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December 15th, 2006, 02:49 Posted By: wraggster
News via the comet
The MBTA will no longer display advertisements for video games that are meant for adults after a citizens group complained about posters for a game that encourages players to steal, murder and have sex with prostitutes, a top official said Tuesday.
The Campaign for a Commercial-Free Childhood had demanded advertisements for "Grand Theft Auto: Vice City Stories" be pulled off the subways.
In a letter dated Monday, the Massachusetts Bay Transportation Authority's General Manager Daniel Grabauskas told the group that the MBTA's board had approved a ban on ads for games rated suitable only for persons 17 or older.
"We are thrilled that the MBTA has been so responsive to community concerns," said Susan Linn, co-founder of the Campaign for a Commercial-Free Childhood. "The children of Boston can now ride the MBTA without being targets for advertising that glorifies violence.
Linn added that the decision "sends a strong message to the videogame industry that public property cannot be used to promote violence to children. We hope that other cities will follow suit."
A media watchdog group, The National Institute on Media and the Family, has listed "Grand Theft Auto: Vice City Stories" among 10 games parents shouldn't buy for their kids this holiday season, citing its violent content.
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December 15th, 2006, 02:47 Posted By: wraggster
econobeing posted this news/release:
i figured "i've got to make something fast, pong is fast, it's like the hello world of games" so i did that. i kept it to a bare minimum: two paddles and a ball
point is though i made something finally.
i think i'm going to try making breakout next.
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December 15th, 2006, 02:42 Posted By: wraggster
"Heavenly Star," the hit song from the Q Entertainment's videogame Lumines II, is now available for download via iTunes, both in the U.S. Japan.
The track, which is performed by the band Genki Rockets,
was produced by Q Entertainment's own Tetsuya Mizuguchi, and was nominated for the Best Song award category at the 2006 Spike TV Video Game Awards.
"We are delighted to introduce our first self-produced song "Heavenly Star" on iTunes. It is an important element in Q Entertainment's global entertainment and distribution strategy," said Chief Creative Officer Mizuguchi. "As the world's most popular digital download store, iTunes is a key platform for serving our existing audience as well as introducing our work to others around the world."
"Heavenly Star" is the first original song and music video produced by game producer Mizuguchi and is currently available as a background in II. It will also be introduced into Lumines Live! (Xbox Live Arcade) as the "Heavenly Star Pack" starting early January 2007 for a limited time only. Gamers can enjoy the music video in stunning HD and 5.1 surround sound as they play their way through the falling blocks.
In addition, remixes of "Heavenly Star" (Countdown remix, Glorious remix, Love remix, Space walk remix, Sunrise remix) are already underway and will be available for purchase at the iTunes Store in the near future.
via ign
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December 15th, 2006, 01:55 Posted By: wraggster
via kotaku
Our friends across the pond can't get a PlayStation 3 until March '07, at the earliest, but at least they can secure their own PlayStation Network ID. Make it snappy. My first choice was already taken by the time I purchased a PS3, so don't sleep. You don't want to be saddled with something like clownpenis.fart. Or maybe you do.
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December 15th, 2006, 01:47 Posted By: wraggster
via engadget
While the PS4 might be "just around the corner," and Nintendo's Wiimote is sure to give you all the (potentially dangerous) controller flinging fits you can handle, it appears that Sony's giving the whole "controller innovation" thing another go. Sure, Sony's faced its fair share of lawsuits (hasn't everyone?), and had noticeable trouble with Dual Shock in particular, but the less-than-revolutionary SIXAXIS controller is apparently lacking a heavily-desired feature: motion tracking. We're fairly certain that Sony is watching its toes to make sure the next lawsuit to hit doesn't come from the big N, but its latest patent describes a "handheld controller having detectable elements for tracking purposes," which admittedly sounds awfully familiar. The design looks simply like a revamped version of the current SIXAXIS, with embedded LEDs on the front of the device and an "external camera (Sony's sensor bar patent?) to capture the movements" of the user. After combing through the patent jargon, there's little doubt that the goal here is to deliver a controller that allows gamers to maneuver and react with more than just button mashes, but whether or not this development will actually be realized (or if games / lawyers will end up supporting it) remains to be seen.
