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December 6th, 2007, 01:44 Posted By: Shrygue
via IGN
That PlayStation Blog never seems to take a break, eh? This morning, Associate Producer on Folklore Eric Fong popped in to spill the beans about add-on packs for his baby. Two packs will be coming this month and packing costumes, new Folk and additional quests to drive you wild.
The first pack -- "The Kidnapped Folk" -- is set during the original story, includes a new outfit for Ellen, contains a new cannonball-attack Folk called Maximillian and has you taking Ellen and Keats on quests to recapture a kidnapped Folk and regain the trust of Brumbear's soldiers.
"Bottom of the Sea," the second downloadable pack, has Damona requesting a "mysterious item" from under the sea. The mission takes place in the Endless Corridor and completes one of the missions started in the first pack. "Sea" also gives you a body suit for Keats that's somehow related to anime and the new Folk Phutcampus.
No release date for the packs was announced -- although Fong said it would be this month -- but we do know you'll be able to pick the content up for $3.99 a set or $5.99 for both.
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December 6th, 2007, 01:32 Posted By: JKKDARK
via IGN
We've known for a while that David Jaffe has been extremely busy since he left Sony's Santa Monica Studios and formed his own development studio known as Eat Sleep Play. While he and fellow co-founder (and former Incognito founder) Scott Campbell have been hard at work on three brand new PlayStation 3 titles, they've also been working away at a brand new take on a classic franchise. Today, on the official PlayStation.Blog site, Jaffe showed off some of the first screens and footage of their upcoming title, Twisted Metal: Head-On: Extra Twisted Edition.
Vigorously stressing that Eat Sleep Play is not "a port house," Jaffe pointed out part of the reason behind returning to the series that he'd worked on so many years earlier. According to Jaffe, "We started talking and thinking and wondering: what if we could make it so much more? What if we could just stuff the thing to the brim with bonus features and new levels and updated graphics and really give the Twisted Metal franchise a fantastic send-off on the PlayStation 2? And when we thought about it like that, we got really excited."
As a result, the team at Eat Sleep Play have been remaking the PSP experience of Twisted Metal: Head-On for the PS2, keeping the same number of vehicles and weapons while adding a number of improvements to the title. The first significant change is updating the visuals to take advantage of the PS2's hardware, which appears to bring it more in line with the graphics found within Twisted Metal: Black. Along with this visual enhancement will be a brand new Twisted Metal: Head-on level, as well as four brand new stages that have been included from the never released Twisted Metal: Black 2 game.
Apart from adjusting the gameplay, the Extra Twisted Edition will feature a number of bonus features that have never been seen before, including a behind the scenes documentary, end movies from the first Twisted Metal that were cut from the game, the ability to control Sweet Tooth outside of his Ice Scream Truck, and other extras.
Slated to be released in Spring 2008, Twisted Metal: Head-On: Extra Twisted Edition will be exclusive to the PS2. We'll have more on the title as soon as it becomes available, but for now, check out the latest screens and teaser trailer for the game.
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December 5th, 2007, 22:51 Posted By: wraggster
While responding to a question about firmware updates, Peter Dille, Sony's Senior VP of Marketing, wandered onto the topic of in-game XMB himself:
"As far as in-game XMB access, we know it's a feature that's important to our consumers. Because PS3 packs so much advanced technology 'under the hood,' it takes some time to implement major, new functionalities, but we are working hard on addressing this feature, as well as continually expand the capabilities and functionalities of PS3."
http://www.psu.com/Sonys-Peter-Dille...0002074-p0.php
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December 5th, 2007, 21:57 Posted By: wraggster
A new commercial demo has been released, lets have some info about the game:
NBA action on the go is back once again with NBA ’08 for the PSP® (PlayStation®Portable) system. Delivering an engaging NBA experience with quick action and fluid gameplay, NBA ’08 continues to expand on the franchise by offering the most diverse and feature-rich handheld NBA action available.
Acting as a perfect complement to the PSPs design and portability, NBA ’08 introduces a number of brand new quick action mini-games that players can enjoy anytime, anywhere. All-new carnival-style games, as well as contests such as Fast Break, Block-a-Shot, and Alley-Oop, are all available to provide fast and engaging action that further adds to the stable of traditional and non-traditional basketball gameplay.
