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February 16th, 2021, 23:59 Posted By: wraggster
The PlayStation 5 sold 4.5 million units in the holiday quarter, despite supply shortages making the hardware difficult to find.
While Sony Interactive Entertainment had already said that the PS5 launch set a new record, Sony Corp.'s third quarter results offered the first official sales figure.
The new console hit 4.5 million units less than two months after its launch, on November 13, 2020. The PlayStation 4 also sold 1.4 million units during the quarter.
Hardware performance helped to drive Sony's Game and Network Services division to ¥883 billion ($8.4 billion) in revenue, up 25% over the same quarter last year.
The division made an operating profit of ¥80 billion ($762 million), an increase of 27% year-on-year.
Sony Interactive Entertainment's operating income was hampered by the cost of production of the PS5. According to Sony, "strategic price points for PS5 hardware...were set lower than the manufacturing costs."
Even with a new console launch, the majority of SIE's revenue still came from software, which helped to balance the impact of selling the PS5 at a loss.
The division earned ¥433 billion in revenue from digital software -- an increase of 42% over the prior year. Within that, only ¥51 billion was made from physical game sales, with the remainder coming from digital downloads (¥176 billion) and add-on content (¥256 billion).
PlayStation 5 sold 4.5m units in less than two months | GamesIndustry.biz
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February 16th, 2021, 23:14 Posted By: wraggster
Sony is to launch the PlayStation 5 in mainland China during Q2 2021.
The news was shared by Sony Interactive Entertainment Shanghai in a New Year greetings video from president Tatsuo Eguchi and vice-chairman Soeda Takehito, as reported by Niko Partners' senior analyst Daniel Ahmad on Twitter.
Ahmad added that the PS5 was originally given the greenlight to market in December, and is currently going through the last stages of the process, including "the relevant approval of software."
He added that Sony's official mainland China version of the console will likely have an "online services region lock at launch."
PS5 to launch in China in Q2 2021 | GamesIndustry.biz
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February 16th, 2021, 23:01 Posted By: wraggster
PlayStation 5's controller, the DualSense, is allegedly suffering from the same drift issues that have been widely reported in the Nintendo Switch's Joy-Con.
Players reported stick drift issues online as early as ten days after their purchase of Sony's console, Kotaku reported. The issue sees the DualSense controller registering movement even when it's not being used, which you can see in this video posted on Reddit by a Destiny 2 player.
Sony's customer support told Kotaku that controller drift is covered by the console's warranty, but you have to pay for the shipping fees yourself if you want to send the controller to a repair center.
GamesIndustry.biz reached out to Sony for comment.
PS5's DualSense controller also faces drift issues | GamesIndustry.biz
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February 15th, 2021, 23:22 Posted By: wraggster
Law firm Chimicles Schwartz Kriner & Donaldson-Smith LLP filed a class action lawsuit against Sony regarding the PlayStation 5's DualSense controller drift.
The lawsuit was filed on February 12 in the US District Court for the Southern District of New York, on behalf of plaintiff Lmarc Turner and "similarly situated consumers."
The lawsuit, a copy of which was sent to GamesIndustry.biz, argued that the DualSense controller is "defective" as it suffers from a drift defect, a problem that sees it recording input even when the player is not using it.
The issue "compromises the DualSense Controller's core functionality," the document continued, adding that Sony has been made aware of the issues through online consumer complaints. The lawsuit mentioned the case of a player encountering drift issues as early as ten days after their purchase, directly quoting the Kotaku report that unearthed the drifting issues last week.
First PS5 drift class action lawsuit filed against Sony | GamesIndustry.biz
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January 24th, 2021, 22:51 Posted By: wraggster
DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.
Latest changes:
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+ CPU/Recompiler: Fix hang in AArch32/armv7
+ Android: Disable PGXP options when geometry correction disabled
+ Android: Defer rotation request until after start
+ Android: Default to digital controller type for mapping port 1
+ SPU: Move voice key off/on outside sample loop
+ CDROM: Double audio FIFO low watermark size
+ GPU/HW: Flush after each primitive for B-F transparency
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http://www.emulation64.com/view/3122/DuckStation-dev012956/
Github
Latest development builds
:: Older builds for Linux and Windows, Android, Mac and Source code.
