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April 4th, 2006, 17:35 Posted By: wraggster
The Entertainment Software Association (ESA) today hailed yet another federal district court ruling issuing a permanent injunction against a Michigan bill which sought to ban video game sales to minors, ruling that the bill is unconstitutional and cannot be implemented. The opinion was issued by The Hon.George Caram Steeh, US District Court, Eastern District of Michigan.
"Judge Steeh's ruling represents a sweeping rejection of the state's claims regarding the harmful effects of violent video games and we will move immediately for reimbursement of the substantial legal fees incurred in this court fight which the state could have, and should have, never triggered," said Douglas Lowenstein, President of the ESA, the trade group representing U.S. computer and video game publishers. "It is noteworthy that Judge Steeh specifically chastised the state for not doing what we urged them to do from the start, which is to find less restrictive ways to help ensure that parents make sound choices about the games their kids play. With this wasteful litigation behind us, we hope the state will now do just that and we remain ready to work cooperatively with them."
In his decision, the judge firmly dismissed the state's claim that the interactive nature of video games makes them less entitled to First Amendment protection. "The interactive, or functional aspect, in video games can be said to enhance the expressive elements even more than other media by drawing the player closer to the characters and becoming more involved in the plot of the game than by simply watching a movie or television show," Judge Steeh wrote. "It would be impossible to separate the functional aspects of a video game from the expressive, inasmuch as they are so closely intertwined and dependent on each other in creating the virtual experience."
Regarding the “science" presented by the state purporting to show a link between violent games and violent behavior and thoughts, the court said, "Dr. [Craig] Anderson's studies have not provided any evidence that the relationship between violent video games and aggressive behavior exists." It added that the evidence introduced alleging that new brain mapping studies show a link between violent games and aggressive thought is equally unpersuasive. "The research not only fails to provide concrete evidence that there is a connection between violent media and aggressive behavior, it also fails to distinguish between video games and other forms of media," the Judge wrote.
Addressing the state's claims that video games are more harmful than TV because the player controls the action, the court said there is no evidence to support such a claim, adding that "it could just as easily be said that the interactive element in video games acts as an outlet for minors to vent their violent or aggressive behavior, thereby diminishing the chance they would actually perform such acts in reality....Not only does the Act not materially advance the state's stated interest, but it appears to discriminate against a disfavored 'newcomer' in the world of entertainment media. Thus, 'singling out' the video game industry does not advance the state's alleged goal," the Judge concluded.
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April 4th, 2006, 17:31 Posted By: wraggster
Source PSPFanboy
Everytime you turn around it seems that some new device is claiming the portable throne and declaring itself a PSP killer.
Apparently, Microsoft's recently unveiled Ultra-Mobile Personal Computer is the next in a long list of contenders. An article over at Ultranauts.com makes the bold (but entirely unoriginal) claim that the UMPC will be the latest device to put a nail in Sony's old PSP.
I don't think the fanboy's will agree, but some interesting comparisons are made between the two devices in terms of media, internet and gaming capabilities:
"As an all-in-one, the PSP really does do a fine job. But, as is the whole point of this article, the PSP will get trumped by the UMPC, a vastly superior all-in-one “lifestlye” device. Now, if Sony had chosen to focus on games in the same way Nintendo has with its new portables, there would be no contest: the PSP would be a superior gaming machine."
Ouch. That sorta feels like all of the schoolyard bullies are ganging up on you at once. Frankly, we're not too scared. Bring it on.
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April 4th, 2006, 17:29 Posted By: wraggster
2K Sports, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that Major League Baseball® 2K6 shipped today-- Opening Day of the Major League Baseball® season-- to North American retailers for the Xbox® video game and entertainment system from Microsoft and PlayStation®2 computer entertainment system. Combining striking visuals with unique gameplay features, including Swing Stick™, Inside Edge™ technology, and the World Baseball Classic™, Major League Baseball 2K6 raises the standard of baseball video games.
“With the first pitch of the MLB season comes our finest baseball title to date,” stated Greg Thomas, president of Visual Concepts, a 2K Sports studio. “Major League Baseball 2K6 combines several unique features that bring a new level of excitement to our national pastime and will establish new standards of quality for all baseball video games.”
