|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
May 14th, 2009, 17:44 Posted By: wraggster
Activision has told Eurogamer that Indiana Jones and the Staff of Kings will be released for DS, PS2, PSP and Wii on 12th June.
The date follows the bizarre revelation that Han Solo will be a playable character in the game.
He'll be able to use his laser pistol, according to a StarWars.com trailer, but otherwise acts more-or-less the same as Indiana Jones: pouty one-liners, rugged good looks, stick insect girlfriends and so on and so forth.
We're not sure whether Han is the the secret co-op character LucasArts teased back at the game's unveiling in February, incidentally.
Of the SKUS, the Wii version provides the most interest, with motion-sensing whip and punching controls, and gesture-based escape sequences. There's multiplayer, too.
http://www.eurogamer.net/articles/st...-star-han-solo
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 17:42 Posted By: wraggster
tarting today, Sony and Evolution Studios plan to release eight free livery packs for MotorStorm: Pacific Rift at the rate of one per week.
Each pack consists of a new paintjob for three vehicles, and the complete set covers every vehicle in the game.
This week is the Lunar-Tec Signature Livery Pack, followed by the Patriot, Mohawk, Voodoo, Atlas, Jester, Wombat and Monarch packs every Thursday until we're done.
You can see how some of them look in our MotorStorm: Pacific Rift Livery Packs gallery or in the accompanying trailer.
It's the game's first downloadable content, and follows the second patch, released on Monday, which closed off a shortcut and fixed a respawn point issue on the Sugar Rush track and introduced Microbadges.
These are miniature Trophies, if you like, which respect your ability to run people off the road, win all the game's gold medals or have a completed save-game for the original MotorStorm (respect).
http://www.eurogamer.net/articles/ev...f-motorstorm-2
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 17:32 Posted By: wraggster
Bejeweled 2, Zuma, Heavy Weapon, peggle and Feeding Frenzy coming to Sony’s PSN courtesy of SOE
Sony Online Entertainment has given PS3 a serious casual games boost with the new that it has penned a deal with leading publisher PopCap to bring five its best selling consoles to PlayStation network for PS3.
All games will offer PlayStation Trophies and 1080p graphics and will also be playable on PSP via Remote Play.
http://www.mcvuk.com/news/34286/PopC...-PSP-offensive
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 17:32 Posted By: wraggster
Bejeweled 2, Zuma, Heavy Weapon, peggle and Feeding Frenzy coming to Sony’s PSN courtesy of SOE
Sony Online Entertainment has given PS3 a serious casual games boost with the new that it has penned a deal with leading publisher PopCap to bring five its best selling consoles to PlayStation network for PS3.
All games will offer PlayStation Trophies and 1080p graphics and will also be playable on PSP via Remote Play.
http://www.mcvuk.com/news/34286/PopC...-PSP-offensive
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 17:31 Posted By: wraggster
Bionic Commando: Rearmed is to receive a price-cut on the PlayStation Network, ahead of the big brother remake's release next month.
"To celebrate the release of Bionic Commando on May 22, Capcom is pleased to announce that the digital download title - Bionic Commando Rearmed - is now available for a limited period from the European PlayStation Store for only £3.99/€4.99," says Capcom.
There's no noise regarding a similar XBLA cut, unfortunately. The offer runs from Thursday May 14 until Thursday May 21.
http://www.computerandvideogames.com....php?id=214980
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 15:46 Posted By: wraggster
Shipments of handheld consoles are set to grow to 63.5 million units by 2013, according to analyst firm iSuppli, with revenues from handhelds to reach USD 8.1 billion.
iSuppli also estimates that no new handheld technology will be released by either Sony or Nintendo until 2011 at the earliest.
"The global market for handheld video game systems is set to buck weak conditions in the global consumer electronics market and rise by 4.9 per cent in units and 8.2 percent in revenue during 2009, due to moves by Sony and Nintendo to freshen up their products," said the company, following the release of the DSi and the PSP 3000 last year.
"While the long-term growth rate isn’t staggering by any means, Nintendo’s and Sony’s platform revisions should keep their portable game console shipments growing until they are able to roll out next-generation handheld platforms."
