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June 6th, 2013, 00:58 Posted By: wraggster
Sony will kick off a PlayStation Store sale on Infamous, Call of Duty and Killzone content later today when the digital marketplace updates in Europe.
The discounts span full game downloads and DLC. Sony says to expect another wave of PS3 offers to go live next Tuesday.
The platform holder is also launching a PSP software sale on the EU PS Store today. It will offer LittleBigPlanet, God of War and Killzone games for less than £4, among other discounts.
Valid June 5 to June 19:
- Infamous2 Character Skin Pack: Was €1.99 /£1.59, now € 0.99/£0.79
- Infamous2 Powers Pack: Was €2.99/£2.39, now €1.49/£1.19
- Infamous2 Weapons Pack: Was €2.99/£2.39, now €1.49/£1.19
- Infamous: Was €14.99/£10.99, now €9.99/£7.99
- Infamous 2: Was €19.99/£15.99, now €9.99/£7.99
- Infamous Collection: Was €34.99/£28.49, now €17.99/£13.99
- Infamous: Festival of Blood - full game: Was €9.99/£7.99, now €4.99/£3.99
- Killzone + Infamous: Festival of Blood: Was €19.99/£15.99, now €9.99/£7.99
- Killzone 2 Steel & Titanium Pack: Was €5.99/£4.79, now €2.99/£2.39
- Killzone 2 Napalm & Cordite Pack: Was €5.99/£4.79, now €2.99 /£2.39
- Killzone 2 Map Pack Bundle: Was €12.99/£9.99, now €6.49/£5.19
- Killzone 3 Retro Map Pack - Was €4.99/£3.99, now € 2.49/£1.99
- Killzone 3 Steel Rain Map Pack: Was €4.99/£3.99, now € 2.49/£1.99
- Killzone 3 From The Ashes Map Pack: Was €4.99/£3.99, now € 2.49/£1.99
- Killzone 3 Map Pack Bundle: Was €9.99/£7.99, now €4.99/£3.99
- Killzone 3 Multiplayer: Was €14.99/£11.99, now €7.49/£5.99
- Killzone: Was €14.99/£11.99, now €7.49/£5.99
Valid June 5 to June 12:
- Call of Duty 4 Modern Warfare: Was €29.99/£19.99, now €14.99/£11.99
- Call of Duty Modern Warfare 2: Was €29.99/£19.99, now €14.99/£11.99
- Call of Duty Modern Warfare 3: Was €69.99/£57.99, now €49.99/£39.99
- Call of Duty Black Ops: Was €49.99/£39.99, now €24.99/£19.99
- Call of Duty Black Ops II: Was €69.99/£59.99, now €49.99/£34.99
http://www.computerandvideogames.com...lzone-content/
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June 6th, 2013, 00:55 Posted By: wraggster
Sony has released a list of new content added to the European PlayStation Store. Today's content drop includes the Vita version of Limbo and Crysis 3 DLC The Lost Island multiplayer pack.
Rayman Origins is free to download for PS Plus subscribers, who also get additional discounts on just launched PS3 and PSP software sales.
PlayStation Plus
- Rayman Origins (PS Vita) - 100% off
- Coconut Dodge Revitalised (PS Vita) - 100% off
- PSP Sale - Everything has 20% additional Plus discount.
- E3 Sale - Everything has 10% additional Plus discount.
