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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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April 11th, 2007, 18:45 Posted By: wraggster
Sony has revealed that it will make available a downloadable version of fighting game, Mortal Kombat II, via PS3's PlayStation Store.
For a cool $4.99 (£2.50-ish) US gamers will be able to find the game in the store from April 12. You get 12 characters, 10 levels, leaderboards, classic fatalities and online play.
No word yet on whether we can expect the game to appear on European PlayStation Stores, but we did get Super Rub A Dub over the Easter weekend.
via cvg
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April 11th, 2007, 17:19 Posted By: MK2k
Sleep'n'Wake PSP 1.2 even more Updated/Enhanced Version
The feedback from the community didn't stop, more suggestions came in, here is the 1.2 Update:
New in Version 1.2
- Switch between 24h / 12h (am|pm) display (toggle 24h and 12h display in the "Set Wake Time" option)
I hope you lot US, CAN, AU and NZ users are happy now
- Randomize your playlists with the Playlist Randomizer Option in the Playlist Edit menu
- Snooze Mode! (activated in Alarm Mode by pressing L or R Shoulderbuttons, snooze time can be set from 1 to 9 minutes)
- Bugfix: ".mp3" is now accepted in all capitalization variations (e.g. ".mP3")
- rearranged Main Menu
Sleep'n'Wake PSP is an official entry to the PSP-Hacks.com Homebrew Competition
Description
This is a little app for the PSP which gives you the possibility to doze off with your favourite music playing silently and wake up with some thrash metal or hardcore bassdrums with volume maxed at a predefined time.
Features so far
- Full cbr/vbr/abr 8kbps-320kbps 44.1kHz MP3 support
- MP3 can be of arbitrary length
- Manage different playlists for Sleep and Wake modes
-> add / remove mp3s
-> save / load / randomize playlists
- In Sleep mode you can set a special, more silent volume
- Wake mode is entered at a preset time with volume maxed (you can always adjust the
maximum volume with the VOL + and - keys)
- Snooze for a preset amount of minutes in Wake Mode by pressing L or R Shoulderbutton
- Write yourself a message which will be displayed in Wake mode
- USB Mass Storage can be enabled/disabled within the app
- Energy Save Mode (underclocks the PSP to 50MHz while no mp3 is running)
- Big Digits Time Display (set 24h or 12h am|pm as you like in the Set Wake Time Option)
cheers
-- MK2k
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April 11th, 2007, 12:36 Posted By: tophead420
tophead420's version of PS3 theme
This is a work in progress. I am trying to compile a PS3 theme that is as close to the Ps3 XMB as possible. Right now its missing a few things but I'll fix it soon, like I said its a work in progress.
Right now this theme contains:
*Top menu icons (silver) (made by innercy recolored by CrazyEyes)
*Ps3 menu wave (not exactly the ps3 wave but very close) (Made by I have no clue I will find out a credit whom ever it is)
* Background (Black 01-12.bmp, Its not all 12 but I'm working on it. I have been having trouble with the BG split/merger will fix soon) (made by me :P)
*Ps3 font (made by innercy)
*PS3 gameboot (made by psp phd)
Please credit those for their hard work in making this possible
********I take no responsibility if you brick use at own risk********
Install:
To install this take all of the rco's and the 01-12.bmp and flash them to flash0:/vsh/resource
In oder to get this gameboot to work you must redirect your Gameboot to your Memory Stick to do this use Flash Agent.
I plan to add on to this later. My plans for this are:
Adding battery and volume icons
Adding photo,music,game, and video icons if possible
maybe a custom coldboot
And any other icons I left out
This is just a few things I can think of off the top of my had
This didn't take much time to do but it took a while to release because I was searching for all the stuff I needed. But couldn't find it all If you can help me in anyway please contact me on msn or my forums. Also I am currently reading up on how to make 32 bit icons. I just need a good program in which to make them.
email- zigzag15@hotmail.com
forums- www.topspsp.tk
Download
Updated the download link now contains top menu and an alternate font one pictured above
ENJOY!!!!!!!!
If this contains any material Dcemu does not approve of let me know and I will edit it, though the download is off site.
