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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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April 25th, 2006, 00:21 Posted By: wraggster
Quinnsoft have released a new version of the game based on the Quiz Show Deal or No Deal, heres whats new:
Changelog:
0.40:
-Sound volume increased significantly (phone now clearly audible)
-Cases/boxes are now removed when opened (as opposed to the number being grayed out)
-Display of how many cases are left to open
-Values of opened cases are now faded out instead of being completely removed
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April 25th, 2006, 00:17 Posted By: wraggster
MaSt3r_ShAk3 has released a new version of his previously named Stick Avalanche, heres whats new:
Changelog from V1:
Music!
A sound when you die
2 spikes now fall at once *yay*
Slower speed increase
New/Better GFX!
Loading screen gone
Pressing Select now brings you back to the lowser
better collision
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April 25th, 2006, 00:12 Posted By: wraggster
Montrob has updated his Stickman shooting game written in Lua, heres whats new
- New 4/21/06 - changed left and right triggers for players
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April 25th, 2006, 00:07 Posted By: wraggster
b0xx0r has released an isometric game/ map system for the PSP.
In the second release of DDS:AP, the map system has been updated to allow scrolling and much more efficient map loading code. Also included is the menu system and an animated intro system.
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April 25th, 2006, 00:00 Posted By: wraggster
Maxime has released a Lua game that looks like the original Grand Theft Auto game, heres what he posted:
After my SMM Edits, I decided to create my own game so I started with LUA and this is the first version of "GTA Driving Forward" !
You just have to avoid cars as long as you can !
Unzip it on Applications folder of Luaplayer and launch it via Luaplayer.
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April 24th, 2006, 23:52 Posted By: wraggster
After Daxter made an appearance on the PSP, it seems the Ratchet & Clank franchise makes its way to the handheld as an all-new action platformer. This exciting adventure comes equipped with an enormous variety of inventive weapons and gadgets that are still not fit for this world!
While on vacation, Ratchet & Clank get lured into a mysterious quest and soon rediscover a forgotten race of genius inventors known as the Technomites. Little do they realize that the Technomites are bent on galactic conquest, and are creating their own army of heroes to rule the Universe! Ratchet and Clank must now work together to stop this clone army from taking over the galaxy before it is too late.
More info and Screenshots here --> http://worthplaying.com/article.php?...thread&order=0
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April 24th, 2006, 23:50 Posted By: wraggster
BlackPhoenix has released a new Pool Game for the PSP, heres the details:
<blockquote>I've finally got there, a proper public beta release!!
This game has been specially ported for the PSP, it has had at least 20 beta testers (including members of my family).. and they all gave me their own opinion on what would improve the gameplay/graphics/sound & general feel.. some ideas I put in and some I thought would be too much for a first release, but the ammo is there for the next release already.. I just need to lock myself away for another month :neutral: by the way, I am going to release the source code with the next release.. that gives me time to tidy up my code and remove any ambiguous bits.
## Special Thanks ##
go to Gerrit Jahan, for the original PC game & physics engine. Also Deanaw22 for the amazing graphics, dude I'll be calling upon you again in the near future :icon_wink & pauldude550/TPTaylor (changed his name on the forum recently) for his improvement and ideas for sound effects and music. Oh and last but not least my beta testers (listed in the README.PSP), it seriously wouldn't be as good as it is without you guys!
## New Feature ##
I added one new feature since the final beta release, the ability to change the table skin among other graphics (images below). The table is drawn from the 'images/table.bmp' file. Try changing the names of the other tables in the 'images/' dir to 'table.bmp' for your preferred colour.
## Controls ##
(when the balls are not moving)
[L] : help screen
[R] : activate/deactivate computer opponent
[SELECT] : new game, forfeit current game
[START] : demo mode, press any key to exit
[CROSS] : for placing the cue ball behind head string
[CIRCLE] : release cue ball in direction of cursor
[SQUARE] : hold down SQUARE and press up or down to
increase or decrease the shot's power
(can also be used to slow the cursor down for better aiming)
[TRIANGLE] : take screenshot (saves as screenshot.bmp)</blockquote>
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via blackphoenix
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April 24th, 2006, 23:37 Posted By: wraggster
News from IGN
The Ultraman Fighting Evolution series has counted up to three on the PlayStation 2. Now, it's going back to zero as Banpresto brings Ultraman Fighting Evolution Zero to the PSP.
Fighting Evolution Zero looks like it will retain the same versus gameplay of the PS2 titles. A total of six Ultramen will appear in the game, including Ultraman Ace, Ultraman Seven, and Ultraman Tarou. New to the series is Ultraman Mebius, the latest Ultraman hero, who's now appearing on television.
Ultraman Fighting Evolution Zero is currently 80% complete and will see Japanese release in July.
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April 24th, 2006, 23:36 Posted By: wraggster
News from IGN
