA star's "Shut 'Em Down" Super Move or take your Baller online to test your playing skills against others.
http://www.play-asia.com/SOap-23-83-...j-70-2js8.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 19:39 Posted By: Shrygue
via Eurogamer
The European Metal Gear Online beta is now up and running.
You spotted it and you reported it. And you will hold a place in our heart.
There was panic that the beta, pushed back from earlier in the week, would not make it for the weekend.
These worries have been dispersed like a bad smell in the open and you are free to competitively give it to each other online.
Metal Gear Online - you should know by now - is the online game in the Metal Gear series. It's coming out on the same day as Metal Gear Solid 4 and is jolly good fun.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 19:57 Posted By: Shrygue
via Kotaku
SingStar is hitting the Playstation 3 in North America on May 20, Sony Computer Entertainment of America announced this morning.
The game will be playable during the weekend long Coachella Valley Music & Arts Festival in California which kicks off later today.
Fans of the game, and music, who attend the festival will be able to get up on stage and sing in front of a live audience in one of two of Sony's interactive entertainment tents. After singing, gamers can surf the PS3's online SingStore and check out the songs that will be available for the game when it releases. They can also upload their performances for all to see via My SingStar Online.
The game will also be playable in the Coachella campground at the Internet Cafe and during the Saturday night "TMO Tone Def Party and SingStar Lounge."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 20:01 Posted By: Shrygue
via Games Industry
Sony has revealed plans to continue to push into the Indian market by signing local developers to create titles for the PlayStation 2.
According to a rediff report, 13 developers have signed up to produce games for the ageing console, with the titles likely to take advantage of the EyeToy to offer motion sensitive gaming.
To help keep development costs low, Sony is loaning development kits to studios such as Trine, Indiagames, DQ Entertainment and Dhruva.
"We are supporting the game developers by lending them developers kit at subsidised rates," said Zeno Colaco, VP of publisher and developer relations at SCE.
"Such special pricing helps the game developers in breaking even as it brings down the cost of game development."
Data from research firm iSuppli suggests that the console market in India could be worth around USD 125 million by 2010.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 20:37 Posted By: Shrygue
via Computer and Video Games
A truckload of screenshots from PS3 title Siren: New Translation have landed on the pages of the internet, so we've stuck them here for you to see.
The images, posted on Japanese gaming website Game Watch, appear to confirm that the game will feature an American television crew and A LOT of zombies.
Siren: New Translation is the third title in the franchise, succeeding Siren and Forbidden Siren 2. It's not yet confirmed for the UK, which is unfortunate as it looks shit scary.
Screenshots
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 21:47 Posted By: masterchief929
Yasushiro Nishimura has said that the new Dragon Ball Z game is not really a fighting game. This puzzled the guys over at 1UP.com, so they decided to get a hands-on review. After they sat down and started playing the game they realized it was not really about fighting; it was about smashing and Kamehameha-ing the life out of your opponent without blocking a single hit. According to the article, the game is more like it's anime show: strong hits, big explosions, and literally knocking your opponent in one side of a mountain and out the other.
Get the full article with all the details at:
http://www.1up.com/do/previewPage?cId=3167569&p=37
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2008, 23:48 Posted By: wraggster
The ESRB and National Institute on Media and the Family would like to remind (naïve) parents that Grand Theft Auto IV is not appropriate for children. In a joint statement by the two organizations, the groups point out GTA IV has been rated Mature for: Intense Violence, Blood, Strong Language, Strong Sexual Content, Partial Nudity and Use of Drugs and Alcohol. What 12-year-old wouldn't beg to play that? It sounds awesome!
The two organizations "encourage parents to be informed and exercise their discretion when considering the purchase of all M-rated games." The ESRB reminds that the average age of a gamer is now over 30 and that some titles are "clearly not intended" for kids. And GTA IV is clearly one of those games
http://www.joystiq.com/2008/04/25/es...-for-children/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 26th, 2008, 00:30 Posted By: wraggster
News/release from Klinkdawg
I have decided to release Asteroid Escape 2.0. In this release i have added the last levels. Now there are 7. I have also fixed a few bugs i have found and decided it was ready for release.
Download and Give Feedback Via Comments
via klinkdawg
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 26th, 2008, 00:36 Posted By: wraggster
News/release from Hellviz
Here's my first game for the PSP. Actually it's my first try at programming ever. It's time for some nostalgia! Game&Watch Parachute simulator for PSP.
/hellviz
-= Update =-
The pause bug is fixed. Download link updated.
Download and Give Feedback Via Comments
via hellviz
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 26th, 2008, 00:42 Posted By: wraggster
via psphacks
Haha… Not likely to entertain for countless hours, but is clearly good for a laugh — kenny.bsp’s “Beaverz.”
In this stunningly crafted universe you will be tasked with the responsibility of saving beavers, as many as you can, before they plunge to their death.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 26th, 2008, 16:54 Posted By: wraggster
News/release from waywardson
Hello all... id like to release my newest work..
Tank Attack-2 version 1
i will be entering the PSP-Hacks competition with this game..but after i have updated a few things...for now i am releasing a fully playable release...this game is a 2 player shooting game were the psp is held sideways between two players :P
Features::
-tank selection
-customizable game options
-gfx all made by me :P
-sfx
-winning menu that displays
.kills
.bullets shot
.bullets hit
.bullets left
. and hit accuracy in % form
...for the time being there is only one map...but i am working on several others instructions included in the readme.txt file !!
Download and Give Feedback Via Comments
via waywardson
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 26th, 2008, 21:35 Posted By: wraggster
Is it too early to say that we're beginning to see a pattern develop here? We know that a mere handful of reviews for Rockstar's latest opus have been published, but should the current trend continue, Grand Theft Auto IV could be the subject of more perfect scores than 1976 Olympic gymnast Nadia Comaneci. Yes, IGN recently dropped the suspiciously non-embargoed first online review for the title, giving it a 10 out of 10 (on both platforms) and evoking the wrath of the Nintendo Defense Force, calling GTA IV "the best game since Legend of Zelda: Ocarina of Time."
The seven-page, five-thousand word review (and accompanying video review, after the jump) praises the game's art style, the immersive backdrop of Liberty City, the "Oscar quality" story and the "refined" gameplay. The enamored reviewer even commends some of the quirky extra features included by Rockstar, such as Niko's multipuropse cellphone, or the in-game use of alcohol: "You don't have to drive drunk," the reviewer exclaims, "but it's fun to give it a try." Great, now we can look forward to public backlash towards the game's DUI-endorsing write-ups, as well.
http://www.joystiq.com/2008/04/26/ig...er-perfect-10/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 27th, 2008, 13:00 Posted By: wraggster
News/release from Durka Durka Mahn
i have made a new game called Ausbruch (German for Breakout), a game much like the original Breakout games, but with great graphics and its own level editor.
There are 3 options:
1 - Play Normal Game
2 - Play Custom Game
3 - Level Editor
Playing the normal game will put you through a series of 9 stages, each different from one another. The rules are simple: Break the bricks above your bumper while keeping the ball from falling. You have 5 lives, each time you lose the ball you will lose one. Game over if you lose all 5! Each brick is worth 100 points, and each stage worth a bonus 5,000 once completed. Depending on where the ball hits the bumper, the angle at which it goes will change.
The second and third options correspond to each other. The Level Editor will allow you to create, save, and load custom levels so that you may share and play them with your friends. The custom level player will allow you to load the levels off your memory stick and play them.
Controls-
Normal Game:
Move Bumper - D-Pad Left/Right, Analog Left/Right, or Left/Right Trigger
Shoot Ball - X button, Analog Up, or Left + Right Trigger
Pause - Start Button
Exit - Select Button (While in pause menu)
Custom Game:
Move Bumper/Choose Map- D-Pad Left/Right, Analog Left/Right, or Left/Right Trigger
Shoot Ball/Play Map - X button, Analog Up, or Left + Right Trigger
Pause - Start Button
Exit to Level Loader- Select Button (While in pause menu)
Exit to Main Menu - Select Button (While in Level Loader menu)
Level Editor:
D-Pad - Move Cursor Up/Down/Left/Right (Choose map using Left/Right and hit X)
Toggle brick - X button
Save Map - Start
Close Map without Saving - Select
Exit to Main Menu - Select (While in level picker)
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 27th, 2008, 13:05 Posted By: wraggster
chrisp6825 has updated his lua game reverb:
Ok, I made the squares into circles, included bombs, designed 5 levels, and cleaned the code up a bit to run a little faster. Maybe not noticeable on the psp but when I tested it on pc I had major slow-downs.
When you hit a bomb your ball is reset, stars come out where your ball "died", and it keeps the white line thats drawn where your ball goes.
The only reason I made just 5 levels is because I haven't made something I was planning on doing yet. I want to make "one-way walls" that should make the game a bit harder. After the first 5 levels the levels go back to being random, without bombs though.
If anyone has any ideas to make this game more "polished" or cleaner please let me know. Or if anyone has ideas for the game in general, I'd still like to know. I'm thinking about some kind of background, some floating rings effect around the finish ball.
The collisions are a bit lame, but I saw a post some time ago about fast "pixel perfect" collisions. So I might work on that.
Controls are the same :
Cross grabs blocks, start releases the ball, select quits, circle resets the level, square deletes the block under the cursor, L trigger slows down the analog movement. And I think thats all.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 27th, 2008, 13:09 Posted By: wraggster
Updated release of PReSS, heres the details:
PReSS stands for Portable RSS. And that's just what it is: an RSS reader for the Playstation Portable. Let PReSS connect to any WiFi access point and you're good to go. With it's 6 hour battery lifetime, reading the news while travelling was never easier.
changelog:
Unlocked unlimited sized mp3's for playback
fixed scroll-bar in catalogue
fixed updating feature
some minor things
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 27th, 2008, 18:26 Posted By: wraggster
via pspgen
You can relive through this homebrew, the joys of flat tires, breakdowns of species, road accidents.
This new version fixes some bugs. In addition it is available in 3 languages, which meet our friends in Quebec and English.
If you do not know to play this game, look at the rules created by clicking HERE.
It is still impossible to leave the game with the home button and the game is slower on the PSP Slim & Lite on the PSP Standard.
What's New in this version?
