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July 1st, 2009, 23:39 Posted By: wraggster
News/release from lilmnm
Hello lilmnm From Team Red Phoenix (TPR) here with a bug fix for DayPR that caused you to not be able to exit out of the pop up Keyboard Sorry for the Bug that shouldnt have happened in the first place.
-=To Fix=-
just copy this new prx to your seplugins folder and over write the old one.
Thanx to zidapi for letting me know about this bug right away!
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July 1st, 2009, 23:33 Posted By: wraggster
News via pspita
The Alpha DevTeam releases the first version of Alpha Tris, homebrew-developed game that simulates the LUA popular TicTacToe game, which is the classic Tic Tac Toe.
More to follow.
Changelog v1.0:
Quote:
• A 'graphical user interface simple and intuitive
• A menu that includes the functions:
- New Game / Start a new game
- Options / Allows you to change the pointer and the background
- Loans / Show creators dell'Homebrew
- Turn off PSP / PSP Turns off the
- Exit / Back to the XMB
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July 1st, 2009, 21:59 Posted By: wraggster
Newly released today:
features
For the first time ever, play as 6 of your favorite characters from the Ice Age movies
Explore the all-new Dinosaur World!
Compete with your friends and family in fun multiplayer mini-games!
description
Join Ice Age's unlikely herd of prehistoric pals for their most exciting adventure yet!
Embark on a rescue mission across melting snow to the mysterious Dinosaur World - an all new, fur-raising jungle of carnivorous plants, lush foliage and fierce dinosaurs!
http://www.play-asia.com/SOap-23-83-...j-70-3cta.html
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July 1st, 2009, 21:58 Posted By: wraggster
Newly released today:
EA SPORTS Fight Night Round 4 is truly the Return of the Champ. Building off EA SPORTS Fight Night Round 3, one of the best-selling and most critically acclaimed games to come out at the onset of the Playstation 3 hardware launches, EA SPORTS Fight Night Round 4 promises to be equally as ground-breaking and revolutionary. With an all new gameplay engine, truly unique and differentiated boxer styles, and the most impressive boxer roster ever including the return of the legendary Iron Mike Tyson, EA SPORTS Fight Night Round 4 takes video game boxing and fighting to an entirely new level.
http://www.play-asia.com/SOap-23-83-...j-70-2rbk.html
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July 1st, 2009, 21:53 Posted By: wraggster
Newly released today:
description
Liberty City Stories:
There are a million stories in Liberty City. This one changes everything. Once a trusted wise guy in the Leone crime family, Toni Cipriani was forced into hiding after killing a made man. Now he's back and it's time for things to be put right.
The streets of Liberty City are in turmoil. Warring mafiosi vie for control as the town begins to self-destruct under waves of political corruption, organized crime, drug trafficking and union strikes. No one can be trusted as Toni tries to clean up the mess of the city's chaotic underworld. Deranged hit men, morally depraved tycoons, cynical politicians and his own mother stand in his way as Toni tries to bring the city under Leone control.
Forced to fight for his life in an odyssey that will shake Liberty City to its foundations, Toni must use any means necessary to secure his place in the leadership of the Leone family in a town up for grabs.
Vice City Stories:
Grand Theft Auto: Vice City Stories is a new game in the Grand Theft Auto series with an entirely new storyline, new missions and gameplay. Grand Theft Auto: Vice City Stories features the interactive, open environment of Vice City with professional voice talent, a diverse soundtrack and high production values that have become trademarks of this landmark series.
http://www.play-asia.com/SOap-23-83-...j-70-3fpf.html
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July 1st, 2009, 19:59 Posted By: wraggster
Newly released today:
In "Harry Potter and the Half-Blood Prince", Voldemort is tightening his grip on both the Muggle and wizarding worlds and Hogwarts is no longer the safe haven it once was.
Harry suspects that dangers may even lie within the castle, but Dumbledore is more intent upon preparing him for the final battle that he knows is fast approaching.
Meanwhile, the students are under attack from a very different adversary as teenage hormones rage across the ramparts.
