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February 1st, 2014, 01:01 Posted By: wraggster
Surge Deluxe is the next PS Mobile-to-Vita game from Futurlab, the UK studio that turned Velocity into Velocity Ultra. Sure, the world has plenty of match-3 puzzlers, but this one has rainbow neon lights, lightning-like currents, and super high scores that make "CYBORG" appear on the screen - as every self-respecting match-3 puzzler should.
According to Futurlab, the Vita-enhanced version features a redesigned scoring system to better reward top players and negate grinding, a couple of new blocks to ramp up those multipliers and chains, and some clever colorblind-friendliness: Affected players will be able to distinguish the colored blocks thanks to their different shapes.
No word on prices yet beyond a tweet saying "under a fiver" for euro-types, but the release dates are locked in: February 4 for North America, and the day after for Europe.
http://www.joystiq.com/2014/01/31/ve...ges-onto-vita/
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January 31st, 2014, 23:30 Posted By: wraggster
Aksys Games confirmed that it will release an English-language version of Acquire and ZeroDiv's PS Vita dungeon-crawling RPG Mind Zero in North America and Europe this spring.
Similar in premise to Atlus' Persona series, Mind Zero stars a high school student who forges a pact with a "Mind," a supernatural being that grants its partner special abilities and magic attacks. Party members come equipped with unique Minds, which players can switch out and call upon to exploit enemy weaknesses in battle.
Mind Zero will be priced at $39.99 when it launches at retail and digitally via the PlayStation Network in North America. Aksys will skip a retail release in Europe, opting instead to launch the game exclusively as a digital download.
http://www.joystiq.com/2014/01/31/pe...ta-this-sprin/
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January 31st, 2014, 23:27 Posted By: wraggster
There isn't a single character who won't undergo some tweaking in Ultra Street Fighter 4. Capcom posted a massive change log over on Capcom-Unity, revealing not only individual character balances, but also some more detail on how the new Red Focus attacks and Ultra Combo Doubles will work.
Red Focus attacks, charged strikes that allow the user to absorb an infinite barrage of hits while they wind up and deliver a focused attack, are performed by hitting the light punch, medium punch and medium kick buttons all at the same time. Red Focus takes up two meters from a fighter's Super guage, but you can also perform an EX version of that same move using three meters.
Capcom also broke down the damage output for characters who choose to employ the Ultra Combo Double, which lets fighters go into a match having both of their character-specific Ultra Combo moves equipped; however, going this route sacrifices some of the potency. Zangief, Cammy, Fei Long, T.Hawk, Makoto, Hakan, Dhalsim, Rose, Akuma, E. Honda and Hugo will all do 60% of their usual damage when utilizing the Ultra Combo Double, while every other fighter in Ultra Street Fighter 4 will do 75% of their Ultra's usual damage.
As for individual character changes, a lot of folks are having certain standing attacks and special moves sped up, while a few others like Chun Li and Evil Ryu will be given extra life in Ultra Street Fighter 4. For the full breakdown on character-specific changes, hit up Capcom-Unity.
http://www.joystiq.com/2014/01/31/ul...anics-charact/
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January 31st, 2014, 22:41 Posted By: wraggster
El Presidente and the Tropico series are making their PlayStation debut.
Tropico 5 was announced last year for PC, Mac and Xbox 360. But now publisher Kalypso Media has confirmed the title for PS4, whilst oddly making no mention of a potential Xbox One release.
The publisher also confirmed the latest entry in the island management series will feature multiplayer for the first time in its history, including both cooperative and competitive modes for up to four players.
“We are delighted to be able to work with Sony to bring Tropico 5 to PS4 and enter the next-generation market,” said Andrew Johnson, Managing Director, Kalypso Media UK.
"We have been evaluating many new and exciting development opportunities for the Tropico brand and by bringing Tropico 5 to PS4 we open a new chapter in the history of the game. By taking full advantage of the PS4's processing power the island of Tropico and El Presidente have never looked better," said Stefan Marcinek, Global Managing Director, Kalypso Media.
