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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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March 9th, 2006, 17:22 Posted By: wraggster
New Japanese Commercial PSP Release, heres the info:

The first original Bomberman action game for the PlayStation Portable, this action game teams Bomberman with a whole squad of unique bombers in classic Bomberman battles rendered in 3D. Each character has his own special skills to make use of as you set bombs and try to trap others in up to five-player bomb battles.

More info/screenshots here --> http://www.lik-sang.com/info.php?pro...6&lsaid=219793
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March 9th, 2006, 17:20 Posted By: wraggster
New Japanese Commercial PSP Release, heres the info:

Controlling an army of lemmings, the aim is to get as many of these cute characters as you can from the entrance point to the exit point of a level within a time limit. Easy to learn, difficult to master; Lemmings is a test of strategy and fast thinking as you make 'on the spot' life or death decisions for your band of trusting little creatures. Use the unique skills of your Lemmings team to overcome the hazards ahead: the bomber explodes at will, the floater can survive high falls and the basher digs horizontally just when you need it. The climber is at hand for those tricky mountain ranges, the blocker creates an obstacle in the path ahead and the builder is there to construct walkways for his friends. Stretch your strategies across 100 plus levels as you lead your lemmings across an immense variety of challenging backdrops. The levels are arranged into five striking themes, each with its own unique visual flavour. So, whether it's going underground into the sewers or marching through fields and forests, the lemmings always have new terrain to explore. Packed with a host of new features, Lemmings offers for the first time a level editor allowing players to produce their own levels and save them to the memory card on the PSP. Using the inbuilt wireless technology on the PSP, players can upload these levels to an exclusive Lemmings online community. Share your unique levels with other users or download their new levels directly to your PSP -- the opportunities are endless.

More info/screenshots here --> http://www.lik-sang.com/info.php?pro...0&lsaid=219793
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March 9th, 2006, 17:17 Posted By: wraggster
New Japanese Commercial PSP Release, heres the info:

Immerse yourself in the first officially licensed handheld FIA World Rally Championship game - packed full of exhilarating stages set in the toughest terrains the world has to offer. WRC offers a complete WRC season over 5 continents and 16 countries with a vast array of wild terrains and surfaces including the streets of Japan and the hills of Mexico. Based around the 2005 season, WRC for the PSP system features 30 official and fully deformable 2005 WRC, Evolution, and Extreme spec cars; from manufacturers such as Ford, Subaru and Mitsubishi as well as all of the 36 official WRC 2005 drivers and co-drivers. WRC also offers sixty-four point-to-point stages on gravel, tarmac and snow with 6 game modes encompassing single player, multi–player and Wireless Head-to-Head support.

More info here --> http://www.lik-sang.com/info.php?pro...9&lsaid=219793
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March 9th, 2006, 17:10 Posted By: wraggster
We'd imagine brows are getting sweaty over in the PlayStation 3 camp. Despite Sony's insistence that the console's set for Japanese launch this 'spring', there's still no official word on a release date or launch line-up. What's more, the patience of gamers everywhere is clearly reaching breaking-point, with no firm indication of further announcements before E3.
However, GDC director Jamil Moledina has stated that some chunky new morsels of PS3 info will be revealed in SCE boss Phil Harrison's keynote at this month's Game Developers Conference. Exactly what we'll come away with is unclear, but Moledina strongly encourages the press to attend the keynote.
"In general, platform providers have a unique opportunity at the GDC to share knowledge with and inspire the people who will make or break their consoles, namely the game developers themselves," said Moledina. "With that in mind, this GDC keynote, along with the Nintendo keynote by Satoru Iwata, have both been in development for several months, and contain significant editorial value and developer takeaway."
Many hope SCE will use the keynote to finally reveal the PS3's launch date, now heavily rumoured for delay due to difficulties finalising specs for the console's Blu-Ray drive.
Meanwhile Nintendo President Satoru Iwata is also touted to be dropping a 'Revolution bomb' in his GDC keynote. Speaking in an earlier interview, Nintendo marketing man Reggie Fils-Aime said that the battle for the hearts and minds of developers would "come to a head at GDC."
