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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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March 2nd, 2010, 23:08 Posted By: wraggster
Newly released today:
In Battlefield: Bad Company 2, the 'B' company fight their way through snowy mountaintops, dence jungles and dusty villages. With a heavy arsenal of deadly weapons and a slew of vehicles to aid them, the crew set off on their mission and they are ready to blow up, shoot down, blast through, wipe out and utterly destroy anything that gets in their way. Total destruction is the name of the game, delivered as only the DICE next generation Frostbite engine can. Either online or offline, enemies will soon learn there is nowhere to hide.
http://www.play-asia.com/SOap-23-83-...j-70-39f5.html
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March 2nd, 2010, 19:30 Posted By: Shrygue
via MCV
Capcom has announced Resident Evil 5: Gold Edition will be exclusive to the GAME Group chains.
Under this partnership, consumers will only be able to pick up the premium edition of the survival horror title a GAME and Gamestation.
The Gold Edition is due for release on March 12th. It includes a full copy of Resident Evil 5 - first released in March 2009 - and all of the DLC that has been released since, including Mercenaries Reunion and Lost In Nightmares.
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March 2nd, 2010, 19:15 Posted By: Shrygue
via Gaming Union
We've been teasing our interview with Co-founder and former CEO of DICE, Fredrik Liliegren, in sections, but before we drop the entire thing, we thought it'd be just to highlight Liliegren's thoughts on Mirror's Edge.
While Mirror's Edge was received fairly well by reviewers, the game didn't catch on with gamers all that much. Here's how our questions went:
Gaming Union: What do you think of DICE's choice to make Mirror's Edge, and now that they're developing a sequel?
Liliegren: Knowing that that product was in development for about seven years.. [laughs] and given that it wasn't Mirror's Edge when we started, but it was one team working on 'the new IP' for seven years, I think they did a strong final. They did something different that people hadn't done before. I think it needed a second generation so they can tweak on it, I played it a little bit.
GU: Do you think it was a good idea for them to make that, compared to making more of what's already been successful for them?
Liliegren: I think they were given an opportunity, and that was stated throughout the seven years "to come up with something different," and I think that they did that. I think they achieved that goal. I think they learned a lot, and I think that they definitely got a lot of press out of it, [an] insane amount of press actually, given that they didn't really sell that well. So I think it raised DICE itself for a developer that thinks out of the box. Incase you're wondering, Liliegren departed DICE when EA bought out the company. At the time Liliegren was managing DICE Canada, but when EA bought DICE, they decided to shut down that studio. Since then Liliegren formed another studio called Antic Entertainment, which we just so happened to do an interview about.
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March 2nd, 2010, 19:09 Posted By: Shrygue
via Siliconera
Next week Sony plans on unveiling their motion controller and probably it’s official name, “PlayStation Arc.” Sony filed a trademark for PlayStation Arc in Japan, which also happens to be the rumored name for Sony’s motion controller.
This trademark, the domain name registration, and execs calling the PS3 wand PlayStation Arc are pretty convincing evidence.
Sony Computer Entertainment Japan registered two other interesting trademarks: “make drama baseball” in katakana which may be related to MLB 10: The Show and Hitsuji Boueigun. Loosely translated that’s something like Sheep Defense Force.
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March 2nd, 2010, 19:04 Posted By: Shrygue
via Computer and Video Games
As the European gaming population waits with one hand on the window, scanning the streets for the long overdue arrival of Yakuza 3, Japan are gearing up for Yakuza 4.
Yakuza 4 is set for Japanese shelves on March 18 and Kotaku have just hosted a TV ad for the fourth game in the gangster kick-fest series.
Not much to see, granted, but worth a watch all the same.
As far as the west is concerned, we're expecting the third game on March 12, and we've got plenty of Yakuza 3 trailers and Yakuza 3 screens for you to look at until then.
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March 2nd, 2010, 19:01 Posted By: Shrygue
via Eurogamer
Sony's list of strong first-party studios has grown this afternoon with the acquisition LittleBigPlanet developer Media Molecule.
They'll join studios like Naughty Dog and Insomniac Games as part of Sony Worldwide Studios.
Sony described the deal as a "strategic move to secure excellence in game development for current and future PlayStation platforms".