Buy at Play Asia
The download is a massive 71MB, Download over at PSPfanboy
They have more bandwidth than us
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December 5th, 2007, 21:18 Posted By: wraggster
Today a Halo Mod for Quake was released which basically turns the FPS into the awesome Halo game.
Heres the release changelog and info
change log:
1)complete menu change as well as loading (everything is new)
2)better graphics (all around design of the stages, weapons, and so on)
3)only 5 bots allowed (the last one featured up to 7 bots but it caused an extreme case of lag in both 1 player and multiplayer.)
4)new icons (for the actual homebrew)
5)download size decreased from around 65mb to around 35mb (memory conservation is always good)
6)support for the psp fat and slim running a 3.XX-X custom firmware (so you just drop the homebrew right into the GAME folder and your all done)
7)better audio (although some at this point dont load, they still sound a lot better)
8)Settable RAM (although this is not completed yet)
9)2 different bots (Master bot=hard as hell to kill Demo bot=easy to kill)
10)2 Maps (both are HUGE)
11)Bug fixes (what update is complete without them)
Maps:
1 download=Halo hig:
this map doesnt allow bots and its more like a training map to get you use to it but its still pretty nice. it WILL crash it you try to change the RAM, bots, and so on.
2 download=Halo pri
this map is awesome and it allows bots!
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December 5th, 2007, 19:28 Posted By: Shrygue
via Computer and Video Games
Criterion and EA are giving Burnout fans an early Christmas present; a Burnout Paradise demo arriving on either PS3 or Xbox 360 (or both!) next week.
The demo's imminent arrival was signalled by a countdown timer on the developer's official website, ticking down to Thursday, December 13 - a regular PlayStation Store update date.
You'd assume then that with that considered and the fact that the PS3 is the lead platform for Burnout, PS3 owners won't have to wait longer to give the crash-em-up a spin.
Going by the free-roaming nature of Paradise, we reckon the demo's going to be good'en (and come in at a massive file size as well).
We got to go hands-on with new instalment last week and it's looking fantastic. More on that next week, but for now check out our recent interview with the game's producer Nick Channon.
The full game is out on 360 and PS3 January 22.
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December 5th, 2007, 19:08 Posted By: Unicorn
Via psp.scenebeta.com.
Tanos has just released his very first Homebrew. Its a very simple game coded in LUA, in which we must avoid all bullets, and reach the left of the screen. It has only 2 levels for the moment.
Its nice to see how a person who doesnt know anything about programming starts to learn and shares his work with all of us. I hope that PSP scene will continue growing and growing every day...
Download and Give Feedback Via Comments
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December 5th, 2007, 19:04 Posted By: Shrygue
via Computer and Video Games
The latest issue of Japanese Famitsu magazine reveals Phantasy Star Portable for the PSP. Excellent news we thought, then noticed that it's just a port of PS2 and 360 effort Phantasy Star Universe... without the online stuff.
Phantasy Star Portable (to avoid confusion we won't refer to it as 'PSP') is based on the PS2 and 360 MMO and its upcoming expansion, with the addition of new missions and story points.
Unfortunately the online mode - the focus point of PSU - has been reduced to 4-player wireless multiplayer. Disappointing, but if they can cut off the story fluff for wireless games it could turn out to be a harmless, fun hack-n-slash.
The handheld version is being handled (ho ho!) by Japanese developer Alpha System, who we (and our mate Google) have never heard off. Lets cross our fingers together.
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December 5th, 2007, 18:59 Posted By: Shrygue
via Computer and Video Games
Rockstar has sent along two new screens of GTA IV, that have been taken from the new trailer due to be released tomorrow.
The third trailer 'Move up, ladies' should be with us at about 6pm tomorrow. Until then, you'll have to make do with these shots.
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December 5th, 2007, 18:56 Posted By: Shrygue
via Kotaku
Japan aren't just crazy about Monster Hunter Freedom 2. They go bananas for Monster Hunter Freedom 2. But until now, we've rarely been able to express that feeling to you in numbers that matter. Thankfully, Capcom have provided us with some numbers that matter. According to them, the game has now sold over 1.5 million units at retail since launch. Consider, then, that there are an estimated 6 million PSPs in the wild in Japan, and you see that one in four own the game. Or 25%. Whichever way works best for you. Either way, that's loads.