Fix some bugs
Adding a version caribou
Adding an American version
Installation:
Connect your PSP to your computer via USB,
Take your PSP in USB mode "with the option" USB Connection "
Right click on the file you downloaded,
Choose "Extract Files ..." (WinRAR is recommended)
Choose destination as the letter assigned to your PSP
Press OK and wait for the extraction of files
Leave the "USB Mode" of your PSP,
Go to the menu Thursday> Memory Stick to launch 1000 Bornes 1.0.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 27th, 2008, 18:37 Posted By: wraggster
via pspgen
zbouznik developer of our forums we book a Beta version of his homebrew Road Code which is his first homebrew and it took him about a week to be coded. Road Code has 120 questions divided into 20 series. What you train a lot before you begin the real code.
The issues are obviously not easy at all and you should be familiar with your code or revise it to properly respond to all these questions which are accompanied by images to illustrate various situations of everyday life.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 27th, 2008, 18:58 Posted By: wraggster
Ketchup has today released PSP Custom Firmware 3.93 supporting of course the latest 3.93 Firmware, heres the fully translation of the info:
The Custom Firmware based on the 3.93 firmware, has no name. Why? Simply because it is based on the work of the Team M33, while adding its own functions, changes. It would have been unfair to call BT 3.93 (Bidule Truc), and obviously inconceivable to call 3.93 M33. He is therefore no name ... But it is a Custom Firmware!
What's new doctor?
Support Firmware 3.93
Adding a VSH Recovery in place of the Satellite M33 (Select key, see below).
VSH Recovery
The main novelty of this Custom Firmware is the VSH Recovery. This tool is great in itself. It lets you instantly Recovery, to make changes, and return to VSH as if nothing had happened.
No reboot is necessary, changes are made "on the fly" (except for enabling / disabling of VSH.TXT plugins, which requires a reboot).
To start the VSH Recovery from VSH, simply press Select. To leave, choose Exit to VSH or press R.
New this VSH Recovery (valid also for the recovery classical)
Ability to transform a Pandora Battery / Normal / Dumper EEPROM / restore from the recovery. Remember that if you're TA 085 v2, it will obviously nothing.
Ability to hide your Mac Address in Information Systems. This is useful for taking screenshots, it will hide the MAC address in displaying that 0 (* 1)
Possibility to save backups to plain text, rather than encrypted (supported by modes March33 and Sony NP9960).
(* 1) Warning. To change the MAC address, it is necessary that the plugin Sysconf is loaded. For that, go to your settings systems (for example), it will load the plug-in, and thus will enable or not the MAC protection. If you do not, it will not work (but will not plant the PSP).
Thanks:
Dark_AleX and M33 Team, for all their FC
Hellcat, for its plug-in Saveplain, which has been upgraded and integrated into this FC.
Thanks to MathieuLH for having given its agreement in principle for the release of this FC
Installation:
Download the update below:
Custom Firmware 3.93 RTU (ready to use)
Connect your PSP to your computer via USB,
Take your PSP in USB mode "with the option" USB Connection "
Right click on the file you downloaded,
Choose "Extract Files ..."
Choose destination as the letter assigned to your PSP by the system.
Press OK and wait for the extraction of files
Leave the "USB Mode" of your PSP,
Go to the menu Thursday> Memory Stick to launch Updated PSP Ver. 3.93
Follow the instructions on the screen
At the end of the installer Sony, do not forget pressing X to reboot, without which the files of Custom Firmware will not be installed!
Download Here and Give Feedback and reports via Comments.(screenshots via comments also)
via pspgen
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 27th, 2008, 19:36 Posted By: JKKDARK
via PSO-World
According to EspioKaos's translations of Shougai PSO and Rakuten, Phantasy Star Portable is scheduled to be released on July 31, 2008. These websites make reference to some tenative plans to include some form of integration with the PC/Playstation 2 version of Ambition of the Illuminus. This might include the ability to download various online character information. However, there is no definitve confirmation of this feature yet. In spite of this uncertainty, the following concrete details were announced:
* Special Mission - This mission will be released on Ambition of the Illuminus and Phantasy Star Portable to celebrate the game's release.
* 1500 Items - This will include weapons from Phantasy Star Universe and Ambition of the Illuminus.
* Multiple Endings - The ending you receive will depend on the choices you make while going through Story Mode.
* Downloadable Missions
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 27th, 2008, 22:01 Posted By: gamefreak199101
Thanks to Ketchup, pulled through for us and made the kernel finally.
Caution: Do not install the recovery in A 3.93 PSP with has Custom Firmware 3.90 M33
The update suggested low allows, on the one hand to install Kernel 1.50 for the PSP Fat, and on the other hand, to add two small options in the recovery for Slim and the Conceited person The updated proposed lowest permits, one the one hand to install the Kernel 1.50 for PSP Fat, and secondly, to add two options in the small recovery for Slim and Fat. Update of the recovery:
Update recovery:
The new recovery will bring two new functions, required by the users: The new recovery will cuts two new functions requested by users: - To extinguish the PSP -- Turn off the PSP - To put in day before the PSP -- Pause PSP Thus, by opening the VSH Recovery, you will be able of only one key (or almost) to extinguish, put in day before or to start again the PSP, saving your Power button. Thus, by opening the VSH Recovery, you edge one touch (gold almost) off, pause gold restart the PSP, saving your Power short prop.
Kernel 1.50 Kernel
1.50 Kernel 1.50 will be however installed only on the PSP Fat. The Kernel 1.50 not move one the PSP Fat. Two small remarks: Two small remarks, however: - even if you put your applications 1.50 in file GAME150, it is necessary to put Kernel at 1.50 in the recovery (in the same way, to launch a 3xx application, it is necessary to put the kernel 3.93). -- Even yew you could your applications 1.50 in the box GAME150, it is necessary to save the Kernel to 1.50 in the recovery (similarly, to launch year 3xx application, we must could the kernel 3.93). - if you change the kernel in the VSH Recovery, it will be necessary to start again your PSP. -- Yew you changes the kernel in the VSH Recovery, it will Be necessary to restart your PSP. These problems will be, hope, corrected it in the next version.
These problems will, hopefully, corrected in the next version.
Download and Give feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 00:01 Posted By: wraggster
Carjack a vehicle and call your favorite escort, it's time for the GTA IV reviews to start flowing in. The embargo on non "exclusive reviews" is over and media outlets are chiming in with initially glowing reviews. Here are some of the first we've seen and we'll add some more after the break.
GameInformer (100/100): "There so much more to appreciate about this game. Its dynamic mission structuring, remarkable sound design, wealth of side content, amazing animation, the list goes on and on. Long story short, I never thought I would see this much content in a game. Grand Theft Auto IV doesn't just raise the bar for the storied franchise; it completely changes the landscape of gaming. Once you play it, you won't look at video games the same way again."
GameDaily (100/100): "Finally, the wait for a true GTA multiplayer experience was well worth it, and the online game modes (mostly variations on deathmatches, car races, car races and self-contained co-op missions) add a lot of value to an already jam-packed game. Multiplayer is not as integral part of the game as it was to, say, Halo 3 or Call of Duty 4, but the ability to play over the entire city map is brilliant. Online matches are accessed right from the game via the call phone, and we'll have a more in-depth take on the game's multiplayer offerings once the game is released and the servers are fully populated."
GameTrailers (98/100): "Grand Theft Auto IV is the sex, drugs, and rock and roll of video games. It's a little less brave and intimidating this time around, but it's also the most refined and polished game in the franchise's history. This kind of sheen is generally reserved for titles with a much smaller scope. It's been one of the marquis games in the industry for years and the addition of a killer multiplayer component puts it over the top. Few games manage to deliver on the hype, but this is one that does."
Eurogamer (100/100): "GTA IV is the 10/10 you were expecting. Almost everything you do in Liberty City would be good enough to drive its own game, and the best parts would be good enough to outrun the competition, but the reason it works so well is that Rockstar has made a game that requires no patience to play. This, as much as its usual coherency and the best script in the series, is what makes GTA IV the best openworld game yet, and why it will take something miraculous to rob it of game of the year status."
Gamespy (100/100): "To be totally honest, it would be very easy to write another 2000-odd words on this game, as we haven't even delved into the hours of television you can watch, the amazingly detailed virtual Internet, the strip clubs that you can visit, the ultra-realistic vehicle physics, and so on. Suffice it to say that Grand Theft Auto IV is a game that could keep anyone busy for a long, long time. Although its got plenty of excellent features, it's ultimately the storytelling that makes it an instant classic, a game unlike any we've played before. As is the case with many great books and movies, you'll want to know what happens to the characters after the game ends, and one can't help hoping that all of their American Dreams comes true."
http://www.joystiq.com/2008/04/27/me...-xbox-360-ps3/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 00:57 Posted By: wraggster
News/release from Hellin
This is the first release of UltraDespertar V1, so we hope you like it!
This application allow you to organize all your psp backups and other stuff in one folder.
Now the 1.50 Flasher uses a 150.PBP file instead the classic UPDATE.PBP to make it more easier to use with time machine.
You can execute all homebrew in a fat or slim by the custom homebrew links.
You can use DC 3, 4 and 5.
You can make backups of the EEROM, NAND, Keys, IPLs, and NAND backups are compatible with DC series and viceversa.
You can access to all flash disks (only fat) and Memory Stick disk (fat and slim).
You can format any flash.
You can run Time Machine.
You can pandorize or de-pandorize your battery, install MsIPL or install Multi_Loader.
Ah, to use DC, you have to use the corresponding PBP's for each version.
And thats all. We thought on the way that we can build it in English in future versions.
Download Here and Give feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 01:03 Posted By: wraggster
News/release from maxy psp
A file downloader with unzip function and more.
Download files (and extract downloaded ZIP files).
Tested on SLIM 3.80 M33, FAT 3.90 M33
-Features-
* Use of PSP OSK (On Screen Keyboard)
* Use of PSP Internet dialog
* Set Download URL
* Set Save URL
* Automatically detect zip files and ask to unzip them
* Can copy files from one place on memorystick to another
* Automatically detect Local(ms0:/) or Web( http://) Links
Future :
UnRAR files
Play Music files (mp3, ogg, wav, etc)
Battery warning before download when battery is low
Filebrowser with file management
Graphics
...[Post your ideas]
Download and Give feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 01:18 Posted By: wraggster
News/release from titch.ryan
based on the light cycle race from tron and inspired by this game:
http://www.fltron.com/index_flash.html
this is a two player version on a single psp.
simple to install and simple to play.
just copy the LifeCycleClone folder to Game on your psp.
enjoy!
