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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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March 26th, 2010, 17:29 Posted By: wraggster
ALIEN ZOMBIE DEATH is now out now on PSP Minis in America.
Thats right. Just about the best thing you can do with $3.99 ( maybe ) is tucked away inside the playstation store waiting for you to shove it up your PSP and destroy the remainder of your week. The European press had to say:
EDGE online: "This is one of those special games that threatens to define its platform: the most appropriate PSP Mini yet released is modest in scope but sharply focused. It’s slight, but surprisingly rich in both character and atmosphere - and it will suck up much more of your time than you might initially expect."
Eurogamer: “With its knowing sense of the absurd and finely honed frantic playability, Alien Zombie Death provides the PSP Minis scene a welcome shot in the arm.”
Pocketgamer: "Pure, frenetic, non-stop pick-up-and-play old-skool shooting fun, Alien Zombie Death is effortlessly one of the finest minis yet"
Alien Zombie Death Features:-
- wholesome retro platform shoot-em-up carnage
- 14 levels of endless survival gameplay
- 112 medals to collect as trophies for your victims
- Power-ups, score bonuses and mutiplier goodness
- Absurdly low priced original PSP goods gov'ner
Alien Zombie Death : http://pompomgames.com/alienzombiedeath.htm
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March 26th, 2010, 02:29 Posted By: wraggster
Froggyman has posted a new version of the Nintendo 64 emulator for the PSP, heres whats new in this release:
Revision 477:
[+] Added FOG_APRIM1/PASS2 and FOG_APRIM1/OPA2 blender (corrects some annoying glitches on Donald Duck : QA and GoldenEye)
[+] Added a blendmode for Monster Truck's text
[!] Rewrote DLParser_RDPHalf_1_0xb4_GoldenEye ( Sky is rendered now!, ToDo : correct gaps on the screen )
[!] Corrected issue causing lines to appear on some games ex Paper Mario (Shouldn't break Zelda anymore)
[~] Enabled Increase VI Event for Paper Mario and GoldenEye (Fixes flicker on P. Mario and gives a great speed up on GE)
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March 26th, 2010, 02:21 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...2&view_reply=1
Jpcsp, the emulator PSP for PC developed in Java homonymous team, is updated to revision 1423. I remember that for a correct use application that allows you to run some homebrew like those already in the archive, you need to install Java on your PC.
Changelog:
Quote:
Rev 1423: Small fix in logging message
Rev 1422: Minor changes
Rev 1421: Do not call to GE callback at address 0
Rev 1420: Improved error log information for "Matrix Ignored upload value"
Rev 1419: Implemented sceDisplayIsVblank ()
Rev 1418: Only sceGeDrawSync (mode = 0) and sceGeListSync (mode = 0) are not allowed inside interrupts
Rev 1417: sceDisplayWaitVblankXXX (): thread switch inside a callback currently not support
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March 25th, 2010, 23:03 Posted By: wraggster
Silent Hill: Shattered Memories is a re-imagining of the original Silent Hill with all new twists. Silent Hill: Shattered Memories begins much like the beloved original. The game opens to the scene following a car accident where the central character, Harry Mason, wakes to find his daughter Cheryl missing. Harry sets out into the snowy streets of the haunted town of Silent Hill to find her, and that's where his living nightmare begins as he not only discovers the truth about his daughter, but also about himself.
The Wii ®, PlayStation®2 and PSP® versions include an all-new user interface featuring a mobile phone which acts as a story telling device, map and camera as well as an all-new psych profiling system that plays upon the player's innermost fears. The game constantly watches the player's every move and adapts to their actions, offering a customised intense horror experience each time.
Silent Hill: Shattered Memories is rated "M" and will be available in retail stores from April 22nd. The recommended retail price will be $69.95 for PlayStation®2 and PSP® and $79.95 for Wii ®
Silent Hill: Shattered Memories will be available at JB Hi-Fi, Gameswarehouse.com.au, Gamesmen, selected Harvey Norman stores and selected game resellers. It is currently available for pre-order via GAME’s website at http://www.game.com.au/silent-hill-s...do-wii/E108145
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March 25th, 2010, 22:17 Posted By: repuken2
Hi all,
i thought some people would be interested in this, so i compiled this mame merging original mame 0.97 src with this japanese guy's sources (dunno if he is takka or tmk but a lot of thanks goes to him for his great work) :
http://psp.nukenin.jp/HTM/index_MAME04.html
and taking also some stuff from pspmame04 from 2005.
