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December 3rd, 2017, 21:08 Posted By: wraggster
PPSSPP has had a new release of the PSP Emulator for Android and Windows, heres whats new in this latest release:
Changes:1.5 has support for Vulkan, the new faster way to draw graphics. Supported on many modern Android devices, and if enabled (change Backend in Graphics settings) you will see a massive speed boost. PPSSPP 1.5 also has the usual assortment of fixes:
- Full Vulkan support, also for Android now. Very fast on supported devices. (#10033, #10049)
- Smarter graphics state management, reduced CPU consumption on all backends (#9899)
- Android: Support for Arabic and other scripts we couldn't support before
- Fix Android widgets, screen scaling (#10145)
- Fixes to video dumping
- Geometry problems fixed in Medal of Honor
- Implement immediate draws, fixing Thrillville (#7459)
- Software rendering improvements, speed and accuracy
- Hardware tesselation of PSP Beziers and Splines (used by a few games)
- Partial sceUsbGps and sceUsbCam support (Android)
- Android "Sustained performance mode" to avoid thermal throttling (#9901)
- Linux controller mapping fixes (#9997)
- Assorted bugfixes and compatibility improvements
- Released a quick update to take care of some common crashes in 1.5.
File: Download
File: Download
News source: http://www.ppsspp.org
News source: https://play.google.com
via http://forum.emu-russia.net/viewtopic.php?f=26&t=6989
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December 6th, 2017, 20:08 Posted By: wraggster
I have one release day PS3 that doesnt get much use these days and looking to put a custom firmware on it, heres good news for those who follow PS3 Hacking:
The REBUG Team (Evilsperm, Cyberskunk, Habib, Joonie and Abkarino) has released REBUG 4.82.1 Cobra 7.54 LITE custom firmware for PS3 consoles along with Toolbox 2.02.15. Please consider donating for their hard work, check the official site for more info (donation link on the left). This custom firmware is based on the original firmware 4.82 release. You can find the related downloads here as usual. Thanks goes to Evilsperm for the heads up.
More info : http://www.eurasia.nu/modules.php?na...=7688&forum=87
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December 6th, 2017, 20:10 Posted By: wraggster
Another day and another release of the PSP Emulator for Windows and Android, heres the news:
PPSSPP is an open source project, licensed under the GPL 2.0 (or later). Anyone is welcome to contribute improvements to the code. Partly thanks to such contributions, PPSSPP's compatibility is steadily increasing, letting us all play our PSP games on the devices of our choice.
PPSSPP v1.5.4 Changelog:
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* v1.5.4
* Try to fix iOS builds on the Travis buildbot. #10254
* Replacement: Break the mip loading loop if a level is wrong. Also shrink the log output. |
For Windows, Linux, Android, iOS, and macOS
http://www.ppsspp.org/index.html
via http://www.emulation64.com/view/2803...v154-released/
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December 6th, 2017, 20:23 Posted By: wraggster
I obviously need to update the links i check for news, when Kotaku has news ive not seen on sites i check, heres some good news on the progress of PS3 emulation:
The team behind RPCS3, an emulator designed to let you play PS3 games on a PC, have made a tonne of progress since we last checked in on the project, with the program now able to run—if not perfectly play—some of the biggest and best games on the PS3. The reasons why are of course pretty technical (though you can read them here if you want to take a look), but the end result is that Uncharted now boots and is playable, and improvements have been made to a range of games from Ratchet & Clank to God of War to LittleBigPlanet to Gran Turismo.
Now, as with most emulation stories, “playable” is used only in the most literal sense. Most of these games still have huge issues, from single-digit framerates to broken shadows to texture horror shows. The point here is the progress being made, not the end result.
The ability to play games like Uncharted 4, The Last Of Us and Killzone 3 is also inching forwards, with each of those games now able to at least boot to a title screen before crashing.
