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TheFlow making progress with running the PSP’s Grand Theft Auto games on the PSVita

March 14th, 2019, 20:24

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PS4: SpecterDev releases Webkit exploit for Firmware 6.20, a ray of hope for 6.xx own

March 14th, 2019, 18:49

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PS4 firmware 6.50 released, adds remote play for iOS and X/O input swap

March 14th, 2019, 18:45

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Rebug 4.84.1 LITE - Cobra 7.55 - Toolbox 2.02.17

March 13th, 2019, 20:53

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OFFICIAL: Rebug 4.84.1 DECR LE - Cobra 8.01 - Toolbox 2.02.12 DECR ED

March 13th, 2019, 20:48

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OFFICIAL: Rebug 4.84.1 REX/D-REX - Cobra 8.01 - Toolbox 2.03.01

March 13th, 2019, 20:47

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Sony launches PS4 Remote Play for iOS

March 13th, 2019, 17:40

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DaedalusX64 1.1.6 with better audio emulation

February 27th, 2019, 18:36

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mGBA 0.7.1 released with a fix for the Vita save bug

February 27th, 2019, 18:33

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PSVita Releases: EDuke32 1.5.1 with mod support

February 27th, 2019, 18:30

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Attacking Hardware AES with DFA

February 27th, 2019, 18:15

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PS Vita Homebrew release: The Hallway by VitaHEX

February 25th, 2019, 21:09

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PS Vita: a 6-year hacking journey comes to an end

February 25th, 2019, 21:06

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PS Vita Release – Memecore: h-encore for older firmware (3.60)

February 25th, 2019, 21:04

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PPSSPP 1.7.5 released!

February 25th, 2019, 20:56

PPSSPP can run your PSP games on your PC in full HD resolution, and play them on Android too. It can even upscale textures that would otherwise be too blurry as they were made for the small screen of the original PSP.

UPDATE: 1.7.4 are just additional crashfixes. 1.7.5 fixes an Android issue.

Fix for insta-crash on Galaxy Note 9, some Xiaomi devices, and the new nVidia Shield (#11441)
Vertex range culling on most platforms, fixes DTM: Race Driver and similar (#11393)
Major speed boost in some Gundam and Earth Defense Force games (#10973)
Fix for issues with post processing shaders in GL 3+ (#11182)
Fixes to sound output switching on Windows (WASAPI) (#11438)
Detects DirectInput devices when running (#11461)
Simple Discord integration (#11307)
New debugging APIs (#10909)
Task switching made a lot more robust (fixes GPD XD problems) (#11447)
Texture decoding optimizations (#11350)
Tons and tons of miscellaneous bugfixes and compatibility fixes


https://www.ppsspp.org/#news
via http://www.emulation64.com/view/2940...-175-released/

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Adrenaline 6.8 released: Support for h-encore 2.0, PS1 slowdowns fixed

February 21st, 2019, 16:22

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Chip ‘n’ Dale Remastered comes to the PSVita

February 20th, 2019, 20:45

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VitaBright 1.0 and VitaGrafix 4.1

February 20th, 2019, 20:44

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Super Mario War is now fully stable on the PSVita

February 20th, 2019, 20:42

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Julius, a Caesar III port, has now come to the Vita!

February 20th, 2019, 20:41

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