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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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August 21st, 2010, 00:04 Posted By: wraggster
leooomichel has posted an entry in the Neoflash 2010 Coding Contest:
Heres the full details posted:
Developpers: Léo & FlavR
Projet name: Undead Terror (Demo version)
From: France
Division: Retro GAME
Platform: PSP
Original enter: YES
In last NEO Compo this project have won in the top 10: NO
Project description:
There are three rules about Undead Terror, shoot, shoot again, reload and shoot even more.
If you missed one, zombies will get you, no doubts.
How to use:
You wil have to defeat zombies in 10 stages, everyone is ended by a QTE scene, don't miss it or you will loose. To complete a stage, juste kill the appropriate number of zombies ( or more of course) and complete the QTE sequence.
The commands are simple, use up and down or stick to target, press cross to shoot, sqarre to reload, triangle to change weapon.
There's 10 levels, three differents backgrounds.
The story isn't finished, we don't have already done all the pics, but all stages are ready, and you can play them of course.
We want to thank:
NeoFlash.com for the Neo Summer Retro Coding Contest 2010 (of course )
Xtreamlua.com for its community
PSP-Hacks.com for the Homebrew Idol 3
SceneryBeta.com for the Scenery Beta 2010 ISH
JiiCeii for the blood pic and the BorderedPrint function
Metal Slug for the enemies sprites
and kevinr for memprx and his help to learn Léo C-Programming
When you play, you can choose between 4 weapons(switch with triangle):
-The pistol, 7 bullets in a magazine, 30 damage per bullet.
-The Uzi, 25 bullets in a magazine, 20 damage per bullet.
-The M16, 30 bullets in a magazine, 15 damage per bullet.
-The Machinegun, 70 bullets in a magazine, 10 damage per bullet.
There are 4 types of enemies:
-The Basic, 100 Health Points(HP)
-The Teacher, 130 HP
-The Female, 160 HP
-A last enemy we let you discover
I think I have quite introduced the game, I let you look at the screenies:
Animated Splash(you can't really the animation on the screenshot^^):
Download Link:
http://www.mediafire.com/?1t22b2ctw313ru2
If you have something to notice with the game, tell us, and it may be added in a future version
Thanks for reading, an eventually for playing.
Hope you liked the game
PS: Sorry if I made mistakes with english, I am not biligual
Note: If anything is missing into the presentation, please tell it to me, I'll change/add as quickly as possible.
http://www.neoflash.com/forum/index....ic,6279.0.html
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August 20th, 2010, 20:45 Posted By: Zack
Hey guys, here is my second neoflash comp 2010 entry.
If you like it please vote for it here : Neoflash
Project Description
Snes9X Euphoria R4, is a Snes emulator for the PSP that plays most games at full speed. It supports most roms.
-- Changes in this version :
Rendering Rehash - Speed Up.
Function clean up - Small speed up.
Fixed Memory stick read error.
Various fixes.
Issues
If you click load new game and the game just sits on a black screen... Click the home button again then press "reset snes".
Screenshots
Download
Snes9x Euphoria R4
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August 20th, 2010, 19:02 Posted By: wraggster
wwboy has posted an entry in the Neoflash 2010 Coding Contest:
Heres the full details posted:
Nickname: sharkwouter
Projet name: Simon Says
From: The Netherlands
Division: Retro GAME
Platform: PSP
Original enter: YES
Support Motion: NO
Description:
Just the old simon says game but then for the psp. Just have fun with it.
http://www.neoflash.com/forum/index....ic,6293.0.html
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August 20th, 2010, 18:56 Posted By: wraggster
KL has posted an entry in the Neoflash 2010 Coding Contest:
Heres the full details posted:
Nickname: KL
Projet name: 4S: Side Scrolling Space Shooter
From: The Netherlands
Division: Retro GAME
Platform: PSP
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO
Project description:
4S is a retro style space shoot 'em up. You fly an aircraft through 2 levels. You don't have upgrades to worry about. Just make sure you don't get hit. The levels feature 5 unique enemytypes and a boss at the end of the second level.