Regards! Download and Give feedback Via Comments
via titch.ryan
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 01:58 Posted By: wraggster
News/release from Sleepper, M@x of the Java Games Emulator for PSP
This is a kvm to run j2me applications on PSP.
Mainpage:
http://www.pspkvm.com
Installation:
Copy "PSPKVM" to /PSP/GAME or /PSP/GAME150 folder.
Usage:
1) Select "Find Application" item in AMS (the item on the top)
2) Select "Install from memory stick (ms0:/)"
3) Browse the file system of your memory stick now, and select jad or jar to run
4) After selected, the jad/jar will be automatically installed and run. You can choose the installed application from AMS next time you want to run.
Key mapping:
By default, the key assignment is blow:
NUM0: Cross
NUM1: Square
NUM2: UP
NUM3: Triangle
NUM4: LEFT
NUM5: Shift+Circle
NUM6: RIGHT
NUM7: Shift+Square
NUM8: DOWN
NUM9: Shift+Triangle
*: Shift+SELECT
#: Shift+START
CLEAR: Shift+Cross
SELECT: Circle
Left Soft: SELECT
Right Soft: START
UP/DOWN/LEFT/RIGHT: Analog joy stick
(* "Shift" = holding Left Trigger or Right Trigger)
Left Trigger + Right Trigger + Triangle: Multi-tasking key (Click to return AMS and put MIDlet to background)
Left Trigger + Right Trigger + Cross: Exit current running MIDlet
Features:
MIDP 2.0
Nokia UI APIs (partial)
WMA1.1(JSR120) stub
Networking (By PSP's WIFI)
Java AMS with MVM supporting
Several input methods: QWERTY/Abc/Symbol/...
Directly browse and run from local jad/jar file, and auto-install without interrupting
Jpeg support
MIDI & Wave audio playback support
Device emulation. You can choose device type to emulate for different screen sizes and key codes, either at installation time or from "Select device" menu
Change default key assignment for specific application.
JSR75(File Connection)
Virtual Keyboard Input
2008-04-27 23:57 v0.3.2
Virtual Keyboard support
Use "L+R+Square" to call up network connection dialog at any time (slim version only)
Add pspkvm.ini confituation file
JSR75 root directories configurable by pspkvm.ini
Strech small device screen to fit PSP screen
Support CW90
Resolve bug: can not enter jad/jar file selector form, if the original jar file direcory is deleted
Implement microedition.platform property. Now can run Cangshenlu.
Don't show mess icon in AMS
Resolve the bug that can't output voice in jstardict
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 02:20 Posted By: wraggster
News/release from yass0071.
Beatbox is a homebrew directed by yass0071 who can play several sounds at the same time with all the buttons on the PSP with the exception of the start button that allows homebrew to save the break. In total, these are not less than 11 different sounds that can be played on your PSP.
Good mix!
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 02:24 Posted By: wraggster
News/release from Kenium
Introducing the new version with a time update was very short ^ ^ (one day) The new version provides both a whole lot of significant innovations:
- Insertion of a function parse: Adding as many members of calculation that we want
- Adding Sin and Cos thanks to this function.
- Adding parentheses.
- Contour of the arrow slightly more beautiful.
Double-sound when you press equally.
- Possibility to resume the previous calculation.
- Improved graphic buttons.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 02:29 Posted By: wraggster
News/release from Said0011 & Coco1230
Said0011 and Coco1230 have put online the 2nd version ErrorF. This utility allows you to search an error code and utility refer you the meaning of the same problem and the solution.
Below are the characteristics of this homebrew:
All errors are registered with their meaning
The choice of language (English or french)
Solution for a few error messages.
Research Module
Viewing code errors
Compatible Slim & Lite
USB Mode
News:
"Solution" added under Search
Note: All fault codes have no solution.
"News" and "Thanks" added under About ...
"Language" (com or english) added under Options
Code optimized
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 04:39 Posted By: HardHat
Well I've been wanting to do a public beta for Resonate for a while. So here it is. But the main level is challenging and overall it is looking pretty good. What I really need is some good user levels and to finish the options in the online menu.
Download game with game and level editor source for custom firmwares
Download level editor for Windows
Level editor video tutorial:
I'm looking for suggestions to consider, and of course people to be level editors to make new levels.
Here is a screenshot:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 07:18 Posted By: 10shu
Few months ago I ve posted mockup for a psp 3d fighting homebrew game called "brotherhood of violence"
We are still working on it and here the 1st video:
there still lot of work to be done to complet this one.
but the engine is now up and running on the psp...:thumbup:
ps...sorry for the video quality...i used my mobil phone
ps2...here the link for the original thread
http://www.dcemu.co.uk/vbulletin/sho...rhood+violence
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 16:09 Posted By: Shrygue
via Games Industry
Specialist UK retailer GAME will be opening 260 stores across the country from midnight tonight to enable people to get their hands on a copy of Grand Theft Auto IV as soon as possible.
The retailer will also open all 414 stores again at 7am tomorrow morning, but is warning that only customers that have preordered the game can be guaranteed of picking up a copy on launch day.
"Everyone at GAME is working flat out to make sure customers can pick up their copy of GTA IV as fast as possible," said Tricia Brennan, GAME UK and Eire managing director in a statement.
"The release of a new GTA title is always a massive event for our customers, and we expect this to be one of the biggest selling titles of the year. GTA IV is even more exciting as, for the first time ever, a GTA title will be available on two consoles as soon as it launches.
"We know that even greater numbers of people will want a copy very quickly, and due to incredible demand the vast majority have already been preordered by our customers. We are working closely with Rockstar to make sure that subsequent deliveries arrive quickly in our stores."
Grand Theft Auto IV is seen as one of the key entertainment launches of 2008, and has so far won outstanding critical acclaim, including a perfect 10 out of 10 on Eurogamer.net.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 16:18 Posted By: Shrygue
via Computer and Video Games
UK players lucky enough to have actually got the Metal Gear Online beta working will find new content awaiting them today.
An update for the European beta has added a new map, Midtown Maelstrom, and a new mode of play, Sneaking Mission.
Midtown Maelstrom is, as you'd expect, another murky urban environment with abandoned apartment blocks and sandbag bunkers in the streets providing cover for shootouts.
Stealth Mission, the mode long-time fans may remember from MGS: Subsistence, has one player controlling Snake and trying to collect the dog tags from the other players on the field.
It's a game of hide and seek, as Snake wears a camo suit making it tough for the other players to spot him.
The MGO beta runs until May 11, a week longer than the original May 5 cut-off, due to earlier teething problems.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 16:19 Posted By: Shrygue
via Eurogamer
Sony is bragging that karaoke series SingStar has shifted more than 12 million copies around the world.
Apparently five million were sold between April 2007 and March 2008, while its online SingStore flogged more than one million tracks in the first four months.
Sony has also seen more than 140,000 or you share around 20,000 videos of yourselves singing along to your favourite tracks. Our rendition of "I Try" by Macy Gray is hard to beat.
"SingStar's success is built upon simple and entertaining game play. Historically we have added new music tracks to keep the experience fresh but the arrival of PS3 has allowed us to think differently," said series creator Paulina Bozek, whose name you can find on the leaderboards in SingStar PS3. And she must be rubbish if those are her real scores.
"We can now take advantage of the next-generation features to take the next step forward in the SingStar experience," she added.
Sony recently announced that SingStar PS3 will be out in the US on 20th May. Americans will be given a slightly different SingStore than Europeans because of broadcasting standards; we have few, apparently.
Sony plans to update the US SingStore with 25-50 songs each month, and will also focus on independent music from smaller bands. There's even a mention of entire albums being offered up.
SingStar was released last year in Europe to predictably favourable reviews. Little has changed, other than the addition of SingStore, which has finally begun to get recycled songs from previous instalments.
The second PS3 instalment in the series, SingStar Volume 2, will add a harmony mode and remote play support so you can shop for songs and look at other people's videos on your PSP. There will also be around 30 songs added, including "California Dreamin'" by the Mamas and the Papas and "Celebration" by Kool and the Gang.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 16:21 Posted By: Shrygue
via Computer and Video Games
Chatter of a PS3 version of the phenomenal shooter BioShock has been bouncing around the games industry ever since it was announced, and yet piano black console owners are still without their Big Daddy.
Well, according to US mag EGM, which has decided to kick off the rumour again, the 2K shooter will be released on PS3 later this year, along with prettier graphics and presumably some extra content to compensate for the release gap.
We've attempted making telephonic contact with 2K for comment, but it hasn't quite arrived at the office yet.
As for the PS3 version, this is probably the bit where cynics say "does anyone care a year after release?" But frankly yes, we would play BioShock all over again on PS3. And you only have to look at Resident Evil 4 (PS2, Wii Edition) to see that it would probably sell by the bucket load too...
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 16:45 Posted By: Shrygue
via Eurogamer
Terminal Reality has said that the new Ghostbusters game will run at the same performance level on PS3 and Xbox 360.
Confirmation came at last week's Sierra showcase event, where Ghostbusters was up and running on both Sony and Microsoft's machines.
"We're demoing on both systems so you can see the game is fully running on both systems at the same performance level," said executive producer Brendan Goss.
However, there will be some differences under the bonnet. "Something unique for the PS3 is the displacement mapping," said Goss, demoing a scene where a Ghostbuster is walking down a cobbled alleyway.
"The ground you're looking at is only two polygons, it's a completely flat plane. We get the illusion of the 3D brick surface because of the relief map." Well there you go.
Ghostbusters is out on PC, PS2, PS3, Xbox 360, Wii and DS this autumn.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 17:11 Posted By: Shrygue
via Eurogamer
Radical Entertainment has said it's working hard to ensure Prototype gets a release in Australia and Germany - even if that means cutting the level of violence in the game.
Both regions are notorious for demanding cuts, but Radical's marketing director Chris Hansell has said the team will face the challenges and work closely with ratings authorities to ensure release.
"We're working really closely with the German office and we've had multiple meetings with the USK. As you can imagine that was a lot of work to get it through the German market but we take it very seriously," said Hansell.
"They've seen it a number of times and we're making very detailed analysis of the particular elements we need to change and tweak and we're always watching the other titles and what they have to change. It's a large job for us to do, I won't lie. It's a challenge that we've said we would tackle and take on."
