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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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July 9th, 2009, 17:15 Posted By: wraggster
Like Rhapsody: A Musical Adventure? Princess Antiphona’s Hymn: Angel’s Score Op.A follows in its footsteps.
Both games have musical events and puppets. In Princess Antiphona puppets take care of chores and lack the ability to sign. In our world this wouldn’t be an issue, but music is power in Princess Antiphona’s world.
Tenpei Sato, the composer from the Marl Kingdom games, is working on the music for Princess Antiphona. The PSP game also has full voice acting, which could be an issue if NIS America decides to pick this up and wants to retain the original voice track.
Princess Antiphona’s Hymn is slated to come out in Japan this October.
http://www.siliconera.com/2009/07/08...l-rpg-for-psp/
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July 9th, 2009, 17:09 Posted By: wraggster
Electronic Arts has doubled the server capacity for the online title Battlefield 1943 less than 24 hours into its release.
The game released on Xbox 360 yesterday, but with servers quickly reaching capacity some users were unable to play the multiplayer-only title, forcing developer DICE to scramble to meet demand.
"Good news, the game is incredibly successful beyond even my expectations. We have reached server capacity, but the bad news about this now some people can't join unless someone leaves," admitted Greg Van Dyke, of DICE, on the official forums.
After adding more servers, particularly in Europe, DICE said it hoped to double the capacity for users, ahead of its release on Sony's PSN service later today.
"We are working to increase our server capacity to almost double what it is currently. This will be complete today West Coast time."
The title costs GBP 9.99 on PlayStation 3 and 1200 MS points (GBP 10.20) on Xbox Live.
http://www.gamesindustry.biz/article...lefield-demand
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July 9th, 2009, 15:16 Posted By: wraggster
Title to be digitally distributed, powered by Unreal Engine 3
UK-based Worms developer Team 17 has confirmed it will be taking its old Amiga shooter Alien Breed to the next generation with an Unreal Engine 3-powered remake.
Continuing Team 17’s current distribution strategy, the game will be released digitally, though it’s not confirmed whether it will be found on platforms such as XBLA, PSN or Steam.
The news of Team 17’s return to the Alien Breed series first appeared on Develop last October, with studio director Martyn Brown revealing:
"It's something we've always wanted to do, and despite being exceptionally close on a number of occasions to getting the right deal on various platforms, it never worked out. Fortunately sci-fi action is back in fashion, and we look forward to delivering Alien Breed - the details of which may surprise a few eople when we cough them out."
Brown recently praised Sony’s switch to digital titles for the upcoming PSPgo, telling Develop that “UMD never really got going”.
http://www.develop-online.net/news/3...n-Breed-remake
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July 8th, 2009, 22:20 Posted By: wraggster
News/release from aznag88
Hi !
I have came to this forum to post my first homebrew game for the PSP.
I hope you like it and i am waiting for comments/opinions about the game.
For those who know, this game is based on one of the most amazing and addicted game for Super Nintendo, "Contra"! In my country, naruto anime is very in fashion and its great, so i have decided to do a naruto version of the "contra" game. Naruto in this game has to run through many levels, killing enemies and survive until the final boss wich he has to defeat and gather points.
This is the first version of the game so it contains bugs and many improvements to do such as :
-Better AI.
-More levels.
-Items.
-Platforms.
-Score.
-Etc.
Download and Give Feedback Via Comments
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July 8th, 2009, 22:12 Posted By: wraggster
News via pspita
Becus25 and Xenogears, the authors of the Custom Firmware Enabler, release a plugin that enables the network to update the previous versions of (3.10, 3.20, 3:30, 3.50, 3.51).
More to follow.
Information:
Quote:
- The installation of this plugin is needed for those who want to make updates to the PSP directly from CFE. The creation of the prx is also due to the exchange server.
- It 's also recommended for those who use the CFE v3.51
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July 8th, 2009, 22:09 Posted By: wraggster
News via pspita
The coder matchung issuing a translated version in English of CTFTool GUI, developed by patpat program that allows you to create themes compatible with CXMB directly from your PC and extract the files from a CTF already created. The program is updated to the creation of themes consistent with the CF 5.50GEN.
More to follow.
Notes for use:
Quote:
- Were removed from the following files: common_gui.prx, paf.prx and vshmain.prx because, for a range of domestic policy to PSP-ENG, is not permitted to post to the forum.
To find these files, you must use the PSARDumper and extract them from their firmware.
