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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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May 3rd, 2006, 19:09 Posted By: wraggster
News from PSP3D
Static and Sharko (DreamWare Development Team) have released a new update to PSP Office, a collection of tools and applications wrapped up together in a "Office Suite", sort of like a homebrew OS shell. As of now, the capabilities are still pretty limited, but they plan to implement some pretty cool additions such as a PowerPoint viewer and a completed PSP Word w/ keyboard soon; good work and good luck guys, looking forward to the next release!
Be sure to check out our exclusive interview in the spotlight.
Features/fixes in v0.2 Fixed include (including v0.2):
- MP3 player.
- Picture viewer.
- PSP Word GUI preview.
- More stable menu.
- Less crashing/kernal mode optimizations.
- Additional bugfixes.
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May 3rd, 2006, 18:35 Posted By: wraggster
Press Release from Friendtech
<blockquote>FriendTech, an innovator in technology that provides peripherals dedicated to enhancing the digital lifestyle with a goal of friendly usage, has just the right plan with its new iDea HomeDock. The new iDea HomeDock allows iPod and PSP enthusiasts to get excellent audio and video playback, while recharging their devices at the same time. The HomeDock comes in 2 versions which are wired and wireless; it is compatible with the entire iPod line, PSP, MP3 player and MP3 mobile phones -- 4 platforms together, a smart and stylish One for All design.
Yes you have read correctly, there are two (2) editions; a wireless and wired version which both offers stellar performance for audio and video through supported home entertainment devices. These light, compact, and attractive docking units provide clear stereo audio for any line-in device and eye catching video performance for the supported Photo\Video iPods. It is a true experience of transforming the leading portable consumer electronic devices into a piece of the puzzling home entertainment system. This is no ordinary docking unit, for it provides support to a range of platforms never seen before but also compliments each product in its own way. Both units feature the following:
• Connection to home stereo, mixers, A\V receivers, and recorders for supported devices
• Gives audiophiles the best quality sound from all dockable iPod’s (even Shuffle), Sony PSP, MP3 players, and Mobile MP3 enabled phones
• USB 2.0 connection for iPod synchronization via iTunes on PC and MAC
• Plays iPod videos on large screen TV via AV connection or S-Video
• Doubles as a charger and an Audio player for content on MS cards via PSP
• Charges iPod\PSP at once while simultaneously playing back A\V
• 16 button functional Remote with 3 unique needed features never seen in any iPod remotes.</blockquote>
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May 3rd, 2006, 18:30 Posted By: wraggster
Via IGN:
IGN: What is it like to program and design the game for Xbox 360 versus the PlayStation 3? We're not looking to start a blood war here. We're more interested in what it's like to program for each, and what each one's strengths and weaknesses seem to be? Also, how do you foresee the two versions differing in the final product visually, gameplay-wise, sound wise?
Magnus Högdahl: The PS3 will have a content size advantage with blu-ray and a CPU advantage for titles that are able to utilize a lot of the SPUs. The Xbox360 has a slight GPU advantage and its general purpose triple-core CPU is relatively easy to utilize compared to SPUs. I expect that it will be near impossible to tell Xbox360 and PS3 screenshots apart.
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May 3rd, 2006, 18:27 Posted By: wraggster
Heres the press release:
With its comfortable, over-the-ear design and snazzy hi-tech look, Communicator Headset for PSP is an essential purchase for gamers on the move. It’s fully WiFi-compatible too; the ideal companion for Datel’s own WiFi MAX.
Communicator Headset works with any PSP game with voice chat. With a microphone positioned near your mouth and an earpiece for crystal-clear sound, Communicator Headset lets you bark out your orders or taunt your opponents as you play your favourite online-enabled PSP titles.
Take Sony’s brilliant SOCOM: US Navy Seals Fireteam Bravo. During online play, it’s essential that you communicate with the rest of your squad. Plan your strategies, warn your comrades in arms of impending danger and make sure everyone is doing the job they’re meant to be doing. With Communicator Headset, you can hear every word your buddies utter, and your own instructions are never lost in the heat of battle.