How to use:
unzip the archive in your psp/game directory.
Use the arrows or the analogstick to move and X to shoot.
http://www.neoflash.com/forum/index....ic,6291.0.html
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August 20th, 2010, 18:52 Posted By: wraggster
Gefa has posted an entry in the Neoflash 2010 Coding Contest:
Heres the full details posted:
Nickname: Gefa
Projet name: Portable Bubble
From: Italy
Division: Retro GAME
Platform: PSP
Original enter: NO
Support Motion: NO
In last NEO Compo this project have won in the top 10: Yes
Description:
Portable Bubble is a Puzzle Bobble clone for PSP.
It has some interesting features, like the possibility to create new levels. Besides, you can download new level set connecting your PSP online. Simply, from the main menu go to "Download", select an access point where to connect and then with the D-pad select the level set you want to download.
From version 2.1.0, is possible to listen your personal music (located in ms0:/MUSIC) during the game (with L and R buttons you can change the song to play).
By default, Portable Bubble contains three level sets, for a total of 120 levels.
The first, "default_levels", is directly taken from Frozen Bubble.
Little explanation of the main menu:
Start Level Set: From here, after to have choosen the level set, you select the level you want playing
Play A Random Level: Play a randomly generated level!
Download: Download new level sets from the Internet
Options: From here, you can enable the "Personal Music" mode and enable/disable the sounds effects.
Exit: Exit from the game.
Installation:
Copy the "python" and "PSP" directories in the root of your memory stick.
Some Screenshots:
ChangeLog:
Quote
## Portable Bubble changelog
v1.0.0
- First public release.
v2.0.0
- Added two background musics (thanks to sakya);
- Now the game use oslib (thanks to sakya);
- Frame rate is stabilized;
- Added a system of record for each level;
- First to play a level, is now possible to see a preview of that;
- Added two new level sets;
- Added the possibility to download new level sets from you PSP;
- Solved some bugs;
- Graphic improved.
v2.1.0
- Solved some bugs;
- Graphic improved;
- Added NeoFlash Compo 2010 splash screen;
- Added "Loading..." splash screen before loading all game's resources;
- Now is possible to listen personal music (must be located in ms0:/MUSIC) during the game.
- Added "Options" menu, where is possible:
- To enable the "Personal music" mode;
- To enable/disable sounds effects.
http://www.neoflash.com/forum/index....ic,6289.0.html
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August 20th, 2010, 18:48 Posted By: wraggster
seanpaul223 has posted an entry in the Neoflash 2010 Coding Contest:
Heres the full details posted:
Nickname: Roland Yonaba (SeanPaul223)
Projet name: Age Of Nations (RC1)
From: Burkina Faso
Division: Retro GAME
Platform: PSP
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO
Project description:
Age Of Nations is a basic Real Time Strategy game, entirely coded in LUA. It uses graphics from the Official PC Game Age of Empires.Actually, this is a work in progress.This release is just a release candidate to make an official entry to this contest.It contains a tutorial Campaign, and a free-play scenario to discover the game features.
It has many interesting features, and the whole game engine was coded using object oriented patterns.
Features:
- Map Scrolling & Minimap
- Units creation, Pathfinding for single unit and grouped units moves.
- Build/Repair tasks
- Collecting ressources
- and many others features.
How to use:
All commands are detailled in the homebrew game itself while playing the tutorial campain.
Have a look at the README file provided for Menu commands.
Special Thanks:
Homemister for LuaPlayerHM
Fabrice Y. (for beta testing)
Philip S. (for material support)
Pleaser for Eboot Art
Seb,Geecko (on Devsgen Forums)
Shaolan, Sabbator (on XtreamLua Forums)
http://www.neoflash.com/forum/index....ard,139.0.html
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August 20th, 2010, 17:35 Posted By: bandit
Below are images of a gutted PS Jailbreak that we posted news about yesterday. The PS Jailbreak has been gutted and torn apart. Such a little device can open a whole new world.
