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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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May 23rd, 2008, 12:59 Posted By: Unicorn
Source http://psp.scenebeta.com/.
Tanos has just released a GREAT Homebrew game for our loved PSP. Its called iPong, but dont expect to see just another classic pong...
This Spanish coder has just reinvented Pong, adding items, and very impressive neon graphics.
Turbo, hot ball or gravitational filed are just some examples of the items that you could use (just check the bars at the top of the screen). But there is more: you will be able to play with a friend, using only one PSP!
You will also find a mode called "Challenges". There are 4 of them, and you will be able to pass to the next only if you have completed the previous one.
This game is also skinnable...Is this the PERFECT pong?
Controls
One Player
- Digital Pad Up/Down: Move the bar.
- O: Gravitational filed.
- R + Pad: Turbo
- Start: Pause
Two Players:
Player 1:
- Digital Pad Up/Down: Move the bar.
- Digital Pad Right: Gravitational field
- L: Turbo
Player 2:
- O/X: Move the bar
- Square: Gravitational field
- R: Turbo
More info in the attached Readme. Enjoy.
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May 22nd, 2008, 22:15 Posted By: Shrygue
via Eurogamer
Sony has updated PlayStation Network with a couple of PS3 demos, a couple of PSP demos and a bunch of packs for PSP navigation software Go!Explore.
Demo-wise, on PS3 we have Robert Ludlum's The Bourne Conspiracy, following its release on Xbox Live the other day, along with a demo of SEGA's sadly-execrable Iron Man adaptation.
PSP, however, gets two versions of an Everybody's Golf 2 demo - one for beginners, one for intermediate players - and an Ultimate Board Games demo.
That's along with Go!Explore packs for Benelux, DACH (?), France, Italy, Scandinavia, Spain & Portgual, UK & Ireland and "Western" - the latter presumably showing you how to walk across the desert while Clint Eastwood swigs water behind you. All cost GBP 14.99.
Also on the PS3 version of the Store, Sony points out, is a High Stakes Poker video-chat add-on, and a bunch of PlayStation Day promotional trailers (e.g. "Play is full throttle" and "Play has no limitations" along with Kaz Hirai's introduction).
And if you like reskinning your consoles, you can get a Pixeljunk Monsters Encore theme and wallpaper for PS3, or echochrome wallpaper for either PS3 or PSP.
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May 22nd, 2008, 21:26 Posted By: Shrygue
via IGN
Hot on the heels of this year's PlayStation Day, SingStar fans get a new dose of rock and pop hits for their PS3 console in the form of SingStar Vol. 2.
The SingStar Vol. 2 blu-ray disc includes the following 30 tracks:
- Aerosmith - Dude Looks Like a Lady
- Blur - Country House
- Bobby Brown - My Perogative
- Eminem - Without Me
- George Michael - Freedom '90
- Gorillaz - Dare
- Gossip - Standing in the Way of Control
- Hot Chocolate - You Sexy Thing
- Kaiser Chiefs - Ruby
- Kool and the Gang - Celebration
- The Lovin' Spoonful - Summer in the City
- Maximo Park - Our Velocity
- Morrisey - Suedehead
- Nirvanna - Lithium
- Panic! At The Disco - But It's Better If You Do
- Paul McCartney & the Frog Chorus - We All Stand Together
- Pulp - Common People
- Radiohead - Street Spirit (Fade Out)
- Shakespears Sister - Stay
- Spandau Ballet - TRUE
- The Cure - Pictures of You
- The Killers - When You Were Young
- The Libertines - Can't Stand Me Now
- The Mamas and The Papas - California Dreamin'
- The Offspring - Pretty Fly (For A White Guy)
- The Police - Don't Stand So Close To Me
- The Proclaimers - I'm Gonna Be (500 Miles)
- Tom Jones with Mousse T - Sexbomb
- Tone Loc - Funky Cold Medina
- Young MC - Bust A Move
Singstar Vol. 2 also features a 'harmony duet mode': a new way of playing that allows two players to sing different lines to a song at the same time, showing off their harmonising skills. This is really your chance to showcase your talent and adds a new dimension to the SingStar experience! Special tracks have been included to showcase this new mode such as Kool and the Gang: Celebration, the Paul McCartney & the Frog Chorus: We all Stand Together and The Mamas & The Papas: California Dreamin'.
