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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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July 19th, 2006, 17:28 Posted By: wraggster
New Commercial PSP Game released

There was a kingdom once ruled by a king known as the Pillage King. But as he constantly wages wars with no end, he is finally driven by the people into the dungeon he created. But the council, wary of his return, sends a mercenary group to confirm that he is dead. As a member of this group, the main character falls into a trap. Although he barely manages to escape, he falls into coma for a year. When he wakes up, he finds out the remaining mercenaries already left, leaving him behind. Later, the main character hears rumors about the spirit of one of the mercanries roaming the dungeon. The main character decides to enter and explore the dungeon again...
More info / buy here --> http://www.lik-sang.com/info.php?pro...4&lsaid=219793
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July 19th, 2006, 17:25 Posted By: wraggster
New Commercial PSP Game released

Portable Island Tenohira Resort is an all new entertainment tool for one to enjoy the leisurely atmosphere of a vacation. In this game, there is no fixed way to proceed, and one can even play the game while engaging in other activities. You can explore in natural settings like the jungle, volcano and desert, collect insects or seashells, or experience island life, the ultimate escapade from the city.
More info / buy here --> http://www.lik-sang.com/info.php?pro...7&lsaid=219793
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July 19th, 2006, 17:23 Posted By: wraggster
New Commercial PSP Game released

After a next-gen and puzzle edition of the popular franchise, Bomberman finally stars in his own classic-style bomb action game! Bomberman marks the debut of the determined hero on the PSP system (after two other spin-offs only released in Japan), with several new handheld gaming twists and classic party multiplayer action. Players can enjoy an original single player Bomberman adventure or play wirelessly in classic multiplayer action, complete with new items and game sharing.

More info/buy here --> http://www.lik-sang.com/info.php?pro...1&lsaid=219793
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July 19th, 2006, 17:21 Posted By: wraggster
Yeah i posted this yesterday but Lik Sang will ship anywhere unlike play asia, heres the info:

Sony Computer Entertainment brings Japanese PSP owners the third entry in its Bleach: Heat the Soul fighting series. Based off one of Japan's most popular animated shows, part 3 seems to take things to the extreme with a cast of 33 fighters!

More info/buy here --> http://www.lik-sang.com/info.php?pro...2&lsaid=219793
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July 19th, 2006, 17:12 Posted By: wraggster
This thing has been around for quite a while in prototype form, but Sony has finally gotten around to joining the pack and unveiling a PC drive for their own format. The BWU-100A Blu-ray burner doesn't have a whole lot of surprises -- other than that purple faceplate which will most likely totally clash with your PC case -- but the $750 pricetag is a nice move. It also manages all three lasers types, allowing it to read and write single layer 4.7GB DVD+R/+RW/RAM discs, 8.5GB DVD+R Double/Dual Layer Discs, and CDs. With 2x burning speeds for BD-R or BD-RE media, you can fill a 25GB Blu-ray disc in 50 minutes, and we're guessing 50GB discs should fill at a similar rate. Sony also touts the ability to move 1080i HDV camcorder footage natively to the BD-AV format for home playback, with a whole four hours fitting on one 50GB disc. The drive should be out in August, and is available for pre-order now.
More info
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July 19th, 2006, 16:05 Posted By: Briggzy11
...Slasher has created a plugin for the P.O.C custom firmware created by Dark_Alex that will allow you to play MP3 files while accessing areas on the XMB of your PSP, heres what he had to say about the release...
..."This allows you to listen to mp3s ANYWHERE in the XMB!
Currently supports up to 100 songs in the ms0:/PSP/MUSIC/ folder!
Controls -
LTRIGG + LEFT = Switch song(to the left)
LTRIGG + RIGHT = Switch song(to the right)
LTRIGG + SQUARE = Stop current MP3
LTRIGG + CROSS = Pause/Unpause
Known Bugs -
- Make sure to stop your current song before loading up a homebrew or UMD, else crashes.
- When exiting out of USB mode, music may mess up. Just switch the current song to fix that.
Place the mp3XMB folder(and all its contents) in the ROOT (ms0:/(here)). This is very important! It MUST be in the root. Then, just simply point the P.O.C. Custom Firmware to load the RUNMEmp3.prx. ex) loadmodule0 = "ms0:/mp3XMB/RUNMEmp3.prx"."
Download and give comments thank you 
NOTE :- I have tried this however I could not get it to work. I hope somebody else manages to get it to work anyway.
As this is only a plugin it should not harm your PSP however there is always a chance of BRICKING your PSP as this is still part of the Flash.
7975
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July 19th, 2006, 12:22 Posted By: odino
NJ has posted some excellent WIP news over at his site of his latest project for the PSP, A CPS1 Emulator, CPS stands for Capcom Play System which supports some of the best Arcade games ever.

