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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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October 11th, 2010, 22:56 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...6&view_reply=1
Developers and publishers have been told that PSP2 will release at the end of next year, a British source familiar with the matter has told VG247.
“We’ve been told it’s coming in late 2011,” said our man.
As has been previously reported, developers have been creating games for the system for many months, with Netherrealm Studios being the first to go on the record and admit it had a dev kit last month.
PSP2 is about as badly concealed as a games system can be. It’s been common knowledge for much of this year that content is being made for the system, and that dev kits are in the wild.
CPU and GPU specs have yet to be confirmed.
A large amount of off-the-record information was released in May 2010, and the flow of rumour has been constant throughout the year.
We were told in May that games had already been canned for the system.
Only last month, Develop again reiterated the fact that numerous developers were creating content for PSP2, saying that Sony was aiming for a “significant launch window line-up”.
Sony has been obviously silent on the chatter, but has gone on the record to say there are “no plans” to include 3D. This tallies with what we’ve been told in the past month.
The machine has a forward-facing and backward-facing camera, and will come with both touch-screen and physical controls.
Given the projected release date, it seems likely PSP2 will be announced at GDC or E3 next year.
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October 11th, 2010, 22:35 Posted By: wraggster
Gamevil’s homage to classic RPGs is coming to one, actually two, more platforms. Zenonia received the iPhone to PlayStation Minis port treatment and will be available on the PlayStation Store this week.
Zenonia stars Regret (seriously, that’s his name) who can be an assassin, paladin, or a warrior. It’s possible to be a hero assassin since player choices determine whether Regret will fight for good or evil. In case you missed it, we posted a trailer with our coverage of Zenonia’s DSiWare port just a few weeks ago.
Like all Minis, Zenonia is PlayStation 3 and PSP compatible.
http://www.siliconera.com/2010/10/11...ion-3-and-psp/
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October 11th, 2010, 21:34 Posted By: wraggster
Sony has told Eurogamer that the SingStar Dance Party Pack won't be released in Europe - it's a US-only deal.
The Party Pack bundles two SingStar microphones, a USB SingStar converter and a copy of SingStar Dance for $39.99. That's the same price you pay for a stand-alone edition of StingStar Dance.
The SingStar Dance Party Pack was detailed on the US PlayStation blog.
SingStar Dance brings with it a raft of new songs as well as PlayStation Move support. The clue's in the title; you'll be dancing.
SingStar Dance arrives here on 5th November.
http://www.eurogamer.net/articles/20...dle-for-europe
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October 11th, 2010, 20:42 Posted By: wraggster
It looks as though popular film rental service Lovefilm is heading to PlayStation 3.
According to a video posted on the PS3 YouTube channel and since withdrawn, the service is due to go live this autumn and will allow you to stream films to your PS3.
There will be free trials and incentives for people who don't already use Lovefilm, plus Pick of the Week, Most Watched and Highest Rated categories for filtering content.
The video's gone but Everything PlayStation screen-grabbed the section of the video which shows the Lovefilm app on the PS3's XMB (thanks VG247).
We've contacted Sony to clarify the details. (Update: Sony UK declined to comment.)
Lovefilm subscribers select a range of films they want to watch and the company posts them the first one. Once they've watched a film they send it back and receive the next one, although users don't always get the film they really wanted immediately.
http://www.eurogamer.net/articles/20...-playstation-3
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October 11th, 2010, 20:41 Posted By: wraggster
What is Mass Effect 2? At the crudest level it's a 'sci-fi RPG' - but BioWare's epic is anything but crude.
You play as a human war hero, Commander Shepard, travel around the galaxy in a ship, the Normandy, and either chat with or kill aliens with an array of futuristic weaponry and biotic powers.
However, filing Mass Effect away as either Trek-like geek fodder or a 100+ RPG stat marathon not only insults the game's appeal and polish, it belittles the significance of Sony's progress with PS3 itself.
Put another way, Mass Effect 2 coming to PS3 in January is a big, big deal.
