|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
August 28th, 2010, 12:48 Posted By: wraggster
Newly released today
features•A complete walkthrough of the entire game.
•AREA MAPS: Detailed maps pinpoint location of health, weapons, and other key places in Empire City
•ITEMS AND EQUIPMENT: In-depth listing of all available items, weapons, and vehicles
•Game secrets revealed!
•Platform: PlayStation 3 and Xbox 360
http://www.play-asia.com/SOap-23-83-...j-70-3opv.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 28th, 2010, 12:44 Posted By: wraggster
New from Divineo China (worldwide shipping/region free title)
Born the son of a poor immigrant, Vito is a beaten down Italian American who is trying to secure his piece of the American Dream. Looking to escape the life of poverty that consumed his childhood, Vito is soon swayed by the lure of power and wealth that a life of Organized Crime can bring.
A petty criminal his whole life, Vito, along with his childhood friend, Joe, will descend into the world of Organized Crime. Together, they will work to prove themselves to the Mob as they try to make their names on the streets of a cold and unforgiving city.
Mafia 2 immerses players in the mob underworld of a fictitious late 1940's / early 1950's scenario. The game engages you in a cinematic Hollywood movie experience in a living, breathing city, fusing high octane gunplay with white knuckle driving and an engaging narrative.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 28th, 2010, 12:43 Posted By: wraggster
New from Divineo China (worldwide shipping/region free title)
After a simple job goes wrong, Kane and Lynch find themselves wanted by the entire Shanghai underworld. Lynch is living the good life as a henchman in Shanghai, where he has settled down with his girlfriend. He's involved in a big arms deal but needs help to make it happen. Kane is a wanderer, an ex-mercenary with family problems who needs to get away. Despite their differences, Lynch calls him for help. Once together, they set-off a chain of events over two days, as the deal falls apart and Kane and Lynch face the consequences the hard way.
Kane & Lynch 2: Dog Days is a raw and brutal crime shooter designed to take players on an even more intense story experience, following two of gaming's most disturbed criminals, through the gritty Shanghai underworld. Introducing a new visual experience, Kane & Lynch 2: Dog Days is inspired by documentary filmmakers and the user-generated era. Every aspect of the game has been designed to deliver a fresh perspective to the words 'intensity' and 'realism' in videogames.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 27th, 2010, 19:59 Posted By: wraggster
Sony has won a temporary ban to prevent Australian distributors selling a hardware hack for the PlayStation 3 (PS3).
The PS3Jailbreak "dongle" allows gamers to play homemade and pirated games on the game's console.
The ban prevents OzModChips, Mod Supplier and Quantronics from importing, distributing or selling the device.
Sony has until August 31 to makes its case to the court for a permanent ban.
If it fails, the chips could go on sale on 1 September.
The firm declined to comment on the proceedings. The Australian distributors could not be reached.
Homebrew games
PS3Jailbreak is a dongle containing software that allows users to save games to the console's hard drive.
It is the first product to crack the security on the PS3.
It was met with scepticism when videos of the device - posted by OzModChips - first appeared online in early August.
At the time, a spokesperson for Console Pro, another distributor based in the Netherlands, told BBC News the "dongle converts a retail unit into a dev unit".
Dev units are used by developers to test code for the machine.
"Dev mode means it will run any - even unsigned - code," said the spokesperson. "Using a simple backup maker or player software, you can play backed-up [saved] games without the actual disc being in the PS3."
The legality of these products - commonly called modchips - differs by country.
In Australia they are legal, whilst in the UK a recent court case brought by Nintendo said that "game copiers" were illegal to import, advertise or sell.
Proponents of modchips say they are the only way to play homemade games, known as "homebrews".
It is not known whether distributors in other countries have been served similar notices.
But, a spokesperson for Console Pro told BBC News in the wake of Friday's ban that the firm had "not heard anything from Sony or any lawyer or court yet".
"I really doubt Sony has grounds to ban this dongle."
http://www.bbc.co.uk/news/technology-11116416
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 27th, 2010, 19:52 Posted By: wraggster
The Australian arm of Sony Computer Entertainment has won a temporary injunction that has banned the importing or sale of a new PS3 hacking tool until August 31st.
The PSJailbreak first emerged earlier this month. It claims to allow PS3 owners to run pirated code directly from an external storage device, requiring only that the supplied USB stick is plugged into one of the console’s USB court.
Kotaku reports that the new ruling has also required that sellers of the device have had to hand over existing stock to Sony’s solicitors.
Between now and next Tuesday Sony will now concentrate on convincing courts that the temporary ban should be made permanent. If they fail the device will become available to buy on September 1st.
