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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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May 2nd, 2006, 15:19 Posted By: wraggster
News Via GTAPortable.com:
For those of you familiar with Edison Carter's CheatDevice will know a little feature called ''bikes can drive on walls''. Well in the next version Edison has revealed that cars will now also be able to drive on walls.
He says that you need to use the hover cars cheat to get on the roof of a building (well the ones that has roofs), then drive off the edge at around 20 mph. Something to look forward to. We'll update you when the new version is released.
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May 2nd, 2006, 14:32 Posted By: wraggster
Lok Tai has released a free location free TV viewer for the PSP, watch TV on the Go Via WIFI, heres the details:
<blockquote>VSP is the premier free Location Free TV viewer.
* Watch TV anywhere with a wifi connection.
* Allows channel changes.
* by the way, no sound yet. I'll get on it next time I have some free time. It's not a bug.
Description:
Basically, you can watch TV on your PSP anywhere with a wifi connection. TVSP receives the TV signal from a TV capture programmed called DScaler. And the best of all, it doesn't cost $350 to get TV on my PSP :-)
Controls:
Press [UP] or [DOWN] to change channel.
Press [START] to quit. *** Please QUIT this way only, not by press Home ***.
Background Story:
How did I come up with TVSP? Hmmm, it was one day in my bathroom to take a load off :-), When all of a sudden, omg, I have forgotten to bring anything in to entertain myself. Not a Maxim magazine in sight. Delerium sets in. What have I done??? While being quite bored, I had an epiphany. Hey, wouldn't it be cool if I can watch TV in the can. The rest is history.
Installation Directions:
It's not very hard, it's actually quite simple. Just follow the directions "EXACTLY" and you'll be watching tv on your psp in no time. You do need a TV Card though. I have a ATI TV Wonder VE, and it works great. Any TV card that works with DScaler 4 is good.</blockquote>
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May 2nd, 2006, 14:20 Posted By: wraggster
Via Spong
It’s being reported this morning that SEGA has been courting controversy in Japan, after releasing a promo T-shirt featuring Hitler for its World War 2 game, Advanced Dai Sen Ryaku.
SEGA is not merely giving these away as promo items either, but even more surprisingly, is selling them. The t-shirt features Hitler alongside Roosevelt, Stalin, Churchill, and Mussolini.
The item is for sale in the company's Japanese online store. If you enjoy shocking everybody that you meet, then you might want to buy one.
Whatever next? SPOnG wonders what the Japanese reaction would be if a western game company were to use pictures of the Hiroshima-busting bomb Enola Gay in its game marketing materials. We suspect there would be an similar reaction to that of SEGA’s use of European genocidal fascists to sell more budget PS2 war games in Japan.
We are not sure. Perhaps we are being overly sensitive, and this T-shirt is actually going to be a must-have E3 item. Though we doubt it.
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May 2nd, 2006, 14:01 Posted By: wraggster
News Via Gamesindustry
SEGA of Europe has announced Full Auto 2: Battlelines for PlayStation 3 - marking a shift in platform focus for the burgeoning car combat franchise, which was formerly an Xbox 360 exclusive.
According to the firm, Battlelines will build on the first game's time-rewind "Unwreck" feature, ratcheting up the levels of environmental destruction and the strategic role it plays.
"The destructible environments in Full Auto 2: Battlelines are both stunning and strategic, especially in multiplayer combat," says SEGA of America's Scott A. Steinberg. "The gameplay innovations of tactical destruction and team multiplayer vehicular mayhem combined with the tremendous power of Sony's PlayStation 3 console makes this sequel truly the next generation of combat racing."
Full Auto had been one of the Xbox 360's major early third-party exclusives, but following mixed reviews and a fairly weak chart showing SEGA's clearly reconsidered its focus and decided to try it out on Sony's next-generation format instead.
As well as an expanded, 20-level single-player game, Battlelines will feature six multiplayer modes playable online - including team-play variants - as well as more than 20 weapons and cars.
There's no word on when Full Auto 2 will launch, but it will be on display at E3 next week.
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May 2nd, 2006, 05:28 Posted By: Kaiser
The suprising release of Daedalus and the extremely positive feed back recieved on the project may have started something truly great. PSMonkey has long been developing his own N64 emulator for the PSP and has gone quite a long way since first releasing his port of Nincest. There's been much buzz around a possible team up with some promising posts by Nexis/PSmonkey and StrmnNrmn over at the Emutalk forums. Whether they are helping each other with information exchanges or if they have decided to team up and work on a single emulator, this can only mean good things ahead for PSP users.
These are exciting days in the world of PSP homebrew so keep your ears and eyes peeled!