Looking to download a sample of LocoRoco, one of Sony Computer Entertainment's hottest upcoming tites, but too lazy to search for one of those PlayStation Spot download terminals? If you can wait a couple of days, you won't even have to leave your seat!
SCE has announced plans to distribute a demo of LocoRoco directly via the internet. Starting 4/25, you'll be able to browse over to the official LocoRoco website on your PC and download the demo directly to your Memory Stick, which can then be inserted into your PSP for a sneak peak at SCE's addictive new puzzler.
The download will require that your PSP have version 2.70 firmware. An update will be available alongside the demo. Also, the demo has only been announced for Japan at this point, and we're not sure if SCEA will make a similar demo available through its US site.
Those who can put up with Japanese text out should check out the LocoRoco website on 4/25.
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April 24th, 2006, 21:28 Posted By: wraggster
SodR has released a new version of his UMD Tool for the PSP.
Heres whats new/info:
I was playing around with MPHGL and successfully managed to patch it to run at 333MHz. You can just simply replace the old mphloader.prx with my new one to play at full speed yourself. You don't beleve me? Try to first launch gta with mph's orginal prx and then replace it with mine. You WILL directly feel a difference.
New functions:
- Launch MPHGL at 333MHz (use patched mphloader.prx)
- Test that the UMD and UMD drive works properly
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April 24th, 2006, 20:05 Posted By: wraggster
News from Gamespot
Sony is bringing the world's game back to American PlayStation Portables, as the company today announced that World Tour Soccer '06 would be dribbling into stores later this year.
This year's installment includes an emphasis on speedy game sessions and a variety of play modes that put twists on the basic soccer game formula. There are 10 new challenges that players can attempt to fulfill in four-minute matches, each requiring a condition ranging from making sure every player on the team touches the ball before a goal can be scored to playing the game with a basketball-style shot clock in place.
The game's new medal and world tour modes build on these challenges, requiring players to set their own matches and conditions as they take on the world or to play through preset scenarios in order to unlock more challenges, respectively.
Soccer purists who balk at the idea of tinkering with the beautiful game will still be able to play a traditional soccer sim in the game's exhibition mode. World Tour Soccer '06 will also support ad hoc wireless play for up to four players, as well as game sharing, so only one copy of the game is needed for multiplayer action.
The game is being developed by Sony Computer Entertainment Europe and is planned for a June release in the US. No price or rating information has been announced.
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April 24th, 2006, 20:04 Posted By: wraggster
Key elements of the technology for PlayStation 3 - including the PlayStation Network Platform and the software to enable back-compatibility with PS and PS2 games - are being worked on at Sony's UK studios, GamesIndustry.biz has learned.
Sources at Sony Computer Entertainment Europe have revealed that technology for the PlayStation Network Platform is being developed at Sony's London studio, under the internal name of "PlayStation HUB".
This tallies in with our earlier report about the progress in developing a billing system for the platform with the Royal Bank of Scotland, with testing on that aspect of the network system due to begin next month.
However, as yet it's not clear whether PlayStation HUB is the final name for the system which will be used in the company's marketing, or if a more consumer-friendly name will be chosen before the PS3 launches in November.
Elsewhere in Sony's UK division, other teams are working on the backwards compatibility for the PlayStation 3 - which, one programmer on this project has revealed to GamesIndustry.biz, will be accomplished in software rather than by building the PS2 hardware into the PS3 console, as was the case with the PS2's emulation of the PSone.
Sony has already pledged that all PS2 games which adhered to the company's TRC (technical requirements checklist) will be playable on the PS3 - and according to our source, the software emulation system is progressing well and may indeed meet that lofty goal.
He claimed that a surprising number of PS2 titles are already working on PS3 prototype hardware, and revealed that the emulation tricks being used to mimic the behaviour of the notoriously complex PS2 processors are getting whole swathes of game titles up and running on an ongoing basis.
While our source was positive about the progress being made on backwards compatibility, the team is undoubtedly working under fierce deadline pressures - as if the vast, vast majority of the PS2's software library is not up and running by November, it will be hugely embarrassing for Sony in the wake of the company's frequent touting of compatibility with an existing software library as one of the key features of PS3, and one of its key advantages over the Xbox 360.
http://www.gamesindustry.biz/content_page.php?aid=16310
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April 24th, 2006, 17:55 Posted By: motz
<center>
</center> PSPRhythm 5.0 has been released today!
"Version 5.0 adds Real Time Audio Effects. Included effects are: Distortion, Slicer, Filter, Delay and Monophonic Sample Mode. Effects assist in creating new and unique sounds. They assist you in getting the most out of your samples and the bass line synthesizer. With effects, Rhythm goes beyond a typical drum machine and is now a well rounded production suite."
Download this great app here!
{via PSPZones}
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April 24th, 2006, 17:35 Posted By: wraggster
Success HK have posted this new Commercial Release :

