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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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August 10th, 2010, 21:08 Posted By: Shrygue
via IGN
Star Wars: The Force Unleashed II will not be released for Sony's PSP this fall, a LucasArts representative confirmed to IGN.
The company declined to offer comment on the game's cancellation. Star Wars: The Force Unleashed II for PSP was originally scheduled to ship on October 26, 2010.
Versions of the game for PC, Nintendo DS, PlayStation 3, Wii, Xbox 360, and iPhone are still in development.
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August 10th, 2010, 01:14 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...0&view_reply=1
just published new revision of one of the best emulators for PSP on PC . Let's talk about JPCSP , amateur project made entirely in Java constantly updated by the coder Shadow and his team . This new revision 1728 introduces some improvements that increase its stability.
Further details in the changelog below.
Changelog :
Quote:
Rev1727
Added first round of " Logger " improvements.
Rev1728
Introduced more " Logger " improvements.
Added draft for scePsmfPlayer_58B83577 function .
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August 10th, 2010, 01:04 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...7&view_reply=1
hirmfaxi The developer has released a new application for our PSP. This is a homebrew that will allow us to use on the console with custom firmware 5:50 GEN 5:50 MHU , 5.00 M33 , the SensMe , a feature introduced by Sony with firmware 6.10 , which automatically splits your music into channels that, once selected , can listen to music more suitable to the time of day or your mood.
Following the installation process and the link to download.
* UPDATE *: hirmfaxi today has updated his homebrew . The update fixes some problems that occurred during playback . wma . More information and a link to download below.
Quote:
- Copy the folder Sensme_5xx to PSP / GAME folder and NPIA00013 PSP / APP
- Start homebrew
Changelog v2 :
- Fixed a bug that occurs when playing files. wma
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August 10th, 2010, 00:58 Posted By: wraggster
News via http://pcsx2.net/
Hey guys!
We've made some important changes to GSdx and SPU2-X concerning bugfixes, stability, and emulation correctness. It's best to use these with the PCSX2 0.9.7.r3113 beta release.
Head over to the beta downloads section to grab the 7z archive with the upgraded plugins. To upgrade, extract into your PCSX2 plugins folder and then select them from PCSX2's plugin selector.
GSdx changes:
•Better DirectX 11 detection.
•Wrong colors in the movie record feature fixed.
•More CRCs for automatic post process removal.
•Stability fixes and preparation work for future PCSX2 revisions.
•Finally fixed the remaining DirectX 11 memory leaks on emulator suspends!
SPU2-X changes:
•Major bugfix that prevented SPU2-X from initializing on many users systems.
•More accurate emulation regarding double interrupts.
•Fixed minor volume issues and doubled output volume.
•Fixed a write-back issue that had caused memory corruption before.
Now the Tales of Destiny 2 sound test has a working visual equalizer.
•Mostly fixed voice modulation (used in Romancing Saga and FFX battles).
•Clamp illegal pitch settings, fixing another bunch of games.
•Hopefully fixed bad reverb area problems.
Enjoy
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August 10th, 2010, 00:52 Posted By: wraggster
mrfyda has posted an entry into the Neoflash Coding Contest:
Nickname: mrfyda & D4NnY
Project name: PSPokémon (r2.050810)
From: Portugal
Division: RETRO GAME
Platform: PSP
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO
Project description:
This project was started by a group of friends as a small test for the PSP.
Based on our colleagues feedback and our growing curiosity on the platform the game evolved up to a pokémon clone.
How to use:
Analog or D-pad: Movement
X button: Action button
O button: Cancel button
Square: Run
Start: Menu and pause
Features:
Battle System
Online Score
Multi-Language
Installation as an ISO game
*Still lots to be done. Anyone who wants to contribute w/ a translation is welcomed.
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August 8th, 2010, 23:02 Posted By: wraggster
Bwwd has released a new version of his Openbor Mod for the PSP, heres whats new:
I changed some buttons on psp and you can select from 3 characters not only knight.