"iSuppli believes Sony and Nintendo will not introduce next-generation handheld video game consoles until 2011, at the earliest," added the company.
http://www.gamesindustry.biz/article...illion-by-2013
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 15:45 Posted By: wraggster
Sony Corporation has reported that it made a loss of JPY 98.9 billion (USD 1.04 billion) in the financial year to the end of March 31, 2009.
During the preceding twelve months the company's revenue dropped by 12.9 per cent to JPY 7.73 trillion (USD 81.0 billion), with the company blaming "factors including the slowdown of the global economy, the appreciation of the yen and the decline in the Japanese stock market."
The Game segment saw the biggest decrease in sales year-on-year, down 18 per cent to JPY 1.05 trillion (USD 10.7 billion), with the currency fluctuation and decrease in unit sales of the PlayStation 2 cited.
However, the segment's operating loss more than halved to JPY 58.5 billion (USD 597 million) by thanks to reductions in the cost of manufacturing PlayStation 3 hardware, along with increased PS3 software sales.
In total the company sold just over 10 million PS3 consoles, up around 10 per cent on the previous year, and just over 14 million PlayStation Portable handhelds, also slightly up year-on-year, while just fewer than 8 million PS2s were sold.
On the software side only the PS3 recorded an increase year-on-year, with 103.7 million units sold in fiscal 2008, up 45.8 million on fiscal 2007. However, the PSP's software sales fell by around 10 per cent to 50.3 million units.
The company also noted that Game segment inventory stood at JPY 145.5 billion (USD 1.49 million) at the end of the fiscal period, a decrease of 19.9 per cent compared to the previous year and a decrease of 26.7 per cent compared to the end of the calendar year 2008.
Specific fourth quarter figures included revenue down by 22 per cent to JPY 1.52 billion (USD 15.5 billion) over the previous year's numbers, with the financial release noting that the Yen was 12.6 per cent more expensive versus the Dollar and 29.8 per cent more expensive versus the Euro for this year's results.
Sony was downbeat for the the year ahead, predicting a further 6 per cent slow down in revenues, although restructuring plans should lead to some savings and a reduction to the company's operating loss - although net losses are expected to climb to JPY 120 billion (USD 1.26 billion) for the next financial year.
The company's stock fell by 6.8 per cent to JPY 2400 (USD 25.1) at the close of the Tokyo Stock Exchange today.
http://www.gamesindustry.biz/article...1-billion-loss
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 15:42 Posted By: wraggster
These are the rumoured pics of a new slim PS3 that are said to have leaked from a production line in a Chinese factory.
The shots show the matt black outer shell of a skinnier version of the console, complete with a slots for the Blu-ray disc drive, USB ports, and PS3 branding on the top and bottom (but not in the same Spider-Man-style font). There's even a shot of the box, with all the PSN logos and a label indicating a 120GB internal hard drive.
Quite specifically Sony told us: "We don't know anything about the system in the photos."
The unit in the snaps, posted on a now-removed thread in a Famitsu Chinese forum (via 1Up) look fake as you like, if you ask us.
It's cheap-looking plastic and odd logo remind us more of those knock-off console imitations common in those parts of the world (remember the Vii?), probably packing a few dozen emulated Atari 2600 games.
Sony yesterday told CVG: "We currently don't have any plans for a redesigned PS3".
http://www.computerandvideogames.com....php?id=214986
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 15:39 Posted By: wraggster
Sony expects to sell 13 million PS3s and 15 million PSPs during the current financial year.
Those numbers compare favourably to 10.06 PS3 and 14.11 million PSP sales recorded for the last business year, ended March 31, 2010.
PS2 sales are forecast to decrease from 7.91 million to five million units during the same period. Meanwhile, Sony expects a small rise in annual game sales to 240 million units, and PlayStation Network revenues to triple.
http://www.computerandvideogames.com....php?id=214962
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 15:39 Posted By: wraggster
Sony expects to sell 13 million PS3s and 15 million PSPs during the current financial year.
Those numbers compare favourably to 10.06 PS3 and 14.11 million PSP sales recorded for the last business year, ended March 31, 2010.