With more and more Sony PSP games making use of microphone communication, and for those inevitable occasions where listening to the in-game sounds is the only option, Communicator Headset is the ideal choice.
Features
• Comfortable, stylish design
• Crystal clear sound
• Mic positioned near mouth – no need to shout…
• Works with WiFi connection
Communicator Headset for PSP is in the shops this June, and costs £9.99 (UK) or $14.99 (USA).
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May 3rd, 2006, 17:54 Posted By: wraggster
New Accessory for PSP:

Enhance your movies on the PSP with the Movie Stand from Nyko. The Movie Stand provides an ideal viewing angle for UMD movies and stored videos and acts as a charging stand for the PSP. The sleek and compact stand features a non-slip bottom, ensuring a pleasing, slip-free experience with the PSP. The stand also features an AC pass through, allowing the PSP to be charged while in the stand or watching a movie. The glossy black design of the Movie Stand compliments the PSP and is sure to gain attention. The Movie Stand compact design allow it to easily be carried in a pocket or purse and used at home, airplanes or trains. The Movie Stand is perfect for any PSP owner who wants convenience while enjoying their favorite movie.
More info at Divineo USA
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May 3rd, 2006, 17:46 Posted By: wraggster
Via Gamesindustry
Square Enix and Buena Vista Games are celebrating the early success of Disney themed RPG Kingdom Hearts II, which has sold over a million copies just four weeks after its North American release.
Merging of Square Enix' hugely popular RPG titles - including characters from the Final Fantasy series - and a collection of Walt Disney's most famous cartoon characters, the PlayStation 2 exclusive is the sequel to Kingdom Hearts, which is one of the top ten best selling titles in North America (according to data from the NPD Group).
The title was released in the US on March 28th, and has achieved significant critical acclaim and an overwhelmingly positive response from consumers across North America.
Daishiro Okada, Square Enix president and COO, commented: "Kingdom Hearts II has sold through one million units in just one-third the time of that of the original, proving that fans were waiting to get their hands on the sequel. The winning combination of Disney and Square Enix has done it again and we couldn't be happier with the results."
Since its debut late in 2002, the original Kingdom Hearts title has shipped more than 2.6 million units in North America alone. Combined with the 2004 release of Kingdom Hearts: Chain of Memories on the Nintendo GameBoy Advance and the Japanese launch of Kingdom Hearts II in December, the series has shipped a total of more than 8.5 million units worldwide to date.
"Kingdom Hearts II is the result of great creative teams coming together to make one of the most successful console games of the year," added Graham Hopper, SVP and general manager, Buena Vista Games. "The success of this game is very exciting and we look forward to our continued collaboration with the team at Square Enix."
The game features a voice cast led by Haley Joel Osment (The Sixth Sense), and includes Christopher Lee and James Woods amongst many others. Players lead the main character Sora, together with Disney's Donald and Goofy, through a fantasy land themed around multiple Disney films, including Beauty and the Beast, The Lion King, Mulan, Pirates of the Caribbean, Steamboat Willie and Tron.
In addition, the game features over 100 Disney characters and players will also get to revisit themed worlds from the original title, such as Aladdin, Disney Castle, Hercules, The Little Mermaid, Winnie the Pooh and Tim Burton's The Nightmare Before Christmas.
Kingdom Hearts II is currently available in Japan and North America. The company has yet to confirm a release date for UK and Europe, although judging by the success of the game stateside, we should expect an EU release announcement shortly.
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May 3rd, 2006, 17:20 Posted By: wraggster
Did i ever tell you i am a life long Red Alert fan, no well i am and today Altair has made me a very happy man with the release of a Lua Red Alert Clone, heres a screenshot:

<blockquote>Alright this is the first release of my project: REDaLUA!