He is determined to make his mark, albeit a dark one. Love is in the air, but tragedy lies ahead and Hogwarts may never be the same again.
See Harry and friends in action before the movie hits the cinema.
http://www.play-asia.com/SOap-23-83-...-22z-84-n.html
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July 1st, 2009, 19:56 Posted By: wraggster
Newly released today:
features
Harness a variety of weapons from various pistols to heavy-caliber cannons and machine guns. Every accurate shot increases your concentration, which allows you to unleash deadly shooting modes when outnumbered and even deadlier ones when the brothers work together
Choose to embody Ray or Thomas, each with a distinctive gameplay style (close or long range), specific abilities (lasso, dynamite, etc.) and arsenal of deadly weapons (dual guns, long-range carbine, etc.). Take advantage of each of their strengths and join in the fiercest fights imaginable
The McCall brothers face a renegade Apache Chief, a greedy Mexican bandit, and a vindictive Colonel, all driven by greed with moral disregard. Enjoy a wide variety of situations, using horses, canoes and wagons to explore the open natural landscapes of the mythical Wild West and its legendary period
Gunslingers, bandits and marshals struggle online for the bounty. Multiple characters are unlocked for team-based objective modes or the straightforward team deathmatch. Call of Juarez: Bound in Blood introduces a Bounty system, which sees players increase the bounty on their head with more kills. Get rid of the deadliest among you to increase your bank roll!
description
Call of Juarez™: Bound in Blood, is the prequel to the Wild West action shooter Call of Juarez. As the McCall brothers, players enter a doomed quest for the legendary Gold of Juarez leading them from a ravaged Georgia during the Civil War to the Aztec ruins of Mexico. They make their lawless trail into the wildest West ever depicted, using their gunslinging skills and killing all of those that stand before them. But when the brothers face lust, their bond of blood feels thinner than ever…
http://www.play-asia.com/SOap-23-83-...j-70-3ck0.html
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July 1st, 2009, 19:46 Posted By: wraggster
espite the fact that the PS2 saw a sizable price cut just three months ago, Michael Pachter is claiming that the system is nearing the point of complete insignificance. In Wedbush's "2009 Interactive Industry Report," Pachter explains that he expects "PS2 software sales to decline sufficiently (around 64%) to be almost irrelevant to overall software sales growth, with PS2 software comprising less than 4% of overall software sales in 2009."
Sony's probably not ready to give up on its most cost-efficient console, but as history has prov
http://www.joystiq.com/2009/06/30/pa...levant-in-200/
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July 1st, 2009, 19:32 Posted By: wraggster
Although Wedbush Morgan analyst, Michael Pachter, predicts PS2 will become somewhat irrelevant in 2009, he doesn't discount the combined strength of the PlayStation brand. He remains optimistic for the entire PlayStation family as he expects "software sales for Sony consoles to account for 31% of all game software sold worldwide."
Pachter indicated in Wedbush's annual Interactive Industry Report that, while the numbers have been dwindling for PS2, overall worldwide software sales for PS3 titles have more than doubled within the last year. In 2008, 62.4 million units of PS3 software titles have been sold -- a huge step up from the 29.6 million units sold in 2007. The momentum of this growth will carry into 2009, according to Pachter, who believes PS3 and PSP titles (the latter of which only saw a 15% increase in worldwide sales last year) will pick up PS2's slack.
PS3 titles will be the top sellers, despite the fact that Pachter predicts Sony won't "secure significant third party exclusivity" as it continues "to focus its internal development efforts on blockbuster games." It's interesting to note, in light of another report, this strategy hasn't really worked out for Sony.
http://www.joystiq.com/2009/07/01/pa...for-31-of-all/
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July 1st, 2009, 19:32 Posted By: wraggster
Although Wedbush Morgan analyst, Michael Pachter, predicts PS2 will become somewhat irrelevant in 2009, he doesn't discount the combined strength of the PlayStation brand. He remains optimistic for the entire PlayStation family as he expects "software sales for Sony consoles to account for 31% of all game software sold worldwide."
