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November 29th, 2007, 20:18 Posted By: Shrygue
via Eurogamer
Ubisoft has popped us the first dossier of information on rifle units in real-time strategy title EndWar.
It follows on from an announcement last Friday that there would be three factions each with different characteristics: the European electronics nerds, the fancy Americans, and the grizzled Russians.
Over in the cold reaches of Russia life is hard and so are its Spetsnaz Guard Brigade Wolves, who use sandpaper to wipe their bottoms with if indeed they dab them down at all. AK-47 is still their weapon of choice, stereotypically, coupled with a sniper rifle called an OSV-120. Obviously the old AK-47 has undergone some improvements between 1974 and 2020 (present day), too.
Finishing off their big, bulky and menacing persona is some big, bulky and menacing armour they wear on the outside like underpants at a fancy dress party.
European special force the Enforcer Corps has different plans though, and when it split from NATO it realised how rubbish its rifle ammunition was and so made some new stuff. Clever. These Kommandos are similar to chivalrous Knights of yore apparently, steadfast in their beliefs and fighting for the greater good - albeit in a Rainbow Six counter-terrorism way, with fancy computer this and technology that. Also, probably not on horses.
The Joint Strike Force of the USA, on the other hand, went to private school to learn about guns and things, so are very well trained and could go to Harvard. Controversially - you won't believe this - they use a rifle of Belgian origin! They also have a SCAR A1 to mow down what could be enemies with, which is really quite fancy and apparently better than what they had before.
Overall they resemble the sort of unit you will have played in Ghost Recon Advanced Warfighter; able to call in support from land, air, and sea, thanks to clever communications technology like walkie-talkies, over.
Shoot your way blindly over to our Tom Clancy's EndWar gallery for a look at some exclusive shots for each faction.
Screenshots here
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November 29th, 2007, 20:03 Posted By: Shrygue
via Games Industry
Due to production costs, Metal Gear Solid 4 needs to sell over a million copies on its first day, according to one of the game's assistant producers.
Speaking to Reuters, Konami's Ryan Payton defended the game's PS3 exclusivity.
"The PlayStation brand has always been good to us, and we're pretty bullish on the PS3."
"We're telling our fans that if you want to play 'Metal Gear Solid 4', you have to buy a PS3," he said.
Rising production costs means that it is tougher for third-party games to turn a profit if they are exclusive to a single console. PS3 exclusives face a tougher battle since sales of the console have lagged behind its rivals.
According to IDC analyst Billy Pidgeon, top next-generation videogames cost between USD 10 and 50 million to develop.
"You might be able to weather one title coming in at 500,000 in sales," said Pidgeon. "But two or three failures like that and even big publishers are going to be hurting."
Even so, Sony said it has been preparing for the demise of third-party exclusives for a long time.
"We understand publishers are needing to recoup their investment," said Peter Dille, senior vice president of marketing for Sony.
"From our perspective, as long as the games aren't going exclusive to other platforms, PS3 gamers are not actually losing anything."
Dille told Reuters that Sony has compensated by ramping up its own game production and has 15 internal studios working on PlayStation titles, more than Microsoft and Nintendo combined.
He added that there will be 15 PS3 exclusives released between September 2007 and April 2008.
To date, only two PS3 games have sold more than 1 million copies, whereas the PlayStation 2 has had nearly 100 games sell more than a million copies during its seven year lifespan.
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November 29th, 2007, 19:45 Posted By: Shrygue
via Eurogamer
Harmonix may be facing complaints about problems with the quality of Rock Band's initial guitar peripherals and the PS3 version not working with Guitar Hero accessories, but they can't really be blamed for this one: one lucky Rock Band forumite claims he's being playing the game so much he's actually getting evicted.
"We technically didn't get evicted...yet. But we have ten days to get out before we do get evicted," 'luminary_pants' explains in a post (spotted on Kotaku) proudly displaying a "10 Day Compliance Notice". "Residents of the Grand Oaks Apartment Home community have complained of loud noise disturbances before and after the hours of 10:00pm," it says.
