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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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December 12th, 2006, 21:21 Posted By: wraggster
Tomaz posted this news/release:
Here's a little Slide Puzzle homebrew I've been working on for a few days which is a port of a PC game i made several years ago.
This was made just for fun and to test the functionality of the 2D part of my PSP game engine.
only tested on :
1.5 fw
use d.pad left / right in the menu to choose which image to use for the puzzle.
X will select that image as puzzle and start the game.
Ocne inside the game the d-pad moves the marker and hitting X while selecting a tile that is next to the empty tile moves it there.
TRIANGLE shows what the puzzle should look like once its completed.
Start exits the current game and puts you back in the menu.
Select takes a screenshot.
When a puzzle is beaten pressing any key will put you back in the menu.
Future ideas are:
5x5 and 6x6 puzzles.
Add some sounds.
Add a timer and a store the Record time for each puzzle.
Any other ideas are welcome.
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via tomaz
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December 12th, 2006, 21:16 Posted By: wraggster
Art has released a new version of his firmware modification program for the PSP, heres whats new in this release:
New for X-Flash V17b:
- Release to fix name plate routine.
Yesterdays release had these changes:
New for X-Flash V17:
- Auto checking for incorrect PSP registry version at startup.
User is kicked if a 1.50 registry is present in a 2.71 SE firmware
installation, or vice versa. A prompt is given to restore regitsry
settings in the XMB menu.
- Implementation of custom coded '6AM Sample Player'.
Sound effects are resampled louder and clearer.
Sound sample files are biult into the program eboot file.
- Mikmod audio library is now used soley to play demo music.
- Startup file checking sequence is faster since there are less
external files to validate .
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December 12th, 2006, 21:08 Posted By: wraggster
Nj has released a new version of his CPS2 emulator for the PSP, heres the translated whats new:
* It was the schedule which renewal of binary does not do for a while, but because romcnv_cps2.exe is renewed,
It compiles in order to avoid confusion.
Non compressed cash data arrangement inside the file was optimized.
Because ver.8 there is no compatibility, when the non compressed cash file is used,
Please do again to draw up once more. Concerning the type of the non compressed cash file,
Perhaps there is no modification above this.
* In regard to CPS1PSP and MVSPSP, with modification of specification inside as for renewal of the source as for doing
It is, but because in the future it does not renew binary, please compile with each one.
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December 12th, 2006, 21:06 Posted By: mICrO^NOS
mICrO from NewOlds dev group it’s happy to bring to the to community the game trailer for they incoming first title for PSP and Windows: Pollo Pollo!
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December 12th, 2006, 21:04 Posted By: wraggster
MrMr[iCE] has updated his Snake game for the PSP, heres the details:
Here's a little homebrew I've been working on for a few days:
http://www.box.net/public/9llzhzk930
runs on :
1.5 fw,
2.8 with eloader 0995 (thanks 785274)
2.71 SE-C (thanks Anti-QJ)
use the analog stick to steer the snake. 3 kinds of food will show up:
1) normal (yellow) food that can add from 1 to 8 segments to the snake
2) slowdown (red) food that will slow down the snake.
3) booster (blue) food that will add 1-8 to the score multiplier, and make the snake go faster
Start button will pause/unpause the game
X button will give you a speed boost
Theres a top 5 score board for keeping track of your best scores.
If you have the headphone remote, you can use the Rewind and Forward buttons to steer the snake.
As you collect food, the snake will get longer and faster. You've got 3 lives. Each time you run into yourself your tail will get cut off from where it was hit, and you lose a life. On last life, the game will exit back to XMB.
The snake can also wrap around edges, meaning if you go off left side of screen, you reappear on right side, etc. Thanks to Shine on #pspdev for help on this.
A 1up system is in place. You start with 3 lives, and will get additional lives if you get up to the next life score posted next to the life indicators. First 1 up is at 1 million, after that it will depend on how well you are doing. The higher the score multiplier, the higher the next life score will be
Also added some sounds when snake eats or hits itself. Enjoy
heres a video clip of a test:
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via mrmrice
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December 12th, 2006, 20:59 Posted By: wraggster
News/release from -TacticalPaper:
This is now version 0.5. It now has a theme chooser screen at the beginning of the game from which you can choose a theme. The theme system it uses also allows for custom themes relatively easily. Hope you guys like the new graphics version!
