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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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February 13th, 2006, 18:51 Posted By: wraggster
NJ has released a new update of his NEOGEO CDZ Emulator for PSP. (Neogeo CD Emulator)
This release has 2 Binarys with different Cores in for Speed and Compatibility.
Heres whats new: (Via translation)
Fixed issues in some games when the loading screen is disabled
R button for taking screenshots is a not good idea. Removed from the default settings
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February 13th, 2006, 17:42 Posted By: wraggster
PSP333 from Team PspDizaster has updated his PLP to PDLP v2.0, this is a Paint application written in Lua (so youll need Lua Player), this release fixes USB and adds colours etc.
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February 13th, 2006, 17:39 Posted By: wraggster
Elxx has updated his web server to v0.6, heres all the info:
<blockquote>Psp-httpd is an extremely portable web server that runs off just your PSP's Wi-Fi capabilities, in Infrastructure mode. When you start it up, it will connect to the Wi-Fi router and then your PSP will be accessible by any other Internet-capable device on your network. This means that you can wirelessly browse the files on your firmware 1.5 PSP using your computer, cell phone, PDA, or even a second PSP with the web browser! To go even further, you can open up your router to the web and host a website off your PSP.
Also, starting at 0.6, you can upload files to your PSP wirelessly from anywhere in the world just by using your web browser. There is also a new module called LHP included. This allows you to embed Lua code in web pages, to create dynamic server-side scripts on your PSP.
What's New in 0.6
Created the first implementation of LHP, for Lua-powered dynamic pages with psp-httpd
Server can now parse variables in both GET and POST requests
Included a script for file uploading
Folder listing templates include a link to file uploader
All network output (folder listings, headers, etc.) is now sent in chunks
Server will not automatically restart after an error
Added orange as a colour code for graphicsPrint </blockquote>
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February 13th, 2006, 17:36 Posted By: wraggster
Mr. Shiikuru has again updated the OnSciptor app for the PSP, this is a Visual Novel Reader for the PSP, to be honest 99.9% of you wont be interested but hey its working on v2.0s now and if anyone is an expert on these things please post more.
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February 13th, 2006, 17:27 Posted By: wraggster
PacmanFan has ported StarGun to PSP, this is a space shooter, vertical scroller game.
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February 13th, 2006, 17:23 Posted By: wraggster
Zelurker continues update yoyofr’s original NeoCD PSP v0.5 NeoGeo CD emulator.
Here’s what’s new in this release:
Added L trigger and R trigger function to configure key combination.
(Default : old behavior, and you can change it in menu)
(If you want to enter menu, press L+select simultaneously and if you want to take snapshot, press R+select simultaneously this replaces old "select lock)
Changed some default values :
CPU clock333, ScreenZoom1, FrameskipAuto, RegionUSA
Better centering of confirmation dialogs
Fixed pressing ltrigger in main menu, or rtrigger in font selector
Added title "Font selector"
Changed the tabs drawing
Fixed auto-repeat of keys in file browser
fixed the stupid incompatibility in sceGuScissor with psp sdks more recent than 27/12/2005. It should allow to compile neocdpsp with any sdk now. (thanks to camiyu1 for spotting the problem !)
Fix for the famous raster interrupt of the previous version : the 85% speed of art of fighting is now working, and there is a special case to make neo drift out to work correctly. This also fixes Samurai shodown 3. This created actually less bugs than what I feared.
Fixed the mp3 music not resuming in aero fighters 3 (very special case). Actually this is a genral fix for the mp3s so this might affect some other games too, but in the good way.
Replaced "Sound Enable" in the menu by "Sound volume"
Added a file cache, which avoids to load already loaded files (samurai spirits rpg tries 10% of the time to load files which are already loaded!)
Changed completely the way the neocd emulator loads its game files. The patch.prg file previously needed for "samurai spirits rpg" becomes useless. Just delete it if it's still in your neocdpsp directory ! This fixes at least the sound in samurai spirits rpg, and the music is now playing at the beginning of "puzzled" This also allows to fix 90% of the upload area problems. The only game I could find which is still broken with this area is "neo geo cdspecial", and I made a special case for it. It's a potential for lots of new bugs, but apparently everyting is fine or better than before now !
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February 13th, 2006, 17:20 Posted By: wraggster
Another Magazine for the PSP, heres whats featured:
Hands on preview of Pursuit Force
Exclusive Tony Cipriani and other desktops
Sin City UMD Movie Review
Socom: Fire Team Bravo Review
Prince of Persia: Revelations Review
Need for Speed Most Wanted Review
Much more in the way of news and other features
Download at the site here --> http://www.pspauthority.be/
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February 13th, 2006, 17:18 Posted By: wraggster
PSP333 has released a Paint App for the PSP Written in Lua, download via comments.
You Will need Lua Player to use this
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February 13th, 2006, 17:15 Posted By: wraggster
A newcomer to the PSP Scene has released their own PSP Magazine, heres the info:
Issue 1 of a brand new PSP magazine, iPSP, has been released!
Our magazine (well, mine.. I did it all on my own) hopes to be one of the better looking, general aimed PSP magazines. While this issue focuses on homebrew and the PSP, issue 2 will feature music, movies, more comics, general interest articles, real world news and more!
Issue 1 weighes in at 44 pages full of awesome PSP content!
Check it out at the site here --> http://ipsp.be/
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February 13th, 2006, 17:13 Posted By: wraggster
Jig has updated his FreeCell game to version 0.11. FreeCell is a card game.
