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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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April 22nd, 2010, 20:36 Posted By: wraggster
Newly released today:
features
Experience a rich, twisting storyline of a world plagued by human anguish, buried secrets and a ravaging disease
Explore a beautiful, immersive world presented in signature Square Enix style
Diverse and action-packed game play heightened by a combination of chain attacks and crushing magic abilities
Multiple weapons to master, each with its own characteristics
Unlock magic abilities to unleash crushing blows to enemies near and far Cinematic event scenes that draw the player into the world of NIER
description
Nothing is as it seems in Square Enix’s latest action adventure game, set in a crumbling world plagued by disease and dark, unrecognizable creatures. Players assume the role of the unyielding protagonist, NIER, resolute in his quest to discover a cure for his daughter, who is infected with the Black Scrawl virus. With powerful allies and a mysterious book, NIER encounters things that will confound even the mightiest of warriors. With NIER, experience seamless in-battle cinematics and explore hauntingly familiar lands, intense action-packed battles, and storytelling like only Square Enix can do.
http://www.play-asia.com/SOap-23-83-...j-70-3icw.html
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April 22nd, 2010, 20:31 Posted By: wraggster
Newly released today:
Let's go back to some orthodox fantasy adventures. Adol and his friend Dogi are going to the volcanic island of Felghana, Dogi's homeland, to free the people who suffer under the rule of the tyrant and fight monsters.
Hugely popular when the game was released on the PC, Falcom installed numerous upgrades to the game and released it on the Sony PSP. Characters are fully voiced in the game events and the colorful graphics are readjusted for the large screen.
You can choose from three sets of BGM and unlock pictures for the album as you further your adventures. It doesn't matter that you have played the game before, this new version will give your a smoother and fresher experience.
http://www.play-asia.com/SOap-23-83-...j-70-3p1v.html
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April 22nd, 2010, 17:08 Posted By: wraggster
3D TV has been one of the biggest technology stories of the year so far and Thursday morning (22 April) saw the first ones actually going on sale in the UK.
They've been available in the US and Japan for several months, but as expected they're not cheap. The price of the first TV released is £1,799 - and there are lots of other bits of kit needed to get the right set-up.
A pair of the 3D glasses this system uses cost £150, a 3D Blu-ray DVD player is around £350 and a compatible HDMI cable is £50.
For 28-year-old Matt Rajah though - the very first person in the queue on Thursday morning - it's worth the money: "Well I think it's clearly the future of where television is going.
"I saw Avatar with my friends in 3D at the cinema and really loved that film. I'm also an avid gamer as well so I'm hoping to exploit some of the features of the TV through gaming."
At the moment, the platforms available for 3D TV are limited. There are no 3D television channels and there are only a relatively small selection of 3D DVDs and video games.
John Kempner, the chief TV buyer for John Lewis, reckons that will change: "It is all about content. There will be more 3D movies coming along on Blu-ray. But more importantly Sky will be launching its 3D channel in around September time we think.
Continue reading the main story
Video gaming is the other area where there'll be a lot of 3D content available, which I think will be important
John Kempner, chief TV buyer for John Lewis
"Video gaming is the other area where there'll be a lot of 3D content available, which I think will be important too."
That video game content is seen by some in the industry as a key driver of 3D TV sales.
It's also worth pointing out that as well as 3D capability, the televisions going on sale also offer the latest 2D high-definition technology.
While some forecasts predict only modest sales this year, most experts believe it's the future and that 3D TVs will sell in much larger numbers once the content improves and the price comes down.
http://news.bbc.co.uk/newsbeat/hi/te...0/10085219.stm
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April 22nd, 2010, 00:49 Posted By: wraggster
The coders from the Daedalus team have once again released a new build of their Nintendo 64 emulator for the PlayStation Portable, DaedalusX64.
Changelog:
[!] Fixed Mario Party's draft mini game not working with simulate doubles
[!] Fixed Buck Bumble not working with simulate doubles (Now we don't need to remove simulate doubles anymore !)
[!] Bring back Simulate Doubles to emulator (Small speed up)
[!] Cleaned up Advance options, made debug only options not suitable for release, also added a new option "Disable N64 FP Usage Check" (Recommended not to mess with this option)
[+] Added compatibility info for all games in roms.ini
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April 22nd, 2010, 00:28 Posted By: wraggster
The Japanese weekly magazine Famitsu has given a perfect score (40/40) to Metal Gear Solid: Peace Walker, and people are already up in arms about it. Why? Because Famitsu has a tie-in with Hideo Kojima's upcoming PSP game and the magazine appears in the game.