BTW, I challenge you all to get past level 22!
Space Invaders Portable v0.5
For instructions on making custom themes, see CTT.txt, included in this package.
Controls:
-Left: Move left
-Right: Move right
-Cross: Shoot bullet
Features:
-Shooting the space invaders
-Score and highscore
-Multiple Levels
-Dying
-New graphics
-Theme se;ection
-Easy-to-make custom themes
Features planned in future:
-Rewriting for optimization
-Bosses
-Pickups
-Different weapons
Changelog:
v0.5:
-Added themes system, allowing player to select a theme before playing. 5 themes for now
-Custom themes are supported, see CTT.txt for instructions.
v0.15:
-Fixed bug causing you to die when invader you've already killed reaches you, due to not checking whether the invader is alive or dead when checking collision.
-Removed lives system to improve efficiency, and because, well, if you die once, you're going to die twice more very soon.
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via tacticalpaper
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December 12th, 2006, 20:41 Posted By: wraggster
Via Mercury News
He wanted a PlayStation 3, but he wound up with a $700 box of junk.
The 27-year-old San Jose man was the victim of a popular scam Saturday when he opened his PlayStation 3 box and found floor tiles, a PlayStation 2 controller and apartment rental magazines instead of the highly sought-after $600 video game console, Fremont police Sgt. Chris Mazzone said.
The victim told police that he had been searching for one of the gaming units, which sell out at retail stores in less than a day and are being resold on eBay for $800 to $1,000. He found a seller on craigslist who said he would part with one for $700 in cash, Mazzone said.
``He said he worked at Best Buy in Hayward and had one,'' Mazzone said the victim told police.
After a day or two of e-mail correspondence, the two agreed to meet Saturday afternoon in a McDonald's parking lot in Fremont's Warm Springs neighborhood.
When the victim arrived, the seller and an accomplice got out of a white 2003 Ford Explorer, approached the victim with a black bag and told him the PlayStation 3 was inside, the sergeant said.
The buyer peered into the bag, saw a box and asked that it be opened before he handed over the cash, police said. The seller balked and said, ``What, don't you trust me?'' The two then agreed to exchange the money and bag at the same time, Mazzone said.
Once the seller had the cash, he and his accomplice scurried to the Explorer, sped out of the parking lot and drove through a red light, the sergeant said.
Authorities Monday said they had not made any arrests.
``If it looks too good to be true, it probably is,'' Mazzone said. ``If the seller is reluctant to show you the product before taking the money, trust your instincts.''
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December 12th, 2006, 20:12 Posted By: wraggster
New from SuccessHK who most importantly ship this game WORLDWIDE, yes its already been posted but for those who missed it heres the info again.
Metal Gear Solid: Portable Ops boasts ground-breaking online play that lets gamers recruit comrades to form a unique fighting force. The game follows the events of Metal Gear Solid 3: Snake Eater, as Naked Snake establishes FOXHOUND in an attempt to hunt down the treacherous FOX unit, which has started a bloody revolt in South America. Set in 1970, the game will be the missing link in the ongoing Metal Gear saga, as players will learn more about returning characters such as Para-Medic, Major Zero and Sigint and also witness Naked Snake's greatest tragedy -- a loss that sets into motion the events of later games in the Metal Gear Solid timeline. Full voiceovers for cinematics, performed by returning cast from MGS3 - Snake Eater
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December 12th, 2006, 19:40 Posted By: wraggster
New PS2 Game released, heres the details:
Embark on a strange adventure in a fantastic western world
The game background is set in a fantasy world thick with the flavour of the Wild West, "Fargaia". Dean, a youth fascinated with lost technology, Rebecca and Avril make up their minds to seek out the golems traveling the world. So the three embarked on their adventurous journey. Alas, they would not have known then the shocking truth and sadness waiting for them behind the name they were seeking…
Every work in the WILD ARMS series is an independent story, but all of them revolve around the same theme – Vanguard. This time, the stage is an alternative world melding fantasy and the frontier of the West. The three main characters embark on a journey into the wilderness to rescue the world from a crisis. The character images are so attractive with true-to-life facial expressions and dramatic performances of the small movements in the limbs enhance the charms of the characters.
