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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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June 25th, 2012, 23:28 Posted By: wraggster
Far Cry 3 is now set to launch on November 29 in Europe, the Middle East and Africa, and on December 4 in North America, Ubisoft announced today. The last release date we had for Far Cry 3 was set in September; as producer Dan Hay puts it, the extra time will be spent making the game "the best," rather than what we assume was "the almost best."
"We're taking more time to create the best possible gameplay experience," Hay says. "Far Cry 3 is a huge offering and we want every element of this insane, action-packed adventure to be of the highest possible quality for the players."
http://www.joystiq.com/2012/06/25/fa...ope-elsewhere/
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June 25th, 2012, 23:28 Posted By: wraggster
New pre-order incentives for LittleBigPlanet's crafty Vita debut have been announced, and they are expectedly adorable. Two DLC packages are up for grabs with pre-orders: the BioShock pack adds Big Daddy and Little Sister-inspired costumes to the level-crafting world of LBP; while the Knights of the Old pack adds two knights, a damsel in dresses outfit, and a "fearsome" dragon costume.
The color of the Knights of the Old pack will remain exclusive to pre-order customers, according to the PlayStation Blog, pointing to these costumes being offered as DLC for those who don't put their money down.
Tarsier Studios community coordinator Simon Rosenkotter also notes that details on pre-orders will vary by country. At the time of publishing, Amazon in the U.S. appears to be the only retailer offering the bonuses. LittleBigPlanet Vita is scheduled to launch later this year.
http://www.joystiq.com/2012/06/25/li...ck-inspired-c/
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June 25th, 2012, 22:59 Posted By: wraggster
via http://www.emucr.com/
gpSP-J (2012/06/16) is released. gpSP is the best GBA emulator released for the PSP with great compatibility and performance. Exophase has gained instant respect and love from the scene for his emulator.
Many games already run very fast at 200mhz with sound and some frameskip.The Gameboy Advance emulator for PSP based on gPSP and gPSP kai source code has been updated by the anonymous Japanese coder.
http://www.mediafire.com/?a0lyi5uyw59m54k
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June 25th, 2012, 22:54 Posted By: wraggster
via http://www.emucr.com/
Thanks IsmaMj for submitting news
TurboGrafx-16 v2012.06.17.D is released. TurboGrafx-16 is a video game console developed by Hudson Soft and NEC. It is based on strong codes of PCEP v0.83.
FEATURES:
- Support TurboChip, HuCard and SuperCard (ROMS)
- Support for NEC CD, Super CD and Arcade CD format TOC (ISO + MP3)
- Support for custom settings menu, control, emulator engine, ETC.
- Support to Save and Load Game Game
- Support Video output (Fusa HD Plug-in)
- Added support for PSPgo
http://www.mediafire.com/?jec11ik039qzhz5
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June 25th, 2012, 21:08 Posted By: wraggster
Sony Worldwide Studios president admits the handheld was under represented
Sony Computer Entertainment
Sony Computer Entertainment is a Japanese videogame company specialising in a variety of areas in the...
www.playstation.com
Sony Worldwide Studios president Shuhei Yoshida has admitted that the PlayStation Vita was under represented at the company's E3 press conference.
Speaking to Develop Online, Yoshida discussed a string of tweets he received following the conference that criticised the absence of so many of the games being released for Vita over the next year.
"In retrospect, we should've spent more time showing and talking about our PS Vita titles," he said. "We have 25 PS Vita games playable on the show floor... We could have spent more time talking about those, but we had a very clear intention this year to make the total press conference shorter, because we're notorious for holding lengthy ones.
"I'm hoping that journalists are looking at the games on the show floor and getting the word out that way."
Yoshida also elaborated on the importance of the PlayStation Mobile initiative to realising the Vita's potential. Sony has released an SDK that smaller, independent developers can use to make games for Vita and PlayStation certified Android devices.
