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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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April 21st, 2013, 23:17 Posted By: wraggster
Here is a fun game known as Survival Reflex which is available for download now . This pretty good game has some pretty decent graphics and game play that users will enjoy
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April 21st, 2013, 23:14 Posted By: wraggster
a pretty good Space Game has been made available to the PlayStation Community . Samir88Nasri decided to released his first version of Cosmo Lunar to the PlayStation Homebrew community just a few hours ago . Not much information was made available about this homebrew . So feel free to read any help file in the game itself or instruction if any included .
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April 21st, 2013, 22:21 Posted By: wraggster
Draw Slasher is a touch-screen ninja-themed action game headed to Vita this week. Developed by Mass Creation, the game has players take control of a ninja named Hanzo, whose family was apparently abducted by "Pirate Monkey Zombies".The game is played with a single finger, tapping on the screen to move and swiping to launch Hanzo into a lethal slash attack. Check out the gameplay trailer below to see how it works.Draw Slasher his the US PlayStation Store on Tuesday, April 23 for $5.99, and a day later in EU for €4.99.
http://www.computerandvideogames.com...ita-this-week/
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April 20th, 2013, 23:34 Posted By: wraggster
While payouts are still pending the Ontario Superior Court of Justice, Sony has settled in a class action lawsuit over the PSN hack and outage in 2011. If you were affected by the outage (i.e. if you had a PSN, Qriocity, or SOE account in 2011, and you're in Canada) you can fill out a claim form here.
If you stopped using your PSN account after the hack, you can ask for the contents of your wallet to be reimbursed. If you kept your PSN account and participated in the "Welcome Back" promotion, you can choose an additional game from a list consisting mostly of the "Welcome Back" games, or you can choose three dynamic PSN themes, or half off three months of PlayStation Plus. Qriocity accounts are entitled to one additional free month. SOE accounts can request repayment of wallet balances for no-longer-used accounts, or $4.50 in "Station Cash."
There is a separate claim form for PSN users who suffered losses from identity theft as part of the hack.
http://www.joystiq.com/2013/04/19/ps...laim-benefits/
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April 20th, 2013, 23:22 Posted By: wraggster
Sony has released a significant God of War: Ascension update and kicked off a multiplayer double XP weekend. As well as introducing online player stat cards and Elite Levels, which boost the Allegiance level cap from 30 to 40, the update addresses major audio issues and key exploits.The ongoing double XP weekend runs until Monday at 10am PST.Full update notes follow:Overall feature enhancements: - "Elite Levels" - Going Beyond Level 30 - You may be a Champion already at Level 30, but to truly become a legend of Olympus, you'll need to become an "Elite Champion". We've increased the allegiance level cap from 30 to 40. With the addition of 10 levels for every God allegiance, we are introducing a new God item, two new relics, and an ultimate magic for every allegiance, unlocking powerful new abilities. To all Warriors rising to become an "elite" Champion of Olympus, now you have a new goal to reach. It will not be an easy journey.
- Player Stat Card - you can now access various stats about your Champion's performance including kill-death ratio, wins, losses, and more. Access directly from the customization menu.
- Game Mode Inspect Card - in the Game Modes menu, we've added an option that allows you to see the scoring rules for each Game Mode so you understand what each objective is worth when in battle.
- Match of Champions 4-player scoring adjusted to 1600 favor (from 2000) balance match times in line with the rest of the Multiplayer modes. This now makes both 8 and 4 player Favor of the Gods the same 1600 scoring win goal.
Combat:- Zeus Spear now uses correct damage multipliers: L1 triangle special was not correctly using elemental damage multipliers (was using physical instead).
- Global Spear Attacks: Triangle in the air with spear was unblockable, yet could still be parried, it can no longer be parried.
- Poseidon Shield God Item: The shield will now become active when the player recovers rather than while still in the activation animation.
- Adjusted stats of the Hades spear to better suit the intended gameplay.
- Medusa Armor is now slightly easier to acquire.
- The healing amount granted to the player when using the Poseidon Heal Magic will now increase as the magic is ranked up.
- Miscellaneous fixes to slow debuffs/animations not displaying correctly. Will now prevent most related cases where the player would get get stuck in a bad state, and unable to respawn. This is greatly improved, per this fix.
- God ability pickups for new God items now appear in the correct order in the customization menu.
Key bugs addressed:- Spartans no longer stuck in a stoned state when they are hit by the Hammer of Helios explosion.
- Audio - Sound channel output bug: Game now defaults to stereo for all new players. Existing players with preferences set already should double check their in-game sound output options and make sure they are set for the speaker configuration they are using.
- Audio - Addressed issue with music being too quiet in various parts of the game.
- Audio - Addressed sound mixing issues affecting cut scenes and major boss battles throughout Hecaton Level.
- Audio - Fixed a sound mix problem during the cutscene in the Hecaton bordello (outdoor wind sound was playing when you are indoors).
- Audio - Fixed missing sound FX impacting some moves for War Hammer of Ares, Maul of Zeus, Spear of Hades, Blade of Poseidon, Cronos Blade.
