|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
April 19th, 2007, 04:57 Posted By: F9zDark
From http://www.us.playstation.com forums:
Direct US Download - 1.70
The PLAYSTATION®3 System Software version 1.70 update includes the following:
* You can now download PlayStation® format software from PLAYSTATION®Store, and play it on the PS3™ system.
* You can now use saved data for PlayStation® format software on the PSP™ system.
* You can now use the vibration function of accessories that are for use with PlayStation® and PlayStation®2 format software.
Wow, playing downloaded PSOne games on the PS3? I wonder if we can play PS1 games that we ripped to our PSPs on the PS3 now? I will be sure to give it a shot when I upgrade.
However, my PS3 did not report an update being available; I will check the System Update when I get the chance.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 19th, 2007, 04:32 Posted By: wraggster
J@ricanese has updated his Simon game for the PSP:
whats new in Simon version 0.4???
- One of the most noted is that this game has officially been renamed due to some issues. From now on this great game is to be refered to as Simon Remix. If you don't already know, the name is derived from that fact that this is Simon, but with my twist on it.
- Many people said that in rooms with bright light or outside, the buttons were hard to see. They couldn't tell which Simon was lighting up. This is now fixed with the letter of the color displaying on the button (see screen shots).
- Finally got screen shot implementation to work. They will be saved in the PSP/PHOTO folder.
- On a programming note, redefined the delayThread function to allow pausing / screenshots to work in a game.
- Another programming note, freed memory from splash screen which allows me to use it for better features later on.
- Reduced some lags brought about in the game.
- Provided the kxploit version eboots.
- Made images slightly smaller for a faster download.
- Made it so that when it is your turn to go, Simon stays lite for as long as you hold down the corresponding button and returns to normal when you release it. Now you can see how many times you press the button in a row.
- Also fixed a bug where the last color that the suer enters doesn't show.
- Lastly, when the last color you enter is yellow, the menu won't go down to the quit button.
Features to come:
By the next release I am hoping to...
- utilize the new layout (see release thread)
- add options for playing Simon music, or your own.
- ability to turn off the letters on Simon buttons.
- difficulty levels
- new bonus round
In the next couple release (may or may not be within the contest end date:
- mini games (yes there will be Simon mini games
- multi-player (same psp, adhoc, and wifi). Will work on them in that order.
- ability to post scores online through the program
- auto updates itself (will be really cool)
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 19th, 2007, 04:26 Posted By: wraggster
Valhalla Knights looked so promising when it was first previewed so many months ago. Looks like it'll join the ever-growing collection of RPG failures on our system. The critics, for the most part, have bashed XSEED's latest, telling you to stay far, far away from it:
1UP (35/100) likens the experience to torture: "I can't remember the last time I felt so constricted as a gamer. Sure, running around the dungeons and slashing through enemies is enjoyable enough -- and, dare I say it, even fun at times. But as soon as you attempt to play through Valhalla Knights like its an actual game, it completely falls apart. The viselike grip Valhalla Knights holds."
G4 (40/100) thinks the game is too old-school for its own good: "This is not a game for the impatient, especially since there's no in-game help system. When it comes to combat tactics or building a party, you have to learn by doing (and probably dying)."
IGN (53/100) wanted to like the game, but couldn't: "Valhalla Knights succeeded at impressing me with fun, real-time combat, completely pissing me off with drawn-out quests and eventually driving me away due to the complete lack of anything resembling story progression."
Ouch! Those are some of the harshest reviews we've read in quite some time. Valhalla Knights is now available in stores ... if you dare pick it up
via pspfanboy
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 19th, 2007, 04:25 Posted By: wraggster
via pspfanboy
Finally! Concrete details about Wild Arms are slowly coming out of Japan. Gamers have been waiting for even the tiniest morsel of information since the game was first announced last September. New scans from Famitsu, available at Jeux-France, showcase a new look for the game, as it treads into strategy RPG territory. While fans are always welcome a new Wild Arms, some are disappointed the game is straying from its roots. With Jeanne d'Arc and Final Fantasy Tactics also coming on PSP, some are wondering if another high-profile SRPG is really all that necessary on our handheld.