More info: http://www.kotaku.co.uk/2017/12/04/p...play-uncharted
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December 7th, 2017, 22:09 Posted By: wraggster
Awesome news just in that Sony has gone through the 70 Million barrier with the Playstation 4, heres the news :
Sony Interactive Entertainment (SIE) today announced new sales milestones for PlayStation®4 (PS4™) computer entertainment system, PlayStation®VR (PS VR) virtual reality system, and PS4 and PS VR games.
•PS4 has sold through more than 70.6M units to consumers worldwide as of December 3, 2017*1.
•More than 617.8 million copies*2 of PS4 games have been sold at retail stores globally and through digital downloads on PlayStation®Store as of December 3, 2017.
•Based on strong momentum of PS4, PS VR sold through more than 2M units to consumers worldwide as of December 3, 2017*1.
•150 titles have been released for PS VR*3, achieving more than 12.2 million copies sold at retail stores globally and through digital downloads on PlayStation Store as of December 3, 2017. *2
“We are delighted that so many people are enjoying the unique entertainment proposition of PlayStation 4 and that an emerging technology like PlayStation VR continues to gain traction,” said Andrew House, Chairman of Sony Interactive Entertainment. “I cannot thank our fans and partners enough. Their support, since the launch of very first PlayStation in 1994, has helped to make PlayStation one of the biggest console gaming network in the world. We will continue to work closely with partners to maintain this momentum and remain steadfast in making PS4 the best place to play.”
On the software front, PS4’s portfolio will continue to expand with an array of games including DISSIDIA FINAL FANTASY NT (SQUARE ENIX CO., LTD.), MONSTER HUNTER: WORLD (CAPCOM CO., LTD.), Ryu ga Gotoku Kiwami 2 (SEGA Games Co., Ltd.), God of War, and Shadow of the Colossus (SIE). Currently there are more than 130 highly anticipated games and video contents in development for PS VR to be launched by the end of 2018, including Homestar VR for PlayStation®VR (The Pocket Company), The Elder Scrolls V: Skyrim VR (Bethesda Softworks), and Bravo Team (SIE), utilizing the unique VR experience. *4
SIE will continue to further expand both PS4 and PS VR to deliver entertainment experiences that are only possible on PlayStation.
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December 10th, 2017, 22:12 Posted By: wraggster
Heres a Multi system emulator for the PS2, heres the release notes:
PicoDrive PS2 (2017/12/03) is released. This is a MD Emulator for PS2. PicoDrive is yet another Megadrive / Genesis / Sega CD / Mega CD / 32X / SMS emulator, which was written having ARM-based handheld devices in mind (such as smartphones and handheld consoles like GP2X and Pandora), but also runs on non-ARM little-endian hardware too. The emulator is heavily optimized for ARM, features assembly cores for 68k, Z80 and VDP chip emulation, also has dynamic recompilers for SH2 and SSP16 (for 32X and SVP emulation). It was started by Dave (aka fdave, finalburn author) as basic Genesis/Megadrive emulator for Pocket PC, then taken over and expanded by notaz.
download - http://www.emu-land.net/forum/index....sg1330554.html
via http://www.emucr.com/2017/12/picodri...-20171203.html
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December 10th, 2017, 22:24 Posted By: wraggster
Heres a new version of the software for hacked PSVita consoles:
Adrenaline Bubble Manager v4.04 is released. This useful application allows you to make personalized bubbles with 'icon' and 'title' of your PSP content (HBS/PSX/ISO/CSO) quick and easy, using the 'LMAN' plugin, and adding the lines Of the plugin to the GAMEID in the config.txt of taihen, also creates the GAMEID.TXT for the plugin, forgetting completely of the tedious and long manual method.
Adrenaline Bubble Manager changelog:
-Added japanese letters support for game titles with Sony's OSK.
download https://github.com/ONElua/AdrenalineBubbleManager
via http://www.emucr.com/2017/12/adrenal...ager-v404.html
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December 10th, 2017, 22:34 Posted By: wraggster
dragaron who also created Blackout and Xerox for the Vita has released Sudorku for the PSVita, this is a Sudoku game for PSVita with these features:
- Touch controls as dragaron seems to love using the Vita’s touchscreen. This means that the Vita’s touch screen now has a handful or more useful purposes! Unlike Hendoku, you can’t use L/R to control change/input numbers which was something I really liked.
