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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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October 20th, 2010, 23:49 Posted By: wraggster
The God of War Collection will be available in the PlayStation Store from 3rd November, Sony has announced.
The pack, which incorporates HD revamps of the first two God of War titles, will set you back £23.99 (€29.99). Or if you thought that, say, the first one was a bit duff, you can buy them individually for £13.99 (€17.99) a pop.
You'd do well to open your wallets if you neglected to pick up the full disc release back in April. Eurogamer's Kristan Reed awarded the PlayStation 3 compilation a heavenly 9/10.
If you're after a brand new Kratos adventure, you'll have to wait for God of War: Ghost of Sparta on the PSP. It's out on 2nd November in the US, but Sony hasn't confirmed a European date yet.
http://www.eurogamer.net/articles/20...ystation-store
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October 20th, 2010, 23:49 Posted By: wraggster
On 27th October fantastic downloadable game Lara Croft and the Guardian of Light will finally be playable cooperatively online.
On Xbox 360.
PC and PS3 owners will have to wait. Again.
How much longer, Crystal Dynamics' tweet didn't say. "PS3/PC coming later, stay tuned," was all that was mentioned.
To say sorry for taking so long, Crystal Dynamics will hand the first of five planned DLC packs out for free. To everyone, we assume.
We're don't know what exactly is in each pack, but we do know the first three are based around adding new areas to explore, whereas the final two introduce "well-known" alternative characters to the game.
Lara Croft and the Guardian of Light was an experiment for Crystal Dynamics. A small team made a cooperative adventure (playable by two people locally since launch) as a spin-off to the pillar Tomb Raider series. The gamble paid off in abundance. Eurogamer awarded a massive 9/10 and everyone went bonkers and took their clothes off.
http://www.eurogamer.net/articles/20...-co-op-article
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October 20th, 2010, 15:45 Posted By: bandit
DIGG THIS
via Twitter:
It's pretty lacking right now, but at least it compiles and runs stuff! I'll move Kammy and r3volution over to it soon.
PSL1GHT
PSL1GHT is a lightweight PlayStation 3 homebrew SDK, provided as a temporary way to compile user apps to run from the XMB using the open-source PS3 toolchains available.
Environment
A GCC toolchain that supports the PowerPC 64bit architecture is required to build PSL1GHT and its samples. This is the only toolchain that I test with and can guarantee support for. PS3Chain probably works just as well, as should marcan's AsbestOS toolchain. Some toolchains will probably already use newlib, and will make the included newlib unnecessary.
Building
Run make install in the psl1ght directory to build it all, and make sure to set the environment variable $PSL1GHT to the folder where you wish to install it to, for example...
cd /path/to/psl1ght.git
export PSL1GHT=/path/to/psl1ght.git/build
make
make install
... for a local build of it. Ensure that $PSL1GHT is set when you are building any of the examples or other apps that use PSL1GHT.
Status
At the moment, PSL1GHT has basic libc support, with stdout debugging, file access, etc. You can call lv2 syscalls and do some fun stuff with that, but it doesn't link to PS3 dynamic libraries yet which is where all the exciting functionality comes in. Also, a make_fself equivalent is still missing.
Source: AerialX's Github / Twitter
*UPDATE* 10/21/10
Kammy
Kammy is a system for loading patches to lv2 (PlayStation 3's Game OS) from a user application, using PSGroove or any other implementation of the exploit that adds the peek/poke syscalls. Kammy was inspired by Treeki's Nintendo Wii game patching system, Kamek.
Building
Building Kammy requires PSL1GHT installed to build. This includes needing one of the supported PS3 GCC toolchains. Besides PSL1GHT, you will need the following utilities:
- xxd: Creating patch bin files requires the xxd tool to be installed.
- dd: Also required for building the patch bin files.
With these dependencies installed, you can build Kammy by simply cd'ing to the loader directory and running:
make clean
make
Usage
Kammy must be used with a payload that supports poke/peek. This includes PSGroove and most of its forks - including my own - among others. To apply a Kammy patch, a loader application must be started on the PS3. This is usually done from XMB from an installed package, or from USB using my PSGroove fork's apploader payload (or PL3's payload_dev).
