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RetroArch 1.7.3 – Released!

May 5th, 2018, 10:34

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VITA RELEASE: Molecule's Boot Logo manager v5

May 5th, 2018, 11:08

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PS3 RELEASE: ZeroTolerance has released 'ps3encdec'

May 5th, 2018, 11:17

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Manjaro Linux PS4 v2 is now available

May 5th, 2018, 11:19

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PSXITARCH: A Linux Distro just for the PlayStation 4

May 7th, 2018, 20:01

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VITA RELEASE: UnityTools v1.0

May 7th, 2018, 20:03

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GameBoy Emulator (Beta) for PS4

May 7th, 2018, 20:06

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PlayStation 4 Linux Loader for Firmware v5.01 Released!

May 7th, 2018, 20:09

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PS3 RELEASE: Control Console API now supports CEX and DEX 4.82

May 7th, 2018, 20:51

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PS3 RELEASE: SEN Enabler v6.0.8

May 7th, 2018, 20:52

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PS3 HAN Toolbox! (The Unofficial Companion for HAN) v0.5

May 7th, 2018, 20:55

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PS4 P.T Demo/ Fake PKG file for FW 4.05 & 4.55

May 7th, 2018, 20:57

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UnDat: PS4 Index.dat Decrypter Ported from PS3 by Zecoxao

May 7th, 2018, 20:58

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Adrenaline v6.3 for PlayStation Vita Released

May 7th, 2018, 21:01

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MAKE PKG HAN Tools v2.4.2 by @nikolaevich23 for PlayStation 3 Released

May 7th, 2018, 21:07

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OFFICIAL: Rebug v4.82.2 REX/D-REX with Cobra 7.55 and Toolbox 2.02.16

May 7th, 2018, 21:08

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VITA RELEASE: VitaShell v1.9 Mod0.2

May 7th, 2018, 21:15

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VITA RELEASE: Autoplugin v1.0

May 7th, 2018, 21:16

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Zelda: Oni Link Begins v1.5 (PS Vita Game Port)

May 8th, 2018, 20:34

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mGBA v0.6.3 (GBA emu for PlayStation Vita)

May 9th, 2018, 16:42

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LibHB: LibHomebrew PS4 Homebrewing Library

May 15th, 2018, 21:46

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PS4 CFW Under Development in Mira Project by OpenOrbis Team!

May 15th, 2018, 21:55

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PlayStation Vita games to stop being produced by March 2019

May 16th, 2018, 20:35

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PS4 5.05 full stack release with kernel exploit soon...

May 16th, 2018, 20:37

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OpenBOR v3.0 Build 6119 (PSP misc Port)

May 16th, 2018, 20:44

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PROJECT-M4YH3M-V0.1 - PS4 Theme

May 21st, 2018, 21:16

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Linux Loader for PlayStation 4 Firmware v5.05 Released

May 21st, 2018, 21:18

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PS4 ESP8266 Xploit Host v2.2 by @c0d3m4st4

May 28th, 2018, 20:34

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PS4 5.05 kernel exploit stack released

May 30th, 2018, 22:01

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PPSSPP 1.6 released

May 30th, 2018, 22:02

This time, it's all about speed. The Vulkan backend has improved as is now the default where available, while the OpenGL backend has been properly multithreaded and now runs really fast on dual-core devices. Enjoy!

The Android release will be rolled out slowly over the next week to catch bugs. If you want it now now NOW then download the APK!

* OpenGL backend now properly multithreaded, giving a good speed boost.
* Various Vulkan performance improvements (like #10911) and memory allocation fixes.
* GPU command interpreter performance improvements (#10658)
* Various fixes for app switching and widgets (#10855) on Android
* Bugfixes and some performance improvements in the ARM64 JIT compiler and IR interpreter
* Shader cache enabled for Vulkan
* Multiple iOS fixes, including JIT (#10465) and file browser (#10921).
* Improved compatibility on Mac (#10113)
* Texture replacement ID bugfix (note: some textures from 1.5.4 may become incompatible)
* Adhoc multiplayer fixes (#8975)
* Vulkan support on Linux/SDL (#10413)
* Retroarch support

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Part of the DCEmu Network PSP News..