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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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November 27th, 2006, 19:00 Posted By: eidechse34
Fredddy from the German PSPSource.de forums has released his next version of "LUA Icy Tower". This is a clone of the game "Icy Tower" from Free Lunch Design. In the game you are harold and have to jump up a tower and try not to fall down the screen.
But the game is getting faster after some time...
This is version 0.3 now and fredddy has added some more features to his game:
- Added sounds and music
- A new character with animations (this is the real "harold" now)
- The jump is better. If you press X longer you'll jump higher.
- After some time the game gets faster and so it gets more difficult.
And this won't be the final release. Fredddy wants to add more things to the game and the next version will be out soon!
The link to the original news article at PSPSource
P.S. Sorry for my bad English
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November 27th, 2006, 18:51 Posted By: wraggster
Via Joystiq
PlayStation 3s aren't the only thing fetching high prices at the auction house these days. Even PS3 sneakers (like the things that go on your feet if and when you leave the house) are commanding a premium. This limited edition pair of PlayStation 3-themed Nike Air Max sneakers (which normally retail for under $200) are currently valued at $4010 USD at shoe auction site Blue Sole (we can't believe shoe auction sites exist either ... we love you, Internet!).
Even though the insole features the PS3's "Play Beyond" tagline -- and unlike those working NES sneakers -- these aren't actually working PlayStation 3s. So what does your $4010 dollars (and counting!) get you? The aforementioned insole, the console's US launch date stitched on the back, a hologram "Swoosh" (a Nike first!), two pairs of shoelaces, a patent leather upper that mimics the PS3's heatsink (?), and "mechanical drawings of the PS3" inside the shoe. For some reason, the auction site doesn't have images of the really exclusive, bid-inducing stuff like, uh, the insole and mechanical drawings, but if staring at that 11.17.06 stitching gets your check-writing hand all twitchy, then rest comfortably knowing that "100% of the funds from this auction will go to charity." We don't know what charity, but you've got a week to find out. The auction ends on December 4th.
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November 27th, 2006, 18:37 Posted By: wraggster
Guerrilla Games is to release downloadable chapters for its action sequel Killzone on PS3, internet reports are claiming.
Details are sketchy, but it looks like the content will be appear post release of the full game and comprise of new levels or chapters, potentially continuing the single-player storyline.
Whether they are huge standalone episodes (similar to Half-Life 2's Episode 1 and 2) or smaller levels remains to be seen. According to the reports, gamers will be able to download the content via PlayStation Store - for cash.
Sony was unavailable for comment on the reports at the time of writing, but we'll let you know should we receive confirmation.
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November 27th, 2006, 17:20 Posted By: wraggster
Via eurogamer
Robbie Bach, the president of Microsoft's entertainment and devices division, has said that he believes Sony is focusing on too many different areas - and is feeling the strain as a result.
Speaking to the San Jose Mercury News, Bach defended Microsoft's decision to introduce new music player Zune to market, rather than a new gaming handheld.
At present, he said, the company's priority is to make sure that, "The second holiday for Xbox 360 is set up right, that we've got the quantities we need, that we've got the games we need, and anything I do to distract those guys is probably a bad thing.
"I think Sony, frankly, suffers a little bit from this problem, which is they're spread really thin across all these areas. And trying to do PSP, competing with Nintendo, PSP to DS; competing with us, 360 to PS3, I think it does strain - it would naturally strain any organisation," he added.
When it comes to competing with the PlayStation 3, "Right now we are thinking about how to cost reduce the Xbox 360. That seems to be the first order of business," Bach said.
"You have to ask the question, over the life cycle, who has the cost advantage? Who can price most effectively? Who can reach the price points quicker? That has a huge impact on what gets driven.
"Most publishers are doing their initial development work on the Xbox 360. That plays to our benefit. Because we are out there first, we have a bigger installed base of consoles. We can drive down the manufacturing curve sooner and faster. And because we designed a box that was fundamentally easier to manage on costs, we’re going to have that advantage," he concluded.
According to Bach, Xbox 360 will be "a great logical choice" for gamers who want to buy a new console this Christmas season, particularly as PS3 shortages continue - adding, "Our value proposition is just better."