SingStar Vol. 2 is set for release on June 19, 2008 in Australia.
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May 22nd, 2008, 21:24 Posted By: Shrygue
via Computer and Video Games
These new screens show just how simple it is to create your own obstacles and implement them in levels to create unique challenges.
Look at the shots in sequence and you'll see how the player combines a bunch of seemingly shapeless blocks with a piston contraption to make a crocodile with jaws that open and close.
Duplicating the creation, they attach them to the walls to create a chasm of snapping crocs - it's an old-school Mario-style challenge.
We can see Littlebigplanet eating up an insane number of hours in our lives.
Screenshots
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May 22nd, 2008, 21:10 Posted By: Shrygue
via Computer and Video Games
PS3 Guitar Hero players will be getting a free track taken from the God of War series, Sony has confirmed.
The PS3-exclusive track will be made available to download on June 5, Sony revealed to PlayStation Underground members (via Kotaku).
We guess this makes even on the free Halo track that Xbox 360 players got, albeit six months later. Still, it's free. You can't complain.
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May 22nd, 2008, 21:04 Posted By: gamefreak199101
Via Sony psp player
Hi
I've updated Coverflow.
It saves the cover art images loaded from ID3 Tags to the covers folder for faster loading. So it needs a very long time (~2s for one mp3) to load at the first time, but then it is very fast (1/2 s for one mp3) . I have also removed known bugs.
LuaplayerHM by Homemister is included.
Installation:
Copy the folder Coverflow to PSP/GAME/
Be sure to have some mp3's in MUSIC/ directory
Download and give feedback via comments:
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May 22nd, 2008, 21:03 Posted By: JKKDARK
via IGN
KOEI, recognized worldwide as the premier brand of strategy and action games, announced today that the company is bringing Warriors Orochi 2 to North America. The game will be available for the Xbox 360 video game and entertainment system from Microsoft, and PlayStation 2 computer entertainment system in September 2008.
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May 22nd, 2008, 21:01 Posted By: JKKDARK
via IGN
KOEI, recognized worldwide as the premier brand of strategy and action games, announced today that the company has shipped a combined one and a half million units worldwide of Warriors Orochi across all video game platforms. The hit game is a crossover of two of the company's biggest franchises, Samurai Warriors and Samurai Warriors.
"This milestone is a significant testament to the global impact not only of this game, but also to the tremendous admiration that fans worldwide share for the Dynasty Warriors and Samurai Warriors characters," said Amos Ip, Senior Vice President at KOEI Corporation. "As we celebrate, I would like to recognize and express our thanks to the video game world's greatest fans for making this achievement possible."
Warriors Orochi is available for the PSP (PlayStation Portable) system, Windows-based PC, Xbox 360 video game and entertainment system from Microsoft, and PlayStation 2 computer entertainment system.
KOEI also announced that it is bringing Warriors Orochi 2 to North America. The game will be available for the Xbox 360 and PlayStation 2 in September 2008. Warriors Orochi 2 is not yet concept approved by Microsoft.
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May 22nd, 2008, 20:59 Posted By: Shrygue
via Games Industry
The PSP is a "gateway drug" into the console world, according to SCEA senior marketing manager John Koller.
Speaking at a roundtable at the 6th annual Wedbush Morgan Securities Management Access Conference in New York City today, Koller told the audience that the PSP has changed the way people think about handheld gaming.
"In the past, it was a small screen experience. It was something that was very difficult to have from a social perspective," he said. "Those things have changed."
Sony has also seen a demographic shift since launching the PSP in 2005. Originally targeting 28-40 year-old business men in the subway on the way to work, the reality has been that PSP has attracted younger and multi-ethnic users who play together.
"It's become, from a gaming perspective, a lot different than I think we even envisioned it when we first launched it," said Koller.
"That's a very good thing. It's expansionary. For us, the PSP is a very high growth, high margin business and something that is a very good product for us."
Koller said that the company looks at the PSP as a kind of "gateway drug" into the console world, as it were, with consumers who have purchased the PSP as their first "console" during the past few years moving on to the PS3 as they go along the adoption curve.
"For us, it has been a really interesting experience. The PSP really parlays well into our broader hardware business."