This year's GDC kicks off in San Jose on March 20 and we'll be there to bring you the news as and when its happen.
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March 9th, 2006, 17:07 Posted By: wraggster
Panasonic, a dominant force in the development and marketing of DVD products, is now poised to take a leadership role in the introduction of the Blu-ray Disc format to European market. At CeBIT, the company not only revealed plans for the roll-out of high-definition Blu-ray hardware, but underscored its role in the manufacture and authoring of Blu-ray discs, and the factors driving the acceptance of this next generation HD format.
Blu-ray Disc – Revolutionizing Home Entertainment
The rapid and continued growth of High Definition Television (HDTV) has sparked consumer demand for both pre-recorded HD movies and the ability to record HD content at home. With its high 50 GB capacity, Blu-ray discs can accommodate the high recording bit rates needed to deliver pristine picture quality and lossless audio, for a true home theater experience. The BD format has gained the support of leading Hollywood studios, to include Twentieth Century Fox, Buena Vista, MGM, Warner Brothers, Paramount, Sony Pictures and Lions Gate.
A significant advantage of Blu-ray is its backward compatibility with other video formats. With Blu-ray products consumers may continue to enjoy all the existing DVD formats.
The format also allows for the presentation of multiple entertainment content, such as games, movies and music, on one disc. Blu-ray’s enormous capacity lets users record and store video, digital photos, music and data for playback on multiple devices and computers, and enables the seamless movement of HD content across platforms.
Products:
At a press conference held here during CeBIT 2006, Panasonic announced plans for a Fall 2006 launch of a next-generation Blu-ray disc player to European market, that will play back all existing DVD formats as well as new high-definition Blu-ray discs including BD-ROM package software titles which is expected to be delivered by the studios supporting BD format around the time of the launch.
The Panasonic Blu-ray player will have full-HD 1080 progressive output capability, targeting for best-in-class picture and sound quality to be core piece of the company’s full-HD home theater concept. The preliminary version of the player and the full-HD theater system is on demonstration at Panasonic booth.
The Blu-ray player will be also equipped with “HDAVI Control” to simplify the connection with other audio/video devices, which is Panasonic’s proprietary technology based on HDMI format and interface. HDAVI Control function enables the user to enjoy the home theater with the touch of a single button on the remote. Panasonic is starting to add HDAVI Control capability to a part of 2006 Spring line-up for VIErA PDP displays, DIGA DVD recorders, and home theater products.
To meet consumer high-definition recording needs, Panasonic also announced plans to introduce a series of blank 50GB and 25GB rewriteable and write-once Blu-ray discs this spring. The new discs utilize a dual layer structure first introduced by Panasonic in the Japanese market in 2004 that helps realize the large 50 GB capacity – more than ten times the capacity of conventional 4.7 GBDVD discs.
Disk Production
To meet the anticipated needs for blank media, Panasonic has already begun production of both 25GB and 50GB dual-layer BD Discs in Japan. In addition, to support the studios’ activities to introduce their movie titles to BD-ROM format, Panasonic has started BD-ROM pilot production line in Torrance, CA, USA. Panasonic has been working closely with the movie studios and its replication partners to help fine tune our disc capacity requirements, and will be ready to meet the needs of both content providers and consumers as Blu-ray hardware comes to market.
Industry Support:
The Blu-ray format is supported by consumer electronics manufacturers representing 85% of the industry; the majority of major motion picture studios, to include Twentieth Century Fox, Buena Vista, MGM, Warner Brothers, Paramount, Sony Pictures and Lions Gate; the world’s two largest music companies; and top computer brands Apple, Dell and HP.
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March 9th, 2006, 08:36 Posted By: cancan
Vexed is a puzzle game in which your goal is to move similar blocks together, which causes them to disappear.
Block can be moved to the left or to the right.
When no block in under the current block, the block falls down.
Once all the blocks are gone, you've solved the level and you're presented with a new level to solve.
You can only access the next level when the current one is solved.