He said that Microsoft's decision not to introduce a 2006 holiday price cut for Xbox 360 "was not that hard", explaining, "When your competitor is supply constrained, it’s not clear what price buys you.
"Sony is going to sell as many units as they can ship in the US. I don’t know that a lower price would make a difference in the outcome. As you go out into later years, cost and price are both important issues."
When asked how long it will be before Microsoft starts making money on Xbox, Bach replied, "To be clear, we have said that in fiscal 08, entertainment and devices makes money. That’s not exactly Xbox. We don’t break profit down by business. And there are parts of entertainment and devices that make money. Xbox doesn’t. Xbox has to make significant progress to enable E&D to get there."
However, Bach added, "We feel we are on track."
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November 27th, 2006, 17:19 Posted By: wraggster
Hideo Kojima, currently developing Metal Gear Solid 4 on PlayStation 3, says he's missing the rumble functionality.
"The controls in MGS3 got a little complex, so you'll have a little more direct control in MGS4," he told Official PlayStation Magazine in a preview feature. "That said, I miss the rumble and even now I hope it will come back."
Bad luck for Kojima though - with Sony's Phil Harrison saying as recently as last month that he has no regrets about the loss of rumble and thinks the "six axis of input puts the player in control in a much richer, deeper way".
As to whether the motion sensor is a worthy replacement in Kojima's view, MGS' mastermind doesn't seem to be sure yet. "We can't say how we'll use the motion-sensing functionality specifically but we'll use it for sure," he told OPM.
Kojima also offered a bit more detail on how the futuristic warfare of MGS4: Guns of the Patriots will play out, reportedly explaining how players will be able to align themselves with a particular nation, influencing the way they're perceived by enemies and those creepy hopping robots out of the trailers.
After the game's recent trailer displays though, particularly at the Tokyo Game Show, what we really want to know is who the young Snake was at the end? Alas, apparently we're no closer to finding out, but Kojima does admit that he included the scene to mess with us.
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November 27th, 2006, 17:11 Posted By: wraggster
Divineo China who ship worldwide have started selling PS3 Games, heres the list of in stock:
Mobile Suit Gundam: Target in Sight
Genji: Kamui Souran / Genji: Days of the Blade
Resistance: Fall of Man
Ridge Racer 7
Miyasato Miyoshi Kyoudai Naizou: Sega Golf Club
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November 27th, 2006, 17:00 Posted By: wraggster
Ker-ching! eBay sellers have been reaping profit when flogging PS3s on the auction site, with Sony's console going for an average of $1,186 per pop between November 17 (launch day) and November 24.
Spotted by Next-Gen.biz, the figures come via eBay's Marketplace Research, which states that 14,675 PS3s were sold online during the period.
Crunching these stats and fiddling with our abacus reveals that there are sellers out there who have made around $600, and some no doubt more. PS3's 'small' version retails at $499, while its bigger-spec brother is $599.
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November 27th, 2006, 15:00 Posted By: Darksaviour69
A PlayStation 3 owner is inviting people to hack their way into his console - with the first person to manage it winning the machine itself.
Advertisement
Shimpinomori's website is offering a PS3 with a 160GB hard disk, Linux pre-installed, Resistance: Fall of Man and an HDMI cable to anybody who can break in and swap a few files around.
The website itself is running on the PS3, he says, and in order to win the console bundle interested parties need to do a "clean" hacking job ("no DOS, no dirty attack which saturate the Internet tubes") and then swap out the photograph of a baby holding a PS3 box currently displayed for another file, send an email and post some notices on a forum.
As you can see from the site itself though, nobody's managed it yet.
The hacking contest is running until January 2007.
Eurogamer.net
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November 27th, 2006, 12:08 Posted By: Darksaviour69
Video downloads hoped to boost ailing hardware performance
The PSP has received a boost from major record label EMI Music UK, with a deal that will allow users to download music videos direct to the Sony handheld.
Admitting that the performance of the PSP has been disappointing, MD of HiFi Entertainment Bela Molnar, the company offering EMI content via its online store, believes this deal is what the format needs to revive flagging interest in the machine.
"The quick downturn of the UMD market has left many of the big believers of the format disappointed, including us," said Molnar.