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April 11th, 2007, 01:50 Posted By: wraggster
via pspgen comes some new info on the next release of the custom firmware, it will have improved PS1 Emulation:
translation:
If, as DarK_Alex announced yesterday it will not have there a great innovation in the 3.30 OE it does not remain about it less than one small surprise will await you in integrated emulator PS1. Indeed while working on this one, they realized that an option making it possible to regulate the rate loading (In the play) of ISOs PS1 is present in this new version. Previously, in the old versions, the speed of the loading was done with identical compared to the PS1. Today, it will be possible, via an option, to choose between the original mode and an accelerated loading! We benefit from the occasion to say to you that the 3.30OE is in good way and that, DarK_Alex not having still a PSP, it still does not have there a precise date envisaged. But like us had already said it to you, no play not asking the 3.30, there is no need to hurry with the lake!
Very interesting.
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April 11th, 2007, 01:29 Posted By: wraggster
via gizmodo
Believe it or not, but people are buying PS3s and the poor souls who bought from the last batch of 60GB consoles are claiming their systems are emitting a high-pitched whine when turned on.
A couple of other users at the official PS3 forums are claiming the same thing and it appears only machines with the serial numbers CE133190xxx and CE133212xxx are affected. Anyone out there experiencing the same thing or is this a case of overly sensitive ears?
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April 11th, 2007, 01:23 Posted By: wraggster
article from kotaku
The Playstation Portable could be the biggest selling failure in history.
Since it's launch Sony has shipped more than 25 million of the portable gaming devices and at least one analyst predicts that will hit 29 million by the end of the year.
And with the recent drop in price, the PSP has already seen a 300 percent increase in sales. This jump in sales, be it a temporary spike or a signs of things to come, comes with the surprising news that the UMD movie format is also making a bit of a recovery.
As we approach the heart of 2007, Sony sees this as being the year of the Playstation Portable, a year that saw a price drop and return of the UMD, a year that is seeing a change in the portables marketing and a year that will see a slew of major PSP announcements.
"In 2005 we launched the product, last year about establishing the software," said John Koller, senior marketing manager for the PSP. " think this is going to be the year for PSP, I think it's going to be a fantastic year for it.
A very very good year."
Koller said decision to drop the Playstation Portable to $169 was threefold.
"We got some cost savings out of the product, and we wanted to pass that on to the consumers," he said. "The second reason was we looked at the Wal-Mart experience over black Friday, that was really a good point to go to that price point. Lastly, we are really trying to promote the PSP heavily toward the 13 to 17 consumer group."
That new, younger market that Sony is shooting for is one that has seen a significant increase in the past year, Koller said. In fact, 13 to 17-year-olds are the largest group of PSP owners.
"I think that goes back to content," he said. "A lot of the games that have launched have done a lot to target that group on its own."
"The campaign we are including with the price drop is called Dude, Get Your Own," he said. "We've seen an increase in sales immediately."
In the the first two days following the PSP's price drop there was a 300 percent increase in the number of the portables sold.
And with that increase among teen gamers has come a jump in the amount of downloading. Video is the top type of download, with music coming in at number two, Koller said.
While the interest in downloadable content is at an all-time high, Koller still declined to talk about when or if Sony will be launching its own store for content.
Koller was able to talk about UMD, a format I and many gamers and writers though was dying. Not only is Sony not thinking of ditching the format, it seems to be making a come back.
UMD movie sales were actually up 35 percent from 2005 to 2006, Koller said. And that jump in sales enticed Target to bring the format back to their stores.
And games too are attracting attention, with more developers creating original content for the portable.
"Our greatest successes take place when publishers and developers recognize the value of the PSP owner as a PSP owner not repurposing a title," Koller said. "We've actively encouraged third parties in that direction."
The upcoming God of War title for the PSP is a good example of that, he said. It will be unique to the PSP, offering an extension of the plot that made the first two games such a success.
"I think you're going to see a lot more of that," he said. "I think third party is starting to understand the value of doing that."
Riding a wave of increased interested, higher sales and better titles, Sony plans to make some big announcements about the PSP in the near future.
"There will be some major PSP announcements this year," he said, "they will be coming over the course of the next few months."