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August 8th, 2010, 22:33 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...7&view_reply=1
daily fresh new revision as discussed emulator for Nintendo 64 on PSP, which reached a height of 554, further improves speed and compatibility of the games , albeit minimal. The team proves to be constantly working to optimize its product recall is purely recreational and is based on GPL code .
Following the full changelog and download link .
Changelog :
Quote:
r553
- Made fixes zfighting optional (can be enabled in advance options)
- Finished deprecating RSP emulation build from PSP
- Fixed bad assumption for blender from last commit
- Tidy chameleon twist hack
r554
- Tidy up the OSHLE gu_function library
- patched and optimized for small gu_Ortho speed up ( ex. SM64 & MK64 ) .
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August 8th, 2010, 22:31 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...9&view_reply=1
The blog pages of the new revision comes Wololo stable for the Half Byte Loader, the eLoader bootable on firmware 5.50, 5.55, 5.70 , 6.00 , 6.10 , 6.20 using the exploit of demo Patapon 2. The 1997 revision includes several enhancements including:
- Correction of an annoying graphic bug that made some very playable homebrew game ;
- Was implemented wMenu 0.3 that lets you navigate in subfolders to better organize your homebrew ;
- You can now exit the homebrew through the combination of keys + (This combination can be changed editanto hbl_config.txt file ) ;
- Fixed other minor bugs.
No information about compatibility with 6.30e firmware 6.31 , so it's fair to assume that nothing has changed in this regard.
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August 6th, 2010, 22:45 Posted By: wraggster
rubenelportero has posted a release in the Neoflash Coding Contest
Nickname: rubenelportero
Projet name: SaveTheCastle
From: Spain
Division: Retro GAME
Platform: PSP
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO
Project description:
This project is my third game. The game named "SaveTheCastle". The game treats of that you are a sniper and have that it was shooting the enemy monsters in order that they do not destroy your castle . There are many levels and in them several enemies of different types But have care and do not load rightly when an enemies' herd comes or they will destroy the castle. You will like SaveTheCastle if you play to games of shot and aim!
How to use:
Put the folder "SaveTheCastle v neo" in "ms0:/PSP/GAME/".
In menu:
up/down/left/right -> move in the options
cross -> intro de option
start -> back
In game:
Joystick analogic -> move the rifle aim
cross -> shot
R button -> recharge the rifle
start -> go to menu-pause
In menu-pause
up/down -> move in the options
cross -> intro de option
download:
http://www.megaupload.com/?d=Z1YVTQHS
Do not forget to vote for me if you like my game.
sorry for my bad english
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August 6th, 2010, 19:12 Posted By: wraggster
Sony's latest Firmware seems to have added yet another feature to the PlayStation 3 - a new PSN wide notification system.
A PS3 user has received a message from a sender with the PSN id: [PSN] regarding an issue with a PSN title. The message contained an attachment that linked to the game on the PSN Store, indicating that the message came from Sony.
The new system seems to allow Sony to communicate with PlayStation Network at large, or perhaps a certain group of users.
The latest PS3 firmware was originally dismissed as insignificant, but it was quickly discovered that the update added a new patching system, making this the second hidden feature to be included.
However, the firmware also introduced a rather annoying bug that caused a number of HDD issues.
http://www.computerandvideogames.com...VG-General-RSS
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August 6th, 2010, 19:08 Posted By: wraggster
channel 4's free telly service, which includes The Ali G Show, The Inbetweeners and Fonejacker, could come to the PlayStation 3.
Talks between Sony and Channel 4 are at an early stage, apparently.
4 on Demand, which works like the BBC iPlayer – already on the PS3 – includes world class shows Hollyoaks, Deal or No Deal, and... Gulp... Location, Location, Location.
Channel 4 is currently looking to take its on demand digital service to other platforms following its success on Virgin Media's on demand service and YouTube, and Sony's PS3 could be one of them, TechRadar reports.