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July 8th, 2009, 22:05 Posted By: wraggster
Get your Japanese PSN accounts ready! There's a new Japan-only demo on the way that we're certain you'll want to download -- if not for your love of RPGs, then for the inevitable system wars bickering that will ensue.
Over in Japan today, Namco Bandai announced a demo for Tales of Vesperia. The PS3 version of last year's Xbox 360 RPG hit will be available for early play on July 13. The game won't hit retail until a distant September 17, so we're sure PS3 and RPG fans alike are pleased with this news.
It's unclear what will be playable, but, as part of this update, Namco Bandai shared a few screens with local media showing off newcomer Patty. It's possible that we'll get a first look at the new character in action.
As far as we know, the Vesperia demo will be downloadable exclusively from the Japanese PlayStation Store, so if you want to see what a Tales game looks like on PS3, be sure get a Japanese account set up.
http://uk.ps3.ign.com/articles/100/1001903p1.html
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July 8th, 2009, 22:01 Posted By: wraggster
Media Molecule's Alex Evans has begun talk of LittleBigPlanet 2 – although it seems that any potential sequel is still some way off from an official reveal.
In an interview with gamesindustry.biz, Evans spoke of how the wealth of user generated content for LittleBigPlanet could be accessed in a sequel. When asked to confirm LittleBigPlanet 2, however, Evans was more coy. 'I'd love there to be a sequel, put it that way,' he said, 'But that's not an announcement - although I will say that the entire team is working on LBP.'
Media Molecule has previously been reticent to talk about a new game, instead putting their energies into supporting the original game. 'We're putting all the creative ambition of a sequel in,' Evans told IGN about Media Molecule's approach to downloadable content, 'but we might not end up calling it a sequel.'
Sony's Cambridge studios are currently working with Media Molecule to bring the game to the PSP, while the support for the original game continues apace with the latest download introducing Ghostbusters themed content to LittleBigPlanet.
http://uk.ps3.ign.com/articles/100/1001884p1.html
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July 8th, 2009, 21:21 Posted By: wraggster
Newly released today:
The most willful princess ever graced the earth is here to lead you through a world infused with self-centered-ness.
This game is about a princess who has to shed her lovely clothes and hair for an armor, all in the name of love. Don't worry, Angela is no doormat.
Make use of the “wagamama command” to customize the field and gameplay experience. Use the command to increase rewards from defeating monsters or lower the powers of the opponents, do it anyway you like, after all, it's your world, your way!
Not only can you modify your experience, you can even modify Angela's character, depending on your choices, you can switch her to the light side or the dark side.
The different sides of Angelas have different powers. Never in the RPG world have players been so encouraged to practice their willfulness. Be yourself for once and change the world around you to your liking.
http://www.play-asia.com/SOap-23-83-...j-70-3cg9.html
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July 8th, 2009, 21:19 Posted By: wraggster
Newly released today:
features
Larger-than-life gameplay, stadiums and player models provide a truly heroic baseball experience
Pitches thrown into the Batter’s Wheelhouse are more likely to be launched into the next time zone, but sneaking a pitch past the hitter will shrink his wheelhouse for the rest of the game. Do you have the guts to pitch into the Batter’s Wheelhouse?
Unique story mode allows users to pit their created player against MLB legends past and present as they strive for a World Series™ championship and MVP trophy
description
It’s the last stop. The final destination. The BIG SHOW. It’s where dreams born in backyards are finally realized. Where the fences are FARTHER. The grandstands are LARGER. And the spotlight is BRIGHTER. It’s where thieves run FASTER, pitchers throw HARDER and the sluggers go DEEPER. Where the bats are BIGGER, the spikes are SHARPER and the comebacks are harder to swallow. It’s where home runs are RUTHIAN and fastballs CATCH FIRE. It’s where a monster lurks in left. Where bombers terrorize the night. And where the confines aren’t always so friendly. It’s THE BIGS. And come July, everything about them is about to get BIGGER.
