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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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March 11th, 2014, 01:40 Posted By: wraggster
via http://www.emucr.com/
PCSX2 SVN r5927 is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r5921
Initial work on getting further with PSX mode. Because the PSX rules!
All work done by Refraction, I'm just the commit guy for this.
Note: Missing Visual Studio 2012 / 2010 project files and Linux makefile
additions.
Note2: PSX games don't work yet
r5922
These files go with last commit.
r5923
linux fix:
rename Gte.c into Gte.cpp need to be done on windows too
rename a duplicated function. Until we get a nice name for it.
r5924
mirror, mirror
r5925
Gte.cpp fix for VS2013.
r5926
VS2010 project file changes.
r5927
VS2012 project file changes. Took a bit of trickery since I don't have 2012
installed but I hope it works.
http://www.sendspace.com/file/8v3zif
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March 11th, 2014, 01:14 Posted By: wraggster
via http://www.emucr.com/
rpcs3 Git (2014/03/10) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.
rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )
rpcs3 Git Changelog:
* Merge pull request #97 from xsacha/master
Fix slashes in OpenAL includes
* Fix slashes in OpenAL includes
http://www.sendspace.com/file/8yuze7
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March 10th, 2014, 23:27 Posted By: wraggster
via http://wololo.net/2014/03/09/tn-v-8-...-on-your-vita/
PSP/PS Vita legend Total-Noob has just released his final update for TN-V. The new release is titled version TN-V8 and brings some great new features to the table, such as an integrated FTP service in the XMB.
TN-V8 Update
This TN-V update has added two new features, and fixed two bugs. One of the things added is Coldbird’s Inferno Driver, and a NoDRM crash has fixed for firmwares below 1.80. Here is the complete TN-V8 changelog:
Changelog of TN-V8
•Added Inferno Driver by Coldbird.
•Added in-XMB FTP feature.
•Fixed NoDRM crash in FW’s below 1.80.
•Fixed bug where PSPFiler didn’t work without any plugins activated.
Have fun! Total_Noob
Total-Noob’s work is all non-profit and voluntary. You don’t have to, but if you really like and use his work, I doubt he would mind if you donate a small bit of money to him.
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March 10th, 2014, 23:24 Posted By: wraggster
It's been over 10 months since my last post , so many of you might wonder , what happend to pspe4all ?
I am here to insure you that pspe4all is not dead at all , it's just under heavy lifting but what does that mean?
Our previous pspe4all attemps had a few issues (opengl 4 only support , qt dependant core , no 64bit support).
We decided that it might be a good idea to rewrite some stuff from scratch for eliminating all the dependacies and adding more features as well.
Current pspe4all beta have an plugin api for rendering and a independant toolkit (such as qt) system.
It is not very advance yet but we working towards that
shadow
http://www.pspe4all.com/news.php
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March 10th, 2014, 23:22 Posted By: wraggster
via http://pdroms.de/
In Roll Boss Rush by isufje you play as Megaman’s sister ROLL, but not the Roll based on the Japanese Canon, but the Ruby Spears Megaman Cartoon. There are now 4 difficulty levels (easy-normal-hard & one-hit). You choose one main weapon (straight-spread-charge or burst) and one sub-weapon (vacuum-toaster-saw). You can also now choose between fighting 1 or 2 bosses at the same time (mono-melee) regardless of your difficulty level.
During battles you can grab your enemy and absorb their power and use it against them. She can even perform some physical attacks such as a drop kick. You also have a super meter that allows you to perform a SUPER MOVE. Based on what weapon you’re currently using, you can perform different SUPER MOVES. Each boss has a weakness, much like every other Megaman game. At the end of each battle, you’re given a grade based upon your performance, an information token along with a password.
http://atariage.com/forums/topic/196...ion-wip/page-2
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March 10th, 2014, 22:59 Posted By: wraggster
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March 10th, 2014, 21:35 Posted By: wraggster
Sony is once again altering the cover art for PS3 games.
As spotted by IGN, the blue makeover was revealed via the box for Tecmo Koei’s Deception IV. Sony has since confirmed that all PS3 games will from this point boast the same look.