Tropico 5 is currently set for a 2014 release across all versions.
http://www.mcvuk.com/news/read/tropi...elease/0127495
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January 31st, 2014, 21:15 Posted By: wraggster
The latest update for Sony's PlayStation mobile app is out for Android and iOS, and it's surprisingly video-focused. Thanks to the new Live from PlayStation section, available game streams can be browsed directly from your device -- although they won't open in the app itself. Ustream feeds open in the service's own application (at least on Android), while Twitch.tv streams are relegated to your mobile device's browser. The change log also notes that video notifications from the PS Store are supported, and you'll find them under the What's New section on the home screen. Additionally, the update promises to not pull yourPS4 out of sleep mode when you open the app to, say, accept a friend request or queue a game download -- perfect if you're looking to conserve a little electricity.
http://www.engadget.com/2014/01/31/p...le-app-update/
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January 31st, 2014, 21:12 Posted By: wraggster
Decisions, decisions, decisions. Saying it three times won't make things any easier, but that's where we come in. Sony's latest iteration of the PlayStation Vita handheld, which we're going to call the Vita Slim from now on (as seems to be the fashion), is coming to the UK, having previously only been available in Asia. It's up for pre-order right now and will launch a week from today -- so, do you want one? The choice is ultimately yours, of course, and it's a delicate one, but if the pressure is too much to bear, then head past the break where we explore how the Slim stacks up against the Vita of old, and whether it's really worth the extra £50 (or roughly $80, in US terms) for a console that delivers essentially the same experience.
http://www.engadget.com/2014/01/31/s...-vita-slim-uk/
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January 31st, 2014, 20:19 Posted By: wraggster
EA has release its latest Battlefield 4 patch on PlayStation 4.
This update is mainly designed to prepare the game for the upcoming release of expansion pack Second Assault, a Battlefield forum post said.
This month DICE detailed further weapon tweaks and changes to vehicles set to be made to the shooter over the coming weeks.
Jan 30 PS4 Game Update Notes
DMR Balance Tweaks
-Increased the damage of all DMRs across all ranges. Specifically, damage has been increased at long ranges to allow three-hit kills against unarmored opponents. Additionally, reduced the penalty to accuracy for sustained DMR fire, allowing more rapid follow up shots in combat. The amount of the damage increase varies from weapon to weapon, according to its intended range, rate of fire, and damage. We will continue to monitor the effectiveness of DMRs in combat, and determine if additional action is needed to make DMRs a viable mid to long range weapon.
Other items
-Significantly reduced the duration of the black screen when spawning in, and fixed the issue with players getting killed before being in-game
-Greatly reduced the risk of crosshairs disappearing, which would also result in hit markers disappearing
-Added a headshot icon on the killcard. This should help identify instances where players are correctly killed by one shot
-Fixed an issue in Squad Deathmatch where the "Win/Lose" text was overlapping
-Fixed an issue with players using an exploit for the SOFLAM
-Fixed an issue with players using an exploit for the MAV
-Fixed the gameplay code to properly track the FOV (Field of View) changes in the options menu
-Fixed an issue where chat would break when entering "false" or "true" in the chat window
-Fixed an out-of-helicopter glitch in Air Superiority where players could spawn on the ground and play as infantry
-Fixed the misaligned crosshairs on the T90 MBT
-Added setting to tweak joystick dead zone
-Various minor crash fixes http://www.computerandvideogames.com...-fixes-issues/
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January 31st, 2014, 20:12 Posted By: wraggster
Sony has announced a new 10 game anthology entitled the PS Vita Indie Game Mega Pack.Due next month for €24.99, the collection will be bundled with a 4GB memory card. The Indie Game Mega Pack won't be on a disc, however, but will rather contain vouchers for the following games:
- Alien Breed
- Thomas Was Alone
- Velocity Ultra
- Men's Room Mayhem
- Coconut Dodge Revitalised
- Limbo
- Hotline Miami
- Total Recoil
- Superfrog HD
- Floating Cloud God Saves the Pilgrims in HD
Additionally, the anthology - and the 4G memory card - will also be available bundled with the Vita for €199.99.In other PSN bundle news, the Curve Studios Mega Bundle just came out today. As detailed on the PlayStation Blog, it includes Cross-Buy versions of Lone Survivor, Thomas Was Alone, Proteus, and Stealth Inc: A Clone in the Dark.This bundle is available on PSN for £11.99 / €14.99 / $14.99, with a further 20 per cent discount for PS Plus members (making it £9.60 / €13.49 / $13.49).
http://www.eurogamer.net/articles/20...ames-for-24-99
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January 31st, 2014, 20:07 Posted By: wraggster
Rambo: The Video Game is nearly here. It's due out 21st February on PC, PS3 and Xbox 360, publisher Reef has announced.The game takes you through events of the first three films, from poignant Vietnam War character study to he'll-never-die super-soldier kill-'em-up.And all the while: Sylvester Stallone. Always Sylvester Stallone. His original grunts from the films are licensed for use here, as are Colonel Trautman's and some music from the film.Polish dev Teyon is behind the game.If you pre-order the game you get a little Rambo figurine. But maybe hold out for a review all the same.
http://www.eurogamer.net/articles/20...-21st-february
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January 31st, 2014, 00:36 Posted By: wraggster
Sony expects the current ‘fat’ Vita model to have disappeared from the UK High Street in the very near future.