I got tired of waiting to play simpsons and crude buster on psp so i made it myself. If anybody cares download it and give it a try, it support's many games not supported yet in finalburn or other mames.
cheerz,
Repuken2.
-----------------------------------------------------------------
Some info:
to quit a game: Letf Trigger + Right Trigger + Start , then press any button.
Call MAme Menu: left Trigger while in game.
Call Emu Menu: left Trigger while in game list.
-----------------------------------------------------------------
Some games supported:
Vol I :
Simpsons, cabal, bloodbross, Aliens, Vendetta, Crude Buster, X-Men, etc
Vol II :
Robocop, Dragon Ninja, Shadow Force, Dead Connection, Growl, Vigilant, R-Type Leo, Hook, Undercover Cops, etc
-----------------------------------------------------------------
roms:
put your roms in the "roms" folder inside the emu folder (Create it if not exists).
The roms shoulb be mame beta 0.97 compatible ( most of current version one's do work).
note about games requiring to create nvram ( simpsons, vendetta, most konami games) :
this games require you to create nvram, for this you can either create it in your pc in a desktop mame and then copy it to the "nvram" folder inside the emu folder or create it in the psp. For this you'll need to remap one of the buttons to the testswitch key and reset the game while having it pressed. For more info check mame official FAQ page :
http://mamedev.org/devwiki/index.php...s#The_Simpsons
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March 25th, 2010, 21:45 Posted By: wraggster
Bulkypix have announced that award-winning horror game HYSTERIA PROJECT will be released soon on Sony’s Minis platform for PSP and PS3.
In HYSTERIA PROJECT, YOU are the hero! Step into the shoes of the main character and take part in an unforgettable adventure! Will you make the right decisions and make it out in one piece?
HYSTERIA PROJECT is a groundbreaking gaming experience where you are the hero of an entirely filmed adventure. Keep a sharp eye on what’s going on around you and make the right choices at the right time. Have you got the guts to be next on the list?
Initially released by Bulkypix on iPhone, HYSTERIA PROJECT won the “Revelation 2009” Milthon award in Paris, and was praised in the AppStore by fans of new experiences and thrill-seekers. Levi Buchanan of ign.com wrote: “HYSTERIA PROJECT reminded me of those old FMV games I used to play on my SEGA CD as a guilty pleasure - but this one only cost me two bucks for the same level of enjoyment”.
The Minis version of HYSTERIA PROJECT will be released by Sanuk Games in Europe on April 8th at the price of 1.49 Euros. It will be released in America at a later date and at the price of $1.99.
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March 25th, 2010, 21:41 Posted By: wraggster
2K Games announced today that Mafia® II will be available on August 27, 2010 in the UK for the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft, and Windows PC. Mafia II is currently in development by 2K Czech, the same creative team behind the award-winning, genre-defining Mafia®, which captivated millions of gamers around the world.
Through a compelling narrative, Mafia II transports gamers into the dark and unforgiving world of the Mafia. The fiction is embellished by a sophisticated, era-evoking atmosphere that meticulously replicates the clothing, cars, music and advertising of 1940’s and 1950’s Americana. Players will easily become immersed in the game’s cinematic Hollywood-style experience with strong, believable characters in a living, breathing metropolis. By fusing high-octane gunplay with white-knuckle driving and an engaging narrative, Mafia II looks to be the industry’s most compelling Mafia title to date. VideoGamer.com recently said “this will be one of the highlights of 2010”.
Born the son of a poor immigrant, Vito is a beaten-down Italian-American who is trying to escape the life of poverty that consumed his childhood. Vito, along with his lifelong friend, Joe, will descend into the world of organised crime. Looking to escape the life of hardship that his father led, Vito dreams about becoming a “made man,” and together with Joe, will work to prove themselves to the Mafia as they try to make their names on the streets. However, the two quickly realize that life as a wise guy isn’t quite as glamorous as it seems.
Additionally, Mafia II will be playable by the public for the first time at the Penny Arcade Expo East (PAX East) being held at the Hynes Convention Center in Boston, Massachusetts from March 26 – March 28 at the 2K Games booth (booth #103).
Mafia II is rated PEGI 18. For more information on Mafia II, please visit www.mafia2game.com.