Major League Baseball 2K6 includes several original and exclusive features, including astounding A.I. powered by Inside Edge™ technology, innovative Swing Stick™ controls, hundreds of new animations based on Pure Motion Physics™, and the all-new Payoff Pitching™ system. Jon Miller and Hall of Fame legend Joe Morgan bring their distinctive style and wit to the world-class commentary, adding wonderful atmosphere to every game. The World Baseball Classic™ debuts exclusively on Major League Baseball 2K6, adding an exciting international flavor of baseball. Unparalleled online play and online leagues bring gamers all over North America together to experience the national pastime.
Major League Baseball 2K6 is rated “E” for Everyone and is the only officially licensed Major League Baseball video game that will be available on every major gaming console, including the Xbox 360™ and Xbox® video game and entertainment systems from Microsoft, the PlayStation®2 computer entertainment system, the Nintendo GameCube™, and the PSP™ (PlayStation®Portable) system. The PlayStation 2 and Xbox titles are now available for a suggested retail price of $39.99.
For more information, visit http://www.2ksports.com/games/mlb2k6/
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April 4th, 2006, 17:23 Posted By: wraggster
Source
Police are urging children to leave expensive gadgets at home after a violent robbery landed a 12-year-old boy in hospital.
The boy was robbed of his PlayStation Portable (PSP) games console on Friday at about 4pm, as he was leaving school in Hendon.
The games machine was one of this year's best-selling Christmas presents, but the £200 device is proving attractive to muggers.
Police revealed earlier this year that two-thirds of all street robberies involve the theft of expensive electronic equipment, and officers now fear that the PSP will follow the iPod as the target of choice.
The attack happened in Downage, when a group of teenagers approached the boy near his school gates.
He was thrown to the ground, injuring his hand, while his PSP and mobile phone were stolen. The boy was taken to Barnet Hospital, suffering concussion, cuts and bruising, and remained there over the weekend.
There have been two violent thefts involving PSP machines since they came onto the market at Christmas.
Acting Detective Chief Inspector Murray Duffin, of Barnet police, said: "Sadly, small portable items of technology are just too much of a temptation to some of the criminal fraternity and things like PSPs and iPods that are not used in school should maybe be left safely at home or kept well out of sight when in the street.
"The amount of violence used in this attack was unnecessary and gratuitous and we would hope that anyone with any information about this incident will contact us quickly."
Sad *******s
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April 4th, 2006, 17:19 Posted By: wraggster
Evilo posted this great news of a new release for the PS2:
The Angryfez Army and their minions have pointed the ultimate battle at earth! Only Happyfez can save the day! Are you ready ?
While playing with the SDL library, I got this tiny but very addictive game working Don't expect too much, it's a "one hour" quick port, and controls are not perfects (it should be reworked), but you can already enjoy it with this first version !
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April 4th, 2006, 17:09 Posted By: wraggster
AhMan has updated his excellent iR shell for the PSP, iR shell turns your PSP into a universal remote, heres whats new:
Version 1.3 is out. The original adhoc file transfer protocol in v1.2 is replaced with a sliding window file transfer protocol with error recovery. The transfer throughput has been boosted from 90KB/sec to 270KB/sec.
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April 4th, 2006, 16:54 Posted By: wraggster
Now you can play online and surf the Web on your PSP, wirelessly and from the comfort of your own home.
The latest product from Thrustmaster is a USB WiFi adapter* which plugs into your computer connected to the Internet via a modem. WiFi USB key for PSP FunAccess provides PSP consoles with wireless Internet and online gaming access and without requiring a wireless router.
"Sony®'s portable console is a fantastic gaming machine which can be connected to the Web via its WiFi system. Thrustmaster has created this new accessory to enable all gamers who don't have a WiFi system at home to get the most from their console's online capabilities, from anywhere at home and wire-free," said Bertrand Gasnier, Wireless Product Development Manager for Thrustmaster.
Maximum simplicity for maximum fun
In practical terms, all you need is a PC connected to the Internet (512k minimum via USB line connected Modem or Ethernet card). Connect the Thrustmaster Wi-Fi USB Key via the USB port and your PC becomes a real WiFi router.
Installing FunAccess on your PC and configuring the PSP couldn’t be easier, thanks to the special software which takes users through a brief step-by-step set-up process. The installation has been specially designed to recognize Internet connections automatically, whatever the modem used, whether USB or Ethernet. FunAccess was developed using the Hercules brand's expertise, which has an outstanding reputation for the simplicity and quality of its WiFi peripherals for PC.
