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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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July 23rd, 2006, 01:06 Posted By: wraggster
Fluff posted this news detailing the next release of the shell thats being released soon:
We've added a new member to the psix team, DefBase, additionally there has been some mighty fine skins being made on the forums, some of which will be selectable in the next version of Exis, which should be out soon.
New skin?
Here it is, keep in mind that this may change a little in between now and the next update, Hopefully Feldors skin "Dark Exis" will be ready for the release of the update too.
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July 22nd, 2006, 17:13 Posted By: SukkoPera
mstest is a small bash script which uses several commonly installed UN*X tools to test the performance and wealth of a Memory Stick through a PSP.
At the moment, it is only tested on Linux 2.6, and it might require changes in order to run on different kernels. Note that it *MIGHT* also run on Windows, by using CygWin or MinGW. Please report if you succeed in running it on a
different system .
The program can be downloaded at http://www.nogood.it/sukkopera/misc/mstest-0.1.tar.bz2
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July 22nd, 2006, 13:15 Posted By: wraggster
News via PSPworld
Did Sony Computer Entertainment America senior vice president of marketing Peter Dille let the cat out of the bag too early? In his interview with UPI regarding the future of the PSP, which we reported on yesterday, Dille said “this fall EA is publishing PSP-specific versions of its popular Def Jam, Medal of Honor and Godfather franchises”. The mention of Medal of Honor is a new one apparently and not covered in EA’s recent announcment about games coming out for the PSP this fall.
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July 22nd, 2006, 13:10 Posted By: wraggster
IGN have done a review of the new Tekken game for the PSP, heres the conclusions:
IGN's Ratings for Tekken: Dark Resurrection (PSP)
Rating Description
out of 10 click here for ratings guide
9.0 Presentation
Story modes for more than 30 different characters, tolerable load times, an excellent interface, Game sharing, and some of the best production values on PSP are just the beginning.
9.5 Graphics
One of the single-best visual experiences for the PSP yet, Dark Resurrection does have ghosting and jaggies, but does everything else damn-near perfectly. Great art too!
9.0 Sound
This could be the best Tekken soundtrack yet, the voice-overs sound great, and the audio effects are all top level.
9.0 Gameplay
Hardware d-pad problems aside, the fighting engine here is the best on the platform. Tough AI, dozens of fighting styles, an endless array of moves, and a number of modes go a long way.
9.5 Lasting Appeal
Uploadable and downloadable ghosts, addictive mini-games, and a kick-ass dojo mode accompany a deep character customization feature and the best "versus" gameplay on PSP.
9.2
Outstanding OVERALL
(out of 10 / not an average)
Full Review HERE
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July 22nd, 2006, 13:06 Posted By: wraggster
News from IGN
NCAA Football 07 owners (IGN included) were shocked earlier this week to discover a rather disturbing flaw in the running game. Instead of marking a player as down once he lost forward momentum or was tackled, the game instead marked a back as down at the point of initial contact. This one glitch rendered much of the ground game unusable, as players discovered many of their first down runs cut in half, or even cancelled out entirely. Irate owners of the title took to message boards, posting videos of the glitch, as well as demanding that some action be taken to solve the problem. After confirming this issue in the retail version of the game, IGN contacted EA Sports directly to get an official comment on the situation.
EA Sports did address the issue. A spokeswoman told IGN that "EA is aware of the problem" and will be working on a patch to solve the glitch found in the game. While there is no ETA on when the patch will be available to the public (because it will need to go through rigorous testing), EA Sports said that it is committed to making sure that the problem doesn't crop up again, and is looking into exactly what caused the incorrect yardage marking.
So take heart, portable football fans -- there will be some redressing of the running game soon. We'll let you know when the patch is available as soon as possible.
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July 22nd, 2006, 01:15 Posted By: wraggster
News from AMN
Fans of the original Power Stone get ready for the series triumphant return on the PSP. The series originally appeared on the Sega Dreamcast and was enjoyed by many. Some compare the title to Super Smash Bros with its party type fighting genre and gameplay. Capcom has finally decided it's time to give the series another go and release it on the PSP. Later this Fall the PSP will receive Power Stone Collection, which will feature the first Power Stone as well as its sequel, will also feature a bunch of new PSP exclusive features as well.