Vexed was created by James McCombe (Vexed at SourceForge.net) for the Palm OS.
Any kind of feedback is welcome, send an email to this address: cancangm@gmail.com

Vexed.zip for luaplayer
Vexed15.zip for standalone 1.50 version
Vexed10.zip for standalone 1.00 version
All are containing the application, three themes and all (19) level packs
Commands:
In all screens:
Start: Exit the program, use Home in standalone application
In the game screen:
D-Pad: move the cursor or the selected block
X: Select / Deselect a block
O: Undo the last block move (Please note that no block will be with status selected after an Undo)
[]: Retry current level
^: Show all available levels of the current level pack
The best score done for the level is displayed at the left of the level name
R: Show all available level packs
L: Show all available themes
In the selection screen: (levels, level packs, themes)
up and down: select the line
left and right: page down and up
X: Validate selection
O: Cancel
Changelogs in v1.0
- Remove all not needed unmovable blocks
- Keep the selection if by moving a block other blocks have disappeared
- Code cleanup
- Added all available level packs
- Better GUI
- Improved the graphics on the two available themes (default and second)
- Added one more theme (jewels)
- Vexed can be played as standalone application (without luaplayer being installed)
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March 9th, 2006, 01:40 Posted By: wraggster
COMPEQ, a Taiwanese manufacturer, has announced that it will be producing circuit boards for the upcoming PlayStation 3. Claiming to have an informant from inside the company, Chinese website Mydrivers (translated by The Inquirer) has reported that said production will begin in June or July of this year--hence, no spring launch.
Even if the news is true (and until Sony says it, this is unofficial speculation), COMPEQ may not be the only company assigned t produce circuit boards. While we doubt Sony's insistence that a spring launch is in the cards, we are still hesitant to say this is proof of a delay. Maybe we will learn more at the upcoming GDC.
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March 9th, 2006, 01:39 Posted By: wraggster
Source Joystiq
Namco has confirmed that Me & My Katamari has gone gold, ensuring that the game is on target to roll onto PSPs March 21. If you're a fan of the series, you best treasure this portable sequel. It could be the last.
Me & My Katamari producer Toshiya Hara didn't leave much hope for the future of Katamari. "The core concept of the Katamari series was complete from the first game... The PSP version was made basically so that the game could be... played on the go. So for now, this is where we wrap it up," Hara stated bluntly. Can you imagine if Neversoft had said that after the third Tony Hawk game?
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March 9th, 2006, 01:35 Posted By: wraggster
Source Manchester Evening News
METROLINK has been forced to cover up a poster on a tram platform reading: "Take a running jump from here". The poster, advertising Playstation, was spotted by a railway worker and Metrolink was ordered to take it down for fear it could encourage people to leap on to the line. Metrolink says the poster was the responsibility of JC Decaux, which is in charge of billboards at the station, and they were told to cover it up as soon it was realised what it said. The poster, on the platform in the underground station at Piccadilly, was covered over with tape and was due to be taken down today.
"The message goes completely against all our safety messages, particularly because Playstation is aimed at youngsters and we are constantly telling them not to trespass. Most recently, a 60-year-old woman needed hospital treatment after being hit by a tram in Piccadilly Gardens.
Sony, which makes Playstation, said they did not want to comment.
Well looking at the ad, it begs the question what idiot would put that type of ad in a train station, if you spot any more daft PSP ads post the photo or tell us via comments, Sony really needs to learn how to advertise 
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March 9th, 2006, 01:01 Posted By: wraggster
xodiac21 has released a new game written in Lua for the PSP, heres what the coder posted:
O.k HERe it is, my wanna-be ti-83 port....
few things about the game:
1. instead of the one hit kill thing i made it so it counts your hits and lets u go forever.