Kotaku even went as far as writing an heated and article titled "Do Not Trust This Magazine's Review Scores" that could be only defined as bordering on libel. This, of course, isn't even the first time that the American website slings mud at their Japanese colleagues. They have published several articles (like this one) in the past with that sole purpose, for some reason that I personally fail to understand.
Is it because they normally give more attention (and higher scores) to Japanese games and less to western games? I wouldn't be surprised, since for a western-centric site like Kotaku this must be a serious affront.
On a side note, I find it really funny that Kotaku and many other websites posted several articles denouncing how MGS: Peace Walker has several instances if in-game advertisement, when such deals are very, very common in the western gaming industry, so much that there even are several agencies dedicated just to deal with that. But that when that happens in a western game, it seems to be unimportant. When it happens in a Metal Gear game looks like it's "big news".
Anyway, if it wasn't sad enough to see gaming journalists slinging mud at their colleagues ("you should trust us! Not them!"), it's downright shameful that Kotaku isn't even alone in this crusade.
So what should have Famitsu done? They shouldn't have reviewed at all one of the most awaited (and best looking) incoming games for PSP because they have an advertisement deal with Kojima Production? Or maybe they should have automatically given it a lower score to avoid being criticized by Kotaku and by the other western "me too!" journalists that will follow? I don't think so.
More here --> http://classygamer.blogspot.com/2010...ntroversy.html
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April 21st, 2010, 22:16 Posted By: wraggster
New from Divineo China
FRAGnStein is a PC/PS3 controller that is compatible with all PC and PS3 games. Use the mouse for targeting prey while moving with the left hand Grip. You get full 6 axis motion control.
Between the Mouse and Grip, the FRAGnStein contains all the normal PS3 controller buttons making it ideal for that first person PC shooter game style you’re used to.
Go Big:
For PC use it does not get any better - you can use the Mouse just as any other normal mouse but with the high res adjustable 2000 CPI. Silky smooth no lag game play. Connect your PC to your big screen TV and go with BIG PC game play.
Programmable, digital sniper buttons and upgradeable firmware provide unprecedented levels of accuracy. FRAGnStein is also a full featured wireless PC gaming WASD controller.
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April 21st, 2010, 22:13 Posted By: wraggster
New from Divineo USA
Replacement case for PS3 Slim, chrome color.
Why be plain when you can stand out from the rest? Bling out your PS3 with the Cyberchrome case!
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April 21st, 2010, 21:29 Posted By: wraggster
The mysterious Yakuza-related "Project K" isn't just another sequel after all. In an article in the latest Famitsu, summarized by Andriasang, director Toshihiro Nagoshi revealed it to be spinoff for PSP, taking place in the game's customary "Kamurocho" location but not starring series protagonist Kazuma Kiryu.
In fact, the hero of this spinoff isn't a gangster at all, but an 18-year-old "delinquent" named Tatsuya Ukyou. The new perspective is indicative of Nagoshi's interest in reaching younger audiences with this game, to deliver a message encouraging kids to be more aggressive (which, we're sure, is more about being assertive than being violent). The gameplay will also be presented differently, with a "more in-your-face feel" to the combat and gameplay elements that Nagoshi thinks are expected of handheld games. Does that mean it's going to be Yakuza Monster Hunter, with groups of four teenagers taking down giant loan sharks?
http://www.joystiq.com/2010/04/21/pr...inoff-for-psp/
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April 21st, 2010, 21:26 Posted By: wraggster
On IndustryGamers, EEDAR analyst Jesse Divnich examines the economic impact of Modern Warfare 2's "Stimulus Package" on consumers, business and the future of DLC. He notes that "as an economist" he's glad a publisher tested the boundaries of DLC pricing, as millions of consumers (around 25 percent of MW2 owners) proved willing to drop $15 on the map pack. He points out that "if consumers deem it unfair for companies to overcharge their products, it is similarly unfair for businesses to unknowingly under-price their products."
However, Divnich wonders about the long-term implications of continued high-priced MW2 DLC, should Activision go that route. He suggests that consumers could leave the Call of Duty "circle" for games like Battlefield: Bad Company 2, where the cost for new content over time appears to be lower. He also posits that "consumers could avoid the next iteration of the Call of Duty franchise, since again, cost of dedicated ownership is now much higher." Divnich explains that the current "situation" between Infinity Ward and Activision may cloud core consumer purchases of future DLC and the franchise, as well, compared to if everything had remained -- on the surface, at least -- hunky-dory.
http://www.joystiq.com/2010/04/21/an...ckage-success/
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April 20th, 2010, 23:16 Posted By: wraggster
Users on the PlayStation Network have been reporting some serious issues regarding PlayStation Network code generator websites, these generator websites have reportedly hacked into people's personal info through PSN. Unfortunately, our Ironstar comrade Dom Guerrera was a victim of this new attack against PlayStation Network users. In his situation a credit card stored on his account was charged around $350 worth of PlayStation Network content that he didn't authorize. There has been a slew of chain letters circling around the PlayStation Network with URLs linking to these code generator websites; it is believed that these websites are loop hole hacks to obtain your personal information, opening them could be dangerous. Inside of the chain letter reported to effect your PlayStation Network account there is a link to a code generator website for "free" PlayStation Network content. Details on this situation are still coming in, we have contacted Sony for a response.