Michael Pachter, the Wedbush Morgan Securities analyst who moderated the roundtable discussion, specifically addressed the perception that the PSP is a "terrible device that no one owns and is a disaster business."
"If you go look at sell through...and I have North America numbers...If you look at sell-through for PSP, at a much higher price point, it is about six months behind the adoption curve of the Game Boy Advance which averaged about USD 80 cheaper.
"That's not the DS, but the original Game Boy Advance - the Game Boy Advance that had no competition. So, people 'dis' the PSP, but the business is a pretty solid business," Pachter said.
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May 22nd, 2008, 20:50 Posted By: Shrygue
via Eurogamer
BioShock is on its way to PlayStation 3 after all.
Although 2K's press office was unable to comment this afternoon, PSM and Electronic Gaming Monthly both have cover stories on the game in their next issues.
Not many details are being shared online, although EGM does point out that there are "some potential graphical improvements" and that it will be out for the "2008 holiday season".
BioShock came out on PC and Xbox 360 last summer and was one of our favourite games of the year, despite polarising opinion among gamers - and responsible for one of 2007's most memorable gaming moments, which brought the storyline to an impressive head.
For those who never experienced it, the premise was that you survived a plane crash in the ocean and found your way to a utopian underwater city called Rapture where things had gone seriously wrong.
Using a mixture of old-school projectile weaponry and genetic modifications, you had to help the people you met and deal with the iconic Big Daddies - monstrous, lumbering creatures encased in metal diving suits, who escorted twisted little girls around the city harvesting the substance that powered up your own genes, ADAM.
Its path to PS3 has been long and confusing, with designer Ken Levine stating just after the game's release that "there is no secret plan about the PS3 that we're keeping from people".
"There's no PS3 development going on that we're hiding," he added. That's what they all say.
2K Marin is currently working on a sequel, due out in late 2009, and while the announcement made no mention of formats, a job posting suggested it could happen. So, BioShock on PS3 this Christmas, BioShock 2 on PS3, 360 and PC next Christmas? Stranger things have happened.
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May 22nd, 2008, 02:43 Posted By: wraggster
News/release from amin022
Description: you must seek "Kazzam" on the images of homebrew is a beta version because we knew not whether you are going to love her is therefore nothing has to make a full version if it is not even newser (which I save knows whereof I speak)
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May 22nd, 2008, 02:43 Posted By: flaminfox
Mediumguage has updated PSP Filer, a file manager for the PSP.
Heres Whats New:
general:
* [5.1] enabled to connect to PC via USB in kernel3 version.
* [5.1+] fixed a bug that the kernel3 Filer could not run under some kind of CFW version (that caused in 5.1 only). Instead, in those CFW, 5.1+ of kenel3 Filer cannot run USB feature.
binary viewer:
* [5.1] added a binary-editor feature.
note: a large file (more than 22MB) and an archived file (which is bound in .zip, .rar, etc.) cannot be edited.
binary editor:
* [5.1+] fixed a bug that Filer crashed when it opens 0 byte file.
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May 22nd, 2008, 02:38 Posted By: wraggster
News/release from Taeky
Taeky has put online a new version of his homebrew which had rained for many people, this new version brings bug fixes that could be embarrassing to have been corrected.
What's new?
Some times, the car did not want to turn the beginning it is corrected.
The keys right and left were reversed, it is corrected.
An error image apparaisait from time when saving is corrected.
The brake and accelerate keys were reversed.
Bug known:
Press square to pause will sometimes crash the program.
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May 22nd, 2008, 02:32 Posted By: wraggster
via gxmod
Blessedhands, resumed work ZiNgA BuRgA and proposes a new version of the excellent editor of VSH (main menu) for the PSP. This version having passed unnoticed on the scene so far, will surely delight of skinners and designers PSP. As a reminder, this small application helps you start your own theme without you having to hexediter some files. It contains the essential functions you need to create a good theme for unofficial custom firmware 3.90!
New v2.0 and corrections:
-- Adding an automatic decompression
-- Saving the compressed vshmain.prx
-- Add a creation of backup
-- Adding a preview of the positioning of icons
-- Adding colours for the infobar
To get the complete list of changes to the application, see Changelog.txt file of the archive.