- The ability to take small notes in grid cells so that you could easily keep track of what the possible answer may be without making a mess of your Sudoku puzzle. A very nice feature that really shows how polished this game is.
- The ability to theme the game on the fly and have your changes dynamically get outputted on screen! There’s an RGB table that you have to mess around with to theme the game but it’s quite simple and themes are saved (you can do up to 10).
- 201 different puzzles (not randomly generated) varying from Easy to Extreme difficulty. Trust me, they’re enough to keep you occupied for a while.
- The best time for each 9×9 puzzle is recorded.
download - https://github.com/dragaron/Sudorku/releases
via http://wololo.net/2017/12/09/sudorku...ouch-controls/
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December 10th, 2017, 22:39 Posted By: wraggster
SDLPAP has been updated heres the release notes:
sdlpap is an open-source SDL port of the engine of the famous Chinese (Taiwanese) RPG called ‘The Legend of Sword and Fairy’ that also got a TV series in 2004. A few days ago ‘rsn8887’ made a modification for better image quality and then ‘usineur’, who ported sdlpap to the Vita, decided to integrate ‘rsn8887”s modification into his port.
This is what got changed/updated in version 1.1 of sdlpap:
◾Thanks to rsn8887’s modification, a sharp-bilinear shader is now always enabled in sdlpap so the image quality is improved. The sharp bilinear filter makes all pixels be the same shape so they look better.
FIFA 18 mod is a modification made to FIFA 15 (the last FIFA game for the PSVita) that adds updated kits and rosters to the game. FIFA 18 mod was released back in September 2017 by Twitter user ‘@jesus_sdiaz’ but unfortunately, there isn’t a proper release post anywhere and it wasn’t well publicized so I doubt many people know about it.
Now, the final version of FIFA 18 mod (that was originally released in September) got released and it’s the final version of it since the author doesn’t think he got enough support for his mod. Quite a shame really because there aren’t many people left who are dedicated enough to mod Vita games.
via http://wololo.net/2017/12/05/sdlpap-...uality-sdlpap/
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December 10th, 2017, 22:45 Posted By: wraggster
Heres a game that sounds a lot like that bloody Pokemon Go game that got millions around the world nearly get runover by blindly walking into the roads looking for items to ping to get more points or whatever they did:
Niantic didn’t release a version of Pokémon Go for the Vita (and I don’t blame them), thanks to homebrew developer VitaHEX, we can enjoy an AR experience on the PSVita. Vitamon GO is a homebrew game in which you have to catch random monsters with the Poké Ball (or just ball?) at your disposal. The game has the following features:
◾In the game, you can enable ‘AR’ mode in which the monsters are placed randomly within the field of view of your rear camera! You can either press ‘X’ or the touchscreen to catch them.
◾There are 3 monsters as of now, none of which are from Pokémon. VitaHEX doesn’t want a copyright lawsuit but maybe someone will create a hack that’ll go under the radar; the source code is open-source anyway.
◾You can also see a monster list (* la Pokedex).
via http://wololo.net/2017/12/03/vitamon...go-esque-game/
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December 17th, 2017, 20:59 Posted By: wraggster
Just in time for Xmas comes the final release version of ScummVM 2.0, heres all the release info and a load of new games are now supported:
Just in time for the holidays, the final release of ScummVM 2.0 is here! This version adds support for 23 brand new old games, including almost all of the 32-bit Sierra adventures:
- Cranston Manor
- Full Pipe
- Gabriel Knight
- Gabriel Knight 2
- King's Quest VII
- King's Questions
- Leisure Suit Larry 6 (hi-res)
- Leisure Suit Larry 7
- Lighthouse
- Mixed-Up Mother Goose Deluxe
- Phantasmagoria
- Phantasmagoria 2
- Plumbers Don't Wear Ties
- Police Quest 4
- RAMA
- Riven: The Sequel to Myst
- Shivers
- Space Quest 6
- Starship Titanic
- The Dark Crystal
- Time Zone
- Torin's Passage
- Ulysses and the Golden Fleece
There’s more than just new engines, too! Many existing games have been improved, a lot of work has been done to improve the overall audio and video systems, and some players will also enjoy improved joystick support and various small enhancements suggested by other users. A more complete list of changes in this release can be found in the ScummVM 2.0 release notes.
