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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
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April 13th, 2007, 20:57 Posted By: wraggster
PS2 sequel God of War II features a hidden HD mode, it's emerged.
Series fans have discovered two puzzles on God of War website IslandofRhodes.org that, once solved, lead to details on how to get God of War II running in 480p.
Our browser appears not to like the site as the initial puzzle won't play ball, but reportedly after you hit 'proceed' on the main site page you're taken to another page with Greek letters hidden in a picture. Spell out 'Kratos' by clicking on the letters and you're taken to the second puzzle - a slide puzzle.
Solve that, and you get the HD info. In order to activate the mode, you need to hold down L1, L2, L3 (L3 being a click down of the left analog stick), Square and Circle during game boot. If performed correctly, the "SCEA Presents" text that normally appears in white should look purple. You then need to select 480p output from the game's options menu (a tip o' the cap to Shacknews for those details).
On top of that, there's a page beyond the HD detail splurge which features a countdown timer slowly spelling a God of War game title. God of War for PSP? God of War for PS3? God of War III for PS2? We can but wait and see.
via cvg
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April 13th, 2007, 20:33 Posted By: wraggster
One of the long time allies and good friends of DCEmu UK and a very talented coder, GPF has today seen a relaunch for his hosted site here at DCEmu, the site uses the new template, with new news/release forums for all the systems he codes for which are Dreamcast, Nintendo DS and Cellphones and soon once he finishes playing games PSP devving.
Check out the new look site --> http://gpf.dcemu.co.uk/
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April 13th, 2007, 15:00 Posted By: wraggster
The first of our hosted coders to recieve the new look site with seo and news archives is ZX81, the new site has links to every release he has made for the PSP and GP2X, along with RSS Feeds for each of his news forums. The News archives are very complete and ZX81`s paypal donate button is there too which im sure many of you will be thankful of his near on 130 releases for the PSP and GP2X so far.
Check out ZX81`s New look PSP and GP2X News and Release site here --> http://zx81.dcemu.co.uk/
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April 13th, 2007, 04:01 Posted By: madcupid
Hi folks, im here to announce the new upcoming game titled Times of War (T.O.W.) that we, the DevInside Team have been working on!!! The game is somewhat different than most shooting games because it has a diagonal scrolling and a recovery level(where you'll have the chance to go back to the actual level you were on before all lives were lost)! The project is about 70% complete and we want to release it very very soon!!! Here are some screens and a video so you can check it out!!! Btw, the game will look much better than what the screenshot shows!!! Thanks alot and comments are always a plus!!!
DevInside Team:
Madcupid, RichardV, Dead Angel
Here's a link to the video of the current status:
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April 13th, 2007, 02:34 Posted By: Chameleon
becus25 has just released v0.6 of his plugin, rGameboot. For those who may not be familiar with the term, rGameboot stands for Random Gameboot, and as the name implies, this plugin is supposed to randomize your gameboots
To use just copy the "seplugins" and "rg" folders to the root directory of your memory stick. However, just remember that just like in the previous version, you may need a tool called Pmffix for it to work, as this tool allows one to see gameboots when using 3.XX OE-X.
( the roots of the gameboots which are as follows)
* ms0:/psp/system/rg/gameboot.pmf
* flash0:/vsh/resource/gameboot.pmf
* flash1:/vsh/resource/gameboot.pmf
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April 13th, 2007, 02:18 Posted By: wraggster
Yesterday i recieved my PS3 in the post and thankfully no customs charges, buying a 20GB from SuccessHK cost me with delivery around £275 a saving of £150 on UK Prices. Yes its a 20GB but ut has the emotion engine built in.
With the PSP and PS3 Sony are getting some stick but lets be fair, they are both great consoles and for homebrewers one already is a Dream console and the other should be too at some stage.
One thing to be thankful for is Region Free gaming, in a world like today where boundarys mean nothing via the Net, its great to see a company go the region free route.
Universal Power supplys, how sweet it is to get a console from Japan and plug it straight into my power supply in the UK, major points scored there.