PS3 games
- 4K Gallery - Price: Free - Availability: France, UK, Germany, Russia and Ukraine Only
- Remember Me (available from 7th June) - Price: £47.99/€59.99
- Strength of the Sword 3 - Price: £7.99/€9.99
Availability: Not available in Australia, Luxembourg, New Zealand, Russia- Twisted Lands: Shadow Town (Trial available) - Price: £9.69/€11.99 -Availability: Not available in Australia and New Zealand
PS Vita games
- Limbo - Price: £9.99/€12.99
- Paint Park Plus - Price: Free
PS Mobile
- Boss Rush - Price: £1.19/€1.49
- Cardboard Castle - Price: £5.49/€6.99
- Chiebura - Price: £0.79/€0.99
- Cytus Lambda - Price: £9.69/€11.99
- Hyper Reminder - Price: £2.19/€2.79
- MineSweeper - Price: £1.59/€1.99
- Sukelook Sword of Rapier - Price: £3.99/€4.99
PS3 DLC
- Crysis 3 - Prices: £11.99/€14.99
- The Lost Island (Hidden) (Free)
- PDLC bundle
- Deadly Premonition: The Director's Cut - Home Pack - Prices: £2.79/€3.49
Availability: Not available in New Zealand - Dollar Dash: Robbers Tool Kit - Prices: £1.59/€1.99
Availability: Not available in Denmark, South Africa, Turkey, Ukraine - DUST 514: Aerial Assault Pack - Prices: £7.99/€9.99
- Hyperdimension Neptunia Victory
- 3rd Level Cap Break (£1.59/€1.99)
- Super Brawling Characters (Free)
- LittleBigPlanet Karting
- Racing Driver Pack (£1.19/€1.49)
- Street Fighter Costume Kit (£4.79/€5.99)
- PlayStation Move Heroes: Jak and Daxter Costume Kit (£2.39/€2.99)
- Pool Nation
- CUES, BALLS AND DECALS PACK (£0.99/€1.19)
- PRESSED FOR TIME PACK (£1.49/€1.75)
- THE BRIT PACK - REDS AND YELLOWS (Free)
- Resident Evil Revelations - Prices: £1.59/€1.99
- ENHANCEMENT SET WEAPON BOOSTER
- RESISTANCE SET WEAPON BOOSTER
- Tomb Raider
- SCAVENGER EXECUTIONER (£0.65/€0.79)
- ADVENTURE PACK UNLOCK (£4.49/€5.49)
- SURVIVAL PACK (£4.49/€5.49)
PS Vita DLC
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June 6th, 2013, 00:53 Posted By: wraggster
Sony will host its own live E3 webcast covering its E3 press briefing on Monday and the three-day show following.
The show starts on Monday, June 10 at 1:30am UK time, 5:30pm Pacific, with a stream of the PlayStation E3 2013 Press Conference, the company said via the EU and US PS Blogs.The show will then commence live on June 11 from 12pm Pacific (8pm UK), and on June 12 and 13 from 10am. It will finish each day at 6pm Pacific.
http://www.computerandvideogames.com...ss-conference/
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June 6th, 2013, 00:14 Posted By: wraggster
Capcom is trying something new with the next release in the Dragon’s Dogma series.
Siliconera reports that Dragon’s Dogma Quest is due out in Japan for PlayStation Vita this autumn. Interestingly, not only is the game 2D but it’s also free-to-play.
The game is described as “fast-paced” and contains over 150 jobs for players.
The Pawn system returns as does the ability to recruit your friends’ pawns and take them into battle with you.
It also sounds as if the game’s in-app store will allow player to “pay-to-win”, or as Famitsu puts it, has “a billing model to assist those that don’t have a lot of time on their hands to play”.
http://www.mcvuk.com/news/read/new-d...a-only/0116612
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June 5th, 2013, 23:02 Posted By: wraggster
The biggest game of the year won't be at E3 and is not even coming to the next generation of consoles.
GTA V in September is set to be one of 'the biggest and most important launches of the current console generation,' says Take-Two.
The game arrives just a few weeks before PS4 and Xbox One are expected to launch. But Take-Two CEO Strauss Zelnick insists this won't have a negative impact on the new sandbox shooter.
"Grand Theft Auto V is the most highly anticipated release of our biggest franchise," he said.