Pachter indicated in Wedbush's annual Interactive Industry Report that, while the numbers have been dwindling for PS2, overall worldwide software sales for PS3 titles have more than doubled within the last year. In 2008, 62.4 million units of PS3 software titles have been sold -- a huge step up from the 29.6 million units sold in 2007. The momentum of this growth will carry into 2009, according to Pachter, who believes PS3 and PSP titles (the latter of which only saw a 15% increase in worldwide sales last year) will pick up PS2's slack.
PS3 titles will be the top sellers, despite the fact that Pachter predicts Sony won't "secure significant third party exclusivity" as it continues "to focus its internal development efforts on blockbuster games." It's interesting to note, in light of another report, this strategy hasn't really worked out for Sony.
http://www.joystiq.com/2009/07/01/pa...for-31-of-all/
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July 1st, 2009, 19:18 Posted By: wraggster
Chunsoft’s is porting their critically acclaimed sound novel 428: Fusasareta Shibuya de to the PlayStation 3 and PSP. In 428 players are locked in Shibuya and switch characters to solve a mystery behind a kidnapping.
Famitsu broke the news about the port, which is scheduled to come out in Japan this September. 428 was first released on the Wii in December 2008. This isn’t the first sound novel port from Chunsoft. Last year, the PlayStation 3 game Imabikisou and its creepy eye was ported to the Wii.
The most interesting detail about the port is Sega isn’t handling it. Sega published Imabikisou and the Wii version of 428 in Japan. Spike, notable for the Way of the Samurai games and handling 2K Sports titles in Japan, will publish 428 on PlayStation platforms.
Since Sega isn’t involved there’s a small very small chance 428 could get localized as a downloadable PSP or PlayStation 3 game. Capcom, UFO Interactive, and Atlus are some of the publishers that localized Spike’s games for North America. Atlus also has a relationship with Chunsoft from Shiren the Wanderer.
http://www.siliconera.com/2009/07/01...o-psp-and-ps3/
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July 1st, 2009, 19:18 Posted By: wraggster
Chunsoft’s is porting their critically acclaimed sound novel 428: Fusasareta Shibuya de to the PlayStation 3 and PSP. In 428 players are locked in Shibuya and switch characters to solve a mystery behind a kidnapping.
Famitsu broke the news about the port, which is scheduled to come out in Japan this September. 428 was first released on the Wii in December 2008. This isn’t the first sound novel port from Chunsoft. Last year, the PlayStation 3 game Imabikisou and its creepy eye was ported to the Wii.
The most interesting detail about the port is Sega isn’t handling it. Sega published Imabikisou and the Wii version of 428 in Japan. Spike, notable for the Way of the Samurai games and handling 2K Sports titles in Japan, will publish 428 on PlayStation platforms.
Since Sega isn’t involved there’s a small very small chance 428 could get localized as a downloadable PSP or PlayStation 3 game. Capcom, UFO Interactive, and Atlus are some of the publishers that localized Spike’s games for North America. Atlus also has a relationship with Chunsoft from Shiren the Wanderer.
http://www.siliconera.com/2009/07/01...o-psp-and-ps3/
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July 1st, 2009, 19:07 Posted By: wraggster
Famitsu scans have revealed the God Eater project whose title was trademarked by Namco Bandai a couple of months ago. It's a multiplayer action game for PSP that appears aimed at the Monster Hunter market (which, let's be honest, every Japanese developer probably should be trying to do on the PSP). God Eater trades out the fantasy setting of Monster Hunter for a more futuristic, industrial venue. It features a mix of mythical creatures and big, robotic monsters.
According to Siliconera, God Eater will be out this fall in Japan. The existence of that US trademark suggests that the company will be releasing it here as well.
http://www.joystiq.com/2009/07/01/hu...ais-god-eater/
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July 1st, 2009, 19:00 Posted By: wraggster
Konami plans to release Vandal Hearts: Flames of Judgement on PSN and XBLA this winter.
This is a revival and prequel to the turn-based tactical RPG series that began years ago on PSone - 1997, if you're asking. The story follows Tobias Martin, a young man caught in the middle of a war. He and his friends fight for peace, apparently, and revenge - but have an uphill struggle ahead of them.