Is this just a normal USB stick with files installed or is there something more to it and looks are deceiving?
Source: PlanetDeJuego
Images via comments
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August 20th, 2010, 12:25 Posted By: wraggster
mrfyda has posted an entry in the Neoflash 2010 Coding Contest:
Heres the full details posted:
Nickname: mrfyda & D4NnY
Project name: PSPokémon
From: Portugal
Division: RETRO GAME
Platform: PSP
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO
Project description:
This project was started by a group of friends as a small test for the PSP.
Based on our colleagues feedback and our growing curiosity on the platform the game evolved up to a pokémon clone.
How to use:
Analog or D-pad: Movement
X button: Action button
O button: Cancel button
Square: Run
Start: Menu and pause
Features:
Battle System
Online Score
Multi-Language
Installation as an ISO game
*Still lots to be done. Anyone who wants to contribute w/ a translation is welcomed.
To publish your score online:
* Get a pokémon
* Fight at least one trainer
* Go to the computer on the 2nd floor of the first house
Acknowledgments:
Thanks to Dark_Shark for letting us his backgrounds - original work here: http://bit.ly/cKEZay
Thanks to KiNG_DAViD and xGhOsTkiLLeRx for the endless hours of testing
v0.16
* Fixed: Error while submiting online score
v0.15
* Fixed: Collision issues
v0.14
* Added: UTF-8 support
v0.13
* Fixed: save/load bug
* Fixed: Pokémons in grass appear right after a battle
* Fixed: Removed flickering when fighting w/ trainer
* Fixed: You can now update when using Game Categories plugin
* Added: Deutsch translation - Thanks to xGhOsTkiLLeRx for translating and reporting bugs
* Added: French translation - Thanks to killtoo
v0.12
* Added Spanish Translation - Thanks to Raxco
v0.1
* Initial release
http://www.neoflash.com/forum/index....ic,6251.0.html
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August 20th, 2010, 11:44 Posted By: wraggster
Total_Noob has posted an entry in the Neoflash 2010 Coding Contest:
Heres the full details posted:
Nickname: Total_Noob
Projet name: Ultimate VSH Menu Final
From: Switzerland
Division: Retro APP
Platform: PSP
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO
Description
Ultimate VSH Menu is an advanced VSH Menu for CFW 5.XX. There are many useful features, like hide umd update icon, skip gameboot or load recovery menu.
Features
- All features of the official VSH Menu.
- Slim Colors Patch by Bubbletune integrated (don`t forget to flash 13-27.bmp).
- Ability to hide the MAC address in the System Information.
- Possibility to hide the UMD update icon.
- Skip gameboot can be enabled or disabled (you'll save ~4sec^^).
- Convert battery option is available in the VSH Menu (convert battery to Pandora, Autoboot or Normal).
- Option to suspend the device.
- VSH Recovery can be opened in the VSH Menu.
- Ability to quickly exit the recovery by pressing SELECT or HOME (or use the normal Exit).
- Recovery can reboot by holding R and going to exit (useful for VSH plugins and other configurations).
- VSH Recovery can be loaded from the Memory Stick (ms0:/seplugins/vshrecovery.prx).
- Compatibility with Lockdown by Torch.
Instruction
Copy the 'PSP' folder to the root of your Memory Stick and launch 'Ultimate VSH Menu Installer'.
Donation
If you like this plugin, you can donate me, thanks
https://www.paypal.com/cgi-bin/websc...ton_id=8158859
Notes
- Ultimate VSH Menu Final patches many addresses to add its own items. Some patches are similar to Game Categories Plugin v3, but the patches are founded by me.
- Source code will be released after the contest.
- Sorry for my poor English, I'm a Swiss
Credits
- Thanks to Dark_AleX for his awesome work for the PSP scene.
- Thanks to Bubbletune for his Slim Colors Patch src.