It’s hard to predict how that will pan out. ELSPA and Nintendo recently won a major legal battle that has outlawed the sale of DS piracy devices in the UK, but in the US it was recently ruled that the jailbreaking of Apple’s iPhone is perfectly legal.
And even if Sony does prevail, if the hack is real it’s likely that rival products will soon begin to flood the marketplace – a ban on just the PSJailbreak would do nothing to prevent this. Even if Sony secures a wider-reaching ruling, the policing of the sale of such products online is no easy task.
http://www.mcvuk.com/news/40657/Sony...ailbreak-sales
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 26th, 2010, 23:40 Posted By: wraggster
News via http://forums.daedalusx64.com/viewto...t=2640&start=0
DaedalusX64 is the best Nintendo 64 Emulator available exclusively for the PSP. To eliminate some frequently asked questions: No, the Emulator is not perfect, so any graphical bugs, or speed issues are considered normal. Yes, the audio does not always play full speed, often crackles, and can cause the Emulator to crash. The latest compiled rev of DaedalusX64 can be found below, and I will try my best to upload the latest rev when I'm aware of it's commit.
What's changed in this revision:
Revision 563
[+] Rewrote resampling for ABI1 and ABI2 for a small speedup
[~] Couple of small audio related fixes
[~] Made the FPS display slightly smaller
Note: EMU sometimes hangs if a game is started with Async mode (since 562)
Revision 562
[~]Updated Compat List Titles to reflect roms.ini change. (Thanks Sterist)
Revision 561
[+] Started WIP to update audio plugin [several improvements done] (Corn and Salvy)
[~] ProcessAList deprecated( we'll just load the audio task directly)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 26th, 2010, 23:37 Posted By: wraggster
News/release from GlennNZ
Hi, everyone. Justin and I (the Codetactics team) have just released version 1.3 of Mobile Assault.
The changelist is as follows:
Features
* 3 new missions
* 6 new desert building structures
* A new spy base structure
Improvements
* Updated mission ending system
* Separate objectives into primary, Secondary and Bonus categories
* In-game Message Log is scrollable and better spaced
* In-game messages are left aligned
* Better explosions and bullet-to-ground particle effects
* New icon
Fixes
* Alternating (left, right wing) missile fire is now in sync
Under The Hood
* Improved mission scripting
* Browser based mission editor (internal use only for the moment)
If anyone is wondering why such the long wait and such a limited changelist, the reason is that we've been putting a lot of effort into making a browser based mission editor. Basically the process of porting our old c++ scripted missions into the editor, and then fixing all the quirks took a really long time, but we're satisfied that the final design will stand up for quite a few releases.
Ultimately we're really keen for users to make and submit their own missions. First though, we really ought to make some tutorial videos to give a good overview of how the editor works.
By all means, let fly with the feedback.
Cheers
Glenn
http://www.codetactics.com/news/view/id/44
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 26th, 2010, 22:43 Posted By: wraggster
The PlayStation Move is now less than a month from hitting stores shelves, and it looks like some Sony execs are already busy starting to manage expectations. Speaking with Eurogamer this week, Sony Computer Entertainment senior vice president Ray Maguire chose to compare the Move's launch to that of the EyeToy for the PlayStation 2, saying that "exactly as with EyeToy in the PS2 days, it's a product that needs to be sampled. You need to get your hands on it. You need to understand it. You need to try it." Maguire further went on to say he's "not particularly" expecting "massive" day one sales, but that he expects sales to grow as word of mouth spreads. In other PlayStation news, Sony's Kaz Hirai seems to have effectively ruled out a download-only future for the eventual PS4 in an interview with MCV, with him saying that a "digital future is over ten years away." Hirai then went on to note that "we do business in parts of the world where network infrastructure isn't as robust as one would hope," and that "here's always going to be requirement for a business of our size and scope to have a physical medium." No word if that also applies to Sony's future handhelds as well.
http://www.engadget.com/2010/08/26/s...s-ps4-details/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 26th, 2010, 22:39 Posted By: wraggster
Teiyu Goto is responsible for the design of the original PlayStation, PlayStation 2 and PlayStation 3 -- all very different-looking consoles, with one exception: the controller. This, too, was Goto's design, and in an interview with Famitsu (translated by 1UP) he shares some of its history, including the origin of its "handles" and the meaning behind the now-iconic symbols on its face buttons.
