PPSSPP Git (2013/06/03) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #2049 from oioitff/mpeg-fix
Improve mpeg pts.
* Improve mpeg pts.
A real PSP return a value start from 0.
* Merge pull request #2048 from unknownbrackets/osk-fix
Savestate dialogs properly, avoiding wrong status
* Savestate dialogs properly, avoiding wrong status.
Might cause a crash if the status is set wrong due to a fade.
Fixes #2047.
* Merge pull request #1973 from aquanull/language
Update lang/ and zim assets.
* Update lang/ and zim assets.
* Update lang/ and zim assets.
* Oops, lost these two lines editing.
They were important, darn.
* Merge pull request #2045 from unknownbrackets/memcpy
Fix crash on ARM in sceKernelMemcpy().
* Fix crash on ARM in sceKernelMemcpy().
Happened with unaligned addresses only. Fixes #1889.
* Merge pull request #2044 from unknownbrackets/mem-pointers
Use PSPPointer in a few more places
* Use a PSPPointer in lwmutexes.
* Use a PSPPointer in the FILELIST savedata mode.
* Fix some small warnings in OSK code.
* Use a PSPPointer in OSK to simplify things.
* Make PSPPointer behave more like a pointer.
* Merge pull request #2043 from raven02/patch-2
Temporary disable atrac3+ mono audio which crash on Android platform
* Temporary disable atrac3+ mono which crash on Android platform
* Merge pull request #2046 from unknownbrackets/armjit-minor
Bail out on a delay slot in VFPU on arm also
* Bail out on a delay slot in VFPU on arm also.
Otherwise we loop infinitely.
Workaround for #1926. Should fix #1679.
* Merge pull request #2038 from unknownbrackets/mpeg-fix
Add a bounds check to writeVideoImageWithRange()
* Ignore pixel mode -1 in psmf, seems to default?
This makes videos play fine in Sword Art Online.
* Add a bounds check to writeVideoImageWithRange().
Fixes crash in Jeanne d' Arc, which sends 480x480.
* Fix reporting typo.