|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
July 1st, 2006, 09:54 Posted By: wraggster
At last its released the worlds first real downgrader for v2.5 and v2.6 PSP Consoles by Dark_Alex, Mathieulh, and Yoshihiro has been updated to a working version. Remember that unless you know and are confident of what you are doing then do not use this downgrader, heres a guide that Freeplay wrote:
Here, have a guide:
FOR 2.50/2.60:
Get the appropriate ZIP file from the very first post in this thread. password - I_USE_AT_MY_OWN_RISKS
There should be an EBOOT.PBP file in the ZIP file.
On your memory stick, go to PSP, then GAME. Make a folder called DOWNDATERTEST.
Put the EBOOT.PBP file in DOWNDATERTEST.
If you have a 1.50 dump, copy the DOWNDATER folder to the TOP LEVEL of your memory stick.
IF YOU DO NOT HAVE A DUMP, DO NOT EVEN ATTEMPT TO RUN THIS PROGRAM. YOU MAY BRICK YOUR PSP.
For example, if your memory stick is O:\, copy it there.
This folder should contain two folders and two files:
DOWNDATER\DUMP\ (containing the 1.50 dump)
DOWNDATER\PRX\ (containing the 1.50 UPDATE .PRX files)
DOWNDATER\inputfl.bin
DOWNDATER\outputfl.bin
IF THIS IS ALL OK, YOU SHOULD BE SET:
* The two files and two folders mentioned above
* PSP\GAME\DOWNDATERTEST\EB OOT.PBP
* eLoader
* GTA
* A PSP THAT DID NOT COME WITH 2.60 PRE-INSTALLED
Now... Go into GTA, go into eLoader, and run "DOWNDATER TEST".
The Memory Stick light will blink for about 2-3 minutes.
Afterwards, your PSP should reboot.
You should get the blue "Reset to defaults" screen. Press O.
The PSP will reboot again. You will have to define basic settings again.
You might notice a "Disc could not be read" error.
If you do, take the battery out, put it back in, and reboot.
Good luck, folks!
Make sure you dont have a PSP version TA-082 which can easily be spotted by opening the UMD Drive and looking in the top-right corner for the text "IC1003" If you see those digits you cannot downgrade or even use the PSP Modchip.
Authors website--> http://www.sonyxteam.com/
Me or other DCEmu Staff Members will add to this newspost throughout the day, but for Now....
Download and Give Feedback Via Comments
Reports of Bricked Consoles are still coming in so unlike other sites desperate to get a few visitors I urge extreme caution. Remember unless your 100% sure then my advice is dont use
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
July 1st, 2006, 08:14 Posted By: Yeldarb
PSP-Programming.com is hosting its first homebrew contest. This is the perfect opportunity for experienced developers to showcase their skills and a great way for all of you aspiring coders to jump into the scene.
It should be a ton of fun for all! (not to mention there are some cool prizes going to the winners)
If you're wondering how to get started, a great place to visit first is PSP-Programming.com's tutorial section. The tutorials should give anyone a stable foundation to make their creative vision a reality through code.
Good luck to all, you have a month before the contest ends, so start coding!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
July 1st, 2006, 00:36 Posted By: wraggster
Its nice to see the Dreamcast Scenes stuff appear on the PSP and also very nice to see a site hosted by our hosts releasing it, heres the info:
Release By Kungpow:
Sailor Moon Plus - Genesis Mix
Modder: Kungpow
Description: Take the Original Sailor Moon Game for the SNES, add in all of the generals of the anime, new cinematics, new voice cast, new levels and throw in the "spice" of the Genesis game and soundtrack and you have Genesis Mix. This is for OpenBOR only. This game uses the full capabilites of the latest PSP features including widescreen cinematics, titles and widescreen gameplay. Thanks goes to Chibi Mars and the folks over at Sailor-Games.com for providing the hosting for the game release.

Download can be found over at BorRev
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
July 1st, 2006, 00:19 Posted By: wraggster
Art a member on our forums who has released X-Flash which is a firmware modification program for the Sony PSP has again updated his app, heres what he posted:
This X-Flash version has a new debranded gameboot intro screen feature, so the PSP logo is not shown on the screen over your gameboot movie.It looks good with the plain black pmf or original gameboot.pmf too.