"We knew that the PSP market is huge, but it needed a different platform to provide content to users."
EMI Music UK's entire music video library will be made available to users of psp-playlist.com, downloaded directly to the a memory stick and priced between GBP 1.89 and GBP 2.19.
"PSP owners are substantial in number and content hungry," said Graeme Rogan, commercial manager of digital media for EMI Music UK.
"This deal will give consumers of the PSP format access to videos from EMI Music UK's rich back catalogue, generating incremental sales for our artists," he added.
Eurogamer.net
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November 27th, 2006, 07:05 Posted By: ExcruciationX
News has been a little slow since the release of PS1P, so here is something to check out.
ExcruciationX, from our forums, has created a video tutorial for people too chicken to upgrade to the "Golden Firmware".
EDIT: I upscaled and converted it to WMV, so everyone should be able to watch it now.
My voice is quiet in the video, so turn it up, and you should hear it fine.
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November 27th, 2006, 03:55 Posted By: gunntims0103
new release/plugin via suloku
Here's a plugin, made with the fantastic Dark_Alex's SDK, that allows us to autoboot into a 271 kernel aplication, instead of a 1.5 kernel one. Great for IR Shell.
How to use:
-extract to ms0:/seplugins
-add he prx to vhs.txt
-enable the prx from the recovery menu.
It will load the eboot at ms0:/seplugins/EBOOT.PBP
note: XMB can be launched from irshell with no problem.
Enjoy
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download via suloku
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November 27th, 2006, 03:22 Posted By: Hungry Horace
FOL has been kind eough to write this out for me to cut and paste for you all......
Hi, sorry we have been abit quiet lately, but we have all been working hard on updating / improving. More so Thinkp and Ric.
The menu layout has been completely redone (took me awhile, thanks to thinkp for fixing my errors).
I have added full screen (thanks to Ric, Wink, just need Ric to improve it as we discussed).
A lot of new features have been added.
Changes
PSPUAE 0.62 beta 8
- new option 'CPU to Chipset Ratio"
- new option 'Disable Key Combos"
- new option 'Toggle X+O"
- quick config combos
L+R+Up : zoom in
L+R+Down : zoom out
L+R+Right : more frameskip
L+R+Left : less frameskip
L+R+Triangle : toogle CPU speed (leds: light red = max, dark red = real, purple = chipset)
L+R+Square : toogle Floppy speed (leds: light green = turbo, dark green = normal)
L+R+Circle : toogle leds on screen
- dual mouse support
- fixed combos for L+Cross, R+Cross, ...
- SaveStates save a config file in the Config folder
- Savestates are now much smaller, due to memory compression being added
(for screenshots see newspost on www.pspuae.com)
:thumbup: looking to be another great release!
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November 27th, 2006, 02:47 Posted By: gunntims0103
new release via gaming.homebrew
This is the awaited 2.71 SE-C easy installer 1.0 . This will allow you a easy more safe way to install 2.71 SE-C. This was released via a german site so the translation might be a bit choppy.
It says that the Read me is in german. SO a translation will have to come soon. I don't quite understand it myself. If anyone can download and translate it would be much appriciated. The Read Me is very iimportant and i don't advice that User's go ahead without reading it.
Thank you
-don't try any of this on a TA-082 motherboard!!!
-Make sure your PSP is FW 1.5. There's a bunch of stuff about the prior SE-B version that the weblator had a hard time understanding*, but the gist of it revolves around having 1.5 on your PSP. So the safest bet is to have 1.5 on your PSP.
-find someone who can understand German. Readmes are very important.
hopfully the Read Me will be translated in english soon, the download is to big to be uploaded here so you'll have to download via the link provided.
download link and give feedback via comment
download via gaming.homebrew
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November 27th, 2006, 00:23 Posted By: wraggster
Via Evilo
Time for a new release, no ? this one adds enhanced USB support (that wasn't working correctly before) and others little fixes to the "PS2 core" (see the changelog in the zip file)
the PS2 Luaplayer get more and more compatible and Luamines6b (by Dragula) is working perfectly "out of the box", so enjoy ! (be sure to get his last 6b patch)
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November 27th, 2006, 00:11 Posted By: wraggster
We all got excited when the PS3s finally arrived. But that initial high wore off in shockingly short order. As talk circulated around the office from everyone playing the games for reviews it became clear that beyond Resistance, the launch lineup dropped off pretty sharply. It didn't take long for the gut feeling to develop that PS3 might just have the worst reviewed set of launch games in modern videogame history.