How so? Well, it's an incredible game, universally praised by Xbox 360 and PC owners who've been enjoying it all year and contributed to its 96% Metacritic average.
Aside from that, its announcement at EA's GamesCom press conference is another indicator that publishers and developers want to bring their very best to Sony.
Mass Effect has long been a jewel in Microsoft's crown - this sequel is held in the same esteem as Halo, Gears Of War and Forza - but now it's coming to PS3.
Sorry, correction, an enhanced version's coming to PS3, complete with DLC and several small but vital extras. It's as huge a deal for us as Gabe Newell taking to the stage at E3 to announce Portal 2 on Sony's machine.
Looking further into the future, it practically guarantees the presence of Mass Effect 3 - the conclusion to the trilogy - on our console, as well as continued support from BioWare, the world's leading RPG developers.
There are all kinds of reasons to be excited, but, as we hinted at earlier, the main one's the game itself.
SPOILER-FREE SPACE
Don't worry, we're not planning to ruin any of the surprises here. In Mass Effect 2, story is king, both in the way it's told and the way it unfolds.
The game's rich sci-fi universe is meticulously detailed yet linear enough to ensure you don't get lost or bogged down in endless fetch and-carry missions.
You're guided through the space opera by gorgeous in-game cut-scenes, voiced by big-name celebs such as Martin Sheen and more sci-fi actors such as Battlestar's Tricia Helfer and Farscape's Claudia Black.
At the start of Mass Effect 2, for reasons we won't go into here because the opening scene's incredible, you leave the Alliance and join up with a pro-human mercenary group called Cerberus.
Your mission? To investigate the disappearance of human colonies from the edge of the galaxy. It's classic sci-fi fodder, but told without cliche and implemented with a delicate touch.
You set about your mission by traveling to various worlds, recruiting crew members and earning their loyalty for the final assault.
You're forced to make tough choices along the way, favouring certain squad-mates over others, which has an effect on the gameplay.
And because the personalities on-board the Normandy are all morally ambiguous, the choices you make are rarely simple, something that separates Mass Effect 2 from myriad RPGs offering so-called plot-altering decisions.
Even if you don't care for some of the characters, you'll be in awe of how natural the conversations look and sound. The first time you're offered a talk option, you'll be genuinely surprised that the cutscenes let you take charge, such is the game's visual prowess, and seamless story integration.
SHOT IN THE DARK
When you're not talking, you're firing. Mass Effect's combat isn't perfect, but it's certainly enjoyable, mixing tactics, special abilities and old-fashioned third-person gunplay to create some thrilling sequences.
It offers RPG depth for those who want it, and simplicity for anyone who just likes to line up crosshairs and shoot.
There is, quite simply, no other game like Mass Effect 2. It may have shades of Gears Of War, borrow ideas from Battlestar Galactica and feature the emotional storytelling we all know and love from Heavy Rain, but no other title brings all these elements together with such precision or polish.
Just another sci-fi RPG? Not a chance. An Xbox hand-me-down? Nope. One of the most important PS3 launches ever? Absolutely.
Order PSM3 magazine here and have it delivered straight to your door.
http://www.computerandvideogames.com...VG-General-RSS
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October 11th, 2010, 19:42 Posted By: wraggster
If there was any doubt about whether LittleBigPlanet's new suite of creation tools will enable players to branch out beyond the platform genre, look no further than the movie below.
As spotted by TheSixthAxis, creator RAPHEAI made the following recreation of thatgamecompany's gorgeous PSN title Flower while on the LBP 2 beta.
Alright, the grass might not look as beautiful as it does in Flower, but we're mightily impressed nonetheless.
We've already seen great Street Fighter II-inspired and Vietnam-flavoured FPS offerings emerge from the LBP 2 beta, and earlier today we posted a new movie featuring the game's bounce pads, which help Sackboy launch himself across the environment.
http://www.computerandvideogames.com...VG-General-RSS
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October 11th, 2010, 19:41 Posted By: wraggster
With less than a month to go until Call of Duty: Black Ops is released worldwide on November 9th, Activision has confirmed that brand new trailer will be aired on British TV tomorrow night.