If true, Channel 4 would be the first commercial TV station to come to the PS3.
The report is based on an article in Broadcast magazine.
"We're looking to launch on the PS3," a source said.
"4oD is becoming a platform agnostic product and will be successful because of the quality of the content."
Carmel McQueen agrees.
http://www.eurogamer.net/articles/20...-coming-to-ps3
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August 5th, 2010, 22:20 Posted By: wraggster
news via http://emu-russia.net/en/
Sony Playstation emulator has been updated. Changes:
- Many fixes/changes to the core and Internal HLE BIOS.
- Root counters has been rewritten.
- Use GTE code from PCSX-Revolution Project which improved accuracy.
- Added netplay plugin for *NIX (based on netSock).
- Native support for FreeBSD and Solaris.
- Replaced HIDInput and CDDeviceInterface plugins with dfinput/dfcdrom for Mac OS X.
- Other minor bugfixes/tweaks.
http://pcsxr.codeplex.com/
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August 5th, 2010, 22:13 Posted By: wraggster
The upcoming motion-controlled gaming wars will be won by Sony it is expected after a survey of UK gamers showed the PlayStation Move is set to outsell Mircosoft’s Kinect offering by a considerable margin.
The survey carried out by sales website Groupola found that out of 2,000 UK gamers questioned 77 per cent of PlayStation 3 owners were looking to get their hands on Move whilst just 23 per cent of Xbox 360 users were planning on splashing out for the controller-less Kinect peripheral.
Whilst Groupola’s Managing Director, Mark Pearson has pinned this swing in the favour of Move on Kinect’s high-end £129.99 price tag, Dr Richard Marks, creator of the PlayStation Move technology and former Sony EyeToy, believes it is to do with the limitations of controller-less gaming.
Speaking exclusively with T3, Dr Marks said: “I think it depends if you believe that controller-less is necessarily better which I don’t believe. I created the technology for EyeToy which we made a controller-less device and it was really neat and it enabled new things but it is not the end-all, be-all in control, we entered limits with that and I think without a controller you run into limits of what you can enable.”
He added: “You can do things like track the whole body, you can have dancing and exercise but a lot of the core gameplay ideas that we want to see happen and want to enable just weren’t possible with only a camera. We would have done that, we look at as much as we could do with just a camera but it wasn’t the right choice we felt.”
Sony’s PlayStation Move will also benefit from an increased sales period over Kinect when it hits UK shelves a full two months before the Microsoft offering on September 19th.
http://www.t3.com/news/playstation-m...control?=47803
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August 5th, 2010, 18:45 Posted By: wraggster
UK broadcaster Channel 4 is in talks with Sony to bring its 4oD service to the PlayStation3, allowing a selection of the channel's content to be streamed on demand via the console, Techradar reports.
The report originally appeared in media journal Broadcast Magazine, where a source was quoted as saying that Channel 4 wanted to see 4oD on PS3, suggesting that the discussions were already taking place, albeit in early stages.
"4oD is becoming a platform agnostic product and will be successful because of the quality of the content," said the source.
Four on Demand would join the BBC's iPlayer service on the Sony machine, which offers free streaming of the corporation's programmes. Currently, Microsoft's Xbox 360 offers a Sky Player service, but only to users who already pay Sky for a subscription.
Techradar have also previously reported that ITV are interested in bringing their on-demand service to the PlayStation 3.
http://www.gamesindustry.biz/article...mand-tv-to-ps3
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August 5th, 2010, 02:00 Posted By: wraggster
News/release from raing3
The reason for this NitePR/MKULTRA mod is because I wanted a way to test PSPAR codes on CFW, for me it was easier just to implement the PSPAR code types into an existing cheat device rather then try and patch the PSPAR EBOOT to run on CFW so that is exactly what I have done.
Unlike the official PSPAR cheat device a more simple code file format is utilized for loading codes, the format is much like the CWCheat cheat database format but instead of code lines being preceeded with "_L " they are preceeded with "_M ".