Ethernet Debug Example
The example loader included in Kammy installs a hook into lv2 that sends debug messages over the ethernet cable of the PS3. This is useful for getting data from the PS3 and lv2 (you get crash reports, and some info from different apps). It's also a useful way of seeing printfs from any applications you write and test, including ones built with PSL1GHT.
This setup has three requirements to work properly:
- Your PS3 must be connected to a router by ethernet cable. Wireless must be disabled in the PS3 network settings.
- The PC that you're retrieving the info with must be connected to the same router as the PS3. Alternatively you can connect the PS3's cable directly into your computer to get the output.
- Your PC must have the socat program installed, so you can run the following command:
socat udp-recv:18194 stdout
A ready-to-run pre-compiled ethernet debug loader is provided in the Downloads Section.
Customizing
Kammy is made up of three main components:
- v2: This folder contains the lv2 patches to be built. See the ethdebug patch for an example. It is up to the patch to apply any hooks it needs to lv2.
- libkammy: This is the basic library that handles the loading of Kammy patches. Altering it should not be necessary.
- loader: This folder contains an example that shows how to use libkammy to load kammy and another patch bin from the lv2 folder.
Notes
Internally, Kammy obliderates syscall 11, so try not to run it with payloads that provide that syscall.
Source: Github
DIGG THIS
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October 20th, 2010, 15:32 Posted By: wraggster
WipEout developer Sony Liverpool's after a senior designer to work on a "high profile, futuristic racing franchise". Whatever could that be?
Check out the index blurb for the job advert here, before it's pulled.
The post suggests Sony Liverpool's working on something WipEout related. Could it be more DLC for the excellent WipEout HD: Fury? Or perhaps a new game entirely? Or maybe, just maybe, something for the PSP2?
We're having a little dig, now.
http://www.eurogamer.net/articles/20...turistic-racer
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October 20th, 2010, 15:31 Posted By: wraggster
If you're jonesing for entry keys into the Killzone 3 beta, but don't feel like ponying up for the PlayStation Plus membership required to be eligible for early access, Sony's offering social networking mavens another, thriftier opportunity. If you're all up on that Twitter, you can be eligible for one of 150 beta codes by Tweeting "@killzonedotcom Please include me in the Killzone 3 beta! My PSN ID is [your PSN ID] #killzone3 #scea http://ow.ly/2Vfcf." (If you live in Europe, replace #scea with #scee. Jurisdictions, and all that jazz.)
The codes will be distributed by October 22, but if you don't manage to snag one from Sony, we'll have some a bit later this week. Keep an eye on our Twitter feed, and also our Facebook page, and you should also probably listen to our podcast, and, now that we think about it, you should probably just follow us around on the street.
http://www.joystiq.com/2010/10/19/so...ys-on-twitter/
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October 20th, 2010, 15:30 Posted By: wraggster
XSEED has clarified the announced "November" release date for Ys: The Oath in Felghana -- and it's about as early in November as it can possibly be. If you're up for a classic top-down action RPG for your PSP, you can grab this remake on November 2.
The special edition version (pictured) will be available from Amazon, GameStop, Videogamesplus.ca and "other fine retailers," and will include a soundtrack and desk calendar. The regular edition will be available in both UMD and download forms for $30.
http://www.joystiq.com/2010/10/20/ys...-on-psn-nov-2/
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October 20th, 2010, 15:21 Posted By: wraggster
Polyphony Digital has created Gran Turismo 5 with motorbikes in mind - and although they won't be playable in the final game, the studio is keen on the idea of introducing a two-wheeled element down the line.
The long-awaited racer, which has been delayed into later this year, contains over 800 cars - 200 of which respond to face-tracking using the PS Eye.
But the game doesn't contain any motorbikes - for now.
"The environment we have right now allows us to drive motorcycles, but we need to get Gran Turismo 5 done first," Polyphony boss Kazunori Yamauchi told the latest issue of PSM3. "Once that's out of the way, if there's a strong demand for bikes, that's something we'd consider."
Late last year, it looked as though bikes could still make the main game - but it appears that dream is now over. Roll on the DLC, we say - we just dread to think how long it might take.
PSM3 issue 133 - which also features the definitive pre-launch verdict on Call of Duty: Black Ops - is with subscribers now, and will be in store later this week.
http://www.computerandvideogames.com...VG-General-RSS
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October 20th, 2010, 15:18 Posted By: wraggster
Did EA's Medal of Honor make more money at launch than Activision's last Call of Duty game, Modern Warfare 2? In a word, no. More than Halo: Reach? No.