Graphics to die for. The PSP and PS3 are capable of graphics so advanced in the handheld and console market that they simply slaughter for graphics all the competition.
Movie Playback - With Blueray and UMD Films both the PSP and PS3 lead their respective areas. I dont care what anyone says watching a UMD in full stereo when your on a bus etc or watching a film in HD kicks ass.
Finally the PSP has turned out to be the homebrew sensation of the last few years, it has catapulted homebrew into main stream status with sites like IGN even reporting on homebrew. The PS3 could be the greatest non handheld for homebrew since the excellent Dreamcast.
Support DCEmu UK & DIGG THIS
Do you agree or disagree with me, let me know via comments
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April 13th, 2007, 02:18 Posted By: wraggster
Yesterday i recieved my PS3 in the post and thankfully no customs charges, buying a 20GB from SuccessHK cost me with delivery around £275 a saving of £150 on UK Prices. Yes its a 20GB but ut has the emotion engine built in.
With the PSP and PS3 Sony are getting some stick but lets be fair, they are both great consoles and for homebrewers one already is a Dream console and the other should be too at some stage.
One thing to be thankful for is Region Free gaming, in a world like today where boundarys mean nothing via the Net, its great to see a company go the region free route.
Universal Power supplys, how sweet it is to get a console from Japan and plug it straight into my power supply in the UK, major points scored there.
Graphics to die for. The PSP and PS3 are capable of graphics so advanced in the handheld and console market that they simply slaughter for graphics all the competition.
Movie Playback - With Blueray and UMD Films both the PSP and PS3 lead their respective areas. I dont care what anyone says watching a UMD in full stereo when your on a bus etc or watching a film in HD kicks ass.
Finally the PSP has turned out to be the homebrew sensation of the last few years, it has catapulted homebrew into main stream status with sites like IGN even reporting on homebrew. The PS3 could be the greatest non handheld for homebrew since the excellent Dreamcast.
Support DCEmu UK & DIGG THIS
Do you agree or disagree with me, let me know via comments
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April 13th, 2007, 01:56 Posted By: wraggster
via pspvault
This doesn't have a whole lot to do with the PSP, but here it is.
Shinichi Moriyama, a 30 year old Sony employee, was arrested today in Japan's Kanagawa Prefecture on charges of animal cruelty.
Mr. Moriyama apparently posted a video where he strangles and abuses a ferret in the "Ferret Fan" section of the Japanese message board, 2ch. He has been charged with animal cruelty, and has allegedly killed 30 hamsters after similar abuse. According to the Kanagawa Police Department, around 1,000 reports were made after the video was posted on the internet. No word on whether or not the ferret made it, but it certainly doesn't sound good. Poor little guy
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April 13th, 2007, 01:50 Posted By: wraggster
Via xtreamlua
french to english translation:
Guyver2, Yan2yan and Genevois still offer to a new version of superb the homebrew named Who is one to us Fire which passes to now the v0.4. The goal being to go to seek with the scale the characters in the windows. A character is salvable only if its window is extinct. The characters brulent if one does not occupy oneself any rather quickly. The innovations of the v0.4 are: - Quasi-total correction of the principal bug. - An animation of the angels which leave to the sky. - correction of the bug which solidified the angels aun level 2 and superior. - The images have was given to format .PNG Orders: To direct the jet: direct the joystique one in the desired direction. for launching water: [R] or [L] To move the scale: [X] [CROSS-SECTION] [TRIANGLE] and [O] To leave: [home] or [start] to take a screen: [select]
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April 13th, 2007, 01:14 Posted By: keefurxxcore
After a couple month hiatis, Gamers Galaxy has updated thier magazine, PSP Galaxy, to issue 18 for april! Having this issue be thier first in three months, fans should definatly pick this up! Visit Gamer's Galaxy forums for more information and downloads.
The monster on the cover says "Download PSP Galaxy Issue 18!"
