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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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January 27th, 2006, 00:46 Posted By: wraggster
Mach-one have released a V2.0 compatible version of their game, heres some info about their game:
"The Vortex is a space-skill game. Your viewpoint is above your spaceship. Your mission is to find the rescue pod, and return it to the central teleport, before the timer reaches zero. You can pick up some extra time and extra points along Your way.
After You returned the pod successfully, You have the same mission, but now a different level. Each level contains colorful obstacles, avoid to collide with them."
Downloads can be found at their site here --> http://www.mach-one.hu/
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January 27th, 2006, 00:21 Posted By: wraggster
Source Joystiq
If there's one thing this current generation taught us, it is that putting monkeys in hamster balls is a great idea. Sega today announced another title in their Super Monkey Ball franchise, Super Monkey Ball Adventures, set for release Q3 2006 for the PSP, PlayStation 2, and Nintendo GameCube.
This time out, in addition to 50 new 'classic' puzzle stylings, there will also be a story-driven platformer element to the game - our favorite simian protagonists will have to reform five feuding feral families, or "Monkey Ball Kingdoms." Sega also promises to bring 3 classic party games (our picks: Monkey Fight, Monkey Target, and Monkey Bowling) and 3 new ones (Monkey Kombat? Hey, we can dream).
Super Monkey Ball Adventures is currently being developed by Traveller's Tales (Lego Star Wars). All previous Monkey Ball games - even the N-Gage one - had been developed by Amusement Vision. We're not sure why Sega decided to shift houses, but the screenshots released do look pretty.
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January 27th, 2006, 00:17 Posted By: wraggster
Source Gameradar
Konami has today fired a broadside of PSP shots and details from its forthcoming WWII naval strategy game, Steel Horizons.
Designed for DS and PSP, the game takes place around the major battles of WWII but offers a fictional set of 20 watery missions and a secret, shadowy enemy who is armed with lots of fancy, futuristic weaponry.
And being positioned midway between Advanced Wars and Command & Conquer-style titles, the game mixes both real-time elements and turn-based battling.
Along with the battleships, aircraft carriers, destroyers and submarines in your fleet, Steel Horizons also promises to packs WiFi multiplayer mode into its armoury.
Steel Horizons will leave its (Bis)mark on PSP and DS later this year
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January 27th, 2006, 00:16 Posted By: wraggster
Source Gamesradar
Do not adjust your eye-globes, this is not a rumour - Killzone Liberation is launching an assault on your PSP, and we've got the images to prove it. Sony has confirmed this completely new future-war adventure, and it's specially designed for handheld carnage.
Built from scratch to create a new episode in the Helghast-bashing universe, Killzone Liberation uses a third-person viewpoint to maximise easy blasting on PSP. Just take a look at these screens and you'll get an idea of how this will work.
Following on from the conclusion of Killzone on PS2, Liberation redeploys the action to another frontline on war torn Vekta - an Earth-controlled colony invaded by jackbooted Helghast rebels seeking retribution.
Promoted to commander of a covert hostage rescue operation, Killzone's ISA hero Templar returns to spearhead an assault on Metrac, the Helghast General, in what's looking more like an MGS stealth-o-rama than a mindless bullet-fest. We like how that sounds.
Anyone fearing that PSP would only ever be a recycling ground for hit PS2 games should heave a sigh of relief. Killzone Liberation is looking like joining GTA: Liberty City Stories as an originally developed killer title for PSP. And it can't come soon enough. Expect a detailed info burst real soon.
Killzone Liberation will be released for PSP at the end of 2006
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January 26th, 2006, 19:21 Posted By: wraggster
Source Gamespot
Nearly six months after the PSP version of TOCA Race Driver 2 went on sale in Europe, its publisher has announced the franchise's debut on US PSPs. UK-based Codemasters revealed that a reworked version of the game, called Race Driver 2006, will be released for Sony's handheld in May.
A "North American exclusive," Race Driver 2006 will feature the core gameplay of TOCA Race Driver 2, plus a vast injection of new content. It will add 10 all-new tracks from around the world, including ones in Nashville and Shanghai, bringing the grand total to more than 60. Players will be able to choose from more than 50 different cars such as the Buick Gran Sport 455, Pontiac Firebird Formula 400, Dodge Charger, Gemballa GTR 750 EVO, and Koenig GTD. Crashes of said cars will sport realistic damage and physics.
The game will also feature 16 different types of races: GT sports car racing, street racing, rally, DTM, V8 Supercars, Global GT Lights, Rally Cross, Formula Ford, Open Wheel Grand Prix, classic car racing, super truck racing, stock car oval racing, ice racing, convertible racing, and performance car events. Up to 21 cars can race simultaneously in each event, and up to 12 players can compete in multiplayer races via the PSP's wireless LAN functionality.