"In the past, becoming a certified, licensed developer for the Playstation platform was not an easy thing to do. The development kit was somewhat expensive," he said.
"With PS Mobile, people can just download the SDK from our web site and when they decide to publish their game, they can pay us just $99 per year to become the publisher of their content, so that includes PS Vita."
"In my mind, we are still at the starting phase of realising and showing the potential of PS Vita."
Sony's handhled has performed below expectations since it launched in Europe and the US earlier this year. In March, Sony revealed that it had sold 1.8 million units worldwide, but Yoshida has since ruled out the possibility of a price-cut in the near-term.
http://www.gamesindustry.biz/article...eded-more-vita
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June 25th, 2012, 21:05 Posted By: wraggster
Two British teenagers have admitted they participated in DDoS attacks on Sony and others
Two members of "hacktivist" group LulzSec have pleaded guilty to hacking Sony and other companies with DDoS (distributed denial of service) attacks. Ryan Cleary, 20, and Jake Davis, 19, both admitted to the Southwark Crown Court that they took part in the attacks on Sony, Nintendo, 20th Century Fox, NHS and others. Cleary pleaded guilty to six of eight charges filed by London prosecutors at a hearing today, while Davis pleaded guilty to two of four charges.
Cleary, who is already jailed in the UK was indicted earlier this month by a federal grand jury in Los Angeles. His attorney has said she would "fiercely contest" any moves to extradite her client to America.
"Cleary is a skilled hacker. He controlled his own botnet, employed sophisticated methods and his broad geographic scope affected a large number of businesses and individuals," FBI spokeswoman Laura Eimiller told Reuters in mid-June.
Ryan Ackroyd and another 17-year-old man whose identity is being concealed for legal reasons, pleaded not guilty to four charges. They both denied attacking websites from Sony, Eve Online, Nintendo, News Corp.'s British unit and others. They also denied stealing and posting confidential information obtained by the hacking efforts.
http://www.gamesindustry.biz/article...o-hacking-sony
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June 25th, 2012, 21:02 Posted By: wraggster
The latest issue of Official PlayStation Magazine in the US has confirmed the existence of the Journey Collector’s Edition for PS3.
OPM reports that the SKU will include all three of Thatgamecompany’s PS3 titles – Flow, Flower and Journey – on a disc for the first time.
There are a host of other extras, too. The bundle will contain original soundtracks for all three games, “exclusive mini-games” and an exclusive documentary.
As if that’s not enough, it will also include one month’s free membership to PlayStation Plus.
A UK release has not yet been confirmed.
http://www.mcvuk.com/news/read/journ...nfirmed/098458
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June 25th, 2012, 21:00 Posted By: wraggster
Square Enix has confirmed that ten-year-old MMO outing Final Fantasy XI remains the profitable title in the series ever released.
“Looking at profitability, it’s the top of all past Final Fantasy games,” Square Enix CEO Yoichi Wada told the Vana Fest 2012 audience, Andriasang reports.
The publisher recently announced yet another expansion pack for the title, which is available on PC, PS2 and Xbox.
Wada added that “if you were to add up the total playtime of all currently active FFXI players, you’ll reach a figure of over 200,000 years”.
A second Final Fantasy MMO, FFXIV, was released in 2010 but has been beset with problems from the outset.
http://www.mcvuk.com/news/read/final...f-title/098461
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June 25th, 2012, 16:05 Posted By: wraggster
via http://psp.dashhacks.com/2012/06/21/...and-ipl-dumper
It looks as if the PSP scene is slowly coming alive again. Homebrew are popping up, there's Coldbird's adhoc online client and custom firmware as well as programmers such as Avanaboy entering the scene with their contributions. Today, a new one by the name of KanadeEngel has something for those interested to check out.
It's a NAND IPL dumper and it does just that.