Although the notice claims that it is "not an eviction notice" (and indeed claims they can get out of it by simply not being obnoxiously loud), Mr Pants later claims he has until 1st December to bugger off. "You have some asshole neighbours," a note of sympathy from 'SoberScott' reads. "My suggestion: Crank it to 11 for the next 10 days."
Of course, dobbing in your neighbours for being loud is a bit wimpy. What we suggest is going upstairs in your dressing gown at 2am, knocking on the door and then shouting "SHUT THE **** UP OR I'LL BURN YOU ALL ALIVE". There's no way out of my building if your front door's on fire, I reckon. Think about that, "Ben".
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November 29th, 2007, 19:41 Posted By: Shrygue
via IGN
Felice Standifer, senior U.S. producer for MotorStorm, announced on the PlayStation Blog that today's PlayStation Store update will include two new MotorStorm vehicles to download and enjoy. For $1.99, you can be the proud driver of a Mohawk Roadhog Bike and a Lunar-Tec Buffalo BigRig, the latter of the two looking particularly interesting. The pack will also feature two new skins to slap on to any of the available vehicle classes: QuickFoot and Crazy Samurai.
Stay tuned to IGN for the full scoop on today's PlayStation Store update and for sweet pics such as these.
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November 29th, 2007, 19:37 Posted By: Shrygue
via Computer and Video Games
The first details have emerged on the pre-release demo of Devil May Cry 4... even if we don't have a clue when or where it's going to hit.
The ten minute demo is a mish-mash of portions from Devil May Cry 4's story, including cut-up sections from Fortuna city as well as a bit from that icy level we've seen a thousand screenshots of.
Excitingly a boss character called Berial (probably demon for 'Barry') is also said to feature. Oh Capcom, you're spoiling us!
Speculation did kick off on the net that the DMC4 demo would be coming only to Xbox Live Marketplace in December, but Capcom has since debunked the rumour as "incorrect".
"The news you're looking for is not far off... a little more patience please," posted a Capcom spokesperson on a company forum.
So it's probably coming to box Xbox Live and PlayStation Network, and news isn't far off? Let's hope we get it before Christmas.
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November 29th, 2007, 19:32 Posted By: Shrygue
via Eurogamer
Sony US has said the planned Killzone 2 beta will not be out now until next year.
"We are hoping to do a beta but I don't think we'll have anything ready before this year is over... it is something we are working on for next year," a spokesperson told PSU.
Earlier this year developer Guerilla said it was definitely working on a public test to iron out the multiplayer part of its game, but gave no indication of when.
While the publisher has crushed a little bit of hope inside our hearts with its statement, we only ever really expected it around middle to late 2008 - when Killzone 2 is supposed to sit on shop shelves.
Killzone 2 is a futuristic shooter stuffed full of cinematic warfare not too dissimilar to Call of Duty 4. Pop over to our preview if that sounds like a good idea to you.
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November 29th, 2007, 19:30 Posted By: Shrygue
via Games Iindsutry
The Blu-ray format is outselling rival HD DVD in Europe, accounting for 73 per cent of all HD movies sold.
According to the Blu-ray Disc Association European Promotions Committee, sales recently broke the 1 million barrier. That's not counting PlayStation 3 games, which adds another 20 million units to Blu-ray disc production for sale in Europe.
HD DVD was developed by Toshiba, while Sony backs the Blu-ray standard. Microsoft's Xbox 360 offers an add-on HD DVD movie player; Blu-ray disc playback is standard in every model of Sony's PS3.
Of the high definition movie discs bought by consumers so far this year in Europe, 73 per cent were in the Blu-ray Disc format and 27 per cent were HD DVD, according to sales data provided by Media Control Gfk International.
The Blu-ray Disc Association said the best-selling titles in the Blu-ray format were 300, Casino Royale, Spider-Man 3 and Pirates of the Caribbean: At World's End.
In the US, Blu-ray disc movies had outsold HD DVD movies by almost two-to-one during the first nine months of 2007 according to Home Media Research.
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November 29th, 2007, 19:29 Posted By: Shrygue
via Eurogamer
Epic Games' Mark Rein has spoken in more depth about the degree to which user-generated content is possible in the PS3 version of Unreal Tournament 3 - and applauded Sony's "wonderful" decision to make PSN an "open system".