- Thanks to SilverSpring for the reversed battery functions.
http://www.neoflash.com/forum/index....ic,6265.0.html
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August 19th, 2010, 21:03 Posted By: bandit
*NOTE: We at DCEmu do not condone piracy. We are merely posting news. We do not take responsibility for any damages to your consoles and/or games and any legal actions brought upon you.
It seems as if the PS3 has been hacked with a new commercial USB Device called the 'PS Jailbreak'. This is like a 'HD Loader' which will allow owners to dump all original PS3 games onto a FAT32 hard drive and play the game entirely from there (similar to that of how the Wii is with its USB Loaders). This seems to turn your PS3 into a DEBUG unit hence this is why it works. But of course, in order for it to work, it may be using illegal codes from the PS3 SDK. It is said that the PS Jailbreak will run games 2x faster than Blu-ray, support homebrew and will be fully updateable. Before you jump up for joy...this little USB dongle retails for $170AUD ($150USD). Still want it? Also, this method can be squashed instantly with an update to firmware even though its said to be updateable (if they can find a method around Sony's blocked method - only time will tell).
* PS Jailbreak is a USB plug and play solution that installs in seconds, keeping your valid warranty seal in tact.
* Easy to use installer and GUI takes you step by step.
Compatible with all production models FAT and SLIM. Supports all regions: USA, JAP, PAL and KOREA
* PS Jailbreak disables forced software updates and will never brick your console.
Supports all games (it does not allow backups of blu-ray movies, dvd movies, or past consoles games)
* Backup games to your internal hard drive or external hard drive through USB, and boot directly off GUI. Eliminating the need for expensive blu-ray burners and costly blank media.
Play backups off your hard drives 2x as fast as off the blu-ray drive. This eliminates lags and glitches to provide you with smoother game play.
* Open up your console to a new generation of homebrew applications. Load homebrew apps/games off any USB hard drive/flash drive.
* Fully updateable with new features/updates by connecting PS Jailbreak to any computers USB port.
FAQ:
Q: What firmware version does PS JailBreak it work on?
A. It apparently works on a couple of old firmware verisons, but it was designed for the latest firmware version 3.41
Q. Does PS Jailbreak allow you to dump ps2 games, ps1 game, Blu ray movies?
A. No, just PS3 games.
Q. Does PS JailBreak allow every game to work?
A. Apparently 150 games have been tested, and they all work. If a game happens to have 1 file over 4gb the program will not be able to rip the game onto the harddrive. Apparently the worl around is to dump it on an internal hardrive
Q. Can I still play online with PS Jailbreak?
A. When today (19.08.2010) you can, we can't guarantee you will never be banned for using the 3rd party device.
Q. Can Sony block this with firmware updates?
A. Probably. The have have the USb dongle firmware upgradable, but you can never predict the future. This is made to work with 3.41. If you happen to download an install an update which is higher then this then it is your doing. We will not accept stock back as "faulty" if you have upgraded your firmware.
Source: PS JailBreak
Images via comments
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August 19th, 2010, 20:54 Posted By: Zack
Hey guys!
Here is my neoflash retro coding compo 2010 entry
If you like it please vote for it
Link : Neoflash
Edit : For anyone who has already downloaded the game.... Please download the game again. Various things have been fixed/improved.
Changelog : Re-wrote tile animation function (FPS never drops below 60fps now, Fixed enemy's appearing below the ground bug)
Project Description
Can you guide mario though this epic journey to save princess peach? Or will bowser forever haunt your dreams?
Mario Fusion is a tribute to the Mario franchise that we all know and love. The game features most of the features you would expect to see in a mario game, with breakable blocks, animated tiles, mushrooms, coins, goombas, flowers & shells. The game features 5 Levels including a showdown with your evil nemesis bowser!
The game is fun & challenging and I hope you enjoy playing it as much as I did creating it.
Please read the credits screen in game for a full list of people who helped me make this game possible.
