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on Feb 12th, 2007 15:51:30.
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PSP News is a News and downloads site for the
Playstation Portable, We have all the latest emulators, homebrew,
commercial games for the PSP and all the downloads on this site,
we also cover commercial gaming and console news. Part of the
DCEmu Homebrew & Gaming Network.
PS3 Consoles from HK imported WorldWide SuccessHK are selling the 40GB
PS3 for $422 (£211), buy now at the bargain price. All PS3 Consoles
are worldwide region free. Available in Black and White.
UMDrip has existed for since October 2006, but never released to the public until now.
It is not the fastest, or most feature rich UMD ripper, but it was for a very long time.
It is only being released for this reason. I never planned to update it, and still don't
consider an application of this nature worthy of much time or development.
If you have a spare 32Mb Memory Stick that you no longer need, please consider donating it
and see your nickname on a greetings screen in my future PSP applications.
I would prefer this not front page news.
When Sega announced Phantasy Star Portable for PSP, it seemed like a good fit. The PSP is doing extremely well for itself in Japan currently, and with Phantasy Star Online servers shutting down left and right, a move to a hot platform certainly can't hurt. With Monster Hunter Portable G 2nd for the PSP moving some 2 million copies in Japan, more group beast slaying and item finding over a wireless connection will almost certainly be welcomed by the Japanese gamer.
Unsurprisingly, when seeing the newly revealed artwork for Phantasy Star Portable, I was immediately reminded of Capcom's Monster Hunter; surely not an accident on Sega's part. Gone are the soft illustrations of the pointy-eared character cast from Phantasy Star Online and Phantasy Star Universe, replaced by big action, big dragons and big weapons. The logo? Similarly Monster Hunter-ish in its grittiness.
Probably a step in the right direction for Sega, but we wonder how many Monster Hunter devotees will judge Phantasy Star Portable a worthy purchase by its cover.
After just over two weeks of work, I've created a simple app for creating custom Jam sessions for the PSN game Beats. The program allows a user to collect and organize loops for output to a file usable in Beats' Jamming mode. This has the potential to be a fun live performance tool for DJs.
Stretch your fingers, blow the dust off on your writing skill! DCEmu Reviews and affiliate M3 Adapter, are pleased to announce the DCEmu Games Reviews REVIEW Contest! To help with the launch of DCEmu Games Reviews, we will be giving away FOUR (4) iTouchDS to 4 lucky winners of the contest. You can read our review of the iTouchDS here.
How to Enter :
To enter, you must be a member of DCEmu. To join, please register. You must submit an original review of your own whether it be hardware, accessories and/or games for the following consoles (Sony PS3, PSP, Nintendo Wii, DS, Microsoft Xbox 360). You may submit as many reviews as many times as you wish. So the more you submit, the more votes you'll get! *WHEN SUBMITTING REVIEW, FOLLOW THESE GUIDELINES!
Game Reviews must be posted on DCEmu Games Reviews Game Reviews forum and any hardware or accessories are to be posted in DCEmu Reviews Submit Reviews forum.
Rules :
Please read through all the following rules carefully as failure to do so may result in your entry being disqualified.
Everyone is eligible!
Contest begins on May 12, 2008 and ends on June 14, 2008 at 11:59PM EST.
Entries will be judged by YOU, the forum users, the gamers, to see who is your favorite reviewer via poll.
Poll voting will begin on June 15, 2008 and will end on June 21, 2008 at 11:59PM EST.
You must be a member of DCEmu. To join, please register.
All entries must be of your original work and contains detailed information related to reviewed item. Pictures are optional but preferred.
Game Reviews must be posted on DCEmu Games Reviews Game Reviews forum and any hardware or accessories are to be posted in DCEmu Reviews Submit Reviews forum.
There is no restriction on what you can review. You can review the following console games/accessories/hardwares: Sony PlayStation 3, PSP, Nintendo Wii, DS/Lite, Microsoft Xbox 360.
Multiple entries are allowed, so post as much as you want.
DCEmu has the right to delete/move any submitted reviews. Reviewer will be notified via PM with reason and may resubmit a revised review, if necessary.
Any reviews prior to the start date of contest is eligible for contest.
What Happens After Contest Ends? :
Once contest has been ended, we will gather all the names of reviewers who have submitted a review. We will than make a poll with the name of those who qualified and entered the contest by submitting a review. Registered forum users will vote for the best submitted review. The winning entries will be announced within a week after the closing of poll.
Winners will be announced on both DCEmu and notified via PM. Winners have FIVE (5) days to respond to PM with mailing address. We are not responsible for any lost or damaged packages. DCEmu reserves the right to cancel contest or entries at any time without notice.