Race Driver 2006 will sport several multiplayer modes, including revised time trial, free race, and trans-world cup, a new short-course mode designed specifically for PSP play. Besides the multiplayer modes, Race Driver 2006 will also include the "entire" single-player career mode from the PlayStation 2 version of TOCA Race Driver 2.
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January 26th, 2006, 19:16 Posted By: wraggster
Source - Gamespot
Trigger-happy PSP owners in North America were green with envy late last year when Konami revealed that Gradius Portable would be invading Japan this February. Stateside fans of the series could only hope that Gradius Portable would somehow make it to US shores, and apparently fortune smiled upon them.
As part of the Konami press event in San Francisco today, the publisher revealed that Gradius Collection would zoom into US stores sometime this spring. Like its Japanese counterpart, Gradius Collection will include Gradius, Gradius II, Gradius III, Gradius IV, and Gradius Gaiden, which was previously unreleased in North America.
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January 26th, 2006, 19:11 Posted By: wraggster
Source Gamespot
The 2006 Konami Gamers' Day in San Francisco had more than just games on display today. Wilson Cheng, product manager at Konami Digitial Entertainment, said, "I am very happy to announce that Konami will be introducing a new type of genre that combines different types of media onto one UMD disc."
Thankfully for longtime Konami fans, the subject of the "new genre" is something gamers will be very familiar with. It also appears to answer questions raised by legendary designer Hideo Kojima, who recently told Famitsu that he was working on a non-game project for the PSP called Metal Gear Solid BD.
Metal Gear Solid Digital Comic (working title) is an interactive comic book-style story from franchise creator Hideo Kojima and producer Noriaki Okamura. Artwork will be provided by Australian comic book artist Ashley Wood, who fans may know from his work on Todd McFarlane's Spawn and the Metal Gear Solid comic books.
"MGS Digital Comic goes way beyond just clicking through scanned comic book pages," said Ryan Payton, international manager of Kojima Productions. "It provides an involved interactive experience as players must investigate the MGS story, link together plot points, and complete the puzzle of the Metal Gear narrative through multiple play throughs."
It's unclear just how interactive the comic will actually be, but a trailer shown at the event certainly confirmed it will be animated. Voice bubbles appear in sequence with the game's audio, and static images slide across the screen as comic-style effects like "Bang!" or "Pow!" appear onscreen when characters fire bullets.
Konami has not announced a release date or price for Metal Gear Solid Digital Comic.
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January 26th, 2006, 15:15 Posted By: wraggster
New Commercial release for the PSP, heres the info:

A new PSP version of the anime adventure game series originally released in Japan for PS one, produced by Sony Computer Entertainment and Production I.G. The game is a two-part graphic adventure based on Production I.G's animated film, with detailed images and over two hours of footage of the vampire girl's PlayStation adventure. The PSP title includes both the first and second volumes of the PS2 game along with a strategy flow chart, a CG gallery and specially edited movies.
More information and to buy go here --> http://www.lik-sang.com/info.php?pro...6&lsaid=219793
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January 26th, 2006, 15:08 Posted By: wraggster
Nintendo have today announced a slimlined version of the Nintendo DS called DS Lite, The DS Lite will be less than two-thirds the size of the original Nintendo DS and more than 20 percent lighter. Screenshots and more information at <a href="http://nintendo-ds.dcemu.co.uk/" target="_blank" >Nintendo DS News</a>.
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January 26th, 2006, 08:02 Posted By: turulo
(Awesome News Submission by Turulo)
<img src="http://nixgeneration.com/~jaime/psp/openttd/screenshots/openttd-1.png">
Hi,
I have started a port of OpenTTD game based on the original Transport Tycoon Deluxe. Now the port is playable but save/load doesnt work by the moment.
UPDATED: Looks like release isnt working in 2.00, any help with this is very much appreciated as i dont have access to a 2.00 psp for testing ;(
More info about the game and full feature list:
http://www.openttd.org/about.php
I include the readme that contains all the information about port status, etc ..
Also, some screenshots and the game 
Sources and binary can be downloaded via the comments:
And some screenshots
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January 26th, 2006, 02:59 Posted By: wraggster
Look at this for a screenshot:
<img src="http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2664&stc=1">
Turkeyman posted this news in our Submit News forum:
<blockquote>I just wanted to let the home brew community know about a game i've been working on for the past little while. We call it Caelestis, and its coming together slowly but surely. Its not yet at a stage where i'm happy to release a binary or source openly, but i'll show some screenshots for the moment just to let people know the project exists.
For the record, I'm desperately searching for more talented artists to help make this game look and feel very professional. What you see is average coder art which i'd like to replace with real artists work at some point
I attach screenshots running on PSP and on PC.</blockquote>
Check out the other awesome screenshot and give feedback or even volunteer to help the project over in this thread --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=17745
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January 26th, 2006, 02:56 Posted By: wraggster
Arguru has released a sweet port of Mario Bros to the 2.01/2.5/2.6 firmwares. Many homebrew users have been looking for a port like this for a long time now, and now the void is finally filled. We have first-hand tested the Mario Bros port, and it is simply outstanding! Great job arguru, we hope to see you around in the PSP development scene in the future, and we can't wait till the next version is released. (thanks to PSP3d for the newspost )
Features in this initial release include:
- Nice 24bit ripped sprites.