Its called REDaLUA since its a Red Alert clone and its made with LUA. I've done quite some stuff at this point. However im getting to the harder stuff now, so progress will go slowe from now on.
What has been done:
- Selection - every unit can be selected one by one or by using the selection drawbox (scrolling goes slower though, when using drawbox)
- Scrolling
- Movement - all units can move seperately at the same time. Doesnt matter how many.
- Health
- Repairing
- Saving/Loading - only one savegame though (for some reason it sometimes gives an error when loading, ill check that out)
- Shooting works but not fully the way i want it
- The menus are there (not all the buttons work yet)
- Also the building menu
- Some sound
- Team selection - works now: you can select as many units as you want and also put them in multiple teams. For now you can select 4 teams, but that can be more. I'll add them later.
- Mining also works now. When the truck is full it will return to the refinary. However not the otherway around unfortunately.
- Fog of war works sort of, but makes the game go reeeaaallyyy slooow, so it's not included for now
To be done:
- More units and buildings
- More sound
- Collision - for some reason its more difficult then its in my mind
- animation
- AI - im not sure if ill be able to do this
- Multiplayer - this would be easier because then i dont have to code an AI :P, but i need wifi first
- A minimap
- Multiple savegames
- Power
Also the graphics are very easy to mod, because all you have to do is replace the picture with another picture (with the same name) and it (should) work, because almost (I'll make that all) all the sizes are called upon from the game.
I forgot to tell that there is an enemy base in the south-easth of the map. But they wont do anything for now, because there's no AI, but you can shoot them ofcourse.</blockquote>
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via altair
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May 3rd, 2006, 15:28 Posted By: Darksaviour69
Original Sonic Game Offers Lively Head-to-Head Competition

SEGA today announced the development of Sonic Rivals exclusively for the PSP. Sonic Rivals is a head-to-head competition between Sonic and his top rivals. Built from the ground-up, the engine allows gamers to rip through tracks in single player and wireless multiplayer action against friends.

In Sonic Rivals, gamers can play as one of four different characters from the Sonic Universe, each with separate fast and winding storylines. In addition, the extensive rewards system, which is based on collecting trading cards, allows players to customize their favorite characters. Connect via wireless to race against a friend, and put trading cards on the line for even more multiplayer challenges.
Sonic Rivals is slated for release in Fall 2006 and developed by the Vancouver-based studio of Backbone Entertainment, a division of Foundation 9 Entertainment.
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May 3rd, 2006, 07:32 Posted By: wraggster

SuccessHK have posted that they have the SanDisk Memory Stick Pro Duo 4GB w/ Adaptor for $190
Looking around the net it seems to be the cheapest deal for legit Memory Cards for the PSP out there.
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May 3rd, 2006, 07:27 Posted By: wraggster
News from PSP3d
Beefteck has updated Mongatard's clone of SkiFree with a few new graphical updates and game enhancements. Although it still is classified as v0.4 of the SkiFree clone, he has added the letter X to the number to signify his improvements over Mongatard's work. SkiFree, an early '90s classic PC game that a lot of us 'oldies' were once hooked to, is a fun little skiing action game.
Features/fixes in v0.6-X include:
- Redone graphics.
- Fixed line/white box.
- Several bug fixes.
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May 3rd, 2006, 00:10 Posted By: wraggster

StrmnNrmn has just updated his Nintendo 64 Emulator for the PSP, heres what he posted:
<blockquote>Hi folks,
Here's the update list:
Code:
[+] Added support for streaming in large roms on demand.
[+] Various combiner (graphics) fixes.
[!] Fixed 120K wasted memory.
[~] Minor cosmetic (debug output) tweaks.
[~] Stopped debug output obscuring screenshots.
The first change is a huge deal Basically it means that Daedalus PSP can now boot large roms (i.e. those larger than 8MB). That doesn't mean to say that it will be able to run them, but there are certainly now significantly more roms which the emulator can boot.