It will be screened in the half time break of the England vs Montenegro European Championship qualifier at Wembley, which is being broadcast on ITV1 and ITV 1 HD. The one-minute trailer will feature never-before-seen in-game footage.
The audience for the ad is expected to exceed seven million viewers.
On Friday US retailer GameStop said that it has received a record number of pre-orders for the game, outstripping those seen with 2009’s record breaker Call of Duty: Modern Warfare 2.
It was also confirmed last week that Black Ops will support 3D visuals for those with a compatible stereoscopic TV set.
http://www.mcvuk.com/news/41270/New-...TV-ad-tomorrow
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October 11th, 2010, 17:36 Posted By: bandit
PS3HaX member ThatOtherPerson has released a homebrew game called Maze Generator, its a game, in which you have to find your way out of a maze, here is a quote from the original post:
Maze Generator is a simple game I’ve made with randomly generated mazes. You play as a red circle and can navigate the mazes using the directional pad. A new maze is generated when you reach the red square at the end.
Unlike the previously released Wii and PC versions it doesn’t have music, a textured background, a menu, or multiple options for maze sizes and you cant watch the mazes being generated. But what it does have that they lacked is a 3d camera system. You can move it around freely using the analog sticks.
I haven’t decided if I’m going to continue working on improving this. I’m fairly happy with how it is already but if people like it or have any suggestions for improvements then I’ll gladly return to working on it.
*UPDATE 10/13/10*
Source code is now attached
Source: PS3Hax Forum
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October 11th, 2010, 03:27 Posted By: bandit
Lachrymose over at ps3exploits has been busy after releasing his PS3Pong. This time, he has shared his latest game development, BreakOutX. The game features 5 levels, Brick difficulty, and Ball physics. Source is included in the download below; don’t forget to follow him on twitter!
md5: 3a8c0d70884950a6bbb0fb173095be59
Source: ps3exploits
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October 11th, 2010, 03:27 Posted By: bandit
Lachrymose over at ps3exploits has been busy after releasing his PS3Pong. This time, he has shared his latest game development, BreakOutX. The game features 5 levels, Brick difficulty, and Ball physics. Source is included in the download below; don’t forget to follow him on twitter!
md5: 3a8c0d70884950a6bbb0fb173095be59
Source: ps3exploits
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October 10th, 2010, 22:38 Posted By: wraggster
News via http://thatotherdev.wordpress.com/20...coming-to-ps3/
I’ve started remaking Maze Generator for PS3. I know its not the most fun game (it was always more of a demo then a game) but its just something simple for me to work on well familiarizing myself with developing for PS3. Its going well so far and I expect I’ll probably complete it sometime today. I haven’t completely decided what I’ll be working on for PS3 once I’m done with Maze Generator but I think I’ll probably do a simple first person shooter.
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October 10th, 2010, 17:43 Posted By: wraggster
News via http://www.aep-emu.de/PNphpBB2-file-...c-t-15679.html
A second offical beta version of the Playstation 2 emulator PCSX2 v0.9.7 has been released.
Quote:
Hey people,
today we make the second 0.9.7 beta release available: PCSX2 0.9.7 (r3878)!
The 0.9.7 series is marked as unstable/beta, meaning it still has some known bugs and unimplemented features but it is fully supported by the PCSX2 team. We´ve spent the last months on various aspects of the emulator, adding to the awesome progress seen in beta 1. This release has been compiled with extensive optimizations, so you can expect a small speedup over r3113
Here´s some of the changes:
Gui work: threading, layout and stability have been improved.
Some of the reported .ini writing issues should be fixed now.
Game database: bug fixes, more entries, compatibility hints for pcsx2.
Automated patching enabled now: known fixes/settings for some games can be enabled automatically.
Emulation fixes to microVU.
VIF/GIF work: Slightly faster and more compatible.
Much work on GIFPath ordering issues. many games with previously flickering textures should work better.
