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November 2nd, 2015, 21:25 Posted By: wraggster
UPDATE 4.45pm: November's other PlayStation Plus games include the excellent Mass Effect 2 and Beyond Good & Evil on PlayStation 3, plus Invizimals on Vita and Dragon Fin Soup across PS3, PS4 and Vita.
ORIGINAL STORY 4.00pm: Sony has detailed two PlayStation 4 games that will be free to download for PlayStation Plus subscribers in November.
Telltale's episodic The Walking Dead Season 2 is one - suitably so as we approach Halloween.
Paradox's Magicka 2, a prequel to the original Magicka, is the other.
The other free PS Plus titles are yet to be detailed, but we imagine they will be shortly - we'll update this post when the rest are revealed.
http://www.eurogamer.net/articles/20...games-revealed
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November 6th, 2015, 23:11 Posted By: wraggster
PlayStation Now is Sony's game-streaming subscription service, and its library basically just doubled in size. With today's addition of 105 titles, PlayStation Now offers more than 250 subscription games for the PlayStation 3, PS4, Vita and PS TV, all of which should keep you occupied through 2016 at least. Today's game dump features 21 Capcom titles, including six Resident Evilinstallments, Ultra Street Fighter 4, Mega Man 9 and 10, Dead Rising 2 andAsura's Wrath. Other new games available via PlayStation Now include Guilty Gear Xrd - SIGN, Proteus, Stealth Inc: A Clone in the Dark, Double Dragon Neon, Dragon's Lair, Karateka, Giana Sisters: Twisted Dreams, Penny Arcade Adventures 1 and 2, Oddworld: Stranger's Wrath HD, Starwhal, MX vs. ATV Aliveand Fatal Fury. PlayStation Now subscriptions start at $20 per month in the US(£13 in the UK).
http://www.engadget.com/2015/11/03/p...-games-capcom/
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November 6th, 2015, 23:11 Posted By: wraggster
PlayStation Now is Sony's game-streaming subscription service, and its library basically just doubled in size. With today's addition of 105 titles, PlayStation Now offers more than 250 subscription games for the PlayStation 3, PS4, Vita and PS TV, all of which should keep you occupied through 2016 at least. Today's game dump features 21 Capcom titles, including six Resident Evilinstallments, Ultra Street Fighter 4, Mega Man 9 and 10, Dead Rising 2 andAsura's Wrath. Other new games available via PlayStation Now include Guilty Gear Xrd - SIGN, Proteus, Stealth Inc: A Clone in the Dark, Double Dragon Neon, Dragon's Lair, Karateka, Giana Sisters: Twisted Dreams, Penny Arcade Adventures 1 and 2, Oddworld: Stranger's Wrath HD, Starwhal, MX vs. ATV Aliveand Fatal Fury. PlayStation Now subscriptions start at $20 per month in the US(£13 in the UK).
http://www.engadget.com/2015/11/03/p...-games-capcom/
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November 6th, 2015, 23:14 Posted By: wraggster
Sony already offers a varied range of official accessories for the PlayStation 4, but in-ear headphones have mostly been shunned in favor of on-ear headsets. The good news is that if you've been waiting for a pair of branded buds, the company is finally ready to step up to the plate. With its new In-ear Stereo Headset, Sony will debut its noise-reducing AudioShield technology, adding more immersion to your gaming sessions, while filtering out any unwanted background noise during your daily commute.
http://www.engadget.com/2015/11/03/s...r-ps4-headset/
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November 6th, 2015, 23:26 Posted By: wraggster
Want to know what the 'PS4 Life' looks like?
If Sony is to be believed it features a lot of dancing with video game characters, including some guardians from Activision's hit online shooter, Destiny.
That’s according to a new advert – which appears to have been pitched as a musical about PlayStation – which the platform holder has released entitled ‘The Wonderful Life of a PS4 Player’ to promote its console this Christmas.
The promotion features references to first-party titles, such as Uncharted 4: A Thief’s End, as well as its many third-party partnerships including Destiny, Call of Duty: Black Ops III, Street Fighter V and Batman: Arkham Knight.
All of this is to the tune of Go by The Chemical Brothers.
PlayStation has a history of different marketing – when the original launched in the UK, the team tied the console to the party scene, while when the PS4 hit stores two years ago, it made .
http://www.mcvuk.com/news/read/sony-...n-4-ad/0158696
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November 6th, 2015, 23:29 Posted By: wraggster
Next year looks like one of the busiest in PlayStation’s history, but Sony says the packed release schedule won’t see it move away from deals with big third-party games.
