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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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May 1st, 2006, 04:45 Posted By: wraggster
romero126 posted this new Lua release:
Open Source Menu Creator!
Check it out takes an easy approach to developing menus, and controlling blits. Welcome to object oriented programming!
Just credit me on it and itll be cool (GlassEye)
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May 1st, 2006, 04:38 Posted By: wraggster
PSPrk has released a new version of Tuyo Kiss, which if i remember correctly is a graphical story for the PSP.
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May 1st, 2006, 04:30 Posted By: wraggster
psp-justice posted this news/release:
<blockquote>Hi I made a game in lua, this is an verry early beta. It is called: Terror-Strike (working title)
It 's a CS 2d clone, although I never played that. I created this game by learning the tutorials of
Charlie from evilmana.com . I did not use Mr Game 's code of 2d paintball, but I used his character.
The level is based on De_dust of CS but I made it myself in photoshop. In the next beta I hope I can
make at least an enemie and health so you can have some fun shooting a terrorist.
Controls:
up, down, left, right, moves the countet-terrorist
cross fires the gun
L and R are for strafing
Done: - counter-terrorist moving
- shooting for 1gun
- strafing
To do: - adding a menu
- adding sound
- adding enemies (terrorists)
- adding health
- more weapons: knife, other guns and grenades
- collision detection
- map system with scrolling (if I can make that)
- making other character sprites
- a lot more </blockquote>
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May 1st, 2006, 04:25 Posted By: wraggster
Natan333 has updated his Lua paint app, heres the info:
-added colors
-fixed some bugs
--------------------
Hold R trigger to pop up the colors
select a color and press square button while holding R trigger to change drawing color
if you press circle while selecting a color, the screen will change color
Press start while drawing to clear the screen
pres select to reset the program
To take screenshot press L trigger and Triangle
it will save to the root of your memory stick
i m using pspwindows eboot to load up the portablepaint.lua
if your having problems, just copy the image folder and open the folder with luaplayer
next verson will have more stuff
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May 1st, 2006, 04:22 Posted By: wraggster
Youresam updated his Netlib Release:
<blockquote>Hey everybody! I have added a new function to netlib, email. The function is as follows:
netmail(to, from, subject, message)
I have spent a while on this debuging it so that its both easy to use and works without (many) limitations.
The only big limitation is that if you are going to send from a fake account, you cannot include a space. I don't know/care if there is a workaround.
Also, for some reason, the ' sends \' for some reason. I dont know why.
To use netlib, all you need to do is put dofile("netlib.lua") in your program and inclue the netlib.lua file.
I am hoping someone is willing to write a nice email client. I am looking up how to recieve emails, but am not finding much. Any help is apprecieted.</blockquote>
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May 1st, 2006, 04:19 Posted By: wraggster
HunterXI posted this news/release:
<blockquote>---- rIpe v0.5 - a Rope Physics Engine - by HunterXI ----
* What is rIpe?
rIpe is a Rope Physics Engine for the PSP, coded in LUA (meaning you'll need Lua Player - http://luaplayer.org/).
* What are Rope Physics?
Rope Physics are a study of physics in Videogames centering around the creation of ropes or strands, and how they can be drawn & animated realistically. The concept is to create a strand with a whole bunch of fixed segments, all of which are affected seperately by their environment, and by each other. The result, when done well, can be astoundingly realistic.
* Why "rIpe"?
I wanted to call the software something catchy and easy-to-remember; something namely, and so I initially called it "RiPE" (the "i" being lowercase because there is no word in "Rope Physics Engine" beginning with an "i"), but I didn't like the look of that, so I just switched the cases, giving "rIpe".
* What firmwares is it compatible with?
To my knowledge, any firmware that you can currently use Lua Player on. rIpe should be 2.0-2.6 compatible, but I don't know for sure, because I don't have a 2.0+ PSP.
* What features are implemented in this release?