If you believe you have opened one of these tainted messages immediately do the following:
Delete your credit card information off of your PlayStation Network account using the official PlayStation website.
Change your email and password for your PlayStation Network account using the official PlayStation Network website.
Contact Sony PlayStation customer service 1800-345-7669, also contact your credit or debit card customer service representative.
Check your email tied to your PlayStation Network account for suspicious purchases.
As a precaution to these unknown hacks on against PlayStation Network users we recommend that you:
Delete any random chain messages, even if they are from friends. There is a way to view a small segment of messages sent to you on the PlayStation Network. If you suspect a message to be a chain letter containing the hack view the message (WITHOUT OPENING IT) by pressing (x) twice on the sent user's profile.
Block users who send you chain messages.
Contact Dom Guerrera through his profile if you think your situation is similar to his.
*Update*
This issue does not involve general chain letters sent around PSN, the article is referring to chain letters containing PSN code generator website URLs specifically. Our colleague did not enter any credit card information into any malicious website. His PSN account information including his credit card info was somehow obtained through the PlayStation Network, because he opened the message sent to him. More PSN users have stepped forward and reported suspicious purchases appearing on their billing transactions. If you haven't noticed any suspicious activity on your account but you have opened one of these specific chain messages or went to a malicious code generator website on your PS3 we strongly recommend that you take precautions.
http://www.ironstarmovement.com/prof...age=2#comments
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April 20th, 2010, 21:21 Posted By: Shrygue
via Computer and Video Games
Polyphony Digital boss Kazunori Yamauchi has claimed that he will be left "angry" when work on Gran Turismo 5 is finally complete - and predicted he won't be satisfied with the final product.
Sony has delayed the release of GT5 numerous times - and racing fans are still waiting on a release date.
A firm date is expected at E3 in June - with all eyes pointed towards the end of 2010.
"I'd probably be relieved [to finish development] in terms of having fulfilled my responsibilities, but I may be angry at the same time," Yamauchi told the latest issue of CVG sister mag PSM3.
"As it has been with all of the releases so far, I'm never fully satisfied with what I create." His comments come as part of a eight-page racing preview spectacular in May's PSM3, which also features F12010, Modnation racers, Blur, Split/Second and more.
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April 20th, 2010, 20:02 Posted By: wraggster
The coders of the Daedalus project have released a new version of their Nintendo 64 emulator for the PlayStation Portable, DaedalusX64.
Changelog:
[!] Rewrote R4300_SetSR ( Tom and Jerry, Extreme-G XG2, Powerpuff Girls and other games boot now !)
[!] Fixed misaligned in C0_SR ( Fixes camara to be zoomed in too far in Wayne Gretzky's 3D Hockey '98)
[~] Got rid off all CHECK_R0s in our R400 core....phhheww
[+] kernelbuttons.prx is built in proper location (froggyman)
[!] Updated debug pif tools, it compiles now against Dx64 source, also define was moved to config file for easy usage.
[~] Small code clean up..
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April 20th, 2010, 19:58 Posted By: wraggster
Ponlork has updated his Learn Japanese app for the PSP:
Heres whats new:
I fixed the Championship Mode, it should be fully functional now. This mode is for advanced users who are familiar with the Japanese writing system. Use the analog stick to shift the characters up from Ka to Ga, Ha to Ba etc. I also added a sound file to test, I plan on having audio pronunciations of all the words.
Future Plans
- Menu
- Audio Pronunciation of each word
- Custom Questions! (A MUST)
- Random Mode
- Conversational Phrases
- Karaoke
here's a video demonstration of the game
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April 20th, 2010, 19:50 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...6&view_reply=1
PMPlayer Advance, developed by the homebrew coder Chinese Cooleyes that allows playback on PSP video format. Pmp and beyond, is updated to version 3.1.0, about a month since the last release. The update today introduces the subtitle support for video format. MP4 and fixes a bug related to the subtitle format. Ssa.
Following the full changelog and download link.