Our excellent translator b8a has posted what NJ posted on his site:
Originally Posted by NJ
Under Development
CAPCOM CPS1 Emulator for PSP
Development Status:
Video emulation: 50% - row scroll not implemented.
Sound emulation: 10%
Input emulation: 80%
CPU emulation: 80%
As I've achieved my initial goal, I decided to go ahead and post the news.
Everything other than scroll 2's row scroll, screen flip, and rotation (which probably won't be implemented), the video emulation is complete, and everything else is far from ready. SFZ CPS Changer version is also currently working.
It feels like Final Fight and Street Fighter 2 are a little on the slow side.
This is just at the stage where I've just got it working and I haven't made any optimizations yet, but it's guaranteed to get even slower when Row Scroll is implemented.
As for CPS2, the M68000 memory access causes a drastic drop, so I think it'd be pretty challenging to accomplish.
Not to mention that there's not enough memory for most of the games.
Excellent news for the PSP Scene.
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July 19th, 2006, 05:44 Posted By: mameuser
Jonny has released a new version of his excellent Media Player for the PSP:
THIS APP DOES NOT WORK WITH FIRMWARE GREATER THAN 1.5
- Speed increase (640x272 MPEG4-SP goes at ~28fps).
- Fixed some audio problems (random pops, mainly audible with headphones).
- Added loop option (x + right trigger to toggle).
- New key mapping:
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July 19th, 2006, 02:44 Posted By: jman420
Hello all, I once again have a release of a Lua app
Its a remake of Y's the Vannished Omens originaly for Sega Master System, now for Lua..
It includes Character animation, walking behind buildings, scrolling backgrounds, and soon will have collision.
Its not programmed with all the newest techniques, but I felt that I should keep it simple and still functional..
The game also includes LuaPlayer v.20 and is modified to play from the boot screen
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July 19th, 2006, 02:05 Posted By: BrooksyX

StrmnNrmn posted this news/release of his Nintendo64 emulator for the PSP.
I've got to keep this short as blogger.com is going down in 5 minutes
Change log:
[+] Added over 50 new combiner modes
[+] Added support for c-buttons
[+] Load roms from ms0:\N64 in addition to local roms directory
[!] Fixed backface culling issues
[!] Correctly implemented flipping to avoid flickering with certain roms
[!] Plugged memory leak in texture handling code, fixing various crashes
[!] Fixed issue which caused screenshot function to hang the emulator
For R6 I've mostly been focusing on fixing a number of graphical issues (namely adding combiner modes to popular roms). I've also managed to add a couple of nice usability improvements (in particular mapping the c buttons to the dpad, using the circle button to toggle back to the n64 dpad). I've also been able to track down a couple of bugs that affected stability.
I've still not decided what to concentrate my attention on for R7. The main areas are:
* Speed
* Compatibility
* Graphics
* Usability
These are all quite broad areas, but it would be good to get a feeling for what people are most interested in seeing improved. Any comments would be most appreciated.
-StrmnNrmn
* I should point out that I had dozens of people suggest this to me via email and through comments on this blog, so I can't take any credit for this idea 
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Check out our Daedalus Compatibility List
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July 19th, 2006, 01:25 Posted By: BrooksyX
Taken from blogspot:
"I had to pull a long shift at work (14 hours!) so I've only just got in. I'm in the process of rebuilding a release build, updating docs, zipping things etc and should have a new build uploaded by 1am (BST). It looks like blogger.com is down at 5pm (PST) so if I don't post an update soon, check the SourceForge site for the update"
-StrmnNrmn
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July 19th, 2006, 00:21 Posted By: wraggster
First off id like to say that i wouldnt put a custom firmware on my PSP because i dont feel the need, but what concerns me is the threat of Legal action from Sony because of the custom firmware, are they fully legal, are the downloads legal?
What also concerns is that there could be a potential time bomb bricking code within a firmware released at some time that could render your PSP dead.
Also Sony will strike back, we know that they are preparing an attack on the devhook releases with extra code to prevent future firmware hacking and with all the info that the PSP scene presents publically you can guarentee they will be applying fixes, esp because their PSone emulator is coming soon.
What do you think about the issues ive raised, do you have your own concerns, reply via the comments.
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July 18th, 2006, 21:54 Posted By: wraggster
News from LIK SANG
With Final Fantasy VII, Square Enix succeeded in creating a brand inside the bigger universe its FF series represents. Aiming for a wholesome package with their "Compilation of Final Fantasy VII" - consisting of four parts - which includes the already released Before Crisis: Final Fantasy VII for mobile, Final Fantasy VII: Advent Children for DVD and Final Fantasy VII: Dirge of Cerberus for PS2. Now, the fourth piece falls into place with Final Fantasy VII Crisis Core on PSP. Anime aficionados will appreciate the visual style of it, ads for the game so far suggest a similar design to Before Crisis. What we are looking at for the first FFVII title for Sony PSP is basically an Action-RPG. Quality can be expected, as production is headed by Yoshinori Kitase (director of the original FFVII) and Hajime Tabata, while character designs are handled by the Square Enix legend Tetsuya Nomura. Crisis Core is a furious prequel to Final Fantasy VII that focuses on Zack and Sephiroth. Project Genesis rings a bell?