According to Goto, Sony management was initially resistant to the idea of the PS1's gamepad being too far removed from the design of Nintendo's SNES controller. "We wanted SNES gamers to upgrade to our system," Goto said of the corporate mindset at the time, "[management] said it had to be a standard type of design, or gamers wouldn't accept it." Goto disagreed, as did Sony's then-president, Norio Ohga. A pilot, Ohga liked Goto's prototype, which featured the now-standard handles, and made his feelings clear in an executive meeting. "They showed Ohga the flat controller again later and said that this is what they wanted, but Ohga was about to throw the model right back at them," Goto recalled, saying that Ohga's outrage let him know that the boss had his back -- and the handles stayed.
As for the button icons, Goto had an interesting explanation. While most people know -- or could guess -- that X and circle were meant to indicate "no" and "yes," respectively, Goto said that "the triangle refers to viewpoint; I had it represent one's head or direction," adding, "Square refers to a piece of paper; I had it represent menus or documents." These icons went on to represent the brand as a whole.
http://www.joystiq.com/2010/08/25/ps...hat-the-butto/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 26th, 2010, 00:10 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...4&view_reply=1
A few days later , the developer releases a new update for nataku92 CSPSP , the excellent PSP port of Counter Strike which also allows online multiplayer challenges thanks to dedicated server. This update introduces some new features further help to improve the gaming experience .
Following the full changelog and download link .
Changelog v1.72 :
Quote:
- Added the ability to change the team checked in-game .
- Added limit for invalid characters in the texts. This should resolve the various freeze that occurred while loading the server list
- If the file is not present overview.png , the game recognizes the map as different from the server
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 26th, 2010, 00:06 Posted By: wraggster
News via http://streetskaterfu.blogspot.com/2...-offender.html
Recently I talked to DemonHades, about the current situation of his blog and forum. As we all should know right now, it was hacked several times this month, the SQL DB of the forum was spread online and finally SONY internal LV3 documentation files were linked on the frontpage.
Did DemonHades leak those files because he was mad or did the hacker put the files online to lead the community in a wrong direction against DemonHades, to finally let him shut up?
DemonHades personally told me he had nothing to do with the leak. Neither I see a reason why he should do this. The forum/blog will be back as soon as he fixed his server issues.
So why this attacks, which seem to be a private conflict between someone who wants DemonHades to give up and Demonhades himself?
At the moment DH works together with Team Jungle (known in XBOX scene as drive hackers). The most recent conspicuous event was the PSJailbreak, which seems to be a direct enemy of team Jungle's and DemonHades' BD Drive Research. Maybe members of the PSJailbreak team are behind the attacks? Imagine your own opinion.
Similar fights were and will always be part of the scene. Not everybody can be friends, I guess.
- SKFU
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 25th, 2010, 23:21 Posted By: wraggster
If you pre-ordered a PS Jailbreak, you might want to cancel or at least read the following. PS dealers are currently sending out warning e-mails regarding Sony’s expected firmware update that might start detecting the hack. Apparently all authorize PS jailbreak dealers are recommending all buyers to stay on firmware 3.41 till further notice.
We received a forward e-mail from one of our readers claiming that PS jailbreak suppliers are ready for Sony, but recommend that all buyers stay at firmware 3.41 til further notice or they will destroy their warranty. Read e-mail below.
“Just a friendly update email and some advice for you over the coming days and weeks.
While PS Jailbreak team have told us it should be possible to support future firmware versions on the PS3, it’s is not guaranteed, they will need to access any newer firmware’s than 3.41 and if needed release an update for the PS Jailbreak to support the newer firmware’s. So we wanted to give you all some advice that if a system update is released for the PS3 in the coming days or before you receive your PS Jailbreak which blocks system updates, we recommend that nobody update their PS3 for the time being. If a PS3 system update newer than 3.41 is released you should keep an eye on the PS Jailbreak website for news on compatibility with the PS Jailbreak on the new firmware’s. Only update your PS3 past 3.41 firmware if the PS Jailbreak team say that it’s safe to do.”
Seem like the PS jailbreak crew is ready to take on Sony. For those that pre-ordered, you might want to reconsider. This looks like it’s gonna get crazy as the battle between Sony and PS jailbreak might have just begun.
http://www.tqcast.com/2010/08/23/ps-...rmware-update/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 25th, 2010, 22:15 Posted By: wraggster
We supposed that, when dealing with an announcement as tremendously dull as the fact that protection plans for PlayStation 3 can now be purchased via the PSN Store, you have to appreciate even the smallest sparkle. In this case, it's that PlayStation Plus subscribers can purchase a two-year extended console warranty for what the unwashed masses must spend for only one year.