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May 22nd, 2008, 02:29 Posted By: wraggster
News/release from Shaolan
Here's nouvele version DAPES:
-- Menu filter operations by the key triangle
-- Posibilité to define a color transparency
-- Ability to deal with a color as the main color with alpha channel
-- Function text improved, the text is converted into selection
-- Symmetry horizontal / vertical on any image or a selection that has been copied but not yet pasted
-- Brush 3
-- Effect grid (you can adjust the width / height tiles)
-- Ability to delete a selection (L + Square)
-- Possibility to zoom in on a precise part of the image which removes the limit zoom when the image is too big: select the area with the selection tool before zooming then start to return to the complete image
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May 22nd, 2008, 02:22 Posted By: wraggster
News/release from Brick
Rythm Engine started as a (yet another) DDR clone,but , with more
accurate steps.
After reaching the goal , i decided to create something MORE original,
and something that probably never ever created.
I turned the game into a rythm shooter
I turned all key-beat-instructions into wall-beat-instructions.
Added enemies/AI/powerups/some particle effects....and ..here we are
.....
README.TXT
===HOW TO INSTALL RE:RBM====
LOL..!
Just copy "RythmEngineRBM" folder in "GAME" folder ...and..have fun!
===GAMEPLAY===
The gameplay is quite simple.
First of all , you have to keep rythm bar's level high , for 2 reasons:
1)To increase score multiplier.
2)If rythm bar's level is too low , you start losing HP over the time.
To increase rythm bar's level , try to complete as many
as possible wall-beat instructions synchronised with background
music , by jumping off the (flashing)walls.
Well , its not that easy as you might be thinking.
There are different enemies(even boss-type enemies) that will
try to kick your a$$.
So , kill them all , pick up all available powerups,complete
as many as possible wall-beat-instructions , and...... SURVIVE!.
===DIFFICULTY TAGS===
Difficulty tags are displayed next to level names.
Tag [E] : easy
Tag [M] : medium
Tag [H] : hard
Tag [G] : Godlike
===CONTROLS===
Movement : UP/DOWN/LEFT/RIGHT buttons OR analog
To fire Press & hold Cross("X") + L/R
To use bombs press Circle("O")
Beat tail(only works with default weapon-Parodius G1-):
Hold : L + R + x
===CREDITS===
Rythm Engine : Rythm Box Mod
Programming & art : brick
Contact mail(public) : ---read readme.txt---
Beta testing & some nice ideas:
hotrocker
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May 22nd, 2008, 02:19 Posted By: wraggster
News/release from 3r Ch4mp1
Power Management Plugin 0.2.3 (21-05-07)
--------------------------------------
Coded by 3r Ch4mp1.
Parts of code are from Anissian's PRX tutorial samples and from DAX
HEN SDK samples and some other code that I found on pspdev.org forum.
Hope this crap can be useful to someone, I did only to learn and enjoy
with C/C++
Code from Booster's DevHook SDK is used in this plugin, it is included
with the sources in the CONTRIB folder
Uses Dark_Alex's 3.71 SDK, be sure to have it in order to recompile it
You are free to use and modify this source code, if you do it, give me credit
and keep this whole notice.
All the source code which is not under the CONTRIB, INCLUDE and LIB irectories
is licensed under the GNU General Public License v2
Setup
-----
Copy the content from the binaries folder to ms0:/seplugins, if you have a
VSH.TXT copy the line of the file bundled with this pack and append it
to your own VSH.TXT file.
Open the recovery and activate the plugin.
Changelog
---------
0.2.3 version
-------------
-The plugin has been fixed to work as intended with the 3.9X firmware series, legacy
compatibility with 3.7X or 3.8X is not assured nor supported
-Dependance of kernel libraries has been reduced, increasing compatibility with
further firmwares.
-Source code has been tidied to avoid stub dependances and functions called directlty
from libraries (extern-defined functions) where possible.
-Built against the latest PSPSDK
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May 22nd, 2008, 01:58 Posted By: wraggster
KOEI, recognized worldwide as the premier brand of strategy and action games, announced today that the company has shipped a combined one and a half million units worldwide of Warriors Orochi across all video game platforms. The hit game is a crossover of two of the company's biggest franchises, Samurai Warriors and Samurai Warriors.