This means that PS4, PS4 and Vita will now all look more alike on the shelves, although of course Vita boxes are all tiny and cute and handheld and stuff.
Note too that while PS3 boxes use traditional thick Amaray cases, PS4 games use the short DVD-style variant.
PS3 art has already undergone a transformation once before, when in 2009 the left hand spine was swapped for a more traditional header.
Here's an example of how PS3 box art has evolved over the years:
http://www.mcvuk.com/news/read/ps3-c...anging/0129299
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March 10th, 2014, 21:32 Posted By: wraggster
The MotoGP franchise is racing its way to Sony's new console for the first time.
Creator Milestone has revealed MotoGP 14 will launch in June and will be making its way to PS4, in addition to PS3, Vita and PC. A final release date is yet to be confirmed.
MotoGP 14 boasts an entirely new engine, which includes enhanced visuals on current and previous-gen machines, as well as a new audio engine, real-time lighting effects and a improved multiplayer facility.
It also features over 100 riders from the official MotoGP 2014 season, previous year and champions from history – in addition to 18 tracks and all of the sport’s bike manufacturers.
"MotoGP14 and the development on the new PS4 platform represent an important step in the two wheel videogame world. With MotoGP 13 we have established the bases of the gameplay and the physics exploring – together with the community – the players' needs,” said Andrea Basilio, game director Milestone.
http://www.mcvuk.com/news/read/motog...n-june/0129303
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March 10th, 2014, 20:57 Posted By: wraggster
The first details of a noteworthy Game Developers Conference session due to be hosted next week by key figures at Sony Computer Entertainment have emerged, amid rumours that the platform holder is set to announce PlayStation-branded virtual reality hardware.
'Driving the Future of Innovation at Sony Computer Entertainment' will be presented by SCE Worldwide Studios president Shuhei Yoshida, SCEA R&D senior director Richard Marks, and SCEA R&D senior software engineer Anton Mikhailov.
Yoshida heads up Sony's first party software development, while Marks is best known as the creator of EyeToy and PS Move.
The GDC session will take place next Tuesday, March 18 from 5:45pm - 6:45pm PST (00:45am - 01:45am UK time on Wednesday March 19).
A purported inside source told TechRadar last month that the long-rumoured PlayStation virtual reality headset will be revealed for the first time at GDC.
CVG understands that Sony had originally intended to debut the Oculus Rift-like device at Gamescom in August 2013, but delayed the reveal until September's Tokyo Games Show, before again pushing it back in order to allow more time to develop the hardware before offering it up for public scrutiny.
A games developer familiar with Sony's plans, who wished to remain anonymous, recently told CVG that Evolution Studios is currently working with the device to simulate a cockpit view on its PS4 title DriveClub.
In August, Sony Worldwide Studios boss Shuhei Yoshida suggested to CVG that R&D work on such a device was currently underway.
"You know, we're Sony, so we have lots of different things and different ideas in R&D," he said when asked if the corporation was building a VR headset. "When it comes to researching things, we are doing a lot of things that we can't talk about."
http://www.computerandvideogames.com...id-vr-rumours/
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March 10th, 2014, 20:56 Posted By: wraggster
Polyphony Digital has deployed a new Gran Turismo 6 title update, version 1.05.
The update adds several new features and gameplay tweaks, most notably including multi-monitor support and a new car search and filter options.
Here's the full official changelog:
Additional Features in the Open Lobby
- [Time Trial], [Drift Trial], and [Free Run] have been added to the [Race Type] option within [Room Settings] of the Event Settings screen.
- It is now possible to also [Filter by Performance] even when [Car Selection Method] is set to [Filter by Make] or [Filter by Category].
- It is now possible to select Karts in one make races held on weather enabled tracks.
- It is now possible to check regulation settings in the confirmation popup dialog before entering a room.
- In the [Race Alone] mode for the Qualifier, cars other than yours (when only spectating, cars other than the one in focus) will appear as lines.
Multi-monitor Compatibility
[Multi-Monitor Settings] has been added to the [Start Button]>[Options]>[Display] options.