"It features the largest, most dynamic and most diverse open world Rockstar Games has yet created. The installed base of current generation consoles is estimated to be in excess of 120 million, and most of those consumers have been waiting for Grand Theft Auto V for years. Therefore, we expect there to be enormous consumer demand for Grand Theft Auto V regardless of when the next-generation consoles are released."
http://www.mcvuk.com/news/read/take-...-sales/0116628
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June 5th, 2013, 02:20 Posted By: wraggster
SunFlowers developer The Game Atelier announced that its arcade-style "cute-'em-up" Flying Hamster HD is coming to the PlayStation Vita in North America on June 11.
Inspired by Konami's Parodius series, Flying Hamster HD is a horizontally scrolling shooter in which players battle squadrons of heavily harmed penguins, milk-squirting cows, and laser-equipped owls, among other unlikely enemies. The game originally launched for the PlayStation minis service in 2010, and later found its way to iOS platforms.
Flying Hamster will include online leaderboards and a collection of unlockable Trophies when it hits the PlayStation Network next week.
http://www.joystiq.com/2013/06/04/fl...-vita-next-we/
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June 5th, 2013, 01:40 Posted By: wraggster
Popular iOS tower defense sequel Tower Defense 2 will be released for Vita this summer, Subatomic Games has confirmed.
Fieldrunners 2 originally released for iOS devices in July 2012 and was later ported to Windows and Android devices.Fans of the first Fieldrunners game, which was ported to PSP after its iOS debut, will notice a new engine that lets the enemy swarms run in paths independently of each other.
The sequel also has 25 new towers alongside some old favourites, including bee hive and syringes launchers, guns that turn enemies into cows and 'flame throwing Jack O'Lanterns'.
It's unclear whether or not the Vita version will have new features over the iOS original, nor has pricing been confirmed.
http://www.computerandvideogames.com...a-this-summer/
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June 5th, 2013, 01:05 Posted By: wraggster
Namco Bandai is reviving one of the most popular entries in the cult Tales Of series, Tales Of Symphonia.
Currently titled Tales of Symphonia Chronicles, the new PS3-exclusive SKU will include both the original JRPG, released in 2004 for PS2 and GameCube, and its sequel Dawn of the New World.
Namco Bandai's SVP Olivier Comte says the release is "a response to fans' expectations to bring more Tales Of titles to the West".
The first Symphonia will receive a HD makeover and include additional content. It will also feature the original anime cutsecenes.
Meanwhile Tales of Symphonia: Dawn of the New World, previously a Wii exclusive, will include the improved battle system it introduced to the series, including a monster recruitment feature that lets gamers train beasts to join them in battle.
Tales of Symphonia Chronicles will be released in Japan on October 10th, followed by a European and Australian release in early 2014.
http://www.mcvuk.com/news/read/tales...to-ps3/0116538
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June 5th, 2013, 00:56 Posted By: wraggster
It stole the show at last year’s E3 conference, but Watch Dogs developers Ubisoft Montreal are still nervous about the game’s showing next week.
Unveiled at E3 2012, Watch Dogs sent Twitter into meltdown during its ten-minute on-stage demonstration. And it’s since cropped at Sony’s PS4 announcement in February. We still liked it.
You’d have thought the developers would be feeling pretty confident about its ambitious new IP, but not so says senior producer Dominic Guay.
“Everyone in the team is aware of the rare opportunity we have with Watch Dogs and wants to make sure that we deliver on the game's promises,” he said.
“As we are approaching the last months of our production, E3 is overlapping many other on-going priorities. Last year, we were nervous to show our creation to the world, which is a normal reaction to unveiling something that has been in the works for many years. You never know what the reaction will be. Well, I would say we are still in that mind-set. We have many more aspects of Watch Dogs to present, many core features that have yet to be demonstrated. We take nothing for granted and push as hard as we can.”
