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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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December 7th, 2007, 20:32 Posted By: Shrygue
via Eurogamer
Those of you hoping Sony and Ninja Theory plan to revisit Heavenly Sword would have been encouraged by a launch event for Andy Serkis' new games industry networking organisation Games Eden on Wednesday, where a spokesperson for Ninja Theory repeatedly and perhaps revealingly referred to the developer's only PS3 project to date as "Heavenly Sword 1".
It's not the first hint we've had that Ninja Theory plans to make more than one Heavenly Sword game. Earlier this year, co-founder Tameem Antoniades said in a podcast that the original idea had been a "three-game story", and that the second phase of that is already written. Indeed, that there was "no reason why there shouldn't be a sequel".
Heavenly Sword - one of your favourite PS3 games to judge by the reader ratings on our gamepage - is an action game that follows red-haired fighter Nariko in a big old battle against naughty evildoers, upon whom she unloads quite a lot of spiffy and well-framed violence in glorious detail, and with good cut-scenes - to which Andy Serkis (of first paragraph fame, not to mention Eurogamer TV Show fame) obviously contributed.
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December 7th, 2007, 20:17 Posted By: Shrygue
via Computer and Video Games
By now you should have already watched the third Grand Theft Auto IV trailer, Move over, ladies. And you really should have seen the first two as well. But just in case you haven't, or can't remember what the first two showcased, we've spliced all three trailers together to bring you just under four minutes of red hot GTA action.
All you have to do is move your eyes over to the movie player here and click 'launch player'. Than just sit back and enjoy the show.
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December 7th, 2007, 20:15 Posted By: Shrygue
via Kotaku
Sony's Eric Lempel is the man behind your PS3 and PSP firmware updates. And anyone who owns a PS3 can tell you, that translates to a lot of work over the past year. So will Sony keep up their intense PS3 firmware update schedule?
We're trying to certainly cut down on the amount of times we do it. But on occasion when we've got these good features ready to go, let's give them out to the consumers. Let's get them out there. We definitely understand that it does happen frequently and that can be somewhat annoying to some users.
Honestly, I think these updates will prove more annoying to developers than to gamers.
We hear you. We hear everyone. Yeah. There's some challenges, but we definitely hear you.
That's all we needed to hear. (Though a drop date for the PS3's Blu-ray revision 1.1 spec would have been appreciated).
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December 7th, 2007, 20:12 Posted By: Shrygue
via Computer and Video Games
The PS3's already massively customisable themes had so far only allowed for changes to the background image, menu fonts and symbols, but Sony's latest themes come with one extra surprise - new sounds.
By default, the PS3 makes a nice little swooshing sound as you browse through its menus. But a new Heavenly Sword theme swaps that out with the clashing of oriental-style symbols.
The Ratchet and Clank theme takes it one step further, applying a selection of four different futuristic sound effects to the dashboard, each one chiming out depending on what you're doing.
Now, things will get even more interesting if Sony updates its custom theme tool to allow for users to apply their own sounds. Think gun shots for a Call of Duty theme, various "D'oh" chants for a Simpsons theme, or, if you're a fan of irony, the Xbox 360 dashboard sounds.
The new themes can be downloaded for free via the US PSN Store.
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December 7th, 2007, 20:12 Posted By: Shrygue
via Eurogamer
The first game may only have come out today, but Naughty Dog co-president Evan Wells says that Uncharted: Drake's Fortune is bound to continue in future.
Speaking to Three Speech readers, Wells said: "We developed Uncharted as a franchise. The pulp action/adventure genre lends itself perfectly to serialisation and continued episodes, which is one of the reasons we were attracted to it." Wells said the team was "brainstorming" the team's next project, "but even if we don't do an Uncharted sequel right away, you can pretty much count on us doing one in the near future."
Wells also reiterated what he told our readers in a recent LiveText interview; that "Jak & Daxter is a definite possibility some time in the future". Wells adds: "There is a lot of interest around the office in going back to that franchise and seeing what we could do with it using the Uncharted engine." Technology that, he said, is destined to be put to more use in whatever Naughty Dog gets up to going forward.
As for the first Uncharted, it's a mixture of Naughty Dog's trademark excellent platforming and Kill.switch-inspired cover-and-fire gunplay, bound up in an exciting action-adventure film style story that sees protagonist Nathan Drake following in the footsteps of Sir Francis Drake in an attempt to make some money. Check out our Uncharted: Drake's Fortune review for more reasons to take an interest.
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December 7th, 2007, 20:10 Posted By: Shrygue
via Computer and Video Games
The promised PS3 and Xbox 360 Devil May Cry 4 demo will be out in early 2008.