Car Search
A [Car Search] feature has been added to the [CARS] section in My Home. You can specify the desired parameters to search for a particular car in the Car Dealerships.
Sale of Racing Gear in Individual Colors
The sale of Racing Gear has been changed from full color sets to individual colors. Some of the pricing for racing gear have changed accordingly.
Kart Adjustments Options Expanded
- [Traction Control] is now available to adjust in the [Driving Options]. [Skid Recovery Force] is also now available.
- [Brake Balance] is now available to adjust in [Machine Settings]. Only the rear can be adjusted in Normal Karts, while both the front and rear can be adjusted in Shifter Karts.
Other Improvements/Adjustments
- An icon that shows the login bonus stage (1-5 days in succession) has been added to the top of the [My Home] screen and the prize receiving dialog.
- The increments of the [Front/Rear Torque Split] in [Car Settings] has been changed from 5 to 1. http://www.computerandvideogames.com...nitor-support/
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March 10th, 2014, 20:55 Posted By: wraggster
Sony has announced its 'next-generation' optical disc, which it says will be capable of storing up to 1TB of data.
It has named the format 'Archival Disc', and it's the result of a joint effort between Sony and Panasonic described as a "professional-use next-generation optical disc standard" designed specifically "for long-term digital data storage".
The earliest versions of the next-generation format, planned for launch in summer 2015, will carry a capacity of 300GB - six times more than the current-generation Blu-Ray capacity of 50GB.
But Sony says that both firms will "leverage their respective technologies" to increase that capacity over time, first to 500GB and then up to 1TB, which equates to around 1024GB - or more than 20 times the capacity of the current dual-layer Blu-Rays used for HD movies along with PS3, PS4 and Xbox One games.
"Optical discs have excellent properties to protect themselves against the environment, such as dust-resistance and water-resistance, and can also withstand changes in temperature and humidity when stored. They also allow inter-generational compatibility between different formats, ensuring that data can continue to be read even as formats evolve. This makes them robust media for long-term storage of content," said Sony.
"[Panasonic and Sony] plan to actively promote this next-generation high-capacity optical disc standard in the professional field in order to offer an effective solution for protecting valuable data into the future," it added.
While the announcement offers a good insight into the future of physical digital storage, the firm makes no mention of plans for commercial use.
The PS4 is the first new PlayStation to use the same generation of optical disc format as its predecessor, Blu-Ray.
http://www.computerandvideogames.com...l-disc-format/
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March 10th, 2014, 20:50 Posted By: wraggster
Lone Survivor: The Director's Cut for PS3 will be the latest addition to the US Instant Game Collection this week.
The game will become free to US PlayStation Plus subscribers as part of the PlayStation Store update on Tuesday, March 11.
The indie survival horror title was originally released for PC and Mac in 2012 before a substantially re-worked version, retitled Lone Survivor: The Director's Cut, was released on PS3 and Vita in 2013.
"In this psychological survival adventure, the masked protagonist must escape from a city ravaged by disease, by any means necessary. Lone Survivor: The Director's Cut is a new kind of adventure where the choice of how to survive is up to you," reads the official description.
"Sneak through without firing a single shot, or kill everything in your path. Eat and sleep well, or resort to drugs to keep going. Search for survivors, or try to escape the city alone. Look after your mental health, or descend into madness. Lone Survivor is a game where your choices genuinely matter."
Sony has also confirmed today that Worms: Battle Islands on Vita and Binary Domain on PS3 will exit the US Instant Game Collection on March 18.
http://www.computerandvideogames.com...vor-this-week/
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March 10th, 2014, 20:39 Posted By: wraggster
How much will it cost to rent a streamed PS3 game using upcoming service PlayStation Now? Possibly $4.99 for Uncharted 3, and $5.99 for Far Cry 3.Those prices were spotted on concept art for the PlayStation Now user interface, as seen by VG247 on maker Gaikai's official website. There's a little blue PlayStation Now triangle next to the two prices.
