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September 22nd, 2006, 01:15 Posted By: wraggster
Be3f posted this news/mod in our forums:
I really like hardcore old-school gameplay of the Charnold's game Dungeons, but poor textures killed the gothic in-game atmosphere, so I retextured it I used 256x256 textures (instead of original 128x128) from Quake Retexturing Pak & Quake 3 Arena, and modified some Charnold's textures, added one from myself =). Also, edited all map.txt's (to render 256x256) and reordered levels (by simply editing levels.txt) Now, the game looks more likely true Dungeons!
 
Downloads and More info at the release thread inside our PSP Modders Forum.
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September 22nd, 2006, 00:11 Posted By: EvilDooinz
New version of the excellent puzzle game released
Updates: September 21, 2006
decreased loading times.
optimized puzzle generator.
new images created by me.
Looking for talented 2d artist for new themes
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September 21st, 2006, 22:26 Posted By: wraggster
News Via GTAPortable.com
A six page preview was recently published in UK magazine Go>Play. Some high quality scans of the article recently popped up over at GTAForums, that provides a ton of new screenshots and new bits of information. I've uploaded all 16 new screenshots, which you can view over at the screenshots gallery.
Screens via Link Above
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September 21st, 2006, 21:12 Posted By: wraggster
Weltall has released an update to his cheat application for the PSP
Heres whats new:
-fixed a bug which didn't permit the user to modify the value of an already present cheat or a new cheat found trought search
-fixed some quick help errors
-now the current value is copied to the new cheat when adding a cheat found by fixed value searching
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September 21st, 2006, 20:40 Posted By: wraggster
A guy sporting a Grand Theft Auto tattoo on his back was arrested recently for allegedly trying to steal a car, the Royal Candian Mounted police said.
It sounds like Shylo Kujawski would have actually stolen the car if he hadn't somehow managed to disable the car with the owner's steering wheel lock, police said. That's right, he actually put the lock on the steering wheel before trying to steal it.
The twit, a convicted auto thief, was identified thanks to his ginormous tatoo that proclaimed his love for the game and the apparent hobby.
Via Kotaku
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September 21st, 2006, 20:34 Posted By: wraggster
Media Molecule, the studio recently formed by the team responsible for Rag Doll Kung Fu, has revealed it is making a new title for the PlayStation 3.
The original IP will be a full-priced game and published exclusively for the PlayStation 3 by Sony Computer Entertainment Europe.
"Working together on Rag Doll convinced us that a focussed and efficient team had the ability to deliver exciting and innovative content," said Mark Healey, creative director at Media Molecule.
"The ambition for Media Molecule is to take that a step further and prove that a small and passionate team can deliver a world class, triple-A, next generation product."
"Sometimes the very unwieldiness of a massive team renders it much less efficient," he said.
Alex Evans, technical director for Media Molecule, added: "I think it is fantastic that a massive company like Sony has the vision to see that a smaller outfit can create a world class game."
"Even after six months of working together, we're beginning to create something very special for PS3," said Evans.
"We were immediately struck by Media Molecule's ambitions for what a next-gen title could be," commented Michael Denny, VP of Sony's worldwide studios.
"Innovation is the key to our shared vision and everyone here at SCEE is highly impressed by Media Molecule's ability to deliver on that vision. We're excited to have extended our partnership on an exclusive basis and look forward to presenting the game publicly in due course."
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September 21st, 2006, 20:23 Posted By: wraggster
Final Fantasy XII has been out since March in its home country, and is due for release this October 31 in the US... with Europe suspiciously left off any release schedule from the Japanese giant. Until now that is, as Square Enix has finally confirmed that the English language version will finally be adventuring across the Atlantic for an early 2007 release.
John Yamamoto, President and CEO of Square Enix commented "we are very excited to be bringing FFXII to Europe and PAL territories next year. The game has been a massive success in Japan and looks set to become one of the crowning glories of PlayStation 2."
Obviously 'early 2007' is still quite vague, but at least the long-awaited RPG is now 100% confirmed to hit these shores. No details were given whether we would get the US Collector's Edition although we are keeping our fingers crossed given Square's past tendency to reward European gamers for dramatic delays, with Final Fantasy X receiving tweaks before it landed in Europe.
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September 21st, 2006, 20:08 Posted By: wraggster
New preorder from SuccessHK