PS2 sales are forecast to decrease from 7.91 million to five million units during the same period. Meanwhile, Sony expects a small rise in annual game sales to 240 million units, and PlayStation Network revenues to triple.
http://www.computerandvideogames.com....php?id=214962
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 15:34 Posted By: wraggster
Though overall sales of the PlayStation brand fell 18 per cent in year ending March 31st
Sony’s PS3 has proven its naysayers wrong by increasing its annual sales by 10 per cent for the year ending March 31st, with sales for the year passing 10m units.
However, the ever-popular PS2 is seemingly in a sharp state of decline, with sales of the console plummeting by 42 per cent in the period at 7.91m units. PSP, though, is proving resilient with a two per cent increase in sales, shifting 14.11m units.
Despite the large losses suffered by Sony overall, its SCE division saw losses decrease to $600,000 – down from the $1.3bn loss the year before.
Sony has predicted that it will sell a further 13m PS3 consoles in the next 12 months. It also expects an increase in PSP sales of 2m units, though PS2 sales are predicted to fall a further 25 per cent.
http://www.mcvuk.com/news/34275/PS3-...t-year-on-year
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 15:34 Posted By: wraggster
Though overall sales of the PlayStation brand fell 18 per cent in year ending March 31st
Sony’s PS3 has proven its naysayers wrong by increasing its annual sales by 10 per cent for the year ending March 31st, with sales for the year passing 10m units.
However, the ever-popular PS2 is seemingly in a sharp state of decline, with sales of the console plummeting by 42 per cent in the period at 7.91m units. PSP, though, is proving resilient with a two per cent increase in sales, shifting 14.11m units.
Despite the large losses suffered by Sony overall, its SCE division saw losses decrease to $600,000 – down from the $1.3bn loss the year before.
Sony has predicted that it will sell a further 13m PS3 consoles in the next 12 months. It also expects an increase in PSP sales of 2m units, though PS2 sales are predicted to fall a further 25 per cent.
http://www.mcvuk.com/news/34275/PS3-...t-year-on-year
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 15:34 Posted By: wraggster
Though overall sales of the PlayStation brand fell 18 per cent in year ending March 31st
Sony’s PS3 has proven its naysayers wrong by increasing its annual sales by 10 per cent for the year ending March 31st, with sales for the year passing 10m units.
However, the ever-popular PS2 is seemingly in a sharp state of decline, with sales of the console plummeting by 42 per cent in the period at 7.91m units. PSP, though, is proving resilient with a two per cent increase in sales, shifting 14.11m units.
Despite the large losses suffered by Sony overall, its SCE division saw losses decrease to $600,000 – down from the $1.3bn loss the year before.
Sony has predicted that it will sell a further 13m PS3 consoles in the next 12 months. It also expects an increase in PSP sales of 2m units, though PS2 sales are predicted to fall a further 25 per cent.
http://www.mcvuk.com/news/34275/PS3-...t-year-on-year
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 15:33 Posted By: wraggster
he next PS3 firmware update, version 2.76 will be with us before long, Sony has confirmed.
Update: Actually, it's available now, and some users say it's sped up the viewing of trophies. Download it now to find out. Updage Ends.
No need to get over excited though. "I just wanted to provide everyone with a head's up that the next PlayStation 3 system software update (v.2.76) will be coming soon. This is a minor update that improves the playback quality of some PS3 format software," said Sony's director of PSN operations, Eric Lempel.
The last significant update, version 2.7, released in early April and, most significantly, added the ability to engage in text chat in up to three chat rooms from the XMB, including while in-game, and back up videos to an external hard drive.
Tell Sony what you want in future updates below.
http://www.computerandvideogames.com....php?id=214931
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 14th, 2009, 15:31 Posted By: wraggster
Rumors of some sort of Sony announcement at E3 have been floating around for a couple weeks now, and it certainly seems like something's afoot -- hot on the heels of that officially non-existent white US DualShock 3 appearing this morning, we're hearing that a revised PS3 is in the works. It's not clear exactly what's going down, but the hot whispers right now say that it's the long-rumored slimmed-down redesign of the current console, not just a color change or storage bump. That makes a certain amount of sense, given the endless chatter of a price cut and Sir Howard Stringer's recent comments about the system being too expensive -- a trimmed-up redesign is right on schedule with those smaller Cell and RSX chips, and it could still possibly include some of that rumored motion-sensing hardware while driving down costs. On the other hand, after all this speculation and hype it would be a total Sony move to just pump out the same machine in a different color with maybe a new pack-in game, so we're not holding our breath. Let's say we're, oh, "cautiously optimistic." That work for you?