EA boss John Riccitiello told Fox News (via IndustryGamers) that his new war game made $100 million during its opening week. That should be close to recouping development costs.
We already knew that the game had shifted a not-to-be-sniffed-at 1.5 million copies in five days.
Activision's record breaking Call of Duty: Modern Warfare 2 made $310 million from UK and US sales in just 24 hours.
Halo: Reach became Microsoft's biggest ever release this September, and generated $200 million from one platform in one day.
Scores trended slightly lower than expected (although Eurogamer awarded a handsome 8/10) and forced EA to issue a public defence of the game and MOH series.
"This is a marathon not a sprint - today's Medal of Honor launch represents a step forward in that race," EA said, praising the first attempt at its MOH revival.
Medal of Honor was released last Friday and raced to the top of the UK all-formats chart. Whether the Danger Close Games and DICE-developed game can hold on for a second week we'll have to wait and see - Eurogamer deputy editor Ellie Gibson doesn't think it will.
Wondering which platform to buy Medal of Honor on? Eurogamer's Digital Foundry blog faced them off against each other and declared a winner.
http://www.eurogamer.net/articles/20...y-did-moh-make
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October 20th, 2010, 15:17 Posted By: wraggster
The original PlayStation version of Twisted Metal could be getting a re-release under the PSone Classics brand, according to an Entertainment Software Ratings Board listing.
The ESRB entry, spotted by Joystiq, merely states that Sony's Twisted Metal has been given a Teen rating for release on PlayStation 3 and PSP. No release date or further information is offered.
David Jaffe's bonkers action racer debuted on the PlayStation back in 1995.
A new entry in the series was announced at E3 this year, due for release on PlayStation 3 in 2011.
http://www.eurogamer.net/articles/20...al-for-ps3-psp
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October 20th, 2010, 03:18 Posted By: wraggster
New special offer from Play Asia
From the publisher: An abducted soul. A lifetime of sins. A journey to the depths of despair. Based on the immensely influential classic poem, Dante’s Inferno takes you on an epic quest of vengeance and redemption through the Nine Circles of Hell.
You are Dante, a veteran of the Crusades who must chase his beloved Beatrice and try to free her soul from Lucifer’s grasp.
As your pursuit takes you deeper into the pits of Hell, you must battle ever more fierce and hideous monsters—while also facing your own sins, a dark family past, and your unforgivable war crimes.
Have an epic adventure with Dante and travel the Nine Circles of Hell. Dante's Inferno, the Korean PlayStation3™ version is available at an unbeatable bargain price of US$ 16.90 only. The Korean version is completely in English, just slip it into your console and play.
http://www.play-asia.com/SOap-23-83-...-2m9-84-n.html
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October 20th, 2010, 03:12 Posted By: wraggster
Newly released
features•Get ready for he newest instalment of Korea's Pop culture pearl DJ Max
•Try out the new play system called “REMIX SYSTEM"
•Featuring Planetboom, NieN, makou, myagi, DJ Keri, PIA, Vanilla Unity, etc.
descriptionDJ MAX is building a steadily growing fan base both within Korea and overseas with their cute characters, hot dance beats and stylish graphics. Those who live in the Korea could go to the arcades to enjoy this touch screen phenomenon, but those who are overseas, as long as you have your Sony PSP consoles, you are part of the community.
Come sway to the rhythm and play out the tempo of the hottest Korean and Japanese pop songs - DJ MAX 3 will come this October. The best composers are back to contribute their work, look forward to more of: Planetboom, NieN, makou, myagi, DJ Keri, PIA and Vanilla Unity!
Besides new songs and sexy background dancers, the newest installment has the challenging Remix Mode where you get to feel the excitement of being behind the turntables, dominating the beat of the dance floor.
And instead of just pressing buttons, you'll have control of the analogue stick, give it a swing when you're given the cue to change gears.
Those who've mastered Black Square, come take up the challenge again.
http://www.play-asia.com/SOap-23-83-...j-70-3zgn.html
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October 20th, 2010, 03:11 Posted By: wraggster
Newly released
Take a friend to join Goku and his journeys in Dragon Ball Tag VS. You simply have to turn on your Wi-Fi and drag both friend and foe into the game, a party of 4 can play simultaneously.