And now, a big round of thanks and congratulations to everyone who made this release happen.
With no further ado, download ScummVM 2.0, our gift from us to you this holiday season.
Release team, signing off until next time!
This release is also for Dreamcast, Playstation Vita, Playstation 3 and also Windows:
More info: http://scummvm.org/downloads/
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December 17th, 2017, 21:19 Posted By: wraggster
The Japanese Playstation emulator for Windows and android has been updated, heres the release info:
Xebra(Arbex) (2017/12/16) is released. Xebra is a progressing Japanese Playstation(PS) emulator for Win32.
Xebra (2017/12/16) Changelog:
Although the exercise condition is unknown,
Depending on the plug-in, it was found that the display control command might be lost in some cases.
Since it is not much trouble, I decided to reissue the display control command every time I update the screen.
download http://drhell.web.fc2.com/ps1/index.html
via http://www.emucr.com/2017/12/xebraarbex-20171216.html
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December 17th, 2017, 22:00 Posted By: wraggster
Heres a new version of the Amiga Emulator for Playstation Vita, heres the release info:
Uae4All2 Vita_mod v1.54 is released. Use4All2 Mod is an Amiga emulator for Vita. This is my mod of the latest Vita version of this great Amiga emulator that was ported by Cpasjuste. Depending on when you read this, this mod might be ahead or behind his version. Uae4all2 is a Amiga emulator, based on uae4all openpandora-port sources.
Uae4All2 Vita_mod v1.54 Changelog:
- more choices for setting mouse speeds in steps of 0.25 now
- a button can be mapped to "slow mouse" in custom controls. When that button is held down, the mouse pointer speed is greatly reduced. This is useful for precisely positioning the cursor.
Download - https://github.com/rsn8887/uae4all2
via http://www.emucr.com/2017/12/uae4all2-vitamod-v154.html
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December 17th, 2017, 23:15 Posted By: wraggster
Some news for the Vita Hacking scene that is exciting folks is the ReNpDrm by CelesteBlue, heres some more details:
ReNpDrm is a kernel plugin for HENkaku/taiHEN-enabled PSVita/PSTV consoles by CelesteBlue (ePSP Bubble Installer and co-developer of Firmware Reinstaller). ReNpDrm constantly refreshes the system’s activation files so that it achieves its purpose of granting unrestricted access to PSN.This plugin will bring along the following:
- Activation for unactivated consoles (or consoles that Sony rudely deactivated..) so that you can play your legally purchased digital games again!
- Full access to PSN will be restored without the possibility of losing your activation files.
- You will be able to purchase and download games from PSN again so you needn’t pirate games if you want to run them off your memory card! This is particularly great if you wish to benefit from the somewhat regular PSN sales!
- Applications such as LiveTweet can also be downloaded so you can get access to the slim suite of smartphone-esque applications again!
Unrestricted PSN access will soon be a thing again!
This plugin doesn’t bring this stuff along:
- You won’t be able to run games that require FW 3.61 or above but you can download them.
- It won’t let you download games you don’t own (just in case you thought you could steal off PSN..)
more info --> http://wololo.net/2017/12/17/explana...npdrm-excited/
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December 17th, 2017, 23:18 Posted By: wraggster
The PicoDrive Emulator for PSP that started life here at DCEmu has again been updated, heres the release notes of this Master System/Genesis/Sega CD/Sega 32X emulator for PSP:
PicoDrive 1.92.2 for the PSP brings about the following:
- Some graphical issues were fixed in Fantastic Dizzy, Test Drive 2, Sonic 3D Blast and Subterrania when the accurate render is being used.