2015 has arguably been defined by Sony’s reliance on third-party partnerships with major titles such as Star Wars Battlefront, Call of Duty: Black Ops III and Destiny, to make up for a dearth of first-party big hitters. (Bloodborne, Until Dawn and Uncharted: The Nathan Drake Collection are three notable exceptions.)
Xbox, meanwhile, has gone strong on its first-party offering, promoting Halo 5: Guardians, Rise of the Tomb Raider and the latest Forza as platform exclusives.
With PS4’s library set to become a far stronger offering in 2016 – Street Fighter V, Uncharted 4 and No Man’s Sky are all among the highly-anticipated console exclusives set for release on the machine – Sony might be forgiven for scaling back its reliance on third-party marketing deals and promotions.
But that won’t be the case, says PlayStation’s European president Jim Ryan.
“We are going to be strong with games that we have developed and we will publish, but third-party partnerships will continue to be important to us,” he told MCV.
“The days of a platform holder working in isolation are long-gone.
“It is a connected ecosystem and relationships with publishers operate on many levels – they will certainly continue to be really important in 2016.”
http://www.mcvuk.com/news/read/sony-...n-2016/0158592
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November 6th, 2015, 23:41 Posted By: wraggster
Xbox may be enjoying its Halo sales success, but shooter fans are actually switching to PlayStation 4, Sony says.
PlayStation has secured third-party partnerships with a number of big shooter franchises this year, including Destiny and Call of Duty: Black Ops III, as well as upcoming blockbuster Star Wars Battlefront.
The company has created special edition consoles for all three games and PS4 has been featured in the TV advertising. That includes the recent live-action Star Wars Battlefront TV spot (below).
“This generation, the shooter audience is tending to switch over to PS4, so we’ve got high expectations for Star Wars Battlefront around both launch and into next year,” said PlayStation group marketing manager Lauren Bradley.
“When we first saw [the Battlefront TV ad] I think everyone in the office suddenly had something in their eye. It really pulls on the heart strings and celebrates nostalgia, which aligns well with PlayStation’s 20th anniversary.
“One of the most favourited comments on our Facebook post was ‘the nostalgia is strong with this one’. Star Wars is so important to so many of us, those who love it often have that one friend they grew up watching it with so its a good way to get the local co-op message across.”
http://www.mcvuk.com/news/read/shoot...s-sony/0158590
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November 6th, 2015, 23:48 Posted By: wraggster
A new set of official headphones will soon be released for PS4.
Sony’s In-ear Stereo Headset will be arrive on December 4thin the UK and will have a quite significant RRP of £77.99 in the UK and €89.99 in Europe.
The European release date is December 9th.
Features include AudioShield noise-cancelling technology, although this feature cuts into the battery life – which spans 15 hours per charge. There’s an in-built microphone with mute switch and volume controls.
It can also be used with smartphones and even includes a call button for accepting phone calls. When used with PS4 it connects to the DualShock 4 controller.
Small, medium and large ear tips come in the box while the cable has a blue fabric coating,
http://www.mcvuk.com/news/read/sony-...eadset/0158530
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November 11th, 2015, 21:20 Posted By: wraggster
Star Wars fans looking to show their affection for the Dark Side will be able to pick up anew Darth Vader-themed pad for the PS4.
The black controller was originally announced as part of the Darth Vader-themed PS4 bundle, which also includes a copy of upcoming shooter Battlefront and four digital Star Wars classics – Super Star Wars, Star Wars: Racer Revenge, Jedi Starfighter and Star Wars Bounty Hunter.
Now, Sony has confirmed the special edition peripheral will also be available on its own.
It’s decorated with red and blue shoulder buttons, a red D-pad, white analogue sticks and white face buttons – minus the mysteriously red Circle button.
The Star Wars logo is etched into the DualShock 4’s touchpad.
The Darth Vader pad will launch the same day as Battlefront – November 19th – but a price is yet to be confirmed.