"This is the full power of the Unreal Editor," Rein said of what can be done on PS3 in an interview with Gamasutra.
"The same editor we used to create the games is now available to you. You want to import your objects you made in 3D Studio Max or Maya? Bring them in! You want to code an UnrealScript? Code an UnrealScript! All those things you can do. If they fit on our map, you can stick them on the PlayStation 3 and they'll run!"
All you do is download the map using a PC, pop it on a Memory Stick and then fire it up. The content has to be built on PC, but he described the process of converting a PC-made map to PS3 as "like saving a file in Word in a different format".
When pressed about whether Sony was bothered about the lack of restriction, Rein said he was confused about why journalists always brought it up. "I'm always shocked when I talk to media, and it's like, do you want to censor people? I know it sounds incredulous to say that, but that's kind of what I hear you say," he noted at one stage.
But he was typically effusive in his praise for Sony's online system. "When they embrace user-created content, that's what it means to be an open system. That's why we're on PlayStation 3 first - because they are embracing user-created content. It's not just moving the deck chairs around the boat. They are embracing real art."
And they're doing that this year in the US, with a release planned for mid-December, followed by Europe early in 2008. Unreal Tournament III launched on PC last Friday and we jolly well liked it. Look out for our thoughts on the PS3 version soonish.
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November 29th, 2007, 19:27 Posted By: Shrygue
via IGN
Capcom Japan announced today final Japanese release details for the PlayStation 3 version of Lost Planet: Extreme Condition. The Xbox 360 to PS3 port will arrive in its home territory on 2/21/2008, carrying a slightly reduced price of 6,290 yen.
As previously announced, the PS3 version will include all the downloadable content from the 360 version straight off the disk. It will also include secret characters who appeared in the PC version, and, of course, full online play for 16 players.
A February release means that by the time PS3 owners get their hands on the game, one year and two months will have passed since the 360 original hit Japan in December 2006. Worth the wait? We'll find out in three months!
Internationally, the game is still scheduled for a TBA 2008 date.
Screenshots of this game here
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November 29th, 2007, 02:02 Posted By: wraggster
bboyjcm has updated his Runescape Portal for the PSP, heres whats new:
Changelog:
#Icons Rearrangement
#ChatRoom Modifications/Changes
#WIOS [Who Is Online System]
#Now 40 Animation Clips In Total
#Internet Browser
#Runescape History (Wiki)
#Runescape Online Calculators(Tip.It)
#Clock In Chatroom
#Loading Menu
#Tit.it Added To Links
#New Credits Page
#Cleaning Some Icon Bugs
#Cleaning Code
#Runescape WikiPage Link
#Quest Guides For Free Runescape Players (Globalrs.com)
Download and Give Feedback Via Comments
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November 28th, 2007, 23:15 Posted By: Shrygue
via Kotaku
Some good, scratch that, great news for Rock Band fans from Harmonix today. They wrote to tell us that gamers who are experiencing problems with their guitars (or any of the Rock Band instruments) should contact EA's customer support website and they will send out a replacement immediately.
As sometimes happens when new products first go into manufacturing, we discovered an imperfection with the strum bar in an early production run of guitars that were shipped at launch. We've since identified and fixed the issue in all subsequent production runs of the guitars. If users are experiencing a problem with their guitars or any of the Rock Band instruments, they can visit the customer support website ( http://support.ea.com/rockband) and we will send a replacement immediately. Harmonix is dedicated to creating 100% customer satisfaction and to the users who have encountered any hardware issues, we are sorry for the hassle.
Harmonix also took the time to address some of the concerns about the Playstation 3 guitars.
We've seen all the message board posts, discussions and stories regarding the PS3 edition of Rock Band--from issues with guitar compatibility to frustration that stand-alone guitars and drums for Rock Band have not yet hit stores. We want people to know that these issues have our full attention. We are listening and we read everything that is posted on our forums and we're committed to providing the best play experience possible. We're working hard to ensure that we solve these problems as soon as possible. We promise to keep the community updated and, in the meantime, we thank them for their patience.
Excellent. We all make mistakes, it's how a company deals with them that matters and this is exactly how it should be done.