Game is programmed in C using the GU. It is also multiplatform, currently supported platforms are : PSP, Windows, Mac OSX & Linux.
Issues
If you download the version with music enabled you may experience freezes at random places. It might happen at the menu or it could happen after 3 game overs. It is a bug with AALIB that I didn't have the time or know how to fix. If this behavior irritates you, please download the version with no music. Both versions include sound effects.
Occasionally some enemies may be spawned under tiles, it's really random, it sometimes never happens but occasionally does. Again due to time contraints I was unable to pinpoint the issue.
My apologies for the above bugs.
Controls
DPad Right = Move Right
DPad Left = Move Left
Cross = Jump
Square = Run
Video
Screenshots
Download
EDIT : If you downloaded the file before this edit, please redownload again.
Bug is fixed where mario would continue moving to the right after crossing the flagpole.
Mario Fusion - With Music Enabled
Mario Fusion - Without Music Enabled
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August 17th, 2010, 21:52 Posted By: Shrygue
Sony has announced at Gamescom Gran Turismo 5 will hit UK stores on November 3rd, one day after the US. Hopefully there'll be no more delays before then so fingers crossed!
Sources: CVG, IGN, etc...
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August 16th, 2010, 20:48 Posted By: Shrygue
via Joystiq
With the chances of further downloadable episodes of Heavy Rain's "Chronicles" DLC looking all but nonexistent, we wondered how Quantic Dream CEO and creative head David Cage felt now that his game has been folded up like an origami crane. We caught up with Cage after his talk at GDC Europe today to find out.
"I understand why the decision was made," Cage said of the cancellation of the planned DLC. "From a creative point of view it was not my choice. I would have really preferred a thousand times developing the Chronicles. I thought we had a lot to say about these characters, about their background. Things that were just mentioned in the game that had a true explanation in the background, and it's a little bit unfortunate that we won't be able to tell you the full story." But at the same time, Cage said he's looking forward to working on something new. "I didn't want to do everything, I wanted to move on," he said. "I didn't want to spend another two years on Heavy Rain developing Move and Chronicles and stuff. ... So a decision had to be made and it's a decision I respect. Honestly, it's not like I'm upset about it, I would have preferred to do it differently but, you know what, it makes sense."
So, to sum up, Cage says he really want to finish the story through DLC, and that it's unfortunate that he didn't get to. But he also says he didn't really want to spend all that extra time on the game, and that he's happy to be moving on. So... that clears that up, yeah?
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August 13th, 2010, 22:59 Posted By: Shrygue
via Eurogamer
PlayStation Plus subscribers will be able to buy the original Tomb Raider two weeks before everybody else.
The PS One classic will be released through the PlayStation Store on Monday.
"Wherever we can, we are trying to get early demos and exclusive content for Plus members and this is by no means the end of these little mid month treats that you have requested, so keep an eye out for more," said James Thorpe, PlayStation Network product manager, on the European PlayStation Blog. PlayStation Plus is the PS3's premium PlayStation Network service.
Subscribing to PlayStation Plus costs £11.99 / €14.99 for 90 days or £39.99 / €49.99 for a year.
Related Games
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August 13th, 2010, 01:27 Posted By: Shrygue
via Computer and Video Games
Creative Director Kevin Levine has said that BioShock Infinite, revealed earlier today, is not your typical sequel, but more like a re-imagining of the BioShock franchise.
"In the game industry, people have a particular sense of what a sequel is. You know, they're going to follow the story, it will be the same world, a lot of the same weapons," said Levine.
"I guess "re-imagining" is a good way to describe it. Anything that was in the previous game has to earn its way into this game. We're open to explode any ideas, change any ideas, re-imagine any ideas. That's why we've been quiet for so long. That's a question we've had to wrestle with for a long time, and it took us a few years to get to the point where we were ready to talk about it. Now the team is super excited about it.