The US price is $65 (£43), a mere $5 more than the standard DualShock 4’s $60 RRP, so you might expect it to cost around £55 here in the UK – £5 more than the normal pad’s £50 RRP.
http://www.mcvuk.com/news/read/darth...dalone/0158836
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November 15th, 2015, 21:25 Posted By: wraggster
bricko writes with story at Quartz reporting the words of Belgium's home affairs minister Jan Jambon, who says that ISIL operators communicate using their PlayStation 4s; "which allows terrorists to communicate with each other and is difficult for the authorities to monitor. 'PlayStation 4 is even more difficult to keep track of than WhatsApp,' he said. The gaming console also was implicated in ISIL's plans back in June, when an Austrian teen was arrested for downloading bomb plans to his PS4." This seems a strange place to concentrate investigators' energies; terrrorists could be communicating in the chat session on the side of many social media games, too, or by any number of other means; Jambon would do well to read through some of the movie plotlines that Bruce Schneier has gathered.
http://tech.slashdot.org/story/15/11...-playstation-4
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November 23rd, 2015, 21:46 Posted By: wraggster
Sony and Electronic Arts have a Star Wars: Battlefront PlayStation 4 bundleavailable right now and with it comes a quartet of games from a long time ago and a galaxy far, far away (or at least as far as the PlayStation 2 era). Star Wars: Bounty Hunter, Star Wars: Jedi Starfighter, Star Wars Racer: Revenge and Super Star Wars come with the bundle via a single download code, and all bar one appear to be the original PS2 games running in emulation. The discovery comes via the tech-minded folks over at Digital Foundry who spotted a number of clues suggesting backwards compatibility had finally arrived. The evidence is in the details. As DF noted, the sophomore console's select and start buttons have been mapped to either side of the DualShock 4's touchpad, something only Sony, rather than Lucasarts Interactive can do.
http://www.engadget.com/2015/11/20/s...ty-to-the-ps4/
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November 23rd, 2015, 21:46 Posted By: wraggster
Sony and Electronic Arts have a Star Wars: Battlefront PlayStation 4 bundleavailable right now and with it comes a quartet of games from a long time ago and a galaxy far, far away (or at least as far as the PlayStation 2 era). Star Wars: Bounty Hunter, Star Wars: Jedi Starfighter, Star Wars Racer: Revenge and Super Star Wars come with the bundle via a single download code, and all bar one appear to be the original PS2 games running in emulation. The discovery comes via the tech-minded folks over at Digital Foundry who spotted a number of clues suggesting backwards compatibility had finally arrived. The evidence is in the details. As DF noted, the sophomore console's select and start buttons have been mapped to either side of the DualShock 4's touchpad, something only Sony, rather than Lucasarts Interactive can do.
http://www.engadget.com/2015/11/20/s...ty-to-the-ps4/
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November 23rd, 2015, 21:59 Posted By: wraggster
For a rather obscure brand advertisement, Nissan decided to turn one of their cars into a giant Playstation 4 controller to play a game of football (soccer).
The first question to pop into our heads was why? And that’s because Nissan is a major sponsor of UEFA Champions League. From there, it became why not? We love the companies that get their hands dirty on a hacking level, and actually do something instead of just funneling money into your standard billboard advertising — it’s just more fun this way.
The second question you should be asking yourself is how do you play soccer using a car? Well, it’s pretty simple. Steering is your left and right controls, the indicator switch is forward and backward, the windshield wipers kick the ball, a steering wheel button lets you run faster, the brake pedal passes the ball, and the gas pedal shoots. Simple right? As one of the prototype testers describes:
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November 23rd, 2015, 22:00 Posted By: wraggster
Playing PlayStation 4 games on your Vita is nice. Playing them on your PC with mouse and keyboard would be even nicer. Independent developer Twisted plans to release an unofficial Remote Play app for PC this week, but it won’t be free.
Several developers have had success developing Android apps that mimic the PlayStation Vita’s ability to remote play PlayStation 4 games over the past year or so.Twisted is one of them. In fact the program we see in action in the YouTube video below (via PC Games N) began is pretty much his Android app ported to PC.
The functionality seems to all be there, though lag might make keyboard and mouse controls something to worry about later. Previously in order to Remote Play PS4 games on PC gamers had to run Android emulation of one of that platform’s programs on PC. A native application is much more approachable for the everyday user.Twisted plans on releasing the initial version of the software later this week, though I worry he could run into a Sony-branded snag. He plans on charging for the app—somewhere around $10/£7—in order to support his living costs.