I also got bored and decided to implement the CWCheat code types so hopefully most CWCheat codes should work with this cheat device.
Usage
Installation Instructions
Copy the seplugins folder to your Memory Stick (if not copying over game.txt and pops.txt be sure to manually add those lines to the files on the MS).
In-Game Controls
Show cheat menu: Press home twice followed by VOLUP+VOLDOWN).
Enable Cheat Engine: Press Note.
Screenshot: Press SELECT+VOLDOWN.
Changes
Spoiler: Changes hide
Code: [Select]
Changes in v1.2 (August 3, 2010)
[+] Upper bits of fake addresses can now be retrieved. eg. Use 0x0A000002 to
read the kernel mode buttons using the 16-bit PSPAR code types.
[+] Added an option to hijack the PSPAR button codes. This option if enabled
Will change PSPAR codes with code types 0x09 and 0x0A and an address of
0x09F00000 or higher to be treated as a button joker code. This makes
codes such as the GTA: VCS moonjump code work without altering the code.
[+] Menu key, trigger key and screenshot key can now be configured under PRX.
[+] The POPS version now uses a different config file to the PSP version.
[+] Added PC CWCheatPOPS to PSPAR code converter.
[!] Fixed problem copying address from codelist to the Browser/Decoder.
[!] Button press prompt is no longer displayed on load. This should fix
display problems with PSP Filer and probably some other homebrew/games.
[!] Fixed the 0x08 CWCheat code type.
[!] Codes which attempt to write a 16-bit value to 8-bit address or a 32-bit
value to 8/16-bit address will no longer crash the PSP.
[!] MAC address patch is off by default to fix networking problems while plugin
is enabled. User must remove config.bin for this change to take effect.
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August 5th, 2010, 01:57 Posted By: wraggster
News/release from Neuron
5.03Prometheus I had made a fix in the report that work well .
Using the installer
× VSHMenu write in your own
↑ 503Prometheus VSHMenu modified in writing for
In the VSHMenu write □ M33
In the VSHMenu write △ Gen
↓ 503Prometheus VSHMenu writing in the
Doing nothing in the end R
Modification
- a blue icon.
· Gen-D3 Chiratsuki to happen is , the modified layout to display the maximum number of 25 → 26 plug-ins .
- Fixed truncated when they were over 27 plug-ins (you can view up to 25)
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August 4th, 2010, 23:50 Posted By: wraggster
News/release from bwwd
I made small OpenBOR demo of Moonstone which im making now slowly,its just one stage,nothing complicated but might be fun for some people.Here is PC and PSP version:
Just move Paks folder to PC or PSP ,depends on which platform you want to play.
Youve got 3 knives only (forward,forward,attack), you cant have more,you must pick them up.
Have fun.
If You want 2 player game on one PSP just keep pressing R button when browsing menus to enter select screen with both players.For one player game press L or start button.
Download and Give Feedback Via Comments
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August 4th, 2010, 21:58 Posted By: wraggster
Newly released today
features
Sing along to 30 Disney songs
Includes vocal tips from the Princess and the Frog's Anika Noni Rose
Players will use the pitch bar to assist in hitting the right notes and can sing solo, partner up for a duet, compete head-to head, or pass the microphone around to up to 8 players in the Family Mode
Relive key moments, the Sing It Encore Mode enables players to play back their performances and add fun effects to customize their tunes
description
Tapping into both the past and the present, Disney Sing It: Family Hits features favorite songs from all-time classic Disney films, including Cinderella, Sleeping Beauty, Mary Poppins and The Jungle Book, as well as contemporary favorites from films like Disney/Pixar's Toy Story and Cars, The Lion King, Aladdin, The Little Mermaid, The Princess and The Frog, and more. Further immersing players in the moment, the easy to follow karaoke gameplay is accompanied by full screen HD videos featuring montages, as well as original footage from each of the Disney movies.
http://www.play-asia.com/SOap-23-83-...j-70-3v8p.html
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