Surfing the net, playing other gamers around the world and downloading audio, image or video files directly to your portable console is so simple and straightforward you can start using the PSP to its full potential immediately. You can even share the connection with friends. FunAccess opens up the online world to several PSP consoles at the same time: connect up to 5 players at once!
Plus, Thrustmaster has created a website specially designed for PSP users; offering exclusive information, photos, screensavers and tips and tricks (http://psp.thrustmaster.com ). The site will be officially online April 6th.
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April 4th, 2006, 16:47 Posted By: wraggster
Following yesterday's leakage from US publication PlayStation Magazine on GT 4 Online being playable at E3, some further intriguing info from the mag has come our way today in the form of fresh confirmation on how the PS3 might become something of a 'lifestyle server', as Sony's next-gen machine tackles the brave new world of online.
The PS3 certainly seems to be gearing up to offer more 'lifestyle' type features in the next gen, presumably because Sony will be aiming for similar take up to the PS2, which has sold over 100 million worldwide.
So in keeping with its 'lifestyle' tip, people on your PS3 friends network will be able to access all manner of goodies from your personal machine, including details like any blogs or forums you're running - even if your PS3 isn't switched on.
PSM goes on to give some concrete examples of content which you'll be able to share, like seeing some of your recorded gameplay footage, including achievements and in-game highlights, or perhaps viewing your personal Vlog (video blog) which you'd record on an EyeToy-style camera. Presumably your friends list will contain some decent security settings, so only the fully authorised can have a proper gander because you wouldn't want just anyone being able to rifle through your personal photos and videos.
Still, you'll also be able to send goodies like photos and videos to your PS3 from anywhere in the world, perhaps recording them on your PSP with its new camera add-on, and then uploading them to your PS3 lifestyle server to make your mates green with envy as you relax on a beach in Goa.
Although Sony has hinted at and even mentioned this functionality directly during its various PS3 presentations since last E3, confirmation via PlayStation Magazine means they should be implemented in full for the PS3's launch in November. It also means Sony's PlayStation Network Platform will be going head-to-head in lifestyle terms against Microsoft's Live service, with its marketplace, media sharing, friends functionality and community orientated features.
Expect a drooling world to learn more all on the afternoon of Monday May 8 as, to no great surprise, Sony has just confirmed its annual pre-E3 conference for that date. Although we're keen to hear more on these interesting online lifestyle features, we'll also be holding our breaths for more crucial information like price, launch line-up and what's going to replace that boomerang controller.
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April 4th, 2006, 16:46 Posted By: wraggster
There's nothing quite like speeding from one side of Hollywood to the arse-end of Los Angeles, in a kind of real-life Crazy Taxi race. Sensing our love for LA traffic, Sony has officially dated its E3 press conference today as the afternoon of Monday, May 8.
The press conference, like last year, will take place in Sony Pictures' lush movie studio venue in Culver City. Thankfully for us, Microsoft announced last month that its own E3 conference will be moved to the morning of Tuesday, May 9th, meaning we should only have Nintendo's bash from which to start our cross-town sprint.
Sony hasn't announced what exactly it'll be revealing at the event, but you can bet your nan's button collection it'll be telling all on the hotly anticipated launch line-up for the Playstation 3, as well as unveiling the console's enigmatic controller - which will be something different to the silver boomerang shown at last year's E3.
We'll be bringing you everything you need to know in our full E3 coverage next month.
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April 4th, 2006, 07:25 Posted By: wraggster
Last month, Microsoft announced that it will hold its pre-Electronic Entertainment Expo press conference at 11:30 a.m. on Tuesday, May 9. The move surprised many in the industry, as Microsoft has held the event during the evening of the Monday prior to E3 for the past several years.
Today, one of Microsoft's next-gen rivals revealed when its press conference will be. Unlike its competitor, Sony is staying with the same time slot it had last year, when it moved its event from the Tuesday evening to Monday afternoon. This year, the press conference will be held the afternoon of Monday, May 8, two days before the expo kicks off.
Sony's conference will also be held at the same venue it was in 2005, the Sony Pictures Entertainment Studios in Culver City, California. Its subject will likely also be the same, as last year's event centered on the PlayStation 3. Sony has not announced what exactly it will be talking about at the event.
With Microsoft and Sony's pre-E3 conferences in place, all eyes are now on Nintendo. However, it is unlikely that the Mario Factory will deviate from its traditional slot--the morning of the Tuesday before E3.