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April 11th, 2007, 01:16 Posted By: wraggster
News from Kotaku
I posted about Taito Legends 2 coming to North America earlier this year, but today, publisher Destineer Studios (eh?) makes it official, announcing that the second PlayStation 2 collection, as well as the PSP version, will be released in the spring.
Gamespot has the full line-up, but fans of Qix, Ray Storm or Darius Gaiden should take a look. It's loaded with 80s and 90s arcade sexiness.
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April 11th, 2007, 01:01 Posted By: wraggster
Some retailers in North America have stopped selling the 20GB PlayStation 3 model, GamesIndustry.biz is reporting, including Sony's official online outlet, SonyStyle.
SonyStyle now offers only the 60GB version, which SCEI spokesperson Satoshi Fukuoka said has always been the more popular of the two machines. Speaking to IDG News he stated, "The line-up [at SonyStyle] is decided based on market demand and so it's not surprising that they are not selling it on their website. But if you go to a retailer you can find it."
However, SonyStyle isn't the only online retailer which has stopped selling the 20GB PS3. It's no longer available via the websites of Best Buy, GameStop or Electronics Boutique.
But the console is still on sale at some retailers, such as Amazon.com.
The 20GB PlayStation 3 is not available in Europe, where the 60GB model launched on March 23. Sony has yet to confirm whether both machines will eventually be made available.
Speaking to GamesIndustry.biz after news emerged that US retailers were ceasing to stock the 20GB model, a spokesperson said, "We'll continue to monitor demand for the 20GB model, from a consumer and retailer perspective, which will be factored into any future European launch plans."
via eurogamer
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April 11th, 2007, 00:53 Posted By: wraggster
According to a 'semi-official' blog, a big-hitting Sony title should be seeing the light of day this autumn.
ThreeSpeech.com, the blog with 'close links' to Sony, has said that Heavenly Sword, a fluid, fast-moving slice 'em up spectacular featuring a flame haired swordslady, will hit PS3 this September.
As well as that, it also suggested that airsickness-inducing dragon flying thing Lair, and air and land-based combat title WarHawk, will also launch that month.
But the naughty site also said that Bioshock should be going on sale in that same month - which Sony has said is most definitely not the case.
via cvg
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April 10th, 2007, 20:24 Posted By: Shrygue
via PS3 Fanboy
Yes, Guild Wars is sitting on my desktop currently and no, I'm not level 20 or anything. Why? Because my laptop doesn't like to load it... and every map needs such heavy updating I'm pretty sure I'll never play it again. But that's not the point! It was free! Aside from the initial purchase price. What did that yield? A pretty decent following, but coupled with at-most decent gameplay focused primarily on teamwork. Maybe things have changed, but those were my impressions from the first few months of release.
In any case, Guild Wars 2 is bound for beta testing in 2008 and they're releasing some other expansion pack later this year. An interview with Eurogamer brought up the question whether this sequel would come to consoles. Ben Miller responded to the question thus: "We are focused on PCs right now. I think consoles remain an interesting opportunity for Guild Wars in the future, but that's not something we've announced any plans for at this time." Basically, that means "Yeah, it's being tossed around."
It would make sense for Guild Wars 2 to come to the PlayStation 3 at the very least, since online is already free. Would they be able to throw the game up on the PS-Store at a cheaper price to get even more interest? I'd give it another shot, for sure, if it was easy to get to. And the PS3 certainly has more processing power than this aging dinosaur of a laptop. Thoughts?
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April 10th, 2007, 19:45 Posted By: Shrygue
via Eurogamer
Sony has cleared up some issues surrounding PlayStation 3 release dates on semi-official blog ThreeSpeech this afternoon, by pointing out that they're not all entirely correct.
The site lists five big titles due to appear in September, including Heavenly Sword, Lair, Ratchet & Clank and WarHawk. However, it seems it overstepped the mark with its Killzone prediction, as Sony recently informed us.
"The release date on ThreeSpeech for Killzone PS3 is a mistake," a spokesperson for Sony told Eurogamer this afternoon. "We haven't made any announcements for a date yet, as it's still TBC."
Which is good news for us, as it seems to suggest the other four will be appearing in September.