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April 13th, 2007, 00:58 Posted By: wraggster
via ign
Bummed about the death of the 20 gigabyte model PS3? Then you may want to consider importing, as it seems that Sony Computer Entertainment currently plans on continuing to sell the 20 Gig model in Japan.
When asked about the decision to drop the lower end model from North American retail, a representative of SCE told Famitsu.com, "We're currently not considering changes akin to North America. However we would like to react flexibly with the market."
We conducted a quick check of that very market today via a few Tokyo game shops and found both 20 Gig and 60 Gig models available for purchase. We also found used versions of both packages, with one retailer charging 42,800 yen for a used 20 Gig model and 49,800 yen for a used 60 gig model. The usual retail prices for new versions are, respectively, 49,800 yen and 59,800 yen.
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April 12th, 2007, 22:53 Posted By: wraggster
via slashdot
GameDaily is reporting on comments made by God of War designer David Jaffe. In an interview with Geoff Keighley, Jaffe has stated that he believes Blue-ray should have been removed from the PS3 so that the console could be sold at a lower price point.
"Jaffe didn't outright label it a mistake either, but he's the first Sony employee (to this editor's knowledge) to even question the need for Blu-ray. SCE Worldiwide Studios President Phil Harrison and other Sony executives have repeatedly stressed the importance of the Blu-ray format, not just as a next-gen movie format, but as a game disc format that provides game developers with plenty of storage space to build highly detailed game worlds without the need for multiple discs."
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April 12th, 2007, 22:45 Posted By: wraggster
Namco Bandai has popped on its ninja outfit this afternoon and revealed the very first Naruto game for PSP.
Ultimate Ninja Heroes will launch America this summer, but a date for Europe is still unconfirmed.
The biggest new feature from developer CyberConnect 2 is the team-based wireless multiplayer mode. Here you and your friends will be able to assemble your ultimate dream team, using combination and team attacks to best your opponents.
You'll be able to pick from 20 different characters that can be levelled-up by tackling progressively more difficult missions, eventually displaying your ninja rank in your player profile. Skills and abilities will also be upgradeable, using power-up points earned from battle, and special hidden skills will lie in different groups awaiting your discovery.
A single-player campaign is here to get to grips with, and you'll still be able to take on a solo friend in head-to-head combat using one copy of Naruto to game share.
"We are thrilled to be bringing the unique Naruto style of fighting exclusively to the PSP system," said Makoto Iwai, big cheese at Namco Bandai America. "Fans of both the show and franchise will be able to create and play as their favorite ninja dream team, and we are excited about introducing the Naruto brand to a whole new batch of gamers."
Naruto is a manga by Masashi Kishimoto, which spawned a popular anime television series in Japan. It follows the loud and adolescent Naruto Uzumaki as he searches for approval in the ninja world and quests to become Hokage - the best fighter in the whole village.
via eurogamer
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April 12th, 2007, 22:43 Posted By: wraggster
Pandemic Studios has been leaking top secret information about it's next-gen WWII stealth action title, which puts you in the role of a saboteur for the French resistance.
But wait, wait. Apparently it's not just another one of those war games. You see, Nazi occupation of France is largely used as a backdrop on this occasion, and while it will naturally have a hefty influence on what goes on, the story actually revolves around an Irish race-car driver who happens to get caught up in Paris on the eve of Hitler's invasion.
This chap, Sean, finds people close to him caught up in the mayhem, and the story soon turns into a tale of revenge.
"This isn't about defeating the Nazis," game director Trey Watkins told Game Almighty. "This game is about a guy and his personal story that happens to be set in WWII."
"Much in the way people don't think of Indiana Jones as a WWII movie, this isn't a WWII game."
It's third-person territory, though stealth and sabotage will be more effective than action. And you'll constantly be trying to avoid suspicion as you progressively become a bigger blip on the Nazi radar.
However, you won't be some super stealthy does-the-impossible-before-breakfast kind of fellow. So, when you get up close and personal with someone it'll balled-fists and head-butts, rather than roundhouse kicks and neck snaps.
