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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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April 30th, 2008, 19:11 Posted By: Shrygue
via Eurogamer
The Internet has decided that God of War III will have multiplayer bits in it after uncovering a Sony America job ad seeking an "online gameplay programmer to join the team behind the critically acclaimed AAA titles God of War and God of War II".
Responsibilities for anyone who gets the job at Sony's Santa Monica studio will include designing, developing and maintaining network game and tools code and implementing network functionality, apparently.
When we spoke to Sony UK about this, a spokesperson said he couldn't comment.
However, scrolling down to the bottom of the job ad (accessible by going to the SCEA jobs page and searching for "online"), there's a message in bold type that says, "This job description may exist simply to gather interest, and may or may not ever become an approved open position."
Stand down, Internet.
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April 30th, 2008, 19:09 Posted By: Shrygue
via Computer and Video Games
Fatal Inertia, the Koei racer that infamously had problems working properly on PS3 and thus bailed ship to 360, is finally coming to Sony's console... as a PSN download.
The futuristic racer, which didn't exactly set the world alight on 360, is a bit like Star Wars pod racing through rocky canyons, except with shiny cars and big magnets to shoot at your opponents. And with framerate issues on 360.
'Fatal Inertia EX' will land on PSN in late May for $29.99 (about 15 quid - thanks wicked exchange rate!) and Koei doesn't intend to release the game at retail.
"After the launch of the Xbox 360 version, we had a unique situation that allowed us to reflect on what could be done with the PlayStation 3 version," said lead producer Mike Bond. "But having watched the growth of the PlayStation Network's user base and the game's multiplayer component, we felt the strength of this game would be in its online community."
The PSN version will have "new features and gameplay tweaks," Koei told MTV, and the company is also making changes to the game's difficulty, which it says gamers found too high in the 360 version.
And thus Fatal Inertia Ex includes a training venue with eight new tracks that should help train up rookie racers, and on the other end there's a Master difficulty level for those who like to punch a hole in the side of the couch.
"After developing and playing 'Fatal Inertia' for so long, it became very easy to underestimate the difficulty for a beginning player," Bond said. "Our goal was to make 'FI' challenging, but many players found the level of difficulty to be much higher than anticipated."
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April 30th, 2008, 19:07 Posted By: Shrygue
via Kotaku
Canadian Playstation 3 gamers are getting a price drop on Playstation Network downloadable content by tomorrow due to the strengthening Canadian dollar, Sony Computer Entertainment of America said today.
"We are continually looking for ways to enhance the player experience on the PLAYSTATION®Network, and downloadable content through the PLAYSTATION Store is just one of our areas of focus," said Grace Chen, Senior Manager for the PLAYSTATION Store. “We anticipate that this price adjustment will meet the expectations of our Canadian consumers and provide them with a better PLAYSTATION Network experience."
The adjustment will occur over the day and should be in full effect by the time tomorrow's scheduled update hits. I wonder if they'll be doing this in other markets as well? Seems like this is something Microsoft should be looking into too.
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April 30th, 2008, 19:01 Posted By: Shrygue
via Eurogamer
Sony Computer Entertainment president Kaz Hirai and European boss David Reeves will both attend an upcoming "PlayStation Day" in London to show off the company's 2008 line-up.
Sony announced the event yesterday and sent invites to select press, promising "exciting new developments" for PS3, PSN, PSP and PS2.
The event takes place on 6th May and you can expect us to be present, going hands-on with various games, interviewing developers and - we're currently discussing it with Sony - hopefully providing some sort of LiveText coverage.
Look out for more on PlayStation Day soon.
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April 30th, 2008, 19:00 Posted By: Shrygue
via Games Industry
Chart-Track has made available UK sales data for GTA IV's launch based upon actual EPoS data and retailer estimates.
According to Chart-Track estimats, GTA IV first day sales were 609,000 units - eclipsing the record of 501,000 units set by GTA: San Andreas in 2004.
GTA IV also set a record for first day sales Xbox 360 software, with 335,000 units. The prior record, set last September by Halo3, was 266,000 units.
GTA IV easily eclipsed the first day PS3 sales record previously held by Gran Turismo 5: Prologue, which had day one sales of 80,000 last month. The PS3 version of GTA IV sold 274,000 units in the UK on day one.