- Some FPS issues when vsync is used with PAL games were fixed.
- Sound issues when frequencies in NTSC games are less than 44kHZ were fixed.
- Upper limit for the CPU frequency was corrected.
Download - https://github.com/robson-alcantara/...es/tag/v1.92.2
via http://wololo.net/2017/12/16/emulato...-92-2-updated/
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December 17th, 2017, 23:21 Posted By: wraggster
Heres a new release for PS3 Custom firmware fans, heres the release info:
New CFW build has released for 4.82 CFW.
This updated build consists of a bug fix for deleting PKG’s, Game Updates, and homebrew applications that were in COBRA 7.54. This update also includes support to download unsigned PKG from XMBPD. This release has all the features from FERROX Standard Edition CEX.
Download FERROX 7.55 here.
via http://wololo.net/2017/12/15/ferrox-7-55-4-82-cfw/
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December 17th, 2017, 23:23 Posted By: wraggster
Seems a new official update for the PS4 has been released but maybe its just security fixes to keep out hackers, heres some info:
There is no official changelog yet as to what firmware 5.03 does. At the time of writing, the official Sony page still mentions 5.01 as the latest firmware.
Team Fail0verflow recently disclosed the details of a Kernel Exploit for firmware 4.05. There’s enough details in there for us to believe a Jailbreak on firmware 4.05 is just a matter of time.
However hacker SpecterDev, publicly the dev who has made the most progress on an actual implementation of the 4.05 exploit, has been hitting a few setbacks. Allegedly, he recently mentioned on Discord that he has the jailbreak working, but that launching any game after the exploit crashes the console (while running Linux is apparently ok). Last time I informally talked with him about the 4.05 exploit, he was still working on it.
More here --> http://wololo.net/2017/12/14/ps4-update-5-03-released/
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December 17th, 2017, 23:30 Posted By: wraggster
Those of you who like watching youtube on your PSvita will love news that a new version of TubeVita has been released:
TubeVita (Previously ReTube) has been released to the public for users to simply watch YouTube videos on their PlayStation Vita! The homebrew application is a rebirth of the most famous YouTube for your gaming console. The application has had a name change since the first concept release as well with some other upgrades, now it’s called TubeVita.
-Added application background
-Now the application is automatically updated with the new release with the help of Team ONElua
-Added Buttons:
Cross: YouTube
Square: PlayStation Channel
Triangle: Exit the application
-fix eboot.bin
download - https://github.com/theheroGAC/TubeVita/releases
via http://wololo.net/2017/12/13/release-tubevita-1-02/
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December 17th, 2017, 23:33 Posted By: wraggster
The program used to stream Playstation Vita Games to your PC has been updated, heres the release info:
Vita2PC got a decent amount of new features/compatibility updates with version 0.2:
- The following games have received patches to be compatible with Vita2PC: Uncharted: Golden Abyss, Muramasa Rebirth, Ratchet and Clank 2 and Ratchet and Clank 3. The EUR (Europe) versions were tested but NA/JP version should work just fine.
- LPDDR2 hardware encoder support was added so now lots more games will support hardware accelerated encoding! (Hopefully, with some extra patches in future releases a huge portion of the Vita’s game library will be supported)
- The PC side got support for window resolution switching (original and Vita resolution) and bilinear filtering.
- A great new icon got added in the PC clientThe interface you get for starting Vita2PC in-game. Press SELECT + L (shoulder button) to make it pop up. For some reason, I can’t disable hardware acceleration but all other settings work.. Diva F doesn’t work with hardware acceleration enabled yet
- A bug in the SDL Mixer audio driver was fixed
- A new audio driver based on OpenAL got added on the PC side. This driver is more unstable than the SDL Mixer driver but it works better with some games such as DigimonStory: Cyber-Sleuth.