Radical has toned down ragdoll physics on dead bodies, levels of blood and dismemberment, and has said the producer currently has a "very long list" of changes and tweaks.
Despite the extra work, Radical hopes to ship the edited title in Germany and Australia at the same time as the other versions of the game worldwide.
"We've not confirmed simultaneous shipping with low violence but that's the intention for us," revealed Hansell.
Asked whether having to make changes to a game that was conceived for a mature audience was frustrating Hansell admitted, "It's not ideal."
He continued: "We set out to make this game a mature-rated game like any mature movie, people who buy this will be over 18. That's the area we're playing with.
"But obviously it's a challenge that we all face and we have to respect this and make the best possible game we can within those restrictions. But yes, in a perfect world we'd have complete freedom. Maybe one day things might change.".
Prototype is out on PS3, Xbox 360 and PC this summer - visit Eurogamer later this week for a full preview.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 20:10 Posted By: wraggster
New from Divineo USA
Protect your Sony PSP from the elements with this skin tight Silicone protective skin and screen protector.
Silicone skin prevents scratches and finger prints from accumulating on the PSP.
Provides full access to the power switch, joystick and audio output jacks.
Allows insertion and removal of UMD disk without removing the skin.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 21:36 Posted By: wraggster
Newly released today
features
Multiple Characters - Select from 4 characters each with their unique abilities. Master the game to unlock the Ultimate Secret Character.
Modes - Various modes for puzzle game fanatics. Be the first to reach the flag in Goal Mode. Battle for supremacy and control the board with your colors. Overtake your opponent and command the game in King Mode.
Multiplayer - Two players can battle and test each other’s ability to think and react fast. The optional settings offer various modes that change the battle experience giving players a numerous amount of multiplayer functions.
Random Generator - With puzzles always being randomly generated, no two games are alike.
Sharing Function - Up to 2 players can battle it out with a single UMD.
description
Chameleon offers players simple controls that are easy to get into along with competitive play as you attempt to match colors on your playfield. The game features several playable characters along with a bonus character. Wireless play and a variety of rule sets bring great replay-ability to this addictive game.
http://www.play-asia.com/SOap-23-83-...j-70-2o6b.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 23:16 Posted By: wraggster
Refraction posted this news today:
I tried to think of a flashy title for this, but i couldn't, so I thought I'd just blurt it out!
Yes the IPU (video side of PCSX2) has been updated by none other than Saqib! You might be asking what this will bring to the table? Well im sure as many of you know, videos in PCSX2 suffered from Macroblocking (Corrupt squares appearing all over the place) or videos freezing randomly. Well thanks to Saqib for his marvelous work, many games no longer suffer from these symptoms. Here is a quick rundown of some of the games fixed.
Atelier Iris - Grand Phantasm
Ayumi Hamasaki - A Visual Mix
Bully
Graffiti Kingdom
Many Growlanser games
Monster Hunter
Resident Evil 4
Simple Series Videos
Soul Calibur 3
The Simpsons
Many more!
In light of these changes a lot of games have been improved to a playable status or had their stability increased!
The code is in SVN, do NOT ask for help on the forums. If you guys are lucky, i might be nice enough to compile a new beta very soon
Discussion of whats fixed can be found on the Official forums
-Refraction
http://www.pcsx2.net/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 23:28 Posted By: wraggster
Homemister has released a new version of his Lua Player for the PSP:
heres whats new:
Hey all here is the next update to the LuaPlayerHM.
It is now 6.5 and look at the new functions.
This is the functions for LuaPlayerHM6
%%%%%%%% NEW %%%%%%%%
&&&&&& New updater.lua script *Look in the readme* &&&&&&&&&
&&&&&& LuaPlayerHM Web Browser Eboot included. Now you can browse the web. Read the readme *A must* &&&&&&&
&&&&&& Fixed Mp3 and Ogg not playing &&&&&&&
&&&&&& Fixed Irda in 3.xx kernel now working &&&&&&&
&&&&&& ADDED string of number return to some functions *It was requested*&&&&&&&
UMD.ripISO() needs a path and file name Eg UMD.ripISO("ms0:/ISO/Game.ISO")
UMD.getSize() Gets size of the UMD in bytes Eg. UMDSize = UMD.getSize()
System.getDate() Only 1 Time call expected Eg year = 1,month = 2 or day = 3 Eg. year = System.getDate(1) Returns the year.
System.getTime() Only 1 Time call expected Eg hour = 1,minutes = 2 or seconds = 3 and microseconds = 4 and pm or am = 5.
Eg hour = System.getTime(1) Returns the hour. uses the psp clock.
System.startUpdate() Runs an update.pbp file Almost working. Should alow for m33 updates to run.
System.getDevSize() Device name needed Eg. ms0: or flash0: Returns the size of the device in bytes
System.usbState() USBstate calls. Eg isactive 1 or isconnected 2 , isestablished. 3 Reterns what the state is. Doesn't need
usb active. Use 1 to return string "Connected" or 0 to return number "0". Eg data = System.usbState(1,1) returns
Active Where data = System.usbState(1,0) returns 1
Mp3me.artist()
Mp3me.title()
Mp3me.album()
Mp3me.genre()
Mp3me.year()
Mp3me.trackNumber()
Mp3me.layer()
Mp3me.kbit()
Mp3me.mode()
Aa3me.songTime()
Aa3me.artist()
Aa3me.title()
Aa3me.album()
Aa3me.genre()
Aa3me.year()
Aa3me.trackNumber()
Aa3me.layer()
Aa3me.kbit()
Aa3me.mode()
Mp3.songTime()
Mp3.artist()
Mp3.title()
Mp3.album()
Mp3.genre()
Mp3.year()
Mp3.trackNumber()
Mp3.layer()
Mp3.kbit()
Mp3.mode()
Ogg.songTime()
Ogg.artist()
Ogg.title()
Ogg.album()
Ogg.genre()
Ogg.year()
Ogg.trackNumber()
Ogg.layer()
Ogg.kbit()
Ogg.mode()
Socket.isconnected() now can terminate the wlan and socket function by turning the Wlan switch to off.
%%%%%%%% Updated %%%%%%%%
System.getFreeMemory() Shows heap memory + extra ram (Phat ~= 20 Mb Slim ~= 45 Mb)
System.madeby() to 6.5
System.cfwVersion() Shows m33 at end of Fw Version Eg 3.90m33
System.playerVer() To 6.5
if you are a LuaPlayerHM user just run the update.lua sript for luaplayerHM6.
PS.. The functions list has an error.
Mp3me.volume() and Mp3me.mute()
The functions have been removed from LuaPlayerHM6.5 but i forgot to remove them from the functions list.
They will be implemented later on. Just fixing some bug
Sorry
For all my work visit http://luaplayerhm.xtreemhost.com/
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 23:32 Posted By: JKKDARK
Sierra Entertainment announced The Legend of Spyro: Dawn of the Dragon, the third game in the Legend of Spyro trilogy, and will be released this fall in the USA.
Info from IGN:
Reprising their roles as the characters of Spyro and his mentor Ignitus, are two popular Hollywood leading men, Elijah Wood (Frodo Baggins in The Lord of the Rings trilogy) and Gary Oldman (Sirius Black from the Harry Potter films). Joining the Spyro roster this year are Christina Ricci, Blair Underwood, Mark Hamill and Wayne Brady, rounding out an all-star voice cast.
In the final chapter of the trilogy, players find Sypro teaming up with an unlikely ally - Cynder, his former enemy, to face his most challenging mission to date. As the Dark Master's (voiced by Mark Hamill) evil envelopes the world like a plague, Spyro must fulfill his destiny and unlock the true power of the purple dragon within him to stop the Dark Master in his tracks.
The game introduces two never before seen elements into the Spyro universe: Spyro can now fly at any time and players can drop-in/drop-out with the new cooperative feature. The co-op feature allows players to have the option of completing the game as either Spyro or Cynder, giving them more freedom to explore Spyro's world in completely new ways.
"Spyro has grown up a lot since his debut, and players are going to notice advanced gameplay, character design and story lines in Dawn of the Dragon," said Al Simone, senior vice president, Global Marketing for Sierra Entertainment. "The game takes some exciting twists and turns – fans of the series and newcomers alike will experience non-stop fun, a renewed sense of intensity and the type of challenging adventure only Spyro can overcome."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 23:35 Posted By: JKKDARK
Sierra Entertainment announced Crash Bandicoot: Mind over Mutant.
Info from IGN:
In Crash Bandicoot: Mind over Mutant, a rejuvenated Neo Cortex is taking over the world one brain at a time! Cortex and N. Brio devise a new kind of evil – a text-messaging, do-anything device which controls both mutant and bandicoot minds. Armed with his quick-wits and lightening agility, Crash must free his friends, the titans and save the day!
"The Crash Bandicoot franchise has built a wide audience of loyal fans, appealing to both male and female gamers of all ages," said Al Simone, senior vice president, Global Marketing for Sierra Entertainment. "The Crash series remains one of the most recognizable franchises in our industry and we're excited to make this year's family-friendly title appear at the top of every gamer's wish list this holiday."
Key features in Crash Bandicoot: Mind over Mutant include:
Mutant in your Pocket! - Not only does Crash gain the ability to control his enemies when he jacks them – now he can store his favorite monsters in his pocket, upgrade them and utilize their powers when they are most advantageous
"Free-Romping" World Design - Wumpa Island becomes a "free-romping" environment, allowing players to travel and explore through intersecting worlds, with different gameplay options available depending on what creature you've brought along for the ride
Girl Power! - Your co-op partner is Crash's sister, Coco, playable for the first time in the cooperative mode. Not only does Coco make the game that much more inviting for girls to pick up and play, she also brings with her a new tactile "treasure hunt" ability
New Abilities
Roll and Counter Combat System - Crash will have a fun, agile dodge move and "counter" move which will inflict extra damage on his enemies
Digging - Crash can now dig underground as real-life bandicoots really do; this will allow for Crash to unlock bonus items
Climbing - Crash can climb vertical surfaces and jump side-to-side to connected areas and dodge hazards
Crash Bandicoot: Mind over Mutant is being developed by Radical Entertainment and will be available this fall at retail stores worldwide on Wii, Nintendo DS, Xbox 360, PlayStation 2 system and PSP system. For more information, please visit www.crashbandicoot.com.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 28th, 2008, 23:40 Posted By: wraggster
Updated release from Maxy psp
A download app to download (and unzip) files.