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December 5th, 2007, 18:54 Posted By: Shrygue
via Eurogamer
Majesco Europe has whipped the wrappers of Blokus Portable: Steambot Championship for PSP.
Some of you might recognise the name, because Blokus is a celebrated board game where the idea is to place all of your Tetris-shape blocks in a playing area before space runs out. Do it and win, otherwise the remaining blocks and mini-squares they are made up of will be counted and used against you. Oh, and you do it while three other people try to do the same thing.
This version, developed by Irem, lets you unlock 18 characters from the Steambot Chronicles series of games as you go. It also gives you the option of playing with one or three others by disc sharing, or against up-to 15 others in a local wireless romp.
But the best bit - you'll like this - is that you can use "dollarinos" to customise name, appearance and gender. Wait. Half a hairy lip, please.
Blokus Portable also lets you send all your personal info in a business card-style way to anyone you play in wireless mode.
Potentially addictive puzzle game if its physical counterpart has any say, and will be available in Europe sometime in Q2 2008.
Pop over to our Blokus: Steambot Championship gallery to get a load of the first shots.
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December 5th, 2007, 07:33 Posted By: wraggster
New psp podcast released:
Okay, so Syphon Filter: Logan’s Shadow is going to have to wait till the next show. Over the weekend I’ve been taking a long look at both the online Playstation Store (available in a UK and US web browser that looks at http://store.playstation.com/) and the new to PSP title; namely the rhythm based Beats game. Got to say I’m not only impressed, but the vision that Sony are showing here could stand them in good stead during 2008.
Listen via http://psp.thepodcastnetwork.com/200...ore-and-beats/
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December 5th, 2007, 07:31 Posted By: wraggster
Capcom announced today that Monster Hunter Portable 2nd’s sales has soars past 1.5 million mark in Japan, becoming the first PSP title to do so in the country. The game can still be seen in Media-Create weekly chart, almost 10 months after it’s launch, so this is hardly surprising. The award winning action game also receives another prize today, the “Excellence Prize” in the Entertainment Division of the Japan Media Arts Festival (Wii Sports won the Grand Prize).
This certainly bodes well for Monster Hunter Portable 2nd G’s performance, the expansion of MHP2nd world which is due for release on March 13th, 2008.
http://www.psphyper.com/psp/mhp2nd-1...-and-counting/
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December 5th, 2007, 02:17 Posted By: F9zDark
Outspoken director Michael Bay has once again posted a note on his website in regards to the format war, this time calling out Microsoft. He pointed out, similar to what many insiders have been saying for a while, that Microsoft was only trying to destroy both formats in order to usher in digital downloads. Mr. Bay called Blu-ray the "superior" format and hinted that Microsoft was behind the now infamous Paramount payoff.
Below is the full post:
What you don't understand is corporate politics. Microsoft wants both formats to fail so they can be heroes and make the world move to digital downloads. That is the dirty secret no one is talking about. That is why Microsoft is handing out $100 million dollar checks to studios just embrace the HD DVD and not the leading, and superior Blu Ray. They want confusion in the market until they perfect the digital downloads. Time will tell and you will see the truth.
http://n4g.com/industrynews/News-90142.aspx
http://www.blu-ray.com/news/?id=722
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December 4th, 2007, 21:50 Posted By: wraggster
Great Special off from Play Asia sees the Final Fantasy Game and yes its the Asia edition but it has English menus etc
Heres the info:
Originally released in 1987 in Japan, FINAL FANTASY® was hailed by gamers and critics alike as one of the first RPGs to create a fantasy world that captured the imagination of players around the globe. Twenty years later, the illustrious FINAL FANTASY franchise comes full circle: remastered as two separate titles exclusively for the PSP® system, FINAL FANTASY and FINAL FANTASY II are timeless classics that created the blueprints for the future of RPGs. These all-new 20th Anniversary editions are treated with crisp, updated graphics, an unforgettable enhanced soundtrack and a vibrant widescreen presentation.