Buy Here --> http://www.play-asia.com/SOap-23-83-...j-70-1lw2.html
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December 12th, 2006, 19:24 Posted By: wraggster
The folks at Ars Technica have made an interesting discovery. Apparently, Sony's PS3 does a better job of playing scratched up DVDs than the Xbox 360, which spits them out the minute it notices any imperfections. I rarely use my console as my DVD player, but I have experienced the "OMG the disc won't play" notification on my Xbox that the Ars guys are talking about. Any of you lucky PS3 owners have problems with the PS3's movie-playing capabilities?
Via gizmodo
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December 12th, 2006, 19:19 Posted By: wraggster
Via Engadget
So those graffiti ads didn't go down so well, "take a running jump here" didn't really take off, and that whole "racism is awesome" campaign in the Netherlands wasn't so hot -- lesson learned, right? Not so much. While it seems Sony has had its fill of offensive messages -- for now, at least -- they've managed to pull off one of the least convincing viral marketing campaigns in recent memory, sparking that special kind of public outcry that it seems we all keep pent up for Sony offenses. The controversy centers on these "all i want for xmas is a psp" fools you might've seen floating around YouTube. Bloggers "charlie" and "jeremy" have been posting up ridiculous rap videos, remarkably slick print-out ads and oh-so-indie t-shirt iron-ons in an effort to convince "j's parents that a psp would be teh perfect gift." Oh, and you all can feel free to use the material for your own ad campaign on the 'rents. Sounds harmless, and we're sure it would be if Sony just put its name on the proceedings from the get-go, but waiting for Something Awful forum members to point out Zipatoni (Sony's apparent viral marketing firm on this campaign) as the domain registrar, and everybody else to laugh at the sheer audacity of Sony for thinking they'd get away with this one, probably wasn't the best foresight on Sony's part. Feel free to peep a couple ridiculous YouTube vids after the break, but just make sure you don't get sucked in, it's all a scam we tell you! Oh well Sony, at least those Bravia ads are still pretty neat.
Videos Here and Here.
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December 12th, 2006, 18:55 Posted By: titch.ryan
Hey ive uploaded the loco roco christmas demo (uk) which is playable on 2.71SE-C
hope this is helpful.
Thanks to DA for decrypter.
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December 12th, 2006, 17:44 Posted By: wraggster
For Formula One fans, there can be no better news than this latest batch of images from Formula One 06 for PS3 - it's officially licensed up the exhaust-wazoo, it looks sharp as knives and will no doubt be faster than lightning. Although it might not be called '06' when it launches over here, in March 2007.
But no matter. Point your eyes down and enjoy these new screens. There's Jenson Button's helmet to gawp at, a full-frontal shot of Kimi Raikkonen's sleek vehicle and a lot of other things so see that can't be easily wedged into a poorly constructed double-entendre. Enjoy!
News and Screens at Games radar
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December 12th, 2006, 17:41 Posted By: wraggster
Via Gamesradar
Sega will release a brand new version of its classic space shooter, Alien Syndrome, for Nintendo Wii and PlayStation Portable in Summer next year, the developer-cum-publisher has revealed today.
As Earth Command Trooper Aileen Harding - or just Aileen to her friends, natch - Alien Syndrome hurls you into a action-orientated, RPG-lite universe of derelict spaceships and weird alien worlds, with a host of weaponry and upgrades scattered liberally around to assist you in your quest to blast and bash a hostile horde of alien beasties.
Alien Syndrome on Wii uses the motion-sensing controllers for combat in a similar way as Zelda - you'll be wafting the Wii-mote to hack up aliens, for example - as well as tinkering with items and hacking into computers. While PSP will feature Wi-Fi co-op multiplayer for up to four space cadets to pummel their way through the extraterrestrial resistance in several different modes.
Alien Syndrome was a classic late 80's space shooter that spawned across more than 10 formats, including Game Gear, Master System, and NES, as well as hitting PS2 in Japan as Vol. 14 of Sega's Ages 2500 series. And, no, it has nothing whatsoever to do with the recent announcement that Sega will be making games inspired by the Alien film franchise. So no confusion there then...