An all-new Conquest Mode in this '07 entry in the b-ball franchise allows players to take a team and challenge NBA squads across the country, while a new Pick Up Mode give gamers a chance to choose from 10 different NBA players for a playground-style match-up. In addition to the instant replay function, a new Highlight Reel option provides players the opportunity to view a select reel of highlight shots, passes, steals, and dunks at the end of each game. Players will also have more choices of quick pick-up-and-play mini-games, including an all-new rhythm-based dunk contest as well as carnival-style games including skee-ball, pinball, and pop-a-shot.

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September 21st, 2006, 20:06 Posted By: wraggster
New preorder from SuccessHK

All the games in Capcom Puzzle World have been retouched and updated to conform to the PSP system's 16x9 widescreen aspect ratio. As unique as the games themselves, this latest compilation is the first PSP system title to feature a screenshot mode that allows gamers to take a snap shot of their victory. Also import personal pictures into Capcom Puzzle World to be used as game backgrounds for all three Buster Bros. games. Moreover, infiltrate a friend's game by virally uploading high scores onto their handheld. With an intuitive ad hoc multiplayer mode, one or two players can face off in gem breaking pandemonium or team up for frantic bubble busting fun. Customize Buster Bros. game backgrounds by uploading personal pictures Intuitive wireless ad hoc multiplayer game set ups Virally transfer high score data to and from others systems Unlockable bonus content

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September 21st, 2006, 17:52 Posted By: wraggster
Clearly, it's the most ridiculous thing you've ever heard of. In fact, the mere suggestion that a premier racing game would be released without vehicles or courses (arguably two of the most important elements in such a game) is so beyond what is defined as "ridiculous", things like tap dancing unicorns and flying kangaroos can actually gaze at said suggestion through a telescope. That reason alone is worth marking this story as a rumor, though it's certainly not the only one. If we're to believe the forum-posted translation of the latest interview in Famitsu, Kazunori Yamauchi has big plans in store for his beloved automotive franchise -- big plans composed of teeny tiny transactions.
Gran Turismo HD will supposedly see release in two versions. The first, entitled Gran Turismo HD: Premium, amounts to nothing more than a demo of, you guessed it, Gran Turismo 5. The 30 included cars and two undoubtedly exciting tracks are rendered in pristine PS3 glory and are meant to give you a solid idea of what Yamauchi and friends are putting together for a full release in 2008. Two more tracks and 30 extra cars can be purchased and downloaded for this version. If you prefer purchasing a full game instead of an extended prologue, perhaps Gran Turismo HD: Classic would be more your speed. Or perhaps not.
Though the Classic moniker may stem from the fact that you're getting a high resolution PS2 game, you may distinctly recall the original game actually giving you hundreds upon hundreds of cars for your $50. Not so with this version. Every car and every track may be purchased and downloaded from Sony's online network. The interview mentions a price of 50-100 yen per vehicle ($0.43 - $0.85) and 200 - 500 yen per track ($1.71 - $4.26). Being generous and sticking to the low end of the scale results in $408 spent if you want all 750 cars and all 50 tracks (roughly what you got in Gran Turismo 4). Moving up on the scale approaches values that surpass what you paid for the PS3 (newsflash: a lot) to begin with.
Is any of this true? 1UP's Luke Smith points to a more utopian quote (his version actually gives you one car!) by Sony's Phil Harrison that seems to match up with this story: "Imagine Gran Turismo shipping on a disc with one car and one track. And then you can browse, online, a dynamic circuit of vehicles that's growing every day because either the car manufacturers are adding new vehicles or we're adding new vehicles. And you can see a specific-type car that's being called up and say, 'I think I'll play with that one. Let me download and play it.'" Seems more likely that the quote created the story. Until Sony confirms (unlikely) or denies it later this week, consider this an entertaining vilification of the microtransaction and nothing more.
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September 21st, 2006, 17:47 Posted By: wraggster
Via Kotaku:
Finally getting down to it, I asked Kouno why he became a game designer and why he made Loco Roco. He told us, "In elementary school I did AI programming and then again in college. I always liked to snowboard and wanted to make a snowboarding game." Instead of doing dangerous tricks, he watched videos of snowboarders but wanted to speed up and slow down the action, as well as change the angle. Obviously this couldn't be done and it inspired the game design of Loco Roco.
Full Interview Here
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September 21st, 2006, 17:45 Posted By: wraggster