- Skinnable sprites bmp.
- 256 random generated levels.
- 4 different enemies.
- Flip/Kick enemy mario bros style.
Screenshot and Downloads via comments
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January 26th, 2006, 01:38 Posted By: wraggster
Naboo has an awesome remake of the classic game Bombjack for the PSP, heres the info
Hi!
BombJack is out in beta stage, only 4 levels available in this version, please try it and report problems, improvements and suggestions! You can edit levels with BombJack Level Editor (14 levels included, full pack).
I’m searching for betatesters with PSP firmware 2.01 or greater.
Screenshot and Downloads for game and level editor via comments:
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January 25th, 2006, 23:15 Posted By: wraggster
PSmonkey has posted some news about his awesome Iris project for the PSP, for those who dont know heres a screen:

Heres what he posted:
<blockquote>Hey guys, I though it would be a good time to give you all a status update. It has become increasingly apperent to me that the code base is getting messy and I still have yet to properly plug things into the correct location or made it easy to expland on parts (like say suport for multiple model file formats, ex md2/md3/md4/hl). So I have desided now is probably the best time to port & rewrite the project to CPP. This way it will be cleaner and easier to work on. I also plan to start making parts open source for others to include into their project.
So the plan is to now stop where I am at and rewrite everything into cpp. Once the rewrite is done, I think everything is acceptable enough to push the long over due BspViewer 0.3 out the door. After that I plan to polish up more game mechanics for the iris 0.2 release.
Oh also sometime tonight or today. I will post up a video of the current build to BspViewer/Iris engine so you can see it in action. It's quite nice with improved box collission, jumping, & sliding suport (now you can go up & down stairs or slopes in the enviroment).
So that is about it for now. I promiss I wont disapoint for the next wave of releases regarding both projects.</blockquote>
Help PSmonkey out, if your into wad making then you could be part of a team that brings out a 3D Game for the PSP that rivals Commercial PSP Games.
Check out the official site (hosted by DCEmu ) here --> http://nemo.dcemu.co.uk/
Lets Help PSmonkey release a killer game for our PSP Homebrew Scene.
Remember Teamwork and feedback mean so much 
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January 25th, 2006, 22:36 Posted By: wraggster
There’s little doubt that Nintendo DS as revived a couple of gaming genres, including puzzle games. Polarium, Meteos and even the Brain Training series are all part of the puzzle genre. Coincidentally, all of these games are also hot sellers on the DS. Not to be out done Sony decided to dust off a couple of PSP classics for re-release this March. You’ll be able to get a copy of XI Coliseum (Devil Dice in the USA) a remake of the brain bending dice rotating puzzle game, Bomberman: Bakafuu Sentai Bomberman with wireless action and I.Q. Mania a remix of Intelligent Qube with even more puzzles than the original. All of these games all you to play with ad-hoc (i.e. people next to each other PSPs in hand) wireless, but you don’t need to have the same game to play over Wifi. So if you have a copy of Bomberman and someone else has I.Q. Mania both of you can play Bomberman. Each game also comes packaged with a couple of mini games like Mahjong and Bowling. Could these games attract the same “non gamer” audience that the DS is going for?
Source Siliconera
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January 25th, 2006, 20:37 Posted By: wraggster
Team XodiMac and Lil_fred have updated their Lua Lava Lamp Demo for the PSP, watching the demo should warm you up on cold nights 
Download Via comments
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January 25th, 2006, 20:31 Posted By: wraggster
Matthias Graffe has released a new version of his MP3 RSS Feeder, heres whats new:
Here is the newest version of my MP3 to RSS Feeder (v0.4)
- Readme edited
- "Functions for the save of the users" added!
- some other mistakes fixed.
Download via comments
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January 25th, 2006, 20:20 Posted By: wraggster
Mr44 has updated the Homebrew Browser thats for the Jap 2ch forum but can be used for other sites if you edit the bookmark, this release has bugfixes & a Keyword search in thread list.
Download via comments
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January 25th, 2006, 20:13 Posted By: wraggster
NJ has updated his own version of the continuation from the last official release by Yoyofr (although Zelurker has updated his version to 0.7.2 now).
What's changed (version 6):
-Fixed the screen clear's palette format when using the hardware renderer.
-Fixed a bug that made the game speed unstable due to a mistake in calculating the frame rate.
-Other fine tuning.
Development status:
-I'll release the source code with the next (probably update it this weekend) version. Please just be a little more patient.
Items to be fixed in the next version
-Undecided"
Thanks to b8a for the great Translation , download via comments
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