I can easily see Sony taking exception to someone tapping into their functionality for profit. Then again, how hard would it be for Sony to release its own PC client for this? We can stream Xbox One games to our Windows 10 PCs, after all.
http://www.kotaku.co.uk/2015/11/23/u...-itll-cost-you
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November 23rd, 2015, 22:01 Posted By: wraggster
On February 22nd, 2012, Sony of America launched the PlayStation Vita, a powerhouse portable that they promised would deliver “console-quality gaming” to commutes everywhere. Nearly four years later, it’s safe to say they failed. But the Vita is a great machine—even without Sony’s help.
In 2015, the Vita appears to be in a terrible place. Sales have been atrocious, marketing is non-existent, and Sony has all but admitted that they’ve stopped supporting the system. Just look at the Vita’s conspicuous absence from any Sony press conferences. Whether it’s due to the rise of mobile gaming or Sony’s othermajor Vita screw-ups—like those exorbitantly priced memory cards—the Vita just hasn’t been able to reach a substantial audience. By any account it’s a commercial failure and has been since it launched.
Yet not all is doom and gloom for the PSP’s successor. If you look past the dismal sales, you’ll find a rather fine game machine that’s become the system of choice for fans of Japanese games, especially RPGs. It’s also chock full of indie gems, solid ports, and old-school classics. Anyone hunting for the big-budget shooters and open-world adventures that Sony originally promised will want to look elsewhere, but if you like more interesting, niche games, the Vita might be a perfect fit.
For example, there’s the Danganronpa series, a set of excellent visual novels that cross Phoenix Wright with Battle Royale to delightful results. There’s Gravity Rush, a unique action-adventure game where you manipulate gravity to explore a big floating city. Mysteries like Steins;Gate and Zero Escape: Virtue’s Last Reward have kept me up until 3am on more than a few occasions, and the Vita’s also got great ports of indie games like Hotline Miami and Spelunky. Larger games like Grim Fandango and Final Fantasy X are also nice fits on Sony’s handheld.
One of the Vita’s biggest assets is something that Sony barely supports: PlayStation Classics. Although the library isn’t all that thorough, the PlayStation Network does sell a number of great PS1 and PSP games that you can play or replay on Vita. The system is perfect for these old games, especially if you do some minor button remapping. Sony could’ve done much more to improve the emulation—a “fast forward” button sure would be nice—but it’s hard to argue with Suikoden II on the go. One PSP role-playing game, Legend of Heroes: Trails in the Sky, is my favourite JRPG of the decade so far and playable on Vita via PS Classics.
If you’re anything like me, you may find yourself dropping a few hundred quid on games you already own on older systems, just so you can play them again on the train or before bed:
And I haven’t even mentioned Personas 3 and 4, both of which play best on the Vita and will suck up some 200 hours of your free time.
Point is, there are a lot of good games here. If you’re a PlayStation 4 owner, you can also use a relatively new feature called Remote Play to mirror your PS4 games on the Vita. The lag and imprecise controls can make it difficult to play, say, competitiveBattlefront, but if you want to do some RPG grinding while watching TV, this is a nice little bonus. Other features on the Vita, like the long
The Vita comes in two different models. There’s the original PCH-1000, which still holds up perfectly today, and the newer PCH-2000, which gains some battery life by ditching the OLED screen for a cheaper LCD version. Both models feel very good, although the back touchscreen can be something of a nuisance. The front screen is fragile—my first Vita shattered just from bumping around in my bag—so getting a case is a must. Also a must: Getting enough storage space for your games, which is a pain in the arse thanks to Sony’s unfortunate decision to force Vita owners to buy and use their proprietary memory cards. You basically need a memory card to do anything worthwhile on the Vita, so getting one of these machines means sucking it up and dropping a hilarious amount of money on a comparatively tiny SD card.
Proprietary goofery aside, the Vita remainsa great gaming machine. It may have never lived up to promises of console gaming on the go. To Sony, it may be a “legacy platform,” as CEO Andrew House called it earlier this year. But somehow, Vita has turned into a must-have for RPG fans. Even if you’re not into role-playing games, the system’s got a lot to offer, which is why it’s such a shame that Sony’s mishandled it so badly. As we head into 2016, it’s clear that Sony has no plans to support Vita beyond the bare minimum. The Vita has plateaued, and our notion of the console is unlikely to change in 2016, or perhaps ever again. Yet it remains a solid piece of gaming hardware, and that’s not going to change, either.