V9i removes a false verify warning (hopefully caught it this time).Bug is a false verify failure warning only, files have always been written correctly.
Download and Give Feedback Via Comments
via art
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
July 1st, 2006, 00:01 Posted By: wraggster
Via Gamespot
When I met up with Sony a couple of months ago, they told me about a couple of upcoming games that really piqued my interest. The first was LocoRoco, which was every bit as good as I'd hoped. The second was Talkman, which didn't turn out to be quite as good.
The story of Talkman's conception is still an interesting one though. Apparently, the game's Japanese designer wanted a way of chatting up a Spanish girl that he liked, as he didn't speak the language. The result--a rather basic interactive PSP phrasebook starring a big blue bird--can recognise what you're saying and translate it into one of six languages.
I've reviewed the game for the site, but I thought I should also put his original design brief to the test. Luckily, I work in a big tourist area of London, and finding a Spanish girl isn't that difficult. Watch my hapless attempts to remain a gentleman as 'how are you today?' is turned into 'do you want to come to my apartment?' by the randy blue bird.
Check out the vid at the link above
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 23:53 Posted By: wraggster
Mediumguage has updated his text reader and file manager for the PSP to v0.8,
Heres the translated release notes:
ver0.9 release ○ it took a second look the algorithm memory guaranty, even with a less memory it reached the point where it can indicate the picture. (The file large number validity to the case where it exists) WAV (only the incompressible format) added playback performance to the big picture and on RAMDISK. When renaming on ○filer RAMDISK, 2 being able to exist the file of the same name the bug which has finished was corrected. ○ picture at the time of the enlargement reduction with viewer L and the R button, & it tried to expanding the center of the picture in standard to reduce.
Download and Give Feedback via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 23:48 Posted By: wraggster
This is for all those who like me like to look at some hot totty. A nice new PSP Magazine 

Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 22:32 Posted By: wraggster
NJ has released yet another new version of his NeoGeo Emulator for the PSP:
Heres the google translation:
Because there is a serious bug in connection with the memory of Z80, it renewed.
Furthermore, because now the correspondence of Universal BIOS v2.0/v2.1 was abolished from version, Please acknowledge.As for the modification point please read readme.txt.
* Lightly it operated verified, but problem improbable kana.
Temporarily, because future schedule (it is something which relates to also NCDZPSP, being parallel, job).
1. Correction of timer processing. (Completion)
Correction of 2.Z80 core.
3. Correction of sound processing. (Completion?)
To here the following release (RC1 schedule) with it becomes at the point in time when correction completes.Perhaps, because equivalent hours are required, please wait patiently.
With the feeling which was verified with [saundotesuto], as for the coming where also tempo of tune passes the feeling which is almost cancelled?
Does not become, as for the drum of [kurosusuodo] and like the cymbal how.
Anyway Download and Give Feedback/Compatibility Via The Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 22:16 Posted By: wraggster
News from Spong
Earlier this week, a Californian-based blogger pointed an accusatory finger at Sony’s new PSP hope LocoRoco, accusing the game of being blatantly racist due to the inclusion of Golliwog type characters (see picture to the right).
Alejandro Quan-Madrid insisted that the game was guilty of "institutional racism", claiming that the bad guys - Moja – were far too similar to offensive early 20th Century caricatures of Africans popularised by such things as golliwogs and the Black and White minstrel-type entertainers of the day.
Another Kotaku writer, Florian Eckhardt, offered a counter-point to Quan Madrid’s accusations: "[he] is making himself out to be one of those knee-jerk reactionaries who measures his own importance by his ability to be self-righteously offended. Not only is his argument silly and worthy of derision, but it demeans the struggle against actual racism."
Ryan Bowling, PR manager for SCEA, waded into the frey, offering the comment, "LocoRoco is a fantasy game geared towards a worldwide audience that takes place in a vibrant pastel world with colorful landscapes and characters and is not based on real-life places, people or things."
What do you think? Are Japanese games designers innocently creating wonderful fantasy worlds for us to play in? Or are some of them really guilty of “institutional racism” as per Quan-Madrid’s comments? Is there really something darker at work here?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 21:51 Posted By: wraggster
In the next-gen console race, there are three main competitors: Microsoft, Nintendo, and Sony. While many would love to see someone come out with some sort of "Everybody is a winner, hooray!" scenario, the simple truth is one company is going to be declared the loser. Though the finish line is still far down the road, industry analysts are already predicting who will break the tape and who will bring up the rear.