E3 2006 runs from Wednesday, May 10, to Friday, May 12.
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April 4th, 2006, 07:24 Posted By: wraggster
Source - Gamespot
The street-racing genre still has some gas left in the tank. Namco Bandai Games is putting a new competitor on the tracks with The Fast and the Furious for the PlayStation 2 and PlayStation Portable. The game will be "set in a world related to, yet separate from," the upcoming Universal Pictures' feature film The Fast and the Furious: Tokyo Drift, and it is scheduled to be released this summer.
The Fast and the Furious focuses on the underground scene of drift racing in Japan. Gamers will take to city streets in hundreds of licensed cars that can be tricked out with more than 500 body kits from authentic manufacturers. The game also features boss races, as well as an "advanced rubber band" artificial-intelligence system. Multiplayer modes include two-player split-screen and up to four players online.
The game is being developed by British developer Eutechnyx. The company has spent plenty of time behind the wheel, with racing games Street Racing Syndicate, Ford vs. Chevy, and Big Mutha Truckers.
With the first two Fast and the Furious films grossing over $270 million domestically, one would think a game based on the license would have been made years ago. In fact, VU Games had a Fast and the Furious game in the works but cancelled it during development.
Vin Diesel, star of the series' first film, is working on a racing project based on a movie, but it isn't The Fast and the Furious-related. Diesel is working with Midway Games on The Wheelman, scheduled for release sometime in 2007.
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April 3rd, 2006, 22:18 Posted By: wraggster
Gpeters one of our great members has released an update to the Quake release from a few days back that features:
Server Browser with 4 preprogrammed Quake Servers.
Program your own 4 favorite servers by editing the autoexec.cfg.
Program your own button configuration editing the autoexec.cfg.
Preprogrammed Quick-Chat option.
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April 3rd, 2006, 22:03 Posted By: wraggster
Shine and Nevyn have released a new version of Lua Player for the PSP, heres whats new:
v0.18alpha (blame Oobles for all changes)
- Moved all kernel dependant code into bootstrap code.
- Moved all of luaplayer into a user mode prx module.
- Removed the stdio redirection.
- Made runScript return its error message to main.
- Exported all lua functions from luaplayer module.
- Made debugOutput work in the same was as printf.
- Added System.loadModule function to dynamically load LRX modules.
- Added an example simple.lrx module as template.
- Changed Makefiles to support new bootstrap code.
- Added an example sound.lrx module which moves all sound out
of main luaplayer. In theory could remove it completely from
luaplayer and load it only when required. Same could apply
for other modules.
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April 3rd, 2006, 21:55 Posted By: wraggster
Spiritbeast has released a rock paper scissors game for the PSP written in Lua, heres the details:
Hello again, I've just finsihed up v0.2 of RPS. In this version, there are two different modes: Battle Mode, and Infinite Mode. Heres a screenshot of infinite mode:
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April 3rd, 2006, 21:40 Posted By: wraggster
Glynnder has updated his app for the PSP thats like Windows task Manager, heres what he posted:
OK here's whats up, i bin working on my other apps and so havnt really beeen able to make much progress on PSysP Info,I've been mentally blanking lol!
So this release adds colour scheme's, heh fun - check out the cheesy names!
It also add support for whether the battery is inserted, if it isn't and your running just off the adapter, as i so often do, u dont have to bear the strings of, well rubbish! Now it just doesn't give you the dodgey things and says, no battery inserted and stuff like that. I also changed the readme -as usual- and the controls page. I think I've done some other stuff but i can't remember. This shouldn't really be released yet, im sure i found some kind of error somewhere along the line, but i dont have time to change it as we are moving house! I wont have internet access for up to three weeks!
THIS NEEDS LUAPLAYER V0.17DK2 make sure you get it, all your old luaplayer files will still work!
enjoy...
please comment on any bugs you find!
PS. I will make a 0.16 compatible one in the time when i dont have internet access, probably!
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April 3rd, 2006, 21:33 Posted By: wraggster
Maxime posted a new release for the PSP, heres the info:
Super Mini Sonic is more than a mod : it's a full different game!
- Sonic world
- Sonic enemies
- Sonic music [Note Brick]
- First Sonic mod with a swimming one
- Sound effects
- Each 100 rings collected you get an extra life
- 12 exclusive levels
- Hidden passages
Unzip it on MS root without renaming SMM folders
More levels coming soon
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