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March 25th, 2010, 21:40 Posted By: wraggster
Playlogic Entertainment announced today that its internal development studio, Playlogic Game Factory, is developing new motion control enabled products with Sony Computer Entertainment Europe.
Playlogic Game Factory, located in Breda, The Netherlands has worked on a great number of SCEE licenses in the past such as EyeToy™ Play: PomPom Party for PlayStation®2, Aqua Vita™, Tori Emaki™, Mesmerise™, and most recently EyePet™ for PlayStation®3.
Executive Vice President of Playlogic, Rogier Smit said: “We have increased the team size dedicated to these new projects to accommodate the extension of our partnership with Sony Computer Entertainment Europe. We have proved to Sony over the past 5 years that our team has the skills they require and we will continue to deliver the quality Playlogic Game Factory is known for”
For more information about Playlogic and its range of products, please visit www.playlogicgames.com.
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March 25th, 2010, 20:32 Posted By: Shrygue
via Connected Consoles
In a recent interview, it looked like Sony Benelux brand manager Folkert Langeveld had confirmed a Sackboy sequel when he said the words 'LittleBigPlanet Twee', translating into 'LittleBigPlanet 2'. Unfortunately, this isn't the case.
The interview was set around the PlayStation Move, making many automatically believe that this was the confirmation of a sequel, and its support of the motion controller. Instead, we got in touch with SCEE, who told us the following:
"As demonstrated recently at GDC, LittleBigPlanet has been shown as an example of how an existing game could benefit from PlayStation Move Motion Controller support. This is not a confirmation of LittleBigPlanet 2, and we do not have any announcements to make about the LittleBigPlanet franchise." So for the moment, there isn't a LittleBigPlanet 2. We wouldn't though, rule the game out for an E3 announcement in June, or at the Tokyo Games Show in September.
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March 25th, 2010, 18:13 Posted By: wraggster
Aksys Games, a publisher of interactive entertainment products, proudly brings you this announcement, in exaltation of all that is manly, ships to retailers nationwide!
Cho Aniki Zero will be oiled up and ready to thrust its way onto your PSP® (PlayStation®Portable) system! Sold exclusively as a digital download through the PlayStation®Store, Cho Aniki Zero gives players the chance to take part in an epic struggle alongside heroes Idaten and Benten as they blast through the muscle-bounded forces of Emperor Balzac II.
Cho Aniki Zero brings manliness back to the old-school shoot-em-up genre and, warps it to another dimension of sights and sounds. In Cho Aniki Zero, players will be introduced to brand-new characters and newly heightened experiences of rhythmic action, intertwined with the famous BGM of Kouji Hayama. Battle through five man-rageous levels of brotherly love and muscle-on-muscle madness!
The Story So Far…
Since the death of Balzac, the Builder Planet has celebrated a long period of peace.
However, as time goes by, protein becomes scarce, and protein deficiency is soon a serious problem for the Builder Planet. As people struggle for control over what protein is left, Balzac II begins his subtle rise to power...
Learning of his return, Idaten and Benten take up arms and begin their man-tastic voyage...
"People have been raving about the benefits of protein since time immemorial and now Cho Aniki Zero reaffirms that belief!", said Frank “Bo” deWindt II, Associate Producer, Aksys Games. "It's time to get those muscles pumping and downing those protein shakes because you'll need them after the hilariously fun workout that is Cho Aniki Zero!"
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March 24th, 2010, 21:28 Posted By: wraggster
Newly released today:
Blaz Blue Portable is an upgraded Sony PSP port. By using the wide and high resolution screen, no details in the graphics will be sacrificed, and with the ad hoc network facilities, you can hook up with any Blaz Blue fighter you meet on the bus or on the train.
Instead of just 4 characters in the home console versions, 12 characters will get a strengthened skill set. Each character has a shining talent, you have to choose more wisely when you battle them.
There is a new Legion mode, you take your army and conquer the bases of other characters. Each time you win a war, you can recruit an enemy character to join your army. Fight on to build the strongest army and take over the Blaz Blue world.
http://www.play-asia.com/SOap-23-83-...j-70-3oqq.html
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March 24th, 2010, 21:26 Posted By: wraggster
Newly released today:
Prinnies are the weakest, the lowest of the low in the demon kingdom, yet, even these winged penguin creatures have their day.