Update: Sony UK is currently denying the rumor with a curt "We currently don't have any plans for a redesigned PS3 at this time." Okay -- but what else would you expect them to say?
http://www.engadget.com/2009/05/13/s...n-store-at-e3/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 13th, 2009, 21:56 Posted By: Shrygue
via Computer and Video Games
An ad that has appeared in a Japanese games mag teases a new project from Kojima Productions that will be revealed on May 18.
The ad (blow) is a view of a stormy sky overshadowing a dry grassy field, with the date on the right and the URL www.konami.jp/kojima_pro/next (which didn't work at the time of writing*) beneath that.
Bilingual internet peoples (and Google) say that the word Raiden (the name of the major Metal Gear Solid character, and the main playable character in MGS2) means "thunder and lightening" and, we've read, is also the alternative name for Raijin, a God of thunder and lightening in Japanese mythology.
Adding to that, look at the shapes in the clouds carefully and it kinda looks like Snake lying down (his head on the right page, body on the left).
So that's us hoping for a new MGS game starring Raiden for PS3 to be revealed, but of course it's all just speculation at the moment. Five days to go though (please don't be an iPhone game).
Magazine scan here
* update, link now works: www.konami.jp/kojima_pro/next
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 13th, 2009, 21:52 Posted By: Shrygue
via Computer and Video Games
E3's just around the corner and, as always, speculation as to what guns the big three platforms holders are going to fire is rife, the latest being of a redesigned PS3 to be revealed at the show next month.
According to reports, Sony is preparing to make TWO hardware redesign-related announcements, one widely believed to be a new PSP, and the other now speculated to be a (possibly slimmer) redesigned PS3.
Sony UK, however, has told us today: "We currently don't have any plans for a redesigned PS3", so you can throw that one out the window.
Could we see a new controller, maybe? Sensor bars seem to be all the rage at the moment (as rumoured for both Sony here, and Microsoft here).
The days of relaxing in your chair while play games are OVER!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 13th, 2009, 21:46 Posted By: Shrygue
via Eurogamer
Sucker Punch boss Chris Zimmerman reckons openworld action game inFamous will take a maximum of 25 hours to complete, and less if people stick to the straight and narrow.
"Well it depends on how you decide to play it; if you play just straight through as fast as you can, maybe 15 hours," Zimmerman told the US PlayStation blog.
"But in addition to the 35 story missions in the game we have 100 side-missions, [and] we have a whole bunch of collectibles you can pick up. If you do that stuff, somewhere in the 20s - 25 hours, maybe."
Zimmerman added that the side-missions are more than distractions and have an effect on the world. Protect someone setting up a medical tent, for instance, and you can respawn there later.
There's no option to replay with unlocked extras, but Zimmerman going through again as the opposite alignment - good or evil - will feel like "basically a new game". Changing the difficulty to hard also "really changes" the experience, apparently.
inFamous, a cross between Crackdown and Star Wars, will be released exclusively for PS3 on 29th May.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 13th, 2009, 21:07 Posted By: wraggster
Japanese developer GameArts is remaking Lunar: The Silver Star on PSP for release this autumn in Japan.
The subtitle will change to Harmony of Silver Star, according to IGN's translation of Famitsu, to reflect a raft of improvements over the Mega-CD original from 1992.
Visuals have been completely redone, as has the art, music and user interface. GameArts even appears to be bolstering the original story.
That untouched story follows Alex, a boy whose journey to become a great Dragonmaster eventually has him save the fantasy world. It's a tale that's been retold before in enhanced ports for SEGA Saturn, PSone and PC, but we've heard nothing for around 10 years now.