The game features new player motions, with particular attention having been paid to movement for when players shoot. The cursor change now reacts more sensitively when selecting your active players as well as less yellow & red card issued by the referee. The CPU’s A.I. has been improved further, giving each team a more characteristic touch. Further, a Pitch Reporter is now joining the game in addition to the usual commentary.
The master league mode now allows you to switch between having a player with age or stay the same as the default settings. Also, new is a Quick Start option, where by pressing R1 and L1 together when prompted, you can make the match start immediately. Newcomers will appreciate some of the optional simplifications WE10 makes. A new ‘Simple Setting?automates some tasks, letting the computer handle team formation and substitutions.
Further, two new modes of play have been added. The new International Challenge mode lets you select a national team from around the world and aim for top world status. This mode starts off with regional tournaments set in Asia, North America, South America and Europe, each with different regulations. The other new mode of play revealed so far is Random Selection Match mode, where you make use of a team comprised of randomly selected players.
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April 24th, 2006, 17:33 Posted By: wraggster
Success HK have posted this new Commercial Release :

SEGA's wild drift-happy racer comes to PS2 with this follow-up to the arcade and Xbox Outrun revival. The enchanting draw of the open road has never been so appealing with the choice of one of 12 fully licensed Ferrari models, featuring the all-new F430 and the dazzling Superamerica. Gamers will feel the throaty whine and that distinctive Ferrari exhaust tone as they power their way across 30 glorious stages from the best of the OutRun2 original and the follow-up OutRun2 SP arcade experience. Race from coast to glorious coast with a fresh new mission structure, a license mode and online play with up to 6 players for a thrilling head-to-head journey. Stack up the OutRun miles from the sun-drenched sands of Palm Beach to the charms of Cape Way to unlock new tracks, cars and much more!

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April 24th, 2006, 17:29 Posted By: wraggster
Success HK have posted this new Commercial Release :

In this Metal Max RPG follow-up, you play as a hunter who's out for the big prize money given to those who successfully hunt down strange creatures that threaten the world. The playable cast includes Mika, a career hunter who's been your friend since youth, and Kiria, a mechanic who accompanies you on your journey. Collecting new weapons and machines is a big part of this game. In addition to a number of pre-made tanks and cars, the game lets you modify vehicles to your liking using new parts that you acquire with the money earned from monster hunting. You can even paint your vehicle to your liking and design your own logos. Battles are fought by selecting commands from a menu. You can use items and make the vehicles in your group perform special skills as you attempt to defeat enemies that you encounter. You'll also find a number of mini games -- thirteen in all.

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April 24th, 2006, 17:27 Posted By: wraggster
Success HK have posted this new Commercial Release :

The sequel to Gust's RPG series about an alchemist out to prove himself and make use of his great skills. Atelier Iris: Eternal Mana 2 focuses on two main characters whom you can switch between at will. One character goes off on adventure in distant worlds, facing off against enemies via a turn-based battle system. The other character stays behind at home and creates items and weapons. The two characters share a common item pouch, allowing them to communicate with one another throughout the game.

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April 24th, 2006, 17:24 Posted By: wraggster
Success HK have posted this new Commercial Release :

Taking place 15 years prior to the events of Ace Combat 5, Ace Combat Zero seems to focus on an older series of jets than its predecessors. Real world aircraft will appear in the game, including such favorites as the F-15C Eagle and F/A-18C Hornet. Also known to be in the game are the J 35J Draken and the Typhoon.
Gameplay stays true to previous Ace Combat games, with mission-based stages that let players select a jet prior to taking to the skies. Based on your actions, mission content and communication dialogue change.

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April 24th, 2006, 17:21 Posted By: wraggster
Success HK have posted this new Commercial Release thats for preorder and being released any day now:

SEGA's wild drift-happy racer comes to PSP with this follow-up to the arcade and Xbox Outrun revival. The enchanting draw of the open road has never been so appealing with the choice of one of 12 fully licensed Ferrari models, featuring the all-new F430 and the dazzling Superamerica. Gamers will feel the throaty whine and that distinctive Ferrari exhaust tone as they power their way across 30 glorious stages from the best of the OutRun2 original and the follow-up OutRun2 SP arcade experience. Race from coast to glorious coast with a fresh new mission structure, a license mode and wireless link play with up to 6 players for a thrilling head-to-head journey. With platform specific missions, the player will also be able to unlock PSP exclusive content by connecting with the PS2 version, and vice versa. Stack up the OutRun miles from the sun-drenched sands of Palm Beach to the charms of Cape Way to unlock new tracks, cars and much more!

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