Flames of Judgement will have better presentation and a more accessible interface, plus multiple endings and a deep character customisation portion, which develops certain skills the more they are used, says Konami.
There's no word on price.
http://www.eurogamer.net/articles/va...la-this-winter
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July 1st, 2009, 19:00 Posted By: wraggster
Naughty Dog co-president Evan Wells has promised another Uncharted: Among Thieves multiplayer demo before the game's autumn launch - a date for which we'll have "very soon".
"Yes, we're going to have another multiplayer demo before the game hits shelves," said Wells during a live chat on the US PlayStation blog. "The exact timing isn't finalised yet, but it should be available to an even wider group this time, so if you missed the last one I don't think you'll have any problem getting in this one."
And there is still plenty left to test, as Wells said many more competitive and co-operative multiplayer modes will make the final cut.
"We haven't announced all of the multiplayer modes yet, but I can tell you that you have several more competitive modes than we tested in the beta and at least two more co-operative modes (that are actually some of my favourites)," he said.
"We also have variations on all the competitive modes that focus on specific kinds of weapons," added Wells, name-dropping the Cinema mode that allows match-recordings to be stored, uploaded and shared.
On top of the multiplayer, Wells revealed that Uncharted 2: Among Thieves will feature a longer single-player campaign than Drake's Fortune, which we thought was excellent anyway.
"The single-player campaign is definitely going to be longer than Uncharted: Drake's Fortune," offered Wells. "We have over 90 minutes of cinematics alone!"
And, added Wells, "We were very conscious to make sure that Uncharted 2 was a standalone experience. There is no expectation that you played the first game to enjoy the second." Although, he said, there will be some returning characters to meet such as Elena and Sully.
Naughty Dog's movie approach to making Uncharted resulted in the announcement of a big-screen adaptation last week. This will be lead by Marvel bosses Avi and Ari Arad.
"We're really excited about the development of Uncharted: Drake's Fortune as a movie," said creative director Amy Hennig. "We've been working with Arad Productions for the last year-and-a-half or so, and couldn't be happier about their enthusiasm for the project."
http://www.eurogamer.net/articles/un...nother-mp-demo
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July 1st, 2009, 18:45 Posted By: wraggster
Taiwanese website UDN is reporting that Sony has signed production contracts to begin manufacturing a new model 'PS3 Slim'.
Companies Foxconn and Pegatron are working towards delivery of the remodelled system for July, says the report, translated by Engadget.
Earlier this week, a report suggested that Sony will introduce a slim PlayStation 3 this August, along with price cuts on low-end hardware.
The PS3 Slim is expected to be a redesigned, smaller home console, with only marginal technical changes, similar to cosmetic changes made to the PlayStation 2 and the PSP Slim & Lite.
http://www.gamesindustry.biz/article...-signed-report
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July 1st, 2009, 18:42 Posted By: wraggster
Sega has said that there's a real opportunity for the publisher to make a "land grab" in the newly emerging motion controller space, ahead of rival companies.
According to European development MD Gary Dunn, the company already has extensive gestural gaming experience through its success on Nintendo's Wii, which can quickly be built upon for new products for Sony's PlayStation 3 wand and Microsoft's Project Natal.
"Being the largest third-party publisher on Wii we obviously have good gestural experience so for us I can see an opportunity to get a land grab on some of our competitors by taking our head start in gestural gaming and evolving it," said Dunn in an exclusive interview published today.
"I was blown away by it, both systems offer us so many opportunities to do great things with videogames," said Dunn of the competing technology unveiled at E3 for the first time this year.
"I immediately now want to make another Virtua Tennis. There's so many games and possibilities. I want to go away and lock myself in a dark room with some of our cleverest chaps and see what we can do with it. We've got to look in different directions to almost throw history away and it requires a whole new way of thinking. We've got to ask what can we do with this, because completely different genres of games could open up."
Dunn sees two immediate opportunities – apply the motion technology to existing franchises and genres, or throw out the rule book and build products from scratch for the systems.
