|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
May 13th, 2009, 20:21 Posted By: wraggster
For over a year you've had Sony's blessing to cradle a black DualShock 3 in your twitchy little fingers, and though that matte covering makes for a perfect primer base should you care to go the RustOleum rattle-can route, that's still the only color Sony has approved for the US. It's the only color, Sony repeats, even when presented with the image above, which pretty clearly shows a white DualShock 3 safely encapsulated within North American, bi-lingual packaging -- and a Walmart receipt to boot. Sony's specific response was: "We have no plans to release a white Dualshock 3." That means either someone carefully sealed an imported gamepad into a domestic package, or this was one of those unplanned releases. Something else to look forward to at E3? Oh youbetcha.
Update: Commenter Four More Beers looked up the UPC and, go figure, it points to the classic black model on Walmart's site. So, proven hoax, or does Sony also not have any plans to release new UPC codes?
http://www.engadget.com/2009/05/13/t...hock-3-contro/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 21:17 Posted By: wraggster
The PSP scene is moving fast now, Wololo has found a new exploit in firmware 5.50, so another thing that sony has forgot to plug.
Heres the video
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 21:04 Posted By: wraggster
Of course this is just yet another rumor, as there is no official confirmation. But we caught word that Sony is set to not only reveal the PSP Go at E3, but another hardware redesign will be debuted as well.
We didn't get any specifics, but we speculate that it could be one of a couple different options. First off, it very well could be as simple as a white or a silver PS3, to go with the white and silver Dualshock 3's that have been made available. This makes sense, as most people would want their controllers to match their consoles.
The other option, and the one we are leaning toward is a slimmed down, model. Maybe with some updated specs. Nothing major of course as to not alienate current PS3 owners, but there is an off chance they could add something small like bluetooth 3.0 support. When we caught wind of this, the exact word "redesign" was used, which leaves me to believe that it is indeed a PS3 slim. Announcing a different color wouldn't exactly warrant the term "redesign".
http://playstationlifestyle.net/2009...evealed-at-e3/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 21:02 Posted By: wraggster
Toronto developer Capy used the official PlayStation blog today to announce its PlayStation Network game, Critter Crunch. Already available on iPhone, Critter Crunch won IGN's Best Wireless Puzzle Game award back in 2007. Capy describes the game mechanics as a "food chain," requiring players to feed cute little animals to each other until they explode.
"It's exactly as cute as it is horrible and sad, just like nature itself!" says Capy.
In addition to the single-player puzzle and adventure modes there will be co-op and versus multiplayer games, both local and online. This won't be a quick and dirty port of an iPhone game, apparently – the visuals are being spruced up for presentation in 1080p. The hand-drawn graphics unfold at 60 frames per second.
Critter Crunch should be out this summer for under $10.
http://uk.ps3.ign.com/articles/981/981984p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 21:01 Posted By: wraggster
Do you still dress in plaid? If so, MTV Games and Harmonix have the game for you. Over on Pearl Jam's official site, the band is hosting a poll to ask Ten Club members (the band's official fan club) what songs they would like to see in the upcoming live "compilation" Rock Band game. The poll is sponsored by Rhapsody, and would-be voters need only need to listen to their favorite live tracks a bunch of times to get in the votes.
We contacted a Harmonix spokesperson who had this to say:
"Rock Band and Rhapsody are kicking off a new initiative. Beginning today, the expertise of Pearl Jam's "Ten Club" members will be tested as they begin sifting through hundreds of live tracks performed by the band. Ten Club members will spend the next four weeks narrowing the pool of songs to a selection of the top 40 live tracks.
"In early June the project opens up to all Pearl Jam and Rock Band fans through the Rhapsody music service. Fans will have the opportunity to create their ultimate live Pearl Jam set list, culminating with the first-ever fan voted set list for a forthcoming Rock Band project.