Guay was speaking as part of our in-depth look at Watch Dogs’ return to LA. You can read it in our E3 MCV special, which comes out later this week.
http://www.mcvuk.com/news/read/ubiso...howing/0116547
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June 5th, 2013, 00:49 Posted By: wraggster
PES 2014 is coming to PS3, Xbox 360, PC and PSP this year and is powered by the new Fox Engine, Konami has confirmed.Konami says that its PES Productions Team in Tokyo has been developing the game for four years, using Kojima Productions’ Fox Engine.Konami also listed its ‘core pillars’ for the new game in great detail – TrueBall Tech allows players to trap or knock on a pass using the analogue stick, a new Motion Animation Stability System is Konami’s name for its new physics engine and team support and the emotional affect on the players is bundled into a new ’heart’ system.Team Play allows players to set up a variety of different tactics in different areas of the pitch using three or more players, and there will be more star players with bespoke animations and AI. The final core pillar has simply been dubbed ‘The Core’, and takes in the game’s new visuals, real-life stadia and overhauled set pieces.Konami has also retained the UEFA Champions League for the 2014 edition, and will include the Asia Champions League for the first time. Konami promises to announce other tournaments shortly.
http://www.edge-online.com/news/pes-...by-fox-engine/
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June 4th, 2013, 01:22 Posted By: wraggster
Sony has released a new update for PlayTV that appears to have fixed the crashing problems reported by Eurogamer in April.Sony alerted us to the patch (v2.04), which was released last week, and claimed it fixed the issues raised in our original story.A quick glance at Sony's EU PlayStation forum shows PlayTV users are, on the whole, happy with the fix and are now using PlayTV as intended.PlayTV.
ORIGINAL STORY: Remember PlayTV, the external device for PlayStation 3 that allows you to watch and record free-to-air digital TV? It's borked.That's according to a number of Eurogamer readers who say it hasn't worked properly since the release of a recent update.Users of PlayTV, which you can pick up for little over a tenner these days, have complained that it hangs after ever recording, forcing a manual reboot of the console.Some haven found their console crashes after simply searching PlayTV.There are a number of threads on the PlayStation forum about the issues - and they have been running for some time."This morning the PS3 hadn't shut down after a recording last night and was frozen on the 'PlayTV is recording' screen," wrote theflatboy."Incredibly annoying, the main reason we got the super slim to replace the YLODed fat console was our frequent use of PlayTV. Complete waste of money as it turns out, we would have been better off getting a standalone PVR and binning the PS3 for good. Not happy.""How can they expect us to buy a PS4 if they can't STILL get the PS3 working the way it was BUILT TO!" wrote the angry thewolfydragon."I paid £40 for the PlayTV box and £6 odd for the upgrade... and STILL I HAVE NO RELIABLE TV TO WATCH OR RECORD!"A Sony Computer Entertainment Europe spokesperson told Eurogamer this morning: "We are aware of this issue, it is currently under investigation and we are working on it."
http://www.eurogamer.net/articles/20...-crashing-ps3s
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June 4th, 2013, 01:20 Posted By: wraggster
Ikaruga co-developer G.rev is releasing its upcoming PS3 vertical-scrolling bullet-hell shmup Mamorukun Curse! on 16th July on North America's PSN.It will be priced at $19.99.No European release has been announced, but we've contacted publisher UFO Interactive and hope to find out more.Mamorukun Curse! will allow players to choose between seven characters as they battle through an uncharacteristically cute netherworld in an attempt to prevent the powers of darkness from taking over.This western debut of Mamorukun Curse! will feature all the Japanese DLC at no extra cost. This includes two additional Netherworld courses, two more characters, and support for 66 trophies.
http://www.eurogamer.net/articles/20...is-july-on-ps3
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June 4th, 2013, 01:18 Posted By: wraggster
Five new games will be added to the US PSN Instant Game Collection in June for PS3 and Vita owners to download at no additional cost.
Deus Ex: Human Revolution will be the first to arrive, coming as part of the US PS Store update tomorrow, June 4.It will be followed later in the month - in no particular order - by Saints Row The Third and Machinarium for PS3, and Orc Attack and Zero Escape: Virtue's Last Reward for Vita. Sony community rep Paul Sullivan says additional games will join the list, to be confirmed later.