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December 14th, 2006, 22:19 Posted By: scottyboynow
Well I hav'nt really thought of a title but I said it will be on here Tomorrow, well I'm going to release the early beta now. Tell me what you think and how It can be improved(Maybe A name). I plan on adding a few more Applications and maybe changing the look a little bit.:thumbup:
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December 14th, 2006, 21:22 Posted By: wraggster
Mov has released a new version of his plugin for autostarting eboots under firmware 2.71se (tested only under se-C)
Heres whats new:
v0.3:
- cleaned things up a bit generally
- problem causing last config entry to be ignored when not newline-terminated.. FIXED
- added support for loading UMD games (see example config)
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via irshell forums
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December 14th, 2006, 21:19 Posted By: wraggster
xploren posted this news/release:
Hey, this is my first program for the PSP. It's titled ImageViewer. I'm openly releasing this as a beta. If you find ANY bugs, please tell me. I'll try fixing it right away. So here's the whole explanation:
ImageViewer is a program for the PSP that can let you view your pictures in private. The images are hidden in the folder, so nobody can see them. Here are the cons of the program:
There isn't a scrolling feature yet, so you can only view 480x272 images at the moment. :P
Currently, it isn't EBOOTed, so you'll need to have Lua Player. Don't complain in this thread, I'll do it in the next release.
The options aren't working right now. The next version will have it.
It can only handle up to 2 images at the moment....... the baddest part of it.
Well, that's it. Let me remind you: THIS IS MY FIRST PROGRAM, AND IT IS STILL IN BETA STAGE. Don't whine and complain. Give me a break. I've encrypted it because of the fact that there are lots of code stealers, and I wanted to make the size of the app smaller. Also, please read the readme. It's there for a reason. So, enjoy:
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via xploren
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December 14th, 2006, 21:15 Posted By: wraggster
New release from Jiggle:
Hi everyone, I made the first version yesterday and updated it a little tonight.
It loads devhookbeta automaticly(Im really lazy), loads 2.71se with X or irshell with O.
It works with 2.71se b & c(not tested on anything else, it should work with 1.5, if it has firmware which loads from PSP/GAME/BOOT/ or you move the eboot.pbp)
It doesnt write anything anwhere except screen,
Its simple and nothing much to look at, hopefully useful
It works with devhook and irshell in the standard folders(the ones they make themselfs when unzipped)
to install just extract the zip to your memory stick it puts the eboot in the right place. When its on reboot the psp With the right trigger held and enable autoboot in the configuration section. exit
I havent found any bugs, let me know if Im wrong & if its only me that likes it
Hope its usefull, let me know what you think
jiggle
271boot.zip is plain version
271devboot.zip is new exciting version (well if your excited easily)
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via jiggle
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December 14th, 2006, 21:12 Posted By: wraggster
Art has posted a new release of his Firmware modification app for the PSP, heres whats new:
- Added some sound enhancements,
and some new higher quality sound effects.
- A warning screen displayed for incorrect registry version,
X-Flash program no longer terminates for this reason.
Heres a video of an upcoming release:
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December 14th, 2006, 21:03 Posted By: wraggster
HyT has released a Multi Language Mod for Devhook, heres more info:
I release my DevHook 0.51 and 0.5101 launcher mod, which translates it into Italian, Spanish and French (german still work in progress)
that's the readme:
***DEVHOOK 0.5101 MULTILANGUAGE MOD v0.01 By HyT***
INSTALLATION:
*Install he original DevHook 0.5101
*Copy all the content of MS_ROOT folder into your MemoryStick root
THAT'S ALL!
DONE:
*Menu translated into Italian, French and Spanish
*Autoboot times added
*New CPU/BUS speed implemented
*Added 2.80 and 3.00 firmware
*Corrected sone Booster's translation errors
*Useless stuff removed
TO DO:
*Add German language (by Siggi)
*Correct translation errors (I'm sure i did a lot of mistakes...)
CHANGELOG:
*14/12/2006 v0.01
*Menu translated into Italian, French and Spanish
*Autoboot times added
*New CPU/BUS speed implemented
*Added 2.80 and 3.00 firmware
*Corrected sone Booster's translation errors
*Useless stuff removed
THANKS:
Booster for DevHook
Dark_Alex for 2.71SE
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via hyt
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December 14th, 2006, 21:00 Posted By: wraggster
Ookm posted this interesting news of a game called Blitz_Overtime that doesnt work on Devhook:
ULUS-10200.Blitz_Overtime
tried on DEVHOOK 0.51.0100 FW3.02, FW2.82 But NOT Work :P
Are Sony and co starting to block Devhook ?