http://www.play-asia.com/SOap-23-83-...j-70-3eoc.html
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July 8th, 2009, 21:18 Posted By: wraggster
Newly released today:
features
As requested by fans, enjoy a new Season Mode featuring full MLB schedules, stat tracking and roster management
Bigger and better arcade baseball action, featuring Legendary Moves, Batter’s Wheelhouse & a more powerful Big Slam
Enjoy exciting single player or co-op action in Times Square or three new environments
Test your hitting, fielding, running and throwing skills against MLB stars in several all-new mini-games
New & improved story mode, picking up at the end of the “Rookie Challenge” mode from The BIGS. Create a player and progress your career from a Mexican league to the Majors and, eventually, the Hall of Fame. Along the way, compete in boss battles against MLB legends
description
It’s the last stop. The final destination. The BIG SHOW. It’s where dreams born in backyards are finally realized. Where the fences are FARTHER. The grandstands are LARGER. And the spotlight is BRIGHTER. It’s where thieves run FASTER, pitchers throw HARDER and the sluggers go DEEPER. Where the bats are BIGGER, the spikes are SHARPER and the comebacks are harder to swallow. It’s where home runs are RUTHIAN and fastballs CATCH FIRE. It’s where a monster lurks in left. Where bombers terrorize the night. And where the confines aren’t always so friendly. It’s THE BIGS. And come July, everything about them is about to get BIGGER.
http://www.play-asia.com/SOap-23-83-...j-70-3f2b.html
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July 8th, 2009, 17:34 Posted By: wraggster
If you have a Japanese PSN account you can download Final Fantasy II. The PsOne remake is available on the PlayStation Store for 800 yen ($9).
Final Fantasy II tells the story of four orphans that are wiped out by Black Knights in the game’s opening sequence. The team, minus Leon, awaken in Fynn and join the resistance against the Emperor.
While Final Fantasy II is often thought as black sheep of the Final Fantasy series it introduced elements like a rich story (for a NES game!), transient party members, dragoons and evil empires.
The PsOne version has new sprites, which are from the Wonderswan release and FMV sequences. It’s missing the Soul of Rebirth dungeon in the GBA version and the extra Arcane dungeons from the PSP remake. On the plus side you can abuse the canceling bug and blaze through the game.
Gaia Seed, a side scrolling shmup, and Deron Dero Dero, a Puyo Puyo style puzzle game from Tecmo, are the other PsOne games out this week.
http://www.siliconera.com/2009/07/08...game-archives/
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July 8th, 2009, 17:34 Posted By: wraggster
If you have a Japanese PSN account you can download Final Fantasy II. The PsOne remake is available on the PlayStation Store for 800 yen ($9).
Final Fantasy II tells the story of four orphans that are wiped out by Black Knights in the game’s opening sequence. The team, minus Leon, awaken in Fynn and join the resistance against the Emperor.
While Final Fantasy II is often thought as black sheep of the Final Fantasy series it introduced elements like a rich story (for a NES game!), transient party members, dragoons and evil empires.
The PsOne version has new sprites, which are from the Wonderswan release and FMV sequences. It’s missing the Soul of Rebirth dungeon in the GBA version and the extra Arcane dungeons from the PSP remake. On the plus side you can abuse the canceling bug and blaze through the game.
Gaia Seed, a side scrolling shmup, and Deron Dero Dero, a Puyo Puyo style puzzle game from Tecmo, are the other PsOne games out this week.
http://www.siliconera.com/2009/07/08...game-archives/
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July 8th, 2009, 17:31 Posted By: wraggster
Sometime this year Sony will start selling manga on the PlayStation Store. The announcement assures current PSP owners will be able download manga since it’s compatible with all PSP models. Specific titles and pricing were not announced.
Currently the news is just for Japan, but Sony could work with manga or comic book companies domestically.
Third parties offer similar services on the Wii and Nintendo DS. Sunsoft’s digital manga service is particularly interesting since it gives users an option to read manga with English subtitles even though it’s only out in Japan.
http://www.siliconera.com/2009/07/08...coming-to-psp/
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July 8th, 2009, 17:30 Posted By: wraggster
There's been a lot made recently about the PS3's price point. Some say it's too expensive, some want a price cut. But for Sony exec Jack Tretton, those folks are not thinking long term.
"We could've come out with a PlayStation 2.5 for $299 or less, and in the first two or three years it would sell extremely well," he explains. "But there would be a point where people would be going, 'I am not really seeing the incremental leap.'"
For Tretton and Sony, they're "sacrificing the short term to pay dividends in the long term." Not sure how that works for Sony's bottom line, but hey, their company!
"People are having short-term thinking—the platform is not even three years old," Tretton adds. "It was $599; it's now $399." He goes on to say that Sony isn't planning to snare all customers in day one, but over a ten year period.