Regardless, the game certainly looks pretty. It appears the title will also have connectivity with Wild Arms 5 on PS2, so true fans of the series will want to pick up both. We hope to unearth more details and screenshots in the coming weeks.
Scans Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 19th, 2007, 04:23 Posted By: wraggster
Have you heard of Silverfall? This PC hack 'n slash RPG came and went pretty silently, failing to earn the attention of many gamers. It looks like the newly announced PSP version may do the same, considering its stealthy debut announcement. The original game failed to earn the respect of critics, with many noting its highly derivative gameplay. We hope that Kiev Games will take all the criticism the original earned and apply it to the PSP version--we can certainly use a solid Diablo-style RPG.
via pspfanboy
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 19th, 2007, 04:17 Posted By: wraggster
Remember all that talk about Hideo Kojima (Metal Gear) teaming up with Suda 51 (Killer 7) for a joint project? The two producers touched upon their first collaborative effort in the latest Hidechan radio broadcast, which was recorded live at a fan event held over the weekend in Tokyo.
Famitsu reports in its latest issue that Suda 51 took a few moments of the recording session to spill a few details on the mysterious "Project S." He began with some shocking news. The S in Project S stands for Snatcher! Yes, Hideo Kojima's classic Sega CD cyber adventure is back!
Although not as a game, at least not yet. Suda 51 announced that Project S will bring back the Snatcher franchise in a variety of media. The first form will be as a radio drama. Suda 51 himself has written the script for the drama, whose name may end up being Snatchers (he hasn't finalized it yet). He also mentioned something about lending his own voice talents to the drama, although we're not sure if he was being serious.
According to Famitsu, members of the audience gasped at the revelation that Snatcher was on its way back after a decade silence (the Sega CD game was later released on the PlayStation and Saturn). While the game's dark setting and story should make for a compelling drama, we're sure the gaspers were more interested in the possibilities of a revival for the franchise on the game scene.
Longtime PSP followers may remember a "Project S" announced by SEGA in the very early days of the PSP's hype-up. It seems unlikely that this "Project S" and that "Project S" are the same Project S (why would SEGA be the publisher for a Konami game by Grasshopper Manufacture?), but since SEGA has said nothing about the PSP's Project S since 2004, speculate away if it makes you feel good ... a Snatcher radio play, graphically detailed on the MGS: Digital Graphic Novel engine? By SEGA? Yeah, if only it all added up, but it doesn't. Sorry PSP Project S, but maybe we'll hear from you again one day.
Sadly, Suda 51 did not provide further details, so we'll have to wait for little bits to slip out here and there, perhaps in future Hidechan radio broadcasts.
via ign
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 19th, 2007, 04:17 Posted By: wraggster
via ign
We just got through writing about what we thought was the PSP's first dual UMD game, when we looked through a recent issue of Famitsu and learned that we were wrong. It turns out that the first PSP game to span two disks will be the latest entry in the Hot Shots Golf series.
Minna no Golf Ba, as the new entry is to be known in Japan, was announced last year as one of the first games to be compatible with Sony's PSP GPS attachment. While we were previously in the dark as to how the game would make use of the GPS receiver, the magazine has at last cleared things up.
The Hot Shots Golf series is known for offering a casual experience for all. Minna no Golf Ba, on the other hand, appears to be designed for people who actually golf in real life. Take your GPS-ready PSP and your copy of Minna no Golf Ba with you to one of the included real-life courses, and you'll have in your hands a a digital caddy! The game supports you as you golf, informing you of the remaining distance to the green and your current height. When used in virtual caddy form, the PSP is meant to be held vertically rather than in the traditional horizontal position.
Those who just want to play golf the traditional Hot Shots way will be able to as well. The game includes a mode of play with standard Hot Shots Golf play mechanics over the included courses. Super-spin and other special moves are missing from the gameplay, but the control is the same.
All this content apparently requires some hefty disk space. Minna no Golf Ba will span two disks. The first disk will include sixteen courses from southern Chiba along with one special course. The second disk will include fifteen courses from northern Chiba. Chiba, in case you're not familiar with Japanese geography, is the large mass of nothingness located just East of Tokyo.