These initial figures may change once Chart-Track has analysed the data in its entirety on May 6 following the UK Bank holiday.
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April 30th, 2008, 00:30 Posted By: wraggster
New released today
For Niko Bellic, fresh off the boat from Europe, it is the hope he can escape his past.
For his cousin, Roman, it is the vision that together they can find fortune in Liberty City, gateway to the land of opportunity.
As they slip into debt and are dragged into a criminal underworld by a series of shysters, thieves and sociopaths, they discover that the reality is very different from the dream in a city that worships money and status, and is heaven for those who have them and a living nightmare for those who don't.
The action thriller Grand Theft Auto IV every gamer is craning their necks for and dying to get their hands on has arrived. This amazing game pushes your next generation consoles to the very limit and yet retained the smooth slick gameplay without glitches or massive loading time. This is one of the games that brings out the true worth of a PlayStation3™ or an Xbox360™.
Although the action, gun fights, drinking and gore are all highly exciting, they do not detract from the actual worth of the story. Criminals are portrayed as criminals, there is nothing glamorous about them, but it is precisely because of this honest portrayal of them that's why the gamers can identify with them. They, too, are people propelled by their desires or vulnerabilities. Liberty City is a place filled with these people, and given life by these people.
Rockstargames' Grand Theft Auto IV combines breathtaking graphics and sounds with a plot that shames even some of the best selling Hollywood movies. The Asian version for Xbox360™ has arrived today, shipping for US$ 59.90 only. The US versions for Xbox360™ and PlayStation3™, both sold for US$ 64.90 only, will arrive on Friday, 2nd of May.
Also arriving on the 2nd of May are the Special editions of the US versions of Grand Theft Auto IV for Xbox360™ and PlayStation3™ and are sold at the same price of US$ 129.90 only.
Aside from the games, Grand Theft Auto IV Signature Series Guide is also released on the same date and is sold at US$ 19.90 only.
The Grand Theft Auto IV products available at Play-Asia.com are:
Xbox360™
Grand Theft Auto IV US US$ 64.90
Grand Theft Auto IV ASIA US$ 59.90
Grand Theft Auto IV (Special Edition) US US$ 129.90
PlayStation3™
Grand Theft Auto IV US US$ 64.90
Grand Theft Auto IV (Special Edition) US N/A
Guide Books
Grand Theft Auto IV Signature Series Guide US US$ 19.90
http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
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April 30th, 2008, 00:07 Posted By: wraggster
It doesn't look like Activision and Harmonix are ever going to make nice and implement broad hardware compatibility for Rock Band and Guitar Hero controllers, but if you've got a sizable investment in PS2 gear, The Ant Commandos' new converter might let you ignore all the nastiness and keep rockin' anyway. TAC's Universal PS2-to-PS3 Converter is compatible with PS3 Rock Band and PS2 / PS3 GHIII, and it works with basically every PS2 axe you can think of, wired and wireless. Not bad for just $20, but c'mon, guys, let's just make this stuff work for real, alright?
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April 29th, 2008, 23:54 Posted By: wraggster
News/release from j3r3mie
uDump is a small lua software that lets you dump a UMD quite simple:
1. You start the homebrew
2. You replace the "-" by the name of your UMD
3. You press start. The dump is done and when it is finished, the HB is left alone.
What's new in 0.1?
-- Hb is in french
-- Message error if there is no UMD.
-- Message error if there is not enough space
-- Fashion ultra simplified dump your UMD ISO
-- Code explained to 100%
Credits
-- All credits go to PiCkDaT & Homemister for their Lua Player Hm and for ficheir test
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April 29th, 2008, 23:47 Posted By: wraggster
MathieuLH in an interview thats been translated roughly by google discusses the next release of M33 firmware once the upcoming 4.00 official firmware is released.
Concerning M33, no release is actually expected before the release of 4.00 (so one must be patient) and for diverse reasons, the foremost being of course the lack of any new features by Sony in the new firmware updates since 3.90 (at least from my point of view).
Team M33 is absolutely not responsible for the creation of custom firmware 3.93. I know the author of the latter but out of respect for his wishes I will not write his name here.
Congratulations on this release!
Firmware 4.00 should be an interesting firmware.
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April 29th, 2008, 23:43 Posted By: wraggster
With a possible subtitle for Dragon Quest VI, I think we’re done with Dragon Quest DS rumors for the time being. Star Ocean rumors? Let’s move on to those.