Sony has clearly been the favorite in recent years thanks to the unparalleled success of its PlayStation and PlayStation 2, but one analyst firm believes that the company may tumble down from the top of the heap. In a memo sent out today, San Diego-based DFC Intelligence explained how Sony could go from first to worst.
Though the memo contains the disclaimer that the prediction is "only one of several possible scenarios," DFC appears to be leaning towards Microsoft and Nintendo coming out on top through the next generation.
The main reason DFC sees a slide for Sony is the $600 price tag on the high-end version of the PlayStation 3. Though Sony has touted the machine as inexpensive relative to the hardware contained within it, DFC doesn't think consumers will see it that way.
"Sony has done very little to justify why the system is worth a premium price for consumers that don't care about raw hardware performance and are not hard-core audio/visual consumers," DFC said. "Unfortunately we believe that represents over 90% of the consumers in the marketplace."
DFC recognizes that software plays a large part in buyers' decisions, and points out that the PS2 was so successful because of its diverse portfolio of games and large third-party support. The broad range of software made the PS2 "a complete entertainment system for the family priced under $300," said DFC.
"With the PlayStation 3 the company is going after the high-end power user. It is almost as if Coca-Cola not only decided to go with a new formula, but also decided to exit the low-brow soft-drink business to go into high-end wines," DFC explains. "Of course, there is a market for high-end products but it is 1) a very different consumer type and 2) not nearly as big as the blue collar mass market. Wal-Mart sells more toys than FAO Schwartz and McDonald's sells more beef than Ruth's Chris Steak House."
There doesn't seem to be much of an easy way to right the ship either. According to DFC, Sony may have drastically underestimated the competition and will have a lot of trouble cutting the price, particularly in time for the critical 2007 holiday season.
"A $600 price point is okay for launch but it will not fly in holiday 2007. If Sony wants to drive unit volume 2007 needs to be not only the year of price cuts, but the year of drastic price cuts. There is going to be a shakeup in the video game industry and even if Sony executes perfectly there could be a new market leader in two years."
Via Gamespot
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 21:28 Posted By: wraggster
Metal Gear Solid creator Hideo Kojima and Square-Enix's Tetsuya Nomura both believe PlayStation 3 will be the best outlet for their games in two or three years' time.
Speaking in an interview with Japanese Ge-Maga, partly translated by IGN, Kojima, who has been a staunch supporter of PS3 since its unveiling in May 2005, compared the Sony console to a movie theatre - while Xbox 360 "is watching a DVD at home" and "Wii is a television program".
"If you think about the future of the industry and game creators, I get the feeling that the winner had better be the movie theatre," he said.
Nomura, meanwhile, was less flamboyant in his praise but backed Sony nonetheless.
"Thinking two to three years from now, the PS3 will be the most appropriate," he said. "We feel that when the games that we're making are released, the PS3 will be strong in the market."
But while both developers seem to be content with the Sony console, despite its apparent loss of momentum at E3, neither is entirely happy with Sony's announcements.
Unusually for Kojima, who typically echoes Sony's own sentiments about the high quality of the PS3 hardware, the MGS man expressed some concerns about the loss of rumble functionality - and even said he felt that, "The best thing would be a PS3 with controls like the Wii."
Describing the loss of rumble functionality as "unfortunate", Kojima also questioned why, if its removal was down to incompatibility with motion-sensing as Sony has claimed, the company hadn't simply allowed players to switch between the two.
Nomura's criticism focused on the price. "Right now, as a game machine, it's too expensive," he said. "If the hard disk and Blu-Ray spread, in line with that, the situation for the PS3 will change in one to two years," he added, before arguing that "when the games are there", the machine's profile will change "naturally".
Both Kojima and Nomura will have some say in that, of course - with Kojima's Metal Gear Solid 4: Guns of the Patriots and Nomura's Final Fantasy XIII two of the system's most highly anticipated titles.
Via Eurogamer
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 21:24 Posted By: wraggster
Here's a funny one: Greek developer track7games has denied cancelling a PlayStation 3 version of its PC and Xbox 360 title Theseis, arguing that since it was never in development in the first place it couldn't have been cancelled.