- Audio - Music now plays in Trial of the Gods (1 and 2 Player) for Desert of Lost Souls.
http://www.computerandvideogames.com...kend-now-live/
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April 20th, 2013, 23:20 Posted By: wraggster
The Arc System Works developed fighting game was originally scheduled to launch in Europe last year but was delayed due to localisation issues- The Screen Printed Midnight Channel tote bag - Carry your arcade stick in style!
- 300 piece P4A jigsaw - Piece together your own P4A exclusive artwork!
- Original Arrange Soundtrack - listen to these amzing remixes on the go.
- Teddie and Midnight Channel double Keyring - Take Teddie with you everywhere!
- Chie's badge set - No pain No Gain... Fsteak!
- Persona 4 Arena - The latest in the Persona Series
- Digital Fan Pack - Flood your screens with Persona 4 Artwork!
http://www.computerandvideogames.com...oxing-trailer/
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April 20th, 2013, 23:18 Posted By: wraggster
As well as introducing a number of fixes for campaign and multiplayer issues, the game update adds support for upcoming Assassin's Creed 3 DLC The Redemption. Set for release on April 23, it's the concluding episode of the Tyranny Of King Washington, a three-part tale which lets players "experience an alternate history of the American Revolution".Patch 1.05 notes follow, courtesy of Worth Playing:Single player: - Added support for DLC "The Tyranny of King Washington: The Redemption."
- Guards will no longer be equipped with Washington's sword.
- "Tyranny of King Washington" intro videos now pause if controller is unplugged.
- Fixed incorrectly displayed stealth icon sometimes appearing when leaving Wolf Cloak.
- Increased Wolf Pack effectiveness versus firing lines.
- Wolf Pack no longer interrupts counter-kills.
- Eagle Flight will no longer generate reactions when taking-off/landing in "The Betrayal."
- Fixed remaining known issues (lockpicking, Memory Fragments, locked items) in "The Betrayal."
Multiplayer:- Abilities - Boost Cooldown now works as intended.
- Mode specific - The Artifact is no longer reset to its base while carried by a player under certain circumstances.
PC specific:- Anti-cheating measures against specific techniques have been put into place.
- Issues that could lead the Abstergo Store to become unavailable have been fixed.
http://www.computerandvideogames.com...n-dlc-release/
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April 20th, 2013, 23:05 Posted By: wraggster
Despite what the sales figures might imply, the general consensus is that, for the most part, the PlayStation Vita's a neat portable console -- although some still argue Sony could do a little more to give its precious handheld a boost when it comes to available content. And just as it did with the PS3, the Japanese electronics maker has now announced that a remastered collection of Jak and Daxter is headed to the PS Vita as well, which includes Jak and Daxter: The Precursor Legacy, Jak II and Jak 3. The trilogy's said to be debuting on the PlayStation Vita at some point in June of this year for $29.99 in North America, or a corresponding €29.99 for those located across the pond in Europe. Not too bad a price to pay for some nostalgia-filled gaming sessions, eh?
http://www.engadget.com/2013/04/20/s...ystation-vita/
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April 18th, 2013, 01:04 Posted By: wraggster
The PlayStation Store gets a beefy update today with the full games Injustice: Gods Among Us and Sniper Ghost Warrior 2, along with pre-orders for Dragon's Dogma: Dark Arisen, the expanded re-release of Dragon's Dogma, live now for $40.
PSN gets Mad Dog: The Lost Gold and Sacred Citadel, while Dragon Fantasy Book 1 is a cross-buy game for Vita and PS3, out today for $10. RPG Maker 3comes to PS2 Classics and Ninja Gaiden 3: Razor's Edge bundles up for $40. Of course PS Plus members get special deals, this week snagging a free copy ofMalicious, and the Spring Fever sale is ongoing.
http://www.joystiq.com/2013/04/17/ps...a-dark-arisen/
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April 17th, 2013, 23:46 Posted By: wraggster
Sony has finally begun manufacturing PS3 games in India, with the first lot of locally manufactured games set to hit stores by the end of the month.
Initially, local manufacturing will be focussed on Sony’s first-party PS3 Essentials range. The first games to arrive in stores will be Killzone 3, Resistance 3, Uncharted 2: Among Thieves, and God of War Collections 1 and 2.
Those will be followed by God of War 3 and Heavy Rain Move Edition, which will arrive next month.
These Essentials titles will be priced at Rs 999, down from Sony’s earlier Rs 1,199 pricing.
http://www.mcvuk.com/news/read/sony-...-games/0114222
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April 17th, 2013, 23:46 Posted By: wraggster
Sony will release its boxed version of award-winning PSN title Journey in the UK and Europe before the year is out.
Journey: Collector's Edition features the highly acclaimed download game, along with PSN titles Flower and flOw, which were also developed by Thatgamecompany.
It will also feature a 30-minute making of documentary for Journey, director's commentary for all three games, soundtracks, concept arts, PS3 themes, developer diaries and three new mini-games from the studio.
The compilation was released in the US last year, and has now been made available on the PlayStation Store for £15.99, according to the PlayStation Blog.