In this release, I concentrated on simply getting out a stable release, moreso as a 'proof-of-concept' than a real build or release (not that I don't intend to continue work on it, however). For this reason, a few things are a little out-of-whack (for instance, at this point, this is more of an Elastics Engine) and the features are somewhat shallow; many you'd take for granted aren't here. For now, you can only play around with the engine in the configuration file. I fully intend to continue work on this, and you can expect more releases soon. Here's a list of exactly what you can play around with in the Scenario through the configuration file:
- Custom Anchors, Vertices, and Lines
- Gravity (this can be altered in-engine, as well)
- Line Elastic Strength
- Vertex Inertia
- Colors
- Backgrounds
- Visual size of Anchors & Vertices
- The presence of tips in the engine (this can also be changed in-engine, though)
- The presence of a few Extra Features
(Note: you'll need to know a little Lua to play with some of these features. If yoy need a refresher, I'd recommend the revamped version of Whitehawk's old Lua tutorials. You can find them here: http://www.scriptscribbler.com/psp/lua/lesson01.htm)
* What features aren't implemented in this release that will be?
There are a few things I wanted to implement but wasn't able to (but will soon). In no particular order:
- Support for multiple configuration files
- 'Truer' Rope Physics, to make this more of a ROPE Physics Engine and less of a Rubber Band Engine
- A Configuration file creator/editor
- Better customizability of the engine (like support for images for Vertices)
- A nicer, more streamlined, more user-friendly interface
* What if I have feedback/input/ideas?
Feel free to email me at (hunterxi [AT] gmail [DOT] com) with any thoughts, feedback, ideas, criticism, etc. you may have, just so long as it's CONSTRUCTIVE. If you're looking to complain, please do so to the nearest wall instead, because that's a rough equivalent of what complaining to me will get you, and it'll save me the trouble of deleting your email. Please type legibly (no 'IM speak' or shorthand), and preferably in English (though other languages are OK, too).</blockquote>
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May 1st, 2006, 03:44 Posted By: wraggster
Playasia today posted news of the release today of these new Videos/Music for the PSP.
Azumanga Daioh Vol.5
D.C. Da Capo & D.C.S.S. Da Capo Second Season 6 JPN
Desperado
Ghost in the Shell Standalone Complex Compilation
Kaworu Minato in Tokai no Sanzoku Tour (~Group Tamashii)
MIB: Men in Black
Mobile Police Patlabor Minimum
Mobile Suit MS Igloo Mokushiroku 0079 Vol.1 Naruto Daigekitotsu! Maboroshi no Chitei Iseki Dattebayo (~Junko Takeuchi, Chie Nakamura, ...)
Sister Princess & Sister Princess Repure VI
Sweet Paradise
Zathura
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May 1st, 2006, 02:14 Posted By: Auri
Struggling to understand homebrew? Not sure what you need to download, buy, whatever?
Well, download my tutorial and get your questions answered! My new tutorial covers firmware versions 1.50, 2.00, 2.01, 2.50, and 2.60, and has step by step instructions for all PSP users wanting to get into homebrew.
I'm posting this as an addendum to my book, Hacking the PSP , although this addendum is not sanctioned by Wiley.
Please let me know if you have any questions, and ENJOY YOUR HOMEBREW!
Thanks again!
Auri Rahimzadeh
Author
Hacking the PSP
http://www.hackingpsp.com
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April 30th, 2006, 21:08 Posted By: wraggster
Art has released a new version of X-flash in our forums, heres whats new:
This is a firmware modification program for the Sony PSP (1.50 firmware only). Please be sure to read the text file included with this package carefully.
New for X-Flash V9:
=> Improved useability of Background changer.
=> Write verification for all flash operations except when using external files.
=> Functional improvements and enhancements including new screen.
Download and Give Feedback at the release thread here --> http://www.dcemu.co.uk/vbulletin/sho...2&page=2&pp=10
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April 30th, 2006, 21:06 Posted By: Darksaviour69
HexDump posted this news:
<blockquote>
At last we have a new PsPectrum version. This version comes with nice features, for example incresed speed, better sound, and a bunch of other things (some hidden, and some that you all will notice inmediately). I think it has been a long time but that it was worth the wait.
I have added a paypal account to let people contribute to the project and by the way make me get some money I spent to buy this new psp that I only use for coding pspectrum, (I know it is difficult to believe, but it is true).
Greetings to everybody and get fun!, HexDump.
</blockquote>
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April 30th, 2006, 20:17 Posted By: magiK
I've decided to release this even though its not 100% stable and may still contain zillions of bugs. Check the psp-readme.txt file for install instructions and details. Also note that ad-hoc play will most likely not work in this release, since I haven't got a chance to test it yet, but infrastructure mode should work just fine. Please remember that you need updated PIG and HOG files. Enjoy!