"More details will be made available in the coming weeks about how to participate through Rhapsody, voting rules, contest prizing, etc."
http://uk.ps3.ign.com/articles/981/981822p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 20:04 Posted By: wraggster
Newly released today
The top selling hunting action Monster Hunter is highly praised for its innovative system, monster designs, and has garnered a very loyal following.
With the release of the third installment on Nintendo Wii this year, hunters and gamers are wild with delight.
As part of the franchise's 5 year anniversary celebration, this Orgel collection contains all the soothing, cute music used in the game. These tracks are arranged into tinkling music box tunes.
Healing, adorable cats and pigs are some of the most charming and attractive elements of Monster Hunter, this CD album is a tribute to them and will give you a relaxing time.
http://www.play-asia.com/SOap-23-83-...j-70-3apa.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 20:01 Posted By: wraggster
New special offer from Play Asia:
The Club™, created by critically acclaimed developer Bizarre Creations, is a new breed of third-person shooter, combining fast-paced run and gun gameplay, destructive environments, and lethal weapons.
You will fight to survive in a shadowy underground blood-sport controlled by a faceless, obscenely wealthy and influential elite who place their bets on who will survive as the blood-bath ensues before them.
Take control of up to eight uniquely trained killers motivated by greed, driven by pure insane bloodlust, and hell bent on earning respect on a global level.
The Club for PlayStation3™ is is available at an unbeatable bargain price of US$ 9.90 only. This is the Korean version with full English language support. Just like all PS3™ games, it can be played on all PS3™ consoles worldwide.
The Club has reached an average score of 72% at metacritics.com.
http://www.play-asia.com/SOap-23-83-...-219-84-n.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 19:56 Posted By: wraggster
The PlayStation 2 will live on in 2009 and beyond, thanks in part to Capcom. This fiscal year (i.e. April 2009 - April 2010) Capcom will ship three PS2 games. Down from last year, but more than other Japanese publishers like Square Enix and Sony Computer Entertainment Japan.
Capcom forecasts 200,000 copies of the three PS2 games to be sold worldwide. These games might not all be new releases. Budget reprints of Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories are expected to be released in Japan at the end of this month.
That still leaves one game up in the air to guess about. A reprint of Fate/Unlimited Codes is a pragmatic pick. A domestic release of Sengoku Basara X is a more tantalizing one.
http://www.siliconera.com/2009/05/11...e-ps2-in-2009/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 17:54 Posted By: wraggster
While we've heard that the silver DualShock 3 controllers will arrive in the US in June, it looks like the even-nicer white pads have already hit.
Reader Henry says he just picked one up at his local Wal-Mart. You can see the pic right here. It's a DualShock 3, it's white, he bought it in the continental United States, and it cost him a pinch over $50.
As you can see from the bilingual packaging, that's not a Japanese box. Could a Western release for the white PS3 be far behind?
http://kotaku.com/5249901/white-dual...rive-in-the-us
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 17:53 Posted By: wraggster
Hilarious. Gran Turismo series creator (and professional procrastinator) Kaz Yamauchi has said that car damage - whose absence has long been the achilles heel of the venerable racing series - will be introduced "soon".
In an interview with an official Audi promo piece on the Audi R8 from earlier in the year (February), Yamauchi says that GT fans can not only expect to see in-race weather changes in the future, but "we will soon be able to simulate damage to the cars" as well.
Course, this was meant to happen in Gran Turismo 5: Prologue. Then didn't. Then it was meant to be released later, via a patch for the title. Hasn't happened. Which leads us to think he probably means it'll be introduced in Gran Turismo 5 proper. Whenever that turns up.
http://kotaku.com/5249931/gran-turis...amage-yes-soon
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 17:53 Posted By: wraggster
Hilarious. Gran Turismo series creator (and professional procrastinator) Kaz Yamauchi has said that car damage - whose absence has long been the achilles heel of the venerable racing series - will be introduced "soon".
In an interview with an official Audi promo piece on the Audi R8 from earlier in the year (February), Yamauchi says that GT fans can not only expect to see in-race weather changes in the future, but "we will soon be able to simulate damage to the cars" as well.