The full name of this GPS-ready Hot Shots Golf is actually Minna no Golf Ba Vol.1. Sony is planning on releasing additional volumes in the future, featuring data on other courses from throughout Japan.
We presume international courses would also be possible if the idea takes off. Golfers worldwide should keep an eye on Minna no Golf Ba when it hits Japan on 5/31.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 19th, 2007, 04:16 Posted By: wraggster
via ign
It's hard to believe, but someone has finally found a way to fill a UMD disc with game content. Falcom's latest Legend of Heroes game, Eiyuu Densetsu Sora no Kiseki SC as it's known in Japan, will be the first game to use two UMDs, the company revealed today.
Set for Japanese PSP release on 9/27, Sora no Kiseki is the sequel to Eiyuu Densetsu Sora no Kiseki FC, both originally PC RPGs. FC stands for First Chapter. We'll let you figure out what SC stands for. FC was released for the Japanese PSP back in September but has yet to make its way to international audiences.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 19th, 2007, 04:10 Posted By: JKKDARK
New update on the VM build from the 0.9.2 version
I've decided to release a fixed 0.9.2 VM build for those having problems. This is primarily for those with Brazilian XP, but im hoping it will help others too.
those with the 0x20000000-0x40000000 problem, im not sure if itll help you, but worth a try
Note: make sure you close anything you dont need, just in case something is taking up the space in memory or just incase you don't have enough free
Note 2: This build is IDENTICAL to the 0.9.2 release, just the VM address is changed to somewhere a bit more compatable
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 19th, 2007, 01:09 Posted By: wraggster
New from Play Asia:

Fate/stay Night [Realta Nua] is the much awaited PlayStation2™ version of the immensely popular Type-Moon (Tsukihime) visual novel game released in 2004 for PC. The series also became popular as anime and manga releases. Using text, image and sound the game conveys an intriguing and fascinating story with complex characters. With additional happenings and with full voice, the PlayStation2™ version is taking the game to a whole new level.
The story revolves around the war of the Holy Grail, a legendary and ancient relic said to grant the worthy the fulfilment of any wish. The rules are simple: seven magicians (Masters) accompanied by one Servant each shall fight to the death and the sole surviving team may approach the Grail. Thrown into this brutal ritual is upper secondary student Emiya Shiroh and what once was commonplace is now replaced by the impossible.
With scenario writer Nasu Kinoko and graphic designer Takeuchi Takashi among others, you are now given the chance to explore a whole new world on your PlayStation2™.
Published by Kadokawa Shoten, Fate/stay Night [Realta Nua] for PlayStation2™ is shipping today as Regular and Limited Extra Edition. An Original Soundtrack release (Regular / Limited) is due for release next week.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 18th, 2007, 23:53 Posted By: obiwan22
Sony are to release a new version of firmware for the PSP to combat the latest release of Custom Firmware by Dark Alex. Will this battle of firmwares and cracks ever stop. Not a chance in hell.
The Next round of battles is set to begin soon.
http://www.playstation.co.kr/psp/psp01_05_new_3.40.asp
More info via pspfanboy:
The Korean PlayStation website has announced the arrival of yet another update to PSP's official firmware. However, unlike previous updates, this revision will actually remove some functionality from the system. We've translated the text--it appears "Certificate Utility" will no longer appear on the XMB. Rather, the information used to be available in this section will be embedded directly into the games downloaded from the PLAYSTATION Store. This is a rather minor, but puzzling change.
According to the Korean website, the firmware will be released tomorrow, 4/19.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 18th, 2007, 23:16 Posted By: wraggster
via joystiq
The 20GB PlayStation 3's march to the guillotine was written long before Sony was ready to make the official statement. The curious part in the whole 20GB PS3 story was the model's life in Japan apparently being spared the same fate as its kin across the Pacific. Had the Japanese found some magic to make the sale margins work that the silly North Americans hadn't discovered, and the Europeans weren't even worth trying on? Not so fast, some previous quirky statements and tips from Japan are showing the 20GB may be unofficially done there too.