As it turns out a Sony console did indeed have the worst reviewed crop of launch games, but not the one we thought. The original PlayStation holds the title, with the nine (out of 12 release games for which Gamerankings has a composite score) racking up a lackluster 70.4 average score.
And not only isn't PlayStation 3 the worst reviewed launch lineup in recent memory, it's not even the worst in this latest "next-gen" round of launches. Believe it or not, that distinction goes to the Wii, despite having Zelda. Its 20 games combined for a 71.3 average, making it actually the second worst launch next to the PlayStation. With PS3 coming in at 73.4, that gave the crown to Xbox 360, which averaged 77.3 for its launch library.
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November 27th, 2006, 00:10 Posted By: wraggster
Sony has contacted us to let us know that they may have spoken a bit prematurely. SCEA's Dave Karraker, Sr. Director, Corporate Communications, informed GameDaily BIZ that they currently cannot confirm that this 1080i issue will be resolved via a firmware patch. The official line is now that they are "looking into the issue and haven't stated any actions that will be taken regarding it."
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November 26th, 2006, 23:35 Posted By: wraggster
After the intervention of the Cabinet's Consumer Protection Commission, Sony Computer Entertainment Asia has agreed to replace PlayStation 3 game consoles if they have "serious defects," according to the Central News Agency. The commission was cited by CNA as saying that some of the PS3 game consoles launched in Taiwan had defects such as a tendency to overheat or jammed memory cards.
After a recent meeting between the commission and Sony, the vendor has agreed to replace PS3 game consoles that are determined to have "serious defects," CNA said.
According to CNA, Sony has so far replaced two PS3 game consoles that had problems with the power switches.
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November 26th, 2006, 23:34 Posted By: wraggster
We may see Devhook for PS3 Soon, heres what Deadsoulasis posted:
No your eyes dont trick you ....its very close......
As we unpack the PS3 games we notice its very close to the PSP.
Testing my 'Load game off hard drive' for the past week.Ive noticed the file differences and winhex'ed the files.No surprise that the eboot's are similar in hex.
As for now my Beta PS3 Loader will be soon online no sooner then December 10th....for tester's on there own machine's.
And as of this morning ..Ive successfully loaded Ridge Racer 7 and Resistance both running off a Hard Drive ..(albit external) No BR disc in drive.
Id like to thank PSP's Booster and Dark_Alex for devhook/custom firmware's....without it I wouldn't have be able to find a way ...
Dont ask me for files,code,or how to do it.
There is 3 beta testers as of now and December 10th it will be online for download ...and before you ask.Its free.It will require your bio's to be Re-flashed and BR-drive though.
Thank you.
PS3 loader coming December 20th.2006.
PlayBeyond.
Prepare yourself
Prepare your Hard drives
Its coming.........
©deadsoulasis®
We shall see if this becomes real later in December
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November 26th, 2006, 23:20 Posted By: wraggster
via joystiq
Resistance: Fall of Man was billed to be the defining game for why Blu-ray exists in the first place. Resistance developers Insomniac stated that the game took up 22GB of space and that all those bits and bytes were necessary to make the game work. It would seem that ripping the disk in Linux shows otherwise.
A NeoGAF forum member by the name of squatingyeti posted a long list of padding files on the Resistance disk; the padding took up approximately 17.75GB of space. Padding is frequently used to push data to the outer edges of the disk to improve read times, but Blu-ray is supposed to be a constant read over the entire disk.
It is possible that the data isn't fully true and we would like to see some confirmation. However, if this report that 81% of Resistance is just empty filler and could fit on a single-layer DVD is true, will this put a hole in Sony's claim that Blu-ray is absolutely necessary this generation? The padding isn't needed to make the read speeds any better and (if true) is a lame way for Sony to justify Blu-ray for gaming.
[Update 1] We got our answer, the entire thing is blown way out of proportion. There are still padding files, but they are a relatively meager 420MB per region.
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