Heres whats New:
Fixed crash/behavior bug when grabbing on an empty FreeCell
Prevented a game number of 0 being selected
Fixed up the number of spaces available for moving cards
Bug reports/comments/suggestions please send an email to
lochnesssnowman[at]hotmail[dot]com
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February 13th, 2006, 17:11 Posted By: wraggster
The PSP Hacking Team have released another video for you to peruse at, this episode features:
Episode 12 - Eboot Revolutions
Home Brew for 2.1,2.5,2.6
eLoader Beta
GTA EBoot Loader Compatable Games and Apps
Full UMD Resolution Video on 1.5
PMP Mod
PMP Simple Converter
Check it out at the link above:
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February 13th, 2006, 17:08 Posted By: wraggster
Jonny2002 has released XBMC Remote Music Interface which allows you to control the music playing of your Xbox with your PSP using WiFi.
Requirements:
-XBMC release from 2006
Controls:
D-pad: navigate
Cross: select
Circle: back
Square: stop
Triangle: pause on/off
Notes:
-Only tested with firmware 1.5
-Its released as a standalone PSP app, using Dark Killers Lua Player 0.17dk1, for better network handling. If you still have network problems, try turning off "WLAN Power Saving" on your PSP.
-The Graphic is "borrowed" from the official XBMC skin - "Project Mayhem III"
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February 13th, 2006, 17:05 Posted By: wraggster
Source IGN
<blockquote>Cynical, experienced gamers may still be shaking their heads at one of 2005's biggest success stories. Lego Star Wars, a game LucasArts licensed to Eidos in 2005, was one of the most dubious cross-licensed games ever. A Lego and Star Wars combination? Sounds like someone placed a wolf in charge of the henhouse.
Racking up huge sales and taking the ranking of 13th best selling title of 2005, Lego Star Wars, an action platformer that charmed kids, parents, and everyone in between, was one of those feel-good games. The single-player game was tongue-in-cheek cute. The concept was pulled off perfectly from both a game design and visual standpoint, and the co-op capabilities pushed it into the must-have category.
LucasArts has teamed up with Traveller's Tales and Giant (the game's original developer and producer) to create this year's sequel, LEGO Star Wars II: The Original Trilogy, due on PS2, Xbox, GameCube, GBA, PSP, PC and DS this fall. We spoke with David Perkinson, a fairly new hire at LucasArts, though not new to the industry, as he's worked on Gretzky NHL (PSP), Gretzky NHL '05 (PS2), and Gretzky NHL '06 (PSP and PS2). Perkinson explained how LucasArts plans to add new functionality, more Force powers, and a more robust custom character building feature. They're also aiming to tap into the original movie's best scenes and make it work on even more systems.</blockquote>
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February 13th, 2006, 17:03 Posted By: wraggster
Shatterdome has released a new version of his homebrew game PSP Helicopter, heres whats new etc:
<blockquote>Well I put some time into this today and made quit a few additions...
Changes:
**fixed bug that crashed PSP when you hit top of screen**
Multiplier goes up with number of "balloons" collected (every 10)
Speed will increase every 3 multipliers (maxes out at 12, it should anyways, yet to get that far :P)
Some aesthetic changes, better death screen with final score displayed.
Now you can use d-pad up/down or square/triangle to control copter
Some clouds scroll by to obstruct view...
To Come:
Saving high scores
custom bg music and possibly sound effects
more gameplay tweaks
thanks for looking...</blockquote>
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February 13th, 2006, 17:01 Posted By: wraggster
The Froggies have updated their Pang game for the PSP< for those that dont know Pang is a killer game where you shoot at bubbles, sounds rubbish but its awesome, heres whats new:
Code based on DCPang 1.2
Menu at the title screen
Added 2 new display mode: stretched and cropped.
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February 13th, 2006, 16:55 Posted By: wraggster
uNn99 has released a new conversion app for the PSP, heres the info:
<blockquote>AVItoPMP - Advanced Tool for converting video into .pmp format:
- friendly interface
- uses the fastest video encoder - "Mencoder"
- supports .avi, .mov, .vob, .mpg, .wmv (auto rescale may not work with some videos, other than .avi)
- auto determines source resolution and calculates rescaled resolution (auto saves aspect ratio), but also has an option to use wide-screen resolution or use auto-crop before rescaling to wide-screen (also saves aspect ratio)
- video section has all commonly used mencoder options
- supports 2 codecs - "DivX" and "XviD"
- supports 2 encoding modes: constant bitrate and variable bitrate ("quantizer")
- has an "Preview" function - test your settings before encoding the entire film!
- supports 2 audio encoders: "BeSweet" and "Mencoder"
- supports subtitles (tested on english and russian subs)
- supports a queue of jobs
- supports saving settings into .ini file
- works with non-english paths and filenames (tested on russian)
P.S. About found bugs, plz post here.
And your desires and requests about programm are certainly welcome ;-)
v.0.9.1:
- an option to change 'frames per second'
- an option to use MediaInfo to read Aspect Ratio of the source - some video have black borders, but in AR info they contain real resolution (without black borders) - in this case it can help to correctly crop video
- now you can manually edit original resolution values
- a few little modifications</blockquote>
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February 13th, 2006, 16:44 Posted By: wraggster
XiGency has released a new demo written in Lua for the PSP, heres the info:
"Here's a game I've been working on. It is one of the games in the PSP Crazy Online lineup and will support team online play. Here's just a demo. Im also planning on making a single player as well as single PSP multiplayer and IR multiplayer.
Right now, the AI sucks, it is ENTIRELY random, so the bots will often drive straight into walls for long periods of time .
Tell me what you guys think."
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