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May 2nd, 2006, 02:43 Posted By: wraggster
PSP News and Lik Sang are proud to host a mini comp aimed just at coders who Code in LUA.
The Competition will last for 15 days and starts now
You can submit any Game, Demo or APP written in Lua, full rules can be found on the competition page.
Heres the Prizes:
The Prizes to the winner are
Multi Cradle
The Multi-Cradle is a cradle style charging solution that includes stereo speakers, multiple viewing angles, and stylish blue lights.
Lithium Battery Pack 2600mAh
A high quality lithium battery pack able to be recharged over 10,000 times. The battery pack provides 2600mAh of power for your PSP.
Replacement Faceplate (e.g. Liquid Platinum) (color winner's choice)
Replace your boring faceplate with exclusive new colors
Replacement Button Set (e.g. Agent Orange) (color winner's choice)
Replacement button set for PSP including the digital pad (D-Pad), Analog stick and all face buttons including the 4 main action buttons, start, select & home, volume, audio and display.
Now this competition is aimed towards those who are new and not so experianced or to those who just want some neat accessories.
Full Details on rules at the Competition Page, Let the LUA CODING BEGIN
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May 2nd, 2006, 02:01 Posted By: wraggster
MikeDX who is working on the improvement of the port of MAME for the PSP is the newest coder to join the family of coders at the DCEmu Network, at the moment his site is very much a WIP site but things will get cracking soon and especially on the MAME for PSP front.
Check out MikeDXs site here --> http://dxdev.dcemu.co.uk/
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May 2nd, 2006, 01:54 Posted By: wraggster
Psilocybeing posted a new update of his Portable meditation engine release, heres the info:
<blockquote>*UPDATE 01/05*
Here's the latest update for PME. It contains quite a few corrections and additions regarding the loading and generation of beats. One limitation that is imposed however is that you can't throw in amazingly high frequencies(1000 seems to work, sometimes). I'm not sure why this is, but it shouldn't affect most presets(bar the sinus one, sorry!).
A few changes with the preset file format:
This example will produce two voices, one being 100hz with a 3hz beat(100% volume), and the other being a channel of white noise(50% volume). The frequency of the beat for the first voice added is inreased over 60s to 12 hz.
The format of the V preference is now as follows: V(base frequency) (beat frequency) (beat type 0=empty 1=beat 2=white noise) (volume 0-8000)
Notice that we add the channel of white noise on the next available channel, all on its own. Due to the random nature of white noise mixing it with a beat will leave the beat undectectable. I'm looking into a more efficient way of mixing, but for now this is one restraint that can't be avoided(if we want to keep all 8 voices/6 voices 1 white noise).</blockquote>
Download at the release thread
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May 2nd, 2006, 01:49 Posted By: wraggster
Static and Sharko (DreamWare Development Team) have released the second Beta version of PSP Office, a collection of tools and applications wrapped up together in a "Office Suite", sort of like a homebrew OS shell. As of now, the capabilities are limited, but they plan to implement some pretty cool additions in future releases.
Features for BETA v0.2 include:
-MP3 Player
-Picture Viewer
-Preview of the PSP Word's Keyboard/PSP Word's GUI
-More stable menu
Future features include:
-PSP Word (Mini word processor)
-A VERY interesting GUI
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May 2nd, 2006, 01:44 Posted By: wraggster
News from IGN
Ghost Rider's long and winding road to your living room should finally be nearing its end, as 2K Games has announced they will publish the video game alongside the movie starring Nicolas Cage, slated for release in February 2007.
The game will be based on both the comic book series and the film, where motorcycle stunt rider Johnny Blaze sells his soul to the devil in exchange for the life of his father. Players will step into the role of Blaze as he is transformed into a hero with supernatural, evil-fighting powers and a flaming hairdo. Gameplay will consist of third-person action blending hand-to-hand combat and motorcycle racing.
Though Majesco was originally set to publish the game, the Ghost Rider license changed hands when it was sold last December to an (at the time) unnamed publisher. 2K Games has pulled the mask off of our mysterious guest, and comic fans should be playing Ghost Rider on their PlayStation 2, PSP and Game Boy Advance next February.
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May 2nd, 2006, 01:41 Posted By: wraggster
Clicking on the "Read" link will take you to the trailer for the upcoming Brothers in Arms: Hell's Highway. More than likely, the largest concern that rests upon the thoughtful brows of those awaiting the launch of the PS3 with fevered anticipation is just how good could this game could be. Considering that the last two entries in the series that graced a Sony system were the poorest editions when compared to their counterparts on the PC and Xbox, should we assume the third time will be the charm and this title could excel, if not totally demolish, the PC and Xbox 360 installments?
via PS3fanboy
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May 2nd, 2006, 01:14 Posted By: wraggster
via Gamespot
Namco Bandai Games America today revealed a lineup of four next-generation console games for next week's Electronic Entertainment Expo, with the PlayStation 3 and Xbox 360 each getting a pair of offerings.