The company this morning confirmed the launch of the PlayStation Vita Slim next month and has now confirmed that the device is a direct replacement for the current model.
"[The slim Vita will] dovetail in behind very quickly, because there's very little stock of the Vita out there," Sony UK MD Fergal Gara told Digital Spy. "It's not like they're going to co-exist in any meaningful way for any period of time. There is no stock at all."
Will this create a rush for the current model? Possibly. While the Slim offers a number of improvements over the existing SKU there are many who prefer the current machine due to its inclusion of an OLED screen. The Slim uses an LCD panel which is slightly less vivid.
http://www.mcvuk.com/news/read/origi...-in-uk/0127422
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January 31st, 2014, 00:26 Posted By: wraggster
Sony has claimed that PS4 is experiencing a significant sales advantage over its rival Xbox One in the UK.
UK boss Fergal Gara told Eurogamer that its machine is outselling Microsoft’s by a ratio of 1.5-to-1 in the UK. That means for every two Xbox Ones sold PS4 is selling three units.
Note too that Xbox One stock remains – on the whole – easier to obtain than PS4 in the UK.
The numbers are all the more impressive considering the extent of Xbox 360’s UK victory. While Europe has traditionally fallen on the side of PlayStation, Xbox 360 was the comfortable last-gen victor in the UK, despite a late and prolonged surge from PS3.
Indeed, Gera admits that with regard to Xbox 360 and PS3, Microsoft’s machine enjoyed a 1.5-to-1 sales advantage over Sony’s in the UK.
The latest global next-gen sales figures show 4.2m PS4 unit sales. Xbox One, on the other hand, has ‘shipped’ 3.9m units, with actual sales remaining unknown but estimated to be around 3m. That represents a sales ratio of 2-to-1.5.
http://www.mcvuk.com/news/read/ps4-o...the-uk/0127461
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January 31st, 2014, 00:25 Posted By: wraggster
The difference between the Vita Slim’s LED display and the Original Vita’s OLED display is “small, if not imperceptible” if it exists at all, Sony has claimed.
The new Vita arrives in the UK next month and with no plans to replenish stock of the existing model, gamers will have to act fast if they want to secure the current design.
A lot of attention online has been devoted to the fact that the new model uses a supposedly inferior LCD display in favour of the existing OLED panel. But Sony has questioned whether the difference is as stark as is being made out.
“When we introduced Vita with the OLED screen that was considered – and it was – the pinnacle of screen technology. It was a beautiful screen and LCD at the time would have felt like a compromise,” Sony UK boss Fergal Gara told VG247.
“What’s happened in the interim is LCD screen technology has improved significantly. Whilst some think there’s a subtle difference between the two, we think it’s relatively imperceptible.
“Technology is always full of compromises and trade-offs, and we believe we’ve got the trade-offs right. In other words, if there’s any degradation in screen technology it’s very subtle, but it’s also helping us achieve other advantages.”
Gara echoed the sentiment when speaking to Eurogamer.
“Is it a downgrade, is the question?” he argued. "I think screen technology has evolved significantly since Vita was introduced. OLED was the high end around then - and it remains at the high end. The thing that's changed is LCD technology has improved, so we believe the differences are very small.
“We wouldn't introduce the device if that compromise was significant. We think it's very small, if not imperceptible. It's giving bigger advantages than disadvantages – it's helping with the battery life, with the thickness. We think they are bigger wins than any subtle – if any – reduction in visual quality.”
You can judge the difference for yourself in this Product Reviews post, which also includes a video.
Says the site: “As we told you with the Japanese launch though, there is a significant difference in quality compared to OLED and it may not be a downgrade that you are willing to live with.”
http://www.mcvuk.com/news/read/sony-...splays/0127463
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January 31st, 2014, 00:24 Posted By: wraggster
While PS4 continues to outstrip its rival Xbox One, the same certainly can’t be said of Vita and its contemporary, 3DS.