We'd previously heard that Lair and Heavenly Sword were due sometime this year, after they were accidentally listed as May on the UK PlayStation site, but secretly we'd feared they may have slipped to 2008.
Head over to ThreeSpeech for a closer look.
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April 10th, 2007, 19:36 Posted By: shadow77340
hi all ,
I come back with my pspsokoban who is now on 0.7 ! :Jump:
Sorry for my very bad english i am french and i am only 13 .
What's news ?
0.7 :
_8 new characters ichigo bankai , Grimmjow (bleach) , Toad , Trunk (dbz), Cloud (ff7),baby mario ,tails( sonic) , ness (nintendo).
_Add 3 new level
_There is a music in the option
_fix a bug who doesn't play correctly sounds on the main menu.
_Floor is replaced by sprites
_A best system of savedata ( only 1 file )
_A lot of target has changed
_A best system of high score , can now save the 5 first best score.
_Can now take screenshots on game with square
_Can now change CPU frequency , to change opend pspsokoban/data/cpufrequency.txt end write the frequency.
ex : if you want the game run at 266mhz write "266" on the file.
_fix a forget on the level 23 ( missed one target)
_Change the SDN0.at3 (music of the eboot)
screenshots :
Download the game : http://mobiles.gxmod.com/modules/myd...t.php?lid=4449
Download Src :
http://mobiles.gx-mod.com/modules/my...t.php?lid=4448
Shadow77340 ++
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April 10th, 2007, 19:24 Posted By: Shrygue
via PS3 Fanboy
Thank you, babelfish and your ability to translate Jeux-France for those of us who took 11 years of Spanish through their school-lives. Anyway, the latest issue of EGM had an advertisement for PSM3, the British monthly magazine, stating there was an article devoted to Loco Roco on PlayStation 3.
What they didn't say was whether or not this was going to be a PS-Store port of the PSP title, a PS3 re-imagining of the PSP title, or a sequel to the original, making full use of the SIXAXIS. In any case, we'll soon have news about more cutesy blob-moving action akin to all those weird lava-lamp-like devices that were such a big deal ten years ago. Keep your eyes open when you snag that PSM3, Europe, and let us know what's inside!
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April 10th, 2007, 19:20 Posted By: Shrygue
via PSP Fanboy
David Carnoy, executive editor of CNET, has written an interesting piece about the appeal of Nintendo DS to females. Girls seem to love Nintendo's handheld, and they help make a large portion of Nintendo's current audience. For example, one CNET editor's girlfriend "liked the concept of the touch screen ... She thought it was more interactive than what you had with the PSP."
Certainly, women can enjoy PSP (see picture), but it's clear that PSP is largely targeted towards males. But is that really a problem? As Carnoy points out, focusing on this demographic has created a large library of games that can entertain an audience that simply won't be satisfied by the DS's numerous casual games: "Fact is, the number of really good titles for the DS is actually pretty thin, especially if you happen to be over 21 and don't worship at the altar of Mario or Pokemon. If you're looking to play more 'adult' games with any sort of backbone, the PSP is a far better choice with a much stronger game library."
Like almost every other analyst out there, Carnoy believes that PSP can better attract a wider audience with a redesigned handheld. The problem appears to be Sony's reluctance: "I wouldn't be surprised if I saw the DS Extra Lite before I saw the next iteration of the PSP."
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April 10th, 2007, 18:48 Posted By: Shrygue
via Games Industry
Virgin Radio has launched a music player for the Wii and PlayStation 3 web browsers in the UK.
The player streams music from Virgin Radio, Virgin Radio Extreme, Virgin Radio Classic Rock and Virgin Radio Groove.
"It's great for us to achieve another new media first and be the only UK radio station available on both of these massively popular games consoles," said James Cridland, director of digital media, reports Radio Today.
"People are treating the consoles as part of their home entertainment media centre and now Virgin Radio will be part of that experience. This platform has great growth potential, particularly among early-adopters and the 25 – 44 audience popular with advertisers," he added.
As well as the radio player, users will be able to buy tickets and CDs and download music through the Virgin Radio Ticket Store.