Prinny: Can I be the Hero was overwhelmingly popular, now these lowly demons will travel through the kingdom once against as heroes, in search for Etna's lost pair of panties.
Dive into the sea, drop into volcanoes, admire the sakura in the mountains and venture into the lairs of powerful bosses. Prinny gets new powers, eat various snacks littered around the stage and you could fly or unleash super powers. Max up your combo gages and show those big guys that Prinnies are not to be looked down on.
http://www.play-asia.com/SOap-23-83-...j-70-3pdi.html
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March 24th, 2010, 21:06 Posted By: wraggster
Sony's director of hardware marketing John Koller says there are multiple key PSP titles coming out this year that are yet to be announced.
Speaking of the five-year anniversary of PSP today, Koller said: "As we move further into 2010, the innovation and technological prowess of the PSP system continues to be evident."
He added: "We have a plethora of exciting new games, some of which have yet to be announced, coming later this year that will continue to deliver the same unparalleled gaming experiences that you know and love."
This mirrors earlier statements from SCEA's Rob Dyer, who teased "big, big titles coming this year" for PSP from third party developers. Expect it all to go down at E3 in June.
PSP released in the US on March 24, 2005 (yes, it really has been that long) and has sold 17 million units in that territory to date.
http://www.computerandvideogames.com...VG-General-RSS
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March 24th, 2010, 19:33 Posted By: Shrygue
via IGN
Sony fans should not expect a 3D PSP announcement anytime soon. In an interview with IGN, SCEA's Director of Hardware and Marketing John Koller said the company is only focusing on the 3D console space right now.
"Our focus on 3D right now is on the console," he said. "There's a tremendous amount of opportunity on PlayStation 3 with 3D. The amount of interest in 3D from the retail side and game publishers is off the charts. We know we have a hit with 3D on PS3 and we're going to concentrate our efforts there."
Koller also questioned today's announcement of the Nintendo 3DS, saying he wasn't sure if there is a market for 3D handheld gaming with a younger audience.
"I think it remains to be seen where Nintendo goes with 3D on a portable," he added. "Having been in the portable space for quite awhile, I think it's an interesting move but one I'd like to see where they go from a demographic standpoint. 8 and 9 year-olds playing 3D is a little bit of a stretch given where some of our research is right now." Check back with IGN tomorrow for our full interview with John Koller.
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March 24th, 2010, 19:26 Posted By: Shrygue
via MCV
The PlayStation Portable is celebrating its fifth birthday (in the US at least). Throughout its lifetime it has sold 17m units in the country.
The machine currently boasts a UMD games library in excess of 520 games, with an additional 300+ titles available to download on PSN.
In its time on the market it has undergone a number of revisions, including the ‘slim’ PSP-2000 model, though the PSP’s most notable reinvention was last year’s digital-only PSPgo, which shunned Sony’s UMD format in favour of PSN games distribution.
“Today, the PSP system is a well-established handheld platform that continuously redefines portable entertainment with quality that’s unparalleled,” SCEA VP Peter Dille stated.
“As PSP celebrates its fifth anniversary, the best is yet to come. We’re very excited about the vibrant 2010 lineup and are committed to continuing to offer entertainment experiences and immersive gameplay only possible on the PlayStation platform.” PSP will celebrate its fifth birthday in Europe on September first. For reference, it was released in Japan in December 2004.
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March 24th, 2010, 18:02 Posted By: wraggster
ZEN Studios is ready to set the course on fire today as it announced Planet MiniGolf will be coming exclusively to PlayStation®Network in Spring 2010! ZEN is applying its acclaimed ball physics engine used in top-selling ZEN Pinball to deliver the best golf experience on PlayStation!
Planet MiniGolf delivers a deep single-player campaign with beautiful and intricate courses and over 140 challenging holes to play through, as well as a multitude of fun multi-player options, from the local hotseat mode to weekly online tournaments and a Worldwide Competition mode.
“Just as we have delivered the ultimate pinball experience with ZEN Pinball, Planet MiniGolf will serve as the ultimate arcade golfing experience on the PlayStation Network,” said Zsolt Kigyossy, managing director of ZEN Studios. “Planet MiniGolf gives casual players and golfing aficionados alike everything they could ask for in a golf game, with wacky courses, character customization, custom course builder and global competitions.”