We’ve been waiting to hear something official about Star Ocean: First Departure and Star Ocean: Second Evolution in North America. Square Enix registered trademarks for both subtitles in North America, but that’s about it. Out of the blue Gamefly is listing both games with a placeholder September 30th release date. We’re probably not getting both PSP Star Ocean remakes on the same day, but this is the first sign of them.
Also interesting is Gamefly lists the Last Remnant as a PSP game. This is most likely an error since we know the game is in development for the Xbox 360 and PlayStation 3. Let’s hope Star Ocean: First Departure and Star Ocean: Second Evolution aren’t privy to the same kind of mistake.
http://www.siliconera.com/2008/04/28...american-psps/
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April 29th, 2008, 23:40 Posted By: wraggster
News/release from boxxer
Hey everyone,
A little over 2 years ago, I released the 3rd version of my isometric map system to hep beginning programmers learn some things. It sat on QJ collecting dust and being lost in the sands of webtime until I recently got a PSP again and got back into dev.
Before I undertake the coding portion of a large project based on this original idea, I decided that I would update some things and give it a breath of fresh air.
In this release I have:
Fixed an outdated syntax error
Added the ability to toggle the GUI with 'Triangle'
Added the ability to move the entity with the cursor, by pressing 'X' on the entity and moving to an unused title
Fixed the screenshot function with 'O'
Fixed a few minor bugs
Over the next few days I'll be fixing some things, adding a few new features, and generally prepping it as a base for an isometric map system for a beginner.
It's in LUA, and you must use a LUA interpreter to run it. To install, just copy to your MS and open it with your preferred LUA interpreter.
This was tested on my slim PSP running 3.90m33.
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via boxxer
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April 29th, 2008, 23:36 Posted By: wraggster
News/release from Chema
Hi,I will post a link to a web where you can download the game I've just developed. It works perfectly on PSP slim and fat. It's a quiz game trying to be similar to his big brother of PS2.
http://www.freewebs.com/chemasalamanca/index.htm
You can test it and tell me what do you think. The german and french question files needs translation, so if you're good at languages please send me the translations, thanks.
You can also make new question files, as it is stated on the users manual, so if you want to create new question files, please send them to me and I can incorporte them on the next release. This version only has 80 questions for testing and see the possibilities it can support, but this number is perfectly increaseable.
So test the game and send me your opinions. If you have any doubts about creating new questions, send me an email and I'll try to help you.
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April 29th, 2008, 23:33 Posted By: wraggster
News/release from andyauff
Here is an update to my drill-writing program for PSP, called Marching Band Drill Writer. This update introduces the saving and loading of sets. **Many thanks to FaT3oYCG for helping me to get the saving and loading working.** You can also delete sets in-game, without having to go to your memory stick. The sets are saved as lua scripts with all of the x and y coordinates listed in a table (array). This makes loading very easy and quick. This also means that you can upload your sets on the web and share them with others if you wish. Feel free to email your sets to me if you want me to share them for you and I'll put them on my site with all credit given to you.
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April 29th, 2008, 23:29 Posted By: wraggster
SNK Playmore USA Corporation, the U.S. publishing arm of the SNK Playmore Corporation, today announced SNK Arcade Classics Vol. 1 for the PlayStation 2 computer entertainment system and the PSP (PlayStation Portable) system is shipping to retailers across North America. The Wii version to ship in October.
SNK Arcade Classics: Vol. 1 is jam packed with 16 of the following SNK games all on 1 disc:
ART OF FIGHTING - The first game in SNK's second fighting-game franchise, set in the same universe as FATAL FURY.
BASEBALL STARS 2 - The sequel to SNK's popular baseball arcade game.
BURNING FIGHT - New York detectives battle organized crime in this fighter.
FATAL FURY - First released in 1991, FATAL FURY introduced the two-plane fighting system.
THE KING OF FIGHTERS '94 - The first game in the popular KING OF FIGHTERS series.
KING OF THE MONSTERS - In KING OF THE MONSTERS, giant monsters fight for power in epic battles.
LAST RESORT - A challenging futuristic shooter.
MAGICIAN LORD - Players help the wizard Elta save his homeworld in this platformer.