"This milestone is a significant testament to the global impact not only of this game, but also to the tremendous admiration that fans worldwide share for the Dynasty Warriors and Samurai Warriors characters," said Amos Ip, Senior Vice President at KOEI Corporation. "As we celebrate, I would like to recognize and express our thanks to the video game world's greatest fans for making this achievement possible."
Warriors Orochi is available for the PSP (PlayStation Portable) system, Windows-based PC, Xbox 360 video game and entertainment system from Microsoft, and PlayStation 2 computer entertainment system.
KOEI also announced that it is bringing Warriors Orochi 2 to North America. The game will be available for the Xbox 360 and PlayStation 2 in September 2008. Warriors Orochi 2 is not yet concept approved by Microsoft.
About Warriors Orochi
Without warning, the venomous Serpent King Orochi descended from the heavens. Using his unworldly powers to shatter time and space, Orochi kidnapped the strongest, wisest and most courageous warriors from Ancient China and Feudal Japan in a scheme to test his might against the heroes of these ages.
In Warriors Orochi the characters from both franchises must team-up to wage war against this new, yet powerful force. The game boasts an amazing roster of 79 playable characters, while four action-packed "crossover" storylines feature amazing team-ups and some long-awaited confrontations between characters from both series.
The game's new "Team Battle System" and "Weapon Fusion" push Tactical Action to a whole new level. For the first time in KOEI's Tactical Action games, players can create their own three-person tag team. At any given time, one warrior will be engaged in battle, while the other two are recuperating; restoring their Life Meters and Musou Gauges. Every character is categorized according to offensive ability, and with new fighting techniques, it's up to the player to find the most lethal combination of warriors. "Weapon Fusion" lets players combine the attributes from different weapons for more devastating results.
Warriors Orochi for PSP boasts the massive seamless battlefields of the console versions, and includes all 79 playable characters, plus 2-player co-op play via wireless (ad-hoc).
Warriors Orochi for Windows-based PC features enhanced graphics (for PCs meeting the recommended system requirements) and is available exclusively through digital download.
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May 22nd, 2008, 01:34 Posted By: wraggster
News/release from Jemdev:
TED KENNEDY'S
RAMPAGE 2:
MALIGNANT BRAIN TUMOR FUN RUN
==============
STORY
==============
Ole Teddy boy finnally got his just deserts after murdering all those republicans in the first game, put simply
GOD WAS PISSED, and decided to smight poor Ted with a malignant brain tumor, upon having a seizure, he called an
ambilance, little did ole Ted know that the Republicans Where celibrating what was good news for them, that the most
hated democrat in republican history, might be dying, upon seeing this, Ted told the ambilance driver, to run down as
many of those *******s as he could, and of course since he was a loyal democrat he was obliged to comply
==============
OBJECT
==============
The republicans are out again, as the ambilance driver kill as many as possible, try to hit some innocent bystanders too, but avoid the democrats, as due to being awesome, they actually damage the ambilance
==============
Enemies and Obstacles
==============
Innocent bystanders (yellow suits)
worth 1 point kill them for being stupid and crossing the road
Republicans AKA bush votes (red suits)
These guys are dancing in the streets because of poor Teds malignant mass of pain, MURDER THEM
as a side note you get 2 points
Straight Talk Express, Driven by guest star John McCain (big truck)
Despite the heart-warming speech he gave, John McCain will be out in full force trying to kill ole Ted, While you will
get big points for taking out Johnny Boy (10 to be exact), his truck is large enough to damage you as well
Democrats (blue suits)
These guys are out celebrating the fact that hillary just announced SATAN as her running mate, don't hit them,
besides weakening the cause, you just might take damage, due to their high fiber diet
==============
Credits
==============
Another contreversy ladden release by JEMdev
here's the link:
http://www.sendspace.com/file/thaz07
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via jemdev
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May 22nd, 2008, 01:14 Posted By: Shrygue
via Computer and Video Games
Sony Europe has told Eurogamer that Buzz! Quiz TV will be out here on 4th July.
This is PS3 debut for Relentless Software and its game show series, and will feature customisable online quizzes, wireless buzzers and Jason Donovan.
Rose isn't in it any more, though, but under the obvious changes are more subtle and welcome additions such as a lot less waiting between questions and rounds, plus better-designed round types.
You'll be able to take on other families over the Internet, too, and it looks pretty.
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