PlayStation Vita is loved by many, but owned by relatively few. While 3DS is a very different proposition, the fact remains that in the handheld space it has outsold Sony’s handheld significantly, and with almost nonchalant ease.So this morning’s PlayStation Breakfast Briefing was an attempt to enliven Vita’s fortunes a little. While the announcements made atop London’s Centrepoint couldn’t match the spectacular views of the capital, they will go some way to improving Vita’s appeal, though it is difficult to see a complete turnaround for the handheld.The expected new Vita model was confirmed for a UK release on February 7 at around £180, sporting a cheaper screen, slimmer form factor and built-in 1GB of memory. A £20 indie bundle including ten games, including Thomas Was Alone, Velocity Ultra and Limbo, represents another shot in the arm for indies on the handheld. It’s a highly seasonal console, said Sony, with sales “exploding” at Christmas and boosted by the arrival of PS4. But it still can’t touch 3DS for sheer sales volume, and the forthcoming slate lacks a true system seller. Family-friendly titles like Invizimals: The Alliance, PlayStation Vita Pets and the LEGO movie videogame will all cater for a younger audience, while Hohokum, Big Fest, Helldivers, Destiny of Spirits, Murasaki Baby, Final Fantasy X / X-2 and Football Manager Classic 2014 are each aimed at more dedicated players.More intriguing was the preceding string of graphs which, happily for Sony, all went up and up. UK boss Fergal Gara had been told by his superiors last year that PlayStation must reclaim the UK market, and through a strong year for PS3 and the launch of its successor, it had made great strides in that regard. Sony’s volume share of the console market – including handheld – has gone up from 23 per cent two years ago to 40 per cent. On home console, PlayStation has moved from a “humble” 32 per cent to 47 per cent and reclaimed its place as market leader, said Gara.
http://www.edge-online.com/news/conf...ll-into-sales/
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January 31st, 2014, 00:09 Posted By: wraggster
As with all updates for Polyphony Digital's latest racing simulation, Gran Turismo 6., 1.04 brings with it a number of new features and new vehicles.
The new additions to the Gran Turismo 6 garage include a special Gran Turismo Racing Series iteration of the Mercedes-Benz AMG Vision, a Corvette Stingray Gran Turismo Concept car, and two F1 cars, the Gran Turismo Red Bull X2014 Standard and the Gran Turismo Red Bull X2014 Fan Car. Those last two rides are available as part of the new Red Bull X Challenge, a series of races now found in the game's career mode where players are instructed on how to race an F1 car by current World Champion Sebastian Vettel.
Alongside this handful of cars comes an unexpected but thoughtful present from the developers behind Gran Turismo 6. Following the installation of the 1.04 update, Gran Turismo 6 will scan your PlayStation Network information to determine when you were born. Then, once your birthday rolls around, you'll automatically receive a car created in or near the year that you were born, totally gratis.
http://www.joystiq.com/2014/01/29/fo...n-update-1-04/
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January 31st, 2014, 00:07 Posted By: wraggster
PlayStation and PS2 backward compatibility may soon be coming to the PlayStation 4, a source close to Sony told Eurogamer this week.
Notably, the source stated that backward-compatible PSOne and PS2 games would be stored locally on PlayStation 4 consoles and recreated via emulation. The claim runs contrary to Sony's previously announced plans to offer PS1 and PS2 games remotely via its PlayStation Now streaming service. According to Eurogamer's source, Sony still plans to make legacy PlayStation 3 games available via cloud streaming on the PlayStation 4.
The source additionally claims that Sony is working to ensure that backward-compatible games are optimized for native HD resolutions, eliminating the blurred upscaling seen in emulated releases on the PlayStation 3. We've reached out to Sony for comment regarding these rumored features, and currently await a response.
http://www.joystiq.com/2014/01/29/ru...se-cloud-stre/
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January 31st, 2014, 00:04 Posted By: wraggster
Killzone: Shadow Fall, the latest entry in Guerrilla Games' series about shooting anyone with glowing red eyes, has sold over 2.1 million copies worldwide. That figure accounts for physical Blu-ray discs and downloads sold through the PlayStation Store.
The 2.1 million milestone was achieved on January 15, Sony says. To put that into perspective, Killzone 2 took nearly seven weeks to reach one million in sales. Though we're missing exact figures, we know Killzone 3 debuted at the number eight spot in the February 2011 NPD charts.