But he also noted that along with three home consoles comes three separate motion control technologies, increasing workload and requiring new development solutions.
"It's going to be an issue but it comes down to how we deal with it. It's too early to say what those issues might be.
"There are two possible routes. You can opt to design a system around commonality so you have efficiency when you grow out your game design across platforms, or you can develop a different development process for each system," he concluded.
http://www.gamesindustry.biz/article...on-controllers
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July 1st, 2009, 18:25 Posted By: wraggster
It's been a few months since we last checked in on how the Blu-Ray group was doing in their fight against piracy. In December 2008, a new generation of BD+ programs had stopped both SlySoft AnyDVD HD and the open source effort at Doom9. At the start of January, SlySoft released an update that could handle the new BD+ programs, meaning that Blu-Ray discs could not be decrypted for a period of time about the same length as SlySoft's worst case scenario. The BD+ retaliation was swift, but largely ineffective, consisting of a unique program for every Blu-Ray master. Users had to upload log files to SlySoft for every new movie/region. They would then support that unique variant in their next update, usually released a few days later. Despite that, the open source effort never did manage to progress beyond the Winter 2008 programs and is currently stalled completely; SlySoft is the only group remaining. This situation remained for several months, but starting around the same time as Paramount joined Fox in licensing BD+, a new set of programs came out which have once again made Blu-Ray discs unrippable. There are currently 19 movies that cannot be decrypted. It appears neither side is able to decisively gain the upper hand, but one thing seems clear — only full-time, for-profit professionals are able to consistently beat BD+.
http://it.slashdot.org/story/09/07/0...led-Once-Again
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July 1st, 2009, 17:39 Posted By: wraggster
We haven't heard much about the PS3 slim since E3, but that doesn't mean it's been entirely quiet out there -- the hot rumor today is that Sony's signed manufacturing agreements with both Foxconn and Pegatron to build the revised model in time for July delivery. That much we believe, since it's been backed up by a couple different credible reports, but here's where it gets totally insane: there's a suggestion that the slim will be the last PS3 model of this generation, and that a next-gen console based on Sony's motion controller is due in spring 2010. We don't buy that at all, since the PS3 is just entering its prime and Sony was clear that the motion controller was for the existing console, so we think this rumor is getting garbled down the wire -- it's far more likely that the slim is being prepped for an August launch to coincide with those rumored price cuts, and that new PS3 bundles that include the motion controller are set to drop next year. That's just our take on the matter, though -- we'll see how things shake out.
http://www.engadget.com/2009/06/30/s...ivery-in-july/
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July 1st, 2009, 01:29 Posted By: wraggster
News/release from junkfactory
I thought I would share this to the PSP community.
I have one of those cursed mobos that needs ChickHEN and CFWE to run homebrews. This setup suffers from a sickness that whenever my kids are playing they just could not stop until the PSPs battery is totally drained that will lead me again to do that chickHEN dance of enabling it. As the MS fills up, its becoming very hard to get into the HEN environment again.
This is a modded MusicPRX 4.01 M33-2 Mod with a very simple addition. That is to monitor the battery power. It has some configuration options to have an mp3 file as a warning alarm and a value of battery power to put the PSP into standby mode.
New configuration options in music_conf.txt:
ALARM_PERCENTAGE = 20 #battery percentage to trigger the low battery alarm sound
ALARM_SOUND = ms0:/seplugins/lowbat.mp3 #can customize your alarm sound
STANDBY_PERCENTAGE = 10 #battery percentage to put the system in standby mode. Set to 10 to put the PSP in standby mode when the battery has 10% power left. Set to zero to disable system standby mode.
Installation:
1. Modify music_conf.txt to your liking.
2. Copy contents of bin folder (bin/*) to ms0:/seplugins/. If you already have the vsh.txt and game.txt, do not overwrite them. Instead copy and paste "ms0:/seplugins/music_mod.prx 1" to your own vsh and game config files.
Note: I have only tested this on a PSP 2000 Ta088v3 with CFWE 3.50 through ChickHEN
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