Planet MiniGolf features:
• A deep and engaging single player campaign taking players through fantastically designed courses with over 140 different holes
• Worldwide Tournament Play – Set up personal tournaments with a group of friends or go online up against gamers from around the world!
• Golf Course Editor – Build, manage and share golf courses…make them crazy, challenging and wacky and then upload to share them online!
• PlayStation Move Functionality – Planet MiniGolf will be fully compatible with PlayStation 3’s upcoming motion control system, “Move”
• Multi-national Game - Countries in the world are represented on the global leader boards!
For more information regarding Planet MiniGolf and ZEN Studios, please visit: www.zenstudios.com
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March 24th, 2010, 17:56 Posted By: wraggster
Biodroid Productions announces 'Replika' a new title currently in development for PlayStation 3 PSN.
Replika is an action/strategy hybrid cyberpunk adventure featuring a female in the leading role. The game is being developed with native stereoscopic 3D support to provide the player a truly immersive gameplay experience. In the official game website the Development Diary we will provide gamers regularly with new info regarding the game, as also bits of concept art and in the future gameplay videos.
For more info, please visit http://www.replikagame.com/
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March 24th, 2010, 00:11 Posted By: wraggster
Newly released today:
MotoGP 09/10 takes the series in an exciting new direction rewarding players for their racing style and skill on the track.
Gamers will get all the riders, tracks and teams from the official 2009 MotoGP season AND free downloadable content from the 2010 season as it unfolds. The free update means gamers will be able to play the most up to date MotoGP season content earlier than ever before.
Gamers can compete in a full championship season across all three MotoGP bike classes and pit their skills against players around the globe with the robust online mode.
Heart thudding and adrenaline running, MotoGP 09/10 is available on Xbox360 and PlayStation3. The remaining versions will come very soon:
Xbox360™
MotoGP 09/10 ASIA US$ 49.90
MotoGP 09/10 US US$ 54.90
PlayStation3™
MotoGP 09/10 ASIA US$ 49.90
MotoGP 09/10 US US$ 54.90
http://www.play-asia.com/SOap-23-83-...-2d6-84-n.html
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March 24th, 2010, 00:08 Posted By: wraggster
Newly released today:
Based on a very popular childrens' book series, How to Train a Dragon is both a film and a game. In book and fillm form you are a sympathetic spectatotor, but in the game, you get to join in the fun.
Bring up your own dragon, there are six species for you to choose from and thousands of ways to customize their abilities and appearances.
Take him to fights and level up his fire power, speed and such. Explore different spots in the world and encounter all sorts of other dragons. With the multiplayer mode, you can engage in a fight with your friends' dragons.
Colorful and fun, Train Your Own Dragon is a game suitable for the whole family:
Xbox360™
How To Train Your Dragon ASIA US$ 49.90
How To Train Your Dragon US US$ 54.90
PlayStation3™
How To Train Your Dragon US US$ 54.90
Nintendo™ Wii
How To Train Your Dragon US US$ 54.90
http://www.play-asia.com/SOap-23-83-...-2d6-84-n.html
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March 23rd, 2010, 23:51 Posted By: wraggster
PS3 is much more than just a video game console, and Hyperkin’s new Text Link Remote allows you to access the full power of the platform. Designed with a sliding QWERTY keyboard, the PS3 Text Link Remote offers full access to the PlayStation Network by offering the ability to text other players, control movies and CD’s and play games using the built-in dual analog sticks and buttons.
The PS3 Text Link Remote is the first 3rd party remote for PS3 that combines full remote functionality with the convenience and “cool” of a sliding keyboard. The Text Link Remote allows the user to easily control Blue-Ray movies, DVD’s, CD’s and media files. The sliding keyboard offers the ability to text other players in the PlayStation Network and also includes dual analog sticks and buttons for playing PS3 video games.
“The Text Link Remote is the perfect tool for greater control of the PS3 platform,” stated Steven Mar, Hyperkin’s Marketing Director. “It’s well designed, sleek, and comfortable and offers all the functionality of a remote control, texting device and game controller, all in one convenient unit.”
Product Highlights:
• Sliding QWERTY Keyboard Design
• 25ft Wide Angle 2.4GHz RF signal
• Full control of movies, DVD’s, CD’s, media files and games
• Dual analog sticks and buttons
• Rechargeable NiMH battery
• Includes USB charging cable
• SRP: 39.99
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