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January 21st, 2021, 22:31 Posted By: wraggster
GAME has offered more insight into the systems it has in place to prevent scalpers using bots to snap up new PlayStation 5 stock.
A statement released to VGC assured that the UK retailer is only selling one PS5 unit per customer and has checks and processes to ensure no one is purchasing multiple consoles.
"PlayStation 5 [continues] to be in very high demand and that demand far outweighs current supply," the spokesperson said. "We have strong measures in place to help ensure that our 'one per customer' statement is maintained to allow for as many individual customers to successfully purchase as possible.
"All pre-orders are subject to automatic checks, and order updates -- such as cancellations following these checks -- take place after a customer will have received a valid order confirmation email.
"At the present time, these orders are still pre-orders and as such no payments have yet been taken from customers. Payments will commence once our order checks have been completed."
GAME details efforts to prevent PS5 scalpers | GamesIndustry.biz
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January 18th, 2021, 23:01 Posted By: wraggster
In our first weekly episode of 2021, the GamesIndustry.biz team discuss the biggest news of the past week - and slightly further back.
To start, Matt, Brendan, Rebekah, James and Chris unpack the implications and build-up to Nintendo's acquisition of Next Level Games, the team behind Switch hit Luigi's Mansion 3.
Then, in the first instalment of a new monthly discussion, we expand on the most recent 10 Years Ago This Month column to look at how things have changed in the past decade.
What we learned from PlayStation Vita | Podcast | GamesIndustry.biz
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January 11th, 2021, 20:31 Posted By: Shrygue
via Review Geek
Despite being fairly antiquated by today’s standards, the original Tomb Raider was groundbreaking at the time. The PC/PlayStation action game broke molds with its mix of 3D platforming, exploration, and combat, and protagonist Lara Croft is now a media icon. Ten years after her 1996 PC debut, a glammed-up remake for the PlayStation Portable was planned, but never released.
Now an alpha version of that game, titled Tomb Raider: 10th Anniversary, has been discovered by super-fans at Tomb-of-Ash.com. The PSP ROM of the cancelled game can be played on a PC with a download, a patch, and a standard controller. It’s pretty basic, with empty levels devoid of enemies and dialogue, but players can side-jump around Peru, Greece, and Croft Manner to take a look at the game’s updated visuals.
Tomb Raider: 10th Anniversary was scrapped as publisher Eidos moved the franchise from the original developer Core Design to Crystal Dynamics, which released a a reboot game in 2006 (Tomb Raider Legend) and a more comprehensive remake of the original (simply called “Anniversary“) in 2007. Core Design was closed a few years later. The work on the cancelled game was at one point put towards an untitled Indiana Jones project (ironic, because Tomb Raider is very much inspired by those movies), before being tossed completely.
This resurfaced game is a footnote in the history of the series, and as a remaster of the original, isn’t particularly noteworthy aside from being made by the original developers. The original Tomb Raider and its two sequels are still available and playable on PC.
Head over to Tomb-of-Ash to download and try the incomplete build of the PSP Tomb Raider remake. Leave your thoughts on it via comments below.
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January 11th, 2021, 18:09 Posted By: wraggster
Cyberpunk 2077 developer CD Projekt Red is being investigated by Poland's Office of Competition and Consumer Protection (UOKiK).
The news was initially reported by Polish business newspaper Dziennik Gazeta Prawna, with UOKiK's spokesperson Małgorzata Cieloch saying that the organisation approached CD Projekt Red to understand the issues with the game and what actions had been taken to fix them.