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December 14th, 2006, 20:58 Posted By: wraggster
Heres whats in the new PSP® Content Pack from Sony:
ATV Offroad Fury® Pro - Music Tracks
Battlezone - Wallpapers
Dave Mirra BMX Challenge - Trailer
LocoRoco™ Christmas Demo (system software 3.02 or later is required)
LocoRoco™ Holiday - Music Track
NBA 07 - Music Tracks
PSP® TV Spot - Find Me Part 1
PSP® TV Spot - Find Me Part 2
SOCOM U.S. Navy SEALs Fireteam Bravo 2 - Theme Music
SOCOM U.S. Navy SEALs Fireteam Bravo 2 - Trailer
SOCOM U.S. Navy SEALs Fireteam Bravo 2 - TV Spot
SOCOM U.S. Navy SEALs Fireteam Bravo 2 - Wallpapers
Star Wars Lethal Alliance - Trailer
SOCOM U.S. Navy SEALs Combined Assault - Trailer
SOCOM U.S. Navy SEALs Combined Assault - TV Spots
Download here --> http://www.us.playstation.com/psp/downloads/ContentPack
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December 14th, 2006, 20:50 Posted By: wraggster
via pspfanboy
Remote Play is one of the more exciting things about the PS3-PSP connectivity. It's a nifty feature that allows you to access your PS3's media via PSP. While cool in theory, in practice, there's too many restrictions. Firstly, the PS3 can't do anything else when in Remote Play mode. Secondly, you have to be in range of the PS3's wi-fi. Finally, you can only access media stored on hard drive (no games, or disc media!).
It appears that a future firmware upgrade in March will address some of these issues. The future PLAYSTATION 3 upgrade promises multi-tasking, which should help address the first concern. Secondly, you'll be able to access your PS3's media from any internet connection, a la LocationFree Player. Certainly, this is a strong step forward. With the PS3 gaining Tivo-like functionality later next year, the PSP may be the perfect media device for people on the go. Imagine: you could record Battlestar Galactica when you're away, only to watch it from your PSP whenever you're near a wi-fi spot. The future of PS3-PSP connectivity is certainly exciting.
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December 14th, 2006, 20:48 Posted By: wraggster
via pspfanboy
If you're like me, you were somewhat underwhelmed by the 3.00 update. Maybe it was all the rumor-mongering, but I expected the latest update to feature a lot more than simple PSP-PS3 connectivity. Hopefully, someone from Sony's reading this, because this is what I'd like to see from a 3.5 or a 4.0 update.
PHOTO
It's hard to think of any improvements to the PHOTO channel, but one cool thing I'd love to see added is some "Fun" options, a la Nintendo Wii's Photo Channel. Being able to play around with the photos would be a neat way of making this feature slightly more useful. And, it would be a heck of a lot easier to do a photo puzzle on the PSP than on the Wii. Probability: Very Low
MUSIC
One of the niftiest things about Microsoft's Zune is that it allows you to share music, with restrictions. I'd love to see something similar. Users can send self-deleting DRM-protected music files to each other. The tech is there in the PSP: why not take advantage of it? Probability: Very Low
VIDEO
Unrestricted MPEG-2 & MPEG-4 support. The PSP is capable of playing video files as large as 720x480 via UMD, so clearly the hardware can handle downscaling high-res movies. The UMD market is all but dead, so why not free up this restriction? This will make video playback between PSP and PS3 nearly identical. Probability: Medium
Support for Quicktime videos. Most of Quicktime's videos are encoded in a version of MPEG that the PSP can easily decode. We should be able to play .MOV files on the PSP. Probability: Low
Support for Windows Media video. Probability: Very Low
GAME
Downloadable PSP games via the PlayStation Store. Not just PSone games, but actual PSP games. Probability: Very High
Better organization: include three folders when accessing games on Memory Stick? "Demos," "PSone," and "PSP." If you're like me, your PSP's GAME folder is bustling with way too many different files. Better organization would help a lot. Probability: Medium
Save states in PSone emulation. A lot of other emulators (like the Wii's Virtual Console) let you simply create a save state to resume at a later time. The PSP should easily be able to do the same. Probability: Medium
NETWORK
PlayStation Store! It's absolutely ridiculous that you need a PS3 in order to download games for the PSP. They need to get the PlayStation Store onto the PSP, ASAP. Of course, the PSP's wi-fi isn't really fast enough to support 500MB downloads, so an alternative would be to purchase and download a license via PSP, and then download the appropriate game files via PC. Probability: Very High
Remote Play shouldn't make the PS3 inaccessible. With eight gazillion teraflops of power, you think the PS3 would be able to multi-task. Probability: High
Downloading resuming? How frustrating is it when you're trying to download a 200MB video to your PSP, only to have the connection drop? The PSP should be intelligent enough to allow for downloads to resume. (The fact that the PS3 doesn't do this either is absolutely ridiculous!) Probability: Medium
FRIENDS
Integrate the PSP into the PlayStation Network. You should be able to access your profile and messages via PSP. You could then chat or interact with other PS3 and PSP owners. Probability: High
Allow PSP games to use the PlayStation Network. One universal log-in across your PS3 and PSP online games would be absolutely fantastic. Probability: High
What do you think about my suggestions? What would YOU add to an upcoming PSP firmware revision? Feel free to add comments!