With the release of Power Stone Collection for the PSP expect the same great gameplay and feel from the original Dreamcast versions. When the title releases later this year expect fast-paced gameplay, sharp graphics, a solid single player arcade mode, and plenty of multiplayer modes.
The arcade mode will allow players to play through a variety of levels and battle a number of opponents. Instead of the traditional one-on-one fighting like most fighters Power Stone mixes things up so in some matches you'll be battling one opponent then the next match four opponents. This adds a nice mix to the traditional formula. Perhaps you might want to check out the training mode before taking on the tough opponents in the single player mode though. In training mode you will be able to hone all your abilities, skills, items, and weapons. Remember practice makes perfect.
The PSP will feature a new multiplayer mode with Ad/Hoc support allowing you to play all your friends who own a PSP. The game will also feature Game sharing mode and will allow up to three others to play using a single UMD disc. With the transition to the PSP screen Capcom has upgraded there camera system. Not only will players get a wider view of the action, tailored for the PSP system’s widescreen, but they can also toggle between wide, mid and close range views of the action at any time.
Everyone knows that whenever they play a good fighter they always want a picture of the move they pulled off so they can brag to their friends. Well know you can do that in Power Stone Collection with the all new Screenshot mode. Pause during the game and simply adjust the camera to take the perfect picture of the perfect move.
Power Stone Collection is set to hit the PSP later this year. This will be a breathe of fresh air for PSP owners with the games fast-paced gameplay, cartoony graphics, and great line-up characters.
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July 22nd, 2006, 01:07 Posted By: wraggster
News from IGN
If you took the time to attend Sony's PSP University at the San Diego Comic Con this morning here is the only news of note you missed.
Turns out the PSP will work as a remote for the PS3. According to the speaker it will have additional functionality and interactivity with Sony's next-gen PlayStation 3, but more details weren't revealed.
Other info and bullet points you missed (not much news to anyone who has kept up):
Syphon Filter: Dark Mirror and Pursuit Force are "great games" and "great reasons to own a PSP."
Ads for PSP Greatest Hits Collection which will be released on July 25.
Clips from upcoming games like Ratchet and Clank: Size Matters, U.S. Navy S.E.A.L.S. Fireteam Bravo 2, and Gangs of London (all of which look pretty cool).
Movie Trailers of movies coming to UMD format like Napoleon Dynamite and Office Space
PSP's firmware update next Thursday will offer RSS Video feed support for its web browser (it already supports RSS audio feed)
Thursday's firmware update will also have a demo of World Tour Soccer 2
There are no plans to improve text entry on the PSP and no plans for a first-party keyboard
Sony is in discussion with wireless providers to create more internet hotspots for your PSP to connect easily to the web
Video out is something they know is important and are working on getting done
Sony Connect is working on a way to provide downloadable movies (similar to the music they currently provide), but are held up trying to find a system to protect intellectual properties
If you stuck around through to the end of class Sony handed out 32MB Memory Sticks with demos and game trailers, too. Score!
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July 22nd, 2006, 01:04 Posted By: wraggster
News from IGN
Following this week's unveiling in Famitsu, Sony Computer Entertainment has opened up a website for Jeanne D'Arc, an original PSP strategy RPG from Level 5, the maker of Dragon Quest VIII and Rogue Galaxy. The Japanese language page can be accessed here.
The site has some content you'll want to check out, so here's how to navigate. The five navigation bars on the top right of the flash section take you to "World View," "Story," "Character", "System", "Movie" and "Download" pages. Currently, system and download are inactive.
While waiting for more content, we'd suggest going to the movie section to download the promotion movie. It's full of gameplay and animated sequences and should convince you of how much potential this game has.
Check out the video at the link above
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July 22nd, 2006, 00:50 Posted By: wraggster
A new version of Launchelf for the PS2 has been released, heres whats new:
-Changed some incorrect strings in the supplied example LAUNCHELF.CNF
-Merged JPG viewer contributed by Polo
-Merged EE timer functions contributed by Polo
-Modified paste progress calculations for better precision
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July 22nd, 2006, 00:45 Posted By: wraggster
Normally, rumors should be treated just as rumors and taken with a couple dozen grains of salt, but every once in a while one comes along that is, at the very least, fun to debate. According to Kotaku.com, a reputable source recounted an off-the-record conversation with Ken Kutaragi regarding his motives. He is said to be interested "only in consoles and technology. He does not care about the market." There's internal strife at Sony, since many disagree with Kutaragi in that respect. Not to mention twin-K's stance on the PS3 being for a "specific customer" and not a machine for all people (a la Wii's angle).