Journey was warmly received by the press and gamers alike, scooping up no less than five BAFTAs last month.
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April 17th, 2013, 23:45 Posted By: wraggster
EA has at last revealed details about one of the biggest releases of 2013 – FIFA 14.
New features this year include enhanced teammate intelligence, EA says midfielders will no longer go missing when the opposition attack as improved run tracking results in tighter marking, off ball pressure and more midfield battles.
A range of new run types has boosted attacking intelligence, limiting the likelihood of scoring cheap goals through simplistic, back and forth gameplay.
Forwards can perform checked runs and can now run into space or along the backline. For the Didier Drogbas of this world, strikers can embrace their physicality and back into defenders before turning and pulling the trigger.
The protect the ball mechanic has been in FIFA for a while but EA is implementing improvements that it hopes will make it a key gameplay element in FIFA 14. Now, as an intuitive mechanism that can be initiated at any speed, players will find it’s easier to use and more integral to midfield battles.
Finishing in FIFA 14 has been improved with the 'Pure Shot' mechanic. This gives players the ability to adjust their stride and angle when bombing towards the goal and allows strikers to shoot when off-balance and pull off rushed shots when under pressure.
This unpredictable attacking style is also demonstrated by the real ball physics. Goalkeepers will have to contend with new flight paths, attempts that dip and shots that will curve and move around in the air a la Gerrard in the 2006 FA Cup final.
“Both the physics and the new shooting visuals and animation are going to feel amazing,” said EA producer Sebastian Enrique. “You will feel really rewarded when scoring or even when missing the target.”
There is now an added focus on build up play, with sprint dribble turns allowing players to move around the opposition at speed in any direction and a 1st touch control skill for dribbling called variable dribble turns.
FIFA 14 will also enhance sprint dribbling as players can now knock the ball in front of them and bend their run to pull off more angled crosses.
Career mode has also been given a makeover with a new hub and a global scouting network that allows you to search for traits as opposed to numbered stats.
FIFA 14 has been confirmed for PS3, Xbox 360 and PC with additional platforms being announced in the coming months. Next-gen wasn't mentioned... but let's not bet against it.
http://www.mcvuk.com/news/read/fifa-...tlined/0114227
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April 17th, 2013, 15:53 Posted By: wraggster
The Z has posted a new video showing that Homebrew is alive and well on the PSVita despite Sony releasing 2 Vita Firmware updates in little over a week:
Heres what The Z said:
This video shows a running version of the Vita Half Byte Loader (VHBL) by me, The Z, at a PS Vita with the new Firmware 2.11 ! Its at the moment just a Proof of Concept, I am showing that its working. Its running better than a week ago, but I will have to increase the compatability with even more homebrews, but for now, its working fine.
This can not run ISO/CSO, just homebrews!!!
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April 17th, 2013, 15:50 Posted By: wraggster
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April 17th, 2013, 00:59 Posted By: wraggster
Those who purchase all 15 games in the Capcom Arcade Cabinet collection will get two additional games at no charge: 1943 Kai and Vulgus.
1943 Kai is a special version of classic shmup 1943 that was previously exclusive to Japan. Vulgus, also a shmup, is similar to Xevious in that there are no pre-set levels – players push through progressively more difficult scenarios until they lose.
This week marks the fifth and final game pack for Capcom Arcade Cabinet, which includes 1942, SonSon and Pirate Ship Higemaru. An all-in-one pack will launch on May 21 for a reduced price of $29.99 (2000 MS Points) through PSN and Xbox Live Arcade.
http://www.joystiq.com/2013/04/16/ca...ai-and-vulgus/
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April 17th, 2013, 00:53 Posted By: wraggster
Sony has learnt pricing lessons from the PS3 launch, Worldwide Studios vice president Michael Denny has suggested. The console launched with an RRP of £425/€599/$599 that slowed its adoption, and while Sony has yet to reveal PS4 pricing plans, its experience this generation will play a factor when it comes to determining the cost of the upcoming system.Asked if PS4 will launch with a more competitive price point than PS3, Denny told Edge: "There's plenty of time, we've got lots of information yet to give out on PlayStation 4."The initial announcement phase that we're in now is just to explain the vision to everybody. Part of that vision is we have created a console absolutely focused on gamers - and we want that to be gamers in the broadest sense as well. I think to some extent I can ask you to draw your own conclusions."Asked to what extent Sony's experience of the PS3 price point hampering initial momentum influenced decisions on the technical specifications of the new console, Denny said: "I guess the first thing to say is that we listen and learn and take the judgement from every console launch we ever have and we have to be informed by what the strengths of our PlayStation 3 system have been, but also the challenges of that."We want a system that can reach as broad a gaming audience as possible but whilst being a system that's deep, connected, rich and immersive and is going to give a very focused and differentiated experience than anything else that's out there."Sony revealed PS4 in February, when it confirmed a PS4 release date of "holiday 2013" in at least one of Japan, Europe and the US.
http://www.computerandvideogames.com...om-ps3-launch/
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