Yes, your dues for being a part of the PlayStation Plus service entitle you to ... the opportunity to pay for another PlayStation service -- at a discount, mind you! We're talking $44.99 for a two-year plan, down from $59.99. Sony is keen to point out that a one-year plan costs non-subscribers $44.99; we're keen to point out that you can't get something for nothing. (And that PS+ updates have already gone bi-weekly.)
http://www.joystiq.com/2010/08/25/pl...astic-protect/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 25th, 2010, 21:54 Posted By: wraggster
Trophy support could be coming to PSP, if a shot spotted in a PSN GamesCom video is anything to go by.
Eagle-eyed reader HBgamer got in touch earlier today with a screen grab of the PSP XMB from the video in question.
HBgamer points out:
"If you download the GamesCom video for No Heroes Allowed, in the final shot when it goes through the usual Sony 'Make.Believe' etc it shows both PSP models sitting side by side - each sporting an image of the XMB sitting on the 'Trophy Collection' icon."
One explanation is that the icon (shown left) is for remote access to your Trophy Collection on the PS3 via the PSP, which seems the likeliest possibility.
We've contacted Sony for comment but are yet to hear back.
PSP related rumour has been flying all over the place recently. The latest whisper is that the PSP2 will have touch sensitive controls, but Sony was keen to downplay the idea of an impending sequel to its handheld.
http://www.computerandvideogames.com...VG-General-RSS
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 25th, 2010, 21:50 Posted By: wraggster
Ubisoft, Europe's number two publishing company, has said that it doesn't expect either Move or Kinect will be able to extend the life-cycle of the current generation of home consoles.
European MD Alain Corre told GamesIndustry.biz that he expects the peripherals from Sony and Microsoft will help lift the market in the short-term, but next year's big hardware success story is likely to be Nintendo's 3DS.
"I don't think so, no," said Corre when asked if either peripheral can stretch the current cycle beyond another 24 months.
"Yes, it's a good extension of the lifecycle for a certain length of time and it's also a good way to capture some consumers they didn't have on the casual side, because Microsoft's 360 and Sony's PlayStation 3 do not have the casual customers. So it will bring in a new category of customer for them.
"Now, will it prevent them from releasing brand new technology in the next five years? I don't think so," he added.
Any lack of long-term support will be a blow to the format holders, who have both invested significantly in extending the life of the Xbox 360 and PlayStation 3 this generation.
However, the desire to keep current consoles breathing for another five years - a plan expressed by Microsoft’s European boss Chris Lewis - doesn't seem realistic to Ubisoft.
Instead, the publisher expects both companies are already marching on with the development of new hardware.
It's Nintendo's release of a 3D handheld system that has really captured the publisher's imagination, with Corre suggesting the 3DS can be a "monster success" next year.
Ubisoft has Ghost Recon, Driver, Splinter Cell and Assassin's Creed games ready for the 3DS launch.
"We're very confident that the machine will lift the handheld market, which is what we need," said Corre.
Ubisoft is working on six titles for the as-yet unannounced launch of the system, and Corre detailed that even though the company has been working alongside Nintendo for a long time on new products, the 3DS was still able to hold surprises during development.
"They surprised us even in the end, even though we had a lot of information and were able to get ahead in the development of our games, they still surprised us each time they bring a new feature that we didn't know about."
http://www.gamesindustry.biz/article...-console-cycle
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 24th, 2010, 22:10 Posted By: wraggster
News via http://wololo.net/wagic/2010/08/24/h...-for-6-306-31/
J416 finally released his port of the HBL for the firmware 6.30/6.31. The port uses an exploit in the Japanese version of the game Minna no golf portable. People who currently want to enjoy Homebrew on their 6.30/6.31 PSP need an original JP UMD of this game. Compatibility of the exploit with the PSN version of the game has not been confirmed yet.
I haven’t tested HBL through this exploit yet, as I wanted the news out of the door asap, but I’ll be working on merging this port into the HBL SVN codebase in the days to come.
HBL Currently only works with the Japanese version of Minna no golf, but Mamosuke confirmed that a similar exploit exists in Minna no golf 2, and I confirmed that the exploit exists in the US Version, “Hot Shots golf”. We will be working hard in the days/weeks to come, to adapt HBL to as many versions of the game as possible, meanwhile, here’s a summary list:
•Minna no golf portable (JP UMD): Exploitable, runs HBL (J416’s port)
•Minna no golf portable 2 (JP UMD): Exploitable, Hello World by Mamosuke
•Hot Shots Golf: Open Tee (US UMD): Exploitable, Hello World by wololo
•Hot Shots Golf: Open Tee 2 (US UMD): probably exploitable
•Everybody’s golf (EU UMD): probably exploitable
•Eveybody’s golf 2 (EU UMD): probably exploitable
•PSN Versions of all the above: probably exploitable, untested.