Changelog v3.1.0:
Quote:
- Support iso8859-7
- Fixed a bug related to the subtitle format .ssa / .ass
- Added subtitle support for video formats. Mp4
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April 20th, 2010, 15:50 Posted By: wraggster
The Digital Foundry blog took an in-depth look at how Sony is introducing 3D technology to PlayStation 3 games. They give a step-by-step description of how the system generates a 3D frame (or rather, a pair of frames), and the graphical hurdles that need be to overcome to ensure the games look good. The article also discusses some of the subtle effects 3D technology can have on gameplay:
"'One interesting thing came through in the immersion aspect was that in the first-person camera view, it felt so much more like being there. Typically when most people play MotorStorm, something like 90 per cent play in the third-person view,' Benson explains. 'As soon as we put the 3D settings in place, the first-person view became a lot more popular, a lot more people were using that view. This could indicate that 3D could perhaps change the standards, if you like.' ... 'We found that in the first-person view the game is giving you all the sorts of cues that you're used to in normal driving: speed perception, the ability to judge distances, things like that. It's far easier to avoid track objects.' The insertion of true stereoscopic 3D into MotorStorm also brings about a new sense of appreciation of the scale and size of the game world and the objects within it."
http://games.slashdot.org/story/10/0...PlayStation-3D
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April 20th, 2010, 15:45 Posted By: wraggster
The first game was lauded as the flag-bearer of high-end PC gaming, and developer Crytek has admitted that thewre were times when it feared that bringing the sequel Crysis 2 to consoles was an ‘impossible’ task.
“Back then we would have been limited with our knowledge of 3D and experience with CryEngine,” Crytek CEO Cervat Yerli told CVG.
“Today, we have much more experience with the technology and the bleeding edge experience on PC helped us to trickle down the engine, step-by-step. So we were looking at every high-end feature and said ‘how can we bring this to console?’. I said to our technology guys, we have no choice. It has to come. How do we do it?
“Instead of telling me which ones you can and can't do, whenever it looked impossible, I said find another solution. So that forced a lot of optimisation and rethinking.”
Yerli added that the lessons it learnt with the console game ultimately lead to a better PC version, too.
http://www.mcvuk.com/news/38604/Cons...ked-impossible
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April 19th, 2010, 22:20 Posted By: wraggster
In case you hadn't heard, Beautiful Game Studios is working on a PSP Minis adaptation of Championship Manager.
The game's due out "very soon", according to brand manager Tim Hodges' post on the European PlayStation blog. He said to "stay tuned" to hear about a price.
Unsurprisingly, this PSP Minis incarnation of Championship Manager 2010 won't feature-match the full PC game. And it's not supposed to.
Hodges said the handheld game allows managers to tinker with squads, alter tactics, scout for new players and set training schedules. That was all he mentioned, although there's bound to be much more on offer.
Championship Manager's arrival on handheld comes as rival studio Sports Interactive reveals an iPhone version of Football Manager. Football Manager has tried PSP as a platform before.
Let's hope Square Enix, Dynamo and BGS find more success there.
http://www.eurogamer.net/articles/ch...-for-psp-minis
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April 19th, 2010, 21:43 Posted By: Shrygue
via Eurogamer
Sony has announced the official title for the PlayStation Move fighting game unveiled at this year's Game Developers Conference.
Turns out it's not called Motion Fighter after all. According to producer John McLaughlin, writing on the US PlayStation blog, the game will be called The Fight: Lights Out.
"We've conducted a ton of motion capture to ensure that every punch, every hit reaction, every dirty move and every hard-hitting knockout makes the player feel right in the thick of the action," he promised. Apparently you'll be able to "throw punches with total precision", using the PlayStation Move controller to pull of jabs, hooks, uppercuts and even a "two-handed ear drum burst".
"This is The Fight: Lights Out, and you can fight any way you want to - just make sure you win!" McLaughlin added. A release date for the game has yet to be announced.
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April 19th, 2010, 19:26 Posted By: wraggster
The success of Street Fighter IV has proved that 2D (or 2.5D) fighters very much have a place in the modern marketplace, so claims that Capcom is to revive its Marvel vs Capcom franchise come as little surprise.
Planet Xbox 360, as spotted by VG247, reports that Marvel vs Capcom 3 is being lined up for a disc-based retail release on Xbox 360 and PS3.
The decision is all the more interesting at a time when the industry is seeing an increasing number of franchises turn their attentions toward digital retail. MvC is heading in the other direction, however, as MvC2 was released digitally on PSN and Xbox Live Arcade last year.
Confirmed characters, according to the site, include Spider-Man, The Hulk, Wolverine and Magneto, with a very high number of total playable characters promised. The release date is said to be either late 2010 or early 2011.
The first cross-over between the two brands came in 1996 arcade release X-Men vs Street Fighter, though the first proper release in the series as we know it, Marvel vs Capcom, arrived two years later on Dreamcast and PlayStation.
http://www.mcvuk.com/news/38592/Marv...pcom-to-return
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