"Once you make a game like BioShock, the audience expects to be surprised and amazed the same way they were by Rapture. We wanted to make sure we had something that felt familiar in some ways, but also felt different at the same time." You can read the full Q&A with Levine here, check out a BioShock Infinite preview here and watch the reveal trailer here.
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August 13th, 2010, 00:45 Posted By: Shrygue
via Computer and Video Games
We could see gaming and communicating beautifully merged in the form of a PlayStation phone as early as October, according to reports.
According to Engadget sources, Sony Ericcson is working on a phone using Google's Android platform for release this year.
A trademark for a Sony device labelled 'PlayView' - which sounds very phoney/gamey indeed - was unearthed by CVG in June and now there are more mumblings about a Sony cross between a Captivate phone and a PSPGo.
The exciting bit is that the phone will apparently include side-slider gaming controls instead of a QWERTY keyboard.
"The D-pad is here, but instead of the small joystick, the device will have what was described as a 'long touch pad' for analog controls, along with standard PSP buttons and shoulder buttons," according to Engadget.
Also attributed to the phone is a large display, between 3.7 and 4.1 inches with WVGA or better resolution, a 5 megapixel camera and a 1GHz Snapdragon CPU is "likely".
The phone is mostly black with some silver highlights, and the gamepad area is white / silver in color, claims the source.
The device will apparently be running Gingerbread (Android 3.0) and there will be a new section of the Android Market specifically for games.
Way back in May the words of Sony Australia boss Michael Ephraim suggested that the PSP2 will actually be a smart phone when he said, "The handheld space is very crowded, not just in the games category but also with smart phones and so on."
We've left SCEE a message.
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August 10th, 2010, 21:23 Posted By: Shrygue
via MCV
The Ace Combat series will be ‘reborn’ on Xbox 360 and PS3 next year, Namco Bandai has told MCV.
Ace Combat Assault Horizon marks the first time the franchise has appeared on PlayStation 3.
Developed once again by Project Aces, the team has set about creating a more destructive air combat game – which the studio says is not a sequel to 2007’s Ace Combat 6, but an entirely new chapter for the franchise.
“For us, this is a rebirth of the Ace Combat series, and a chance for us to take the series in a completely new direction,” said Project Aces producer Kazutoki Kono.
“We’re confident that we’re going to create a new kind of action shooting experience with Ace Combat Assault Horizon, and we’re pouring passion, vision and skill into making a game like no other. We want to bring players closer than ever to the action so they feel the energy surge through them with every shot fired.”
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August 10th, 2010, 21:15 Posted By: Shrygue
via Joystiq
Sony announced this morning via its EU PlayStation Blog that the demo for Mafia 2 will be a "24-hour exclusive" to PlayStation Plus subscribers on the EU PSN (people presumably still reeling from their bonus copies of LittleBigPlanet). Non-subscribers in the EU will get the demo tomorrow. The demo went live via Automatic Download and on the PlayStation Plus section of PSN this morning.
If you can patiently outlast today, you'll find the demo available to every European PS3 owner tomorrow. It's also available worldwide on the Xbox Live Marketplace right now and should be added to the US PSN later today.
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August 10th, 2010, 21:10 Posted By: Shrygue
via Eurogamer
DanceDanceRevolution on PlayStation 3 will support Sony's motion controller, Move, Konami has confirmed.
"For the first time in the history of the franchise, DanceDanceRevolution PS3 will feature a truly interactive dance experience via PlayStation Move as it challenges players to use both their hands and feet simultaneously - providing the most rhythmic and realistic dancing experience yet on PlayStation 3!" reads an excitable press release.
"Additionally, compatibility with the PlayStation EYE allows players to take pictures of their room and add dance club components to transport their home into a virtual club." Banging. The game, due out later this year, will come with 25 new original songs by Konami's in-house artists, as well as 25 "famous" licensed tracks.
Konami will show the game to the public for the first time at a community event at the Royal-T Café, Los Angeles, on Thursday, 12 August.
The Japanese publisher also has upcoming Kinect title DanceMasters and a new Wii DDR game in the works.
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