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on Feb 12th, 2007 15:51:30.
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PSP News is a News and downloads site for the
Playstation Portable PSP Go, 3000, 2000, Slim & 1000, We have all the latest emulators, hack and custom firmwares, homebrew,
commercial games for the PSP and all the downloads on this site,
we also cover commercial gaming and console news. Part of the
DCEmu Homebrew & Gaming Network.
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Movie Players to Custom Firmwares/ Downgraders and Music players
infact hundreds of applications then check our our PSP
Applications Page, those looking for emulators for PSP then
check out the left hand column, if you dont have a PSP then you
can still try out the homebrew by using a PSP
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Because we have so much Homebrew, Hacking and Hardware News, the latest Gaming news can now be found in our PS3/PSP Gaming News forum here.
ColEm will be the next emulator to be brought up to the latest version of the PSP library. It will also include the ‘time rewind’ feature found in several other emulators.
I have not completely given up on Castaway PSP (I’m still poking it from time to time), but I am rather running out of options and patience.
For those of you wondering if/when the ‘rewind’ feature will make it to other emulators, especially computer emulators such as fMSX and Fuse, the issue is as follows.
Consoles have a fixed memory size, which means that state for every game takes up the same amount of space, and generally speaking, this space is relatively small. Conversely, computer memory can vary (for example, on MSX anywhere from 64 kB to 4 MB).
‘Time rewind’ works by saving state once every few frames to memory. The feature usually dedicates 85% of the PSP’s remaining RAM for saving state, which generally adds up to about 12 MB or less on a “fat” PSP (PSP 1000). For console emulators this doesn’t tend to be a big deal, especially since save states are small, around 32 kB. While 12 MB/32 kB may seem like a lot of space, keep in mind that an emulator displays 60 frames per second, so if you only take a snapshot once every five frames, you will still exceed a megabyte after less than three seconds. The most common memory configuration for MSX is 128 kB, which is four times that – not including VRAM (which is another 64 kB), CPU registers, etc… Basically, on a computer emulator, this feature gives a much smaller bang for the proverbial buck.
The biggest issue, however, is not the size of the state footprint – it’s the fact that one has to be very careful about changes to the emulated machine that affect the size of the state’s footprint. Not adjusting the ‘time rewind’ engine appropriately will likely result in hard crashes.
All said, however, this task is far from impossible, and you can look forward to computer emulators getting this feature at some point, starting with Fuse (to appease my buddy ewgf, who originally suggested the idea).
New revision available, 1397, for Jpcsp, the emulator PSP for PC developed in Java. I remember that in order to use the program, which allows you to run some homebrew like those already in the archive, you need to install Java on your PC.
Following the full changelog and the link to download.
Changelog:
Quote:
Rev 1397: Better support for multiple instances in __sceSasInit
Rev 1396: Little bug with the refactoring
We've recently seen augmented reality used in some pretty clever ways in the gaming space, but Sony subsidiary ConnectedED has come up with a way to turn real-time graphical overlays into an educational tool. Using a PSP equipped with a camera, the "Second Sight" technology allows tags embedded in textbooks or magazines to cue relevant audio or video clips directly on the PSP.
The program can also create interactive 3D models which the user can examine by changing the orientation of the PSP. Check out the video after the jump to see a video demonstration of what we're talking about, and then imagine how awesome school is going to be in like, fifteen years.
It's Friday and it's the time of the week where the weekend is almost here, along with updated console sales data from Japan too:
Playstation Portable: 39,125
Nintendo Wii: 31,460
Playstation 3: 26,481
Nintendo DSi LL: 21,604
Nintendo DSi: 13,581
Nintendo DS Lite: 3,920
Xbox 360: 2,668
Playstation 2: 1,825
Playstation Portable Go: 1,191
As usual in rough figures: PSP tops the list, down 25,700 though. Wii is next, down 2,200. PS2 is in 3rd place, down 2,400. DSi LL is forth, down 2,000. DSi comes next, down 1,800. 6th place is the DS Lite, down 400. Seventh is the Xbox 360, down 100. PS2 stays about the same and last in line is the PSP Go, down 84.
Kickin’ up dust is KiNgOfUnIvErS and his PSNKiller plugin. Now contrary to the name, PSNKiller doesn’t kill anything, in fact it brings life and joy by enabling online PSN play for select titles, much like Red Hate and Smokin’s PSNABLER.
Best of all — PSNKiller reportedly works with WPA-encrypted networks; something PSNABLER had a problem with. But if it ain’t one thing, it’s a-mother-****in-nother… According to the FAQ, 5.50 GEN-D3 users — things may not go as planned. If you get this error, “You Must Login to PSN” and when you try there’s another error, then you need to do the following (at your own risk):
Downgrade to 5.50 GEN-D2
Login to PSN on 5.50 GEN-D2
Boot to the recovery console and connect USB on Flash1
Copy the “registry” folder to your PC
Upgrade to 5.50 GEN-D3 again
Boot back to the recovery console and connect USB Flash1
Copy the “registry” folder that you backed up in step 4 to Flash1 overwriting it
Try getting online now.