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April 10th, 2007, 17:15 Posted By: wraggster
Zero-One has released a new version of his port of Triple Triad for the PSP.
Heres the release details:
TTPSP UPDATE v 0.4.21:
A triple trad team and a psp-ita.com hb project.
In those first days we managed to start a psp multiplayer community from scratch.
After the first few hours the european server start to slowly lost in performance,so we had to shut it down,migrating player on the AMERICA1 server.
Sessions were very unstable,player stats where wrong.
Client was very buggy,during chat or lobby many people keep crashing,taking with him his opponent wich is stuck in the room alone.
Player list have graphical glitches and sometimes invites freeze the client.
In 2 days more than 1400 users registered.In 2 days 4787 matchs where hosted in those first 4 days and 1235 where completed without any crash (we assume crashes are just the half of the totals,cause one crash involves the other player.)
But hey,that was the first attemp!We are not going to leave the situation like that anyway!
This first attemp was pretty satisfying for us to see things going almost like we planned,on the other side we know that many players were frustrated by online game instability.
we apologies for those issues and we promise to keep the servers and the client updated and with new features!
So here we are with this 0.4.21 update.
CHANGELOG:
-Ingame crashes rate lowered.
-Forget (and forgive) quitters or crashers: you can now quit in any time after a while in any screen of the matchmaking.Quitters will be logged.
-Timer to auto leave request after 60 secs.Quitters are logged.
-Lost money & all the cards?cannot play anymore?added a function to re-initialize your account (cards & money) without loosing Exp.just enter the shop when you have less than 5 cards in the deck an less than 200 Guils.
-Problems like session timeout,validation result and that kind of stuff, have been fixed on the server itself o the go.
-A layer of security has been added,no cheating has been confirmed,a couple of awesome players are owning thought .
-Stats now works correctly,and has been syncronized.top 50 works fine now.
-We have been contacted by contributors to expand the infrastructure to 3 server.Btw whe preferred to manage the community on a single server,located in Western USA.
to not split people on 3 worlds.
-Added a location message if an user logout.
-Card number changed to show equipped cards also.
-Chat issues has been fixed.BTW,standard messages may not work if someone do not translate them in your own language.
-Player List has been fixed,no more crappy deformations
-Invites popup freeze rate lowered almost to 0.
-Player filters now works (press select while in a location)
-Triangle show a direct player infos popup while choosing the deck before a match.
-During match you can see rules.
-This year is the Final Fantasy 7 10th anniversary,so we managed to added the most loved summon EVER.Is a special and very rare card.
GDR PARAMETERS:
When you register now,you will enter randomly in on of the majors world capitals,'cause Balamb's Garden where often full of people and a little too messy.
Also,your region is saved for further developements...Regional tournaments anyone?
Onother thing has been changed is the card cost when selling.
We saw there was a lot of difference between users levels,and guils where easy to get (with trading even easier,reselling captured cards.).Now we re-calculated the selling ratio to 1/4*Card cost.card cost depends on your alignement.
INFRASTRUCTURE:
We wish like to thanks:
-Chaosflare from qj.net which is actually hosting the TTPSP-AMERICA1 server (our public beta only server).
-Genesis Hosting - Webhosting, Gameserver hosting, etc. http://servers.genesis.quasared. net/
-The others contributors wich contacted us for giving support for hosting the gaming server:thanks guys!
BUG REPORT & SUPPORT FORUM
As ever-> http://www.psp-ita.com/tt
Enjoy!
ps: i noticed sakya and the triple triad team is often not mentioned.i'm a part of that, and i'm not the main programmer.so please give full credits
Sakya , Zero-One, Peoplechamp, Nedra, Leviadragon, Sephzero
Cya!
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April 10th, 2007, 16:15 Posted By: Uberman
A new entry in the PSP headset offerings is coming from Plantronics starting April 13th. From their site:
Designed to use with the Sony PSP®, the GameCom P20 is your portable headset solution for gaming, music, movies and chat, delivering intense, full-range stereo sound. Comfortable, dual earbuds feature Flex Grip® for an unshakable fit. The QuickAdjust™ boom pivots for precise microphone positioning when you want it and rotates upwards when you don’t
The headset also includes a "Noise-canceling microphone."
http://www.plantronics.com/north_ame...52/prod5770001
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April 10th, 2007, 14:24 Posted By: wraggster
A new weekly special offer from Play Asia:
In Sarugetchu: Pipo Saru Racer (aka. Ape Escape Racing) you build your monkey into a racing machine, by giving him an engine and tires. The game features 47 vehicles, each in two forms: one specialized in drifting, one specialized in acceleration.