ChangeLog
[FIXED] Speed in OSK (Slower now)
[ADDED] Download Info (Speed and total time)
[FIXED] Bug in Download Mode (Works correct now)
-Features-
Use of PSP OSK (On Screen Keyboard)
Use of PSP Internet dialog
Set Download URL
Set Save URL
Automatically detect zip files and ask to unzip them
Can copy files from one place on memorystick to another
Automatically detect Local(ms0:/) or Web( http://) Links
View Download Speed and Total Download Time
Future :
UnRAR files
Play Music files (mp3, ogg, wav, etc)
Battery warning before download when battery is low
Filebrowser with file management
Graphics
File Upload (Number 1 on To-Do list xd)
..(Post your ideas)
Maybe it's un-useful at the moment, but there are more features coming.
Our aim is to make a 'Filezilla for the PSP'. (And maybe more)
http://www.chilt.co.nr
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 01:41 Posted By: wraggster
News/release from guyver2
After nearly a year without release, I present to you this evening a small application that I commecée yesterday and finished today. It's really a small thing for musicians to herbs.
The homebrw called monome and the idea came to me in seeing this http://www.snotr.com/video/1104 which led me to this http://monome.org/
Basically it is a boite a pace that you lead through a checkerboard.
it looks like this:
and it is controlled like this:
X: add remove
/ \: Empty
[] | O accelerate / decelerate
([] | O) + Right trigger accelerate / decelerate A line
Up | Right | Down | Left: Movement
(Up | Down) + Right trigger: synchronize the line with that of above or below.
Home to exit (thank you poison)
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 18:22 Posted By: JKKDARK
via PSX Extreme
Last year, all anybody could talk about was the possibility of PS3 price cuts, which eventually happened. These days, the PS2 continues to roll along at a fairly decent clip, so some are wondering when the never-say-die console will drop to a very attractive $99.
Well, because the PS2 continues to do so well, you probably shouldn't expect that drop any time soon. According to the MTV Multiplayer blog and our two favorite industry analysts, the demand for the PS2 remains high, and Sony doesn't have much incentive to lower the price tag to $99. Here's what Wedbush Morgan Securities' Michael Pachter had to say on the matter-
"The real reason we haven't seen a $99 PS2 is that demand hasn't dropped enough for Sony to justify the price cut. Compelling content like 'Guitar Hero' and 'Rock Band' keeps the demand for PS2s up. As long as you've got a couple hundred thousand PS2s a month selling, Sony doesn't feel compelled to make the cut. I think you will get the cut, because, frankly, Sony wants to differentiate the PS3. I think the PS3 comes down to $349, maybe $299 if they can afford it. But they've just been selling four to five million PS2s a year in the U.S. so there's no reason to cut the price until it drops to two million. It really is just demand-driven."
Wilson obviously agrees with Pachter's analysis, saying that while the PS2 will probably see $99 some time down the line, it won't be soon. Here's his two cents-
"The PS2 will almost certainly drop to $99 at some point, but I think it's unlikely in the near-term. The PS2 continues to sell through very well without a price cut. Even if the PS3 was a rip-roaring success (all other things remaining equal), Sony would have little incentive to cut the price."
Well, at the very least, the PS3 is now competitively priced and the top-notch next-gen software is right around the corner. Some of it is already here ('cough' GTAIV 'cough'), and the more we see players leaping into the new generation, the more the PS2 will - finally - get left behind. We believe that then, and only then, will you see that $99 price.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 19:08 Posted By: Shrygue
via Games Industry
Rockstar's Grand Theft Auto IV finally went on sale in the early hours of the morning today, as consumers across the UK clamoured to be first to play the latest in the 66 million-selling franchise.
After months of hype that saw console rivals attempt to claim the title as their own - Microsoft had promised to match the marketing spend of Halo 3, while Sony secured a tempting hardware bundle - the game is now expected to sell over 9 million units worldwide this fiscal year.
But while the money men are tapping at calculators and console rivals will be hoping to claim the highest attach rate, the consumers could only think of one thing.
"I'm all about GTA. I've been waiting for months, I pre-ordered as soon as I could," said 23 year-old John, who'd been queuing outside of Stafford's GAME store since 11:00pm.
"I usually only play sports games – FIFA and PES mainly, but GTA is different. Nothing comes close," he added.
While some specialist stores had only opened at midnight to allow in customers who had preordered the title, GAME, which had opened 260 stores to celebrate the release, was first stop for a majority of eager gamers.
In Guildford two GAME stores were open, and the queue at both had started at around 10:30pm. At the head of the line at the larger store was Neil Young, in his late twenties, who had preordered the special edition of the game for the Xbox 360.
"I just love sandbox games," he said when asked why he was queuing for the title. "Nothing is better than GTA, it's as simple as that. Having the ability to do anything you want, play the game any way you want - and the multiplayer is going to be good as well."
Further down the queue, Steve, Dominic and Cat had only been in the line since around 11:15pm, and although none of them had preordered, they were hopeful of grabbing a copy before the store sold out.
"It's a benchmark game," said Dominic simply, although all three admitted that had a single launch event taken place in London, as with previous titles, they wouldn't have travelled. "This is in our home town, so…" he shrugged.
As retail prepares for a manic day, there's expectations that there won't be enough copies of the game on shelves to meet demand, and that the game will continue to push hardware sales through the rest of the year.
"Whatever Rockstar put into the market will be gone day one, I'd like to think it will eclipse GTA: San Andreas," offered Steve O'Brien, MD of respected indie Gameshop. "Without doubt it's a hardware driver so sales even as far as the backend of 2008 will be incredibly strong."
Online retailers had already struggled to fulfil preorder demand. GAME, HMV and Play.com began to warn consumers they could not guarantee day one delivery, and due to demand GAME had begun picking and packing stock earlier than usual to make sure the postman delivered GTA IV on Tuesday morning.
But it wasn't just the specialist retailer reaping the benefits of a dedicated audience. Supermarkets hardly need a special occasion to open at midnight so long as consumers have got their wallets with them, and Asda in Wakefield had organised tickets for those who arrived early enough.
"The queue was the entire length of Asda. I got there at 10:45 and I was about 30th in line," said Christian, 35. "They only seemed to have about 40 tickets on each format.
"People who turned up just before midnight took one look at the queue and then went away again.
He observed that hype had probably helped fuel demand for the game, as crowds were bigger than at the release of the last console GTA title: "I was there when San Andreas came out at the same Asda. It was a bit bigger crowd this time, probably because of the stupidly high reviews."
For those that can't get their hands on their own copy this week, or simply want to cut back on games spending, rental companies have also seen great demand.
"The anticipation has been huge. Customers have been adding this to their coming soon lists since last Easter," offered Aaron Barrett, products and services director of WhyBuyGames.com. "I think by delaying the release date and teasing us with the odd trailer has heightened the 'got to have it' value even more."
With perfect review scores hitting the web, hype surrounding the game isn't dying down, but the fans can finally get their hands on the game and make up their own minds. Grand Theft Auto IV is sure to remain a talking point and big seller for the rest of the year, and with exclusive episodic content due for the Xbox 360 version, the crime caper is likely to lead the videogames industry into 2009.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 19:10 Posted By: Shrygue
via Eurogamer
The PlayStation 3 version of Grand Theft Auto IV almost certainly runs in 630p.
Word spiralled from comparison shots by the same fellow responsible for outing Halo 3 as sub-HD, and the same chap who assists with our Face-Off screenshots before we show them to you.
However, Eurogamer's Face-Off compiler and resident big-brain Rich Leadbetter says that while the PS3 version may be a touch blurrier, it's not necessarily inferior. Far from it, in fact.
"It's worth noting that due to the post-processing effects the game employs (there's a serious amount of stuff being done to the raw frame), the PS3's lower resolution serves to mask a lot of the nasty after effects," said Leadbetter.
"For example, look at the dithering on the signs in the background on those shots. A bit ugly on Xbox 360, but smoothed and blurred away on PS3, presenting a generally nicer look."
Apparently the problem with pinning down the resolution previously was due to Rockstar releasing the bulk of its press shots on Xbox 360.
Look out for our full Grand Theft Auto IV Face-Off soon.
GTA IV is out today on PS3 and Xbox 360. You can buy it in shops, unless you queued up last night to get it, and lots of people did.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 19:15 Posted By: Shrygue
via Eurogamer
Sony London has begun full production on PS3 third-person shooter Eight Days.
The Guardian confirmed work was under way as it was shown around the studio, and also revealed that pre-production on The Getaway had begun.
"Moving up from floor to floor, we see Eight Days - which is just ramping up to full production," wrote The Guardian. "To get an idea of the scale of development required on next-gen consoles, the team, currently numbering 63, will expand to about 80 with a further 40 or so outsourced workers.
"A small team is working on pre-production for the next iteration of The Getaway, in preparation for being joined by the bulk of the Eight Days team when the latter is completed."
Eight Days was first shown at E3 in 2006 as one of the hot prospects on PS3 for the future. Its unveiling was handled by a suitably juicy trailer - probably to be taken with a pinch of salt - and shows plenty of driving action with exploding gas tanks in a desert-style location.
There's still no word on when it will be out, but we may see more as E3 and the Sony event in May approach.
Sony London is perhaps best known for its work on SingStar and EyeToy games.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 19:21 Posted By: Shrygue
via IGN
Atari today announced the forthcoming European release of Namco Bandai Games' Naruto: Ultimate Ninja 3 for PlayStation 2. As the latest and most advanced in the fighting game series based on the Naruto Universe, Naruto: Ultimate Ninja 3 boasts the largest ever selection of playable ninja characters, brand new playing modes for even more gameplay variety, and unprecedented freedom and immerson into the Naruto world with a 3D rendered Hidden Leaf Village. Set in the Naruto universe popularised by the anime TV show currently on air across Europe, Naruto: Ultimate Ninja 3 is scheduled for European release in September 2008.
The game's main story mode, Ultimate Contest, revolves around the Leaf Village where the All-Out Ninja Tournament is being held between the rival Leaf and Sand ninja. The winner of the tournament will be crowned Hokage and will be able to put forward a new rule for the Leaf Village, but this power must not fall into the wrong hands. To ensure this does not happen, the player enters the Naruto world to explore the massive 3D rendered Hidden Leaf Village, engage in all out battle royale matches, interact with residents in the village and complete over 55 missions.