Tomorrow's US PS Store update will also introduce PS Plus-only discounts for Portal 2 and its Move controller-enabled add-on Portal 2 In Motion and Grid 2.
The following games will be removed from the US Instant Game Collection on these dates:
- June 4th - Sleeping Dogs
- June 11th - Closure
- June 11th - Ratchet & Clank All 4 One
- June 11th - inFAMOUS 2
- June 11th - LittleBigPlanet 2
- June 18th - SOULCALIBUR: Broken Destiny
- June 25th - BlazBlue: Continuum Shift EXTEND
http://www.computerandvideogames.com...-subs-in-june/
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June 3rd, 2013, 22:53 Posted By: wraggster
Bill of materials for new hardware $275 - $325; subsidised Xbox One likely
Microsoft
microsoft.com
Sony Computer Entertainment
Sony Computer Entertainment is a Japanese videogame company specialising in a variety of areas in the...
playstation.com
Investment firm Wedbush Morgan has suggested the PlayStation 4 will retail in the US for $349, significantly lower than the PS3's starting price of $599.
In an E3 preview note to investors Michael Pachter, analyst at the company, estimates that the PlayStation 4 has a bill of materials at around $275, while Microsoft's Xbox One costs around $325. As such, Wedbush is expecting the new Microsoft console to cost $399.
"If the Wii U's popularity does not improve by the end of the year, many third-party publishers may pass on producing games for the console"
But while Microsoft's new hardware may be priced higher initially, it's also more likely to be available at a subsidised price to the consumer through a subscription contract from a broadcast, cable or ISP provider.
"We believe the ability to watch live TV from a cable, telco, or satellite set-top box through Xbox One could entice an MSO to drive subscriptions through a subsidised box in exchange for a multi-year contract. The 'always connected' requirement for the Xbox One likely means that a broadband connection will be required, suggesting to us that ISPs may have an incentive to offer a subsidy as well.
"In addition, Microsoft could conceivably subsidise the Xbox One through prepaid Xbox Live Gold subscriptions (as it has done on a limited basis in the past) or premium Skype functionality as well. Similarly, Sony could subsidise the PS4 through prepaid PlayStation Network subscriptions, but unlike Microsoft, it does not have a history of doing so," he added.
Looking at Nintendo, Pachter suggested the company needs to prove to consumers at E3 that it has an enviable line-up of titles for the rest of the year.
"Nintendo risks losing additional share to its console competitors if the quality and volume of content available for Wii U does not pick up markedly in the near-term.
"In addition, if the Wii U's popularity does not improve by the end of the year, many third-party publishers may pass on producing games for the console. We note that EA recently announced that it had no Wii U games in development, and it remains a possibility that the publisher will abandon the platform entirely. Should other third parties follow EA's lead, the Wii U could be relegated to a first party only platform."
While all eyes will be on the new console generation, Wedbush Morgan is also expecting a round of price cuts on the current generation technology. The PlayStation 3 and Xbox 360 are likely to have another $50 shaved off their prices, with the Wii dropping to $99. As well as a Vita price cut from Sony, there's also the possibility that Nintendo will try and boost Wii U sales with a $50 price cut or new software bundle.
http://www.gamesindustry.biz/article...box-one-USD399
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June 3rd, 2013, 22:47 Posted By: wraggster
Sony’s intriguing PS3 exclusive Beyond: Two Souls has been issued with a concrete release date.
The game will be released on these shores on October 11th. It hits North America on October 8th.
Beyond follows in the footsteps of Heavy Rain, which was the debut PS3 release for French studio Quantic Dream. Although not at all related to Heavy Rain it will again champion choice and emotional consequences.
It stars Ellen Page in the role of protagonist Jodie Holmes.
http://www.mcvuk.com/news/read/beyon...y-sony/0116495
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June 3rd, 2013, 21:49 Posted By: wraggster
Publisher to release free basic version of Dead or Alive 5 Unlimited on PS3
Tecmo Koei Games is embracing free-to-play for its next console game, Dead or Alive 5 Ultimate.