As you can see, this is a major update that you should try out even if it’s just for the cool factor! It is important to note that I had to separately download ‘libstdc++’ and ‘libgcc_s_dw2-1’ DLLs for the PC client to work on Windows 7 Home Premium 32-bit
Download Link: http://vitadb.rinnegatamante.it/#/info/305
Source code + place to report issues at: https://github.com/Rinnegatamante/VITA2PC
via http://wololo.net/2017/12/11/vita2pc...ter-pc-client/
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December 19th, 2017, 21:20 Posted By: wraggster
Heres some PS4 hacking news from Eurasia:
Red-EyeX32 has released a windows tool which allows decryption of encrypted entries within a PS4 package file container. He also encrypted the keys required to make the tool useful with RSA encryption which turned out to be a fun little Christmas trivia. Thanks goes to GaryOPA for the heads up, his story is here. Quote Red-EyeX32:
* This tool will allow you to decrypt encrypted entries within a package file container. The keys to decrypt these entry files are encrypted with RSA. I've provided the necessary keys but you will need to calculate the rest to make the tool useful.
* Remove the last 16 bytes from the included keys within the source to get the actual 'key' of E, P, & Q.
To calculate public key: n = q * p
To calculate private key: d = e^-1 mod ((p - 1) * (q - 1))
* Private key SHA-256: a9ac2702937c953ce42a85fae1d3914443a4859fed76140126 d8d52ab2778caf
* Public key SHA-256: c80fecd0f96b5f06135505d9056794117697c3b2848c89fdf3 70e087ea3e6237
Getting the public key was easy enough, but the private key took a bit of head scratching and Python magic. Read on if you want the keys (it will spoil the challenge)..."
full info http://www.eurasia.nu/modules.php?op...7690&forum=103
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December 24th, 2017, 12:50 Posted By: wraggster
A new version of the first person Maze game, has been released, heres whats new in this release:
- Game performance was improved so that you could enjoy a smoother experience.
- LPP and the RayCast3D engine were updated to their latest nightlies so that there are less bugs.
- You may now skip the opening credits by pressing ‘START’.
- When entering a seed number, you are now presented with the official Vita keyboard rather than the clunky old seed keyboard.
- Some bug fixes
download http://vitadb.rinnegatamante.it/#/info/198
via http://wololo.net/2017/12/23/labyrin...g-eerie-mazes/
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December 26th, 2017, 14:34 Posted By: wraggster
Those of you with PS4s couldn have some great Xmas news coming this week, heres the full info:
Developer SpecterDev has been hard at work to implement the recently disclosed PS4 Kernel Exploit for firmware 4.05. Screenshots surfaced on Reddit’s PS4Homebrew discord channel, mentioning that SpecterDev could be releasing his work as early as today or tomorrow (Update: SpecterDev has confirmed to me in a separate conversation that this is indeed the current status). Two months ago, Team Fail0verflow disclosed technical details of a kernel exploit for the PS4, running up to firmware 4.05. At the time, I believed it would be a matter of days for a full implementation to be released to the scene. It turns out some difficult components of the implementation have been left blank by the Fail0verflow writeup, and the few hackers who have tried to implement a full Jailbreak have ran into issues.
via http://wololo.net/2017/12/25/specter...e-happen-week/
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December 28th, 2017, 15:51 Posted By: wraggster
We posted that it would be released and now it has, heres a great xmas pressie for PS4 homebrew fans:
Specter has released a browser exploit for PS4 consoles with firmware 4.05. Quote: 'In this project you will find a full implementation of the 'namedobj' kernel exploit for the PlayStation 4 on 4.05. It will allow you to run arbitrary code as kernel, to allow jailbreaking and kernel-level modifications to the system. This release however, does not contain any code related to defeating anti-piracy mechanisms or running homebrew. This exploit does include a loader that listens for payloads on port 9020 and will execute them upon receival. You can find fail0verflow's original write-up on the bug here, you can find my technical write-up which dives more into implementation specifics here (this is still in progress and will be published within the next few days).