The confusion arose yesterday when a PS3 fan-site ran a report citing a quote from track7games' Vicky Valvanos, who said, "if Sony were to offer us assistance in producing a PS3 version, we would be more than happy to oblige". Cue a news item claiming the game was canned due to development costs.
Track7games' subsequently declared, "we never cancelled something that did not exist in the first place". "We plan to develop Theseis for PC and Xbox 360 in the near future. As for the PS3, we simply made a strategic decision to not move ahead because we deemed it not probable at this time."
Which would have been fine, except that the fan-site, PS3 Land, then added, "Track7 now claim that what they originally told us was a 'joke'."
If you ask us, it's all a lot of fuss over nothing. The bottom line being that track7games decided not to develop for PlayStation 3 because it wasn't worth the hassle. And all the other lines rather wasting everyone's time.
Still, at least everyone's heard of track7games and Theseis now, eh? That's handy.
Via Eurogamer
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 21:19 Posted By: wraggster
News via Eurogamer
Sony will re-release an estimated 7000 PSone titles by the end of next year that will run on PlayStation Portable's PSone emulator.
That's according to the UK's PSP Magazine, which says that Sony has confirmed the first wave of titles and the 7000-game figure.
The first wave will include Final Fantasies VII and VIII, Castlevania: Symphony of the Night and the original Silent Hill, the magazine said.
Whether or not someone at Sony said something to the mag though, it's certainly not going into specifics with general media inquiries - with ours this week met with a blank stare and a general statement:
"Sony Computer Entertainment is pleased to confirm that PlayStation titles will be made available to download onto your PlayStation Portable as per our announcement at E3," the company told us.
"However, no further details have been released as we are finalising plans and awaiting official confirmation on software line-up. We will be in touch soon with more news."
We'll let you know when details are confirmed.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 21:07 Posted By: wraggster
Sega of America's vice president of marketing Scott Steinberg has joined the massed ranks of company execs discussing Sony's PS3 and the console's pricing, voicing opinions on the next-gen machine in an interview published yesterday (although the interview was actually conducted during E3) on website GameDaily BIZ.
So what's Steinberg got to say? Well, Sega are "staunch supporters of the PS3". Hurrah! Oh, hold on, there's a little more...
What does he think about the price label Sony's slapped on its next-gen console? Steinberg responded that he thinks it's within expectations. "I think it's an expensive device," he admitted, "but it's a very powerful device". Part of that power stems from Blu-ray, the next-gen disc format Sony is squeezing into its console and it's tech that Steinberg reckons Sony needs to convince the world has "a high utility and delivers on a promise, a value promise".
I'm sure they'll sell out", he said though.
"...we think the platform is going to be successful; they just have a job to do in selling and marketing it to not only gamers, but they've also got to play with the Blu-ray platform in the consumer electronics market as well. So they've really got to do two things with their tech to get this platform to be successful", he opined.
Touching on the price of PS3, Steinberg referenced Virtua Fighter 5's port to PS3 and said how there's going to be little, if any, degradation to the graphics: "...effectively you've got thousands of dollars worth of arcade tech in a machine that's 500 bucks, 600 bucks. So there's a lot of value in that machine."
But Steinberg described the price as 'definitely a concern', when asked whether he was worried it may slow the adoption rate of PS3 amongst more mainstream PS2 users - he weighed this up against the strength of the PlayStation brand globally, saying, "Sony has been the clear winner... in Japan, North America and Europe".
He continued: "To ignore that [global brand strength] and sort of use price - I mean PS2 was $299 for a long, long time, so there's definitely a band of consumers who, if they're fired up about a piece of software or multiple pieces of software, they'll pay it."
However, Steinberg opined that it's "super arguable" whether this will still be the case after the fifth or sixth million PS3 has been sold, and reckons - because the console is expensive - Sony will have to reasonably speedily "lifecycle price the hardware" in order to bring it to the masses. $600 for PS3? "For a lot of families that's too expensive", he said.