Players can choose their favourite ninja from the most extensive selection of over 40 playable characters from the hit anime TV show including Naruto, Sasuke, Itachi, The Hokages, The Sound Ninja 4 and many more. Battles are made bigger than ever before by unleashing Ultimate Jutsu to customise favourite characters into powerful ninja warriors, and summoning gigantic creatures as allies in Summoning Mode. Naruto: Ultimate Ninja 3 also offers tons of combat variety either as close combat or using a variety of ranged weapons, and support characters can be called upon to help with super attacks.
Another unique feature of Naruto: Ultimate Ninja 3 is the Hero's History mode which lets the player participate in major events and battles from the anime series through the Sasuke Retrieval Arc where the decisive battle of destiny will be played out to determine the fate of the two greatest ninja. For the first time in the series, the player can choose between English and Japanese voiceover to enhance the original flavour of the anime series.
Naruto: Ultimate Ninja 3 for PlayStation 2 is published by Namco Bandai Games Europe SAS, distributed in Europe by Atari, and scheduled for European release in September 2008.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 19:29 Posted By: Shrygue
via Kotaku
Earlier today we broke the news that some Grand Theft Auto IV gamers were having problems with the game on both the Playstation 3 and Xbox 360.
For them, the game was freezing up during the introductory cut-scene, something that neither I nor Mike experienced during our time with the game on both systems. To be clear, we have no idea how widespread the problem is, but it's certainly on Rockstar's radar and making the rounds both in our tips line and on forums.
Rockstar declined to comment on the issue officially, so I went to the phone and called up Rockstar Support to see what they had to say about the problem.
A very friendly, and obviously unhappy, fellow answered the phone who, after thanking me for not yelling at him and apologizing profusely for the problem, spilled quite a bit of beans on the issue:
The man told me that the problem is apparently only effecting the 60 GB version of the Playstation 3, but that it didn't matter than my particular console was a launch console (Yes, I told a little white lie and said my copy was locking up.) He said the problem is not across the board for the 60GB PS3s but rather only impacts some, so their tech folks are working around the clock to try and figure out what is causing the issue.
He did ask me to make sure that my harddrive wasn't full and that I had the latest firmware update, but confessed that that really isn't what's causing most of the problem. He also said that the Xbox 360 is having the "exact same problem," which has further stumped their tech folks.
I asked him if wiping the harddrive and reinstalling the PS3 version would help, as seen on the PS forums, he said I could try but that he hadn't heard of it helping a single person.
He ended the call by saying that they really have no idea when a fix will be coming because they can't figure out what is exactly causing the problem and then once more apologized.
"I feel terrible about this."
If only more support folks were as empathetic and genuinely concerned about the problems their customers are going through.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 19:37 Posted By: Shrygue
via Computer and Video Games
New shots and all-new gameplay footage has emerged for High Moon Studios's take on Robert Ludlum's Bourne series, entitled The Bourne Conspiracy.
As we reported earlier on today, Matt Damon will not be voicing, or lending his likeness to, the game, as he apparently took issue with the violence in the videogame. That unfortunate preference of his hasn't stopped High Moon putting together a kinetic trailer for a great looking game, though.
Based on our hands-on preview from February, we expect it to be full of action and free of distractions. Which not only rhymes, but is true. There are no mini games or platform sections or stealth areas. It's pure combat, albeit with a splattering of racing combat on the side.
The Bourne Conspiracy is out on PS3 and Xbox 360 on June 27.
Screenshots
Trailer
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 19:44 Posted By: Shrygue
via Eurogamer
Terminal Reality has revealed the new Ghostbusters game could make it onto PSP after all.
So far the game has been confirmed for PC, PS2, PS3, Wii, Xbox 360 and DS - while Sony's handheld appeared to be missing out.
But according to executive producer Brendan Goss, that could change in the future. "There are discussions right now about a PSP version," he told Eurogamer.
"We're waiting to see how the PS2 stuff goes from a technical side with memory, then it may get ported to the PSP."
The PS2 version of Ghostbusters, like the Wii game, features more cartoony visuals and a simpler narrative than the Xbox 360, PC and PS3 titles. There's also an exclusive offline co-op mode where you can take on another player as either a ghost or a ghostbuster.
For more on Ghostbusters, read our spanky new preview.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 20:06 Posted By: JKKDARK
The SNK compilation is shipping today in the US.
Info from IGN:
SNK Arcade Classics: Vol. 1 is jam packed with 16 of the following SNK games all on 1 disc:
ART OF FIGHTING - The first game in SNK's second fighting-game franchise, set in the same universe as FATAL FURY.
BASEBALL STARS 2 - The sequel to SNK's popular baseball arcade game.
BURNING FIGHT - New York detectives battle organized crime in this fighter.
FATAL FURY - First released in 1991, FATAL FURY introduced the two-plane fighting system.
THE KING OF FIGHTERS '94 - The first game in the popular KING OF FIGHTERS series.
KING OF THE MONSTERS - In KING OF THE MONSTERS, giant monsters fight for power in epic battles.
LAST RESORT - A challenging futuristic shooter.
MAGICIAN LORD - Players help the wizard Elta save his homeworld in this platformer.
METAL SLUG - Known for its humor and fast- moving gameplay, this run-and-gun side-scroller was the first in the popular series.
NEO TURF MASTERS - A golf game which debuted in the arcades in 1996.
SAMURAI SHODOWN - Set in the 18th century, SAMURAI SHODOWN features bladed-weapon combat and an international cast of characters.
SENGOKU - In SENGOKU, players face off against undead feudal Japanese armies.
SHOCK TROOPERS - In this run-and-gun adventure, players save a scientist and his granddaughter from the Bloody Scorpions.
SUPER SIDEKICKS 3 - A soccer game featuring teams from all over the world.
TOP HUNTER - Bounty hunters protect colonists from space pirates in this futuristic action game.
WORLD HEROES - This classic fighter pits players against historical figures in a tournament enabled by time travel.
"I see SNK ARCADE CLASSICS VOL 1 as being the first 'Holy Grail' collection for the SNK classic arcade fan," said Ben Herman, president of SNK Playmore USA Corporation. "It is by far the most comprehensive SNK NEOGEO compilation to date."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 23:29 Posted By: wraggster
SNK Playmore USA Corporation, the U.S. publishing arm of the SNK Playmore Corporation, today announced SNK Arcade Classics Vol. 1 for the PlayStation 2 computer entertainment system and the PSP (PlayStation Portable) system is shipping to retailers across North America. The Wii version to ship in October.
SNK Arcade Classics: Vol. 1 is jam packed with 16 of the following SNK games all on 1 disc:
ART OF FIGHTING - The first game in SNK's second fighting-game franchise, set in the same universe as FATAL FURY.
BASEBALL STARS 2 - The sequel to SNK's popular baseball arcade game.
BURNING FIGHT - New York detectives battle organized crime in this fighter.
FATAL FURY - First released in 1991, FATAL FURY introduced the two-plane fighting system.
THE KING OF FIGHTERS '94 - The first game in the popular KING OF FIGHTERS series.
KING OF THE MONSTERS - In KING OF THE MONSTERS, giant monsters fight for power in epic battles.
LAST RESORT - A challenging futuristic shooter.
MAGICIAN LORD - Players help the wizard Elta save his homeworld in this platformer.
METAL SLUG - Known for its humor and fast- moving gameplay, this run-and-gun side-scroller was the first in the popular series.
NEO TURF MASTERS - A golf game which debuted in the arcades in 1996.
SAMURAI SHODOWN - Set in the 18th century, SAMURAI SHODOWN features bladed-weapon combat and an international cast of characters.
SENGOKU - In SENGOKU, players face off against undead feudal Japanese armies.
SHOCK TROOPERS - In this run-and-gun adventure, players save a scientist and his granddaughter from the Bloody Scorpions.
SUPER SIDEKICKS 3 - A soccer game featuring teams from all over the world.
TOP HUNTER - Bounty hunters protect colonists from space pirates in this futuristic action game.
WORLD HEROES - This classic fighter pits players against historical figures in a tournament enabled by time travel.
"I see SNK ARCADE CLASSICS VOL 1 as being the first 'Holy Grail' collection for the SNK classic arcade fan," said Ben Herman, president of SNK Playmore USA Corporation. "It is by far the most comprehensive SNK NEOGEO compilation to date."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 23:29 Posted By: wraggster
SNK Playmore USA Corporation, the U.S. publishing arm of the SNK Playmore Corporation, today announced SNK Arcade Classics Vol. 1 for the PlayStation 2 computer entertainment system and the PSP (PlayStation Portable) system is shipping to retailers across North America. The Wii version to ship in October.
SNK Arcade Classics: Vol. 1 is jam packed with 16 of the following SNK games all on 1 disc:
ART OF FIGHTING - The first game in SNK's second fighting-game franchise, set in the same universe as FATAL FURY.
BASEBALL STARS 2 - The sequel to SNK's popular baseball arcade game.
BURNING FIGHT - New York detectives battle organized crime in this fighter.
FATAL FURY - First released in 1991, FATAL FURY introduced the two-plane fighting system.
THE KING OF FIGHTERS '94 - The first game in the popular KING OF FIGHTERS series.
KING OF THE MONSTERS - In KING OF THE MONSTERS, giant monsters fight for power in epic battles.
LAST RESORT - A challenging futuristic shooter.
MAGICIAN LORD - Players help the wizard Elta save his homeworld in this platformer.
METAL SLUG - Known for its humor and fast- moving gameplay, this run-and-gun side-scroller was the first in the popular series.
NEO TURF MASTERS - A golf game which debuted in the arcades in 1996.
SAMURAI SHODOWN - Set in the 18th century, SAMURAI SHODOWN features bladed-weapon combat and an international cast of characters.
SENGOKU - In SENGOKU, players face off against undead feudal Japanese armies.
SHOCK TROOPERS - In this run-and-gun adventure, players save a scientist and his granddaughter from the Bloody Scorpions.
SUPER SIDEKICKS 3 - A soccer game featuring teams from all over the world.
TOP HUNTER - Bounty hunters protect colonists from space pirates in this futuristic action game.