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November 28th, 2007, 19:49 Posted By: Shrygue
from Kotaku
One of the neatest features of the Playstation 3, in my book, is that you can swap out the hard drive it comes with yourself using an off-the-shelf hard drive. Sure it may be pretty self-explanatory to some, but not everyone knows how to upgrade the hard drive on their Playstation 3. Fortunately, Seagate was kind enough to send me a little howto guide and kit. The guide walks you through the relatively painless process for upgrading your 40GB or 80GB hard drive to something roomier, like say a 160GB drive.
The upgrade allows you to swap out the built-in drive with a new one, without losing any of your content. Why is Seagate explaining how to upgrade a Playstation 3? Because they sell hard drives silly. Hit the jump for the even-Brian-can-do-it instructions.
What you need:
- An external hard drive for the backup (Seagate suggests their Maxtor OneTouch Mini)
- A new hard drive (Seagate suggests their Momentus 5400.3 160GB (~$120) or a Momentus 7200.2 160GB (~$160).)
- Mini screwdriver
How to do it:
- Plug in your external drive and reformat it so the PS3 will recognize it.
- Copy current PS3 hard drive content to your external drive.
- Remove the standard issue console drive, following the installation instructions in the PS3 manual.
- Replace the console drive with a the new drive.
- Format new drive.
- Plug in external drive and transfer content to the new drive.
- Play Uncharted [or whichever game you wish to play].
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November 28th, 2007, 19:44 Posted By: Shrygue
via Kotaku
General Sir Richard Dannatt told an audience of business leaders that the "Playstation generation" was more than a match for what is required for combat in Afghanistan.
"There was a time when commentators and some more experienced members of the Army expressed concern as to whether the 'PlayStation generation' were up to dealing with the gritty bloody conflict that is routine business in southern Afghanistan and Iraq.
"Well, I'm pleased to say that they are. Our young soldiers, drawn from across British society, are more than a match for what is required of them and I salute every one of them."
Well there you go, but what about the Wii and 360 generaiton?
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November 28th, 2007, 19:44 Posted By: Shrygue
via Kotaku
General Sir Richard Dannatt told an audience of business leaders that the "Playstation generation" was more than a match for what is required for combat in Afghanistan.
"There was a time when commentators and some more experienced members of the Army expressed concern as to whether the 'PlayStation generation' were up to dealing with the gritty bloody conflict that is routine business in southern Afghanistan and Iraq.
"Well, I'm pleased to say that they are. Our young soldiers, drawn from across British society, are more than a match for what is required of them and I salute every one of them."
Well there you go, but what about the Wii and 360 generaiton?
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November 28th, 2007, 19:42 Posted By: wraggster
New from Play Asia
features
Over-The-Top Action – Engage in 18 high-stakes missions where you will bomb bridges, steal secret weapons, destroy Zeppelins and more.
Fly Never Before Seen Aircraft – Pilot over 50 authentic planes and prototypes including the Gotha Go 229, DH Vampire F Mk 1, Me-163 “Komet”, Meteor and many more.
Unusual Experimental Weapons Get the advantage in combat by using experimental WWII weapons including High Velocity Cannons and TV-Guided missiles.
Exotic WWII Setting – Engage in epic battles in some of the world’s most captivating environments such as Cairo, the Himalayas, Moscow’s Red Square, Rome’s San Pietro’s Cathedral, the Swiss Alps and more.
Next-Gen Graphics – Experience improved depth of field, jaw-dropping cinematographic lightening and outstanding sound effects.
Fast Paced Multiplayer Action – Challenge up to 16 players in free-for-all, co-op and squad-based missions, including the all new Epic Battle and Capture the Flag modes.
Epic Boss Battles – For example, go up against a giant German Zeppelin over the pyramids of Cairo. Take out its nine gun turrets while you expose its vulnerable underbelly.
description
In this game, you are the leader of Operation Wildcard, an undercover and elite squad of pilots secretly created by the American government. Your mission is to sabotage and destroy the Third Reich’s evil plans to create a weapon of mass destruction. During this mission you and your team discover that the bad guys also have an elite team of their own. In an attempt to disarm the enemy, you engage in dramatic and movie-like spy missions in some of the world’s most exotic locations using experimental weapons and flying never-before-seen prototype aircraft.
http://www.play-asia.com/SOap-23-83-...j-70-26rb.html
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November 28th, 2007, 19:36 Posted By: Shrygue
via Eurogamer
Konami has released patches for the Xbox 360 and PS3 versions of Pro Evolution Soccer 2008.