IPU retooled and optimized: A bit faster, a bit more compatible and much more sane (no more coroutines).
Removed hazardous MMX/XMMregister freeze/restore. Speedup and stability is improved.
Savestates are now free of memory leaks.
Disk swapping works on a few games now (not all yet though).
New "fast CDVD" speedhack. Load levels as fast as possible!
Console logging is now configurable to be as verbose as in developer builds.
Commandline support.
A lot of other small tweaks and additions.
http://pcsx2.net/
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October 10th, 2010, 17:39 Posted By: wraggster
News via http://www.aep-emu.de/PNphpBB2-file-...c-t-15686.html
PS2InfoGB is a port of the Game Boy emulators InfoGB for the Playstation 2 console and based on dlanor´s source of PS2InfoGB rev. 4.
Quote:
=> Rev.6c
- Fixed: No-sound issue with some ROMs
- Fixed: Sound buffer overloading issue
- Added: Ability to remember position on browser list, after back to menu
- Added: Possibility to run ROM with longer file name than 32 characters, if
save device is set to MASS
- Removed: Save and Load config option from ingame-menu (all configuration files
will be saved automatically)
- Changed: Turbo config on/off option. Now it will force setting
buttons configuration after switching to ON
http://psx-scene.com/forums/showthread.php?t=61166
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October 10th, 2010, 00:55 Posted By: wraggster
Newly released today:
features•Take control of Ben and his new Ultimatrix to unlock powerful “Ultimate” versions of established aliens and wield the power of all new aliens
•Upgrade System allows players to enhance their favorite alien’s skills
•Ultimate Events empower players to defeat level bosses through stylized cutscenes and hard-hitting combat interactions
•Journey to iconic worldwide locales including Paris, Tokyo, China, and Rome
•Completely authentic to the TV series using voice actors, sounds, and a new storyline by the original writers of the show
descriptionBen is 16 years old and is now an international mega-star super hero after his secret identity was revealed. Equipped with the new Ultimatrix, Ben must travel across the globe to gather ancient Galvan artifacts to save Earth from destruction. Take control of Ben and 15 new alien forms from the ULTIMATE ALIEN series and take him across various real world locations such as Tokyo, Paris, and Rome in this new 3D action-adventure game.
http://www.play-asia.com/SOap-23-83-...j-70-3vk5.html
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October 10th, 2010, 00:54 Posted By: wraggster
Newly released today:
features•Comprehensive Walkthrough
•Expert Tactics
•Detailed Maps
•Complete Collectible Coverage
•Bestiary
•Platform: Xbox 360 & PS3
descriptionLords of Shadow is a gigantic 3rd person adventure with traditional Castlevania combat and puzzle solving. This new game combines traditional elements from RPGs, new gamplay similar to God of War, with completely new interactive boss battles.
http://www.play-asia.com/SOap-23-83-...j-70-3y20.html
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October 9th, 2010, 21:26 Posted By: bandit
Over at PS3News, zoned has released a simple program to watch AVCHD movie files with subtitles from your Jailbroken PS3 system using your external USB devices.
Here is a program I created called Simple AVCHD Manager v0.1 based on Open Manager and for use on JailBroken PS3 consoles.
From the ReadMe File: "Based on Open Manager. Thanks to all who have been involved with creating and fixing it.
This is for use with USB devices that contain directories of movies processed with the windows AVCHD manager, it allows the selection of the movie for viewing under the XMB with subtitles if available.
If you dont know how to get your videos into AVCHD format use google.
Functions
- Scans connected USB devices for folders processed by the windows AVCHD Manager.
- Any current AVCHD folder is automatically changed to the movie name as defined in details.txt.
- Changes the selected movie directory name to AVCHD to allow playback through XMB.
- Displays custom cover/screenshot icon "ICON0.PNG" if present in the movie directory. Resolution up to 320x176 supported.
- Allows deletion of movie directories.
- No FTP or copy mode as I do not see the point when you can just connect your usb device to the pc and copy files that way.