Sean's strengths as a race-driver will come in handy too, and you'll be able to use numerous vehicles strewn around Paris to evade police in daring car chases. It's part of Pandemic's "if you can see you can use it" plan for the game; a sort of 1940s Grand Theft Auto.
Another interesting aspect Pandemic is trying to introduce is its "Will to Fight" system. For this it will use a Sin City-inspired colour-coding system for the level of resistance to the Nazi occupation in certain areas. Those with less "Will to Fight" will verge on being black and white, devoid of colour and hope, while areas with a strong resistance will be vibrant with colour.
Saboteur has already been in development for two years, and is due to release on PS3 and Xbox 360 sometime next year
via eurogamer
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April 12th, 2007, 21:15 Posted By: Shrygue
via Games Industry
Blade Interactive has unveiled its new Hydro game engine - technology that the developer claims has never been seen in videogames before.
The real-time fluid dynamics engine will debut in Blade's upcoming Xbox 360 and PlayStation 3 action title Hydrophobia.
"Our Hydro engine is the result of nearly three years intensive development work," commented Dr Huw Lloyd, R&D director at Blade.
"Water in games has so far been merely a flat plane with ripple effects and other graphical smoke and mirrors applied to it. The Hydro engine is different in one key respect – the water flows."
"Nothing like this has ever been seen in games before," he added.
Although an engine that Blade plans to utilise fully in Hydrophobia, the company has previously indicated that it is interested in selling the technology to other development studios.
A recent interview with Blade Interactive's MD Peter Jones, can be read here.
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April 12th, 2007, 20:13 Posted By: Shrygue
via PSP Fanboy
American gamers may be destroying their PSPs in frustration over DJ Max Portable 2, but Korean gamers are absolutely bonkers for the music title. A live concert called "Live Miracle" will take advantage of the growing popularity of the game, and give fans the rare opportunity to hear their favorite songs from the game performed live. Too bad other games don't get the same kind of treatment. Imagine: a Gitaroo-Man concert.
Make sure to check out Ruliweb for the complete poster, filled with some hilarious Engrish. Live MIRACLE, It's not a DREAM!
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April 12th, 2007, 19:40 Posted By: Shrygue
via PS3 Fanboy
With a little over 2,000 signatures, it seems like the majority of PlayStation 3 owners have signed this petition already (har, har, har... if you can't laugh at yourself, you'll never smile at others or some such saying). What's the petition say? Here you go, baby birds:
"Sony, we want access to the XMB in game including custom soundtracks. At GDC 06 you showed access to the XMB, and so did early dev kits but they haven't made it to the final console. Early research suggested PS3 reserves 64mb of the main RAM for the XMB, but we currently have no access to the XMB at all. Please add this through a firmware upgrade to the PS3." Ending with a sincerely, the undersigned, you know it's official.
This would be a fantastic feature -- the ability to toss on some music mid-game, send a message, search the web for clues/other stuff made specifically for a game to get you more involved... among other things. Would you want to see this feature? What else could it bring to the table? Oh, and... sign the petition if you want to. But petitions hardly ever work.
You can sign the petition here. Leave feedback via comments.
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April 12th, 2007, 19:36 Posted By: Shrygue
via PSP Fanboy
You're probably tired of these stories. We are too. LocoRoco continues to receive praise from critics around the world, and it's nominated (yet again) for a new award. This time, educational charity D&AD has nominated the happiest PSP title for a Yellow Pencil award. Yellow Pencil awards aren't just for kids games, though. Previous winners include Resident Evil 4, and other fare, like Nintendogs.
LocoRoco joins Shadow of the Colossus, Buzz!, Brain Training and Wii Sports in this year's nominations. Hopefully, next time Sony gets nominated, it'll be for a new game.