We're just glad that Sony didn't put out a PS2.5 so we have to buy another console. We're not made of money, you know.
http://kotaku.com/5309820/sony-we-co...ps25-but-didnt
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July 8th, 2009, 17:24 Posted By: wraggster
PSN's Eric Lempel is doing the interview rounds, talking up the PlayStation Network and how far it has come over the last few years. Obviously, people tend to be more interested in the service's future and what's coming in future firmware updates. Lempel remained tight-lipped, but let slip a few interesting nuggets of info -- such as the fact that he's as angry as consumers about the XMB battery life meter bug. You know, the way the battery meter covers the clock when you press the PS button in-game. Annoying, right? That's "definitely being corrected," so you can check that one off your list.
Lempel also said that he feels PSN is no longer playing catch-up with Xbox Live: "I don't think there's a lot of 'catch up' [with XBL] anymore. In some cases, I think we've got more, and we've got some other things they don't have." He confirms that in-game voice chat is in the works. No release date, but they're working on it. Lastly, Lempel expects that "PSN would be great" for the upcoming motion controllers. Hopefully, more support than the PlayStation Eye's meager offerings.
http://www.joystiq.com/2009/07/08/xm...ing-corrected/
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July 8th, 2009, 17:22 Posted By: wraggster
Focus Home Interactive has said Blood Bowl will not appear in English-speaking regions until much later this year.
"Blood Bowl will be released end of Q3/beginning of Q4 in UK and North America," a spokesperson told Eurogamer, apologising that no "more detailed" information could be offered. That makes September or October the likely months of arrival, then.
Blood Bowl is a DS, PC, PSP and Xbox 360 take on the Games Workshop tabletop sport of the same name. As such, Blood Bowl is turn-based, bloody and steeped in rules and lore - all of which has been tastefully and faithfully recreated by French studio Cyanide.
http://www.eurogamer.net/articles/bl...ated-for-uk-us
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July 8th, 2009, 17:16 Posted By: wraggster
Monster Hunter Freedom Unite has become the first PSP game to ship over 3.5 million units, according to Capcom.
Released in Japan in March 2008, Monster Hunter became the best selling PSP game of 2008. In October, an enhanced 'Best' version of the game was released and shipped a further one million copies. The 3.5 million figure takes into account both versions of the game.
Following its popularity on PSP, Capcom will release a new Nintendo Wii instalment to the series on August 1 entitled Monster Hunter 3(tri-).
The game will be the first third-party title to be bundled with the Nintendo Wii and sold as a special pack. In addition, Capcom is planning a series of special preview events in July and 'Monster Hunter Festa '09' in August, where fans will take part in Monster Hunter themed celebrations.
http://www.gamesindustry.biz/article...retail-records
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July 8th, 2009, 17:15 Posted By: wraggster
The PlayStation Network offers a lot of things Xbox Live doesn't and is no longer playing catch up with the Microsoft online service, according to Sony Computer Entertainment America's director of PSN Operations, Eric Lempel.
"I don't think there's a lot of 'catch up' [with XBL] any more. In some cases, I think we've got more, and we've got some other things they don't have," he said in an interview with Industry Gamers.
"In terms of strengths, of course we're still free, and we're giving you a lot for free. It's not just free online gaming, but we've got PlayStation Home, which is a massive community and application that's totally free to use.
"I think there's a lot we're doing that in some cases they're not doing, and I don't see a lot of things they're doing that we're not," he added.
Touching on the subject of the types of software that could be offered over PSN - specifically for the PSP - Lempel said the company didn't want to go down the same route as the App Store.
"Right now our free catalogue consists of demos, wallpapers, themes and videos about games. I don't think we want to degrade the experience you get from a PSP. Because [iPhone] is not a gaming-centric device, I think a user picks it up and says, 'This is kind of dumb, but I don't care because I know this device wasn't intended for games.'
"I want to make sure we uphold the quality of games on PSN; that doesn't mean they can't be shorter or quirky but we don't want to see a bunch of little things that don't quite make sense or provide a good experience because I think that takes away from what the device is intended for."
Lempel went on to say Sony has no immediate plans to offer a PlayStation 3 games-on-demand service similar to the one Microsoft unveiled for the Xbox 360 at this year's E3 due to the sheer size of its Blu-ray discs.
He also poured doubt on Microsoft's plans to let users stream films at 1080p, saying similar examples he's seen of this technology have produced results that are "a little grainy" and not on par with what the PlayStation 3 and big television can currently deliver.
http://www.gamesindustry.biz/article...xbox-live-sony
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