Exactly what you'll get for $4.99/$5.99 - how long you'll rent the game for - Sony has yet to detail. What the pound sterling and Euro conversions will be we'll also have to wait and see, although Euros tend to mirror dollar prices.The $49.99 price for The Last of Us in the image is presumably for a full game download, because there's no PS Now icon and it's, you know, the price of a full game.PlayStation Now is expected to start rolling out in the US by the end of the year, and in Europe early 2015. The service will allow you to stream-play PS3 games on PS4, PS Vita and even Bravia TVs.
http://www.eurogamer.net/articles/20...SD4-99-USD5-99
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March 10th, 2014, 20:36 Posted By: wraggster
Sony has scheduled PlayStation Network maintenance today, to last from 4.30pm-10pm GMT.If you've signed into the service any time since 6th March you'll still be able to play games online and use apps such as Netflix. But the PlayStation Store, PlayStation Home (oh no!) and Account Management will not be accessible at during those times.You may even see a maintenance message pop up! http://www.eurogamer.net/articles/20...day-until-10pm
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March 10th, 2014, 20:34 Posted By: wraggster
Ubisoft has just confirmed its annual Game of the Year Edition for Assassin's Creed - this year, it's the Assassin's Creed 4: Black Flag Jackdaw Edition.
Available exclusively through Amazon in the UK from 28th March and only for PC, PlayStation 4 and Xbox One, the Jackdaw Edition will contain the main game plus all Season Pass content.Notably this includes Freedom Cry, theenjoyable story add-on starring first mate Adewale.You'll also get both multiplayer add-ons (Blackbeard's Wrath and Guild of Rogues).Rounding out the extra content are the game's various (but basic) limited edition missions, collected in the Illustrious Pirates Pack, plus customisation add-ons such as the Death Vessel Pack, Kraken Ship Pack and Crusader & Florentine Pack.And with that out the way, how about some news on Assassin's Creed 5...
http://www.eurogamer.net/articles/20...tion-announced
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March 10th, 2014, 20:32 Posted By: wraggster
Psychonauts and Brutal Legend developer Double Fine has announced Costume Quest 2, the follow-up to its 2010 RPG about candy, friendship and family.Coming to "consoles and PC" this Halloween courtesy of publisher Midnight City, Costume Quest represents the studio's first numbered sequel. Previously Double Fine was slated to make a sequel to Brutal Legend, but that fell through following the first game's lackluster sales, while talk of Minecraft creator Markus "Notch" Persson funding a Psychonauts sequel never amounted to anything. The studio did make a sequel of sorts to Happy Action Theater with Kinect Party, but those games had no story to speak of, making it really more of an expansion that what we usually think of when we hear the word "sequel".The original Costume Quest was more of a treat than a trick, with EG-contributor Chris Schilling calling it "another delightful look into the minds of children; a window into their vivid imaginations, and the wonderful places their ideas and dreams can take them" in hisCostume Quest review. The game was later succeeded by its Christmas-themed DLC expansion Grubbins on Ice.
http://www.eurogamer.net/articles/20...this-halloween
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March 9th, 2014, 22:33 Posted By: wraggster
Towerfall: Ascension is picking up Quest and Trials modes along with its subtitle in its upgrade for PC and PS4. While one of the modes was announcedin Ascension's previous reveal trailer, a recent PlayStation Blog post offersdetails on actual gameplay elements from each style of play.
In Quest mode, players can team up or fight on their own against varied waves of monsters, which the PS Blog notes range from "scythe-wielding warriors to leaping globs of slime." Some enemies will also have unique abilities, like the rival archers that can send arrows shot at them right back toward their origin.
Trials mode is a solo affair, pitting players against dummy targets and a timer. The faster players kill off their inanimate opponents, the more prestigious their rewarding medal will be. The PS Blog describes Trials stages as "addictive as they are difficult," but adds that restarting a challenge takes less than a second, which should keep the frustration focused on the game instead of loading screens.
Ascension will take its shot at PS4 and PC this week and has come a long way from its vanilla verison's Ouya-eclusive debut last year.
http://www.joystiq.com/2014/03/09/pl...est-trials-mo/
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