In an interview with Famitsu, as translated by Google Translator, the Japanese publisher revealed it will release a basic free version of the title on PS3. A full version will also be hitting retail on PS3 and Xbox 360.
The basic version will feature just four characters, while all game modes will be available online. Players can purchase the story mode for 1,500 yen, or buy new characters for 400 yen each.
The packaged version meanwhile will include all game modes, costumes and characters, as well as new ones.
Dead or Alive 5 Ultimate follows in the footsteps of titles such as CCP’s MMO shooter Dust 514 in offering free-to-play experiences on consoles, rather than the traditional pay-up-front business model.
http://www.develop-online.net/news/4...e-free-to-play
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June 3rd, 2013, 15:26 Posted By: wraggster
news via http://www.emucr.com/
PCSX Rerecording v0.13b Nach 2 is released. PCSX Rerecording is a special version of PCSX with many new features such as input rerecording, cheat support, RAM search, RAM watch, customizable hotkeys, etc.
PCSX Rerecording v0.13b Nach 2 changelog:
Save states employ some compression.
New Lua Functions:
emu.sleep()
input.getlastbuttonpolled()
gui.hashframe()
gui.filepicker()
savestate.savefile()
savestate.loadfile()
pcsx.getgamename()
pcsx.switchspu()
pcsx.makesnap()
pcsx.quit()
pcsx.suspend()
Bugs which were fixed are actually included this time:
Memory leaks in save states removed.
Memory allocation overhead in save states removed.
File system overhead in save states removed.
Resource leaks in movie files removed.
No changes made to plugins
http://www.sendspace.com/file/8vmjep
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June 3rd, 2013, 15:23 Posted By: wraggster
news via http://www.emucr.com/
PPSSPP Git (2013/06/03) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #2049 from oioitff/mpeg-fix
Improve mpeg pts.
* Improve mpeg pts.
A real PSP return a value start from 0.
* Merge pull request #2048 from unknownbrackets/osk-fix
Savestate dialogs properly, avoiding wrong status
* Savestate dialogs properly, avoiding wrong status.
Might cause a crash if the status is set wrong due to a fade.
Fixes #2047.
* Merge pull request #1973 from aquanull/language
Update lang/ and zim assets.
* Update lang/ and zim assets.
* Update lang/ and zim assets.
* Oops, lost these two lines editing.
They were important, darn.
* Merge pull request #2045 from unknownbrackets/memcpy
Fix crash on ARM in sceKernelMemcpy().
* Fix crash on ARM in sceKernelMemcpy().
Happened with unaligned addresses only. Fixes #1889.
* Merge pull request #2044 from unknownbrackets/mem-pointers
Use PSPPointer in a few more places
* Use a PSPPointer in lwmutexes.
* Use a PSPPointer in the FILELIST savedata mode.
* Fix some small warnings in OSK code.
* Use a PSPPointer in OSK to simplify things.
* Make PSPPointer behave more like a pointer.
* Merge pull request #2043 from raven02/patch-2
Temporary disable atrac3+ mono audio which crash on Android platform
* Temporary disable atrac3+ mono which crash on Android platform
* Merge pull request #2046 from unknownbrackets/armjit-minor
Bail out on a delay slot in VFPU on arm also
* Bail out on a delay slot in VFPU on arm also.
Otherwise we loop infinitely.
Workaround for #1926. Should fix #1679.
* Merge pull request #2038 from unknownbrackets/mpeg-fix
Add a bounds check to writeVideoImageWithRange()
* Ignore pixel mode -1 in psmf, seems to default?
This makes videos play fine in Sword Art Online.
* Add a bounds check to writeVideoImageWithRange().
Fixes crash in Jeanne d' Arc, which sends 480x480.
* Fix reporting typo.
Windows version - http://www.sendspace.com/file/ytylye
Android Version - http://www.sendspace.com/file/8nu98q
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