"Since Media Molecule's inception, we've had a uniquely close relationship with SCE. Over the years they have consistently shown their dedication to Creative Gaming and Media Molecule, not only through their support of the company, but their willingness to take risks and embrace our often unusual approach and ideas," said Alex Evans, co-founder of Media Molecule.
"What we've achieved already with LittleBigPlanet has proved this to us and we're excited by this new chapter of innovation and creative gaming, for all involved.” There's no mention of a LittleBigPlanet 2.
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March 2nd, 2010, 17:42 Posted By: wraggster
Newly released today:
An abducted soul. A lifetime of sins. A journey to the depths of despair. Based on the immensely influential classic poem, Dante’s Inferno takes you on an epic quest of vengeance and redemption through the Nine Circles of Hell. You are Dante, a veteran of the Crusades who must chase his beloved Beatrice and try to free her soul from Lucifer’s grasp. As your pursuit takes you deeper into the pits of Hell, you must battle ever more fierce and hideous monsters—while also facing your own sins, a dark family past, and your unforgivable war crimes.
http://www.play-asia.com/SOap-23-83-...j-70-3r23.html
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March 2nd, 2010, 17:29 Posted By: wraggster
New from Divineo China
Enhance the grip from your controller and dominate your opponents!
Compatible with PS3, PS2, XBOX 360 controllers, the Dominator Grip provides an extra resistant grip to ensure maximum stability.
Your thumbs will never slip during a vital gameplay moment!
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March 2nd, 2010, 17:29 Posted By: wraggster
New from Divineo China
Enhance the grip from your controller and dominate your opponents!
Compatible with PS3, PS2, XBOX 360 controllers, the Dominator Grip provides an extra resistant grip to ensure maximum stability.
Your thumbs will never slip during a vital gameplay moment!
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March 2nd, 2010, 01:14 Posted By: wraggster
You may not be checking LittleBigPlanet for new levels as obsessively as you once were, but that doesn't mean that junior designers aren't still out there trying to perfect Super Mario Bros. 1-1 or trying to recreate the myth of Sisyphus. The game's community has just reached another big milestone: Two million available levels. It took them nine months to get the first million in late July of 2009, meaning that development isn't slowing down. In fact, it would appear to be speeding up.
It's inspired us to dust off our LittleBigPlanet disc and ... oh, wait.
http://www.joystiq.com/2010/03/01/li...reated-levels/
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March 2nd, 2010, 01:04 Posted By: wraggster
After Sony's warning, the PlayStation Network seems to be back online and fully operational, according to reader Larry Gallant:
I wanted to let you guys know that the phat PS3s are now able to login to the Playstation network and the clocks are working. I was able to login at 6:28 PM eastern time in the Boston, MA USA area.
No official word from Sony yet, however, so proceed with caution.
Have you been able to connect to the network? Tell us in the comments.
http://gizmodo.com/5483212/update-pl...ur-fat-ps3-now
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March 2nd, 2010, 00:56 Posted By: wraggster
Owners advised not to turn on console as doing so "may result in errors in some functionality"
Sony has claimed that it hopes to have solved the glitch problems affecting the vast majority of PS3 owners within the next 24 hours – and added that owners of older ‘fat’ machines should not turn on their consoles in the interim.
“We hope to resolve this problem within the next 24 hours,” a post on the EU PlayStation blog reads.
“We believe we have identified that this problem is being caused by a bug in the clock functionality incorporated in the system.
“In the meantime, if you have one of the above listed models, we advise that you do not use your PS3 system, as doing so may result in errors in some functionality, such as recording obtained trophies, and not being able to restore certain data.”
Sony also reiterated that PS3 Slim models are not troubled by the issues.
Full details of the error are detailed below:
* The date of the PS3 system may be re-set to Jan 1, 2000.
* When the user tries to sign-in to the PlayStation Network, the following message appears on the screen; "An error has occurred. You have been signed out of PlayStation Network (8001050F)".
* When the user tries to launch a game, the following error message appears on the screen and the trophy data may disappear; “Failed to install trophies. Please exit your game.”
* When the user tries to set the time and date of the system via the Internet, the following message appears on the screen; “The current date and time could not be obtained. (8001050F)”
* Users are not able to playback certain rental video downloaded from the PlayStation Store before the expiration date.
http://www.mcvuk.com/news/37779/PS3-...ithin-24-hours
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March 2nd, 2010, 00:52 Posted By: wraggster
New podcast released:
Yes another year, another EA Sports update, but bear with me. While I liked Fifa 2009, I’m loving Fifa 10. Why? You’;ll have to listen to the show to find out.