Do NOT buy the non JP versions of the game just based on hope. As long as nothing’s released, a promise is as good as a fake. Only trust releases. In other words, consider that for now, HBL only works with the JP version of the game!!!
Enjoy
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 24th, 2010, 20:34 Posted By: wraggster
Having required buyers of SOCOM Fireteam Bravo 3 on UMD to validate their game online by using a code before they could play online multiplayer earlier this year, it looks like Sony could roll out the model to all of its upcoming titles.
“On the principle of making online portions of the game available or unlocked from the disc-based release for a fee, we're broadly supportive of that,” SCEE president Andrew House told GamesIndustry.
“And we're exploring actively the same option for our own content.”
The first publisher to offer a one-use code to access certain DLC was EA, which adopted the scheme for Mass Effect 2 and Dragon Age 2.
EA was also the first publisher to charge pre-owned buyers an additional fee to access some of the online components of its titles, specifically Tiger Woods PGA Tour 11 and the upcoming FIFA 11. THQ has since followed suit with UFC 2010 and will do so with WWE Smackdown vs Raw 2011.
The likes of Sega have expressed their admiration for the scheme while Codemasters, Take-Two and Microsoft have included codes for free DLC in their games that second hand buyers need to buy outright if they want to access.
http://www.mcvuk.com/news/40597/Sony...of-Online-Pass
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 24th, 2010, 17:18 Posted By: wraggster
Sony's online video channel Crackle is to gain a greater presence on the PlayStation Network, and could become the main entertainment channel on the service.
That's according to a report by the New York Times, which states Crackle - a portal airing original content alongside movies and TV shows - could grow considerably from its current 4 million unique users with the help of the PlayStation 3.
Original programming for Crackle costs around $1 million per episode, with Sony increasing the big-name talent acting in and directing the content. It also features over 200 Sony Pictures movies and shows such as Starsky & Hutch, Astro Boy and Breaking Bad - aiming for an audience of 18-34 year-olds.
Bringing Crackle to TV sets via the 50 million-plus subscribers of PSN "offers a great deal of scale that is terrific from an advertiser perspective," Eric Berger, Sony Pictures Television’s SVP for digital told the NYT.
http://www.gamesindustry.biz/article...via-psn-report
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 24th, 2010, 15:42 Posted By: hlide
Hi Hlide here.
PCSP 0.3.0 is now released. It is not that perfect, so be indulgent. This emulator only has an interpreter so it may be not suited for all PC. And only for Windows (as a 32-bit binary) as we mainly concentrate our effort on emulation and not on portability.
It needs OpenGL 2/3/4.x w/ or w/o shaders.
It can play, say, half a dozen games :
- Puzzle Bobble Pockect
- Superfruit
- SmartBomb
- Lemmings
- Worms : Open Warfare
- Micromachines V4 (some sceneries have color corruption)
- Obscure : The Aftermath (color corruption and sometimes some "rumbling" motion making it hard to play)
- Silverfall (freezes after the tutorial)
No sound and no video emulation.
You can have some details that I posted on www.pcsp-emu.com :
- how to select a controller : keyboard or joypad
- how to switch the use of OpenGL shaders on/off in the fly
- psp screen window can now be resized to your taste
- a test on my EeePC 1201PN
Cheers.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 23rd, 2010, 22:27 Posted By: wraggster
News via http://www.psp-hacks.com/2010/08/18/...5-xx-released/
No, wait! Don’t get excited — it’s a demo, meaning, you can’t actually read any comics yet… This particular release simply showcases the possibility of Digital Comics on your hacked PSP. It boots, it runs, it can even play mp3s right now — just no comics.
Liquidzigong is working hard at cracking the remaining piece wide open. So keep your browser bookmarked & locked at psp-hacks.com ‘cuz we got you covered.
Here’s what Liquidzigong had to say; translated of course, from Chinese to English:
理论上由于检验漫画许可证的mlnapp_proxy.prx没有被真正破解,所以这个破解版可能并不能看 漫画,只能算个“演示版”。
mlnapp_proxy.prx is not fully decrypted, so we cannot actually read the comics, but this is only a demo.
这个东西的重要性在于揭示了6.XX和5.XX固件之间的系统接口其实是相似的。
this shows that the 6.XX and the 5.XX kernels are very similar.
Whataya think? Does Liquidzigong possess the necessary skills? My money says hells yeah. Download and check it out; maybe you can even lend a hand.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
next » |
|
|