"Fully demonstrating the power of the next generation of consoles, the Devil May Cry 4 demo brings to life the coastal city of Fortuna and its surroundings, such as the port and snow-capped mountain ranges in exquisite detail", Capcom has said.
It's added that the demo consists of a sampling of sections from the full game which have been chosen "to showcase Devil May Cry 4's varied locales and allows gamers to familiarize themselves with Nero's unique abilities".
"Players will receive instruction on the various new actions that the Devil Bringer bestows, such as the ability to slam creatures to the ground, cover great distances in a single bound or even grab enemies while on the ground or in the air and pull them towards Nero to continue the attack combo."
It'll also allow players to get a handle on the Exceed system which allows Nero to "rev up" his sword - as if it were a motorbike, apparently - and unleash monster attacks.
"Players will need to master all these techniques before the end of demo showdown with the mighty Berial."
35 screenshots to be seen right here
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December 7th, 2007, 14:21 Posted By: Triv1um
Via Virgin Media
Future Naughty Dog developments likely to use enhanced Uncharted game engine.
Naughty Dog co-president Evan Wells has revealed to Three Speech that the game engine used to create the excellent PlayStation 3 action adventure Uncharted will likely be used for all the developer's future PS3 titles - obviously with some enhancements.
"We will most definitely continue to build on the Uncharted code base with all of our future titles for the PlayStation 3," said Wells. "We have a lot of very sophisticated systems that are general purpose and could be used for a wide variety of genres. It's very exciting to think what we can do with this tech now that it's in place and we can focus on accomplishing something even more ambitious."
It's two very specific future projects that are on the wish lists of most gamers; an Uncharted sequel and a new title in the Jak and Daxter franchise - both of which are very likely for the future.
"We developed Uncharted as a franchise. The pulp action/adventure genre lends itself perfectly to serialization and continued episodes which is one of the reasons we were attracted to it. Right now we are brainstorming on what Naughty Dog's next project will be, but even if we don't do an Uncharted sequel right away, you can pretty much count on us doing one in the near future," explained Wells. "... Jak and Daxter is a definite possibility some time in the future. There is a lot of interest around the office in going back to that franchise and seeing what we could do with it using the Uncharted engine."
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December 6th, 2007, 20:03 Posted By: Shrygue
via Computer and Video Games
Movie director Michael Bay is backtracking about the HD DVD vs. Blu-ray war following his recent 'revelation' on Microsoft's dirty format secret.
"Does anyone out here want to challenge what I feel suits my films better in terms of look", Bay said in his own forum in a thread entitled 'Bay HD comments', throwing down the gauntlet.
"I see every frame of my films over a hundred times before it is ever released. I know the lighting conditions I shot it and the result on the DI. I know the range. I know what the final product should look like - Blu Ray suits my films better."
Bay reportedly went a bit ballistic back in August when Paramount announced it was only releasing Transformers on HD DVD and not Blu-ray.
"But that said," the director continued in the post, "I don't a care about this format war because I have both formats in my screening room - I'm just filling you in on what people deep in the film industry feel ultimately is going on".
"Transformers looks great even in DVD!!"
Bay hit the headlines yesterday when he accused Microsoft of sowing seeds of confusion in the HD DVD / Blu-ray war for its own digital download-aim ends.
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December 6th, 2007, 19:55 Posted By: Shrygue
via Eurogamer
Harmonix has finished work on a patch for the PlayStation 3 version of Rock Band which adds compatibility with existing guitar controllers. Like the Guitar Hero ones, everyone hopes.
The patch "addresses a number of items related to guitar controller compatibility", a Harmonix bod on the official forum explained. "The update will be downloaded once the game is started."
The slightly bad news is that the patch doesn't appear to have been made available yet, despite Harmonix's confidence that it was done and ready and, indeed, deployed. The developer has now locked the relevant discussion thread while it waits to find out what's going on.
Still, when it does pitch up, it will mean that those of you in the US who have the PS3 version of Rock Band, or those who have imported it, will be able to introduce a second guitar-playing friend to the band.
Up to now that has only been possible on PS3 by acquiring a second Rock Band Fender Stratocaster controller, which meant either buying another full Rock Band bundle, including drums and microphone, or finding a friend with one.
The Xbox 360 version is already compatible with existing Guitar Hero guitars.
Rock Band is due out in Europe next spring.
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December 6th, 2007, 19:35 Posted By: Shrygue
via Eurogamer
Rockstar Games is fiddling with Sellotape and generally fastening up the final bits of a new Grand Theft Auto IV trailer, which is set to go live tonight at 8pm GMT, which is noon in some other part of the world or something.