Sadly neither of these get much further for me
Thanks to everyone who's been dropping me emails - I've been kind of deluged so it's been difficult for me to get through them (especially when I've been trying to fix bugs at the same time ) Apologies if you've emailed me and I've not got back to you.
Cheers,
StrmnNrmn </blockquote>
Download and Give Feedback at the Release Thread Here
Check out our Daedalus PSP Compatability List
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May 2nd, 2006, 20:55 Posted By: The_Ultimate_Eggman
I just finished compiling a new video of mame psp running. Hopefully the next video release will feature sound.
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May 2nd, 2006, 19:29 Posted By: wraggster
Info from ToThe Game:
Dungeon Siege: Throne of Agony for the PSP system is an all-new adventure, created from the ground up specifically for the handheld system. It features all-new playable characters and a freshly designed, non-linear, single player campaign as well as support for Ad Hoc co-operative and competitive multiplayer games.
4 unique characters to choose from - Characters can be customized as they level up into 8 different Hero Classes and then even further into 16 Legendary Classes.
Player can choose from over 16 different Pets and Companions to play with. Gameplay will encourage the player to constantly switch between unique Pets and Companions to use their special powers.
Face over 100 monsters including well known monsters from the Dungeon Siege world as well as many new creatures.
Multiplayer Cooperative Campaign allows you to play with a friend. Each player can bring a Pet or Companion adding up to a four party experience.
Multiplayer Battle Arenas allow a concise, fun party experience for players who don't have time for a full campaign.
15 hours of gameplay with 2 different modes Mercenary and Elite.
Over 100 stunning spells and abilities.
Tons of powerful weapons and armor - all fully enchantable.
Flying and naval vehicles that allow access to remote areas of the game world.
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May 2nd, 2006, 19:28 Posted By: wraggster
News from PSPVault
Newgrounds.com/psp - The Newgrounds-formatted PSP section - has just been updated with a flash section! (mainly movies)
It's good to see more PSP formatted sites adding flash support, and some downloadable flash portals popping up.
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May 2nd, 2006, 19:26 Posted By: wraggster
Hardhat updated his release, heres the info from him:
have updated the flash card drilling application, adding:
- the much requested word wrapping of long definitions
- the ability to easily apply a variety of skins using a BG.BMP file.
- made the default flashcard.txt notepad friendly.
- improved formating and positioning of the layout to be more consistent from screen to screen.
it still supports the traditional teal non-skinned mode.
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May 2nd, 2006, 19:21 Posted By: wraggster
Portable Life #1 contains:
News about the PS1 emulator, the Basic Pack, and the new 2.70 firmware. Opinions on Portable Media Players, why teens are losing interest in gaming, and a professor banning laptops in class. Homebrew news featuring Starcraft and PiMP streamer. Game reviews with a RPG round-up and looks at SOCOM: Fireteam Bravo, Gottlieb Pinball Classics, The Sims 2 and Fired Up. Releases section containing release schedules for May and June, highlighting Me & My Katamari and Exit.
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May 2nd, 2006, 19:18 Posted By: wraggster
MaSt3r_ShAk3 has updated his Lua Avalanche game, heres whats new:
Changes from V3:
Updates menu GUI
fixed highscore bug
other bug fixes
new GFX for spike and ball
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May 2nd, 2006, 18:58 Posted By: wraggster
News via Gamasutra
According to a new report published by The NPD Group, the PlayStation Portable's (PSP) multi-functionality has played a key role in the sales and existing user satisfaction of the device. This report is based on an online survey sent to approximately 55,000 members of NPD's consumer panel, ages 6 to 44.
The report, PSP Functionality and Content Study, examines consumer ownership, usage and attitudes toward Sony PSP functions and content such as games, movies, TV and music, specifically addressing how the multi-functionality has been instrumental to the success of the PSP.
According to the report, while games and downloaded music files are the most popular types of content used by the average PSP user, nearly two-thirds own movie or TV content on Universal Media Discs (UMD), with more than two-fifths saying the ability to watch movies or television content on their PSPs were very important factors in their decision to purchase the device.