The tag battle gives you so much more battle options, you can split your roles to offense and defense, or just time each others attacks so you can K.O your opponents with a string of combos.
Besides fighting mode, there is a story mode where you explore spots on the field, and encounter enemies. The more fights you get into, the more items you get. Make use of your booties to power-up your characters and blow all your opponents away.
http://www.play-asia.com/SOap-23-83-...j-70-3ybw.html
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October 20th, 2010, 03:08 Posted By: wraggster
Newly released
MMA will bring you all the Mixed Martial Arts action with your favorite MMA fighters from around the world. EA SPORTS MMA will feature the most authentic, intense and broad mixed martial arts experience to date - complete with a vast array of top fighters and fighting styles from around the world.
http://www.play-asia.com/SOap-23-83-...j-70-3zpw.html
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October 20th, 2010, 03:04 Posted By: wraggster
Newly released
features•DJ Hero 2 delivers the ultimate social multiplayer experience where two virtual DJ’s can drop the needle on the groove and mix, scratch and sample; all while a vocalist grabs the mic and sings along to lyrics from today’s biggest hits, scoring players with pitch and range detection
•Picking up where the award-winning DJ Hero soundtrack left off, DJ Hero 2 one-ups its predecessor and spins together even hotter tracks blazing up the charts and legendary club anthems from the biggest artists in pop, dance and hip hop. Remixes of block rockin’ beats from Lady Gaga, Deadmau5, Kanye West, Chemical Brothers and Dr. Dre will definitely set the party off right
•DJ Hero 2 lets players put their own spin on the music with Freestyle gameplay that allows them to mix, scratch and sample during set points in the game. With the tracks synced to the beat, scratches recorded by the pros and samples pulled directly from the tracks being mixed, everyone will sound like a superstar DJ
•The critically acclaimed Party Play, first made famous in Guitar Hero 5, is one of a half dozen new multiplayer modes coming to DJ Hero 2. Digital disc jockeys and living room lyricists will be able to start and stop spinning on the fly, drop-in and drop out of lyrical gameplay, switch difficulty level without interrupting the party vibes or just let the game play the body movin’ beats on its own
•At the heart of DJ culture is the battle. Epitomized by scratch legend DJ Q-Bert, DJ Hero 2 brings the heat to the players with a variety of competitive game modes. With DJ Battle – featuring custom designed mixes and authentic call-and-response gameplay – Quickplay, Pro-Faceoff, Accumulator, Checkpoints and Streakers, the game will be the judge in determining the ultimate living room scratch master
•In the all-new Empire Mode, players start out as an up-and-coming DJ on the road to becoming the head of a major entertainment empire, all of which is founded solely on their success as a DJ. Wowing the crowd with their tight sets and awesome freestyle abilities, players will progress quickly, soon finding themselves in command of a network of global clubs, and each with a selection of superstar DJs in their crew
•With the DJ Hero turntable controller in hand, DJ Hero 2 continues to transform video gamers into virtual DJ’s engaging in techniques including mixing, sampling, various scratch patterns and adding effects to the music mix. From beginners to experts, players spinning on the turntable controller will experience the unique sensation of having control of the music at their finger tips
•Virtual DJs can throw down the ultimate battle with Hero Feed, which brings bragging rights to the game by allowing players to challenge and track their friends’ accomplishments, whether the friend is online or offline
track listing2Pac
50 Cent
Adamski
Afrika Bambaataa & The Soul Sonic Force
Armand Van Helden
A-Trak
B.o.B.
Basement Jaxx
BlakRoc
Bobby Womack
Bruno Mars
Busta Rhymes
Calvin Harris
Chamillionaire
Chic
Chris Willis
Clinton Sparks
Colby O’Donis
Daft Punk
Damian Marley
David Guetta
Deadmau5
Deee-Lite
Dillinja
Diplo
Dizzee Rascal
DJ Shadow
Donna Summer
Dr. Dre
Drake
Edwin Starr
Eminem
Estelle
Flo Rida
Gorillaz
Grandmaster Flash & The Furious Five
Harold Faltermeyer
House Of Pain
Iyaz
Jackson 5
Janet Jackson
Justice
Kanye West
Kaskade
Kelis
Keri Hilson
Kid Cudi
Kool & The Gang
Lady Gaga
Lil Jon
Lil Wayne
LL Cool J
M.I.A.