Help Promote the Contest :
If you have a web site or visit a gaming forum, you can help promote the DCEmu Reviews REVIEW Contest by adding the below banner to your site. Please link to http://games-reviews.dcemu.co.uk. So tell your family, friends, gaming buddies and have them either enter to win by submitting reviews of their own or have them sign up and vote!
The console wars are progressing very well for the Nintendo Wii. They are doing OK for the PS3 now as things are picking up. But how are things doing for the Xbox 360? Wouldn't you think that because it had a release that was a year before the PS3 and Wii it would be leading? Well, guess what Xbox 360 fanboys, the 360 is not leading.
It is currently in second place with PS3 approaching rapidly from behind. The PS3 sold more in the first year of it's release than the 360 did. I find this surprising when i think about the great games the 360 has had, like Halo 3 and Gears of War.
According to the article, this may be linked to the exclusive games for each platform going he way of the dinosaur. There have been many game developers lately who have seen how CoD4 and GTA4 did with a multi-platform release. Perhaps they saw the millions of dollars more attractive than a contract with a console developer, who knows? (for those who don't get the sense in that, it's called sarcasm. )
One thing is for sure, Nintendo played it smart with the Nintendo Wii.
The Wii has sold 25 million consoles
The 360 has sold 18 million
and the PS3 is making a comeback with 12 million sold.
The creation of this homebrew third door on irregular verbs in English. It can test their knowledge on these verbs through an interface easily accessible. Moreover, the list of verbs may be amended provided well add a blank line at the end of each file. All instructions sound in homebrew by pressing select. I can not tell you more, and lets you discover Verbiran available here.
Here’s a short demo of Ikuze! Gen-San: Yuuyake Daiku Monogatari (my poor translation says it’s like Go! Gen-san: A Carpenter’s Story) I downloaded from the PSP Japan site. It’s Irem’s side-scrolling action game featuring a kind hearted carpenter dying to help people and kick out an evil construction company, with the help of a girl friend who happens to be the daughter of another construction company.
The demo lets you play a portion of a street with four level of difficulties (beginner to legendary). The control is very simple, triangle for swing, square for knocking from top and X for jumping. Also, pressing X followed by pressing the down and triangle button together will unleash a cool special attack. Break the crate on top of the blue vehicle (see image above) for a helmet that will keep you safe from one hit. Once you’ve beaten the monster crane, don’t forget to jump on top of it and be the evil constructor for a few seconds Note: Save the unzipped folder into the “GAME” folder of your memory stick. The demo require Firmware 3.95.
The demo is too short for me but it’s surprisingly fun (Play-Asia.com has it for $48.90). The game is coming out in Japan on May 15th.
The shell has an MP3 player, the ability to dump UMD games, play its games UMD, to view his images, explore its memory card and connect your PSP via USB to your PC. It is not beautiful
Here is a small homebrew coded xz23 and playa93 to pass the time. You are betting the sum of your choice on heads or tails, if you win you win the set you played, if you withdraw your total ...
In this new version also available in English, a menu is available giving access to credits, gambling or the XMB.
So heads or tails?
Mr Dynamic has released a new version of Bob in: The Ice Age 2 heres the release details:
Bob in: The Ice Age is a game taken from the game Super Tux and has been put together again to make Bob.. The Author of this game "Mr Dynamic" says: Bob may be alot like "Super Tux" but "Bob" has more of a story and this website also has alot of different downloads and cheats for the game. So please download the game and enjoy it.
I bring you this application that fix your "broken" (lazy/stuck) pixels. This application is developed by Marce_82 and The Sixth Halcon and is compatible on PSP Fat and Slim. It incorporates a graphic design and the app is in English so there's no excuse to unbrick your pixels!
- Install:
Extract the RAR file, then copy the content of "MsRoot" in the root of your PSP.
it robot game that you have to improve your robot and you skill to get the best robot in www(world wide web)
i still have alot of work to do on it but i thougth why not let othere people tell me what i need to add
Direction
use the direction pad to move you robot
press x to shot
be careful not to get to close to your enemy or else he could kill you fast as well as you could kill him as fast
MY TODO LIST
*add adhoc play
*improve grafic
*add online play
*add more oppents
*add save and load option
*add better AI system
Hi guys!
Just released my irshell plugins that allows you to encrypt/decrypt your sensible files directly form IRSHELL's file browser.
Here are the changelogs of cypher-me since version 0.1b:
Quote:
Originally Posted by README
-You can now encrypt/decrypt the file directly, so it does not create a new file.
-Now, if there is not enough room on the memory stick, it will display a message telling you you can't encrypt the file (it used to crash if file was too big)
-Now it displays "encrypting" when encrypting, and "decrypting" when decrypting, it used to display encrypting, even when you were decrypting.
-Added a way to know if file is encrypted or not (see above)
-Added a menu
How to install this?