The IPL or Initial Program Loader plays a role in the boot process of the PSP. It's basically one of the obstacles that must be conquered when it comes to putting together a custom firmware for the handheld. In the PSP-3000s onwards, the IPL is encrypted which prevented them from having a permanent custom firmware when they were first released.
Anyways, KanadeEngel's NAND IPL Dumper should do what it says on the label and dump the IPL of your PSP. While the ordinary user (or the majority of everyone) wouldn't have much of a use for this at this point, it's still a nifty tool to see surface. You can download it and play around with it yourself from below.
https://t.co/wUuJqwm8
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June 25th, 2012, 16:03 Posted By: wraggster
via http://psp.dashhacks.com/2012/06/20/...ory-medium-psp
Who needs graphic novels when you have the latest version of the PSP homebrew RenPSP from the IIchan Eroge Team.
If you’re in into life sim games that have been around the web for quite some time and usually feature well-endowed female anime characters than you’ve probably seen some version of the program Ren’Py. If you’re not familiar with these games Ren’Py or in this case RenPSP is “a visual novel engine that helps you use words, images, and sounds to tell stories…These can be both visual novels and life simulation games. The easy to learn script language allows you to efficiently write large visual novels, while its Python scripting is enough for complex simulation games”.
Now this is not really a to the PSP but this version offers a little more stable than the last one that came out two years ago and offers much better compatibility over a broader range so if you’re looking for a new story medium or interactive game this could be for you. Don’t worry too much about finding games as they are easy to find and I’ll even link a few for you below.
http://www.mediafire.com/?i4zyoyn4iaj7c35
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June 25th, 2012, 16:02 Posted By: wraggster
Developer Jairo David has created the game Space Combat 1.0, and proves to be a fun game much like the arcade favourite "Asteroids". Players must control their ship, using limited sheilds and lasers, to defend themselves from debris and enemies, collecting bonuses throughout the game to prolong your life in the vast vaccuum that is space.
There are 7 levels, all of which get harder as you make progress, and bonuses include a partner ship, more lasers, and shields.
http://pspcustomfirmware.com/space-combat-1-0.htm
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June 25th, 2012, 16:01 Posted By: wraggster
Zombie Infection 1.1 has been released by Zharikov Vitalik just recently, and the update/changelog isn't the longest after a month and a half, but here's what's new:
"Updated lighting.
Game has a more apocalypse feel with the picture.
Lighting reveals map a few steps ahead of you.
Redrawn zombies that are stronger and more aggressive.
A few zombie A.I are more intelligent.
Added the freedom of action of the character."
http://pspcustomfirmware.com/zombie-infection-1-1.htm
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June 25th, 2012, 15:56 Posted By: wraggster
via http://wololo.net/2012/06/21/vhbl-status/
Hi everyone. A few days ago I announced that I was working on a new VHBL release, and later on confirmed it is working on firmware 1.69. It’s been a little while and some of you are wondering why we are not seeing a release yet.
Simply, the current exploit on which VHBL relies has some pros and cons that make it not such a great candidate for the release (I can’t give much details in order to not disclose too much about the game being used for the exploit), and as I said, instead of “wasting” this one, I am trying very hard to get VHBL to work on other exploits that have been sent to me.
Please understand that this is not an easy task, since lots of people just send me a barely working crash, and most of the time I have to figure out the whole exploit all over again by myself, then test if it would be a good candidate for VHBL. and when it’s not, I have to dig very deep in the code of VHBL or in the PSP SDK documentation to see if I could find a way to get it to work.
Some of the exploits I tested recently look like they are “close” to be potentially ported to VHBL, but each one of them has a tiny glitch that prevents me from making any progress so far. One of them fails at a step where it should allow me to import some essential syscalls, another simply refuses to be correctly re-encrypted, yet another works only in some conditions and crashes in other, etc… Analyzing and testing those takes hours, and between my real-life job, family affairs, and Diablo3 (yeah…) my free time is constrained.
