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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
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THE LATEST NEWS BELOW
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January 3rd, 2022, 15:44 Posted By: wraggster
Scene dev SpecterDev has updated the OpenOrbis Toolchain to version 0.5.2. For those of you joining us into the wonderful world of homebrew for the PS4, have you ever considered making your own games/tools for the PS4? This toolchain is here to help you do that.
What is OpenOrbis Toolchain
The OpenOrbis PS4 toolchain “enables developers to build homebrew without the need of Sony’s official Software Development Kit (SDK). It contains the header files, library stubs, and tools to build applications and libraries for the PS4.”
https://wololo.net/2021/12/24/releas...rew-sdk-0-5-2/
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January 3rd, 2022, 15:37 Posted By: wraggster
Developer Sleirsgoevy has released an update to his unofficial Hamachi client for the PS4. Version 0.2 brings firmware 9.00 support.
What is Hamachi Client for PS4?
Hamachi is a VPN service that lets you extend a LAN network online. In other words, it helps you simulate a local network with friends over the internet, in order to play LAN games remotely.
This PS4 version is not an official product by LogMeIn Inc. This is a port of LogMeIn Hamachi virtual LAN client to the PS4. It is done by wrapping the linux binary.
https://wololo.net/2021/12/27/ps4-re...-9-00-support/
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January 3rd, 2022, 15:28 Posted By: wraggster
PS4 MultiTrainer is a Trainer loader, it lets you load cheat files into your PS4 games to customize your gaming experience (infinite gold, infinite ammo, infinite health, etc&hellip. It’s part of the PS4 Reaper suite, a tool we’ve mentioned before here.
Multutrainer supports a new cheat format, SHNEXT, created by the developer to support more complex cheats. From the developer:
SHNEXT is a new format that allow a deep control of the game data… it allows aob ([Editor’s note: Array of Bytes]) referencing, live variable editing and more complex stuff. PS4 MultiTrainer supports various Cheat formats, specifically JSON, MC4, SHN, and the new SHNEXT.
https://wololo.net/2021/12/30/ps4-re...ainer-1-1-5-5/
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February 16th, 2021, 23:59 Posted By: wraggster
The PlayStation 5 sold 4.5 million units in the holiday quarter, despite supply shortages making the hardware difficult to find.
While Sony Interactive Entertainment had already said that the PS5 launch set a new record, Sony Corp.'s third quarter results offered the first official sales figure.
The new console hit 4.5 million units less than two months after its launch, on November 13, 2020. The PlayStation 4 also sold 1.4 million units during the quarter.
Hardware performance helped to drive Sony's Game and Network Services division to ¥883 billion ($8.4 billion) in revenue, up 25% over the same quarter last year.
The division made an operating profit of ¥80 billion ($762 million), an increase of 27% year-on-year.
Sony Interactive Entertainment's operating income was hampered by the cost of production of the PS5. According to Sony, "strategic price points for PS5 hardware...were set lower than the manufacturing costs."
Even with a new console launch, the majority of SIE's revenue still came from software, which helped to balance the impact of selling the PS5 at a loss.
The division earned ¥433 billion in revenue from digital software -- an increase of 42% over the prior year. Within that, only ¥51 billion was made from physical game sales, with the remainder coming from digital downloads (¥176 billion) and add-on content (¥256 billion).
PlayStation 5 sold 4.5m units in less than two months | GamesIndustry.biz
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February 16th, 2021, 23:14 Posted By: wraggster
Sony is to launch the PlayStation 5 in mainland China during Q2 2021.
The news was shared by Sony Interactive Entertainment Shanghai in a New Year greetings video from president Tatsuo Eguchi and vice-chairman Soeda Takehito, as reported by Niko Partners' senior analyst Daniel Ahmad on Twitter.
Ahmad added that the PS5 was originally given the greenlight to market in December, and is currently going through the last stages of the process, including "the relevant approval of software."
He added that Sony's official mainland China version of the console will likely have an "online services region lock at launch."