Cloud's mate from his time with the elite organisation SOLDIER, Zack appears to come off as the main hero in this instalment, eager to prove himself within Shinra's military ranks. Sword-fighting galore ensues as usual, and boy does the tale look promising in the trailer released! Angeal represents an all-new character for the series, accompanying Zack and wielding a giant sword very similar to Cloud's in FFVII. Those who played Before Crisis will welcome the return of Tseng, a high ranking member of the Turks. Players will progress via events and fast-paced battles, where director Tabata hinted at an unrevealed fresh battle system being included in the final game. Stepping into the shoes of a soldier during that historic time in the FF chronicles, should be one of the most exciting experiences Crisis Core will have to offer.
Final Fantasy VII Crisis Core will seemingly turn out to be a brilliant gaming stint, where Anime influence and FF Action-RPG gameplay should beautifully blend. We certainly can't wait, the US version is due out in August and pre-orders are of course accepted already (Free Shipping Worldwide, as with all import games on Lik-Sang.com). The cool thing is that the game will work right out of the box on any PSP system globally. Region-free by nature, the PSP is a godsend, as you won't need to worry about import compatibility issues here. Simply insert the UMD and start playing!
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July 18th, 2006, 21:52 Posted By: wraggster
News from LIK SANG

Valkyrie Profile: Lenneth - PSP
As Square Enix work towards releasing the US version of Valkyrie Profile 2: Silmeria on the PS2 this Sep 26th, they've also been busy bees porting the incredible 2000 original from the PSOne to the PSP. Based on Norse mythology, you play Lenneth Valkyrie who collects the souls of those who die tragic deaths, then converts them into powerful soldiers ready for a final apocalyptic battle between the Æsir and Vanir, Ragnarok. Taking you back to the good old days, dungeons play out as 2D side scrolling affairs with non-random turn based fight scenes and a whole lot of magic. The fantastic fighting system was one of the reasons this game achieved such a cult following in the first place, and thankfully still holds up brilliantly today.
There's 24 playable characters to be found, and as you progress through the adventure your strength builds up to a truly incredible amount, where later in the game you'll be dishing out damage points in the millions! The game has been re-designed to take full advantage of the PSP's 16:9 widescreen, and replacing the original static cut scenes are completely animated FMV sequences. Several brand new scenes also help tie this and upcoming prequel together. With the US release arriving this week, and all PSP games being region free, everyone the world over can now experience the gripping storyline that first captivated players six years ago.
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July 18th, 2006, 21:46 Posted By: wraggster
Iamjeff has released a clone of the tiger telematics game for the PSP, heres the release info:
finally finished my first game...
major updates from the version i posted yesterday.
lowered key repeat time.
added main menu with level selector.
added actual graphics (however crappy they may be).
there are now 50 levels, instead of 10.
in the future, i might consider adding sound, music, or different modes (random puzzles or "create your own" puzzles), but for now i'll leave it at this, unless anyone spots any major bugs that need to be fixed.
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via iamjeff
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July 18th, 2006, 21:27 Posted By: wraggster
Freshmilk has released a new Lua game for the PSP, heres the release details;
Not much to say as of yet...
because this game is far from complete.
Note: TTR stand for "Table Top Rally" just in case you were wondering...
At the moment i have a fully operational game with an intro, man menu, credits, and an erase high score feature... this game uses a kernal command (USB) so i don't think it will work with the e-loader, although you can try if you want...