Killzone: Shadow Fall is set on the planet Vekta, where both the Helghan and the ISA reside. Players take up the role of Lucas Kellan, a covert assassin and espionage agent. Kellan works behind the scenes under the orders of ISA Shadow Marshal director Thomas Sinclair, a man who seemingly views the Helghan as animals more than the gun fodder our review suggests they are.
http://www.joystiq.com/2014/01/29/ki...p-2-1-million/
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January 31st, 2014, 00:02 Posted By: wraggster
Indie developer Bloober Team has announced that PlayStation 4-exclusive strategy-action game Basement Crawl will not be released this week as originally planned. This marks the second major delay for Basement Crawl, a game first announced as a PS4 launch release.
"While the completed version of Basement Crawl was prepped for launch during the last week, several exciting opportunities to partner with major industry players to enhance, refine and add to the game arose," stated Bloober Team CEO Piotr Babieno in an announcement this morning. "Although a difficult decision, we decided that the best choice for us, as a team, was to delay Basement Crawl so that we could take full advantage of these opportunities."
Babieno makes no mention of what these opportunities might be, nor does he offer a new release date for Basement Crawl. Intriguingly, he does say that these opportunities will help "grow and improve the game while still providing an amazingly fun multiplayer experience for PS4 owners." Despite whatever changes Basement Crawl may see, Bloober Team still plans to release the game to the PlayStation Network during the first quarter of 2014.
http://www.joystiq.com/2014/01/29/ps...er-in-q1-2014/
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January 30th, 2014, 23:50 Posted By: wraggster
Arc System Works' latest hyperkinetic fighter, BlazBlue: Chrono Phantasma, is coming to Sony's Vita handheld as well as the PlayStation 3, according to Japan's Dengeki PlayStation magazine.
The magazine's report (helpfully translated by Siliconera), claims that the handheld incarnation of BlazBlue: Chrono Phantasma will feature DLC cross-buy functionality with the PS3 game as well as the updates planned for the arcade version of the fighter. Siliconera also notes that "beach events" are being added to the game, though it's unclear what exactly they might entail.
Lacking from the Siliconera report is any word on when BlazBlue: Chrono Phantasma might hit the Vita. However, a Gematsu translation of the same Dengeki PlayStation article states that the game will make its Japanese debut on April 24, and that it will feature a price tag of 5,800 yen (about $58). No Western release dates have yet been revealed.
http://www.joystiq.com/2014/01/29/re...at-least-in-j/
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January 30th, 2014, 23:49 Posted By: wraggster
We've had liftoff for Sony's slimmer Vita breaching the west, after Sony UK announced the thinner, lighter PCH-2000 is coming to the isle on February 7. As revealed at a conference attended by UK press this morning, it'll be priced around £180 in the country (that converts to just under $300) and will replace the older model there. The price is a big markdown on the launch figures we saw for the original handheld: around £230 for the Wi-Fi only model, and £280 for the 3G+ models. That said, it's a big markup on the PCH-2000's price in Japan of 19,929 yen, which converts to around $195.
The remodel, which was introduced to Japan in October 2013, is 20 percent thinner and 15 percent lighter than the original Vita, and replaces the OLED screen with a LCD offering. There's also a new micro USB slot for data backup and charging, a 1GB internal memory card, six hours battery life, and new power and notification indicators on the top.
There's no news yet about the slimmer iteration coming to other countries in Europe, let alone North America and beyond. Sony UK's other announcement this morning was a 10-game indie pack for the whole of Europe, featuring Alien Breed, Thomas Was Alone, Velocity Ultra, Men's Room Mayhem, Coconut Dodge Revitalized, Limbo, Hotline Miami, Total Recoil, Superfrog HD, and Floating Cloud Gods Saves the Pilgrims in HD. It'll be priced €25, or in a Vita bundle that also includes a 4GB memory card for €200 - no word yet if the Vita in this bundle is the original or new model.
http://www.joystiq.com/2014/01/30/sl...ng-february-7/
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January 30th, 2014, 23:47 Posted By: wraggster
Nobody puts El Presidente in a corner. If El Presidente wants to be on more platforms, El Presidente is on more consoles. Publisher Kalypso announced this morning that Tropico 5 will be the first installment of the dictator sim to arrive on a Sony console, making its way to the PlayStation 4.
Curiously, there's no mention about when the banana republic adventure will make its way to PlayStation.
Following up with Kalypso, the publisher told Joystiq, "The PS4 version will follow after the launch of the PC, X360, Mac and Linux version. We haven't announced a release date for any format just yet."
The game's developer Haemimont had previously scheduled it for April 2014. We've asked Kalypso for an updated release window, but these tin cans with string we're trying to communicate on aren't very efficient. Kalypso has no confirmed release date.
http://www.joystiq.com/2014/01/30/tropico-5-ps4/
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