METAL SLUG - Known for its humor and fast- moving gameplay, this run-and-gun side-scroller was the first in the popular series.
NEO TURF MASTERS - A golf game which debuted in the arcades in 1996.
SAMURAI SHODOWN - Set in the 18th century, SAMURAI SHODOWN features bladed-weapon combat and an international cast of characters.
SENGOKU - In SENGOKU, players face off against undead feudal Japanese armies.
SHOCK TROOPERS - In this run-and-gun adventure, players save a scientist and his granddaughter from the Bloody Scorpions.
SUPER SIDEKICKS 3 - A soccer game featuring teams from all over the world.
TOP HUNTER - Bounty hunters protect colonists from space pirates in this futuristic action game.
WORLD HEROES - This classic fighter pits players against historical figures in a tournament enabled by time travel.
"I see SNK ARCADE CLASSICS VOL 1 as being the first 'Holy Grail' collection for the SNK classic arcade fan," said Ben Herman, president of SNK Playmore USA Corporation. "It is by far the most comprehensive SNK NEOGEO compilation to date."
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April 29th, 2008, 23:29 Posted By: wraggster
SNK Playmore USA Corporation, the U.S. publishing arm of the SNK Playmore Corporation, today announced SNK Arcade Classics Vol. 1 for the PlayStation 2 computer entertainment system and the PSP (PlayStation Portable) system is shipping to retailers across North America. The Wii version to ship in October.
SNK Arcade Classics: Vol. 1 is jam packed with 16 of the following SNK games all on 1 disc:
ART OF FIGHTING - The first game in SNK's second fighting-game franchise, set in the same universe as FATAL FURY.
BASEBALL STARS 2 - The sequel to SNK's popular baseball arcade game.
BURNING FIGHT - New York detectives battle organized crime in this fighter.
FATAL FURY - First released in 1991, FATAL FURY introduced the two-plane fighting system.
THE KING OF FIGHTERS '94 - The first game in the popular KING OF FIGHTERS series.
KING OF THE MONSTERS - In KING OF THE MONSTERS, giant monsters fight for power in epic battles.
LAST RESORT - A challenging futuristic shooter.
MAGICIAN LORD - Players help the wizard Elta save his homeworld in this platformer.
METAL SLUG - Known for its humor and fast- moving gameplay, this run-and-gun side-scroller was the first in the popular series.
NEO TURF MASTERS - A golf game which debuted in the arcades in 1996.
SAMURAI SHODOWN - Set in the 18th century, SAMURAI SHODOWN features bladed-weapon combat and an international cast of characters.
SENGOKU - In SENGOKU, players face off against undead feudal Japanese armies.
SHOCK TROOPERS - In this run-and-gun adventure, players save a scientist and his granddaughter from the Bloody Scorpions.
SUPER SIDEKICKS 3 - A soccer game featuring teams from all over the world.
TOP HUNTER - Bounty hunters protect colonists from space pirates in this futuristic action game.
WORLD HEROES - This classic fighter pits players against historical figures in a tournament enabled by time travel.
"I see SNK ARCADE CLASSICS VOL 1 as being the first 'Holy Grail' collection for the SNK classic arcade fan," said Ben Herman, president of SNK Playmore USA Corporation. "It is by far the most comprehensive SNK NEOGEO compilation to date."
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April 29th, 2008, 20:06 Posted By: JKKDARK
The SNK compilation is shipping today in the US.
Info from IGN:
SNK Arcade Classics: Vol. 1 is jam packed with 16 of the following SNK games all on 1 disc:
ART OF FIGHTING - The first game in SNK's second fighting-game franchise, set in the same universe as FATAL FURY.
BASEBALL STARS 2 - The sequel to SNK's popular baseball arcade game.
BURNING FIGHT - New York detectives battle organized crime in this fighter.
FATAL FURY - First released in 1991, FATAL FURY introduced the two-plane fighting system.
THE KING OF FIGHTERS '94 - The first game in the popular KING OF FIGHTERS series.
KING OF THE MONSTERS - In KING OF THE MONSTERS, giant monsters fight for power in epic battles.
LAST RESORT - A challenging futuristic shooter.
MAGICIAN LORD - Players help the wizard Elta save his homeworld in this platformer.
METAL SLUG - Known for its humor and fast- moving gameplay, this run-and-gun side-scroller was the first in the popular series.