The new trailer will be called "Move up, ladies", and will add to our already considerably considerable knowledge about GTA IV - knowledge that we recently compiled in our Grand Theft Auto IV: The Story So Far feature.
To help get you in the mood for moving up the ladies or whatever Rockstar's preparing, the publisher has also pumped out some new screenshots drawn from the trailer, which show a view from under a bridge, a man on a motorbike and a pub.
Join us soon after 8pm for the trailer or help crash www.rockstargames.com/iv by going there at the allotted time and hitting F5 as often as your anticipation-filled fingers will permit.
The full game's due out sometime between February and the end of April on PS3 and Xbox 360.
Screenshots
Trailer (after 20:00 GMT)
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December 6th, 2007, 19:23 Posted By: Shrygue
via Computer and Video Games
Sony expects to have an update for PS3 later this month that will add support for the next generation of Blu-ray playback features.
'Profile 1.1' is the newfangled name given to a new standard of Blu-ray playback which allows for a range of new features. These include picture-in-picture playback (so you could have a director talking in one window with the film running in another), support for downloadable content and much more.
Sony's latest (and more expensive) Blu-ray players already support Profile 1.1 features, and according to a Sony rep, speaking at recent press conference, the PS3 is likely to receive a firmware update that will add Profile 1.1 support later this month, reports The Digital Bits.
So there's STILL no reason to buy a dedicated Blu-ray player over PS3.
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December 6th, 2007, 18:59 Posted By: wraggster
Now that PSP owners in the US can finally access the Playstation store without a PS3, it looks like Sony's getting ready to take the next logical step and cut the computer out of the equation as well. Speaking to MTV's Multiplayer blog, Playstation Network operations chief Eric Lempel said PSP downloads were "Something we're thinking about. With the capability of the PSP it's something that should be possible...it's just a matter of priorities and some technology that we need to make it all work right and make sure the content is delivered securely, just to protect some of our [intellectual properties]." Lempel went on to say that Sony is also working on and iTunes-like syncing functionality for the PSP, and that Mac support will be forthcoming. All in all, it seems like interesting times are ahead for Sony's newly-revived little gamer.
http://www.engadget.com/2007/12/06/s...ownload-store/
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December 6th, 2007, 18:52 Posted By: wraggster
A market trader who made a living selling illegally copied games worth thousands of pounds at a Wolverhampton market has been jailed for eight months.
Christopher Charles Jones, 40, of Century Court, Edlington, Doncaster was sentenced on Friday 30th November at Wolverhampton Magistrates Court to eight months imprisonment for having sold illegally copied games – most notably single discs containing 400 games for Sony’s PlayStation®Portable (PSP®) console, among others. The combined value of each individual PSP game on the disc has been estimated to be “in the thousands”, but Jones was selling each one for just £5.
Mr Jones was initially arrested following a raid executed by West Midlands Police and Wolverhapton City Council Trading Standards on 11th April 2006. He had been under surveillance for some time by ELSPA (the Entertainment and Leisure Software Publishers Association) investigators, who had been secretly filming his criminal activity and making test purchases.
During his first court appearance on Tuesday 27th November, Jones admitted 21 charges relating to copyright breaches after the raid at the North Computer market at Wolverhampton’s Dunstall Racecourse, before being charged and jailed for eight months on 30th November before a bench of three magistrates.
Peter Calvert, Wolverhampton City Council Trading Standards Manager, said: “This prosecution underlines the City Council’s commitment to fighting the scourge of counterfeiting. Selling fake items is designed to dupe innocent consumers, harm the livelihoods of honest businesses and line the pockets of the greedy. The City Council will continue to deal robustly with those involved in this trade in Wolverhampton.”
Michael Rawlinson, managing director of ELSPA commented: “It’s clear from the recent successes in bringing to justice those who think they can get away with illegally copying games and profiting from their sale that piracy and counterfeiting doesn’t pay. This case only goes to prove that through patience and diligence Trading Standards, local police and the anti-piracy investigators are making it harder than ever for criminals to operate.”
400 Games on one Disc- how big was the ruddy disc :P (gotta be emulators)
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December 6th, 2007, 18:11 Posted By: wraggster
Phillip Swann, president of TVPredictions.com, has been making predictions about TV technology issues for several years with an incredible rate of success.
For instance, Swanni was the first to say Voom's satellite TV service would fail; that Apple TV would be a bust; and that Interactive TV programs would never reach a mass audience in the United States.