2. starts off kinda slow but increases speed with each level
3. Levels SHOULD continue forever sooooo I WANNA SEE SOME HIGH LEVEL - LOW HIT SCREEENSHOTS
4: take screenshots with L button
5. no know bugs
Screens and download via comments:
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March 8th, 2006, 20:33 Posted By: wraggster
Go deep with baseball's hottest housewife. Right after Anna Benson took her first photograph for her FHM cover, she found out from her husband, Kris, that he had been traded from the New York Mets to the Baltimore Orioles. “I can’t believe they traded him for a bag of balls,” Anna said, referring to Jorge Julio and John Maine, the pitchers the Mets received in return.
But don’t worry about this 30-year-old Atlanta native. In addition to being the new belle of Baltimore, she has a reality show and a radio show in development, and an Internet poker site that could earn her a higher salary than Kris will this year. “In the poker world, they call me Gold Digger, because I dig gold out of other players’ pockets. That’s what some people think of me anyway, so I’ll have fun with it.”
Via PSPmags
This is the sort of Magazine i want to see, Download via Comments 
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March 8th, 2006, 19:49 Posted By: wraggster
Hardhat has yet another release called Jumping Jack:
<blockquote>Jumping Jack By HardHat
version 0.1
Life is all about getting home, at the end of a long shift as a construction worker. Unfortunately, the even though the bell has run, the crane elevator is busted. So poor Jack has to run all the way down to the ground floor.
Watch out for the holes in the girders. They'll get you every time. Double jumps are timing. Triple jumps are skill. ;-)
Based on a game idea "JumpingJack" by Anthony Godshall from the book "Compute!'s First Book of TI Games".
Sound effects by www.meanrabbit.com.
Installation
------------
Included is the install folder for PSP (2.0+ or 1.0 -- if you use 1.5 you'll need to add a % folder, I'd guess)
Also included is a Win32 folder for Windows users out there. You'll need to gather up all of the .WAV and .BMP files into the same directory to get it to work as well as SDL.dll and SDL_mixer.dll. It should compile cleanly for pretty well any SDL + SDL_mixer system.
Enjoy.
HardHat</blockquote>
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March 8th, 2006, 19:44 Posted By: wraggster
Hardhat has another game on his site, heres the info:
<blockquote>Welcome to Jafe's Hike where you become Jafe, and need to catch butterflies but avoid the bee sting and gopher bites. Well, for this version you only get to catch butterflies. I'll add the bee and the gopher later.
Installation
Just copy the psp folder onto your PSP. I've got a 2.6 PSP so I use the GTA Beta exploit by Fanjita to run it. I don't know if you have to do anything special to make it run on 1.5 PSP, but if you're running 1.5 I feel confident that you can figure it out.
1. If you're using a recent PSP-OS (2.01 - 2.6), currently you need to buy Grand Theft Auto: Libery City Stories, make a game save with the end of the first section (I downloaded a 100% complete game save from one of the portals). Note that there are three versions of GTA: US, EU and German, so find or make a gamesave for the version that you run.
2. Download the latest eloader --> http://www.dcemu.co.uk/vbulletin/sho...threadid=19318
and follow the readme in it.
3. Try Penguin Scramble -- at least it seems to be the easiest homebrew to get working. "Ready Go!" :-P
4. Start GTA. Let it run for a few seconds of clock time (10 seconds is enough maybe). Load a saved game. Choose the Fanjita save game. Choose Jafes Hike from the eLoader menu. If all is well, the intro screen will display. I have about a 1 in 6 success rate getting to this point.
Features
This version does not include sound. Despite the fact that Penguin Scramble is full of sounds, I haven't manage to get any of the pspsdk examples to work and I haven't managed to get the mp3 player library to do anything but crash. It could just be the flakey ETA Beta. So for this version you can bounce (with "X"), catch butterflies (with square), turn on/off the targeting rectangle (with triangle) move left and right (with the arrows), and control the number of butterflies (with up and down arrows).
Butterflies are attracted to Jafe's hair. But can get distracted when they come close. To get the lingering ones, run away, and they'll run straight to you.
Credits:
Programming: HardHat
Sound efx: missing
Music: the Super Mini Mario programmer (Arguru) says that with 2.6 you can't have multiple sound tracks mixed together yet.