Course, this was meant to happen in Gran Turismo 5: Prologue. Then didn't. Then it was meant to be released later, via a patch for the title. Hasn't happened. Which leads us to think he probably means it'll be introduced in Gran Turismo 5 proper. Whenever that turns up.
http://kotaku.com/5249931/gran-turis...amage-yes-soon
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 17:45 Posted By: wraggster
Sony has told Eurogamer there are no plans to release white DualShock 3 pads in the UK.
The platform holder speaks as Americans provide pictures of the controller in their great big shops, although SCEA has never confirmed the colour for the region.
Sony has offered white DualShock 3 pads across Japan for a while, however.
If there's any fire where there's this particular smoke, we expect E3 will be the place to see it. Join us from 2nd June for our tip-top coverage, including live reports from each of the platform holder conferences.
http://www.eurogamer.net/articles/wh...nlikely-for-uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 17:43 Posted By: wraggster
Black Bean Games has told Eurogamer that Superstars V8 Racing will be out on 26th June, costing GBP 30 for PS3/360 and GBP 20 for PC. There's also a demo planned for June.
The first official screenshots were released last week, accompanying the scraps of information offered so far. This is often a worrying sign so close to launch.
"You are absolutely right, this does have the hallmarks of something worrying," a spokesperson for Black Bean games retorted. "It is, however, simply a case of this being the first game in a franchise from a smaller publisher known for bike racing, and we wanted to ensure we released quality assets we could honestly say were from the title."
Fabio Paglianti, senior producer for developer Milestone, added: "The game has very high quality, but the licence is not so famous. So we start with a mid-price so we can show to the audience we can do a very good game, a very beautiful game, to play, to see, to watch, with a good price. Because a mid-price game with that graphics, that content is a very good game for the audience."
Paglianti said Superstars V8 has around 80 per cent of the content of a full-price title like SBK, the motorbike racing series Milestone is noted for - although the studio's racing heritage goes right back to 1995 and Screamer on PC.
Superstars V8 will be a friendly simulation racer, according to senior producer Fabio Paglianti, that will be "easy to start" and feature racing aids that can be turned on and off. One of the special features is an Orbit mode, where races can be paused and a camera flown freely around to assess positioning.
The game is based on the real-life Superstars V8 championship, where well-known racers show what road cars are capable of around a track, a bit like Top Gear but less hairy, fat and obnoxious. "The hook for the audience is to see their own car [in action]," explained Paglianti.
Superstars V8 Racing has quick-race online multiplayer for up-to 12 players, who can be substituted for bots if needs be. This is Paglianti's favourite part of the game. "It's really, really fun," he said, "it's easy to play, it's aggressive."
The AI will be no push-over, either. "The AI have the same behaviour as the human," explained Paglianti, pointing out that different drivers have different skills as well as different cars.
"It's a very good game, but we have absolute faith that in the future we can improve Superstar a lot," said Paglianti, who would like a bigger championship mode and a racing school mode in the future.
He also said the real-life Superstars V8 event "can become a very interesting championship for the audience", and he hopes the game - via annual releases - can grow with it.
That's the benefit of a licence like this, he argued, although he isn't allowed to smash cars up more than mildly, front and back, and has no customisation. So is a licence more important than creative freedom?
"I don't think the limits a licence can have are so high," said Paglianti. "In our view the licence is, every time, a very good opportunity to give to the players a branded game that he or she already knows. "
http://www.eurogamer.net/articles/su...-in-june-cheap
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 17:37 Posted By: wraggster
An anonymous reader tips news that Eidos Montreal has confirmed recent speculation by announcing the development of a new Thief game. They've set up a website, but the project is still in its early stages, and details are scarce. In an interview with IncGamers, Eidos' Stéphane D'Astous said, "We're keeping our ear very close to the ground. As you may have noticed, we now have a forum up and running for Thief 4, and I said to my guys 'I really want to have a forum at the very early stages,' because I want people to have a medium with which they can express their wishes, their expectations, and what they would like and not like to happen with the next Thief. Obviously we've started work, but it's always very important for the developers to be close to the community. We're listening to these people because they are very hardcore fans, and we want to bring the Thief 4 franchise to a new level, so the challenges are huge!"