We got this link to Gamespot's Korean arm (who knew?) from a tipster. It's a six image gallery apparently of a huge pile of PlayStation 3s being boxed and placed in their retail packaging.
They appear to be the 20GB, $499 variety. In some of the pictures, a non-descript Asian man bends over to place a finished unit in the box; his jeans are curiously rolled up to his knees. It appears as if he's wrapping them up for shipping.
Screens Here
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September 21st, 2006, 17:42 Posted By: wraggster
Via Kotaku
After the LocoRoco interview, game creator Tsutomo Kouno was kind enough to pass along a copy of the LocoRoco Guide Book, which went on sale today. The book features hints and pointers on how to tear through the game. Best of all, there are two pages of LocoRoco stickers! Schweet.
Screens Via Comments
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September 21st, 2006, 17:35 Posted By: wraggster
A new story trailer has been released for Resistance, the PS3's WWII shooter set in an altogether different World War II where it's our world versus the aliens - and they're the winning team.
Check the movies tab HERE for an introduction to playable character Nathan Hale's UK tour of duty. Starting off grim, with the alien Chimera overrunning Europe, it finishes on another less-than-happy note, with its awfully British narrator Rachel Parker explaining that Hale was never seen again after the events of the game.
We'll have to play Resistance after the PS3's American launch in November to discover exactly what Hale gets up to (apart from shooting a whole lot of Chimeran troops, which is a given). Those of you with stronger wills will want to avoid impressions from our lucky American cousins until the game invades our shores in March 2007.
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September 21st, 2006, 17:34 Posted By: wraggster
PlayStation boss Ken Kutaragi kicks off Sony's TGS action tomorrow with his keynote speech. The Tokyo-based conference kicks off at 10am local time (1am over here) and our sister mag PSM3 will be bringing you live updates from the ground as Ken tells us more about Sony's plans to dominate next-gen gaming.
To find out all the news from the Sony conference as it happens, keep your eyes on PSM3's blog in the early hours of tomorrow morning for live updates - technology permitting, of course.
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September 21st, 2006, 17:30 Posted By: wraggster
THQ's World Wrestling Entertainment line of games is one of the company's staple franchises year in and year out, but it has also been the source of a number of lawsuits. The company is currently fighting a trademark-infringement case brought against it by the wrestler formerly known as The Ultimate Warrior and another from the WWE itself, which is seeking to have its game license agreement nullified.
Another legal tangle surrounding the popular series has sprung up, as last month a New York musician named Michael Tumbarello, formerly knows as "Vada," filed a civil suit against the publisher, charging that it used one of his songs in last year's SmackDown! vs. Raw 2006 without permission. Tumbarello claims that his performance of a song titled "King of the Mat" appears in the game in its entirety, and that THQ neither asked for nor was given permission to include the cut.
Tumbarello's suit says the musician notified THQ of his grievance in January of this year and demanded the publisher stop distributing the game to no avail. Now Tumbarello is seeking damages of no less than $3 million for copyright infringement, no less than $3 million each for misappropriation of property, violation of New York civil rights law, and one other charge referenced but not actually specified in the suit.
THQ representatives had not returned a request for comment as of press time. Attempts to contact Tumbarello's lawyer for clarification on the last charge were unsuccessful.
News via Gamespot
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September 21st, 2006, 17:25 Posted By: wraggster
New release for PS2:

In the most fearsome war ever fought, emerged the most fearless soldiers ? the Commandos. Have you got what it takes to join the original elite Special Force in the World War II shooter Commandos Strike Force? In a new direction for the multi-million selling series, Commandos Strike Force takes you right into the heart of the action from a first person perspective. Take control of the three members of the Strike Force unit, each with their own play style. Switch between the Green Beret, always at the heart of the action with his expertise in combat and the use of heavy weaponry; the Sniper with his nerves of steel and expert marksmanship; and the Spy, stealthily striking at the heart of the enemy. However, it is your choice how you execute plans of attack by using the Commandos' unique skills. Set in war torn Europe amid the backdrop of World War II, you must take your highly trained group on a series of daring missions, deep behind enemy lines in France, Norway and Russia. Taking control of a Nazi-occupied town, freeing French Resistance prisoners and kidnapping a general are a few of the large range of missions. As well as a compelling single player campaign, the game features a variety of online multiplayer modes.
More info /buy here --> http://www.lik-sang.com/info.php?pro...7&lsaid=219793
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September 21st, 2006, 17:23 Posted By: wraggster
Following on from yesterday's revelation that Microsoft plans to launch its HD-DVD drive add-on in Japan this November, Sony has offered a reaction.
You can probably guess how it goes.
Sent to Kotaku by SCEA's senior director for corporate communications David Karraker, it reads as follows:
"It's unfortunate that Microsoft's external HD-DVD drive will not enhance the experience at all for the gamer.
"Sony realises that to truly take gaming into the next generation requires a larger data format for both games and movies.
"PS3 uses the Blu-ray format for gaming, giving developers 50GB of high-definition storage on a single disc, while Microsoft's 9GB DVD gaming format is an obstacle for storing HD content.
"Furthermore, Microsoft's announced HD games patch is really just a compatibility feature - upscaling lower-resolution content does not make it Full HD (1080p), something that PS3 can do out of the box."
Microsoft's position, of course, is that it's wrong to charge consumers extra for a next-generation DVD format that only some of them will care about.
It's argued the point vigorously in the past, repeatedly asserting that HD-DVD will not be used for games, and has also pointed out that it views 720p as a better target standard for high-definition gaming.
For more from Sony, tune in at 2AM BST on Friday morning to hear what Ken Kutaragi has to say in his Tokyo Game Show keynote address, entitled "Next-Generation Entertainment Created by the PS3".
Perhaps he's going to play a video of their E3 conference.
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September 21st, 2006, 17:20 Posted By: wraggster
Phew. It's all fine. The PlayStation 3 will be a roaring success after all.
That's because according to IGN, which has been rifling through the latest issue of Famitsu Weekly, Ridge Racer 7 will be among the games that appear alongside the console at its Japanese launch on 11th November.
Also on the list is everyone's favourite historical simulation of giant enemy crabs, Genji 2, while there's also something called SEGA Golf Club, Namco Bandai's Gundam: Target in Sight, and Konami's Mahjong Fight Club.
Presumably the first rule of Mahjong Fight Club is that you don't talk about it, which shouldn't be a problem since we don't cover Mahjong games. Although IGN notes that KOEI's Mahjong Taikai is listed as "November" as well, with Gran Turismo HD down as December.
Presumably there'll be other launch titles too. Tune in (very) late tonight for Ken Kutaragi's keynote address, when we might hear about some of them.
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September 21st, 2006, 17:12 Posted By: wraggster
EA's latest street racer demoed in fresh gameplay vid
Filling the ground with neon like a Sainsbury's car park on a Friday night, Need for Speed: Carbon has sped-in another wheel-spinning gameplay trailer, that shows off more fancy next-gen graphics and sweat-inducing canyon-racing.
EA's latest entry in its street racing series pits you against rival-gangs on rickety canyon roads, fighting for territory inside the more-traditional ghetto locals.
In the car customisation department, Carbon is using EA's new 'Auto-Sculpt' technology which lets you use sliders to alter bodywork, rims, paint tints and more, making for literally millions of potential car designs.
Need for Speed: Carbon is penned in for a November release on Xbox 360, PC, PlayStation 3 (US), Wii and virtually every other current gen console. Look for the review soon.
Trailer Here
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