The main game consists of playing four tracks in a grand prix. The better you do each time will fill a monkey bar at the top of the grand prix menu. Once this bar is filled a VS mode is unlocked where you have to play the tracks again but an evil, much faster monkey is involved in the races. If you become overall #1 then you will 'rank up' and unlock another 4 tracks and so on.
You can replay the levels you have unlocked in a normal race form or in a time trial form. Each of the tracks are set in the same arena but the path changes to a harder one as you unlock more. The tracks are set in this order. The Beach, The City, The Graveyard and The Jungle. Please note that these are not the original names but the author's interpretation.
Sony's PSP™ Ape Escape racer Sarugetchu: Pipo Saru Racer is now available as region free Asia release at discounted US$ 14.90 only.
As usually, this weekly special is valid for exactly 1 week (if not sold out earlier) and this time limited to a maximum purchase of 3 units per customer. As a small restriction, please also notice that you cannot use any further discount coupons along with this special offer.
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April 10th, 2007, 14:21 Posted By: wraggster
New from MK2k:
Sleep'n'Wake PSP 1.1 Updated/Enhanced Version
Due to a quite overwhelming feedback from the public, here is a new updated and enhanced version of SnW!
New in Version 1.1
- 50MHz underclock in SleepMode while no mp3 is played
- Big Digits Time Display in Sleep- and Wake Mode (see screenshot)
- Left and Right Shoulderbuttons now exit Wake Mode too
- An overflow with adding items to the playlist fixed
- Playlist enlargement to 99 max. entries
- Filebrowser now remembers last visited Directory
Description
This is a little app for the PSP which gives you the possibility to doze off with your favourite music playing silently and wake up with some thrash metal or hardcore bassdrums with volume maxed at a predefined time.
Features so far
- Full cbr/vbr/abr 8kbps-320kbps 44.1kHz MP3 support
- MP3 can be of arbitrary length
- Manage different playlists for Sleep and Wake modes
-> add / remove mp3s
-> save / load playlists
- In Sleep mode you can set a special, more silent volume
- Wake mode is entered at a preset time with volume maxed (you can always adjust the maximum volume with the VOL + and - keys)
- Write yourself a message which will be displayed in Wake mode
- USB Mass Storage can be enabled/disabled within the app
- Energy Save Mode (underclocks the PSP to 50MHz while no mp3 is running)
- Big Digits Time Display
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via mk2k
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April 10th, 2007, 14:07 Posted By: wraggster
News/release from Fleyc:
Another french to english translation :P
Fleyc member of our forum carried out a OS baptized PSPPALM v0.1 BETA. It is about homebrew similar to a palm which is presented for the moment in version beta. It was coded in LUA by Fleyc with the assistance of one of his Chedal friends. Here a description of the program according to its author: “I carried out a rather sympatic O.S. batized PSPALM v0.1 BETA for the first release. As you surely noticed it is about an emulation of Palm on PSP being presented for the moment in version BETA. This homebrew coded in LUA at summer carried out by me (Fleyc) with the assistance of a friend (Chedal) who helped me in certain codes like in the translation. There will be certainly releases after that there you do not worry.” What is nine in this version? Plays Clock Computer Configuration To come: Word Reader MP3 Explorer Visual display of images Help More parameters Installation: The versions proposed on PSPGen were compressed in order to have only to decompress them on Memory Stick of your PSP. It is necessary to have WinRAR of installed. - Download the version adapted to your firmware - Connect your PSP to your computer - Pass your PSP in “mode USB” thanks to the option “Connection USB” - Click with the right button on the file which you downloaded - Choose to extract the files… - Choose like destination the letter assigned to your PSP in the Working station - Support on OK and it is all.
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