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April 12th, 2007, 03:00 Posted By: wraggster
New from J@ricanese:
This is a game that is very simple yet fun. Sort of like Simon says. A round color thing, called a Simon has four colors on it. To play, the Simon will light up its colors in a random order. The user (you) then must input back the same colors in the same order. There are seven rounds with the first round having four colors and each round after one more than the last. Beat round seven and you beat Simon.
Instructions: To play click start at the start screen. Then press start when you are ready. WATCH SIMON carefully as he will start to randomly display colors after a short delay. When he stops, a message 'your turn' appears.
Now use the D-Pad to click the Simon colors. Up for Green, Right for Red, Down for Yellow, and Left for Blue.
As soon as you get one color wrong the round is over and you go back to round 1. Get it right and a message will alert you of your victory. Then press start to precede to next round.
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April 12th, 2007, 02:53 Posted By: wraggster
Johny5 has released a new version of the flash app for the PSP. heres whats new:
CHANGELOG--
1. Changed layout.
2. Fixed some minor bugs.
3. Added newer/updated applications (AGAIN THIS COULDN'T HAVE
BEEN DONE WITHOUT ORIGINAL APP MAKERS )
4. Added ability to press "777" *without quotes* to go back to
START (the beginning of the app) excluding when in another
app that's implimented.
5. Added "auto backup functions" the first time you run my app
you backup the functions of the xmb, such as video player,
music player, photo veiwer, update icon, etc. this is if
you want to delete them you can easily restore them.
6. Added "auto backup theme" the first time you run my app so
that you never lose your original theme.
7. Added ability to see current firmware.
8. Added security feature that doesn't allow you to flash the
topmenu_plugin.rco if you are on firmware 3.1x oe
9. Psx fix, when opening_plugin was moddefied.
--APPS_ADDED--
1. App that changes all 25 icons.
2. App/GUI (WavePool 0.3)
3. App (Injector by nicinico)
This app can:
--Fix the ability to play psx games when modded opening_plugin
--Restore/delete xmb functions such as location free or update icon
--Merge your 12 bmps
--flash bmp
--flash topmenu created by this xmb icon maker
--flash XMBWave (system_plugin_bg.rco)
--flash different fonts
--flash gameboot.pmf
--flash location free player
--flash battery icons
--flash opening plugin boot sound+gameboot "psp gameboot logo"
--flash custom files from theme folder
--flash from backup files
--Backup function!
--Free up flash0 space!
--Backup ALL flash0
***I TAKE NO CREDIT FOR THESE APPS!***
Also includes apps:
--kgsws xmb icon maker
--XMBWave Credits:Kgsws, DarkStone,vb_master!
--TGAWave CreditsarkStone, vb_master, autopopstation4, Y.F. Gamzun,
nicinico, Al-Zamli
--PSP Submenu Icon Injector v1.1-GUI Credits: dark420bishop
--rco icon editor-GUI Credits:ZiNgA BuRgA
--volume colors Credits:Zinga for the RCO editor
--wave_attack Credits:Sulpher Dragon Also couldn't of been made
without original icon hackers
THIS APP IS AN "ALL IN ONE" TYPE OF APP BECAUSE I NOTICED ALL THE WON-
DERFUL APPS THAT ARE MADE BY DIFFERENT DEV'S AREN'T ALL IN ONE PRETTY
PACKAGE AND THIS APP TRY'S TO DO THAT, ALONG WITH FLASHING THE FILES
CREATED BY THE APPS THAT I HAVE INCLUDED WITHIN THIS PROGRAM.
This uses the function flash0 usb in the recovery mode so to make this
work please boot into recovery then to go advance then go flash0 usb.
Run johny5_flasher.exe then you'll see your options. A LOT OF THESE
APPS THAT I HAVE INCLUDED I DID NOT MAKE AND I TAKE NO CREDIT FOR MAK-
ING THEM THE DEV'S WHO HAVE WORKED HARD ON MAKING THEM ARE CORRECTLY
CREDITED AS THEY SHOULD BE. I have edited some files slightly in ord-
er for them to function correctly within my application. Well enough
talking lets start flashing!
Download Here
via johny5
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