With 750,000 HD DVD players and nearly 3 million Blu-ray players in homes, many analysts say both high-def disc formats will stay in business in 2008 and the years beyond. But Swann predicts that the Blu-ray forces, led by Sony and HD DVD's backers, led by Toshiba and Microsoft, will reach a compromise on a single format next year. He says the studios will push for a single format because most consumers will not buy high-def DVD players if there are two formats.
http://www.tvpredictions.com/swannitwo120507.htm
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December 6th, 2007, 13:41 Posted By: JKKDARK
New beta of the PlayStation 2 emulator for PC.
Changelog:
Timing fixes, addressing freezes in games like Kingdom Hearts (eye issue), Grandia 3, Shadow Hearts
VU NaN handling off by default, can be enabled and disabled for testing by making a patch for your game containing "vunanmode=0" or "vunanmode=1" respectively.
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December 6th, 2007, 13:28 Posted By: JKKDARK
via gwn
The PlayStation 3 exclusive sequel Yakuza 3 will be winging its way onto Japanese store shelves from March 6, 2008, SEGA of Japan announced today during a dedicated press event.
The company also took the time to wet our appetites a little more by revealing a couple of new details on the title, such as the fact the games storyline will be narrated by fellow radio DJ and Pride announcer, Kei Grant. Importers should also take note, as the games price was also nailed down at JYP 7,080 (roughly USD 75)
Fellow Samurai aficionados will also be pleased to know that the games creators are looking to rekindle interest in this seemingly unappreciated period of Japanese history, with Producer Toshihiro Nagoshi stating:
“I personally love Japan, but I've gotten this strange feeling of late, a feeling of loneliness. I wanted to produce something in response to this, so I changed the time frame from the modern period to the historical period.”
There’s no word on when North America or Europe will see the title (that is, if it’s even planned for release in the west, where Yakuza 2 has yet to reach) but details are expected soon.
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December 6th, 2007, 07:37 Posted By: wraggster
Mr305 has updated his XMB app, heres the release news:
What's this for?:
It lets you control XMB with Left & Right shoulder buttons for a different XMB experience. [Can also be disabled, read below]
Changes from 1.2 Final to 1.6:
-----------------------------
1) Perfect synchronization between the Status message and actual disabling of this L R navigation feature; past versions had problems where the message appeared either too early or too late.
2) Now compatible with M33 VSH Menu; To see it, Press Select, Then press Up or Down. However, it's acting buggy.
3) To Enable/Disable Shoulder button Navigation feature:
Press & Hold HOME BUTTON for about 2.5 seconds until the status message reads "ON" or "OFF".
Download and Give Feedback Via Comments
via mr305
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December 6th, 2007, 07:32 Posted By: wraggster
Eelim has updated his Read Japanese homebrew application, heres whats new:
Hello everyone,
I teamed up with hackePeter a few days ago, and we have done alot to bring you a better and more comfortable learning expirience.
0.023 - > 0.089
-Rewrite of the whole Program
-change background for session in options menu
-options menu added
-on startup, a random background is loaded
-first installment of Kanji learning
-English translation for Kanji added
-added code to prevent doubles while training kana
-switch from heartbeat mode to statemode
-Complete Set of new Graphics and Pictures
-tons of minor bugfixes
as you can see, we started to add the kanji character set, in order to give you an organized learning aid we decided to split the kanji into sets, in order to do this in a useful manner we are going to do that by using the japanese school system, where the kanji are devided by grade, in this
release you will see the kanji that japanese children learn at 1st grade. in future versions of the program we will add 2nd grade, 3rd grade and so on.
Download Here and Give Feedback Via Comments
via eelim
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December 6th, 2007, 01:45 Posted By: Shrygue
via IGN
Dylan Cuthbert, president and executive producer of Q-Games Ltd., posted on the PlayStation Blog this afternoon and announced PixelJunk Monsters -- a real-time strategy game from the creators of PixelJunk Racers.
"So one thing I really wanted to do with Monsters is take the simple RTS concept of building and researching and having base defenses (a concept that has been used in Warcraft tower-defense mods and more recently in its Flash incarnations) and wrap it all in a completely different style and mode of gameplay that the Japanese public (and hopefully the West too, of course!) would really get into," Cuthbert wrote.
PixelJunk Monsters won't be controlled by the traditional RTS roving cursor; instead, Cuthbert said the team opted to for "a cute character." Players will roam the levels as a "little defender-of-the-forests type chap" and collect money while building defensive towers. The monsters you run into during the battles will occasionally drop gems that you can use to create and upgrade towers.
You can even dance in front of the towers. The longer you dance, the more powerful the towers become.
The game will feature 20 different stages that Cuthbert called "unique and addictive to play." There will be online rankings -- broken up for cooperative and single-player -- and hand-drawn 2D art instead of 3D modeled graphics.
PixelJunk Monsters will be available on the PlayStation Network in January.
Screenshots here
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