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December 14th, 2006, 20:43 Posted By: wraggster
Heres an excerpt
Whenever a beloved franchise makes the jump from the console to the portable screen, fans are usually nervous about the result. Will the gameplay that made it a hit transition over well to the handheld? Can the same number of features be found in the title? Will it look good on the small screen. Well, if the latest build of Ratchet and Clank: Size Matters is any indication, these titles might be as good as the console titles, with the added advantage of being able to take it on the go. At a recent Sony Media Day event we got our hands on the game, and ran through both the single and multiplayer modes to see how the game's coming along.
Size Matters is an original Ratchet and Clank adventure and the first title from High Impact Games, a company comprised of former Insomniac employees. Set after the events of Ratchet: Deadlocked, Ratchet and Clank have landed on the planet of Pokitaru for some much needed R&R. Completely burned out on the idea of being a galactic hero, Ratchet is simply looking forward to a lazy time on the beach. However, this idea is totally shot down as soon as a little girl named Luna approaches the duo for help on her school project. Unfortunately for Luna, she's kidnapped, forcing Ratchet and Clank to find out who's behind her abduction. Of course, things aren't as it seems, and the two heroes are going to face a large number of enemies across the entire galaxy once again.
Full Article at IGN
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December 14th, 2006, 20:41 Posted By: wraggster
One day after the surprise announcement of Dragon Quest IX for the DS, Square Enix is all set to drop another bombshell. According reports out of Japan, the next issue of Jump Magazine will contain news of two new Final Fantasy Tactics games.
The PSP will be getting Final Fantasy Tactics: Shishi Sensou, an updated version of the original PlayStation classic. Square Enix is adding new jobs and some slick cell shaded movies, but aside from that, it's unclear what kind of improvements we can expect.
The second project is a bit more mysterious. Nothing is known about this game, except for its title: Final Fantasy Tactics A2 Fuuketsu no Guurimore. We don't even know its target platform. Jump is promising an update down the road.
Both projects fall under a series of projects that Square Enix refers to as "Ivalice Alliance," Ivalice being the name of the world in which both Final Fantasy Tactics and Final Fantasy XII take place. Final Fantasy XII Revenant Wings, a DS offshoot of this year's PS2 blockbuster, also falls under this project.
We've yet to see the Jump report for ourselves, but with the annual Jump Festa comic/videogame show scheduled to kick off on Saturday in Tokyo, we're hoping to get a look at both new projects shortly. We'll be back later this week with whatever details we can dig up at the show.
Via IGN
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December 14th, 2006, 20:37 Posted By: wraggster
New release from Chris Swindle:
Here is a new little program to backup and restore network configurations from the PSP, so now when you corrupt the registry you can restore settings without needing to type in the WEP keys etc. You can now also add access points to 2.71se.
When run the program allows you to dump the network configurations to ms0:/netconfig.bak, this can then be used to restore the settings on the same PSP, or another PSP.
Please note that if a dump is made on 2.00+ and it is restored on 1.5, then it may not work, depending on if the access point uses WPA or not.
Full source is included.
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via Chris Swindle
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December 14th, 2006, 20:29 Posted By: wraggster
via ps2dev
mtb has written a nice article how to install Gentoo on the Playstation 3 and provided a Gentoo stage 4 tarball for it. I've simplified the installation with two installation scripts, for lazy programmers like me, who don't want to type lots of command line commands, and written a short guide for the full installation process.
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