M|A|R|R|S
Major Lazer
Malcolm McLaren
Mase
Melle Mel & Duke Bootee
Metallica
Missy Elliott
Mos Def
MSTRKRFT
N.O.R.E.
Nas
Nate Dogg
Naughty By Nature
Nelly
New Boyz
New Order
Newcleus
Nightcrawlers
Orbital
Pharoahe Monch
Pirate Soundsystem
Pitbull
Puff Daddy
Pussycat Dolls
Rihanna
Robin S.
RZA
Salt N Pepa
Sam Cooke
Sam Sparro
Sean Paul
Skibadee
Sneaky Sound System
Snoop Dogg
Snow
Soulja Boy Tell Em
Sparfunk & D-Code
Static Major
Stevie Wonder
Talib Kweli
The Chemical Brothers
The Crystal Method
The Egg
The Notorious B.I.G.
The Prodigy
Tiësto
Tiga
Timbaland
Tweet
Walter Murphy
Warren G
Wayne Smith
Will.I.Am
Yeah Yeah Yeahs
Young Jeezy
descriptionDJ Hero® 2 will transform living rooms into nightclubs letting budding beat chemists, singing sensations and all of their friends fire up two turntables and a microphone to experience their favorite music together as they’ve never heard it before. The follow-up to the award-winning, #1 new videogame IP of 2009, DJ Hero 2 delivers the ultimate way for gamers to come together with a host of new multiplayer modes that pit DJ against DJ in unique Battle Mixes, invite vocalists into the spotlight with scoring based on pitch and range detection and bring the party to life with jump-in/jump-out Party Play gameplay. Featuring the biggest dance, pop and hip-hop hits by the hottest artists everyone knows and loves remixed by world-class DJs in an all-new way, the game’s soundtrack delivers over 70 unique mashups only available in DJ Hero 2. Further immersing players into the music, the game offers a heightened level of creative input and allows everyone to add their own touch, directly impacting the beats they’re spinning with Freestyle scratching, cross-fading and sampling, performed at set points in the mix.
http://www.play-asia.com/SOap-23-83-...j-70-3v2w.html
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October 20th, 2010, 03:02 Posted By: wraggster
Newly released
features•Annihilate enemies with your friends. The arcade hit is now available in the bunker of your own living room! Keep track of the competition with online rankings
•This free-roaming mode allows you to shoot at will in all-new stages. Get more action than ever before!
•Prisoners have escaped and you must stop them in their tracks. See which of your friends can get the highest score before time is up!
•For the first time in the Time Crisis series, up to 8 players from around the world can engage in multiple online battle modes
•Blast your enemies with the all-new motion controller for highly realistic combat
•The first Time Crisis™ game to have fully destructible environments. Now, you can obliterate anything that gets in your way
•Use cluster shot, rocket launcher, and sniper rifle to take the terrorists out! The battle never gets old with this arsenal
descriptionRAZE YOUR ENEMIES! An influential and dangerous international military organization decides to declare war against the United States. As part of an elite task force, SCAR, you’re being deployed to South America for the purpose of capturing the mastermind behind this conflict.
Destroy everything in sight, from the environments to the futuristic terrorists aiming to take you down! With an arsenal of weapons at your disposal, navigate through destructible environments and raze anyone or anything that stands in your path. The future of the free world depends on you, soldier.