NEO TURF MASTERS - A golf game which debuted in the arcades in 1996.
SAMURAI SHODOWN - Set in the 18th century, SAMURAI SHODOWN features bladed-weapon combat and an international cast of characters.
SENGOKU - In SENGOKU, players face off against undead feudal Japanese armies.
SHOCK TROOPERS - In this run-and-gun adventure, players save a scientist and his granddaughter from the Bloody Scorpions.
SUPER SIDEKICKS 3 - A soccer game featuring teams from all over the world.
TOP HUNTER - Bounty hunters protect colonists from space pirates in this futuristic action game.
WORLD HEROES - This classic fighter pits players against historical figures in a tournament enabled by time travel.
"I see SNK ARCADE CLASSICS VOL 1 as being the first 'Holy Grail' collection for the SNK classic arcade fan," said Ben Herman, president of SNK Playmore USA Corporation. "It is by far the most comprehensive SNK NEOGEO compilation to date."
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April 29th, 2008, 19:44 Posted By: Shrygue
via Eurogamer
Terminal Reality has revealed the new Ghostbusters game could make it onto PSP after all.
So far the game has been confirmed for PC, PS2, PS3, Wii, Xbox 360 and DS - while Sony's handheld appeared to be missing out.
But according to executive producer Brendan Goss, that could change in the future. "There are discussions right now about a PSP version," he told Eurogamer.
"We're waiting to see how the PS2 stuff goes from a technical side with memory, then it may get ported to the PSP."
The PS2 version of Ghostbusters, like the Wii game, features more cartoony visuals and a simpler narrative than the Xbox 360, PC and PS3 titles. There's also an exclusive offline co-op mode where you can take on another player as either a ghost or a ghostbuster.
For more on Ghostbusters, read our spanky new preview.
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April 29th, 2008, 19:37 Posted By: Shrygue
via Computer and Video Games
New shots and all-new gameplay footage has emerged for High Moon Studios's take on Robert Ludlum's Bourne series, entitled The Bourne Conspiracy.
As we reported earlier on today, Matt Damon will not be voicing, or lending his likeness to, the game, as he apparently took issue with the violence in the videogame. That unfortunate preference of his hasn't stopped High Moon putting together a kinetic trailer for a great looking game, though.
Based on our hands-on preview from February, we expect it to be full of action and free of distractions. Which not only rhymes, but is true. There are no mini games or platform sections or stealth areas. It's pure combat, albeit with a splattering of racing combat on the side.
The Bourne Conspiracy is out on PS3 and Xbox 360 on June 27.
Screenshots
Trailer
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April 29th, 2008, 19:29 Posted By: Shrygue
via Kotaku
Earlier today we broke the news that some Grand Theft Auto IV gamers were having problems with the game on both the Playstation 3 and Xbox 360.
For them, the game was freezing up during the introductory cut-scene, something that neither I nor Mike experienced during our time with the game on both systems. To be clear, we have no idea how widespread the problem is, but it's certainly on Rockstar's radar and making the rounds both in our tips line and on forums.
Rockstar declined to comment on the issue officially, so I went to the phone and called up Rockstar Support to see what they had to say about the problem.
A very friendly, and obviously unhappy, fellow answered the phone who, after thanking me for not yelling at him and apologizing profusely for the problem, spilled quite a bit of beans on the issue:
The man told me that the problem is apparently only effecting the 60 GB version of the Playstation 3, but that it didn't matter than my particular console was a launch console (Yes, I told a little white lie and said my copy was locking up.) He said the problem is not across the board for the 60GB PS3s but rather only impacts some, so their tech folks are working around the clock to try and figure out what is causing the issue.
He did ask me to make sure that my harddrive wasn't full and that I had the latest firmware update, but confessed that that really isn't what's causing most of the problem. He also said that the Xbox 360 is having the "exact same problem," which has further stumped their tech folks.
I asked him if wiping the harddrive and reinstalling the PS3 version would help, as seen on the PS forums, he said I could try but that he hadn't heard of it helping a single person.
He ended the call by saying that they really have no idea when a fix will be coming because they can't figure out what is exactly causing the problem and then once more apologized.
"I feel terrible about this."
If only more support folks were as empathetic and genuinely concerned about the problems their customers are going through.
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