http://games.slashdot.org/article.pl...9/05/12/059200
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2009, 17:12 Posted By: wraggster
Yeah, sure, we knew the Harmony IR-to-Bluetooth remote adapter was coming down the pike, but even with FCC filings and official confirmation of the device from Harmony, the PS3 owners among us are breathing a small sigh of relief now that we've got our hands on a unit that prove it will make it to market. We have a love/hate relationship with the PS3's Bluetooth remote control -- the range and total non-directionality of it are great, but having a separate remote control just for the PS3 is a real stick in the eye of our couch potato lifestyles. There are a few choices for solving the PS3 remote control conundrum, but on first blush this unit has three things going for it: support from a big name like Logitech (of course including codes in the Harmony database), it does not eat up one of your PS3's USB ports, and it handles switching the PS3 on and off (not unique, but some other solutions don't). We'll give the IR-to-Bluetooth converter a full rundown in due course, but follow us past the break for our initial impressions, an official fact sheet and a link to a Q&A section on the Logitech blog.
http://www.engadget.com/2009/05/12/l...icial-real-an/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 11th, 2009, 23:16 Posted By: wraggster
News/release from edepot
Agenaworld: A "Homeworld" type of game. Agenaworld is an original multiplayer PSP to PSP game that allow you to command a spacecraft to other galaxies and visit all nine planets (plus the sun). In addition, the game backgrounds are real 24bit/pixel large space images that scroll in the background (courtesy of Hubble telescope). Try to reach Earth! Click on link above to download. Press the "Triangle Button" to use the "spacegate hypercube" gravity assist. Requires latest custom firmware to run. See PSP game discussion forum on this site for installation instructions.
STORYLINE
In the near future, you captain a spaceship with extra-ordinary technology. Powered by nuclear fusion and fission generators and supported by ion micro-thrusters and gyroscopes, your ship can support long-term journeys. After a long travel in hybernation across the deep space, you come across the Juniper Belt and discover a mysterious asteroid surrounded by many "hypercubes". They are alien in origination, but one thing is known, when your ship touches one of the cubes, a gravitational assist field is generated around your ship. Firing an EMP afterwards, activates the field and your ship is slingshot at great velocity towards a destination pre-allocated by the respective cube touched. It is year 2492, the year that all eight planets plus dwarf planet Pluto are lined up end to end. With the help of the cubes, you are able to travel to distant galaxies, nebulas, and even all nine planets in the solar system, overcoming the laws of relativity.
http://www.edepot.com/game.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 11th, 2009, 23:05 Posted By: wraggster
News via pspita
The unknown coder that develops gpSP mod, the Game Boy Advance emulator originally developed by Exophase, has released a new version of its work, as can be inferred from the name, aims to improve the compatibility of the program with 5:03 ChickHEN Team Typhoon.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 11th, 2009, 22:56 Posted By: wraggster
The best shell for PSP has been updated with a new patch that makes it playable with the new ChickHen exploit:
Quote:
- Install IrShell without using the various patches for Flash0
- Replace irshell500s.prx this file in the / irshell / bin, with the prx in this
Notes:
1) Only works with the PSP-2000
2) Of course you can not run ISO / CSO / PSX Games
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 11th, 2009, 22:50 Posted By: wraggster
News via http://streetskaterfu.blogspot.com/2...-skfu-iqd.html
Howard Stringer (SONY CEO) recently gave an interview and here is what we think about his - Sir Howard Stringer (yes, he's a knight lol, no joke!)
passionate view:
“We developed brand new, absolutely incredible technology for the PlayStation 3 (PS3), but the cost was high. We've adopted a slightly different approach now, and are evolving the PS3 into a platform for web services,[...]”