Photography: HardHat
Model: Jafe
Shot on location in various places. </blockquote>
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March 8th, 2006, 19:17 Posted By: wraggster
Hardhat who posted his great RPG game yesterday on our forums has a great site with many more releases for our beloved PSPs, heres the info from the first:
<blockquote>Writing in C using SDL (Simple Direct Layer)
You are skateboarding through along a path, minding your own business, when you suddenly find that you're being chased, by two mindless thugs from the other gang. Your only hope is to collect enough coins to take the bus home. Can you do it?
The levels are cleared when you collect 25 treasures. Coming within arm's reach of the thugs means you have to start that level over from scratch. Sometimes you need to dig to get to a coin, so use X to make the path clear -- but be careful the thugs can use the open paths too.
Based on a game idea "SuperChase" by Annthony Godshall from the book "Compute!'s First Book of TI Games".
Sound effects by www.meanrabbit.com.
Music is licensed under Creative Commons by Saga Musix (sagamusix.de.ms)
Installation
Included is the install folder for PSP (2.0+ or 1.0 -- if you use 1.5 you'll need to add a % folder, I'd guess)
Also included is a Win32 folder for Windows users out there. You'll need to gather up all of the .WAV .IT and .BMP files into the same directory to get it to work.
It should compile cleanly for pretty well any SDL + SDL_mixer system. </blockquote>
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March 8th, 2006, 19:09 Posted By: wraggster
PSP Galaxy is proud to present a WORLD-FIRST EXCLUSIVE interview with Hoplite Research, the developers of Myst PSP. Get the first solid details on this adaptation of one of the best-selling games of all time! You can't afford to miss this!
Also featured in Issue #6 of PSP Galaxy:
-Reviews of Crash Tag Team Racing, Winning Eleven 9, Pac-Man World 3 and Midway Arcade Treasurs: Extended Play
-Retro Review of Final Fantasy
-Member Reviews from the Gamers Galaxy forums!
-UMD Review of The Hitchhiker's Guide to the Galaxy
-Video trailer for Pursuit Force
-And all the regulars we know you love: Prime's Rant, Terranova's R&D, Cooking with Mof, Movie Watch and the latest installment of our Free Web Comic!
Download Here --> http://www.gamersgalaxy.net/news/index.php?nid=1402
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March 8th, 2006, 19:07 Posted By: wraggster
Ravine and Realn0whereman present: PSPNorris
alright well this is an app.... or should i call it a utility i can never remember any good Chuck Norris jokes when the time is right so here is a generator for Chuck Norris jokes.... ALOT more will be added and will probably be expanded to include other insults hehehehe
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March 8th, 2006, 18:59 Posted By: wraggster
LordSturm and YoureSam have released a new version of their Lua Chat app, heres the info from the readme file:
<blockquote>PSPChat v1.1!
Created by YoureSam and LordSturm.
GUI by Campbell_FF ( SlimShiny Skin by NEvolutionpsp. )
Hosting space provided by Yeldarb
www.psp-programming.com/youresam
New Features:
- Improved GUI Skin Support ( See config.txt )
- Improved OSK, with L keyboard switch. ( Not whilst typing. )
- PM Service Stabilized. ( Now no reason to turn off... )
- Automatic Refresh ( 2 times a minute )
- Optimized GUI loading.
- Icon ( For LUA )
- Other Fixes...
Controls:
Main:
X to open keyboard
L to switch keyboard not when keyboard is open.
SQUARE to refresh screen
UP/DOWN to scroll
R to open users tab
SELECT to log out
Text Editor:
X to insert letter
O to cancel
D-PAD to move
L backspace, R space
While recieving data...
If the program gets stuck on "Recieving Data...", press
START to cancel
Commands:
Private Message:
/msg username message
NOTE: You cannot send a PM to a user not logged in.
This program runs on a heavily-modified version of netlib.
You can find a non-specialized version of NetLib at: www.psp-programming.com/youresam </blockquote>
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March 8th, 2006, 18:50 Posted By: wraggster
xodiac21 has released a new Maze game written in Lua for the PSP, its a simple maze as the name suggests but worth a looksy.
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