Quote:
Originally Posted by README
-YOU MUST HAVE THE LATEST IRSHELL VERSION INSTALLED
-Put the Eboot.PBP to IRSHELL/EXTAPP/APP19/
-Configure the plugin through the irshell configurator, put Encrypt as name and 19 for the adress.
-Now when you want to encrypt a file just press start highlighting it and press the Encrypt button!
As usual, if anyone has a question, no matter if it is stupid or not, don't hesitate, send a pm or an email.
And don't forget to read the readme file
Jeff has released a new version of his Rogue clone for the Nintendo DS/GBA and also the PSP, heres whats new:
My time in Japan prevented me from making a release (I had turned off two of the machines I need to build on), but it didn't prevent me from working on POWDER. There are lots of various changes including new items and skills. There is also a new 32x32 tileset that you can find in the artpack thanks to Ibson the Grey.
[All but GBA]: When you load a game, the fact you have loaded it is immediately saved. This means you can no longer power down before you die to avoid save scumming. (Eilu, Zach Firth)
Familiars always leave corpses to facillitate their resurrection.
Petrified creatures count to your kill total
You are only punished for the death of a familiar when the death becomes irrevocable.
The party guilty for creating traps, lava, etc, is now tracked so proper responsibility can be assigned. (Andrew Poandl)
Dodge Skill's "foes" properly 'ified. (David Damerell)
Extra flavour text from Eilu.
Ricochet skill for arrows. (Furrot)
You can climb trees. (Adam Boyd)
When a bitmap has to many colours, it now fails more gracefully. (Ibson the Grey)
An embarassing mistake in combat calcs has been fixed. It is now the attacker's skill, not the defender's, used to roll attack bonus. This will mean weapon skills are more necessary and make monsters more threatening since they always default to 2 stars.
Jumping out of a pit only moves you one square. (Irashtar)
Incorrect there in helm of draining description (Mark Rushakoff)
Adjusted some monster sizes to better reflect how I envision them. Hopefully this doesn't affect food nutrition balance too much. (David Damerell)
When you die your options are saved even if you don't make the high score table. (Zappa Penguin)
Knock no longer closes the door if an item or creature blocks it.
Knock cast on doors with creatures on them will knock them back and damage them slightly. (Lim-Dul)
Light radius for creatures on fire increased to 2 from 1 to make it a bit less subtle. (R. Dan Henry)
[Start] and [Select] can be used to enter and shift respectively on the on-screen keyboard. (Zappa Penguin)
You can eat water elementals, but be warned there might still be some life in them. (Eilu)
Polying into or polying back into gargantuan forms will crush any walls that would entrap you. (Korgoth)
Flaming swords slightly nerfed to 1d3 fire damage to prevent them from being such an obvious weapon choice.
New item: lightning rapier. (Terje)
New item: ice mace.
Imps summoned by demons that you summon will no longer attack you provided the demon stil lives.
Monsters should now open doors if they are smart enough. (Derek Ray)
New monster: Kobold Thief.
You can now wish to learn a skill directly rather than having to acquire the specific book.
"wizard's hands" in chilling touch description, "an uber-storm" for a living frost, along with an extra hyphen in that description. Description of Pax clarified to resolve amiguous sentence and disarm skill description has an s returned to it. Finally, another lost s added to the flesh golem description. (R. Dan Henry)
"You gain insight into the nature of foo." now has a full stop. (David Damerell)
Ibson the Grey has produced a new 32x32 tileset based on the rltiles to give you some high resolution POWDER experience. Since this isn't the 16x16 res, it doesn't come packaged with POWDER but has to be installed manually from the artpack.
Old Prisoner has released a new release of Fusa for the PSP, Heres the details:
Finally build 32 is available now!
BUILD 32
- Full GTA games series support
- Connection is stable now (You can freely enter menus in GTA )
- No more extra noise or stammer!
- New settings added
- And more... (I've just forgotten what I'd implemented there else, sry )
There was a lot of requests about fullscreen feature, that we decided to implement it next build (I mean mode N. 1! see FAQ at our site | mode N. 2 will be released some time later )
So be patient, we remember about your suggestions, just give us some time
So what does FuSa do?
- It allows you to play games on ANY TV over ANY cable.
( composite, component, svideo, d-terminal )
All kinds of cables are supported!
Besides that, it allows you to play on full screen area!
Hi Guys,
This is the Time Baby V15b release thread.
The main improvement is cosmetic, with the implementation of the Intrafont library by BenHur,
just about every screen with text in it looks a lot more professional, particularly the mp3 player:
There are also a few more improvements with this release
If you have a spare 32Mb Memory Stick lying around, please consider donating it,
and see your nickname appear in the intro greetings screen.
Time Baby is tested with 3.52 M33 firmware, and is not intended to be compatible with the PSP Slim & Lite!
All music featured in the YouTube demo video by Merkury (Brisbane, Australia) because hopefully, they won't sue me!