On the PlayStation 3, Namco Bandai will show the next iterations of two of its most popular series with Ridge Racer 7 and Tekken 6. A teaser trailer for Tekken 6 was shown as part of Sony's E3 conference at last year's show, while gamers will apparently be getting their first glimpse of the seventh Ridge Racer at the show next week.
Over on the Xbox 360, Namco Bandai will be showing a pair of new games. There's Mobile Ops, a first-person action game set in the Gundam universe (originally announced last July at the Xbox Summit in Japan), and the more recently announced Culdcept Saga.
Namco Bandai America representatives did not immediately return inquiries from GameSpot as to whether Culdcept Saga's part in the company's E3 showing meant it was definitely going to be released in the US. While the Monopoly-meets-Magic card-battling series has had success on multiple platforms in Japan, it has made only a single appearance domestically, the 2003 Culdcept on the PlayStation 2.
The Namco Bandai release also neglects to mention three other recently announced Xbox 360 games that seemed to be likely candidates for the show: Zegapain XOR and the Xbox Live Arcade games Galaga and Pac-Man.
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May 2nd, 2006, 00:53 Posted By: Kaiser
Iazybandit 's official review site has got its first batch of reviews posted today. Want information on the latest PSP related accessories? Check them out on dcemu's newest hosted site. You can even request for specific reviews to be written and inform you whats worth your hard-earned money (or even your weekly allowance ) .
http://reviews.dcemu.co.uk/
Official Forum
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May 1st, 2006, 18:59 Posted By: Seddy
Hi Guys!
I have released the open Beta of my first PsP game.
It is called PsP Soldier and it is a 2d online Shooter.
You have to steer a Robot and shoot the other players,
that are on the Server.
If you want to get more infos, go on my side:
www.psp-soldier.tk
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May 1st, 2006, 16:13 Posted By: Darksaviour69
StrmnNrmn posted in our submit news forum.
To cut a long story short, I managed to port the emulator over fairly quickly, but after starting a new job development ground to a halt. A few months later I saw the buzz surrounding PSMonkey's N64 emu, and thought I'd have to finally bite the bullet and let people see what I had been working on.
This is quite important: The emulator is far from perfect - many (most) roms don't currently boot, and there are all sorts of crashes, graphical glitches and performance issues. There's no sound or savegame support either This should really be treated as a teaser of what's possible in the future. Hopefully if I have enough time and motivation I'll be able to make a lot of headway with these problems.
Despite all that, the emulator is showing some great signs of progress. Super Mario 64 is looking pretty good as you can see from the screenshots here: http://sourceforge.net/project/scree...group_id=57977.
The next big tasks for me to tackle are to fix various crashes (i.e. many roms boot but then bug out after a few seconds) and improve performance (i.e. Mario currently only runs at around 20-25% of full speed.
StrmnNrmn is one of the authers of Deadalus , the N64 emu for the P.C.
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UPDATE - MORE SCREENS
New Compat list here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=23616
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May 1st, 2006, 15:40 Posted By: nomi
While 2 other people were trying ot port RTS games to the psp i decided to make my own. its called Counter-Strike Strategized!!!! well its in very early stages as u can only see the command center and the person and you can scrool and move the person. it wont be very fun as yet!
Created By Nomi
This is only an Alpha Relase, WOrks still in progress: hope you'll like it
Currently working (0.1.1) Alpha-1
New Music
Minerals addition
To Do: (0.2) Alpha-2
- Command Center operations
- Minerals operations
- Build
- Make Characters
To Do: (0.3) Beta-2
- Create AI
To Do: (0.4) Beta-1
- Make Infrastructure
- Make Adhoc
To Do: (0.7)
- Global Lan/Infrastructure Up to 6 Players, (PSP, DS)(IF I MAKE ONE ON THE DS!!!)
HAVE FUN!!!!!! 1.0/1.5 FIRMWARE ROX ( you can play on 1.5 firmware by using KXPLOIT this is 1.0/2.0 VERSION
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May 1st, 2006, 04:50 Posted By: wraggster
Kech has ported Open Mugen to the PSP, heres what he says:
Hi
I made this port for PSP but is only a demo beacuse the proyect OpenMugen is still a very joung work
any comments please tell me.
PD: now I am working in Kof91 but this project use Allegro library
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anyone take some screens
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