Previously Sony told Famitsu, "We're currently not considering changes akin to North America. However we would like to react flexibly with the market." They also told CVG, "We'll continue to monitor demand for the 20GB model ... which will be factored into any future Euro launch plans." A future launch of the 20GB in Europe seems even less likely following reports Sony is "considering" a 80GB PS3 model, which they said in March there were no plans for. Sony would probably like to drop the 60GB price in the relative future, because if people complain about the $600 price tag of the 60GB model -- imagine the sticker shock of an 80GB model! That means clearing space and minds of the 20GB model, which if it were still on the market would probably drop in price relative to the 60GB model and be an overly attractive price for a Blu-ray player.
The picture above is from one store in Japan which crossed out the 20GB model from their storefront sign, other reports are starting to come in that the 20GB model is saying sayonara in stores. Joystiq spoke with Miller Stevens, a San Francisco native spending some time in Japan, who says, "I headed to some electronics stores in the Shinjuku district. Bic Camera, major store, has 20GB in stock and, when asked, said they were available as far as they knew. Another big store, Yodobashi, did not have them in stock and weren't getting any and weren't clear why. A couple of smaller stores didn't have them, but weren't clear whether it was because there was no supply or they just weren't ordering them." We wait for confirmation that the 20GB PS3 is official dead -- everywhere this time. Maybe Sony is just waiting to call the 20GB's time of death at the same moment they announce the 80GB's life?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 18th, 2007, 23:08 Posted By: wraggster
In "Puzzle Scape", players arrange blocks of different colors into chains that are exploded by 2x2 same-colored blocks. The world of "Puzzle Scape" pulsates with 40 scenes of brilliant backgrounds and an original soundtrack of more than 40 songs by rising electronic music artists. Level by addictive level, players will unlock new themes and scenes bursting with lush colors and luscious beats. The game features two single player game modes, four dual player modes, and the ability for up to eight people to play via the PSP system's wireless functionality.
Huh, why does this video look so familiar. I can't seem to (Lumines/Hexic) place it. Well at least Puzzle Scape, this PSP puzzler set to hit in May, is only about $20.
Video/News at Kotaku
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 18th, 2007, 22:20 Posted By: wraggster
Streamlining of US and Japanese operations could follow
A Sony spokesperson has said that the company took the decision to cut jobs as a result of shifts in the games industry, such as the move towards digital distribution.
News emerged earlier this week that up to 160 SCEE employees could be made redundant as part of plans to reduce the company's cost base.
As reported by Reuters, SCE spokesperson Satoshi Fukuoka said the decision was unrelated to the number of PlayStation 3 units which have so far been sold.
He stated that the cuts are necessary due to new developments in the industry, including the growth of online software distribution.
Fukuoka also revealed that SCE's US and Japanese operations could be subject to streamlining. However, he added, no decisions have so far been made.
via gibiz
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 18th, 2007, 22:19 Posted By: wraggster
Rumours that a larger hard drive-equipped PlayStation 3 is on the way have surfaced once again following comments from Sony spokesperson Satoshi Fukuoka.
Speaking to Reuters Fukuoka said, "For users who vigorously store [games and other entertainment content] in the PS3, 20GB is probably going to be to small."
He added, "Even 60GB may not be big enough eventually."
But although the PS3's hard drive may get an upgrade other fundamental components of the machine won't be altered, according to Fukuoka. "We are not likely to change its core components and functions such as the Cell, RSX, Blu-ray drive and network capability," he said.
"But outside that realm, addition and deletion is quite possible."
It's not the first time Fukuoka has suggested that Sony is considering producing a PlayStation 3 with a bigger hard drive - he made similar comments earlier this week. The rumours have also been fuelled by an FCC application filed by Sony which referred to an 80GB model.
At present Sony offers both 20GB and 60GB PlayStation 3 units in Japan, with only the 60GB model available in Europe. The company recently announced that the 20GB version is to be discontinued in North America.
via gibiz
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 18th, 2007, 22:16 Posted By: wraggster
Zoo Digital has revealed that a new Premier Manager will be available for PS2 and PC on 17th August. That's just one day before Arsenal begin their historic, maths-breaking title defence NA NA NA NA NA NA NA NA NA CAN'T HEAR YOU NA NA NA.