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April 30th, 2006, 18:21 Posted By: wraggster
Hardhat posted this news:
Hardhat has just released his new Homebrew, PSPFlash-Cards v0.1 2006-04-30. -- first release
Toss the psp folder from this zip into the root of your memory stick. It'll work with the Grand Theft Auto: Liberty City Stories exploit, could be KxPloited if desired. The directions are on screen.
To customize the lessons, just edit the flashcard.txt file in the psp/game/pspflashcard folder and provide your own questions and answers.
No word wrapping for long lines, but it could be added upon request.
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April 30th, 2006, 18:18 Posted By: wraggster
Issue 11 of the Xtreme PSP Magazine is now available for download. Issue 11 is packed with over 120 pages of great content including Previews of The Godfather, Daxter and With Russia With Love, reviews of Outrun 2006, Syphon Filter and Splinter Cell. And all the regular content including tips and cheats, the latest news, a new competition and more... Download it from here --> http://www.xtremepsp.com/
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April 30th, 2006, 18:15 Posted By: wraggster
This HOWTO guides PSP users to use MediaCoder to transcode DVD/VCD and media files for PSP Media Player (PMP), the open source media player software for PSP, which makes it possible to playback real full screen (resolution of 480x272, no stretching) and full motion (up to 30fps) MPEG-4 video on PSP. Currently PMP doesn't support firmware later than version 1.5. MediaCoder has dedicated support for PMP transcoding with a user interface of an "emulated" PSP, capable of playing and previewing video inside the screen of the "emulated" PSP.
Full details here --> http://mediacoder.sourceforge.net/psp/index.htm
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April 30th, 2006, 18:13 Posted By: wraggster
Youresam has released an updated version of Netlib which enables you to make phone calls via your PSP
Heres the info
<blockquote>Hey everyone, PsPmad came up with this awesome idea for netlib and I couldn't refuse!
This version adds...and yes, thats right...PHONE CALLS.
Use netcall(your number, their number) to call someone. Its COMPLETELY anonomous.
How does it work?
Once you call the function, a call will be sent to the first number provided (your number). Once you answer, it will call the second number (their number). The caller ID shows up as "Unknown"
Unfortunetly, so far, you can only use "your number" 3 times. Thats all. Forever. We hope to remove this limitation later.
To config, simple edit config.txt. There is even an example in there called index.lua.
Oh, and this only works IN THE USA. For both numbers.
(Some fun things to do might be putting the local pizza shop, then your number. Heh, THEY will call YOU! lol)
Again, thanks to PsPmad. Without him, none of this would even be possible.</blockquote>
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via youresam
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April 30th, 2006, 18:10 Posted By: Darksaviour69
Psycho77 a tester of PSmonkey's Monkey 64 has posted a new video of the emu running Quest64 here.
Whats interesting is that he shows it running on the PSP and then on the P.C. so you can compare.
update: more videos, Mario Kart 64, Doom and Tetris here
Enjoy
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April 30th, 2006, 18:07 Posted By: wraggster
News from the official site:
Puzzle games for the PSP seem to be really popular at the moment, so it was time for us to release a FREE puzzle game for the PSP. The goal of the game is to clear all the balls of the screen and you can do so by clicking on matching colors. Once all the balls are cleared of the screen, you advance to the next level!
More info --> http://www.pspwebbrowser.com/services_pspcollapse.asp
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April 30th, 2006, 10:23 Posted By: joshrulez2
Hi,
The first version of the flash loader is released, it is for 2.7 psp's. You just put the folder 'fl' in the root of your memory stick, and on your psp type file:/fl/index.html into the web browser.
It is only the first version so a lot more features will be added.
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April 30th, 2006, 01:50 Posted By: wraggster
Sodr has released Pimp my PSP - Episode 1 for the PSP, heres the details from the readme:
<blockquote> Are YOU tired of that your friends tease you for still playing games?
You don't need to be that anylonger!
Introducing "Pimp My PSP", it's a simple tool that makes your psp look (and sound!) much cooler than two pairs of black socks combined! Does it sound to good to be true? It is too good to be true!
This tool flashes your psp so it will get a totaly new look! It changes such cool things as your font, bootsound, background and menu names!
But now you might think "All of that was done ages ago and we still can do that with Flashmod/X-flash/pspset/etc. !!"
That might be true but in those programs you got to decide what font/bootsound/backpic you should use. In "Pimp my psp" you only do one thing:
Pimp your psp! That is because "Pimp my psp" already comes pre-installed with the only theme you will ever want: Tha pimpin' theme</blockquote>
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