http://www.play-asia.com/SOap-23-83-...j-70-3x3b.html
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October 20th, 2010, 02:59 Posted By: wraggster
Newly released
features•Not even nuclear fallout could slow the hustle of Sin City. Explore the vast expanses of the desert wastelands – from the small towns dotting the Mojave Wasteland to the bright lights of the New Vegas strip. See the Great Southwest as could only be imagined in Fallout
•A war is brewing between rival factions with consequences that will change the lives of all the inhabitants of New Vegas. The choices you make will bring you into contact with countless characters, creatures, allies, and foes, and determine the final explosive outcome of this epic power struggle
•Enjoy new additions to Fallout: New Vegas such as a Companion Wheel that streamlines directing your companions, a Reputation System that tracks the consequences of your actions, and the aptly titled Hardcore Mode to separate the meek from the mighty. Special melee combat moves have been added to bring new meaning to the phrase “up close and personal”. Use V.A.T.S. to pause time in combat, target specific enemy body parts and queue up attacks, or get right to the action using the finely-tuned real-time combat mechanics
•With double the amount of weapons found in Fallout 3, you’ll have more than enough new and exciting ways to deal with the threats of the wasteland and the locals. In addition, Vault-Tec engineers have devised a new weapons configuration system that lets you tinker with your toys and see the modifications you make in real time
•In a huge, open world with unlimited options you can see the sights, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it’s all in how you play the game
descriptionExplore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry in a thrilling journey across the Mojave Wasteland. A word of warning, however - while Vault-Tec engineers have prepared for every contingency, in Vegas, fortunes can change in an instant. Enjoy your stay.
http://www.play-asia.com/SOap-23-83-...j-70-3eoh.html
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October 20th, 2010, 02:46 Posted By: wraggster
News via http://thatotherdev.wordpress.com/20...%e2%80%93-ps3/
The World Drowns is (or will be) a 3D homebrew PS3 action RPG game.
To be clear I want to begin by saying that I don’t actually recommend anyone bother with downloading this. It is not a particularly accurate representation of my expectations for the final game. At this stage in development it is simply a non game comprised of a hacked together sequence of kludges. Its garbage.
Well making it its purpose was primarily for testing out obj format mesh loading. The reasoning for posting it though is is simply that I thought it would be easier to attract artists if I had some form of a demo to show of the game that I want them to contribute to.
I’m looking for people to create the 3d models, textures and eventually animations for the characters and environments. So if your interested in pitching in then let me know.
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October 20th, 2010, 02:39 Posted By: wraggster
News via http://thatotherdev.wordpress.com/20...-the-question/
Just prior to turning my focus to PS3 homebrew I was working on, among other things, a 2D racing game made with SDL. I was making it for the latest contest going on at sdltutorials.com.
It has some kinda cool stuff in it. There are destructible walls, a camera that rotates and zooms in real time (keep in mind that its a truly 2D game and doesn’t use OpenGL or in any way involve mapping things onto hardware accelerated polygons), sprite based text that isn’t mono space (a super simple thing but still something that I’ve never done before) and some old school style motion blur.
But now the contest is reaching its conclusion and I don’t know what I should do. I can definitely get the game done in time. Perhaps not with AI controller cars to compete against but definitely as a time trial style racing game. Except I’m having doubts about whether or not I should submit it.
The Pros:
I could potentially receive $20 USD in a pay pal account.
Once the game is finished I could easily and quickly port it over to Wii which I’ve been feeling bad about abandoning for PS3.
The Cons
Feeling like a jerk. I still consider myself to be a noob and I did even learn some things that I didn’t know yet from their recent post about Alpha-blending in SDL. But I have actually been making games for a while now (one person on psx-scene referred to me as being prolific in the Wii homebrew community which I found amusing largely because the term prolific doesn’t actually imply anything about quality) and I havent actually been following the tutorials at sdltutorials.com (most of what I’ve learned has been from trial and error and random pages found on google and only viewed once). It never actually says in the rules that you need to have learned this much from this site or that this must be one of if not the first game you’ve developed. But its implied or at the least I perceived it to be.
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October 20th, 2010, 02:29 Posted By: wraggster
News via http://psx-scene.com/forums/f6/annou...otheros-69036/
Marcan has got to the point that AsBestOS is basically running on a PS3!
Quote:
As most of you will probably already know, I’ve been working on a project recently which aims to run Linux on the PS3 using the PSJailbreak exploit, effectively replacing GameOS on the fly. I think it’s gotten to the point where it’s useful enough for other people to be interested, so here’s something resembling an official announcement.
Obligatory demo video:
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October 20th, 2010, 02:25 Posted By: wraggster
News/release from DaveX
Hi everybody!
This unofficial CPS1PSP version adds a nice effect to emulation: 2.5D mode. More than 2D but not really 3D. It requires the use of red-blue 3d glasses to work.
I hope images below illustrates concept.
DAVEX
Cross eye image
Layers separation concept
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