This 2008 instalment will be the 13th in the long-running series, and aims to bring some new tactics to the table. There'll be a much wider variety of facilities to help you improve your players and staff this time around, with a new reward system to make it all worth your while.
You'll also be able to pop on the joggers and get hands-on with new training session options, as well as nurse your lads back to health with accurate injury diagnoses and rehabilitation functions. Scouting's also been improved, and you'll be able to tinker with research and discover capabilities to find your ultimate signing.
But despite all these new bits and pieces, Premier Manager 08 will still be the more accessible alternative to other games on the market; more pick up and play than stay in all day.
"The thing about Premier Manager is that we don't really seek to go head-to-head with Football Manager or Championship Manager, because frankly they've got bigger budgets and they're aimed at totally different kinds of gamer," a spokesperson for Zoo Digital told Eurogamer this afternoon.
"We're aimed more at the casual market; someone who wants a bit more of a pick up and play experience from a Football Management game. So, ideally someone who's maybe a bit younger or someone who just hasn't got the time to invest in Football Manager."
You can expect all the usual seasonal updates to be included here, too, adding to what Zoo Digital reckons will be its strongest line-up yet.
via eurogamer
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 18th, 2007, 22:10 Posted By: wraggster
via eurogamer
Start humming those catchy songs, because Namco Bandai has finally confirmed Beautiful Katamari Damacy for Xbox 360 and PS3.
The rolly-action-collect-'em-ups are only half-complete at the moment, but we now know they will definitely include some form of online gameplay, as well as make use of a dual analogue control system.
The background singing will also make a triumphant return, though the performers will be new to the series.
The news erupted from the pages of Japanese magazine Famitsu (translated by IGN), which spoke openly with game director Jun Morikawi.
According to him, Beautiful Katamari Damacy will be bigger and better than ever before, featuring bigger maps and lots more junk to collect. Screenshots from the feature showed one katamari spanning 7,000km, eagerly trying to obtain its enormous 10,000km target.
Morikawi also hinted that we may see the game on other platforms, musing over the idea of using a keyboard or stylus to control the action.
Katamari Damacy is a PS2 phenomena that was originally only available in Japan. The aim of the game is to guide a ball around a map, while rolling over different objects to increase your size - much like a snowball rolling down a snowy hill. The bigger you get, the more impressive the things you can accrue, eventually sucking up buildings and trees.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 18th, 2007, 21:46 Posted By: wraggster
Tomb Raider powerhouse Eidos is to publish Tecmo's Ninja Gaiden Sigma in Europe, which is currently pencilled in for release sometime this summer.
Sigma is essentially a prettier PS3 update of 2005's excellent Xbox entry Ninja Gaiden Black, expanded with dual-sword combat and the lovely Rachel as a playable character.
via cvg
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 18th, 2007, 21:45 Posted By: wraggster
Crytek has responded with "no comment" to a query regards the latest speculation on Crysis coming to console that's doing the rounds.
The latest gossip about the shooter heading to console started off the back of an advert for a PS3 programmer appearing on Crytek's website, the responsibilities of the role including "Cross platform code development".
"Nope, no comment on this", Crytek CEO Cevat Yerli told CVG when contacted about the speculation earlier today.
"We are hiring for CryEngine 2 Development primarily at this stage", he added.
It's hardly suprising that speculation about Crysis coming to console refuses to lay down and die, what with it being such a high profile game and one that's dropping jaws left, right and centre and all.
via cvg
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 18th, 2007, 21:31 Posted By: wraggster
via cvg
Square Enix has confirmed that PSP-bound updates of Final Fantasy I and II are heading West, after word on the existence of the titles appeared in Japanese press in January.
However, it's currently only North America that's to receive the games in the West. Speaking to the company's UK arm earlier, CVG was informed that a European release remains "to be decided".
Final Fantasy I and II on PSP are re-mastered versions of the original titles that are being released to commemorate the franchise's 20th anniversary, both featuring entirely new content. FF I will hit North America on June 26, FF II on July 24 this year.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
« prev 
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
next » |
|
|