WORLD HEROES - This classic fighter pits players against historical figures in a tournament enabled by time travel.
"I see SNK ARCADE CLASSICS VOL 1 as being the first 'Holy Grail' collection for the SNK classic arcade fan," said Ben Herman, president of SNK Playmore USA Corporation. "It is by far the most comprehensive SNK NEOGEO compilation to date."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 23:33 Posted By: wraggster
News/release from andyauff
Here is an update to my drill-writing program for PSP, called Marching Band Drill Writer. This update introduces the saving and loading of sets. **Many thanks to FaT3oYCG for helping me to get the saving and loading working.** You can also delete sets in-game, without having to go to your memory stick. The sets are saved as lua scripts with all of the x and y coordinates listed in a table (array). This makes loading very easy and quick. This also means that you can upload your sets on the web and share them with others if you wish. Feel free to email your sets to me if you want me to share them for you and I'll put them on my site with all credit given to you.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 23:36 Posted By: wraggster
News/release from Chema
Hi,I will post a link to a web where you can download the game I've just developed. It works perfectly on PSP slim and fat. It's a quiz game trying to be similar to his big brother of PS2.
http://www.freewebs.com/chemasalamanca/index.htm
You can test it and tell me what do you think. The german and french question files needs translation, so if you're good at languages please send me the translations, thanks.
You can also make new question files, as it is stated on the users manual, so if you want to create new question files, please send them to me and I can incorporte them on the next release. This version only has 80 questions for testing and see the possibilities it can support, but this number is perfectly increaseable.
So test the game and send me your opinions. If you have any doubts about creating new questions, send me an email and I'll try to help you.
Download Here and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 23:40 Posted By: wraggster
News/release from boxxer
Hey everyone,
A little over 2 years ago, I released the 3rd version of my isometric map system to hep beginning programmers learn some things. It sat on QJ collecting dust and being lost in the sands of webtime until I recently got a PSP again and got back into dev.
Before I undertake the coding portion of a large project based on this original idea, I decided that I would update some things and give it a breath of fresh air.
In this release I have:
Fixed an outdated syntax error
Added the ability to toggle the GUI with 'Triangle'
Added the ability to move the entity with the cursor, by pressing 'X' on the entity and moving to an unused title
Fixed the screenshot function with 'O'
Fixed a few minor bugs
Over the next few days I'll be fixing some things, adding a few new features, and generally prepping it as a base for an isometric map system for a beginner.
It's in LUA, and you must use a LUA interpreter to run it. To install, just copy to your MS and open it with your preferred LUA interpreter.
This was tested on my slim PSP running 3.90m33.
Download and Give Feedback Via Comments
via boxxer
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 23:43 Posted By: wraggster
With a possible subtitle for Dragon Quest VI, I think we’re done with Dragon Quest DS rumors for the time being. Star Ocean rumors? Let’s move on to those.
We’ve been waiting to hear something official about Star Ocean: First Departure and Star Ocean: Second Evolution in North America. Square Enix registered trademarks for both subtitles in North America, but that’s about it. Out of the blue Gamefly is listing both games with a placeholder September 30th release date. We’re probably not getting both PSP Star Ocean remakes on the same day, but this is the first sign of them.
Also interesting is Gamefly lists the Last Remnant as a PSP game. This is most likely an error since we know the game is in development for the Xbox 360 and PlayStation 3. Let’s hope Star Ocean: First Departure and Star Ocean: Second Evolution aren’t privy to the same kind of mistake.
http://www.siliconera.com/2008/04/28...american-psps/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 23:47 Posted By: wraggster
MathieuLH in an interview thats been translated roughly by google discusses the next release of M33 firmware once the upcoming 4.00 official firmware is released.
Concerning M33, no release is actually expected before the release of 4.00 (so one must be patient) and for diverse reasons, the foremost being of course the lack of any new features by Sony in the new firmware updates since 3.90 (at least from my point of view).
Team M33 is absolutely not responsible for the creation of custom firmware 3.93. I know the author of the latter but out of respect for his wishes I will not write his name here.
Congratulations on this release!
Firmware 4.00 should be an interesting firmware.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 29th, 2008, 23:54 Posted By: wraggster
News/release from j3r3mie
uDump is a small lua software that lets you dump a UMD quite simple:
1. You start the homebrew
2. You replace the "-" by the name of your UMD
3. You press start. The dump is done and when it is finished, the HB is left alone.
What's new in 0.1?
-- Hb is in french
-- Message error if there is no UMD.
-- Message error if there is not enough space
-- Fashion ultra simplified dump your UMD ISO
-- Code explained to 100%
Credits
-- All credits go to PiCkDaT & Homemister for their Lua Player Hm and for ficheir test
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 00:07 Posted By: wraggster
It doesn't look like Activision and Harmonix are ever going to make nice and implement broad hardware compatibility for Rock Band and Guitar Hero controllers, but if you've got a sizable investment in PS2 gear, The Ant Commandos' new converter might let you ignore all the nastiness and keep rockin' anyway. TAC's Universal PS2-to-PS3 Converter is compatible with PS3 Rock Band and PS2 / PS3 GHIII, and it works with basically every PS2 axe you can think of, wired and wireless. Not bad for just $20, but c'mon, guys, let's just make this stuff work for real, alright?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 00:30 Posted By: wraggster
New released today
For Niko Bellic, fresh off the boat from Europe, it is the hope he can escape his past.
For his cousin, Roman, it is the vision that together they can find fortune in Liberty City, gateway to the land of opportunity.
As they slip into debt and are dragged into a criminal underworld by a series of shysters, thieves and sociopaths, they discover that the reality is very different from the dream in a city that worships money and status, and is heaven for those who have them and a living nightmare for those who don't.
The action thriller Grand Theft Auto IV every gamer is craning their necks for and dying to get their hands on has arrived. This amazing game pushes your next generation consoles to the very limit and yet retained the smooth slick gameplay without glitches or massive loading time. This is one of the games that brings out the true worth of a PlayStation3™ or an Xbox360™.
Although the action, gun fights, drinking and gore are all highly exciting, they do not detract from the actual worth of the story. Criminals are portrayed as criminals, there is nothing glamorous about them, but it is precisely because of this honest portrayal of them that's why the gamers can identify with them. They, too, are people propelled by their desires or vulnerabilities. Liberty City is a place filled with these people, and given life by these people.
Rockstargames' Grand Theft Auto IV combines breathtaking graphics and sounds with a plot that shames even some of the best selling Hollywood movies. The Asian version for Xbox360™ has arrived today, shipping for US$ 59.90 only. The US versions for Xbox360™ and PlayStation3™, both sold for US$ 64.90 only, will arrive on Friday, 2nd of May.
Also arriving on the 2nd of May are the Special editions of the US versions of Grand Theft Auto IV for Xbox360™ and PlayStation3™ and are sold at the same price of US$ 129.90 only.
Aside from the games, Grand Theft Auto IV Signature Series Guide is also released on the same date and is sold at US$ 19.90 only.
The Grand Theft Auto IV products available at Play-Asia.com are:
Xbox360™
Grand Theft Auto IV US US$ 64.90
Grand Theft Auto IV ASIA US$ 59.90
Grand Theft Auto IV (Special Edition) US US$ 129.90
PlayStation3™
Grand Theft Auto IV US US$ 64.90
Grand Theft Auto IV (Special Edition) US N/A
Guide Books
Grand Theft Auto IV Signature Series Guide US US$ 19.90
http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 19:00 Posted By: Shrygue
via Games Industry
Chart-Track has made available UK sales data for GTA IV's launch based upon actual EPoS data and retailer estimates.
According to Chart-Track estimats, GTA IV first day sales were 609,000 units - eclipsing the record of 501,000 units set by GTA: San Andreas in 2004.
GTA IV also set a record for first day sales Xbox 360 software, with 335,000 units. The prior record, set last September by Halo3, was 266,000 units.
GTA IV easily eclipsed the first day PS3 sales record previously held by Gran Turismo 5: Prologue, which had day one sales of 80,000 last month. The PS3 version of GTA IV sold 274,000 units in the UK on day one.
These initial figures may change once Chart-Track has analysed the data in its entirety on May 6 following the UK Bank holiday.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 19:01 Posted By: Shrygue
via Eurogamer
Sony Computer Entertainment president Kaz Hirai and European boss David Reeves will both attend an upcoming "PlayStation Day" in London to show off the company's 2008 line-up.
Sony announced the event yesterday and sent invites to select press, promising "exciting new developments" for PS3, PSN, PSP and PS2.
The event takes place on 6th May and you can expect us to be present, going hands-on with various games, interviewing developers and - we're currently discussing it with Sony - hopefully providing some sort of LiveText coverage.
Look out for more on PlayStation Day soon.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 19:07 Posted By: Shrygue
via Kotaku
Canadian Playstation 3 gamers are getting a price drop on Playstation Network downloadable content by tomorrow due to the strengthening Canadian dollar, Sony Computer Entertainment of America said today.
"We are continually looking for ways to enhance the player experience on the PLAYSTATION®Network, and downloadable content through the PLAYSTATION Store is just one of our areas of focus," said Grace Chen, Senior Manager for the PLAYSTATION Store. “We anticipate that this price adjustment will meet the expectations of our Canadian consumers and provide them with a better PLAYSTATION Network experience."
The adjustment will occur over the day and should be in full effect by the time tomorrow's scheduled update hits. I wonder if they'll be doing this in other markets as well? Seems like this is something Microsoft should be looking into too.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 19:09 Posted By: Shrygue
via Computer and Video Games
Fatal Inertia, the Koei racer that infamously had problems working properly on PS3 and thus bailed ship to 360, is finally coming to Sony's console... as a PSN download.
The futuristic racer, which didn't exactly set the world alight on 360, is a bit like Star Wars pod racing through rocky canyons, except with shiny cars and big magnets to shoot at your opponents. And with framerate issues on 360.
'Fatal Inertia EX' will land on PSN in late May for $29.99 (about 15 quid - thanks wicked exchange rate!) and Koei doesn't intend to release the game at retail.
"After the launch of the Xbox 360 version, we had a unique situation that allowed us to reflect on what could be done with the PlayStation 3 version," said lead producer Mike Bond. "But having watched the growth of the PlayStation Network's user base and the game's multiplayer component, we felt the strength of this game would be in its online community."