However, the report explores the purchase intent and purchase motivators for UMDs in great detail, finding that while one-third of PSP users who don't own UMDs said they are likely to purchase a UMD in the near future, they don't necessarily care about the format in which the content is provided. As retailers and movie studios alike continue to scale back on the number of UMD movies and TV shows they carry or release, the outlook for the UMD format is bleak, according to NPD.
''Success of the UMD format depends on several key factors, said Anita Frazier, industry analyst, The NPD Group. PSP users state the main barrier to purchasing UMDs is price, followed by the available movie/TV selection. If the right content was priced more competitively with DVDs, UMD sales may see a lift. Additionally, UMD sales may benefit if manufacturers and retailers focus on raising awareness and providing easier access.''
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May 2nd, 2006, 18:39 Posted By: wraggster
Divineo USA have posted this new accessory:

More than a useful low price docking station (with charging socket), the Essential pack by VGA brings you additional must have accessories for your PSP: USB data cable, game cases, screen buffer, screen protector and cleaning wipes! All in one.
More info at Divineo USA
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May 2nd, 2006, 18:31 Posted By: wraggster
Via Gamesindustry
Whether or not Microsoft can mount a serious challenge to Sony's market share in the console market may be almost entirely down to the outcome of the battle between the Blu-Ray and HD-DVD next-generation DVD formats.
That's according to leading industry analyst Michael Pachter of Wedbush Morgan Securities, who has pinpointed the struggle between Toshiba and Sony in the high definition movie space as crucial to how the games market will move in the coming years.
"Notwithstanding the efforts of all three console manufacturers to deliver compelling exclusive content, we believe that the ultimate outcome of the console wars will be decided by the motion picture studios," Pachter commented in a note issued this week.
"Should the studios embrace Sony's Blu-ray standard for high definition DVDs, we think Sony will gain an insurmountable advantage over Microsoft; should the studios embrace Sony rival Toshiba's HD-DVD format, we think that Microsoft can maintain its first mover advantage and will dominate software sales for years to come."
Pachter believes that Sony has allowed Microsoft to gain that first year advantage because of its desire to hold off on releasing the PS3 until such time as the Blu-Ray technology was ready - a risky strategy, but one which could yet pay off for the firm.
"Should Sony win the high definition DVD format war, we expect a more rapid adoption rate for the PS3; should Sony lose the DVD war, we expect sales of the PS3 to approximate annual sales of the Xbox 360, and believe that Microsoft can retain its first mover advantage," Pachter explained.
Microsoft's Xbox 360 utilises a standard definition DVD drive, but the firm has announced its intention to launch an add-on unit which can play HD-DVD content and is expected to announce further details at E3 next week.
However, uptake of such devices for consoles has traditionally been slow, and while the peripheral will answer critics of the Xbox 360 who point out that the device for which Microsoft coined the phrase "HD Era" doesn't actually play back any HD physical media, it is unlikely to make a major impact on the fortunes of the device - or the HD-DVD format.
Pachter's estimation, which is supported by comments from other analysts covering the movie industry, is that Blu-Ray will win the format battle against HD-DVD, despite its apparent disadvantages - including being later to market, and being more expensive.
"We expect the dominant console at the end of the next cycle to be the Sony PlayStation 3," he explained, "primarily due to our assessment that Sony will win the high definition DVD format war."
It's not all bad news for Microsoft, though, with Pachter anticipating that Xbox 360 will "enjoy a first mover advantage for the next two years, capturing approximately 42% of U.S. and European combined next generation hardware unit sales through 2007."
Looking past 2007, however, the market seems likely to settle down to a more familiar pattern - "with Sony capturing around 45% of the total market, Microsoft capturing 35%, and Nintendo capturing 20%. These estimates do not include market shares in Japan, which we expect to be dominated by Sony (65% through 2010) and Nintendo (25%)."
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