PS5 to launch in China in Q2 2021 | GamesIndustry.biz
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February 16th, 2021, 23:01 Posted By: wraggster
PlayStation 5's controller, the DualSense, is allegedly suffering from the same drift issues that have been widely reported in the Nintendo Switch's Joy-Con.
Players reported stick drift issues online as early as ten days after their purchase of Sony's console, Kotaku reported. The issue sees the DualSense controller registering movement even when it's not being used, which you can see in this video posted on Reddit by a Destiny 2 player.
Sony's customer support told Kotaku that controller drift is covered by the console's warranty, but you have to pay for the shipping fees yourself if you want to send the controller to a repair center.
GamesIndustry.biz reached out to Sony for comment.
PS5's DualSense controller also faces drift issues | GamesIndustry.biz
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February 15th, 2021, 23:22 Posted By: wraggster
Law firm Chimicles Schwartz Kriner & Donaldson-Smith LLP filed a class action lawsuit against Sony regarding the PlayStation 5's DualSense controller drift.
The lawsuit was filed on February 12 in the US District Court for the Southern District of New York, on behalf of plaintiff Lmarc Turner and "similarly situated consumers."
The lawsuit, a copy of which was sent to GamesIndustry.biz, argued that the DualSense controller is "defective" as it suffers from a drift defect, a problem that sees it recording input even when the player is not using it.
The issue "compromises the DualSense Controller's core functionality," the document continued, adding that Sony has been made aware of the issues through online consumer complaints. The lawsuit mentioned the case of a player encountering drift issues as early as ten days after their purchase, directly quoting the Kotaku report that unearthed the drifting issues last week.
First PS5 drift class action lawsuit filed against Sony | GamesIndustry.biz
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January 24th, 2021, 22:51 Posted By: wraggster
DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.
Latest changes:
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+ CPU/Recompiler: Fix hang in AArch32/armv7
+ Android: Disable PGXP options when geometry correction disabled
+ Android: Defer rotation request until after start
+ Android: Default to digital controller type for mapping port 1
+ SPU: Move voice key off/on outside sample loop
+ CDROM: Double audio FIFO low watermark size
+ GPU/HW: Flush after each primitive for B-F transparency
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http://www.emulation64.com/view/3122/DuckStation-dev012956/
Github
Latest development builds
:: Older builds for Linux and Windows, Android, Mac and Source code.
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January 21st, 2021, 22:31 Posted By: wraggster
GAME has offered more insight into the systems it has in place to prevent scalpers using bots to snap up new PlayStation 5 stock.
A statement released to VGC assured that the UK retailer is only selling one PS5 unit per customer and has checks and processes to ensure no one is purchasing multiple consoles.
"PlayStation 5 [continues] to be in very high demand and that demand far outweighs current supply," the spokesperson said. "We have strong measures in place to help ensure that our 'one per customer' statement is maintained to allow for as many individual customers to successfully purchase as possible.
"All pre-orders are subject to automatic checks, and order updates -- such as cancellations following these checks -- take place after a customer will have received a valid order confirmation email.
"At the present time, these orders are still pre-orders and as such no payments have yet been taken from customers. Payments will commence once our order checks have been completed."
GAME details efforts to prevent PS5 scalpers | GamesIndustry.biz
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January 18th, 2021, 23:01 Posted By: wraggster
In our first weekly episode of 2021, the GamesIndustry.biz team discuss the biggest news of the past week - and slightly further back.
To start, Matt, Brendan, Rebekah, James and Chris unpack the implications and build-up to Nintendo's acquisition of Next Level Games, the team behind Switch hit Luigi's Mansion 3.
Then, in the first instalment of a new monthly discussion, we expand on the most recent 10 Years Ago This Month column to look at how things have changed in the past decade.