In FINAL FANTASY II, a malevolent emperor has called upon monsters from a demonic realm to take over the world, ending what seemed to be an eternal period of peace. From the destruction rise four young survivors who will take it upon themselves to stop the merciless ruler and avenge the death of their parents.
Square-Enix's Final Fantasy II Anniversary Edition for PSP™ is now available at discounted US$ 14.90 only. This is the Asia release version, with selectable English/Japanese text support.
Buy Here --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
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December 4th, 2007, 20:33 Posted By: wraggster
It's been the rallying cry of Sony fanboys from the beginning. Things might be bad right now, but you just wait until Metal Gear Solid 4. Then we'll see the PlayStation 3 rise up to conquer, just like the PS2 did, and you'll all be sorry for doubting it.
But will we really? There's a very good argument that Metal Gear's release won't make the blindest bit of difference to the PS3's fortunes as a format, however good it turns out to be (and there's every chance that it will be brilliant). The reason? Things just don't work that way any more.
The industry has changed a lot since Metal Gear Solid became a killer app for the PSone. It's changed almost beyond recognition in just the last twelve months in fact. Two major differences separate the way things are now from the way thing were then: The cost of making games and the kind of people who play them.
http://www.gamesradar.com/gb/ps3/gam...sectionId=1006
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December 4th, 2007, 20:32 Posted By: wraggster
The Blu-ray Disc Assn. is touting a new milestone passed over the Black Friday shopping period, noting that player sales since launch reached 2.7 million units through Nov. 24.
The 2.7 million sold is a clear achievement over the HD DVD side, which pushed its installment base to 750,000 units following widespread holiday retail sales, notably including $99-priced players at Wal-Mart and Best Buy.
According to the BD camp, total BD disc sales in the U.S. since launch topped 4 million units in November, about the same time HD DVD software sales passed just 2.5 million units.
According to Media Control Gfk International figures cited by BDA, BD movies control 73% of the European market, outselling HD DVD by a three-to-one margin, and BD holds a 95% share of the high-def recorder market in Japan.
http://www.videobusiness.com/article/CA6509196.html
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December 4th, 2007, 20:22 Posted By: Shrygue
via Eurogamer
Ageing rock lords Metallica will consider airing their new single as a downloadable track for Rock Band.
According to MTV Entertainment boss Paul DeGooyer the group has already signed the dotted line for Rock Band involvement, and the single might be a particular coup, although there is no indication of name, date or cost. If it does happen, it should fall in line with current individual song pricing of USD 1.99.
"There are a couple of things we've committed to, one of them with Metallica for example," DeGooyer told Rocky Mountain News. "They've reserved the right to give us their first single from their new album for the game."
Metallica have sold more than 90 million records worldwide, so says the BBC, and are considered by many to be one of the pioneers of thrash metal. They're kind of a big deal.
Rock Band is due out in Europe on 360, PS3 and PS2 in the first quarter of next year.
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December 4th, 2007, 20:17 Posted By: wraggster
News/release from Fujah:
The LuaTileArranger logs with v.0.4 back and has some innovations in luggage. On the one hand he
A new code and the übertaktung the PSP at 333 Mhz about 300% faster than before, on the other hand, the program now has a fully functioning File Browser.
For all the LuaTileArranger not yet know: The program is used to create maps for a variety of games and applications directly to the Sony PSP. The maps can with almost any programming language can be read.
* * Changelog
- The program is running smoothly now.
- Completely revised graphics.
- New File Browser, we can now all Memory Stick through.
- Lua scrips can be executed.
- Text Reader added; Now you can read the Readme there where they are needed, namely in program
During the work. Moreover, he *. html, *. php, *. asp, *. aspx, *. ini, *. cpp, *. hpp,
*. Cxx, *. hxx, *. c, *. h, *. java, *. js, *. vb, *. vbs, *. asm, and *. bat files open.
Maps can now be saved as *. png.
- Now it is even easier to *. map files into other Lua-Projekte to import, a simple
Sample script is included in the download, nähers found in the Readme.
- The program is now self-explanatory, it is still faster cope
- English Readme
- Many, many bug fixes
Download and Give Feedback Via Comments
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