It's also not the only oldie that GameArts is bringing back to life - the company is expected to unveil Grandia Online next week.
http://www.eurogamer.net/articles/ga...-lunar-for-psp
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 13th, 2009, 21:02 Posted By: wraggster
Rockstar co-founder Dan Houser has said "blood and gore and gruesomeness" are key to Red Dead Redemption and its portrayal of the Wild West.
"We didn't want it to feel like those old Saturday afternoon TV shows, matinee movie Westerns where people kind of get shot and crumble and die very quickly, very carefully off-camera," Houser told IGN. "We didn't want it to feel like Little House on the Prairie.
"I think there was a certain amount of blood and gore and gruesomeness [that] was vital for the game to have the weight that we wanted it to have. It's not generally something where we didn't think it was being gratuitous at all. We thought it was vital for it to properly depict these kind of characters and this kind of world, the violence had to feel slightly raw and unpleasant.
"You don't feel these are just people being shot and dying with dignity," he added. "They're not. They're being shot and they're dying scared and miserable like everyone else would die. And I think that's what we wanted to try and capture."
It's not just the violence of the late 1800s in the southern United States and northern Mexico that Houser wants to capture, but also the racial discrimination, although this will be handled tactfully
"We didn't fully represent era-appropriate racial attitudes because it's too unpleasant to deal with, but we touch on those issues," he said.
"Not tensions, just attitudes. Tensions we did want to include. Within our research, the language - not that we shy away from too much, and we didn't really shy away from it - people use to describe other races is insanely offensive to modern ears, and we hint at that but we maybe don't do it with quite the vibrancy that people use in some of our research.
"I mean some of the stuff you find is unbelievably simplistic and offensive," he added, "and we can hint at that and hint at these people's attitudes but we're not going to have them screaming these words at each other or displaying such complete ignorance. We have some characters like that but we tend to make them look somewhat ridiculous."
Similarly, there will be a "little bit of swearing" but also in a "period-appropriate way".
Red Dead Redemption, announced in February, follows the life of John Marston, a reformed bank robber and outlaw who tried to turn his life around but is coming to see that that is impossible, a bit like Clint Eastwood in Unforgiven.
Action will take place across three zones, and stories and missions will be handed out much like in GTA, although there will be less of them. "Our main goal with a game like this, or with any game, is giving the player freedom over what they do next," said Houser.
Some missions will feature "long rides" that Houser is trying to make as fun as possible, but which can be skipped via a mission checkpoint system if things go wrong and need redoing.
And like GTA, there will also be miscellaneous tasks to occupy explorers of the world, such as hunting around 40 types of animals to earn money and eventually an outfit.
"You get various rewards to your appearance once you reach the various tiers of achieving the various sets of things you can do one of which is hunting," said Houser, varying his choice of words.
Rockstar will be implementing a Wanted-like system in Red Dead Redemption where NPC characters will call out posses to hunt you down if you stand around discharging your six-shooter in public. Your fame goes up in tandem with your wanted level, apparently, and the world reacts to this.
Mini-games and side activities will be a central part of Red Dead Redemption, and include activities such as Five Finger Filet, drinking, card playing, fighting and running in a posse. Duels are in, too, but girlfriends and friends are out.
Character interaction and dialogue will be as important as ever, however.
"We love doing dialogue at Rockstar. We tend to put many, many multiples of tens of thousands of lines of dialogue into these games, and this one will be no exception," said Houser, who is aiming for a similar level or production value to GTA IV.
"A vast amount of pleasure in any game is just sitting and watching the world go by, and that's something that we've really tried to push in this world. In parts of the map where appropriate you'll see soldiers grab hold of people, just line them up along a wall and shoot them. So there'll be hopefully tons of that kind of stuff and you can sit and passively observe the world without you having to cause all the trouble."
Houser revealed that Red Dead Redemption will have "an interesting twist with the [endgame] compared to what we've done in the past" that will keep us playing after the story is finished and the 100 per cent completion status earned.
There's also going to be multiplayer, where players will be "charging around on horses and stagecoaches and trains". "It's pretty epic, but it's not finalised to talk about in any more detail than that," concluded Houser.
Red Dead Redemption will be out this autumn on PS3 and Xbox 360.
http://www.eurogamer.net/articles/re...and-unpleasant
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
next » |
|
|