What we learned from PlayStation Vita | Podcast | GamesIndustry.biz
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January 11th, 2021, 20:31 Posted By: Shrygue
via Review Geek
Despite being fairly antiquated by today’s standards, the original Tomb Raider was groundbreaking at the time. The PC/PlayStation action game broke molds with its mix of 3D platforming, exploration, and combat, and protagonist Lara Croft is now a media icon. Ten years after her 1996 PC debut, a glammed-up remake for the PlayStation Portable was planned, but never released.
Now an alpha version of that game, titled Tomb Raider: 10th Anniversary, has been discovered by super-fans at Tomb-of-Ash.com. The PSP ROM of the cancelled game can be played on a PC with a download, a patch, and a standard controller. It’s pretty basic, with empty levels devoid of enemies and dialogue, but players can side-jump around Peru, Greece, and Croft Manner to take a look at the game’s updated visuals.
Tomb Raider: 10th Anniversary was scrapped as publisher Eidos moved the franchise from the original developer Core Design to Crystal Dynamics, which released a a reboot game in 2006 (Tomb Raider Legend) and a more comprehensive remake of the original (simply called “Anniversary“) in 2007. Core Design was closed a few years later. The work on the cancelled game was at one point put towards an untitled Indiana Jones project (ironic, because Tomb Raider is very much inspired by those movies), before being tossed completely.
This resurfaced game is a footnote in the history of the series, and as a remaster of the original, isn’t particularly noteworthy aside from being made by the original developers. The original Tomb Raider and its two sequels are still available and playable on PC.
Head over to Tomb-of-Ash to download and try the incomplete build of the PSP Tomb Raider remake. Leave your thoughts on it via comments below.
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January 11th, 2021, 18:09 Posted By: wraggster
Cyberpunk 2077 developer CD Projekt Red is being investigated by Poland's Office of Competition and Consumer Protection (UOKiK).
The news was initially reported by Polish business newspaper Dziennik Gazeta Prawna, with UOKiK's spokesperson Małgorzata Cieloch saying that the organisation approached CD Projekt Red to understand the issues with the game and what actions had been taken to fix them.
"We will check how the manufacturer is working on the introduction of amendments or solution to difficulties preventing the game [to work] on different consoles, but also how it intends to act in relation to the persons who filed complaints and are dissatisfied with [their] purchase due to the inability to play games on owned equipment despite previous assurances [that it would]," they continued (translation via Google Translate).
https://www.gamesindustry.biz/articl...cyberpunk-2077
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January 8th, 2021, 13:38 Posted By: wraggster
via [RELEASE] Sonic CD for PS Vita | GBAtemp.net - The Independent Video Game Community
Following the full disassembly of Sonic CD from the amazing work of Rubberduckycooly, I am releasing a port of Sonic CD running natively on PS Vita.
The porting is pixel-perfect and it basically runs on an internal resolution of 480x240 upscaled by 2x. This is an unofficial port, meaning that I forked the original source code and modified it to make it running on PS Vita. I am already in contact with the original author to integrate my changes on his repo.
Please follow the instructions on the release page to make it work. The VPK itself does not contain any copyrighted assets. It's not 100% perfect but it's fluid enough to be fully playable.
DOWNLOAD VPK
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January 8th, 2021, 13:36 Posted By: wraggster
Now that a new generation of consoles has arrived, the old ones have to make way and Sony is apparently fast-tracking this process. As reported by Japanese publication GameWatch, production of "most of the PS4 Slim (CUH-2000 series) and all PS4 Pro (CUH-7000 series) models" has been discontinued in Japan. The only model that will still be produced is the standard PS4 Jet Black 500GB Slim model. This can be seen from the Japanese PlayStation website where only the PS4 Slim can be seen under the "Main Unit Lineup", even if both Slim and Pro models show up on the PS4 page (however, I could not get the link to the "Main Unit Lineup" to work myself).
The GameWatch report notes that this discontinuation will allow the company to focus on the production of PS5 units which experienced shortages. This discontinuation news apparently applies only to Japan for now, with no news regarding whether western markets will follow suit.
https://game.watch.impress.co.jp/docs/news/1298409.html
https://gbatemp.net/threads/sony-rep...-japan.580384/
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