For those of you who would like to help, the best to do is to start looking for exploits on your own following these guides. And if you do find an exploit (and plan on sending it to me), please, be kind enough to at least write a hello world for it, and explain how to run it. I really appreciate all the help I can get, but I am tired of playing the guessing game for all the crashes I receive
As soon as I make some more progress on one of the current exploits, I will of course let you guys know.
VHBL is a homebrew loader for the Playstation Vita. It is at the time of this writing the only tool that allows you to run homebrews and emulators on Sony’s latest portable console.
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June 25th, 2012, 15:55 Posted By: wraggster
via http://wololo.net/2012/06/20/will-e3...eat-true-blue/
As I’ve described recently, the “PS3 scene” is a strange world, especially because everything revolves currently around the “True Blue” dongle, a usb key that only enables piracy and nothing more.
True Blue has the particularity of being extremely well protected against clones and reverse engineering (more details here). This is a clever way from its creators to guarantee a good revenue stream, but it also makes the dongle the “public enemy #1″ for hackers who would prefer to see a scene where people actually share their findings.
If anything, the securities on that dongle allow the True Blue team to sell it at a price that goes between insanely expensive and total rip off (let’s remember that the manufacturing cost of the device is below 2$, and they resell it at 70$).
But hey, can’t blame them for making money on stupid people, and I’m sure this came with experience. After all, the first jailbreak dongle for the PS3 was reverse engineered before it was even publicly released on the market, which prevented its creators from rightfully scamming thousands of kids, so no wonder that the True Blue creators introduced those securities.
Damn, I digress again. Back on topic: recently, the E3 Team (a hackers team behind the E3 Flasher, a hardware mod that allows you to downgrade a PS3 from any firmware to 3.55) announced that they found ways to run “backups” of recent games on a 3.55 firmware.
What this means to the end user is that the expensive True Blue dongle will become entirely unnecessary for playing backups on a hacked PS3.
The story does not stop here, however. In a weird publicity stunt that would probably get laughed at in any regular company, E3 Team proved they were not lying by releasing a few free patches. These patches allow CFW owners to run a few selected games backups. The games (such as Splinter Cell Trilogy), until now, were not playable on 3.55 using any of the existing dongles (including True Blue), which proved E3 had found “something”.
This was a clear proof that E3 had found a way to compete against True Blue. So why do I say this was a strange publicity stunt? Well E3 showed us that no dongle was necessary to run these backups (something that has been known for a while now), but explained that they were working on a “device” to enable their patches to work, and that this device would be released at a “fair price”.
In other words, they could release the patches for free, and that would work on any CFW, but instead they will add some securities on their patches, and sell you the result, in the form of a usb key. If you thought you would get rid of DRM-protected dongles to pirate games, think again. E3 is coming up with a similar solution to True Blue, and you’ll have to pay, once again, for a device which sole purpose is to… well, make you pay.
Now don’t get me wrong, I am sure E3 put lots of work into figuring out the mechanisms behind this whole thing, and they probably don’t want to give the result away for free. But I still personally think that when your goal is to bring piracy to a console, asking for money is adding insult to injury. Also, this is the problem with all these hardware teams, they can’t even start to imagine releasing stuff without making money on it, and often for them it means releasing some hardware, even if the hardware is actually useless.
Anyways, if this tool comes out, at the very least it should bring prices down for these piracy dongles. I guess anything that brings a bit of price competition is a good thing…
Note: I could have talked about this a while ago, but I tried several times to contact E3 for a clarification on their product, they never answered. I assume that when you are preparing to scam a bunch of people, the last thing you want is to be interviewed on how you are going to do it… Then again, the E3 team has a good image, and I’m sure people will be happy even if the dongle is DRMed, since it will probably be way cheaper than True Blue.
What do you guys think? Would you get E3′s solution? At what cost?