I need help with getting this finished though. I need someone whos better than me at designing cars - because at the moment i have an empty garage and 2 car; you and the enemy... please PM me to help, see the credits for more details...
TO DO:
* More Cars with better graphics
* Garage
* Better Graphics
* Clean up the LUA code
* Hide Corrupted Icon (for some reason it cannot be renamed)
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via freshmilk
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July 18th, 2006, 21:22 Posted By: wraggster
Hudson Entertainment has an exclusive trailer of the game Rengoku 2 for the PSP, heres the info:
Deadly. The best-selling action shooter is back once again for your PSP. Featuring beefed-up gameplay, new weapons and equipment, Rengoku 2 offers a new challenge in the form of The Seven Deadly Sins. Defeat them and reclaim your humanity!
Trailer HERE
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July 18th, 2006, 21:22 Posted By: shadowprophet
Harleyg Has done it again This time he has released an update to his custom firmware!
This firmware update has sevral new features and some changes. First up the recovry mode is deeper, Yet again!!
With these updated features
New style and menu/sub menus.
Clockspeed configuration.
USB mode.
Update vshmain.prx and recovery.elf.
Remove patch.
Launch update eboot.
Replace index.dat.
Other Features include
No kexploit (Can run 1.0 formatted eboots).
No annoying corrupt icons.
No intro.
Also this reound the boot controlls have changed.
WLAN switch down: Loads Devhook
WLAN switch up: Loads XMB
HOLD on: Loads configuration and recovery mode
X: Launches autoboot eboot
Some things about this file
How to:
For new users
Copy the customfirmware and customfirmware% to PSP/GAME and the SYSTEM directory to PSP.
Launch the "Harleygs custom firmware patch 0.2" eboot and press X when prompted.
Reboot.
For current users
Copy the vshmain.prx and recovery.elf to the root of the memorystick, then boot the PSP
in configuration and recovery mode.
Go to the recovery/backup menu and flash the new recovery.elf and vshmain.prx.
Reboot.
I can not stress enough Even if you know what your doing, You can brick your psp by trying these, These are firmware tweaks!! Know that you run the risk of bricking your psp By trying these!
Download And Use At Your Own Risk, Leave Feedback And Comments Below
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July 18th, 2006, 21:19 Posted By: wraggster
Well heres great news for you people stuck on v2.71 PSPs, Chubigan has posted on his site about the release of a Flash Games package, heres the info;
So what's new with you? Been playing the PSP lots eh? You probably are starting to realize the kind of mess all of these flash games make on the PSP Bookmarks page. Well, in this Very Special update I've got just the solution: this PSP Arcade menu I've whipped up for yall!
Yes, now you can go to just one page and select a dozen games instantly!
For the Lite pack, just throw the image and html document into the same folder that you keep all your flash games. For the full pack, place in the root of the memory stick. Then type file:/yourfolder/psparcade.htm into your browser and game away
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July 18th, 2006, 21:07 Posted By: wraggster
News from IGN
The Japanese PSP development community still may not get the whole "online" thing, but at least a few are trying. Set to join the small list of infrastructure-aware PSP publishers is Konami, who will release Mahjong Fight Club: Zenkoku Taisen-Ban (National Competition Version) for the PSP on 9/28.
Mahjong Fight Club, based off a popular arcade series, was a launch title for the PSP in Japan. For this update, Konami has added online play, allowing for players throughout Japan to compete with one another. Players make bets using "orbs."
Now that a mahjong game has shown the light, let's hope some of the higher profile releases follow, so that we won't ever have to use the word "ad-hoc" in our articles again.
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