Wasn't the PlayStation3 system announced similar? "absolutely incredible technology"!? Yes it was. What did we got first?
A major buggy PlayStation Network which had (summed up) many vulnerabilities (fixed):
- Logins/Passes exposed via "Man in the Middle" - attacks
- Install games for free via redirecting game links
- Free games caused of a credit card payment failure
- Very slow PSN loading sequences
If the base system caused so many problems and has huge design flaws, we can imagine what the announced one introduces, but may we are wrong.
“A lot of people thought Sony's content download service was doomed, but it's in a pretty good place right now in the form of the PlayStation Network, available to PS3 users for network gaming, video, etc. The DRM is based on Marlin, an open scheme developed by consumer electronics companies and other companies."
Why is SONY always counting on DRM?
People want FREEDOM (as you stated yourself in the interview). DRM does NOT stand with FREEDOM, even though SONY is using an OpenSource DRM.
“What does all this mean? Very simply, it means that Sony has begun the transition from a closed system to an open one."
Open in what ways? Open for everyone or licensed developers ?
Open for free of charge or fees ?
“Next we will be expanding the PlayStation Network to hardware other than the PS3, because the number of PS3 units sold puts a limit on the scale of the network possible. Sony has a vertical structure for each product line, an organisational structure that resists change, so it will take time to achieve this network growth. However, a large number of employees share my opinion on this.”
A bit late mate ;-) Dashhackers "Open Remote Play" tool brings the PSN to any platform. Even a XBOX360 could access the PSN now.
So if your employees (at least a large number) are sharing your opinion, why are you always locking out yourself? Which means PSN Textchat, Voicechat and Videochat is PS3 only ! What were the problems to open those things to PC users right from the start, so they can communicate with each other like ICQ, TeamSpeak, Skype (which is already implemented in the PSP!).
Months after the launch of the PS3 the Store was made accessible from a PC. Why not the real usable features like the chat? Cross-platforming is a very nice feature like Microsoft shows with their XBOX360 + MSN for example.
Why is onlinegaming always restricted to the architecture? XBOX360 and PS3 users are locked out to play with each other, altough the technology and infrastructure was always there. The most games on PS3 and XBOX360 use one network architecture of the base system it was developed on anyway. Even PC and PS3 gamers cannot play against each other, altough using mouse and keyboard on the PS3 in shooter games was always possible from the start.
So you want to interconnect different architectures, on the other side SONY blocked this right from the start.
“The Wii from Nintendo Co Ltd of Japan is an excellent example. They didn't develop any unique technology; they just realised that there was potential demand out there for something different from conventional games, and thought about how to satisfy different demands from different age groups. They attained results that the PS3 hasn't; namely, generating profit from hardware sales.”
We think this lies in the broad range of Wii games. in contrast to 90% of shooters on the PS3 and WiiWare. There are great indy developers out there, who would be very happy to release something on the PSN. But there's no equivalent to WiiWare or XNA. Even though, SONY gives away their cool PhyreEngine to licensed developers, it isn't available for free for everyone. GNU/Linux on the PS3 is also not an option !
"Apple's iTunes Store uses its own proprietary DRM called FairPlay. I think this gives Sony a chance to provide something that Apple can't. And we have to move ahead and grab that opportunity before Apple begins to provide support for other hardware and blocks us out."
Also a point is SONY's DRM. Apple used FairPlay in iTunes for a long time but has quit this and making profit as always ! So Apple IS NOT using FairPlay any more and the chance for SONY has gone. Same goes with the AppStore. Everyone can code everything for just $99.
----------
All in all the PlayStation3 HAS the potential to be a fantastic gaming console and more! But Sony HAS to use it as fast as possible and grant users and developers more freedom. The biggest failure was to block all this from the start. Now they are on the run to catch up, hoping this all isn't just marketing gibberish as so much things in the past.
- SKFU & iQD
http://streetskaterfu.blogspot.com/2...-skfu-iqd.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
next » |
|
|