- No ability to copy to internal drive as AVCHD files do not work from there.
- This is only version 0.1 as there is more work needed to the code to remove unnecessary portions."
PS3 AVCHD Guide (Guide attached)
You need
1) tsmuxer GUI
2) A USB device
3) windows version of AVCHD Manager. Put this in the root directory of the usb device
4) Source mkv video file.
What to do
1) Load tsmuxer and open the video file
2) Select AVCHD disk as output
3) Goto split and cut option and ensure it splits large files.
4) Enter output location on the USB drive. e.g. g:\myfilm1\
5) Remove unwanted soundtracks and subtitles to save space (the ps3 will allow selection between what is available)
6) Start Muxing
7) Once muxing has completed start avchd manager
8) click identify and verify/change details
9) Click AVCHDMe
10) Click make default to make this the video the PS3 will play
11) Repeat steps 1 - 9 for other video files.
Plug USB device into the PS3 and it will detect the AVCHD folder. Goto video to play it with subtitles and DTS working.
On a JB PS3 you can use Simple AVCHD Manager to change the default video without needing to unplug the usb device.
Source: PS3NEWS
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October 9th, 2010, 12:47 Posted By: wraggster
Look sharp, US-based Sackboy enthusiasts -- an update on PlayStation.Blog has revealed that the beta test for LittleBigPlanet 2 will be expanded next week, when a second round of invites will be sent out to a mix of "LBP contributors, DLC owners and PlayStation Plus members" worldwide. The update explains that this will be a "small phase," so if you're not one of the chosen ones, don't feel too bad about it.
Just kidding, of course! You're going to feel really bad about it when you watch LBP 2's happy-go-lucky "Bounce Pad" featurette posted after the jump, because you're going to be sad that you're not playing it right now.
http://www.joystiq.com/2010/10/08/se...t-week-bounce/
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October 9th, 2010, 12:38 Posted By: wraggster
The sequel to PSP platformer Prinny: Can I Really Be The Hero? has been pegged for release early next year, Sony has confirmed.
Titled, bewilderingly, Prinny 2: Dawn of Operation Panties, Dood!, the sequel to the horrendously cute, rock hard original sees the titular penguin head off in search of a set of underwear belonging to the Demon Lord Etna.
Why? Because if your Prinny fails, said overfiend will skin a bunch of Prinnies to make new ones. Gulp, etc.
Developed by Disgaea studio NIS, it promises all the standard sequel stuff: new stages, new abilities and new characters.
It's due on US PSPs in January 2011. No European release has been confirmed yet, but we've asked Sony for details. We'll update if it spills the beans.
http://www.eurogamer.net/articles/20...o-western-psps
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October 9th, 2010, 00:52 Posted By: bandit
Good news for Playstation 3 fans.
Sony is not sitting idly and watching the PSJailbreak wreck havoc. Apart from sanctioning the very mention of the name over at US websites, Sony has finally succeeded in banning the selling of the modchip in Europe.
After releasing a security firmware update which made the PSJailbreak useless, Sony has gone 1up now and the Japanese manufacturer has cut the grass from under the feet of prospective hackers through an order which makes it illegal to sell the modchip and all its clones in Europe. This news has been confirmed by ChipSpain, one of the leading modchip online retailers who have taken off their stock of the PSJailbreak from their website following this recent order.
Friday, October 8, 2010 · Prohibition to sell PS Jailbreak and its clones.
Friday, October 8, 2010 · Prohibition to sell PS Jailbreak and its clones. PS jailbreak and similar products have been withdrawn from stock. All orders will continue to receive full support.
This is really positive news for Sony and we hope they can soon stop the selling of this modchip throughout the world. It won’t be foolish to say that hackers are having a tough time. First, the security update and now this. As for PS3 fans, you should be relieved that being loyal to your console has paid off and you can still do whatever you want with your PS3!
We will keep you updated as more on this emerges. This is a great move to stop piracy but sucks for those who are really interested in the homebrew scene. However, this does not affect USB development boards.
Source: GamersMint
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