Another point of noticeable dischord is an inability to agree on what the PS3 actually is. Some say a game machine, some say a movie player. But no one is saying it's akin to a PC? Hmm. I thought that was a Sony angle, but apparently it wasn't even mentioned. The split in what the PS3 is causes a rupture in the market as well. People wanting a game machine will be put off by the Blu-Ray inclusion and people wanting a movie player aren't interested in a game machine.
Development costs were also mentioned. The source claimed that "many small and medium-sized developers are not making PS3 games, because costs are astronomical. Instead, they are switching to the Wii, the DS and the Xbox 360." More or less, but the last statement from the source claiming everyone thinks the PS3 is a risk is a bit off, since we've mentioned quite a few supporters now and then. Again, grain of salt. What does everyone think?
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July 22nd, 2006, 00:42 Posted By: wraggster
Recently, Next-Gen.biz wrote up a snippit relating to the Taiwanese manufacturer, Asustek, who are major producers of the Playstation 3. Relating to the leaked reports of completed PS3 units being shipped to Sony, Asustek gave a mighty wag of its finger to the media for leaking such information. The report may damage their clients, they say. But, how would the report of shipping completed units before deadline be damaging? Perhaps other clients were supposed to have projects completed first but Sony got dibs?
Asustek refused to comment on the actual shipping of units. If they did start shipping retail units to Sony, who would want to grab one right now? Not much to do with it... perhaps display it on a shelf, play a Blu-Ray movie or two, or test its endurance. Perhaps Asustek's shipped units are for use at the Tokyo Game Show, since no actual numbers were released, it could have been a handful.
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July 22nd, 2006, 00:11 Posted By: wraggster
Art has released a new version of his Firmware Modification program for the PSP:
- Support for applying Dark_AleX's latest custom firmware mod
and reversal of it, complete with ASCII graphics configurator.
- Implement Freeplay & Fluff's Name Plate picture mod in the PSP's
about screen. name_plate.png is checked for size and resolution.
- Program checks existence of Xflash/Dump, and Xflash/Registry folders
when required, and creates them if they do not exist.
- Program checks for firmware dump before simulation mode starts.
- Program checks for at least 16Mb free space on Memory Stick before
firmware dump if the Xflash/Dump folder doesn't already exist.
- Menu code optimization.
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July 21st, 2006, 23:35 Posted By: wraggster
THQ has released the first PlayStation 2 shots of WWE SmackDown! vs Raw 2007 and in the process has confirmed two new superstars for the game's roster.
Before these two shots (see Booker T on the images tab above) appeared the only screens available were generic next-gen shots designed to show off the incredible detail we should expect from the Xbox 360 and PS3 versions.
These latest shots are slightly less glossy but just as impressive; the skin textures aren't as authentic and the arena's crowds aren't as populated, but they are certainly an improvement on last year's game.
The wrestlers in the shots are of course Booker T and Chris Benoit who join Kurt Angle, Rey Mysterio, Triple H and John Cena as the only WWE Superstars to be confirmed for the 2007 edition so far.
Apart from these screenshots there's been little news on WWE SmackDown! vs Raw 2007 of late but, as we move towards its November release, we expect the full roster to be confirmed and more details about the next-gen season mode to come to light.
Screens Here
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July 21st, 2006, 23:23 Posted By: wraggster
Take-Two Interactive today announced that the Federal Trade Commission's (FTC) inquiry concerning hidden sexual content in Grand Theft Auto: San Andreas has formally closed. All outstanding matters pending before the FTC have been settled and no penalties or fines have been assessed. Although Take-Two was not fined, the company will be subject to civil penalties of $11,000 for future violations. 'We look forward to putting this behind us and focusing on what we do best - creating videogames,' said Take-Two President and Chief Executive Officer Paul Eibeler
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