More Here http://www.eurasia.nu/modules.php?na...ticle&sid=3652
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December 28th, 2017, 16:04 Posted By: wraggster
Posted this the other day but forgot it is an update for PS3, PSVita, Android and Windows, heres the release notes:
Multi system emulator for Windows/Wii/GC/PS3/XBOX/XBOX360/Android has been updated. Changes:
– CHEEVOS: Add badges for achievements, shows thumbnail images of achievements.
– CHEEVOS: Leaderboard support.
– CHEEVOS: Only disable savestates on hardcore mode if achievements are not available.
– COMMANDLINE: Fix fullscreen toggle switch.
– COMMON: Add ‘Automatically Load Content To Playlist’ feature, enabled by default.
– COMMON: Fix slowmotion ratio always being reset back to 1.
– COMMON: Optimized NBIO implementations now for Apple, Windows, and Linux. Uses mmap for Linux/Windows/BSD if/when available. File I/O should now be much faster for loading images inside the menu.
– COMMON: Native Blissbox support now for latest firmware as of writing (2.0). Implementation through libusb and/or native Windows HID.
– COMMON: New lightgun API.
– COMMON: New VFS (Virtual File System) API.
– COMMON: Fixed some playlist bugs.
– COMMON: New snow shader.
– COMMON: Fix Quick Menu title, no longer shows ‘Select File’.
– COMMON: Fix loading cores that require no content one after another.
– COMMON: Map Delete key to Y button for non-unified menu keyboard controls.
– COMMON: Fix for relative paths being normalised and generating a duplicate history entry.
– EMSCRIPTEN: Fix references to browserfs.
– FREEBSD: Support libusb HID input driver.
– HAIKU: Buildfix.
– INPUT: Map clear button to DEL key.
– LINUX/X11: Add RetroArch logo to window title bar.
– LINUX/X11: Input driver now supports new lightgun code.
– LINUX/X11: Support window transparency (requires a compositing window manager).
– LOBBIES: Fix for crash on join netplay rooms via touch / glui.
– LOCALIZATION: Update Italian translation.
– LOCALIZATION: Update Japanese translation.
– LOCALIZATION: Update Portuguese-Brazilian translation.
– LOCALIZATION: Update Polish translation.
– LOCALIZATION: Update Russian translation.
– MENU: Snowflake menu shader effect.
– OSX/PPC: Fix the GL2 renderchain, had to use EXT versions of framebuffer/renderbuffer functions.
– PS3: HTTP requests / downloads should now work.
– PS3: Core Updater now works.
– PS3: Improved font rendering, enable STB Unicode font renderer.
– PSP: Make it work with Vita’s Adrenaline.
– PSP: Fix audio sync.
– PSP: Fix content loading, port should be functional again.
– PSP: Use 64MB when available.
– SCANNER: Fix crash from Windows-incompatible format string.
– VITA: Improve packaging, installation times.
– WIIU: Disabled the controller patcher for now since it was the source of many stability issues.
– VULKAN: Various stability fixes for WSI.
– WINDOWS: Add MSVC 2017 solution.
– WINDOWS: Get rid of the empty console window in MSVC 2010 builds.
– WINDOWS: Raw input driver now supports new lightgun code.
– WINDOWS: Use configured OSD/text message color on GDI driver.
– WINDOWS/XINPUT: Populate XInput VID/PID from DInput so autoconfig doesn’t rely solely on joypad names
– WINDOWS/XINPUT: Fix crash that occurs in some situations with Steam running and a Steam Controller plugged in.
– WINDOWS: Improve version reporting under System Information.
– WINDOWS: Support window transparency.
– WINDOWS: Correct usage of GetWindowPlacement per MS docs, fixes game window position on Win95/98.
– WINDOWS: Added Visual Studio 2017 support.
download http://www.libretro.com/
via http://emu-russia.net/en/
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