Otherwise install PSNKiller like you would any other plugin. Copy the “PSNKiller” directory to the root of your memory stick and add the appropriate line to ms0:/seplugins/game.txt.
ms0:/PSNKiller/UniPSNKiller.prx 1
Supported titles, more info, the download…
PSNKiller supported games:
Wipeout: Plus [EUR]
Wipeout: Plus [USA]
Shin Sangoku Musou: Multi Raid 2 [JPN]
Rock Band: Unplugged [USA]
Rock Band: Unplugged [EUR]
Resistance: Retribution [EUR](Full version only)
Resistance: Retribution [USA](Full version only)
Resistance: Retribution [JAP](Full version only)
MotorStorm: Arctic Edge [EUR]
MotorStorm: Arctic Edge [USA]
Fat Princess: Fistful of Cake [EUR]
Fat Princess: Fistful of Cake [JAP]
Buzz Quiz: World [USA]
Buzz Quiz: World [EUR]
Pixel junk: monsters [EUR]
Pixel junk: monsters [USA]
Pixel junk: monsters [JAP]
Invizimals [EUR]
Invizimals [USA]
Eye of judgment: legends [EUR]
Eye of judgment: legends [USA]
SOCOM: Fireteam Bravo 3 [EUR]
SOCOM: Fireteam Bravo 3 [USA]
SOCOM: Fireteam Bravo 3 [JAP]
Little Big Planet [EUR]
Little Big Planet [USA]
Latest reports from our beta testers. Seems that another game Kazook is now almost playable (few graphics bugs). Few more games reported to have better behaviour now , more WIP updates will come soon. (P.S don't you love the fps?)
This release fixes the “Button mode” (US/JP) bug in 3.5.40 reported by several users. The bug caused the emulator to start in US button mode, even when Japan mode was selected.
If you always use US mode, you do not need to download this version.
If you're one of the new members of the community underground, do not worry we will resume here the main points of why exploits.
Since the arrival of new motherboards with waterproof kit SDC / XGen pandora, the only way to hack the laptop from Sony is ... using a fault. This is not new and every system has flaws. Today, the goal of PSP developers is to find one that will run unsigned code (as chickHEN of Davee) to patch the installed RAM and a subsequent custom firmware not permanent.
So the arrival of the PSP Go (and 6.20firmware) which opened hunting faults and unfortunately many dissemination fakes. However some videos we challenge and deserve the benefit of the doubt.
Today is the turn of a Japanese man who carries the nickname Maku to present his feat. The Japanese helped Wololo and Mamosuke, would not only found a flaw in a demo but as a way to exploit by launching a HelloWord. It is obvious that the name of the demo is hidden and will probably not immediately disclosed, but the video shows the first image of the game and after a few seconds during which the author gets on the PSP buttons, hiding the screen, the HelloWord. To show that this is not a fake, the author returns to the XMB via the home button and proves that this is not a video.
Last thing before you show the exploit, an exploit remember, is not a custom firmware or HEN. There are many exploits but very few are usable in order to run an HEN or something. Finally, the video shows a feat on a type of PSP not determined (1000, 2000 or 3000), we do not know if this exploit is running on a PSP GO.
Here finally the video showing the exploit in action:
Sega has told CVG that it is very keen on creating sequels for Bayonetta, Aliens Vs Predator and Alpha Protocol.
Speaking in the second part of our exclusive interview, Sega West president Mike Hayes said that the firm was also ready to take the Total War series 'in a new direction'.
"We want to get the core games right before anything else," said Hayes. "We've got our shooter with AvP and our RPG with Alpha Protocol - we really want to make those into franchises.
"If you think about it, we can sequel-ise Bayonetta, AVP, Alpha Protocol and we can make a hit of something like Vanquish. Add that to Football Manager and Virtua Tennis - we actually have a broad portfolio."
We reported yesterday Sega is aiming to bulk up its share of sales on Xbox 360 and PS3 in 2010.
A London consultant psychiatrist has set up a new rehab service for youngsters addicted to the internet, mobile phones and, of course, videogames.
Richard Graham started the service to help "screenagers", as he calls them according to Metro newspaper, whose lives are apparently "impaired" by their addictions.
"Mental health services need to adapt quickly to the changing worlds young people inhabit and understand how seriously their lives can be impaired by unregulated time online, on-screen or in-game," said Graham, based at Capio Nightingale Hospital in London.
Addicted teens go mental when told to turn off their electronics, and police often called to settle feuds, reports the paper. The service, the first in UK to be dedicated to children as young as 12, was started in response to calls from worried parents.
Graham says other services are outdated, "borrowing from older models of addiction and substance misuse to very limited effect".
We wonder if he'll do treatments through PlayStation Home...