The PSN version will have "new features and gameplay tweaks," Koei told MTV, and the company is also making changes to the game's difficulty, which it says gamers found too high in the 360 version.
And thus Fatal Inertia Ex includes a training venue with eight new tracks that should help train up rookie racers, and on the other end there's a Master difficulty level for those who like to punch a hole in the side of the couch.
"After developing and playing 'Fatal Inertia' for so long, it became very easy to underestimate the difficulty for a beginning player," Bond said. "Our goal was to make 'FI' challenging, but many players found the level of difficulty to be much higher than anticipated."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 19:11 Posted By: Shrygue
via Eurogamer
The Internet has decided that God of War III will have multiplayer bits in it after uncovering a Sony America job ad seeking an "online gameplay programmer to join the team behind the critically acclaimed AAA titles God of War and God of War II".
Responsibilities for anyone who gets the job at Sony's Santa Monica studio will include designing, developing and maintaining network game and tools code and implementing network functionality, apparently.
When we spoke to Sony UK about this, a spokesperson said he couldn't comment.
However, scrolling down to the bottom of the job ad (accessible by going to the SCEA jobs page and searching for "online"), there's a message in bold type that says, "This job description may exist simply to gather interest, and may or may not ever become an approved open position."
Stand down, Internet.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 20:04 Posted By: Shrygue
via Computer and Video Games
If you own a PS3 and haven't downloaded PixelJunk Monsters, you're currently failing in life. It's awesome, and the 'Encore' expansion pack will be extending the fun in May.
Q-Games' expansion, will give players a whole new island, Toki Island, containing 15 more inevitably infuriating levels to complete (doesn't this game make you angry, too?).
Gameplay looks to be remaining mostly the same, except a reduction to the cost of the Tesla Tower, and the Ice Tower (which we tend not to use) being made a stock item.
Five new chirpy tunes will be added to the quirky soundtrack, too.
On level, Racer Gardens, will be based on a track from the not-quite-so-successful PixelJunk Racers, which Q-Games boss Dylan Cuthbert says is "really tough". The price for the expansion is yet to be announced.
As well as PixelJunk Monsters Encore, Cuthbert also promises PJM themes, wallpapers and avatars for PS3 owners to decorate their XMB with.
Shots of two new levels are below.
Screenshots
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 23:06 Posted By: wraggster
The public got its first look Tuesday at controversial video game Grand Theft Auto IV.
Multimedia Watch The Video It's jammed full of sex, drugs, and lots of blood-soaked violence, and it's flying off store shelves.
"It's a good game, man. You get to run over cops, kill people, run them over," one man buying the game on Tuesday said.
For some people, that is a disturbing sign of the times.
One of the groups lining up in criticizing the game is Philadelphia's police union.
It's expected to be the hottest-selling video game ever, and it was the reason hundreds lined up at midnight to buy the shoot 'em up thriller, chock full of sex and violence.
"The glorification of killing of any police officer is just wrong. I mean, it desensitizes people to the real mayhem that's going on out on the streets, and we already have a real problem with people not valuing human life," said Eugene Blagmond, of the Fraternal Order of Police.
But that didn't seem to stop gamers from lining up Tuesday, including four police officers in the span of an hour spotted buying the controversial game.
Gamers said the critics' contention that these games could spur violence against cops is wrong.
"It's a way to get out frustration, you know, so that you wouldn't do that in real life, I would like to believe," another man said.
"People don't seem to have a problem turning guns on cops, and this game -- I know it's just a game, but people sometimes have trouble separating reality from fantasy," Blagmond countered.
Estimates are that Grand Theft Auto IV could make upwards of $400 million in its first week alone.
http://www.ksn.com/news/also/18415839.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 23:09 Posted By: wraggster
Two teenagers were arrested Tuesday afternoon on suspicion of trying to steal almost $1,400 worth of the new Grand Theft Auto IV video games from a Best Buy store in Oakdale.
The latest game in the notoriously violent series was released on the same day.
Capt. Jack Kettler said police were called to the store at about 4 p.m. Tuesday. A store employee reported seeing two boys walking out of the store with some merchandise.
Police apprehended two teenagers in a nearby parking lot. They said one, a 15-year-old boy, had eight copies of the video game and faces a misdemeanor theft charge. The other, police said, was a 16-year-old boy who had 15 copies of the game and faces a gross misdemeanor charge.
http://www.twincities.com/allheadlin...nclick_check=1
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 23:31 Posted By: wraggster
News/release from cyril92
Let me present a game certainly well known, but which allowed me to develop my first application on PSP.
This game is to find a combination of 4 colors.
6 colors can be chosen.
When a combination is validated, the computer compares the combination entry with the result to find:
-- 1 small black piece indicates that the color exists and it is the right place
-- 1 small white piece indicates that the color exists but is not the right place
10 tests are possible to find the right combination.
Fotograf*as:
History:
Version 1.0 (First Version) 30/04/2008:
4-color combination of 6 possible
3 difficulty levels
Some actions sound
Future versions:
Opportunity to play mp3 found on the MS during the game
New levels of difficulty:
-- 5 colors among 8 possible
-- Case empty allowed in combination
Saving Records and game options
How to play:
The PSP is held vertically
In the first screen: Choose the level of difficulty
Croix: 4 colors of the combination are all different
Round: there are at least 2 times the same color
Triangle: the PSP chooses the combination totally arbitrarily.
During the game:
Use the arrow to accommodate the combination of colours 4
Arrows left and right to choose the color
Arrows up and down to change column on the line
Cross: to validate the combination
Round: to remove the color underway
Triangle: for 'clean' current line
Start: to pause
Select: for the menu option
Menu option (select button during the game)
Croix: New Party
Round: Show combination Results
Triangle: Quit
Other information:
Thanks to Brunni for this excellent library that OSLib.
Thanks to PlayerAdvance and its posters for the excellent advice.
I await your impressions (forward) and your suggestions for future versions.
Download and Give feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 23:32 Posted By: wraggster
As if the R-Type franchise's move from a side-scrolling shooter to a turn-based strategy game wasn't intriguing enough, Atlus is giving you another reason to pick up R-Type Command next week -- select retailers will be selling the game along with a free collectable figurine.
GameStop, Amazon, Game Crazy, and a number of other videogame shacks will be packing the R-9 figurine in with the $39.99 game while supplies last.
If you're just joining us, R-Type Command puts you in command of a space fleet through 57 different missions and has you strategically outthink your opponent as you make decoys, assemble your fleet and take advantages of weaknesses.
http://uk.psp.ign.com/articles/870/870580p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 23:41 Posted By: wraggster
News/release from Cpasjuste
Hi, since a lot of people requested it, i ported the music_prx plugin to the 3.90+ firmware.
This has been tested on a 3.90 M33-3 slim PSP, WITHOUT the fatmsmod patch applied.
Download and Give feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 23:44 Posted By: wraggster
via psphacks
Slicer4ever steps his game up with Pixel Attack version 0.3.
Allow me to play it out for you… You’re Jack Mason (a pixel), who must survive by running (maneuvering) around the forest/bush (screen) while avoiding (dodging) Thomas Burns, Doc Hawkins, and Walter Cole (enemy circles) from hunting and killing your sorry ass. That’s my analogy dating back to ‘94.
Although packing a “not 1.5″ directory, Pixel Attack 0.3 — in its current state — is not compatible with the Slim. MP3 support requires kernel mode access; you will need the 1.50 kernel add on for Phat only. Dark_AleX’s Time Machine may work for you, but I’ve yet to try.
Pixel Attack 0.3 changes:
added mp3 support directly from music folder
added more background effects
rainbow effect
life ball (increases life)
psp-hacks splash screen
Download and Give feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 23:49 Posted By: wraggster
Stealthkill has released a new version of his counterstrike dust demo for the PSP.
The Dust Demo is unfinished but it´s playable.
I don´t work on csportable anymore.
Here is the current changelog
Done:
De_Dust
De_Dust2
Bomb explode
Weapon Damage fixed
New Hud Gfx by X3nophon
New Menu GFX by Dr Gallo
Steyr Aug Added
Dual Elite Added
Desert Eagle Added
Famas Added
FiveSeven Added
MAC-10 Added
IMI Galil Added
SG-1 (G3) Added
P228 Added
you can only carry a Pistol and a bigger weapon.
2 Weapon Buy Menus (1 for CT and 1 for T)
Smaller Conback
Removed some unused Gfx
Fixed Memory Problems
Fixed Galil
To Do:
Count Round Wins
Count Deaths
Bomb Defuse
Respawn 50% finished
Download test version
Download source codes
Download Above and Give feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 30th, 2008, 23:51 Posted By: wraggster
a curious press release from a nottingham company, personally i live in nottingham and havent heard of them :P
Atlantic Link's ground breaking rapid e-learning authoring tools have taken another significant leap forward. The software now allows courses to be designed specifically for the Sony PSP Slim & Lite.
The courses can be deployed locally (from the Memory Stick Duo) or from the Internet, giving users a true mobile learning experience. They also look superb, because all the functionality of Atlantic Link’s rapid e-learning authoring tools can be applied to small screen format.
MD Mike Alcock explains, "The traditional problem with courses on the PSP is that they’ve never been designed for the smaller screen and are often shrunken versions of courses designed for viewing on PC screens. To tackle this we have enabled our software to author at the native screen size of a Sony PSP. Because the output of Content Point is Flash, the courses still contain all of the high quality and interactivity of Atlantic Link’s usual output, but with the benefit of small screen design. Quizzes, games, activities, audio, video and Flash animations are all supported, giving users the richest possible course experience." Authoring is undertaken with the same software that is already delivering the fastest e-learning authoring for major companies across the globe.
Mike Alcock continues, “The potential applications for this technology are huge and almost mind-boggling. Tourist guides, language training, product training and updates, maintenance guides and training, medical training, interactive museum guides, schools training, the list is almost endless. With the government focusing on ‘personalised learning’, we believe that we are at the forefront of the next wave of e-learning. Because our rapid e-learning software is so incredibly quick at producing courses, content producers now have a method for producing huge volumes of highly interactive content for the Sony PSP in hours instead of weeks. Needless to say we are enormously excited about the possibilities."
If you have a PSP Slim & Lite (or just want to look at a course), view a sample of Atlantic Link's PSP e-learning at the link below.
http://www.atlantic-link.co.uk/psp/viewpsp.htm
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
|
|