Blade Interactive has unveiled its new Hydro game engine - technology that the developer claims has never been seen in videogames before.
The real-time fluid dynamics engine will debut in Blade's upcoming Xbox 360 and PlayStation 3 action title Hydrophobia.
"Our Hydro engine is the result of nearly three years intensive development work," commented Dr Huw Lloyd, R&D director at Blade.
"Water in games has so far been merely a flat plane with ripple effects and other graphical smoke and mirrors applied to it. The Hydro engine is different in one key respect – the water flows."
"Nothing like this has ever been seen in games before," he added.
Although an engine that Blade plans to utilise fully in Hydrophobia, the company has previously indicated that it is interested in selling the technology to other development studios.
A recent interview with Blade Interactive's MD Peter Jones, can be read here.