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December 12th, 2006, 17:36 Posted By: wraggster
via slashdot
Sony is up to the same old tricks again. Following in the footsteps of their fake PSP Graffiti campaign, Sony has hired marketing company Zipatoni to set up a YouTube-based viral marketing scheme for the Sony PSP. The company did this by registering the domain alliwantforxmasisapsp. There are no disclaimers to show it isn't 'real', but the website's whois points out it's setup by Zipatoni."
From the C&VG article:
"The lies don't end there, fake comments have been posted at Kotaku only linking to the Youtube video to increase its pageviews: 'Good call on DJ max. Regarding music: if changes were to be made for westerners, this guy should be considered - LOLZ'"
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December 12th, 2006, 16:58 Posted By: wraggster
Recent hardware sales figures for Japan reveal that the PS3 has sold more than 187,000 consoles since its launch on November 17 - already trouncing Xbox 360, which has only managed to sell 110,000 units in the past year.
Oh dear. We all knew gamers in the Far East weren't too hot on the American-made console, but it still comes as quite a swiftly-dealt blow. But our friends over at PSW magazine are happy again.
Still, at least the original Xbox is still selling - an astonishing 11 consoles were swiped off shelves by terrifyingly eager Japanese gamers in the week of November 27 to December 3. Yes, ELEVEN! It's unstoppable.
via cvg
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December 12th, 2006, 03:53 Posted By: wraggster
Happy mak posted the news of this Demo earlier in the day but now ive uploaded it to the forums.
This demo requires firmware 3.02.
To install once you have downloaded. Go to the PSP/GAME folder then Create a folder called "NPJG90001" and place the EBOOT.PBP file in that folder.
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December 12th, 2006, 03:40 Posted By: wraggster
News/ release from MrMr[iCE]:
And here's YAR(TM) (Yet Another Release)
whats new:
You can use the headphone remote to steer the snake, as well as the analog (dont use both though as the headphone remote is rigged to act like the analog stick). Rewind steers left, Forward steers right. Play/Pause will *exit* the game, so be careful pressing down on the remote (I did that intentionally for debugging)
You all asked for it and you got it: the snake will wrap around the screen edges now. If it leaves left edge, it reappears on right side..rinse and repeat for the other edges. Kudos to Shine in #pspdev for code to do this.
And a new pickup item: the booster. It'll show up as a blue item with 1-8 circles on it. This will add +1 to +8 on the score multiplier, but will also increase the speed of the snake per each +.
No menu yet, it'll be up in next release. Till then...enjoy
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via mrmrice
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December 12th, 2006, 03:31 Posted By: wraggster
via pspfanboy
The PSP took a whopping 31 nominations this year in 1UP's annual "1UP Awards." The DS, on the other hand, only received 22. If you're a member of 1UP, now's the chance to rock the vote and show everyone that the PSP really does have an excellent library of games, no matter what Nintendo fanboys may say. Here are some of the categories the PSP is competing in:
Strategy
Metal Gear Acid 2
Field Commander
Shooting
Syphon Filter: Dark Mirror
SOCOM: Fireteam Bravo 2
Sports
NFL Street 3
NCAA Football 07
Racing
ATV Offroad Fury Pro
Action
LEGO Star Wars II
Mega Man: Powered Up
Metal Gear Solid: Portable Ops
Killzone: Liberation
Adventure
Daxter
Grand theft Auto: Vice City Stories
Fighting
Power Stone Collection
WWE Smackdown vs. Raw
Guilty Gear Judgment
Tekken: Dark Resurrection
Street Fighter Alpha 3 MAX
Online
SOCOM: Fireteam Bravo 2
Puzzle (the PSP nearly swept this category!)
Lumines II
Every Extend Extra
Mercury Meltdown
Exit
Gunpey
WTF
Lemmings
Simulation
Ace Combat X: Skies of Deception
Most Innovative
Loco Roco
Metal Gear Solid: Portable Ops
Game of the Year
Grand Theft Auto: Vice City Stories
Metal Gear Solid: Portable Ops
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