Leaping away from PS3, Steinberg was also asked whether Shenmue III will ever emerge into daylight. "I really can't answer that", was the response, but did add that part of Sega's mission now is to look at its intellectual properties and "be real selective and smart" about what to 'next-gen' and ensure creatively that the company brings something new to the table with those IPs. Well, that's not a 'no' at least
Via CVG
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 21:06 Posted By: wraggster
Ubisoft sees a bright future for the next gen over in the US, with the company predicting that next-gen systems will fly off the shelves over the next couple of years and its market forecast for 2008 saying that nearly 40 million consoles will be shifted in the US during that year.
However, speaking to financial site Bloomberg, company president Yves Guillemot predicted that, while demand for the PS3 in the US this year will be exceptionally high due to gamers' expectations, Sony should rapidly drop its PS3 price in 2007 if it intends to win the fight against Microsoft.
It's certainly a fair point and, after riding the rush of initial adopters, Sony will almost certainly have to adjust its pricing policy on the next-gen machine if it wants to reach the massive audience it did with PS2 and remain competitive against the 360. Guillemot's comments also add weight to Bill Gates' argument that 2007 will be the crucial year when the next-gen battle is decided.
Still, it seems things are looking up for the Ubis, with several major series like Splinter Cell and Prince of Persia under its belt and a raft of new titles like Assassin's Creed and Red Steel exciting interest across next-gen formats. Ubisoft isn't done either, with Guillemot saying that it was quite probable the company would add to its portfolio by acquiring new franchises and studios along the way as it shapes up for more next-gen goodness.
Via CVG
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 07:25 Posted By: wraggster
Evilo has released a brilliant piece of software for the PS2, if you dont know about Lua then check out our PSP site which features 100s of games and apps. This is just what the ailing PS2 Scene needed.
Heres what he posted:
So with tmator and Sspeare we've been working on a fresh new port of lua for the ps2 !
This is of course the interpreter library, but we hope as well to start a player for the PS2 and enjoy also on the ps2 all those lua games you can enjoy now on the PSP
source is available in svn :
http://svn.ps2dev.org/listing.php?re...%2F&rev=0&sc=0
Be aware that due to a bug in libc you'll need a fresh copy of the ps2sdk from the SVN.
Download and Give Feedback Via the Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 07:19 Posted By: wraggster
Heres an app for those of you on Linux who want to convert Video files for the PSP.
Download Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 07:05 Posted By: wraggster
Keith Goldrick has released a new app for the PSP, heres the details from the readme:
I started this little project just for my own personal use. Then I realized how often I used it and how others might enjoy it as well. So with a few days of typing I managed to include every region in the U.S. If you are only interested in your local weather
you can bookmark the html file that links you directly to your region.
Instructions
works on all versions- 1.0
and 1.5 needs Devhook or Links2
Copy the 'w' folder into x/PSP/COMMON
folder on your PSP.
(where x is your psp drive letter)
Start your browser and set a bookmark
to... file:/psp/common/w/s.html
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
June 30th, 2006, 02:27 Posted By: wraggster
News from Lik Sang
For 10 years the Metal Slug series has provided us with 'hard as nails' challenges, gained an ever growing cult following, and done it all in old school 2D. After a decade however SNK Playmore decided to try a 3D edition on the PS2, and from the moment it was announced fans will have been split between either loving or loathing it, all without playing it of course. Famitsu on the other hand have played it, and their very respectable review of 28/40 was the highest a Metal Slug title has received in a long time, meaning if you can get over the change, fans will indeed be rewarded. Those who do can take five playable characters and battle through ground air and sea. As you progress you'll earn skill points which beef up your characters firepower, accuracy and such, but much more exciting is the fact using parts you salvage from the battlefield, you can customize your vehicle, or if you have enough, create an entirely new one!

There's a training mode to help noobs saddle up for the front lines, plus a radar and both manual and auto lock-on aiming modes to help you adjust to the added dimension. Thankfully it also takes more than one hit to knock you down here, but the better you play, the more medals you'll earn and have to look back on with honor later. Then after completing single player mode there's a movie player and jukebox to unlock, the ability to adjust character's colors, plus a mini-game where you must escape the Rebellion Army as a prisoner of war within a time limit. Available now, give Metal Slug 3D a try, or if you're firmly sticking to the 2D titles, pre-orders are being taken now for Metal Slug 6 due on 27th of next month!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
« prev 
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
next » |
|
|