"We will check how the manufacturer is working on the introduction of amendments or solution to difficulties preventing the game [to work] on different consoles, but also how it intends to act in relation to the persons who filed complaints and are dissatisfied with [their] purchase due to the inability to play games on owned equipment despite previous assurances [that it would]," they continued (translation via Google Translate).
https://www.gamesindustry.biz/articl...cyberpunk-2077
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January 8th, 2021, 13:38 Posted By: wraggster
via [RELEASE] Sonic CD for PS Vita | GBAtemp.net - The Independent Video Game Community
Following the full disassembly of Sonic CD from the amazing work of Rubberduckycooly, I am releasing a port of Sonic CD running natively on PS Vita.
The porting is pixel-perfect and it basically runs on an internal resolution of 480x240 upscaled by 2x. This is an unofficial port, meaning that I forked the original source code and modified it to make it running on PS Vita. I am already in contact with the original author to integrate my changes on his repo.
Please follow the instructions on the release page to make it work. The VPK itself does not contain any copyrighted assets. It's not 100% perfect but it's fluid enough to be fully playable.
DOWNLOAD VPK
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January 8th, 2021, 13:36 Posted By: wraggster
Now that a new generation of consoles has arrived, the old ones have to make way and Sony is apparently fast-tracking this process. As reported by Japanese publication GameWatch, production of "most of the PS4 Slim (CUH-2000 series) and all PS4 Pro (CUH-7000 series) models" has been discontinued in Japan. The only model that will still be produced is the standard PS4 Jet Black 500GB Slim model. This can be seen from the Japanese PlayStation website where only the PS4 Slim can be seen under the "Main Unit Lineup", even if both Slim and Pro models show up on the PS4 page (however, I could not get the link to the "Main Unit Lineup" to work myself).
The GameWatch report notes that this discontinuation will allow the company to focus on the production of PS5 units which experienced shortages. This discontinuation news apparently applies only to Japan for now, with no news regarding whether western markets will follow suit.
https://game.watch.impress.co.jp/docs/news/1298409.html
https://gbatemp.net/threads/sony-rep...-japan.580384/
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January 3rd, 2021, 11:33 Posted By: wraggster
A few years ago when Digimon World 2 was released, it was an incredible experience, but of course, there were a lot of things missing in the game that were never released in the final version.
This Improvement Hack adds a lot of things that were in the game, but never activated, fixes wrong models and sprites, translates Japanese removed tech and activates them in the game and finally adds extra features.
New Features!
- BlackWarGreymon added on Kimeramon Trio in Tera Domain’s 99th floor
- BlackWarGreymon’s TERRA DESTROYER tech added
- BlackWarGreymon is VERY HARD and STRONGEST BOSS
- BlackWarGreymon is not capturable
- Exit Game menu added in Digital City
- Extra Dungeon “Dark Tower” added in Kernel Zone
- MaxDrive and Chips are now buyable in Device Dome
- Chaos-WarGreymon is now available in Dark Tower
- Chaos-MetalSeadramon is now available in Dark Tower
- Chaos-Pierrotmon is now available in Dark Tower
- Sub-boss ChaosLord is now available in Dark Tower
- NeoCrimson is now available in Dark Tower
- Virus Guardian is now available in Dark Tower
- Data Guardian is now available in Dark Tower
- Vaccine Guardian is now available in Dark Tower
- OverLord GAIA 1st Form is now available in Dark Tower
- OverLord GAIA 2nd Form is now available in Dark Tower
Features Restored!
- PocketStation Mode added from Japanese version
Some Fixes!
- Fixed wrong sprites model on Baihumon, Omnimon and Diaboromon
- Fixed original tech on Baihumon, Omnimon and Diaboromon
Translated Japanese tech and activated in game!
- せいどうほう to Bronze cannon
- てっこそう to Iron Claws
- オメガヒール to Omega Heal
- パラダイスロスト to Paradise Lost
Features never activated in the game, but files was inside the disc
- Kimeramon activated and available on Tera Domain’s 99th Floor
- Kimeramon now have you proper sprite model
- Sharmamon activated and available
- ModikiBetamon activated and available
- Zassomon activated and available
- Psychemon activated and available
- Aruraumon activated and available
- Muchomon activated and available
- Geremon activated and available
- Fugamon activated and available
- Sharmamon now can digivolve to Fugamon
That’s all folks! Enjoy new challenges and enjoy even more this nostalgic experience from the past.
http://www.romhacking.net/hacks/2587/
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January 3rd, 2021, 11:28 Posted By: wraggster
The latest lineup of PlayStation Plus games have been revealed. Subscribers can look forward to playing three games this new year, across the PlayStation 5 and PlayStation 4 platforms.