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June 25th, 2012, 15:53 Posted By: wraggster
via http://wololo.net/2012/06/19/the-par...f-ps3-hacking/
This is a real conversation that happened between me and a friend recently (names are made up, but the email exchange is real):
me: Hey Jim, didn’t you have a PS3 you wanted to get rid of? I’m interested if you haven’t given it away already. I’d need it for a few tests.
Jim: I actually promised it to Bob, what do you want to do with it? Are you going to destroy it?
me: No, I just want to run custom stuff on it. Mine is on 4.11, so I can’t hack it, but I seem to remember you haven’t touched yours in years, so if I’m lucky it’s in 3.55 or below. Do you know what firmware is running on it?
Jim: Hey, for the playstation, forget about it, dude! I don’t want any trouble the day Sony gets access to all your email in court. I’ll give it to Bob, and he will use it for games! Otherwise, I’ll just throw it away, and please, don’t email me anymore on that subject.
My friend Jim is a software engineer, the kind that uses Linux on a regular basis, who understands open source, etc… not a hacker, but not your typical brainless gamer either. And yet, last year’s event between Geohot and Sony had such a strong impact on people like him (people who are vaguely aware of hacking news, as soon as they make it to mainstream media) that he simply refused to even discuss about giving away his console for hacking purposes. Let me emphasize that I’ve known the guy for years. I am shocked that he thinks I am planning to do anything that would be remotely illegal.
I am sure this is the type of result that Sony’s lawyers are expecting when they go after a guy like Geohot. Months after the event, people don’t remember who was right, who was wrong, what were the fundamental reasons behind the legal action. No, the only thing people remember is that if you try to tinker with a Sony device, you get into massive legal trouble, even if what you planned to do was perfectly legal.
Slowly but surely, companies like Sony are changing the rules of ownership, making it sounds more and more normal that you are not buying hardware, you just rent it, independently of what the law has to say about it. To a point where even your friends point fingers at you the day you are doing something that is outside of the boundaries unilaterally put in place by the manufacturer, even when you are in your own right.
Oh, and before you ask, no, I am not on my way to hack the PS3, I just want to catch up and be less clueless on the subject But oh well, my only good lead is gone now.
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June 25th, 2012, 00:24 Posted By: wraggster
Google might not realize it, but Project Glass isn't alone in the patent race these days. Sony has quietly applied for a patent on a familiar-looking smart glasses system whose advantage over Mountain View would be an emphasis on things in twos. Eyepieces are the most obvious, but Sony is also keen on sharing data between two friends: transmitters on a pair of glasses would send personal info through a likely very uncomfortable glance at someone else with the same eyewear. If your friends are more than a little weirded out from sharing by staring, the proposed glasses could still pick up information from visual tags on posters, products and virtually anything else. There's even the obligatory connection to a watch for sharing data with the rest of the world. Whether or not the patent leads to Sony head-mounted technology more advanced than a personal 3D TV is still up in the air, especially with Google currently hogging the spotlight... not that existing, more conservative designs have ever stopped Sony from rolling out wild concepts before.
http://www.engadget.com/2012/06/22/s...-face-to-face/
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June 25th, 2012, 00:11 Posted By: wraggster
Sine Mora is heading for a PS3 release on top of its already confirmed Vita effort, publisher Digital Reality has today announced.
Originally an XBLA-exclusive, Grashopper’s shump is set to arrive ‘soon’ on PSN for Sony’s console.
“After having an extremely successful launch on Xbox LIVE Arcade and revealing the Vita version at E3 to much appraise, we’re as excited as ever to bring the experience to yet another platform,” stated Digital Reality’s director of publishing Balazs Horvath.
“More important than anything, we created something we love, and we know Sine Mora be loved yet again on PlayStation 3.”
It’s unclear if there will be any compatibility for the game between the PS3 and Vita, but at the moment all signs suggest not.
http://www.mcvuk.com/news/read/sine-...ng-soon/098309
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