And before you get to the review, the latest news and views, including some home truths about which is the greater evil… piracy on the PSP or the growing enticement of trading in older UMD titles.
http://psp.thepodcastnetwork.com/201...w-116-fifa-10/
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March 2nd, 2010, 00:51 Posted By: wraggster
News/release from Namenloser
Hi ,
I´m Namenloser and I am from Vienna, Austria
So here is my newest homebrew, CMI 5.0. 4 Months hard Work and now i´m finished.
This Version has over 80 new Feautures. I wanted to release this for 2 weeks but my laptop doesnt work any more. But now I´m finished
So... CMI is the bigest and best Tool for PSP. CMI can almost everythink. Easy Plugin Install, Easy Mods Install, Easy Special Feautures Install, Change CFW Moduls ( The Only Homebrew taht can this ! )You can Design you Individual CMI Design and and and. At the moment CMI has over 180 Functions !
The only thing that will not work on CMI 5.0 is the CMI Store. I´m not inished yet with it. But this Function comes with an Update.
Whats new on CMI 5.0 ?
Changelog:
- New Menu Control ( Tab Menus )
- New Menu "Hen Menu"
- CFW Enabler Install and Start able
- 5.03 GEN-C Install and start able
- Game Support ( Play Games that requires higher FW Version. It also works on 5.00 M33)
- 5.50 GEN-D2 Moduls are Install able
- Better Security
- Backup and Restore bug fixes
- 5.50 GEN Updater writeable
- 5.50 GEN-D3 updater write able
- VSH Menü revised added
- Dayviewer added
- Led Controll added
- Hold aded
- Audioboost added
- Spoofer added + Editor
- Game Categroe v12 added
- Mod Page 2 added
- Bam Chicka Wow Wow boot Sound added
- Baterie color changer added
- E-liminator Wave added
- Simpsons Boot Sound added
- Magic Gameboot added
- Vista Volumen Bar added
- Waffen Info Bar added
- Burning Wave added
- Blue/Green Wave added
- Angel Blood Wave added
- Blue White Wave added
- PSPGO Gameboot added
- South Park Gameboot added
- Gelbes Gameboot added
- Delete Function added :Remove Internet Data + Remove not used Flash0 datas
- PSPPasswords read out + Screenshot Function
- Versions TXT fakes 6.20
- Facebook on 5.00 M33
- VLF Recovery Beta v.0.91 added ( Beta , its possible that it could work )
- PSNabler v.6.0 added
- Recovery Flasher Install and Startable
- Store Mneü Point added
- CMI Store ( Doesnt work at this time, an Update will come )
- Addons List ( For Sztarting the Store Products. You dont need the Store for this )
- 1 new CMI Design added
- Font color changeable ( 4 Colors )
- CMI Security added
- Quickbar Color changeable ( 5 Colors )
- Installation Bar color changeable ( 4 Colors )
- Credits revised
- Quickbar Menu added ( Opens by Pressing Triangle )
- UMD IsO Options Menu added
- Dump UMD
- Start UMD
- Start ISO, CSO + Browser
- Visit Us added
- Pandora DDC Options Mneu added
- DDC 8 Install and Startable
- GEN-D Patch for DDC8
- PSP Tool Install and Startable
- Help / Tutorail added
- Recovery Editor Menu added
- Recovery Menu Pink changer
- Recovery Menu yellow changer
- Recovery Menu red blue changer
- Recovery Menu blue changer
- Recovery Menü green changer
- CMI Recovery Menu added
- CMI Master Reset added
- CMI ReInstallation added
- No Boot Screen any more
- Faster Installations
- Many Bug fixes
- Language and Infos now better
- With O you can return
- Better Stabilization
- Hen Usern were shown messages for their security
- CMI is now faster
And i know that many People doesnt know whats this Homebrew is etc. So here are the most answerd Questions
How I can Update CMI ??
Go to CMI Config and select Update CMI Software. Or start the Store and if a newer Version is aviable you will get an Message. Or you Update Manuell
Whats CMI ?
CMI = Custom Modul Installer
With this tool its possible to Install newer CFW Functions on an older CFW
For Example:
You are using 5.00 M33 and you dont want to Update. But you will have the Functions from the 5.02 GEN ( Recovery Menu in the VSH etc. ) So this Tool can make this You can Install the 5.50 GEN-D Functions on M33 and and and. Now CMI can almost everything Dump UMD, Install plugins, mods, Specials, Change your PSP Design and and and.