http://www.kotaku.co.uk/2015/11/23/t...e-vita-in-2015
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November 30th, 2015, 20:25 Posted By: wraggster
Well that was quick. It's only been a couple of days since someone came up with an unofficial app to stream PlayStation 4 gaming to PC, but earlier today, Sony's awesome Shuhei Yoshida confirmed on Twitter that his company is "indeed working on an official [Remote Play] application for PC/Mac." Yes, it will support both Windows and Mac OS X, which is already more than what theXbox One offers, though Yoshida has yet to provide a date. Regardless, this is bad news for the unofficial app's developer, who has apparently been working on this project on and off for over a year and planned on charging $10 for the hard work, but at least we can give him or her some credit for getting Sony to up the game for its consoles.
http://www.engadget.com/2015/11/27/s...ndows-and-mac/
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November 30th, 2015, 20:35 Posted By: wraggster
In just over two years Sony's sold over 30 million PlayStation 4s. That tally was 20.2 million in March, and now ahead of the busy holiday shopping season we have word from the Japanese tech giant that it's sold through more than 30.2 million consoles to some 124 countries and regions globally. That's roughly 1.25 million consoles per month since then, as of November 22nd. Impressive! Of course, Microsoft announced that the Xbox One was the number one-selling console for October, and that Halo 5 was the best selling game last month, but as per usual didn't give out any hard numbers.
http://www.engadget.com/2015/11/25/s...es-30-million/
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November 30th, 2015, 20:36 Posted By: wraggster
Sony's had its Remote Play tech in one form or another since the PlayStation 3 and PlayStation Portable, but it didn't truly take off until its implementation onPlayStation 4 and the PS Vita handheld. But that's kind of wasted when nobody is buying the Vita and it's getting zero love from its parent company. Remote Play PC is exactly what its name implies: an application that tricks the PS4 into thinking a PC is a Remote Play device. Microsoft changed the game (sorry) with the ability for the Xbox One to stream its games to Windows 10-based hardware and until Sony catches up we're just going to have to settle for an unofficial app that costs money to perform the task.
http://www.engadget.com/2015/11/24/p...c-remote-play/
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November 30th, 2015, 20:41 Posted By: wraggster
Developers are now able to access more CPU power from the PlayStation 4 after Sony unlocked the console's seventh core processor.
Eurogamer reports that Core 6 has now been unlocked and is available for developers to use in their games going forward, bringing the console closer in line with the Xbox One. Microsoft unlocked its own console's seventh core earlier this year.
Existing titles will only benefit from this extra processing power if developers release a patch specifically to update the game. It is more likely the new core will mostly be used by future games.
It is also reported that the core may be shared between the console's operating system and whichever game is attempting to use it. The PS4's Razor debugging and analysis tool apparently "splits the activity on that core between user and system".
It is not clear how much CPU power will be available to developers.
http://www.mcvuk.com/news/read/sony-...4-devs/0159743
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November 30th, 2015, 20:43 Posted By: wraggster
The end for the PSP is nigh.
The PlayStation Store is being removed from Sony’s first handheld in Japan on March 31st 2016, the platform holder has announced.
The UMD Passport service, which allowed players to pay a small fee to convert their physical games into a digital version, is being retired on the same date.
Owners of the portable system will still be able to download their already purchased content on PS3, Vita, PC or mobile and transfer it across.
The move follows the end of production of the PSP in Japan last year.
Of course, the digital purge means the effective death of the UMD drive-less PSP Go (pictured), while standard PSP owners will still be able to purchase pre-owned boxed software – if they can find it.
http://www.mcvuk.com/news/read/digit...n-2016/0159713
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November 30th, 2015, 21:07 Posted By: wraggster
Sony has announced what games are coming to PlayStation Plus this December and there aren't really any good ones among them.
For the PS4 is Arrowhead's remake of Gauntlet and the first chapter of King's Quest. Both received middling reviews when they were released so it's not a great gain for your PS4 library.
On the PS Vita you'll get a copy of Freedom Wars and Rocketbirds: Hardboiled Chicken. Of those two I've only played Rocketbirds and that was on the PC but that game was weak. I played it in co-op with my housemate and we threw in the towel after a couple of hours.
The PS3 is the big winner with this haul, as you'll get yourself copies of SSX and Far Cry 3 Blood Dragon.
You can read more about the games on offer over on the PlayStation Blog. I was really hoping for something meaty to get stuck into over Christmas. Maybe the first games of the New Year will be better.
http://www.kotaku.co.uk/2015/11/25/d...are-a-bit-naff
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