The two PS4 games are Shadow of the Tomb Raider and GreedFall. For the PS5 we have Maneater - a single player, open world action RPG (ShaRkPG).
All three games will be available to add to your PS Plus library from January 5th to February 1st.
PlayStation Plus starts 2021 with a bang. PlayStation Plus members will receive two PS4 titles – action adventure Shadow of the Tomb Raider and action RPG Greedfall – on Tuesday January 5. On the same day, PlayStation 5 owners with a PlayStation Plus membership can play a terrifying apex predator in the open world (sea?) RPG Maneater*.
Let’s take a closer look at the games.
Maneater* (PS5 version)
Experience the ultimate power fantasy as the apex predator of the seas – a terrifying shark! Maneater is a single player, open world action RPG (ShaRkPG) where you are the shark. Starting as a small shark pup you are tasked with surviving the harsh world while eating your way up the ecosystem. To do this you will explore a large and varied open world encountering diverse enemies – both human and wildlife. Find the right resources and you can grow and evolve far beyond what nature intended, allowing the player to tailor the shark to their play style. Eat. Explore. Evolve.
Shadow of the Tomb Raider (PS4 game)
Fight, explore, craft and survive amid the dense and perilous jungles of South America in Lara Croft’s biggest adventure to date as you race to save the world from a Maya apocalypse. Gather resources and master the unforgiving terrain. Outgunned and outnumbered, you need to use your surroundings to your advantage; strike from the shadows and use mud to camouflage your presence. Use advanced traversal techniques to reach long-forgotten tombs and negotiate deadly puzzles.
Greedfall** (PS4 game)
In this stunning action RPG, explore uncharted new lands as you set foot on a remote island seeping with magic, and filled with riches, lost secrets, and fantastic creatures. You’ll have complete freedom to shape your abilities, spells and skills and decide whether to complete objectives with combat, diplomacy, deception, or stealth. Forge this new world’s destiny, as you befriend or betray companions and entire factions.
All games will be available until Monday February 1.
https://twitter.com/PlayStation/stat...19959766343681
PlayStation Plus games for January 2021 revealed | GBAtemp.net - The Independent Video Game Community
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January 3rd, 2021, 11:24 Posted By: wraggster
DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
Latest changes:
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+ Support multiple updater channels
+ Don't save/load input profile rumble for motorless controller types
+ Fully clear controller section before loading profile
+ Support screenshotting 16-bit display formats
+ Atualização Português do Brasil
+ Fix inconsistent forward/backward slashes in Memcard Editor
+ Qt/CheatManager: Fix checking groups not updating child nodes
+ Shaders/Cccalibrator: Fix compile errors
+ Support emulating a depth buffer from PGXP depth values
+ Add game settings/hotkey for PGXP depth
+ Add PGXP Depth Buffer options
+ Fix relative shared paths not opening in Memcard Editor by default
+ Update Simple-Chinese language file to latest
+ Fix default value of PGXP depth buffer
+ Atualização Português do Brasil
+ Update Simple-Chinese language file to latest
+ Fix missing translation files
+ Adding 2 more games that needs CPU PGXP - Alundra 2 and Disney's Aladdin in Nasira's Revenge
+ Remove guncon/mouse/negcon controller types
+ Rename beta builds to preview builds, stable to development
+ Remove unused scripts
+ Fixed Slide Code cheat type
+ Second part of beta -> preview |
Github
Latest development build
:: Older Dev. builds for Linux and Windows.
via http://www.emulation64.com/view/3115...on-dev012663-/
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