Whats CMI Security ??
If you doesnt want that enybody can start CMI except you than you can save CMI with a Password
How I can make my own Addons ??
Read the Coders_readme_en.txt for Details
How I can Install Addons ?
Download Addons from your PC an put them in the Addons Folder
I have Installed a Wave but now my PSP Freez at boot ?
Bevor you Install a Wave you must change your Wave in the XMB to Classic Mode ! Bevor you Install a Wave Install first the Rcovery Flasher, go to Special Page 2 and then select Install recovery Flasher
So have Fun
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March 2nd, 2010, 00:41 Posted By: wraggster
News/release from Uberjack:
It’s been almost two years since fMSX PSP last saw an update, so today seems as good a day as any to release an updated version. New in this release:
PSPLIB updated to latest version
Images are now saved under PSP/PHOTOS/fMSX PSP
Virtual keyboard updated, option for “toggle display” mode
Screenshot previews in file browser
This release also significantly improves the save state format by adding versioning, and automatically switching the emulated machine to the system specs appropriate for the save state (no more cryptic state loading errors). To clarify, say you save a game in MSX1 mode, then switch to MSX2. In earlier versions of the emulator, unless you switched back to MSX1 prior to loading state, state would refuse to load. If you changed other features, such as memory sizes and video mode (NTSC/PAL), you would have to remember the specific setup for the game, or the game would not load. In 3.5.40, save state format includes all the necessary system data, and will automatically switch to the appropriate setup. This is the normal behavior in most other computer emulators, such as Fuse and VICE.
That said, please note that only new states will benefit from this – while fMSX PSP is backwards compatible, previously saved states will only load if you restore system setup prior to loading, as before. Of course, if you never switch from the usual setup (MSX2, 128kB, NTSC), this whole discussion is probably moot
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March 2nd, 2010, 00:37 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...2&view_reply=1
Update required for users Nanodesktop using the new version of Cygwin 1.7. Due to a compatibility problem with the latest release are in fact were some problems during compilation, which prevent the proper functioning of the application. To overcome this problem you need to download the official website of the new package update (0.4.2), or the installation with the new Crown Installer (1.5.2.168) that contain the patches and running, however in the coming days there will be a final release and fully compatible with Cygwin 1.7.
http://visilab.unime.it/~filippo/Nan.../Downloads.htm
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March 1st, 2010, 22:42 Posted By: wraggster
News via http://www.pdroms.de/
Jum has updated his Atari 5200 emulator Jum52. Available for Windows, Ubuntu and PSP.
Changes:
- Implemented key remapping to make it easier to use with arcade controller panels (Win32/Ubuntu only).
- Implemented 3x and 4x scaling (Win32 / Ubuntu only).
- Fix to 2nd fire button handling ("top" side buttons).
- PSP version uses frameskip to get full speed.
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March 1st, 2010, 22:28 Posted By: wraggster
PlayStation Network is one step closer to Virtual Console with support from Hudson’s TurboGrafx games and maybe SNK’s NeoGeo catalog.
The ESRB rated Alpha Mission II, Baseball Stars Professional, League Bowling, and Super Sidekicks as individual PlayStation 3 and PSP games. That’s interesting because a PsOne port of Super Sidekicks doesn’t exist
This leak suggests SNK’s library of NeoGeo games are going to be distributed as PlayStation Network downloads just like Hudson’s TurboGrafx-16 titles, which are PS3 and PSP compatible.
http://www.siliconera.com/2010/03/01...ation-network/
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March 1st, 2010, 22:28 Posted By: wraggster
PlayStation Network is one step closer to Virtual Console with support from Hudson’s TurboGrafx games and maybe SNK’s NeoGeo catalog.
The ESRB rated Alpha Mission II, Baseball Stars Professional, League Bowling, and Super Sidekicks as individual PlayStation 3 and PSP games. That’s interesting because a PsOne port of Super Sidekicks doesn’t exist
This leak suggests SNK’s library of NeoGeo games are going to be distributed as PlayStation Network downloads just like Hudson’s TurboGrafx-16 titles, which are PS3 and PSP compatible.
http://www.siliconera.com/2010/03/01...ation-network/
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