"The free download addresses the online lag and the slowdown that affects the game in both online and offline modes," the publisher says on its website, which rather fittingly sports a sidebar image of a blonde Castlevania man chasing footballers with a whip.
"The PlayStation 3 update also fixes problems associated with downloading the game to the console's hard drive."
That's good news, because as you may recall the PS3 version of PES 2008 is a bit shonky. A recent Konami FAQ update revealed that you could circumvent some of the problems by running it off the Blu-ray disc rather than the hard disk, and that you could sort out some of the stuttering problems by, er, buying an HDTV.
Early reports from the relevant threads in our Xbox 360 and PS3 forums suggest that it's at least had some effect.
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November 28th, 2007, 19:27 Posted By: Shrygue
via Computer and Video Games
Sony will release a new battery for the PSP Slim in the US next month that will last twice as long as the standard battery sold with the new version of the handheld.
The Extended Life Battery Kit will retail for $44,99 (£21) and will include a new 2200 mAh battery pack that Sony says will keep your PSP's juices flowing for twice as long. So it might actually last the length of a plane flight, at last.
The kit also comes with a new battery dock cover, available in silver and black, to allow your PSP to accommodate for the slightly thicker dimensions of the new battery.
For owners of the older, fatter PSP, Sony notes: "Those of you with the original PSP (PSP 1000) may recall that we offered an extended life battery pack (the stamina battery) previously, and this battery remains compatible with that system as well."
This would lead us to presume that the new battery will not be compatible with the old PSP, although it doesn't appear to say that on the packaging (pictured).
"Mid-December" Sony's current release plan for US. A UK release is yet to be announced.
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November 28th, 2007, 19:18 Posted By: Shrygue
via Eurogamer
Sony has said that PAIN - Idol Minds' quirky game about flinging people into a city and watching them get knocked silly by skyscrapers - will be released on the PlayStation Store this Thursday in the US.
What of Europe? According to associate producer Jason Coker, "Looks like our friends in Europe are ready for PAIN, and I'm happy to report that we are working on getting the European release out ASAP."
So that's the non-answer answer. And it may well be that we don't see it immediately, as Sony's most recent announcement of upcoming European Store content listed the game as December.
Update bit: Sony UK has now gotten back to us and explained that the game has actually slipped a bit in Europe, and won't be with us until "early January", so watch out for it then (or buy it with a US credit card). Updatey bit ends.
When it launches in the US, we also know it will cost USD 9.99. Senior producer Travis Williams, in a separate post, commented that he believes PAIN "is a lot of game for that price".
According to the official website FAQ, there will also be "new content monthly and quarterly".
Check out our PAIN PS3 gamepage for more, including screenshots and trailers.
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November 28th, 2007, 18:57 Posted By: wraggster
Redtribe is one of the leading developers in Australia and is responsible for Warner Bros Interactive's Looney Tunes: Acme Arsenal.
"Redtribe was one of the very first in Australia to develop for next-gen and we initially spent two years developing our engine," said Mosely. "The move for us was very smooth, as our engine is constantly developed and refined on pc and then is ported across. Our engineering teams have been working on the PS3 for a year with very few issues."
The absence of ACME Arsenal on PS3 is said to be nothing to do with performance issues, with Mosely citing the console's smaller install base as the deciding factor.
http://www.videogamer.com/news/27-11-2007-6970.html
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November 28th, 2007, 18:56 Posted By: wraggster
The newest build of online communication hub Home has been released [to beta testers].
According to members of our forum, several new options are now available in build 0.7.7:
-There's a new building in the world, although it's currently not able to be entered
-You are finally able to enter your Home Space's patio
-You can now use your own pictures in your Home Space
-A game launching option has been added, though it is not functioning completely at the present time
-The cinema's movie theatres have transferred from the second floor to the first floor
-America, Japan, and Europe each have their own server now
http://www.psu.com/Home-Beta-build-0...0002007-p0.php
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